About & FAQ

TQ SDE Complements

"i will not cease the shitposting" - CCP Pointy Bits

Comparing Duality_Previous (Build: 1520888) to Duality_Next (Build: 1575056)

Note: Duality is only temporarily tracked, as it normally only contains very delayed Singularity changes.

Est. patch size: 1372mb

New Items (190 Entries)
Show/Hide EVE notepad list for in-game viewing.
<url=showinfo:52517>TG construction phase 4</url>
<url=showinfo:52518>Cemetery Monument</url>
<url=showinfo:52520>10,000 Skill Points</url>
<url=showinfo:52523>Expired Standard 'Canicule' Cerebral Accelerator</url>
<url=showinfo:52524>Expired Extended 'Canicule' Cerebral Accelerator</url>
<url=showinfo:52552>Manticore Vitalshift EGO SKIN (Permanent)</url>
<url=showinfo:52553>Cormorant Vitalshift EGO SKIN (Permanent)</url>
<url=showinfo:52554>Jackdaw Vitalshift EGO SKIN (Permanent)</url>
<url=showinfo:52555>Cerberus Vitalshift EGO SKIN (Permanent)</url>
<url=showinfo:52556>Osprey Navy Issue Vitalshift EGO SKIN (Permanent)</url>
<url=showinfo:52557>Basilisk Vitalshift EGO SKIN (Permanent)</url>
<url=showinfo:52558>Eagle Vitalshift EGO SKIN (Permanent)</url>
<url=showinfo:52559>Ferox Vitalshift EGO SKIN (Permanent)</url>
<url=showinfo:52560>Golem Vitalshift EGO SKIN (Permanent)</url>
<url=showinfo:52561>Bustard Vitalshift EGO SKIN (Permanent)</url>
<url=showinfo:52562>Charon Vitalshift EGO SKIN (Permanent)</url>
<url=showinfo:52563>Phoenix Vitalshift EGO SKIN (Permanent)</url>
<url=showinfo:52566>NPC Spawn Location</url>
<url=showinfo:52567>Player Spawn Location</url>
<url=showinfo:52569>Crusader Star Captain SKIN (Permanent)</url>
<url=showinfo:52570>Malediction Star Captain SKIN (Permanent)</url>
<url=showinfo:52571>Retribution Star Captain SKIN (Permanent)</url>
<url=showinfo:52572>Vengeance Star Captain SKIN (Permanent)</url>
<url=showinfo:52573>Anathema Star Captain SKIN (Permanent)</url>
<url=showinfo:52574>Purifier Star Captain SKIN (Permanent)</url>
<url=showinfo:52575>Pontifex Star Captain SKIN (Permanent)</url>
<url=showinfo:52576>Augoror Navy Issue Star Captain SKIN (Permanent)</url>
<url=showinfo:52577>Omen Navy Issue Star Captain SKIN (Permanent)</url>
<url=showinfo:52578>Curse Star Captain SKIN (Permanent)</url>
<url=showinfo:52579>Pilgrim Star Captain SKIN (Permanent)</url>
<url=showinfo:52580>Zealot Star Captain SKIN (Permanent)</url>
<url=showinfo:52581>Sacrilege Star Captain SKIN (Permanent)</url>
<url=showinfo:52582>Oracle Star Captain SKIN (Permanent)</url>
<url=showinfo:52583>Apocalypse Navy Issue Star Captain SKIN (Permanent)</url>
<url=showinfo:52584>Armageddon Navy Issue Star Captain SKIN (Permanent)</url>
<url=showinfo:52585>Redeemer Star Captain SKIN (Permanent)</url>
<url=showinfo:52586>Prorator Star Captain SKIN (Permanent)</url>
<url=showinfo:52587>Impel Star Captain SKIN (Permanent)</url>
<url=showinfo:52588>Apostle Star Captain SKIN (Permanent)</url>
<url=showinfo:52589>Archon Star Captain SKIN (Permanent)</url>
<url=showinfo:52590>C-J6MT A History of War Monument</url>
<url=showinfo:52595>Succubus True Deliverance SKIN (Permanent)</url>
<url=showinfo:52596>Nightmare True Deliverance SKIN (Permanent)</url>
<url=showinfo:52597>Phantasm True Deliverance SKIN (Permanent)</url>
<url=showinfo:52598>Revenant True Deliverance SKIN (Permanent)</url>
<url=showinfo:52629>Harpy Kimotoro Eskeitan SKIN (Permanent)</url>
<url=showinfo:52630>Hawk Kimotoro Eskeitan SKIN (Permanent)</url>
<url=showinfo:52631>Cormorant Kimotoro Eskeitan SKIN (Permanent)</url>
<url=showinfo:52632>Flycatcher Kimotoro Eskeitan SKIN (Permanent)</url>
<url=showinfo:52633>Moa Kimotoro Eskeitan SKIN (Permanent)</url>
<url=showinfo:52634>Eagle Kimotoro Eskeitan SKIN (Permanent)</url>
<url=showinfo:52635>Onyx Kimotoro Eskeitan SKIN (Permanent)</url>
<url=showinfo:52636>Caracal Kimotoro Eskeitan SKIN (Permanent)</url>
<url=showinfo:52637>Osprey Kimotoro Eskeitan SKIN (Permanent)</url>
<url=showinfo:52638>Tayra Kimotoro Eskeitan SKIN (Permanent)</url>
<url=showinfo:52639>Crane Kimotoro Eskeitan SKIN (Permanent)</url>
<url=showinfo:52640>Bustard Kimotoro Eskeitan SKIN (Permanent)</url>
<url=showinfo:52641>Minokawa Kimotoro Eskeitan SKIN (Permanent)</url>
<url=showinfo:52642>Wyvern Kimotoro Eskeitan SKIN (Permanent)</url>
<url=showinfo:52643>Leviathan Kimotoro Eskeitan SKIN (Permanent)</url>
<url=showinfo:52645>Raznaborg Damavik</url>
<url=showinfo:52646>Starving Raznaborg Damavik</url>
<url=showinfo:52647>Renewing Raznaborg Damavik</url>
<url=showinfo:52648>Blinding Raznaborg Damavik</url>
<url=showinfo:52649>Raznaborg Kikimora</url>
<url=showinfo:52650>Anchoring Raznaborg Damavik</url>
<url=showinfo:52651>Anchoring Raznaborg Kikimora</url>
<url=showinfo:52652>Ghosting Raznaborg Damavik</url>
<url=showinfo:52653>Blinding Raznaborg Kikimora</url>
<url=showinfo:52654>Tangling Raznaborg Damavik</url>
<url=showinfo:52655>Tangling Raznaborg Kikimora</url>
<url=showinfo:52656>Harrowing Raznaborg Damavik</url>
<url=showinfo:52657>Harrowing Raznaborg Kikimora</url>
<url=showinfo:52658>Zorya's Kikimora</url>
<url=showinfo:52659>Zorya's Vedmak</url>
<url=showinfo:52660>Triglavian Minor Wreck</url>
<url=showinfo:52661>Triglavian Moderate Wreck</url>
<url=showinfo:52662>Triglavian Major Wreck</url>
<url=showinfo:52663>Triglavian Small Wreck</url>
<url=showinfo:52664>Triglavian Medium Wreck</url>
<url=showinfo:52665>Triglavian Large Wreck</url>
<url=showinfo:52667>Drd State 1</url>
<url=showinfo:52668>Drd State 2</url>
<url=showinfo:52669>Drd State 3</url>
<url=showinfo:52670>Xordazh Transfer Conduit</url>
<url=showinfo:52671>Caldari Coms Station</url>
<url=showinfo:52672>Caldari Elevator Hub</url>
<url=showinfo:52674>Low-Grade Mimesis Alpha</url>
<url=showinfo:52675>Caldari Connection 01</url>
<url=showinfo:52676>Caldari Connection 02</url>
<url=showinfo:52677>Caldari Connection 03</url>
<url=showinfo:52678>Jita Trade Hub</url>
<url=showinfo:52679>Low-Grade Mimesis Beta</url>
<url=showinfo:52680>Low-Grade Mimesis Gamma</url>
<url=showinfo:52681>Low-Grade Mimesis Delta</url>
<url=showinfo:52682>Low-Grade Mimesis Epsilon</url>
<url=showinfo:52683>Low-Grade Mimesis Omega</url>
<url=showinfo:52684>Low-Grade Mimesis Alpha Blueprint</url>
<url=showinfo:52685>Low-Grade Mimesis Beta Blueprint</url>
<url=showinfo:52686>Low-Grade Mimesis Gamma Blueprint</url>
<url=showinfo:52687>Low-Grade Mimesis Delta Blueprint</url>
<url=showinfo:52688>Low-Grade Mimesis Epsilon Blueprint</url>
<url=showinfo:52689>Low-Grade Mimesis Omega Blueprint</url>
<url=showinfo:52694>Industrial Cynosural Field Generator</url>
<url=showinfo:52695>Industrial Cynosural Field Generator Blueprint</url>
<url=showinfo:52696>Industrial Cynosural Field</url>
<url=showinfo:52697>Nergal Niflhel Gildclaw SKIN (Permanent)</url>
<url=showinfo:52698>Draugur Niflhel Gildclaw SKIN (Permanent)</url>
<url=showinfo:52699>Ikitursa Niflhel Gildclaw SKIN (Permanent)</url>
<url=showinfo:52703>Worm Aetheric Raiders SKIN (Permanent)</url>
<url=showinfo:52704>Gila Aetheric Raiders SKIN (Permanent)</url>
<url=showinfo:52705>Rattlesnake Aetheric Raiders SKIN (Permanent)</url>
<url=showinfo:52706>Atron Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52707>Imicus Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52708>Incursus Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52709>Maulus Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52710>Navitas Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52711>Tristan Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52712>Enyo Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52713>Ishkur Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52714>Helios Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52715>Nemesis Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52716>Keres Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52717>Ares Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52718>Taranis Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52719>Thalia Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52720>Federation Navy Comet Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52721>Maulus Navy Issue Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52722>Algos Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52723>Catalyst Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52724>Magus Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52725>Eris Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52726>Hecate Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52727>Celestis Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52728>Exequror Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52729>Thorax Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52730>Vexor Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52731>Deimos Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52732>Ishtar Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52733>Phobos Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52734>Oneiros Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52735>Arazu Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52736>Lachesis Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52737>Proteus Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52738>Exequror Navy Issue Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52739>Vexor Navy Issue Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52740>Brutix Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52741>Myrmidon Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52742>Talos Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52743>Astarte Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52744>Eos Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52745>Brutix Navy Issue Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52746>Dominix Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52747>Hyperion Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52748>Megathron Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52749>Sin Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52750>Kronos Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52751>Dominix Navy Issue Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52752>Megathron Navy Issue Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52753>Moros Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52754>Thanatos Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52755>Nyx Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52756>Erebus Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52757>Epithal Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52758>Iteron Mark V Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52759>Kryos Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52760>Miasmos Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52761>Nereus Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52762>Viator Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52763>Occator Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52764>Obelisk Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52765>Anshar Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52766>Ninazu Inner Zone Vanguard SKIN (Permanent)</url>
<url=showinfo:52767>Imperial Navy Slicer Crown and Swords SKIN (Permanent)</url>
<url=showinfo:52768>Malediction Crown and Swords SKIN (Permanent)</url>
<url=showinfo:52769>Purifier Crown and Swords SKIN (Permanent)</url>
<url=showinfo:52770>Confessor Crown and Swords SKIN (Permanent)</url>
<url=showinfo:52771>Curse Crown and Swords SKIN (Permanent)</url>
<url=showinfo:52772>Devoter Crown and Swords SKIN (Permanent)</url>
<url=showinfo:52773>Prophecy Crown and Swords SKIN (Permanent)</url>
<url=showinfo:52774>Damnation Crown and Swords SKIN (Permanent)</url>
<url=showinfo:52775>Apocalypse Crown and Swords SKIN (Permanent)</url>
<url=showinfo:52776>Apocalypse Navy Issue Crown and Swords SKIN (Permanent)</url>
<url=showinfo:52777>Armageddon Crown and Swords SKIN (Permanent)</url>
<url=showinfo:52778>Armageddon Navy Issue Crown and Swords SKIN (Permanent)</url>
<url=showinfo:52779>Redeemer Crown and Swords SKIN (Permanent)</url>
<url=showinfo:52780>Revelation Crown and Swords SKIN (Permanent)</url>
<url=showinfo:52781>Avatar Crown and Swords SKIN (Permanent)</url>
<url=showinfo:52782>Providence Crown and Swords SKIN (Permanent)</url>
<url=showinfo:52783>Pax e Kilizhi Do</url>
Icon TypeID & Name Description Group Attributes
52517 - TG construction phase 4 No Description Non-Interactable Object
Click to toggle showing the 11 attributes. typeID: 52517
Capacity: 0.0
isDynamicType: False
typeNameID: 550651
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1975
portionSize: 1
52518 - Cemetery Monument No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 52518
graphicID: 24476
Capacity: 0.0
isDynamicType: False
typeNameID: 550680
basePrice: 0.0
Volume: 150000.0
radius: 8500.0
published: False
Mass: 11000000.0
groupID: 226
portionSize: 1
52520 - 10,000 Skill Points Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet. Commodities
Click to toggle showing the 14 attributes. descriptionID: 550691
typeID: 52520
Capacity: 0.0
isDynamicType: False
typeNameID: 550690
iconID: 22076
basePrice: 0.0
metaGroupID: 19
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 526
portionSize: 1
52523 - Expired Standard 'Canicule' Cerebral Accelerator Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the <a href=showinfo:3405>Biology</a> skill it will cease to function after at least 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC121/08/01.
Booster
Click to toggle showing the 25 attributes. descriptionID: 550983
typeID: 52523
Capacity: 0.0
isDynamicType: False
typeNameID: 550733
iconID: 10144
basePrice: 32768.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 303
portionSize: 1
Expiry Date: 18109.4583333
Booster Duration: 86400000.0
Non-Destructible: 1.0
Charisma Modifier: 10.0
Intelligence Modifier: 10.0
Memory Modifier: 10.0
Perception Modifier: 10.0
Willpower Modifier: 10.0
requiredSkill1Level: 1.0
Primary Skill required: 3402.0
Follows Jump Clones: 1.0
Booster Slot: 10.0
52524 - Expired Extended 'Canicule' Cerebral Accelerator Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the <a href=showinfo:3405>Biology</a> skill it will cease to function after at least 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC121/08/01.
Booster
Click to toggle showing the 25 attributes. descriptionID: 550982
typeID: 52524
Capacity: 0.0
isDynamicType: False
typeNameID: 550734
iconID: 10144
basePrice: 32768.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 303
portionSize: 1
Expiry Date: 18109.4583333
Booster Duration: 259200000.0
Non-Destructible: 1.0
Charisma Modifier: 10.0
Intelligence Modifier: 10.0
Memory Modifier: 10.0
Perception Modifier: 10.0
Willpower Modifier: 10.0
requiredSkill1Level: 1.0
Primary Skill required: 3402.0
Follows Jump Clones: 1.0
Booster Slot: 10.0
52552 - Manticore Vitalshift EGO SKIN (Permanent) [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 550820
typeID: 52552
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 550819
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2052 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Manticore Vitalshift EGO
skin_skinMaterialID: 2385
skin_isSingleUse: False
skin_skinDescription: 550818
skin_visibleSerenity: True
skin_skinID: 8026
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12032]
skin_licenseTypeID: 52552
Extra Skin Attributes:
Applies to: Manticore
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52553 - Cormorant Vitalshift EGO SKIN (Permanent) [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 550823
typeID: 52553
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 550822
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1995 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Cormorant Vitalshift EGO
skin_skinMaterialID: 2385
skin_isSingleUse: False
skin_skinDescription: 550821
skin_visibleSerenity: True
skin_skinID: 8027
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [16238]
skin_licenseTypeID: 52553
Extra Skin Attributes:
Applies to: Cormorant
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52554 - Jackdaw Vitalshift EGO SKIN (Permanent) [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 550826
typeID: 52554
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 550825
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2391 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Jackdaw Vitalshift EGO
skin_skinMaterialID: 2385
skin_isSingleUse: False
skin_skinDescription: 550824
skin_visibleSerenity: True
skin_skinID: 8028
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [34828]
skin_licenseTypeID: 52554
Extra Skin Attributes:
Applies to: Jackdaw
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52555 - Cerberus Vitalshift EGO SKIN (Permanent) [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 550829
typeID: 52555
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 550828
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2070 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Cerberus Vitalshift EGO
skin_skinMaterialID: 2385
skin_isSingleUse: False
skin_skinDescription: 550827
skin_visibleSerenity: True
skin_skinID: 8029
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11993]
skin_licenseTypeID: 52555
Extra Skin Attributes:
Applies to: Cerberus
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52556 - Osprey Navy Issue Vitalshift EGO SKIN (Permanent) [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 550832
typeID: 52556
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 550831
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2063 (Navy Faction)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Osprey Navy Issue Vitalshift EGO
skin_skinMaterialID: 2385
skin_isSingleUse: False
skin_skinDescription: 550830
skin_visibleSerenity: True
skin_skinID: 8030
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [29340]
skin_licenseTypeID: 52556
Extra Skin Attributes:
Applies to: Osprey Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52557 - Basilisk Vitalshift EGO SKIN (Permanent) [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Permanent SKIN
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skin_internalName: Basilisk Vitalshift EGO
skin_skinMaterialID: 2385
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skin_skinDescription: 550833
skin_visibleSerenity: True
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skin_duration: -1
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skin_licenseTypeID: 52557
Extra Skin Attributes:
Applies to: Basilisk
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52558 - Eagle Vitalshift EGO SKIN (Permanent) [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Permanent SKIN
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groupID: 1950
portionSize: 1
skin_internalName: Eagle Vitalshift EGO
skin_skinMaterialID: 2385
skin_isSingleUse: False
skin_skinDescription: 550836
skin_visibleSerenity: True
skin_skinID: 8032
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12011]
skin_licenseTypeID: 52558
Extra Skin Attributes:
Applies to: Eagle
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52559 - Ferox Vitalshift EGO SKIN (Permanent) [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Permanent SKIN
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published: True
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groupID: 1950
portionSize: 1
skin_internalName: Ferox Vitalshift EGO
skin_skinMaterialID: 2385
skin_isSingleUse: False
skin_skinDescription: 550839
skin_visibleSerenity: True
skin_skinID: 8033
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [16227]
skin_licenseTypeID: 52559
Extra Skin Attributes:
Applies to: Ferox
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52560 - Golem Vitalshift EGO SKIN (Permanent) [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Permanent SKIN
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typeID: 52560
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raceID: 1
typeNameID: 550843
basePrice: 0.0
metaGroupID: 17
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radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Golem Vitalshift EGO
skin_skinMaterialID: 2385
skin_isSingleUse: False
skin_skinDescription: 550842
skin_visibleSerenity: True
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skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [28710]
skin_licenseTypeID: 52560
Extra Skin Attributes:
Applies to: Golem
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52561 - Bustard Vitalshift EGO SKIN (Permanent) [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 550847
typeID: 52561
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isDynamicType: False
raceID: 1
typeNameID: 550846
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2089 (Caldari)
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radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Bustard Vitalshift EGO
skin_skinMaterialID: 2385
skin_isSingleUse: False
skin_skinDescription: 550845
skin_visibleSerenity: True
skin_skinID: 8035
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12731]
skin_licenseTypeID: 52561
Extra Skin Attributes:
Applies to: Bustard
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52562 - Charon Vitalshift EGO SKIN (Permanent) [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 550850
typeID: 52562
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 550849
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1985 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Charon Vitalshift EGO
skin_skinMaterialID: 2385
skin_isSingleUse: False
skin_skinDescription: 550848
skin_visibleSerenity: True
skin_skinID: 8036
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [20185]
skin_licenseTypeID: 52562
Extra Skin Attributes:
Applies to: Charon
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52563 - Phoenix Vitalshift EGO SKIN (Permanent) [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 550853
typeID: 52563
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raceID: 1
typeNameID: 550852
basePrice: 0.0
metaGroupID: 17
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published: True
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groupID: 1950
portionSize: 1
skin_internalName: Phoenix Vitalshift EGO
skin_skinMaterialID: 2385
skin_isSingleUse: False
skin_skinDescription: 550851
skin_visibleSerenity: True
skin_skinID: 8037
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [19726]
skin_licenseTypeID: 52563
Extra Skin Attributes:
Applies to: Phoenix
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52566 - NPC Spawn Location No Description Cloud
Click to toggle showing the 12 attributes. typeID: 52566
graphicID: 10026
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isDynamicType: False
typeNameID: 550867
basePrice: 0.0
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published: False
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groupID: 227
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52567 - Player Spawn Location No Description Cloud
Click to toggle showing the 12 attributes. typeID: 52567
graphicID: 10026
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isDynamicType: False
typeNameID: 550868
basePrice: 0.0
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52569 - Crusader Star Captain SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 24 attributes. typeID: 52569
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550882
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2059 (Amarr)
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groupID: 1950
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skin_internalName: Crusader Star Captain
skin_skinMaterialID: 133
skin_isSingleUse: False
skin_visibleSerenity: False
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skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11184]
skin_licenseTypeID: 52569
Extra Skin Attributes:
Applies to: Crusader
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
52570 - Malediction Star Captain SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 24 attributes. typeID: 52570
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550883
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2059 (Amarr)
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radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Malediction Star Captain
skin_skinMaterialID: 133
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 8039
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11186]
skin_licenseTypeID: 52570
Extra Skin Attributes:
Applies to: Malediction
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
52571 - Retribution Star Captain SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 24 attributes. typeID: 52571
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550884
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2047 (Amarr)
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radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Retribution Star Captain
skin_skinMaterialID: 133
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 8040
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11393]
skin_licenseTypeID: 52571
Extra Skin Attributes:
Applies to: Retribution
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
52572 - Vengeance Star Captain SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 24 attributes. typeID: 52572
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550885
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2047 (Amarr)
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radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Vengeance Star Captain
skin_skinMaterialID: 133
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 8041
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11365]
skin_licenseTypeID: 52572
Extra Skin Attributes:
Applies to: Vengeance
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
52573 - Anathema Star Captain SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 24 attributes. typeID: 52573
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550886
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2051 (Amarr)
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radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Anathema Star Captain
skin_skinMaterialID: 133
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 8042
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11188]
skin_licenseTypeID: 52573
Extra Skin Attributes:
Applies to: Anathema
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
52574 - Purifier Star Captain SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 24 attributes. typeID: 52574
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550887
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2051 (Amarr)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Purifier Star Captain
skin_skinMaterialID: 133
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 8043
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12038]
skin_licenseTypeID: 52574
Extra Skin Attributes:
Applies to: Purifier
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
52575 - Pontifex Star Captain SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 24 attributes. typeID: 52575
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550888
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2142 (Amarr)
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radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Pontifex Star Captain
skin_skinMaterialID: 133
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 8044
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [37481]
skin_licenseTypeID: 52575
Extra Skin Attributes:
Applies to: Pontifex
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
52576 - Augoror Navy Issue Star Captain SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 24 attributes. typeID: 52576
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550889
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2063 (Navy Faction)
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radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Augoror Navy Issue Star Captain
skin_skinMaterialID: 133
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 8045
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [29337]
skin_licenseTypeID: 52576
Extra Skin Attributes:
Applies to: Augoror Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
52577 - Omen Navy Issue Star Captain SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 24 attributes. typeID: 52577
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550890
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2063 (Navy Faction)
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radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Omen Navy Issue Star Captain
skin_skinMaterialID: 133
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 8046
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [17709]
skin_licenseTypeID: 52577
Extra Skin Attributes:
Applies to: Omen Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
52578 - Curse Star Captain SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 24 attributes. typeID: 52578
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550891
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2081 (Amarr)
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radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Curse Star Captain
skin_skinMaterialID: 133
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 8047
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [20125]
skin_licenseTypeID: 52578
Extra Skin Attributes:
Applies to: Curse
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
52579 - Pilgrim Star Captain SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 24 attributes. typeID: 52579
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550892
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2081 (Amarr)
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radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Pilgrim Star Captain
skin_skinMaterialID: 133
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 8048
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11965]
skin_licenseTypeID: 52579
Extra Skin Attributes:
Applies to: Pilgrim
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
52580 - Zealot Star Captain SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 24 attributes. typeID: 52580
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550893
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2069 (Amarr)
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radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Zealot Star Captain
skin_skinMaterialID: 133
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 8049
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12003]
skin_licenseTypeID: 52580
Extra Skin Attributes:
Applies to: Zealot
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
52581 - Sacrilege Star Captain SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 24 attributes. typeID: 52581
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550894
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2069 (Amarr)
Volume: 0.01
radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Sacrilege Star Captain
skin_skinMaterialID: 133
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 8050
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12019]
skin_licenseTypeID: 52581
Extra Skin Attributes:
Applies to: Sacrilege
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
52582 - Oracle Star Captain SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 24 attributes. typeID: 52582
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550895
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1956 (Amarr)
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radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Oracle Star Captain
skin_skinMaterialID: 133
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 8051
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [4302]
skin_licenseTypeID: 52582
Extra Skin Attributes:
Applies to: Oracle
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
52583 - Apocalypse Navy Issue Star Captain SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 24 attributes. typeID: 52583
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550896
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2108 (Navy Faction)
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radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Apocalypse Navy Issue Star Captain
skin_skinMaterialID: 133
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 8052
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [17726]
skin_licenseTypeID: 52583
Extra Skin Attributes:
Applies to: Apocalypse Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
52584 - Armageddon Navy Issue Star Captain SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 24 attributes. typeID: 52584
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550897
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2108 (Navy Faction)
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radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Armageddon Navy Issue Star Captain
skin_skinMaterialID: 133
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 8053
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [32305]
skin_licenseTypeID: 52584
Extra Skin Attributes:
Applies to: Armageddon Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
52585 - Redeemer Star Captain SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 24 attributes. typeID: 52585
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550898
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2110 (Amarr)
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radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Redeemer Star Captain
skin_skinMaterialID: 133
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 8054
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [22428]
skin_licenseTypeID: 52585
Extra Skin Attributes:
Applies to: Redeemer
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
52586 - Prorator Star Captain SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 24 attributes. typeID: 52586
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550899
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2088 (Amarr)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Prorator Star Captain
skin_skinMaterialID: 133
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 8055
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12733]
skin_licenseTypeID: 52586
Extra Skin Attributes:
Applies to: Prorator
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
52587 - Impel Star Captain SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 24 attributes. typeID: 52587
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550900
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2088 (Amarr)
Volume: 0.01
radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Impel Star Captain
skin_skinMaterialID: 133
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 8056
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12753]
skin_licenseTypeID: 52587
Extra Skin Attributes:
Applies to: Impel
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
52588 - Apostle Star Captain SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 24 attributes. typeID: 52588
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550901
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2278 (Amarr)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Apostle Star Captain
skin_skinMaterialID: 133
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 8057
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [37604]
skin_licenseTypeID: 52588
Extra Skin Attributes:
Applies to: Apostle
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
52589 - Archon Star Captain SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 24 attributes. typeID: 52589
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550902
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1974 (Amarr)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Archon Star Captain
skin_skinMaterialID: 133
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 8058
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [23757]
skin_licenseTypeID: 52589
Extra Skin Attributes:
Applies to: Archon
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
52590 - C-J6MT A History of War Monument Monument honoring the notorious sieges and violent battles in C-J6MT and all those involved or impacted by these events. Large Collidable Object
Click to toggle showing the 13 attributes. descriptionID: 551002
typeID: 52590
graphicID: 24475
Capacity: 0.0
isDynamicType: False
typeNameID: 550905
basePrice: 0.0
Volume: 0.0
radius: 4634.0
published: True
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groupID: 226
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52595 - Succubus True Deliverance SKIN (Permanent) For too long have you been allowed to live in fear. For too long have you thought, "If the Nation comes, we will run, and we will hide, and we will be safe." Let it be known that there is no such thing as "safe." There is only deliverance, or annihilation.

– recording recovered from station wreckage. Speaker identified as former True Citizen, Cornelius Sedek, now leader of the Vimoksha Chorus.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 550953
typeID: 52595
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550952
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2031 (Pirate Faction)
Volume: 0.01
radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Succubus True Deliverance
skin_skinMaterialID: 2387
skin_isSingleUse: False
skin_skinDescription: 550951
skin_visibleSerenity: True
skin_skinID: 8063
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [17924]
skin_licenseTypeID: 52595
Extra Skin Attributes:
Applies to: Succubus
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52596 - Nightmare True Deliverance SKIN (Permanent) For too long have you been allowed to live in fear. For too long have you thought, "If the Nation comes, we will run, and we will hide, and we will be safe." Let it be known that there is no such thing as "safe." There is only deliverance, or annihilation.

– recording recovered from station wreckage. Speaker identified as former True Citizen, Cornelius Sedek, now leader of the Vimoksha Chorus.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 550956
typeID: 52596
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550955
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1963 (Pirate Faction)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Nightmare True Deliverance
skin_skinMaterialID: 2387
skin_isSingleUse: False
skin_skinDescription: 550954
skin_visibleSerenity: True
skin_skinID: 8064
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [17736]
skin_licenseTypeID: 52596
Extra Skin Attributes:
Applies to: Nightmare
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52597 - Phantasm True Deliverance SKIN (Permanent) For too long have you been allowed to live in fear. For too long have you thought, "If the Nation comes, we will run, and we will hide, and we will be safe." Let it be known that there is no such thing as "safe." There is only deliverance, or annihilation.

– recording recovered from station wreckage. Speaker identified as former True Citizen, Cornelius Sedek, now leader of the Vimoksha Chorus.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 550959
typeID: 52597
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 550958
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2030 (Pirate Faction)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Phantasm True Deliverance
skin_skinMaterialID: 2387
skin_isSingleUse: False
skin_skinDescription: 550957
skin_visibleSerenity: True
skin_skinID: 8065
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [17718]
skin_licenseTypeID: 52597
Extra Skin Attributes:
Applies to: Phantasm
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52598 - Revenant True Deliverance SKIN (Permanent) For too long have you been allowed to live in fear. For too long have you thought, "If the Nation comes, we will run, and we will hide, and we will be safe." Let it be known that there is no such thing as "safe." There is only deliverance, or annihilation.

– recording recovered from station wreckage. Speaker identified as former True Citizen, Cornelius Sedek, now leader of the Vimoksha Chorus.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 550962
typeID: 52598
Capacity: 0.0
isDynamicType: False
raceID: 32
typeNameID: 550961
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2376 (Pirate Faction)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Revenant True Deliverance
skin_skinMaterialID: 2387
skin_isSingleUse: False
skin_skinDescription: 550960
skin_visibleSerenity: True
skin_skinID: 8066
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [3514]
skin_licenseTypeID: 52598
Extra Skin Attributes:
Applies to: Revenant
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52629 - Harpy Kimotoro Eskeitan SKIN (Permanent) Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551255
typeID: 52629
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 551254
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2048 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Harpy Kimotoro Eskeitan
skin_skinMaterialID: 2389
skin_isSingleUse: False
skin_skinDescription: 551253
skin_visibleSerenity: True
skin_skinID: 8070
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11381]
skin_licenseTypeID: 52629
Extra Skin Attributes:
Applies to: Harpy
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52630 - Hawk Kimotoro Eskeitan SKIN (Permanent) Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551258
typeID: 52630
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 551257
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2048 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Hawk Kimotoro Eskeitan
skin_skinMaterialID: 2389
skin_isSingleUse: False
skin_skinDescription: 551256
skin_visibleSerenity: True
skin_skinID: 8071
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11379]
skin_licenseTypeID: 52630
Extra Skin Attributes:
Applies to: Hawk
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52631 - Cormorant Kimotoro Eskeitan SKIN (Permanent) Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551261
typeID: 52631
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 551260
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1995 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Cormorant Kimotoro Eskeitan
skin_skinMaterialID: 2389
skin_isSingleUse: False
skin_skinDescription: 551259
skin_visibleSerenity: True
skin_skinID: 8072
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [16238]
skin_licenseTypeID: 52631
Extra Skin Attributes:
Applies to: Cormorant
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52632 - Flycatcher Kimotoro Eskeitan SKIN (Permanent) Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551264
typeID: 52632
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 551263
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2039 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Flycatcher Kimotoro Eskeitan
skin_skinMaterialID: 2389
skin_isSingleUse: False
skin_skinDescription: 551262
skin_visibleSerenity: True
skin_skinID: 8073
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [22464]
skin_licenseTypeID: 52632
Extra Skin Attributes:
Applies to: Flycatcher
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52633 - Moa Kimotoro Eskeitan SKIN (Permanent) Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551267
typeID: 52633
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 551266
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1991 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Moa Kimotoro Eskeitan
skin_skinMaterialID: 2389
skin_isSingleUse: False
skin_skinDescription: 551265
skin_visibleSerenity: True
skin_skinID: 8074
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [623]
skin_licenseTypeID: 52633
Extra Skin Attributes:
Applies to: Moa
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52634 - Eagle Kimotoro Eskeitan SKIN (Permanent) Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551270
typeID: 52634
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 551269
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2070 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Eagle Kimotoro Eskeitan
skin_skinMaterialID: 2389
skin_isSingleUse: False
skin_skinDescription: 551268
skin_visibleSerenity: True
skin_skinID: 8075
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12011]
skin_licenseTypeID: 52634
Extra Skin Attributes:
Applies to: Eagle
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52635 - Onyx Kimotoro Eskeitan SKIN (Permanent) Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551273
typeID: 52635
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 551272
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2074 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Onyx Kimotoro Eskeitan
skin_skinMaterialID: 2389
skin_isSingleUse: False
skin_skinDescription: 551271
skin_visibleSerenity: True
skin_skinID: 8076
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11995]
skin_licenseTypeID: 52635
Extra Skin Attributes:
Applies to: Onyx
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52636 - Caracal Kimotoro Eskeitan SKIN (Permanent) Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551276
typeID: 52636
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 551275
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1991 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Caracal Kimotoro Eskeitan
skin_skinMaterialID: 2389
skin_isSingleUse: False
skin_skinDescription: 551274
skin_visibleSerenity: True
skin_skinID: 8077
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [621]
skin_licenseTypeID: 52636
Extra Skin Attributes:
Applies to: Caracal
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52637 - Osprey Kimotoro Eskeitan SKIN (Permanent) Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551279
typeID: 52637
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 551278
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1991 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Osprey Kimotoro Eskeitan
skin_skinMaterialID: 2389
skin_isSingleUse: False
skin_skinDescription: 551277
skin_visibleSerenity: True
skin_skinID: 8078
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [620]
skin_licenseTypeID: 52637
Extra Skin Attributes:
Applies to: Osprey
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52638 - Tayra Kimotoro Eskeitan SKIN (Permanent) Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551282
typeID: 52638
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 551281
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2008 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Tayra Kimotoro Eskeitan
skin_skinMaterialID: 2389
skin_isSingleUse: False
skin_skinDescription: 551280
skin_visibleSerenity: True
skin_skinID: 8079
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [649]
skin_licenseTypeID: 52638
Extra Skin Attributes:
Applies to: Tayra
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52639 - Crane Kimotoro Eskeitan SKIN (Permanent) Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551285
typeID: 52639
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 551284
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2089 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Crane Kimotoro Eskeitan
skin_skinMaterialID: 2389
skin_isSingleUse: False
skin_skinDescription: 551283
skin_visibleSerenity: True
skin_skinID: 8080
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12729]
skin_licenseTypeID: 52639
Extra Skin Attributes:
Applies to: Crane
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52640 - Bustard Kimotoro Eskeitan SKIN (Permanent) Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551288
typeID: 52640
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 551287
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2089 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Bustard Kimotoro Eskeitan
skin_skinMaterialID: 2389
skin_isSingleUse: False
skin_skinDescription: 551286
skin_visibleSerenity: True
skin_skinID: 8081
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12731]
skin_licenseTypeID: 52640
Extra Skin Attributes:
Applies to: Bustard
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52641 - Minokawa Kimotoro Eskeitan SKIN (Permanent) Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551291
typeID: 52641
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 551290
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2279 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Minokawa Kimotoro Eskeitan
skin_skinMaterialID: 2389
skin_isSingleUse: False
skin_skinDescription: 551289
skin_visibleSerenity: True
skin_skinID: 8082
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [37605]
skin_licenseTypeID: 52641
Extra Skin Attributes:
Applies to: Minokawa
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52642 - Wyvern Kimotoro Eskeitan SKIN (Permanent) Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551294
typeID: 52642
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 551293
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1975 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Wyvern Kimotoro Eskeitan
skin_skinMaterialID: 2389
skin_isSingleUse: False
skin_skinDescription: 551292
skin_visibleSerenity: True
skin_skinID: 8083
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [23917]
skin_licenseTypeID: 52642
Extra Skin Attributes:
Applies to: Wyvern
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52643 - Leviathan Kimotoro Eskeitan SKIN (Permanent) Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551297
typeID: 52643
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 551296
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2092 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Leviathan Kimotoro Eskeitan
skin_skinMaterialID: 2389
skin_isSingleUse: False
skin_skinDescription: 551295
skin_visibleSerenity: True
skin_skinID: 8084
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [3764]
skin_licenseTypeID: 52643
Extra Skin Attributes:
Applies to: Leviathan
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52645 - Raznaborg Damavik A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards damage application and remote repair capabilities.

Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik
Invading Precursor Entities
Click to toggle showing the 85 attributes. descriptionID: 551300
typeID: 52645
graphicID: 22007
Capacity: 135.0
isDynamicType: False
typeNameID: 551299
basePrice: 0.0
Volume: 28600.0
soundID: 20063
wreckTypeID: 52660
radius: 34.0
factionID: 500026
published: False
Mass: 950000.0
groupID: 4028
portionSize: 1
Maximum Locked Targets: 5.0
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 1.0
Shield Capacity: 650.0
Structure Hitpoints: 900.0
Armor EM Damage Resistance: 0.49
Armor Explosive Damage Resistance: 0.64
Armor Kinetic Damage Resistance: 0.51
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
entityChaseMaxDistance: 8000.0
Armor Hitpoints: 2800.0
Accuracy falloff : 0.0
entityChaseMaxDelayChance: 0.0
Turret Tracking: 0.5
Maximum Velocity: 2520.0
Damage Multiplier Bonus Per Cycle: 0.05
Signature Radius: 50.0
entityMaxVelocitySignatureRadiusMultiplier: 5.0
Maximum Damage Multiplier Bonus: 1.5
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 800.0
Optimal Range: 18000.0
Capacitor Recharge time: 150000.0
behaviorRemoteArmorRepairDuration: 3000.0
behaviorRemoteArmorRepairRange: 15000.0
behaviorRemoteArmorRepairFalloff: 25000.0
behaviorRemoteArmorRepairDischarge: 10.0
gfxTurretID: 47914.0
Damage Modifier: 0.9
entityChaseMaxDelay: 1.0
gfxBoosterID: 397.0
Inertia Modifier: 1.0
entityChaseMaxDurationChance: 1.0
entityEquipmentMin: 0.0
entityEquipmentMax: 2.0
Maximum Targeting Range: 75000.0
npcBehaviorMaximumCombatOrbitRange: 6000.0
structureUniformity: 1.0
RADAR Sensor Strength: 8.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Armor Hitpoints Repaired: 10.0
Explosion Radius Bonus: 1.0
Explosion Velocity Bonus: 2.25
Shield recharge time: 400000.0
Bounty: 0.0
Capacitor Capacity: 500.0
Shield Uniformity: 1.0
Signature Resolution: 40.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
EM damage: 0.0
Explosive damage: 33.0
Kinetic damage: 0.0
Thermal damage: 61.0
Missile Damage Bonus: 5.0
Rate of fire: 7000.0
Missile Type: 52476.0
Orbit Velocity: 315.0
entityChaseMaxDuration: 3000.0
armorUniformity: 1.0
52646 - Starving Raznaborg Damavik A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards the use of Energy Neutralizer and Remote Repair modules.

Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik
Invading Precursor Entities
Click to toggle showing the 83 attributes. descriptionID: 551302
typeID: 52646
graphicID: 22007
Capacity: 135.0
isDynamicType: False
typeNameID: 551301
basePrice: 0.0
Volume: 28600.0
soundID: 20063
wreckTypeID: 52660
radius: 34.0
factionID: 500026
published: False
Mass: 950000.0
groupID: 4028
portionSize: 1
Maximum Locked Targets: 5.0
Shield Capacity: 650.0
Structure Hitpoints: 900.0
Armor EM Damage Resistance: 0.49
Armor Explosive Damage Resistance: 0.64
Armor Kinetic Damage Resistance: 0.51
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
entityChaseMaxDistance: 8000.0
Armor Hitpoints: 2800.0
Accuracy falloff : 0.0
entityChaseMaxDelayChance: 0.0
Turret Tracking: 0.5
Maximum Velocity: 2660.0
Damage Multiplier Bonus Per Cycle: 0.05
Signature Radius: 50.0
entityChaseMaxDurationChance: 1.0
entityMaxVelocitySignatureRadiusMultiplier: 5.0
Maximum Damage Multiplier Bonus: 1.5
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 800.0
Optimal Range: 18000.0
Capacitor Recharge time: 150000.0
behaviorRemoteArmorRepairDuration: 3000.0
behaviorRemoteArmorRepairRange: 15000.0
behaviorRemoteArmorRepairFalloff: 25000.0
behaviorRemoteArmorRepairDischarge: 10.0
gfxTurretID: 47914.0
Damage Modifier: 0.9
entityChaseMaxDelay: 1.0
gfxBoosterID: 397.0
Inertia Modifier: 1.0
Bounty: 0.0
entityEquipmentMin: 0.0
entityEquipmentMax: 2.0
Maximum Targeting Range: 75000.0
npcBehaviorMaximumCombatOrbitRange: 6000.0
structureUniformity: 1.0
RADAR Sensor Strength: 8.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Armor Hitpoints Repaired: 10.0
behaviorEnergyNeutralizerDuration: 4000.0
behaviorEnergyNeutralizerRange: 6000.0
behaviorEnergyNeutralizerFalloff: 4000.0
behaviorEnergyNeutralizerDischarge: 10.0
Shield recharge time: 400000.0
Neutralization Amount: 40.0
Capacitor Capacity: 500.0
Shield Uniformity: 1.0
Signature Resolution: 40.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
EM damage: 0.0
Explosive damage: 33.0
Kinetic damage: 0.0
Thermal damage: 61.0
Orbit Velocity: 333.0
entityChaseMaxDuration: 3000.0
armorUniformity: 1.0
52647 - Renewing Raznaborg Damavik A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered specifically towards remote repair capability.

Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik
Invading Precursor Entities
Click to toggle showing the 78 attributes. descriptionID: 551304
typeID: 52647
graphicID: 22007
Capacity: 135.0
isDynamicType: False
typeNameID: 551303
basePrice: 0.0
Volume: 28600.0
soundID: 20063
wreckTypeID: 52660
radius: 34.0
factionID: 500026
published: False
Mass: 950000.0
groupID: 4028
portionSize: 1
Maximum Locked Targets: 5.0
Shield Capacity: 650.0
Structure Hitpoints: 900.0
Armor EM Damage Resistance: 0.49
Armor Explosive Damage Resistance: 0.64
Armor Kinetic Damage Resistance: 0.51
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
entityChaseMaxDistance: 8000.0
Armor Hitpoints: 2800.0
Accuracy falloff : 0.0
entityChaseMaxDelayChance: 0.0
Turret Tracking: 0.5
Maximum Velocity: 2450.0
Damage Multiplier Bonus Per Cycle: 0.05
Signature Radius: 50.0
entityMaxVelocitySignatureRadiusMultiplier: 5.0
Maximum Damage Multiplier Bonus: 1.5
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 800.0
Optimal Range: 18000.0
Capacitor Recharge time: 150000.0
behaviorRemoteArmorRepairDuration: 3000.0
behaviorRemoteArmorRepairRange: 15000.0
behaviorRemoteArmorRepairFalloff: 25000.0
behaviorRemoteArmorRepairDischarge: 10.0
gfxTurretID: 47914.0
Damage Modifier: 0.9
entityChaseMaxDelay: 1.0
gfxBoosterID: 397.0
Inertia Modifier: 1.0
entityChaseMaxDurationChance: 1.0
entityEquipmentMin: 0.0
entityEquipmentMax: 2.0
Maximum Targeting Range: 75000.0
npcBehaviorMaximumCombatOrbitRange: 6000.0
structureUniformity: 1.0
RADAR Sensor Strength: 8.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Armor Hitpoints Repaired: 60.0
Shield recharge time: 400000.0
Bounty: 0.0
Capacitor Capacity: 500.0
Shield Uniformity: 1.0
Signature Resolution: 40.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
EM damage: 0.0
Explosive damage: 31.0
Kinetic damage: 0.0
Thermal damage: 56.0
Orbit Velocity: 307.0
entityChaseMaxDuration: 3000.0
armorUniformity: 1.0
52648 - Blinding Raznaborg Damavik A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Sensor Dampener and Remote Repair modules.

Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik
Invading Precursor Entities
Click to toggle showing the 82 attributes. descriptionID: 551306
typeID: 52648
graphicID: 22007
Capacity: 135.0
isDynamicType: False
typeNameID: 551305
basePrice: 0.0
Volume: 28600.0
soundID: 20063
wreckTypeID: 52660
radius: 34.0
factionID: 500026
published: False
Mass: 950000.0
groupID: 4028
portionSize: 1
Maximum Locked Targets: 5.0
behaviorSensorDampenerFalloff: 50000.0
Shield Capacity: 650.0
Structure Hitpoints: 720.0
Armor EM Damage Resistance: 0.49
Armor Explosive Damage Resistance: 0.64
Armor Kinetic Damage Resistance: 0.51
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
behaviorSensorDampenerDuration: 5000.0
entityChaseMaxDistance: 8000.0
Armor Hitpoints: 1960.0
Accuracy falloff : 0.0
entityChaseMaxDelayChance: 0.0
Turret Tracking: 0.5
Maximum Velocity: 2400.0
Damage Multiplier Bonus Per Cycle: 0.05
Signature Radius: 50.0
entityMaxVelocitySignatureRadiusMultiplier: 5.0
Maximum Damage Multiplier Bonus: 1.5
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 800.0
Optimal Range: 15000.0
Capacitor Recharge time: 150000.0
behaviorRemoteArmorRepairDuration: 3000.0
behaviorRemoteArmorRepairRange: 15000.0
behaviorRemoteArmorRepairFalloff: 25000.0
behaviorRemoteArmorRepairDischarge: 10.0
gfxTurretID: 47914.0
Damage Modifier: 0.9
entityChaseMaxDelay: 1.0
gfxBoosterID: 397.0
Inertia Modifier: 1.0
entityChaseMaxDurationChance: 1.0
entityEquipmentMin: 0.0
entityEquipmentMax: 2.0
Maximum Targeting Range: 75000.0
behaviorSensorDampenerDischarge: 5.0
structureUniformity: 1.0
RADAR Sensor Strength: 8.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Armor Hitpoints Repaired: 10.5
npcBehaviorMaximumCombatOrbitRange: 6000.0
Shield recharge time: 400000.0
behaviorSensorDampenerRange: 20000.0
Bounty: 0.0
Capacitor Capacity: 500.0
Shield Uniformity: 1.0
Signature Resolution: 40.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
EM damage: 0.0
Explosive damage: 33.0
Kinetic damage: 0.0
Thermal damage: 61.0
Orbit Velocity: 300.0
entityChaseMaxDuration: 3000.0
armorUniformity: 1.0
52649 - Raznaborg Kikimora No Description Invading Precursor Entities
Click to toggle showing the 85 attributes. typeID: 52649
graphicID: 22316
Capacity: 360.0
isDynamicType: False
raceID: 135
typeNameID: 551334
basePrice: 33500000.0
Volume: 43000.0
soundID: 20063
wreckTypeID: 52660
radius: 42.0
factionID: 500026
published: False
Mass: 1350000.0
groupID: 4028
portionSize: 1
Maximum Locked Targets: 5.0
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 2.0
Shield Capacity: 700.0
Structure Hitpoints: 1040.0
Armor EM Damage Resistance: 0.49
Armor Explosive Damage Resistance: 0.64
Armor Kinetic Damage Resistance: 0.51
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
entityChaseMaxDistance: 8000.0
Armor Hitpoints: 2870.0
Accuracy falloff : 0.0
entityChaseMaxDelayChance: 0.0
Turret Tracking: 0.5
Maximum Velocity: 1950.0
Damage Multiplier Bonus Per Cycle: 0.05
Signature Radius: 80.0
entityMaxVelocitySignatureRadiusMultiplier: 5.0
Maximum Damage Multiplier Bonus: 1.5
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 600.0
Optimal Range: 17500.0
Capacitor Recharge time: 150000.0
behaviorRemoteArmorRepairDuration: 3600.0
behaviorRemoteArmorRepairRange: 15000.0
behaviorRemoteArmorRepairFalloff: 25000.0
behaviorRemoteArmorRepairDischarge: 10.0
gfxTurretID: 47914.0
Damage Modifier: 0.9
entityChaseMaxDelay: 1.0
gfxBoosterID: 397.0
Inertia Modifier: 1.0
entityChaseMaxDurationChance: 1.0
entityEquipmentMin: 0.0
entityEquipmentMax: 2.0
Maximum Targeting Range: 80000.0
npcBehaviorMaximumCombatOrbitRange: 6000.0
structureUniformity: 1.0
RADAR Sensor Strength: 12.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Armor Hitpoints Repaired: 12.0
Explosion Radius Bonus: 1.0
Explosion Velocity Bonus: 2.25
Shield recharge time: 400000.0
Bounty: 0.0
Capacitor Capacity: 500.0
Shield Uniformity: 1.0
Signature Resolution: 40.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
EM damage: 0.0
Explosive damage: 48.0
Kinetic damage: 0.0
Thermal damage: 87.0
Missile Damage Bonus: 5.0
Rate of fire: 6000.0
Missile Type: 52476.0
Orbit Velocity: 243.75
entityChaseMaxDuration: 3000.0
armorUniformity: 1.0
52650 - Anchoring Raznaborg Damavik No Description Invading Precursor Entities
Click to toggle showing the 82 attributes. typeID: 52650
graphicID: 22007
Capacity: 135.0
isDynamicType: False
raceID: 135
typeNameID: 551335
basePrice: 0.0
Volume: 28600.0
soundID: 20063
wreckTypeID: 52660
radius: 34.0
factionID: 500026
published: False
Mass: 950000.0
groupID: 4028
portionSize: 1
Maximum Locked Targets: 5.0
Shield Capacity: 455.0
Structure Hitpoints: 720.0
Armor EM Damage Resistance: 0.49
Armor Explosive Damage Resistance: 0.64
Armor Kinetic Damage Resistance: 0.51
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
entityChaseMaxDistance: 8000.0
Armor Hitpoints: 1960.0
Accuracy falloff : 0.0
entityChaseMaxDelayChance: 0.0
Turret Tracking: 0.5
Maximum Velocity: 3000.0
Damage Multiplier Bonus Per Cycle: 0.05
Signature Radius: 50.0
entityMaxVelocitySignatureRadiusMultiplier: 5.0
Maximum Damage Multiplier Bonus: 1.5
behaviorWarpScrambleDischarge: 1.0
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 800.0
Optimal Range: 15000.0
Capacitor Recharge time: 150000.0
behaviorRemoteArmorRepairDuration: 3600.0
behaviorRemoteArmorRepairRange: 15000.0
behaviorRemoteArmorRepairFalloff: 25000.0
behaviorRemoteArmorRepairDischarge: 10.0
gfxTurretID: 47914.0
Damage Modifier: 0.9
entityChaseMaxDelay: 1.0
gfxBoosterID: 397.0
Inertia Modifier: 1.0
entityChaseMaxDurationChance: 1.0
entityEquipmentMin: 0.0
entityEquipmentMax: 2.0
behaviorWarpScrambleDuration: 5000.0
behaviorWarpScrambleRange: 11400.0
Maximum Targeting Range: 75000.0
behaviorWarpScrambleStrength: 2.0
structureUniformity: 1.0
RADAR Sensor Strength: 8.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Armor Hitpoints Repaired: 10.5
npcBehaviorMaximumCombatOrbitRange: 6000.0
Shield recharge time: 400000.0
Bounty: 0.0
Capacitor Capacity: 500.0
Shield Uniformity: 1.0
Signature Resolution: 40.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
EM damage: 0.0
Explosive damage: 33.0
Kinetic damage: 0.0
Thermal damage: 61.0
Orbit Velocity: 375.0
entityChaseMaxDuration: 3000.0
armorUniformity: 1.0
52651 - Anchoring Raznaborg Kikimora No Description Invading Precursor Entities
Click to toggle showing the 82 attributes. typeID: 52651
graphicID: 22316
Capacity: 360.0
isDynamicType: False
raceID: 135
typeNameID: 551336
basePrice: 33500000.0
Volume: 43000.0
soundID: 20063
wreckTypeID: 52660
radius: 42.0
factionID: 500026
published: False
Mass: 1350000.0
groupID: 4028
portionSize: 1
Maximum Locked Targets: 5.0
Shield Capacity: 700.0
Structure Hitpoints: 910.0
Armor EM Damage Resistance: 0.49
Armor Explosive Damage Resistance: 0.64
Armor Kinetic Damage Resistance: 0.51
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
entityChaseMaxDistance: 8000.0
Armor Hitpoints: 2583.0
Accuracy falloff : 0.0
entityChaseMaxDelayChance: 0.0
Turret Tracking: 0.5
Maximum Velocity: 1950.0
Damage Multiplier Bonus Per Cycle: 0.05
Signature Radius: 80.0
entityMaxVelocitySignatureRadiusMultiplier: 5.0
Maximum Damage Multiplier Bonus: 1.5
behaviorWarpScrambleDischarge: 1.0
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 600.0
Optimal Range: 17500.0
Capacitor Recharge time: 150000.0
behaviorRemoteArmorRepairDuration: 3600.0
behaviorRemoteArmorRepairRange: 15000.0
behaviorRemoteArmorRepairFalloff: 25000.0
behaviorRemoteArmorRepairDischarge: 10.0
gfxTurretID: 47914.0
Damage Modifier: 0.9
entityChaseMaxDelay: 1.0
gfxBoosterID: 397.0
Inertia Modifier: 1.0
entityChaseMaxDurationChance: 1.0
entityEquipmentMin: 0.0
entityEquipmentMax: 2.0
behaviorWarpScrambleDuration: 4000.0
behaviorWarpScrambleRange: 11400.0
Maximum Targeting Range: 80000.0
behaviorWarpScrambleStrength: 2.0
structureUniformity: 1.0
RADAR Sensor Strength: 12.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Armor Hitpoints Repaired: 12.0
npcBehaviorMaximumCombatOrbitRange: 6000.0
Shield recharge time: 400000.0
Bounty: 0.0
Capacitor Capacity: 500.0
Shield Uniformity: 1.0
Signature Resolution: 40.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
EM damage: 0.0
Explosive damage: 48.0
Kinetic damage: 0.0
Thermal damage: 87.0
Orbit Velocity: 243.75
entityChaseMaxDuration: 3000.0
armorUniformity: 1.0
52652 - Ghosting Raznaborg Damavik No Description Invading Precursor Entities
Click to toggle showing the 92 attributes. typeID: 52652
graphicID: 22007
Capacity: 135.0
isDynamicType: False
typeNameID: 551337
basePrice: 0.0
Volume: 28600.0
soundID: 20063
wreckTypeID: 52660
radius: 34.0
factionID: 500026
published: False
Mass: 950000.0
groupID: 4028
portionSize: 1
Explosion Radius Bonus: 17.0
Maximum Locked Targets: 5.0
Shield Capacity: 700.0
Structure Hitpoints: 910.0
Armor EM Damage Resistance: 0.49
Armor Explosive Damage Resistance: 0.64
Armor Kinetic Damage Resistance: 0.51
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
npcGuidanceDisruptorDuration: 5000.0
entityChaseMaxDistance: 8000.0
Armor Hitpoints: 2583.0
Accuracy falloff : 0.0
entityChaseMaxDelayChance: 0.0
Turret Tracking: 0.5
Missile Velocity Bonus: -13.25
npcGuidanceDisruptorRange: 30000.0
Maximum Velocity: 1950.0
Damage Multiplier Bonus Per Cycle: 0.05
Signature Radius: 50.0
npcTrackingDisruptorRange: 5000.0
entityMaxVelocitySignatureRadiusMultiplier: 5.0
Maximum Damage Multiplier Bonus: 1.5
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 800.0
Optimal Range: 17500.0
Capacitor Recharge time: 150000.0
Shield recharge time: 400000.0
behaviorRemoteArmorRepairRange: 15000.0
behaviorRemoteArmorRepairFalloff: 25000.0
behaviorRemoteArmorRepairDischarge: 10.0
gfxTurretID: 47914.0
Damage Modifier: 0.9
entityChaseMaxDelay: 1.0
gfxBoosterID: 397.0
Inertia Modifier: 1.0
entityChaseMaxDurationChance: 1.0
entityEquipmentMin: 0.0
entityEquipmentMax: 2.0
Maximum Targeting Range: 75000.0
npcBehaviorMaximumCombatOrbitRange: 6000.0
structureUniformity: 1.0
RADAR Sensor Strength: 8.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Armor Hitpoints Repaired: 12.0
npcTrackingDisruptorFalloff: 30000.0
npcTrackingDisruptorDischarge: 5.0
Explosion Velocity Bonus: -17.0
Falloff Bonus: -18.5
Optimal Range Bonus: -18.5
Bounty: 0.0
Capacitor Capacity: 500.0
behaviorRemoteArmorRepairDuration: 3600.0
Shield Uniformity: 1.0
npcGuidanceDisruptorFalloff: 20000.0
Signature Resolution: 40.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
npcGuidanceDisruptorDischarge: 5.0
Structure EM Damage Resistance: 0.67
EM damage: 0.0
npcTrackingDisruptorDuration: 5000.0
Explosive damage: 33.0
Kinetic damage: 0.0
Thermal damage: 61.0
Flight Time Bonus: -13.25
Orbit Velocity: 243.75
entityChaseMaxDuration: 3000.0
armorUniformity: 1.0
Tracking Speed Bonus: -18.5
52653 - Blinding Raznaborg Kikimora No Description Invading Precursor Entities
Click to toggle showing the 84 attributes. typeID: 52653
graphicID: 22316
Capacity: 360.0
isDynamicType: False
raceID: 135
typeNameID: 551338
basePrice: 33500000.0
Volume: 43000.0
soundID: 20063
wreckTypeID: 52660
radius: 42.0
factionID: 500026
published: False
Mass: 1350000.0
groupID: 4028
portionSize: 1
Maximum Locked Targets: 5.0
behaviorSensorDampenerFalloff: 50000.0
Shield Capacity: 700.0
Structure Hitpoints: 910.0
Armor EM Damage Resistance: 0.49
Armor Explosive Damage Resistance: 0.64
Armor Kinetic Damage Resistance: 0.51
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
behaviorSensorDampenerDuration: 5000.0
entityChaseMaxDistance: 8000.0
Armor Hitpoints: 2583.0
Accuracy falloff : 0.0
entityChaseMaxDelayChance: 0.0
Turret Tracking: 0.5
Maximum Velocity: 1950.0
Damage Multiplier Bonus Per Cycle: 0.05
Signature Radius: 80.0
entityMaxVelocitySignatureRadiusMultiplier: 5.0
Maximum Damage Multiplier Bonus: 1.5
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 600.0
Maximum Targeting Range Bonus: -20.0
Optimal Range: 17500.0
Capacitor Recharge time: 150000.0
behaviorRemoteArmorRepairDuration: 3600.0
behaviorRemoteArmorRepairRange: 15000.0
behaviorRemoteArmorRepairFalloff: 25000.0
behaviorRemoteArmorRepairDischarge: 10.0
gfxTurretID: 47914.0
Damage Modifier: 0.9
entityChaseMaxDelay: 1.0
gfxBoosterID: 397.0
Inertia Modifier: 1.0
entityChaseMaxDurationChance: 1.0
entityEquipmentMin: 0.0
entityEquipmentMax: 2.0
Maximum Targeting Range: 80000.0
behaviorSensorDampenerDischarge: 5.0
structureUniformity: 1.0
RADAR Sensor Strength: 12.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Armor Hitpoints Repaired: 12.0
npcBehaviorMaximumCombatOrbitRange: 6000.0
Shield recharge time: 400000.0
behaviorSensorDampenerRange: 20000.0
Bounty: 0.0
Capacitor Capacity: 500.0
Shield Uniformity: 1.0
Scan Resolution Bonus: -20.0
Signature Resolution: 40.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
EM damage: 0.0
Explosive damage: 48.0
Kinetic damage: 0.0
Thermal damage: 87.0
Orbit Velocity: 243.75
entityChaseMaxDuration: 3000.0
armorUniformity: 1.0
52654 - Tangling Raznaborg Damavik No Description Invading Precursor Entities
Click to toggle showing the 82 attributes. typeID: 52654
graphicID: 22007
Capacity: 135.0
isDynamicType: False
typeNameID: 551339
basePrice: 0.0
Volume: 28600.0
soundID: 20063
wreckTypeID: 52660
radius: 34.0
factionID: 500026
published: False
Mass: 950000.0
groupID: 4028
portionSize: 1
Maximum Locked Targets: 5.0
Shield Capacity: 455.0
behaviorWebifierDischarge: 0.0
Structure Hitpoints: 720.0
Armor EM Damage Resistance: 0.49
Armor Explosive Damage Resistance: 0.64
Armor Kinetic Damage Resistance: 0.51
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
Maximum Velocity Bonus: -50.0
entityChaseMaxDistance: 8000.0
Armor Hitpoints: 1960.0
Accuracy falloff : 0.0
entityChaseMaxDelayChance: 0.0
Turret Tracking: 0.5
Maximum Velocity: 3000.0
Damage Multiplier Bonus Per Cycle: 0.05
Signature Radius: 50.0
entityMaxVelocitySignatureRadiusMultiplier: 5.0
Maximum Damage Multiplier Bonus: 1.5
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 800.0
Optimal Range: 15000.0
Capacitor Recharge time: 150000.0
behaviorRemoteArmorRepairDuration: 3600.0
behaviorRemoteArmorRepairRange: 15000.0
behaviorRemoteArmorRepairFalloff: 25000.0
behaviorRemoteArmorRepairDischarge: 10.0
gfxTurretID: 47914.0
Damage Modifier: 0.9
behaviorWebifierDuration: 5000.0
entityChaseMaxDelay: 1.0
gfxBoosterID: 397.0
Inertia Modifier: 1.0
entityChaseMaxDurationChance: 1.0
entityEquipmentMin: 0.0
entityEquipmentMax: 2.0
Maximum Targeting Range: 75000.0
npcBehaviorMaximumCombatOrbitRange: 6000.0
structureUniformity: 1.0
RADAR Sensor Strength: 8.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Armor Hitpoints Repaired: 10.5
Shield recharge time: 400000.0
Bounty: 0.0
Capacitor Capacity: 500.0
Shield Uniformity: 1.0
behaviorWebifierFalloff: 0.0
Signature Resolution: 40.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
EM damage: 0.0
Explosive damage: 33.0
Kinetic damage: 0.0
Thermal damage: 61.0
Orbit Velocity: 375.0
entityChaseMaxDuration: 3000.0
armorUniformity: 1.0
behaviorWebifierRange: 12000.0
52655 - Tangling Raznaborg Kikimora No Description Invading Precursor Entities
Click to toggle showing the 83 attributes. typeID: 52655
graphicID: 22316
Capacity: 360.0
isDynamicType: False
raceID: 135
typeNameID: 551340
basePrice: 33500000.0
Volume: 43000.0
soundID: 20063
wreckTypeID: 52660
radius: 42.0
factionID: 500026
published: False
Mass: 1350000.0
groupID: 4028
portionSize: 1
Maximum Locked Targets: 5.0
Shield Capacity: 700.0
behaviorWebifierDischarge: 0.0
Structure Hitpoints: 910.0
Armor EM Damage Resistance: 0.49
Armor Explosive Damage Resistance: 0.64
Armor Kinetic Damage Resistance: 0.51
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
Maximum Velocity Bonus: -60.0
entityChaseMaxDistance: 8000.0
Armor Hitpoints: 2583.0
Accuracy falloff : 0.0
entityChaseMaxDelayChance: 0.0
Turret Tracking: 0.5
Maximum Velocity: 1950.0
Damage Multiplier Bonus Per Cycle: 0.05
Signature Radius: 80.0
entityMaxVelocitySignatureRadiusMultiplier: 5.0
Maximum Damage Multiplier Bonus: 1.5
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 600.0
Optimal Range: 17500.0
Capacitor Recharge time: 150000.0
behaviorRemoteArmorRepairDuration: 3600.0
behaviorRemoteArmorRepairRange: 15000.0
behaviorRemoteArmorRepairFalloff: 25000.0
behaviorRemoteArmorRepairDischarge: 10.0
gfxTurretID: 47914.0
Damage Modifier: 0.9
behaviorWebifierDuration: 6500.0
entityChaseMaxDelay: 1.0
gfxBoosterID: 397.0
Inertia Modifier: 1.0
entityChaseMaxDurationChance: 1.0
entityEquipmentMin: 0.0
entityEquipmentMax: 2.0
Maximum Targeting Range: 80000.0
npcBehaviorMaximumCombatOrbitRange: 6000.0
structureUniformity: 1.0
RADAR Sensor Strength: 12.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Armor Hitpoints Repaired: 12.0
Shield recharge time: 400000.0
Bounty: 0.0
Capacitor Capacity: 500.0
Shield Uniformity: 1.0
behaviorWebifierFalloff: 0.0
Signature Resolution: 40.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
EM damage: 0.0
Explosive damage: 48.0
Kinetic damage: 0.0
Thermal damage: 87.0
Orbit Velocity: 243.75
entityChaseMaxDuration: 3000.0
armorUniformity: 1.0
behaviorWebifierRange: 12000.0
52656 - Harrowing Raznaborg Damavik No Description Invading Precursor Entities
Click to toggle showing the 82 attributes. typeID: 52656
graphicID: 22007
Capacity: 135.0
isDynamicType: False
typeNameID: 551341
basePrice: 0.0
Volume: 28600.0
soundID: 20063
wreckTypeID: 52660
radius: 34.0
factionID: 500026
published: False
Mass: 950000.0
groupID: 4028
portionSize: 1
Maximum Locked Targets: 5.0
Shield Capacity: 455.0
Structure Hitpoints: 720.0
Armor EM Damage Resistance: 0.49
Armor Explosive Damage Resistance: 0.64
Armor Kinetic Damage Resistance: 0.51
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
entityChaseMaxDistance: 8000.0
Armor Hitpoints: 1960.0
Accuracy falloff : 0.0
entityChaseMaxDelayChance: 0.0
Turret Tracking: 0.5
Maximum Velocity: 3000.0
Damage Multiplier Bonus Per Cycle: 0.05
Signature Radius: 50.0
Signature Radius Modifier: 25.0
entityMaxVelocitySignatureRadiusMultiplier: 5.0
Maximum Damage Multiplier Bonus: 1.5
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 800.0
Optimal Range: 15000.0
Capacitor Recharge time: 150000.0
behaviorRemoteArmorRepairDuration: 3600.0
behaviorRemoteArmorRepairRange: 15000.0
behaviorRemoteArmorRepairFalloff: 25000.0
behaviorRemoteArmorRepairDischarge: 10.0
gfxTurretID: 47914.0
Damage Modifier: 0.9
entityChaseMaxDelay: 1.0
gfxBoosterID: 397.0
Inertia Modifier: 1.0
entityChaseMaxDurationChance: 1.0
entityEquipmentMin: 0.0
entityEquipmentMax: 2.0
Maximum Targeting Range: 75000.0
npcBehaviorMaximumCombatOrbitRange: 6000.0
structureUniformity: 1.0
RADAR Sensor Strength: 8.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Armor Hitpoints Repaired: 10.5
behaviorTargetPainterDuration: 6000.0
behaviorTargetPainterRange: 15000.0
behaviorTargetPainterFalloff: 30000.0
behaviorTargetPainterDischarge: 5.0
Shield recharge time: 400000.0
Bounty: 0.0
Capacitor Capacity: 500.0
Shield Uniformity: 1.0
Signature Resolution: 40.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
EM damage: 0.0
Explosive damage: 33.0
Kinetic damage: 0.0
Thermal damage: 61.0
Orbit Velocity: 375.0
entityChaseMaxDuration: 3000.0
armorUniformity: 1.0
52657 - Harrowing Raznaborg Kikimora No Description Invading Precursor Entities
Click to toggle showing the 83 attributes. typeID: 52657
graphicID: 22316
Capacity: 360.0
isDynamicType: False
raceID: 135
typeNameID: 551342
basePrice: 33500000.0
Volume: 43000.0
soundID: 20063
wreckTypeID: 52660
radius: 42.0
factionID: 500026
published: False
Mass: 1350000.0
groupID: 4028
portionSize: 1
Maximum Locked Targets: 5.0
Shield Capacity: 700.0
Structure Hitpoints: 910.0
Armor EM Damage Resistance: 0.49
Armor Explosive Damage Resistance: 0.64
Armor Kinetic Damage Resistance: 0.51
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
entityChaseMaxDistance: 8000.0
Armor Hitpoints: 2583.0
Accuracy falloff : 0.0
entityChaseMaxDelayChance: 0.0
Turret Tracking: 0.5
Maximum Velocity: 1950.0
Damage Multiplier Bonus Per Cycle: 0.05
Signature Radius: 80.0
Signature Radius Modifier: 30.0
entityMaxVelocitySignatureRadiusMultiplier: 5.0
Maximum Damage Multiplier Bonus: 1.5
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 600.0
Optimal Range: 17500.0
Capacitor Recharge time: 150000.0
behaviorRemoteArmorRepairDuration: 3600.0
behaviorRemoteArmorRepairRange: 15000.0
behaviorRemoteArmorRepairFalloff: 25000.0
behaviorRemoteArmorRepairDischarge: 10.0
gfxTurretID: 47914.0
Damage Modifier: 0.9
entityChaseMaxDelay: 1.0
gfxBoosterID: 397.0
Inertia Modifier: 1.0
entityChaseMaxDurationChance: 1.0
entityEquipmentMin: 0.0
entityEquipmentMax: 2.0
Maximum Targeting Range: 80000.0
npcBehaviorMaximumCombatOrbitRange: 6000.0
structureUniformity: 1.0
RADAR Sensor Strength: 12.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Armor Hitpoints Repaired: 12.0
behaviorTargetPainterDuration: 6000.0
behaviorTargetPainterRange: 20000.0
behaviorTargetPainterFalloff: 40000.0
behaviorTargetPainterDischarge: 5.0
Shield recharge time: 400000.0
Bounty: 0.0
Capacitor Capacity: 500.0
Shield Uniformity: 1.0
Signature Resolution: 40.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
EM damage: 0.0
Explosive damage: 48.0
Kinetic damage: 0.0
Thermal damage: 87.0
Orbit Velocity: 243.75
entityChaseMaxDuration: 3000.0
armorUniformity: 1.0
52658 - Zorya's Kikimora No Description Invading Precursor Entities
Click to toggle showing the 85 attributes. typeID: 52658
graphicID: 22316
Capacity: 360.0
isDynamicType: False
raceID: 135
typeNameID: 551343
basePrice: 33500000.0
Volume: 43000.0
soundID: 20063
wreckTypeID: 52660
radius: 42.0
factionID: 500026
published: False
Mass: 1350000.0
groupID: 4028
portionSize: 1
Maximum Locked Targets: 5.0
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 2.0
Shield Capacity: 1000.0
Structure Hitpoints: 1300.0
Armor EM Damage Resistance: 0.49
Armor Explosive Damage Resistance: 0.64
Armor Kinetic Damage Resistance: 0.51
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
entityChaseMaxDistance: 8000.0
Armor Hitpoints: 4100.0
Accuracy falloff : 0.0
entityChaseMaxDelayChance: 0.0
Turret Tracking: 0.5
Maximum Velocity: 2600.0
Damage Multiplier Bonus Per Cycle: 0.05
Signature Radius: 80.0
entityMaxVelocitySignatureRadiusMultiplier: 5.0
Maximum Damage Multiplier Bonus: 1.5
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 600.0
Optimal Range: 25000.0
Capacitor Recharge time: 150000.0
behaviorRemoteArmorRepairDuration: 3000.0
behaviorRemoteArmorRepairRange: 15000.0
behaviorRemoteArmorRepairFalloff: 25000.0
behaviorRemoteArmorRepairDischarge: 10.0
gfxTurretID: 47914.0
Damage Modifier: 0.9
entityChaseMaxDelay: 1.0
gfxBoosterID: 397.0
Inertia Modifier: 1.0
entityChaseMaxDurationChance: 1.0
entityEquipmentMin: 0.0
entityEquipmentMax: 2.0
Maximum Targeting Range: 80000.0
npcBehaviorMaximumCombatOrbitRange: 6000.0
structureUniformity: 1.0
RADAR Sensor Strength: 12.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Armor Hitpoints Repaired: 40.0
Explosion Radius Bonus: 1.0
Explosion Velocity Bonus: 2.25
Shield recharge time: 400000.0
Bounty: 0.0
Capacitor Capacity: 500.0
Shield Uniformity: 1.0
Signature Resolution: 40.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
EM damage: 0.0
Explosive damage: 48.0
Kinetic damage: 0.0
Thermal damage: 87.0
Missile Damage Bonus: 5.0
Rate of fire: 6000.0
Missile Type: 52476.0
Orbit Velocity: 325.0
entityChaseMaxDuration: 3000.0
armorUniformity: 1.0
52659 - Zorya's Vedmak No Description Invading Precursor Entities
Click to toggle showing the 84 attributes. typeID: 52659
graphicID: 21976
Capacity: 480.0
isDynamicType: False
typeNameID: 551344
basePrice: 0.0
Volume: 118000.0
soundID: 20063
wreckTypeID: 52661
radius: 110.0
factionID: 500026
published: False
Mass: 9530000.0
groupID: 4028
portionSize: 1
Maximum Locked Targets: 7.0
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 2.0
Shield Capacity: 2500.0
Structure Hitpoints: 3700.0
Armor EM Damage Resistance: 0.44
Armor Explosive Damage Resistance: 0.58
Armor Kinetic Damage Resistance: 0.46
Armor Thermal Damage Resistance: 0.55
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
entityChaseMaxDistance: 17000.0
Armor Hitpoints: 8700.0
Accuracy falloff : 0.0
entityChaseMaxDelayChance: 0.0
Turret Tracking: 70.0
Maximum Velocity: 2300.0
Damage Multiplier Bonus Per Cycle: 0.05
Signature Radius: 180.0
entityMaxVelocitySignatureRadiusMultiplier: 5.0
Maximum Damage Multiplier Bonus: 1.5
entityFactionLoss: 0.0
Rate of fire: 4000.0
Scan Resolution: 400.0
Optimal Range: 35000.0
Capacitor Recharge time: 395000.0
behaviorRemoteArmorRepairDuration: 5000.0
behaviorRemoteArmorRepairRange: 30000.0
behaviorRemoteArmorRepairFalloff: 40000.0
behaviorRemoteArmorRepairDischarge: 50.0
gfxTurretID: 47918.0
Damage Modifier: 0.9
entityChaseMaxDelay: 1.0
gfxBoosterID: 397.0
Inertia Modifier: 0.3
entityChaseMaxDurationChance: 1.0
entityEquipmentMin: 0.0
entityEquipmentMax: 2.0
Maximum Targeting Range: 100000.0
npcBehaviorMaximumCombatOrbitRange: 15000.0
structureUniformity: 1.0
RADAR Sensor Strength: 18.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Armor Hitpoints Repaired: 125.0
Explosion Radius Bonus: 1.0
Explosion Velocity Bonus: 2.25
Shield recharge time: 800000.0
Bounty: 0.0
Capacitor Capacity: 1400.0
Shield Uniformity: 1.0
Signature Resolution: 40000.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
EM damage: 0.0
Explosive damage: 84.0
Kinetic damage: 0.0
Thermal damage: 95.0
Missile Damage Bonus: 5.0
Rate of fire: 5000.0
Missile Type: 52477.0
Orbit Velocity: 460.0
entityChaseMaxDuration: 3000.0
armorUniformity: 1.0
52660 - Triglavian Minor Wreck The wreck of a small Triglavian vessel. Wreck
Click to toggle showing the 18 attributes. descriptionID: 551347
typeID: 52660
graphicID: 3117
Capacity: 27500.0
isDynamicType: False
typeNameID: 551345
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: False
Mass: 10000.0
groupID: 186
portionSize: 1
Access Difficulty: 10.0
Signature Radius: 5000.0
Structure Hitpoints: 700.0
structureUniformity: 1.0
Structure EM Damage Resistance: 0.001
52661 - Triglavian Moderate Wreck No Description Wreck
Click to toggle showing the 17 attributes. typeID: 52661
graphicID: 3117
Capacity: 27500.0
isDynamicType: False
typeNameID: 551346
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: False
Mass: 10000.0
groupID: 186
portionSize: 1
Access Difficulty: 12.0
Signature Radius: 5000.0
Structure Hitpoints: 1500.0
structureUniformity: 1.0
Structure EM Damage Resistance: 0.001
52662 - Triglavian Major Wreck No Description Wreck
Click to toggle showing the 17 attributes. typeID: 52662
graphicID: 3117
Capacity: 27500.0
isDynamicType: False
typeNameID: 551348
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: False
Mass: 10000.0
groupID: 186
portionSize: 1
Access Difficulty: 15.0
Signature Radius: 5000.0
Structure Hitpoints: 3500.0
structureUniformity: 1.0
Structure EM Damage Resistance: 0.001
52663 - Triglavian Small Wreck No Description Wreck
Click to toggle showing the 17 attributes. typeID: 52663
graphicID: 3117
Capacity: 27500.0
isDynamicType: False
typeNameID: 551349
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: False
Mass: 10000.0
groupID: 186
portionSize: 1
Access Difficulty: 10.0
Signature Radius: 5000.0
Structure Hitpoints: 700.0
structureUniformity: 1.0
Structure EM Damage Resistance: 0.001
52664 - Triglavian Medium Wreck No Description Wreck
Click to toggle showing the 17 attributes. typeID: 52664
graphicID: 3116
Capacity: 27500.0
isDynamicType: False
typeNameID: 551350
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: False
Mass: 10000.0
groupID: 186
portionSize: 1
Access Difficulty: 12.0
Signature Radius: 5000.0
Structure Hitpoints: 1500.0
structureUniformity: 1.0
Structure EM Damage Resistance: 0.001
52665 - Triglavian Large Wreck No Description Wreck
Click to toggle showing the 17 attributes. typeID: 52665
graphicID: 3115
Capacity: 27500.0
isDynamicType: False
typeNameID: 551351
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: False
Mass: 10000.0
groupID: 186
portionSize: 1
Access Difficulty: 15.0
Signature Radius: 5000.0
Structure Hitpoints: 3500.0
structureUniformity: 1.0
Structure EM Damage Resistance: 0.001
52667 - Drd State 1 No Description Non-Interactable Object
Click to toggle showing the 12 attributes. typeID: 52667
graphicID: 24479
Capacity: 0.0
isDynamicType: False
typeNameID: 551407
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1975
portionSize: 1
52668 - Drd State 2 No Description Non-Interactable Object
Click to toggle showing the 12 attributes. typeID: 52668
graphicID: 24480
Capacity: 0.0
isDynamicType: False
typeNameID: 551409
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1975
portionSize: 1
52669 - Drd State 3 No Description Non-Interactable Object
Click to toggle showing the 12 attributes. typeID: 52669
graphicID: 24481
Capacity: 0.0
isDynamicType: False
typeNameID: 551410
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1975
portionSize: 1
52670 - Xordazh Transfer Conduit No Description Warp Gate
Click to toggle showing the 17 attributes. typeID: 52670
graphicID: 22130
Capacity: 0.0
isDynamicType: False
typeNameID: 551415
basePrice: 0.0
Volume: 0.0
soundID: 20836
radius: 5000.0
published: False
Mass: 100000000.0
groupID: 366
portionSize: 1
Structure Hitpoints: 10000000.0
capacityLimit: 5000000.0
Armor Hitpoints: 100000.0
Activation proximity: 2500.0
52671 - Caldari Coms Station No Description Non-Interactable Object
Click to toggle showing the 13 attributes. typeID: 52671
graphicID: 24482
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 551419
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1975
portionSize: 1
52672 - Caldari Elevator Hub No Description Non-Interactable Object
Click to toggle showing the 13 attributes. typeID: 52672
graphicID: 24483
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 551420
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1975
portionSize: 1
52674 - Low-Grade Mimesis Alpha This ocular filter is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.

However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called "restricted artificial intelligences". The possibility that these implants are based on RAI technology raises startling questions about the nature of the "mimesis" involved in these augmentations.

Primary Effect: +2 bonus to Perception

Secondary Effect: 1% bonus to maximum damage output of entropic distintegrators

Tertiary Effect: -33% penalty to damage multiplier increase per cycle of entropic disintegrators

Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects
Cyberimplant
Click to toggle showing the 23 attributes. descriptionID: 551815
typeID: 52674
Capacity: 0.0
isDynamicType: False
typeNameID: 551426
Volume: 1.0
iconID: 2053
basePrice: 800000.0
marketGroupID: 618 (Implant Slot 01)
metaGroupID: 2
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Maximum Damage Bonus Multiplier Modifier: 1.0
Damage Multiplier Bonus Per Cycle Modifier: -0.33
Implant Set Bonus: 1.2
Implant Slot: 1.0
Perception Modifier: 2.0
requiredSkill1Level: 2.0
Primary Skill required: 3411.0
52675 - Caldari Connection 01 No Description Non-Interactable Object
Click to toggle showing the 13 attributes. typeID: 52675
graphicID: 24485
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 551427
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1975
portionSize: 1
52676 - Caldari Connection 02 No Description Non-Interactable Object
Click to toggle showing the 13 attributes. typeID: 52676
graphicID: 24486
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 551428
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1975
portionSize: 1
52677 - Caldari Connection 03 No Description Non-Interactable Object
Click to toggle showing the 13 attributes. typeID: 52677
graphicID: 24487
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 551429
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1975
portionSize: 1
52678 - Jita Trade Hub No Description Station
Click to toggle showing the 16 attributes. typeID: 52678
graphicID: 1019
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 551436
basePrice: 600000.0
Volume: 1.0
soundID: 20162
radius: 45734.0
published: False
Mass: 0.0
groupID: 15
portionSize: 1
Structure Hitpoints: 100000000.0
armorUniformity: 1.0
52679 - Low-Grade Mimesis Beta This memory augmentation is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.

However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called "restricted artificial intelligences". The possibility that these implants are based on RAI technology raises startling questions about the nature of the "mimesis" involved in these augmentations.

Primary Effect: +2 bonus to Memory

Secondary Effect: 1.5% bonus to maximum damage output of entropic distintegrators

Tertiary Effect: -33% penalty to damage multiplier increase per cycle of entropic disintegrators

Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects
Cyberimplant
Click to toggle showing the 23 attributes. descriptionID: 551816
typeID: 52679
Capacity: 0.0
isDynamicType: False
typeNameID: 551442
Volume: 1.0
iconID: 2061
basePrice: 800000.0
marketGroupID: 619 (Implant Slot 02)
metaGroupID: 2
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Maximum Damage Bonus Multiplier Modifier: 1.5
Damage Multiplier Bonus Per Cycle Modifier: -0.33
Implant Set Bonus: 1.2
Implant Slot: 2.0
Memory Modifier: 2.0
requiredSkill1Level: 2.0
Primary Skill required: 3411.0
52680 - Low-Grade Mimesis Gamma This neural boost is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.

However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called "restricted artificial intelligences". The possibility that these implants are based on RAI technology raises startling questions about the nature of the "mimesis" involved in these augmentations.

Primary Effect: +2 bonus to Willpower

Secondary Effect: 2% bonus to maximum damage output of entropic distintegrators

Tertiary Effect: -33% penalty to damage multiplier increase per cycle of entropic disintegrators

Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects
Cyberimplant
Click to toggle showing the 23 attributes. descriptionID: 551818
typeID: 52680
Capacity: 0.0
isDynamicType: False
typeNameID: 551443
Volume: 1.0
iconID: 2054
basePrice: 0.0
marketGroupID: 620 (Implant Slot 03)
metaGroupID: 2
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Maximum Damage Bonus Multiplier Modifier: 2.0
Damage Multiplier Bonus Per Cycle Modifier: -0.33
Implant Set Bonus: 1.2
Implant Slot: 3.0
Willpower Modifier: 2.0
requiredSkill1Level: 2.0
Primary Skill required: 3411.0
52681 - Low-Grade Mimesis Delta This cybernetic subprocessor is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.

However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called "restricted artificial intelligences". The possibility that these implants are based on RAI technology raises startling questions about the nature of the "mimesis" involved in these augmentations.

Primary Effect: +2 bonus to Intelligence

Secondary Effect: 2.5% bonus to maximum damage output of entropic distintegrators

Tertiary Effect: -33% penalty to damage multiplier increase per cycle of entropic disintegrators

Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects
Cyberimplant
Click to toggle showing the 23 attributes. descriptionID: 551817
typeID: 52681
Capacity: 0.0
isDynamicType: False
typeNameID: 551444
Volume: 1.0
iconID: 2062
basePrice: 0.0
marketGroupID: 621 (Implant Slot 04)
metaGroupID: 2
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Maximum Damage Bonus Multiplier Modifier: 2.5
Damage Multiplier Bonus Per Cycle Modifier: -0.33
Implant Set Bonus: 1.2
Implant Slot: 4.0
Intelligence Modifier: 2.0
requiredSkill1Level: 2.0
Primary Skill required: 3411.0
52682 - Low-Grade Mimesis Epsilon This social adaptation chip is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.

However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called "restricted artificial intelligences". The possibility that these implants are based on RAI technology raises startling questions about the nature of the "mimesis" involved in these augmentations.

Primary Effect: +2 bonus to Charisma

Secondary Effect: 3% bonus to maximum damage output of entropic distintegrators

Tertiary Effect: -33% penalty to damage multiplier increase per cycle of entropic disintegrators

Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects
Cyberimplant
Click to toggle showing the 23 attributes. descriptionID: 551819
typeID: 52682
Capacity: 0.0
isDynamicType: False
typeNameID: 551445
Volume: 1.0
iconID: 2060
basePrice: 0.0
marketGroupID: 622 (Implant Slot 05)
metaGroupID: 2
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Maximum Damage Bonus Multiplier Modifier: 3.0
Damage Multiplier Bonus Per Cycle Modifier: -0.33
Implant Set Bonus: 1.2
Implant Slot: 5.0
Charisma Modifier: 2.0
requiredSkill1Level: 2.0
Primary Skill required: 3411.0
52683 - Low-Grade Mimesis Omega This implant is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.

However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called "restricted artificial intelligences". The possibility that these implants are based on RAI technology raises startling questions about the nature of the "mimesis" involved in these augmentations.

As it based on a standard Omega control implant, this augmentation does nothing in and of itself, but when used in conjunction with other Mimesis implants it will boost their effect considerably.

Set Effect: 50% bonus to the strength of all Mimesis implant secondary effects
Cyberimplant
Click to toggle showing the 20 attributes. descriptionID: 551820
typeID: 52683
Capacity: 0.0
isDynamicType: False
typeNameID: 551446
Volume: 1.0
iconID: 2224
basePrice: 0.0
marketGroupID: 1506 (Implant Slot 06)
metaGroupID: 2
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Implant Set Bonus: 1.5
Implant Slot: 6.0
requiredSkill1Level: 2.0
Primary Skill required: 3411.0
52684 - Low-Grade Mimesis Alpha Blueprint No Description Implant Blueprints
Click to toggle showing the 14 attributes. typeID: 52684
Capacity: 0.0
isDynamicType: False
typeNameID: 551456
iconID: 2053
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
52685 - Low-Grade Mimesis Beta Blueprint No Description Implant Blueprints
Click to toggle showing the 14 attributes. typeID: 52685
Capacity: 0.0
isDynamicType: False
typeNameID: 551458
iconID: 2061
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
52686 - Low-Grade Mimesis Gamma Blueprint No Description Implant Blueprints
Click to toggle showing the 14 attributes. typeID: 52686
Capacity: 0.0
isDynamicType: False
typeNameID: 551459
iconID: 2054
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
52687 - Low-Grade Mimesis Delta Blueprint No Description Implant Blueprints
Click to toggle showing the 14 attributes. typeID: 52687
Capacity: 0.0
isDynamicType: False
typeNameID: 551460
iconID: 2062
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
52688 - Low-Grade Mimesis Epsilon Blueprint No Description Implant Blueprints
Click to toggle showing the 14 attributes. typeID: 52688
Capacity: 0.0
isDynamicType: False
typeNameID: 551461
iconID: 2060
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
52689 - Low-Grade Mimesis Omega Blueprint No Description Implant Blueprints
Click to toggle showing the 14 attributes. typeID: 52689
Capacity: 0.0
isDynamicType: False
typeNameID: 551462
iconID: 2224
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
52694 - Industrial Cynosural Field Generator Generates a cynosural field for jump drives to lock on to as their target destination. Industrial Cynosural Fields are specifically attuned to support the jump drives of Jump Freighters. Cynosural Field Generator
Click to toggle showing the 43 attributes. descriptionID: 551485
typeID: 52694
Capacity: 0.0
Meta Level: 0.0
isDynamicType: False
typeNameID: 551481
iconID: 1444
basePrice: 15626524.0
marketGroupID: 1641 (Cynosural Field Generators)
Volume: 25.0
soundID: 20245
radius: 1.0
published: True
Mass: 0.0
Tech Level: 1.0
groupID: 658
portionSize: 1
Can be fitted to: 380.0
Structure Hitpoints: 999999.0
disallowEarlyDeactivation: 1.0
canCloak: 0.0
Can be fitted to: 28.0
Can be fitted to: 1202.0
Maximum Velocity Bonus: -100.0
requiredSkill1Level: 1.0
cynosuralFieldSpawnRadius: 5000.0
Reactivation Delay: 30000.0
Powergrid Usage: 20.0
Disallow Tethering: 1.0
Disallow Docking: 1.0
CPU usage: 50.0
maxVelocityLimited: 1.0
Primary Skill required: 21603.0
Activation time / duration: 600000.0
Uses Industrial Cynosural Field Technology: 1.0
Maximum Velocity Limitation: 500.0
deadspaceUnsafe: 2.0
Consumption Type: 16273.0
Consumption Quantity: 800.0
siegeModeWarpStatus: 100.0
Disallow Activation In Warp: 1.0
Jump Harmonics: 1.0
maxGroupActive: 1.0
52695 - Industrial Cynosural Field Generator Blueprint No Description Gang Coordinator Blueprint
Click to toggle showing the 13 attributes. typeID: 52695
Capacity: 0.0
isDynamicType: False
typeNameID: 551482
iconID: 1444
basePrice: 31372640.0
marketGroupID: 799 (Fleet Assistance Modules)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 532
portionSize: 1
52696 - Industrial Cynosural Field A precise frequency energy field, used as a target beacon for jump drives. Industrial Cynosural Fields are specifically attuned to support the jump drives of Jump Freighters. Cynosural Fields
Click to toggle showing the 20 attributes. descriptionID: 551484
typeID: 52696
graphicID: 2742
Capacity: 0.0
isDynamicType: False
typeNameID: 551483
basePrice: 0.0
Volume: 65449847.0
soundID: 20157
radius: 250.0
published: False
Mass: 1.0
Tech Level: 1
groupID: 2020
portionSize: 1
Untargetable: 1.0
Structure Hitpoints: 240.0
Uses Industrial Cynosural Field Technology: 1.0
structureUniformity: 1.0
Maximum Flight Time: 600000.0
52697 - Nergal Niflhel Gildclaw SKIN (Permanent) In certain very ancient Minmatar legends, mostly retained in fragmentary form by the Krusual, there appears a fearsome creature known as the "Gildclaw". This monster is always represented as highly intelligent, extremely avaricious and armed with huge black claws that are gilded with shining gold, even while they drip with the bright red blood of its victims. The beast is said to live in the deepest and blackest realms of Minmatar mythology, for which one name that has been passed down through the ages is "Niflhel".

The Niflhel Gildclaw may in reality represent memories of an extinct creature resembling a large cave bear that once lived in the mineral rich mountains of the Tronhadar Valley region of Matar. Perhaps ancient Minmatar miners encountered and fought with such a beast while retrieving gold and other glittering prizes from the depths of the endless cave systems of those perilous mountains. Whatever the case, the Niflhel Gildclaw legend is an appropriate analogy with the denizens of Abyssal Deadspace who make it very dangerous indeed to seek riches in the depths of that strange and dark space.
Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 551500
typeID: 52697
Capacity: 0.0
isDynamicType: False
raceID: 135
typeNameID: 551499
basePrice: 0.0
marketGroupID: 2486 (Triglavian)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Nergal Niflhel Gildclaw
skin_skinMaterialID: 2390
skin_isSingleUse: False
skin_skinDescription: 551498
skin_visibleSerenity: True
skin_skinID: 8090
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [52250]
skin_licenseTypeID: 52697
Extra Skin Attributes:
Applies to: Nergal
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52698 - Draugur Niflhel Gildclaw SKIN (Permanent) In certain very ancient Minmatar legends, mostly retained in fragmentary form by the Krusual, there appears a fearsome creature known as the "Gildclaw". This monster is always represented as highly intelligent, extremely avaricious and armed with huge black claws that are gilded with shining gold, even while they drip with the bright red blood of its victims. The beast is said to live in the deepest and blackest realms of Minmatar mythology, for which one name that has been passed down through the ages is "Niflhel".

The Niflhel Gildclaw may in reality represent memories of an extinct creature resembling a large cave bear that once lived in the mineral rich mountains of the Tronhadar Valley region of Matar. Perhaps ancient Minmatar miners encountered and fought with such a beast while retrieving gold and other glittering prizes from the depths of the endless cave systems of those perilous mountains. Whatever the case, the Niflhel Gildclaw legend is an appropriate analogy with the denizens of Abyssal Deadspace who make it very dangerous indeed to seek riches in the depths of that strange and dark space.
Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 551503
typeID: 52698
Capacity: 0.0
isDynamicType: False
raceID: 135
typeNameID: 551502
basePrice: 0.0
marketGroupID: 2521 (Triglavian)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Draugur Niflhel Gildclaw
skin_skinMaterialID: 2391
skin_isSingleUse: False
skin_skinDescription: 551501
skin_visibleSerenity: True
skin_skinID: 8091
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [52254]
skin_licenseTypeID: 52698
Extra Skin Attributes:
Applies to: Draugur
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52699 - Ikitursa Niflhel Gildclaw SKIN (Permanent) In certain very ancient Minmatar legends, mostly retained in fragmentary form by the Krusual, there appears a fearsome creature known as the "Gildclaw". This monster is always represented as highly intelligent, extremely avaricious and armed with huge black claws that are gilded with shining gold, even while they drip with the bright red blood of its victims. The beast is said to live in the deepest and blackest realms of Minmatar mythology, for which one name that has been passed down through the ages is "Niflhel".

The Niflhel Gildclaw may in reality represent memories of an extinct creature resembling a large cave bear that once lived in the mineral rich mountains of the Tronhadar Valley region of Matar. Perhaps ancient Minmatar miners encountered and fought with such a beast while retrieving gold and other glittering prizes from the depths of the endless cave systems of those perilous mountains. Whatever the case, the Niflhel Gildclaw legend is an appropriate analogy with the denizens of Abyssal Deadspace who make it very dangerous indeed to seek riches in the depths of that strange and dark space.
Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 551506
typeID: 52699
Capacity: 0.0
isDynamicType: False
raceID: 135
typeNameID: 551505
basePrice: 0.0
marketGroupID: 2485 (Triglavian)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Ikitursa Niflhel Gildclaw
skin_skinMaterialID: 2392
skin_isSingleUse: False
skin_skinDescription: 551504
skin_visibleSerenity: True
skin_skinID: 8092
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [52252]
skin_licenseTypeID: 52699
Extra Skin Attributes:
Applies to: Ikitursa
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52703 - Worm Aetheric Raiders SKIN (Permanent) Rumors of pirate groups infiltrating Abyssal Deadspace have grown in volume since the way to those strange regions of space was opened to New Eden's pilots. One persistent tale has the Guristas pirates raiding down from New Eden to fight extensive battles against Triglavian fleets deep in the very heart of the abyss.

Whether the tales of vast clashes in the dark depths of Abyssal Deadspace are true or impossible exaggerations of the kind often heard in the dives frequented by piratical scum remains to be seen.
Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 551545
typeID: 52703
Capacity: 0.0
raceID: 1
typeNameID: 551544
basePrice: 0.0
marketGroupID: 2031 (Pirate Faction)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Worm Aetheric Raiders
skin_skinMaterialID: 2394
skin_isSingleUse: False
skin_skinDescription: 551543
skin_visibleSerenity: True
skin_skinID: 8094
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [17930]
skin_licenseTypeID: 52703
Extra Skin Attributes:
Applies to: Worm
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52704 - Gila Aetheric Raiders SKIN (Permanent) Rumors of pirate groups infiltrating Abyssal Deadspace have grown in volume since the way to those strange regions of space was opened to New Eden's pilots. One persistent tale has the Guristas pirates raiding down from New Eden to fight extensive battles against Triglavian fleets deep in the very heart of the abyss.

Whether the tales of vast clashes in the dark depths of Abyssal Deadspace are true or impossible exaggerations of the kind often heard in the dives frequented by piratical scum remains to be seen.
Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 551548
typeID: 52704
Capacity: 0.0
raceID: 1
typeNameID: 551547
basePrice: 0.0
marketGroupID: 2030 (Pirate Faction)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Gila Aetheric Raiders
skin_skinMaterialID: 2394
skin_isSingleUse: False
skin_skinDescription: 551546
skin_visibleSerenity: True
skin_skinID: 8095
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [17715]
skin_licenseTypeID: 52704
Extra Skin Attributes:
Applies to: Gila
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52705 - Rattlesnake Aetheric Raiders SKIN (Permanent) Rumors of pirate groups infiltrating Abyssal Deadspace have grown in volume since the way to those strange regions of space was opened to New Eden's pilots. One persistent tale has the Guristas pirates raiding down from New Eden to fight extensive battles against Triglavian fleets deep in the very heart of the abyss.

Whether the tales of vast clashes in the dark depths of Abyssal Deadspace are true or impossible exaggerations of the kind often heard in the dives frequented by piratical scum remains to be seen.
Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 551551
typeID: 52705
Capacity: 0.0
raceID: 1
typeNameID: 551550
basePrice: 0.0
marketGroupID: 1963 (Pirate Faction)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Rattlesnake Aetheric Raiders
skin_skinMaterialID: 2394
skin_isSingleUse: False
skin_skinDescription: 551549
skin_visibleSerenity: True
skin_skinID: 8096
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [17918]
skin_licenseTypeID: 52705
Extra Skin Attributes:
Applies to: Rattlesnake
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52706 - Atron Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551556
typeID: 52706
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551555
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2004 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Atron Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551554
skin_visibleSerenity: True
skin_skinID: 8097
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [608]
skin_licenseTypeID: 52706
Extra Skin Attributes:
Applies to: Atron
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52707 - Imicus Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551559
typeID: 52707
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551558
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2004 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Imicus Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551557
skin_visibleSerenity: True
skin_skinID: 8098
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [607]
skin_licenseTypeID: 52707
Extra Skin Attributes:
Applies to: Imicus
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52708 - Incursus Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551562
typeID: 52708
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551561
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2004 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Incursus Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551560
skin_visibleSerenity: True
skin_skinID: 8099
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [594]
skin_licenseTypeID: 52708
Extra Skin Attributes:
Applies to: Incursus
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52709 - Maulus Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551565
typeID: 52709
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551564
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2004 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Maulus Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551563
skin_visibleSerenity: True
skin_skinID: 8100
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [609]
skin_licenseTypeID: 52709
Extra Skin Attributes:
Applies to: Maulus
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52710 - Navitas Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551568
typeID: 52710
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551567
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2004 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Navitas Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551566
skin_visibleSerenity: True
skin_skinID: 8101
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [592]
skin_licenseTypeID: 52710
Extra Skin Attributes:
Applies to: Navitas
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52711 - Tristan Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551571
typeID: 52711
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551570
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2004 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Tristan Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551569
skin_visibleSerenity: True
skin_skinID: 8102
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [593]
skin_licenseTypeID: 52711
Extra Skin Attributes:
Applies to: Tristan
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52712 - Enyo Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551574
typeID: 52712
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551573
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2049 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Enyo Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551572
skin_visibleSerenity: True
skin_skinID: 8103
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12044]
skin_licenseTypeID: 52712
Extra Skin Attributes:
Applies to: Enyo
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52713 - Ishkur Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551577
typeID: 52713
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551576
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2049 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Ishkur Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551575
skin_visibleSerenity: True
skin_skinID: 8104
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12042]
skin_licenseTypeID: 52713
Extra Skin Attributes:
Applies to: Ishkur
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52714 - Helios Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551580
typeID: 52714
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551579
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2053 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Helios Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551578
skin_visibleSerenity: True
skin_skinID: 8105
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11172]
skin_licenseTypeID: 52714
Extra Skin Attributes:
Applies to: Helios
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52715 - Nemesis Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551583
typeID: 52715
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551582
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2053 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Nemesis Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551581
skin_visibleSerenity: True
skin_skinID: 8106
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11377]
skin_licenseTypeID: 52715
Extra Skin Attributes:
Applies to: Nemesis
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52716 - Keres Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551586
typeID: 52716
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551585
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2057 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Keres Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551584
skin_visibleSerenity: True
skin_skinID: 8107
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11174]
skin_licenseTypeID: 52716
Extra Skin Attributes:
Applies to: Keres
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52717 - Ares Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551589
typeID: 52717
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551588
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2061 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Ares Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551587
skin_visibleSerenity: True
skin_skinID: 8108
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11202]
skin_licenseTypeID: 52717
Extra Skin Attributes:
Applies to: Ares
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52718 - Taranis Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551592
typeID: 52718
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551591
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2061 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Taranis Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551590
skin_visibleSerenity: True
skin_skinID: 8109
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11200]
skin_licenseTypeID: 52718
Extra Skin Attributes:
Applies to: Taranis
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52719 - Thalia Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551595
typeID: 52719
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551594
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2139 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Thalia Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551593
skin_visibleSerenity: True
skin_skinID: 8110
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [37459]
skin_licenseTypeID: 52719
Extra Skin Attributes:
Applies to: Thalia
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52720 - Federation Navy Comet Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551598
typeID: 52720
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551597
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2000 (Navy Faction)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Federation Navy Comet Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551596
skin_visibleSerenity: True
skin_skinID: 8111
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [17841]
skin_licenseTypeID: 52720
Extra Skin Attributes:
Applies to: Federation Navy Comet
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52721 - Maulus Navy Issue Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551601
typeID: 52721
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551600
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2000 (Navy Faction)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Maulus Navy Issue Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551599
skin_visibleSerenity: True
skin_skinID: 8112
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [37456]
skin_licenseTypeID: 52721
Extra Skin Attributes:
Applies to: Maulus Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52722 - Algos Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551604
typeID: 52722
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551603
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1996 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Algos Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551602
skin_visibleSerenity: True
skin_skinID: 8113
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [32872]
skin_licenseTypeID: 52722
Extra Skin Attributes:
Applies to: Algos
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52723 - Catalyst Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551607
typeID: 52723
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551606
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1996 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Catalyst Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551605
skin_visibleSerenity: True
skin_skinID: 8114
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [16240]
skin_licenseTypeID: 52723
Extra Skin Attributes:
Applies to: Catalyst
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52724 - Magus Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551610
typeID: 52724
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551609
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2144 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Magus Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551608
skin_visibleSerenity: True
skin_skinID: 8115
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [37483]
skin_licenseTypeID: 52724
Extra Skin Attributes:
Applies to: Magus
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52725 - Eris Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551613
typeID: 52725
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551612
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2040 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Eris Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551611
skin_visibleSerenity: True
skin_skinID: 8116
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [22460]
skin_licenseTypeID: 52725
Extra Skin Attributes:
Applies to: Eris
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52726 - Hecate Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551616
typeID: 52726
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551615
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2356 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Hecate Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551614
skin_visibleSerenity: True
skin_skinID: 8117
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [35683]
skin_licenseTypeID: 52726
Extra Skin Attributes:
Applies to: Hecate
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52727 - Celestis Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551619
typeID: 52727
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551618
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1992 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Celestis Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551617
skin_visibleSerenity: True
skin_skinID: 8118
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [633]
skin_licenseTypeID: 52727
Extra Skin Attributes:
Applies to: Celestis
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52728 - Exequror Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551622
typeID: 52728
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551621
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1992 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Exequror Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551620
skin_visibleSerenity: True
skin_skinID: 8119
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [634]
skin_licenseTypeID: 52728
Extra Skin Attributes:
Applies to: Exequror
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52729 - Thorax Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551625
typeID: 52729
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551624
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1992 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Thorax Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551623
skin_visibleSerenity: True
skin_skinID: 8120
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [627]
skin_licenseTypeID: 52729
Extra Skin Attributes:
Applies to: Thorax
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52730 - Vexor Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551628
typeID: 52730
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551627
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1992 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Vexor Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551626
skin_visibleSerenity: True
skin_skinID: 8121
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [626]
skin_licenseTypeID: 52730
Extra Skin Attributes:
Applies to: Vexor
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52731 - Deimos Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551631
typeID: 52731
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551630
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2071 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Deimos Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551629
skin_visibleSerenity: True
skin_skinID: 8122
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12023]
skin_licenseTypeID: 52731
Extra Skin Attributes:
Applies to: Deimos
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52732 - Ishtar Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551634
typeID: 52732
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551633
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2071 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Ishtar Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551632
skin_visibleSerenity: True
skin_skinID: 8123
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12005]
skin_licenseTypeID: 52732
Extra Skin Attributes:
Applies to: Ishtar
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52733 - Phobos Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551637
typeID: 52733
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551636
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2075 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Phobos Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551635
skin_visibleSerenity: True
skin_skinID: 8124
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12021]
skin_licenseTypeID: 52733
Extra Skin Attributes:
Applies to: Phobos
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52734 - Oneiros Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551640
typeID: 52734
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551639
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2079 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Oneiros Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551638
skin_visibleSerenity: True
skin_skinID: 8125
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11989]
skin_licenseTypeID: 52734
Extra Skin Attributes:
Applies to: Oneiros
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52735 - Arazu Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551643
typeID: 52735
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551642
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2083 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Arazu Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551641
skin_visibleSerenity: True
skin_skinID: 8126
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11969]
skin_licenseTypeID: 52735
Extra Skin Attributes:
Applies to: Arazu
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52736 - Lachesis Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551646
typeID: 52736
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551645
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2083 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Lachesis Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551644
skin_visibleSerenity: True
skin_skinID: 8127
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11971]
skin_licenseTypeID: 52736
Extra Skin Attributes:
Applies to: Lachesis
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52737 - Proteus Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551649
typeID: 52737
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551648
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2372 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Proteus Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551647
skin_visibleSerenity: True
skin_skinID: 8128
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [29988]
skin_licenseTypeID: 52737
Extra Skin Attributes:
Applies to: Proteus
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52738 - Exequror Navy Issue Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551652
typeID: 52738
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551651
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2063 (Navy Faction)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Exequror Navy Issue Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551650
skin_visibleSerenity: True
skin_skinID: 8129
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [29344]
skin_licenseTypeID: 52738
Extra Skin Attributes:
Applies to: Exequror Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52739 - Vexor Navy Issue Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551655
typeID: 52739
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551654
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2063 (Navy Faction)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Vexor Navy Issue Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551653
skin_visibleSerenity: True
skin_skinID: 8130
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [17843]
skin_licenseTypeID: 52739
Extra Skin Attributes:
Applies to: Vexor Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52740 - Brutix Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551658
typeID: 52740
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551657
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1958 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Brutix Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551656
skin_visibleSerenity: True
skin_skinID: 8131
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [16229]
skin_licenseTypeID: 52740
Extra Skin Attributes:
Applies to: Brutix
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52741 - Myrmidon Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551661
typeID: 52741
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551660
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1958 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Myrmidon Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551659
skin_visibleSerenity: True
skin_skinID: 8132
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [24700]
skin_licenseTypeID: 52741
Extra Skin Attributes:
Applies to: Myrmidon
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52742 - Talos Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551664
typeID: 52742
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551663
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1958 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Talos Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551662
skin_visibleSerenity: True
skin_skinID: 8133
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [4308]
skin_licenseTypeID: 52742
Extra Skin Attributes:
Applies to: Talos
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52743 - Astarte Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551667
typeID: 52743
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551666
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2106 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Astarte Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551665
skin_visibleSerenity: True
skin_skinID: 8134
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [22466]
skin_licenseTypeID: 52743
Extra Skin Attributes:
Applies to: Astarte
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52744 - Eos Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551670
typeID: 52744
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551669
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2106 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Eos Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551668
skin_visibleSerenity: True
skin_skinID: 8135
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [22442]
skin_licenseTypeID: 52744
Extra Skin Attributes:
Applies to: Eos
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52745 - Brutix Navy Issue Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551673
typeID: 52745
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551672
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2103 (Navy Faction)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Brutix Navy Issue Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551671
skin_visibleSerenity: True
skin_skinID: 8136
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [33151]
skin_licenseTypeID: 52745
Extra Skin Attributes:
Applies to: Brutix Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52746 - Dominix Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551676
typeID: 52746
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551675
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1966 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Dominix Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551674
skin_visibleSerenity: True
skin_skinID: 8137
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [645]
skin_licenseTypeID: 52746
Extra Skin Attributes:
Applies to: Dominix
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52747 - Hyperion Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551679
typeID: 52747
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551678
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1966 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Hyperion Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551677
skin_visibleSerenity: True
skin_skinID: 8138
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [24690]
skin_licenseTypeID: 52747
Extra Skin Attributes:
Applies to: Hyperion
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52748 - Megathron Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551682
typeID: 52748
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551681
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1966 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Megathron Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551680
skin_visibleSerenity: True
skin_skinID: 8139
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [641]
skin_licenseTypeID: 52748
Extra Skin Attributes:
Applies to: Megathron
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52749 - Sin Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551685
typeID: 52749
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551684
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2112 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Sin Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551683
skin_visibleSerenity: True
skin_skinID: 8140
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [22430]
skin_licenseTypeID: 52749
Extra Skin Attributes:
Applies to: Sin
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52750 - Kronos Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551688
typeID: 52750
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551687
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2026 (Gallente)
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radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Kronos Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551686
skin_visibleSerenity: True
skin_skinID: 8141
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [28661]
skin_licenseTypeID: 52750
Extra Skin Attributes:
Applies to: Kronos
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52751 - Dominix Navy Issue Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551691
typeID: 52751
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551690
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2108 (Navy Faction)
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radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Dominix Navy Issue Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551689
skin_visibleSerenity: True
skin_skinID: 8142
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [32307]
skin_licenseTypeID: 52751
Extra Skin Attributes:
Applies to: Dominix Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52752 - Megathron Navy Issue Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551694
typeID: 52752
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551693
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2108 (Navy Faction)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Megathron Navy Issue Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551692
skin_visibleSerenity: True
skin_skinID: 8143
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [17728]
skin_licenseTypeID: 52752
Extra Skin Attributes:
Applies to: Megathron Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
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52753 - Moros Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551697
typeID: 52753
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551696
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1982 (Gallente)
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radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Moros Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551695
skin_visibleSerenity: True
skin_skinID: 8144
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [19724]
skin_licenseTypeID: 52753
Extra Skin Attributes:
Applies to: Moros
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52754 - Thanatos Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551700
typeID: 52754
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551699
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1976 (Gallente)
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radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Thanatos Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551698
skin_visibleSerenity: True
skin_skinID: 8145
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [23911]
skin_licenseTypeID: 52754
Extra Skin Attributes:
Applies to: Thanatos
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52755 - Nyx Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551703
typeID: 52755
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551702
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1976 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Nyx Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551701
skin_visibleSerenity: True
skin_skinID: 8146
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [23913]
skin_licenseTypeID: 52755
Extra Skin Attributes:
Applies to: Nyx
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52756 - Erebus Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551706
typeID: 52756
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551705
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1979 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Erebus Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551704
skin_visibleSerenity: True
skin_skinID: 8147
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [671]
skin_licenseTypeID: 52756
Extra Skin Attributes:
Applies to: Erebus
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52757 - Epithal Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551709
typeID: 52757
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551708
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2009 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Epithal Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551707
skin_visibleSerenity: True
skin_skinID: 8148
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [655]
skin_licenseTypeID: 52757
Extra Skin Attributes:
Applies to: Epithal
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52758 - Iteron Mark V Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551712
typeID: 52758
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551711
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2009 (Gallente)
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radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Iteron Mark V Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551710
skin_visibleSerenity: True
skin_skinID: 8149
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [657]
skin_licenseTypeID: 52758
Extra Skin Attributes:
Applies to: Iteron Mark V
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52759 - Kryos Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551715
typeID: 52759
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551714
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2009 (Gallente)
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radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Kryos Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551713
skin_visibleSerenity: True
skin_skinID: 8150
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [654]
skin_licenseTypeID: 52759
Extra Skin Attributes:
Applies to: Kryos
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52760 - Miasmos Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551718
typeID: 52760
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551717
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2009 (Gallente)
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published: True
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groupID: 1950
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skin_internalName: Miasmos Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551716
skin_visibleSerenity: True
skin_skinID: 8151
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [656]
skin_licenseTypeID: 52760
Extra Skin Attributes:
Applies to: Miasmos
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52761 - Nereus Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551721
typeID: 52761
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551720
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2009 (Gallente)
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radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Nereus Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551719
skin_visibleSerenity: True
skin_skinID: 8152
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [650]
skin_licenseTypeID: 52761
Extra Skin Attributes:
Applies to: Nereus
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52762 - Viator Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551724
typeID: 52762
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551723
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2090 (Gallente)
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published: True
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groupID: 1950
portionSize: 1
skin_internalName: Viator Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551722
skin_visibleSerenity: True
skin_skinID: 8153
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12743]
skin_licenseTypeID: 52762
Extra Skin Attributes:
Applies to: Viator
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52763 - Occator Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551727
typeID: 52763
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551726
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2090 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Occator Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551725
skin_visibleSerenity: True
skin_skinID: 8154
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12745]
skin_licenseTypeID: 52763
Extra Skin Attributes:
Applies to: Occator
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52764 - Obelisk Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551730
typeID: 52764
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551729
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1986 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Obelisk Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551728
skin_visibleSerenity: True
skin_skinID: 8155
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [20187]
skin_licenseTypeID: 52764
Extra Skin Attributes:
Applies to: Obelisk
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52765 - Anshar Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551733
typeID: 52765
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551732
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2097 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Anshar Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551731
skin_visibleSerenity: True
skin_skinID: 8156
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [28848]
skin_licenseTypeID: 52765
Extra Skin Attributes:
Applies to: Anshar
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52766 - Ninazu Inner Zone Vanguard SKIN (Permanent) Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551736
typeID: 52766
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 551735
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2280 (Gallente)
Volume: 0.01
radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Ninazu Inner Zone Vanguard
skin_skinMaterialID: 2395
skin_isSingleUse: False
skin_skinDescription: 551734
skin_visibleSerenity: True
skin_skinID: 8157
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [37607]
skin_licenseTypeID: 52766
Extra Skin Attributes:
Applies to: Ninazu
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52767 - Imperial Navy Slicer Crown and Swords SKIN (Permanent) "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551742
typeID: 52767
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 551741
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2000 (Navy Faction)
Volume: 0.01
radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Imperial Navy Slicer Crown and Swords
skin_skinMaterialID: 2396
skin_isSingleUse: False
skin_skinDescription: 551740
skin_visibleSerenity: True
skin_skinID: 8158
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [17703]
skin_licenseTypeID: 52767
Extra Skin Attributes:
Applies to: Imperial Navy Slicer
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52768 - Malediction Crown and Swords SKIN (Permanent) "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551745
typeID: 52768
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 551744
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2059 (Amarr)
Volume: 0.01
radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Malediction Crown and Swords
skin_skinMaterialID: 2396
skin_isSingleUse: False
skin_skinDescription: 551743
skin_visibleSerenity: True
skin_skinID: 8159
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11186]
skin_licenseTypeID: 52768
Extra Skin Attributes:
Applies to: Malediction
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52769 - Purifier Crown and Swords SKIN (Permanent) "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551748
typeID: 52769
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 551747
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2051 (Amarr)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Purifier Crown and Swords
skin_skinMaterialID: 2396
skin_isSingleUse: False
skin_skinDescription: 551746
skin_visibleSerenity: True
skin_skinID: 8160
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12038]
skin_licenseTypeID: 52769
Extra Skin Attributes:
Applies to: Purifier
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
52770 - Confessor Crown and Swords SKIN (Permanent) "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551751
typeID: 52770
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 551750
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2310 (Amarr)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Confessor Crown and Swords
skin_skinMaterialID: 2396
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52771 - Curse Crown and Swords SKIN (Permanent) "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Permanent SKIN
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typeID: 52771
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52772 - Devoter Crown and Swords SKIN (Permanent) "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Permanent SKIN
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typeID: 52772
Capacity: 0.0
isDynamicType: False
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52773 - Prophecy Crown and Swords SKIN (Permanent) "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551760
typeID: 52773
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 551759
basePrice: 0.0
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52774 - Damnation Crown and Swords SKIN (Permanent) "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551763
typeID: 52774
Capacity: 0.0
isDynamicType: False
raceID: 4
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basePrice: 0.0
metaGroupID: 17
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skin_internalName: Damnation Crown and Swords
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52775 - Apocalypse Crown and Swords SKIN (Permanent) "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551766
typeID: 52775
Capacity: 0.0
isDynamicType: False
raceID: 4
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basePrice: 0.0
metaGroupID: 17
marketGroupID: 1964 (Amarr)
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radius: 1.0
published: True
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skin_internalName: Apocalypse Crown and Swords
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skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
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52776 - Apocalypse Navy Issue Crown and Swords SKIN (Permanent) "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551769
typeID: 52776
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 551768
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2108 (Navy Faction)
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groupID: 1950
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skin_internalName: Apocalypse Navy Issue Crown and Swords
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skin_visibleSerenity: True
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skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
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Extra Skin Attributes:
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isSingleUse: False
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52777 - Armageddon Crown and Swords SKIN (Permanent) "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551772
typeID: 52777
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 551771
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1964 (Amarr)
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skin_internalName: Armageddon Crown and Swords
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skin_visibleSerenity: True
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skin_allowCCPDevs: True
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Extra Skin Attributes:
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isSingleUse: False
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52778 - Armageddon Navy Issue Crown and Swords SKIN (Permanent) "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551775
typeID: 52778
Capacity: 0.0
isDynamicType: False
raceID: 4
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basePrice: 0.0
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Extra Skin Attributes:
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52779 - Redeemer Crown and Swords SKIN (Permanent) "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551778
typeID: 52779
Capacity: 0.0
isDynamicType: False
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Extra Skin Attributes:
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52780 - Revelation Crown and Swords SKIN (Permanent) "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551781
typeID: 52780
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Extra Skin Attributes:
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52781 - Avatar Crown and Swords SKIN (Permanent) "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551784
typeID: 52781
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Extra Skin Attributes:
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52782 - Providence Crown and Swords SKIN (Permanent) "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Permanent SKIN
Click to toggle showing the 26 attributes. descriptionID: 551787
typeID: 52782
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Extra Skin Attributes:
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52783 - Pax e Kilizhi Do "As Holy Amarr begins the third year of the blessed reign of the Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversay of Empress Catiz I's coronation.

A new addition to Amarr Scripture, Pax e Kilizhi Do is a theological work by Empress Catiz I setting out her interpretation and application of the doctrine of the Peace of the Two Swords. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Special Edition Commodities
Click to toggle showing the 14 attributes. descriptionID: 551793
typeID: 52783
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Removed Items (0 Entries)

Please note that a "removed" item usually means the item was just not yet added to the "newer" build.

TypeID & Name Description Group

Changed Blueprints (7 Entries)
Blueprint Name Old BP Data New BP Data Raw Diff
52684 - Low-Grade Mimesis Alpha Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:? ME:? TE:? Limit:30x
Materials:
11x Lattice Locked Dekaisogen
12x Morphite
30x Trinary State Processor
82x Synthetic Synapses
89x Cryoprotectant Solution
Skills:
Industry IV
Outcome:
1x Low-Grade Mimesis Alpha (52674)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:? ME:? TE:? Limit:30x
Materials:
11x 52314
12x 11399
30x 52313
82x 2346
89x 2367
Skills:
3380 IV
Outcome:
1x 52674
52685 - Low-Grade Mimesis Beta Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:? ME:? TE:? Limit:30x
Materials:
11x Lattice Locked Dekaisogen
13x Morphite
32x Trinary State Processor
86x Synthetic Synapses
94x Cryoprotectant Solution
Skills:
Industry IV
Outcome:
1x Low-Grade Mimesis Beta (52679)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:? ME:? TE:? Limit:30x
Materials:
11x 52314
13x 11399
32x 52313
86x 2346
94x 2367
Skills:
3380 IV
Outcome:
1x 52679
52686 - Low-Grade Mimesis Gamma Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:? ME:? TE:? Limit:30x
Materials:
12x Lattice Locked Dekaisogen
13x Morphite
33x Trinary State Processor
90x Synthetic Synapses
98x Cryoprotectant Solution
Skills:
Industry IV
Outcome:
1x Low-Grade Mimesis Gamma (52680)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:? ME:? TE:? Limit:30x
Materials:
12x 52314
13x 11399
33x 52313
90x 2346
98x 2367
Skills:
3380 IV
Outcome:
1x 52680
52687 - Low-Grade Mimesis Delta Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:? ME:? TE:? Limit:30x
Materials:
12x Lattice Locked Dekaisogen
14x Morphite
35x Trinary State Processor
94x Synthetic Synapses
103x Cryoprotectant Solution
Skills:
Industry IV
Outcome:
1x Low-Grade Mimesis Delta (52681)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:? ME:? TE:? Limit:30x
Materials:
12x 52314
14x 11399
35x 52313
94x 2346
103x 2367
Skills:
3380 IV
Outcome:
1x 52681
52688 - Low-Grade Mimesis Epsilon Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:? ME:? TE:? Limit:30x
Materials:
13x Lattice Locked Dekaisogen
14x Morphite
36x Trinary State Processor
98x Synthetic Synapses
107x Cryoprotectant Solution
Skills:
Industry IV
Outcome:
1x Low-Grade Mimesis Epsilon (52682)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:? ME:? TE:? Limit:30x
Materials:
13x 52314
14x 11399
36x 52313
98x 2346
107x 2367
Skills:
3380 IV
Outcome:
1x 52682
52689 - Low-Grade Mimesis Omega Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:? ME:? TE:? Limit:30x
Materials:
32x Lattice Locked Dekaisogen
36x Morphite
91x Trinary State Processor
245x Synthetic Synapses
268x Cryoprotectant Solution
Skills:
Industry IV
Outcome:
1x Low-Grade Mimesis Omega (52683)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:? ME:? TE:? Limit:30x
Materials:
32x 52314
36x 11399
91x 52313
245x 2346
268x 2367
Skills:
3380 IV
Outcome:
1x 52683
52695 - Industrial Cynosural Field Generator Blueprint No blueprint entry found. BP Price: 31,372,640 ISK
Build Time: 1:00:00
Copy:2880 ME:1260 TE:1260 Limit:50x
Materials:
478x Zydrine
542x Nocxium
960x Megacyte
1220x Isogen
2556x Mexallon
14349x Pyerite
22494x Tritanium
Skills:
Industry I
Outcome:
1x Industrial Cynosural Field Generator (52694)
BP Price: 31,372,640 ISK
Build Time: 1:00:00
Copy:2880 ME:1260 TE:1260 Limit:50x
Materials:
478x 39
542x 38
960x 40
1220x 37
2556x 36
14349x 35
22494x 34
Skills:
3380 I
Outcome:
1x 52694
Changed Reprocessing (2 Entries)
TypeID, Name, and Group Old Reprocessing Data New Reprocessing Data Raw Diff
52694 - Industrial Cynosural Field Generator (Cynosural Field Generator) No reprocessing data found. 22494x Tritanium
14349x Pyerite
2556x Mexallon
1220x Isogen
542x Nocxium
478x Zydrine
960x Megacyte
22494x 34
14349x 35
2556x 36
1220x 37
542x 38
478x 39
960x 40
52696 - Industrial Cynosural Field (Cynosural Fields) No reprocessing data found. 6x Tritanium
17x Pyerite
22x Mexallon
1x Isogen
1x Nocxium
2x Megacyte
11x Strontium Clathrates
1x Nanotransistors
1x Hypersynaptic Fibers
6x 34
17x 35
22x 36
1x 37
1x 38
2x 40
11x 16275
1x 16681
1x 16682

Changed Traits (5 Entries)
TypeID, Group, & Name Duality_Previous Duality_Next Diff
17843 - Vexor Navy Issue
(Cruiser)
Gallente Cruiser bonuses (per skill level):
  • 5% bonus to Drone tracking speed
  • 10% bonus to Drone hitpoints, damage and mining yield
Gallente Cruiser bonuses (per skill level):
  • 10% bonus to Drone hitpoints, damage, and tracking speed
  • 10% bonus to Medium Hybrid Turret damage and tracking speed
  • 7.5% bonus to Armor Repairer amount
Gallente Cruiser bonuses (per skill level):
510% bonus to <a href=showinfo:3436>Drone</a> hitpoints, damage, and tracking speed
10% bonus to <a href=showinfo:3
436>Drone</a> hitpoints, damage and mining yield304>Medium Hybrid Turret</a> damage and tracking speed
7.5% bonus to <a href=showinfo:3393>Armor Repairer</a> amount
22428 - Redeemer
(Black Ops)
Black Ops bonuses (per skill level):
  • 7.5% bonus to Large Energy Turret tracking speed
  • 125% bonus to ship max velocity when using Cloaking Devices


Amarr Battleship bonuses (per skill level):
  • 10% reduction in Large Energy Turret activation cost
  • 5% bonus to Large Energy Turret rate of fire


Role Bonus:
  • Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator
  • No targeting delay after Cloaking Device deactivation
  • Cloak reactivation delay reduced to 5 seconds
  • 75% reduction to effective distance traveled for jump fatigue
Black Ops bonuses (per skill level):
  • 7.5% bonus to Large Energy Turret tracking speed
  • 125% bonus to ship max velocity when using Cloaking Devices


Amarr Battleship bonuses (per skill level):
  • 10% reduction in Large Energy Turret activation cost
  • 5% bonus to Large Energy Turret rate of fire


Role Bonus:
  • Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator
  • No targeting delay after Cloaking Device deactivation
  • Cloak reactivation delay reduced to 5 seconds
  • 75% reduction to effective distance traveled for jump fatigue
  • 50% reduction in Cynosural Field Generator duration
Black Ops bonuses (per skill level):
7.5% bonus to <a href=showinfo:3309>Large Energy Turret</a> tracking speed
125% bonus to ship max velocity when using <a href=showinfo:11579>Cloaking Devices</a>

Amarr Battleship bonuses (per skill level):
10% reduction in <a href=showinfo:3309>Large Energy Turret</a> activation cost
5% bonus to <a href=showinfo:3309>Large Energy Turret</a> rate of fire

Role Bonus:
Can fit <a href=showinfo:28646>Covert Cynosural Field Generator</a> and <a href=showinfo:28652>Covert Jump Portal Generator</a>
No targeting delay after <a href=showinfo:11579>Cloaking Device</a> deactivation
<a href=showinfo:11579>Cloak</a> reactivation delay reduced to 5 seconds
75% reduction to effective distance traveled for jump fatigue

50% reduction in <a href=showinfo:21096>Cynosural Field Generator</a> duration
22430 - Sin
(Black Ops)
Black Ops bonuses (per skill level):
  • 5% bonus to ship inertia modifier
  • 125% bonus to ship max velocity when using Cloaking Devices


Gallente Battleship bonuses (per skill level):
  • 5% bonus to Large Hybrid Turret damage
  • 10% bonus to Drone hitpoints and damage


Role Bonus:
  • Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator
  • No targeting delay after Cloaking Device deactivation
  • Cloak reactivation delay reduced to 5 seconds
  • 75% reduction to effective distance traveled for jump fatigue
Black Ops bonuses (per skill level):
  • 5% bonus to ship inertia modifier
  • 125% bonus to ship max velocity when using Cloaking Devices


Gallente Battleship bonuses (per skill level):
  • 5% bonus to Large Hybrid Turret damage
  • 10% bonus to Drone hitpoints and damage


Role Bonus:
  • Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator
  • No targeting delay after Cloaking Device deactivation
  • Cloak reactivation delay reduced to 5 seconds
  • 75% reduction to effective distance traveled for jump fatigue
  • 50% reduction in Cynosural Field Generator duration
Black Ops bonuses (per skill level):
5% bonus to ship inertia modifier
125% bonus to ship max velocity when using <a href=showinfo:11579>Cloaking Devices</a>

Gallente Battleship bonuses (per skill level):
5% bonus to <a href=showinfo:3307>Large Hybrid Turret</a> damage
10% bonus to <a href=showinfo:3436>Drone</a> hitpoints and damage

Role Bonus:
Can fit <a href=showinfo:28646>Covert Cynosural Field Generator</a> and <a href=showinfo:28652>Covert Jump Portal Generator</a>
No targeting delay after <a href=showinfo:11579>Cloaking Device</a> deactivation
<a href=showinfo:11579>Cloak</a> reactivation delay reduced to 5 seconds
75% reduction to effective distance traveled for jump fatigue

50% reduction in <a href=showinfo:21096>Cynosural Field Generator</a> duration
22436 - Widow
(Black Ops)
Black Ops bonuses (per skill level):
  • 30% bonus to ECM Target Jammer and ECM Burst Jammer strength
  • 125% bonus to ship max velocity when using Cloaking Devices


Caldari Battleship bonuses (per skill level):
  • 5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire
  • 10% bonus to Cruise Missile and Torpedo max velocity


Role Bonus:
  • Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator
  • No targeting delay after Cloaking Device deactivation
  • Cloak reactivation delay reduced to 5 seconds
  • 75% reduction to effective distance traveled for jump fatigue
Black Ops bonuses (per skill level):
  • 30% bonus to ECM Target Jammer and ECM Burst Jammer strength
  • 125% bonus to ship max velocity when using Cloaking Devices


Caldari Battleship bonuses (per skill level):
  • 5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire
  • 10% bonus to Cruise Missile and Torpedo max velocity


Role Bonus:
  • Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator
  • No targeting delay after Cloaking Device deactivation
  • Cloak reactivation delay reduced to 5 seconds
  • 75% reduction to effective distance traveled for jump fatigue
  • 50% reduction in Cynosural Field Generator duration
Black Ops bonuses (per skill level):
30% bonus to <a href=showinfo:3427>ECM Target Jammer</a> and <a href=showinfo:3427>ECM Burst Jammer</a> strength
125% bonus to ship max velocity when using <a href=showinfo:11579>Cloaking Devices</a>

Caldari Battleship bonuses (per skill level):
5% bonus to Rapid <a href=showinfo:3324>Heavy Missile</a>, <a href=showinfo:3326>Cruise Missile</a> and <a href=showinfo:3325>Torpedo</a> Launcher rate of fire
10% bonus to <a href=showinfo:3326>Cruise Missile</a> and <a href=showinfo:3325>Torpedo</a> max velocity

Role Bonus:
Can fit <a href=showinfo:28646>Covert Cynosural Field Generator</a> and <a href=showinfo:28652>Covert Jump Portal Generator</a>
No targeting delay after <a href=showinfo:11579>Cloaking Device</a> deactivation
<a href=showinfo:11579>Cloak</a> reactivation delay reduced to 5 seconds
75% reduction to effective distance traveled for jump fatigue

50% reduction in <a href=showinfo:21096>Cynosural Field Generator</a> duration
22440 - Panther
(Black Ops)
Black Ops bonuses (per skill level):
  • 5% bonus to ship max velocity
  • 125% bonus to ship max velocity when using Cloaking Devices


Minmatar Battleship bonuses (per skill level):
  • 5% bonus to Large Projectile Turret rate of fire
  • 5% bonus to Large Projectile Turret damage


Role Bonus:
  • Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator
  • No targeting delay after Cloaking Device deactivation
  • Cloak reactivation delay reduced to 5 seconds
  • 75% reduction to effective distance traveled for jump fatigue
Black Ops bonuses (per skill level):
  • 5% bonus to ship max velocity
  • 125% bonus to ship max velocity when using Cloaking Devices


Minmatar Battleship bonuses (per skill level):
  • 5% bonus to Large Projectile Turret rate of fire
  • 5% bonus to Large Projectile Turret damage


Role Bonus:
  • Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator
  • No targeting delay after Cloaking Device deactivation
  • Cloak reactivation delay reduced to 5 seconds
  • 75% reduction to effective distance traveled for jump fatigue
  • 50% reduction in Cynosural Field Generator duration
Black Ops bonuses (per skill level):
5% bonus to ship max velocity
125% bonus to ship max velocity when using <a href=showinfo:11579>Cloaking Devices</a>

Minmatar Battleship bonuses (per skill level):
5% bonus to <a href=showinfo:3308>Large Projectile Turret</a> rate of fire
5% bonus to <a href=showinfo:3308>Large Projectile Turret</a> damage

Role Bonus:
Can fit <a href=showinfo:28646>Covert Cynosural Field Generator</a> and <a href=showinfo:28652>Covert Jump Portal Generator</a>
No targeting delay after <a href=showinfo:11579>Cloaking Device</a> deactivation
<a href=showinfo:11579>Cloak</a> reactivation delay reduced to 5 seconds
75% reduction to effective distance traveled for jump fatigue

50% reduction in <a href=showinfo:21096>Cynosural Field Generator</a> duration
Changes to Attributes (5 Entries)
Attribute Name Diff
864 - implantSetAmulet attributeName: implantSetSansha => implantSetAmulet
2823 - damageMultiplierBonusMaxModifier attributeCategory: None => 5
attributeID: None => 2823
attributeName: None => damageMultiplierBonusMaxModifier
categoryID: None => 29
defaultValue: None => 1.0
description: None => Modifier for damageMultiplierBonusMax used by Triglavians
displayName: None =>
displayNameID: None => 318123 ("Maximum Damage Bonus Multiplier Modifier")
highIsGood: None => True
published: None => True
stackable: None => True
unitID: None => 105
2824 - damageMultiplierBonusPerCycleModifier attributeCategory: None => 5
attributeID: None => 2824
attributeName: None => damageMultiplierBonusPerCycleModifier
categoryID: None => 29
defaultValue: None => 1.0
description: None => Modifier for Triglavian ramp-up value
displayName: None =>
displayNameID: None => 318124 ("Damage Multiplier Bonus Per Cycle Modifier")
highIsGood: None => True
published: None => True
stackable: None => True
unitID: None => 105
2825 - setBonusMimesis attributeCategory: None => 0
attributeID: None => 2825
attributeName: None => setBonusMimesis
categoryID: None => 7
defaultValue: None => 1.0
description: None =>
displayName: None =>
displayNameID: None => 318125 ("Implant Set Bonus")
highIsGood: None => True
published: None => True
stackable: None => True
unitID: None => 104
2826 - isIndustrialCyno attributeCategory: None => 5
attributeID: None => 2826
attributeName: None => isIndustrialCyno
categoryID: None => 7
defaultValue: None => 0.0
description: None =>
displayName: None =>
displayNameID: None => 318133 ("Uses Industrial Cynosural Field Technology")
highIsGood: None => True
published: None => True
stackable: None => True
unitID: None => 137
Attribute Changes per Type (6728 Entries)
TypeID, Name, and Group Diff
34 - Tritanium (Mineral) radius: None => 1.0
isDynamicType: None => False
35 - Pyerite (Mineral) radius: None => 1.0
isDynamicType: None => False
36 - Mexallon (Mineral) isDynamicType: None => False
37 - Isogen (Mineral) radius: None => 1.0
isDynamicType: None => False
38 - Nocxium (Mineral) radius: None => 1.0
isDynamicType: None => False
39 - Zydrine (Mineral) radius: None => 1.0
isDynamicType: None => False
40 - Megacyte (Mineral) radius: None => 1.0
isDynamicType: None => False
269 - Mjolnir Auto-Targeting Light Missile I (Auto-Targeting Light Missile) Maximum FOF Target Range: None => 100000.0
380 - Small Shield Extender II (Shield Extender) variationParentTypeID: None => 377
394 - Shield Recharger II (Shield Recharger) variationParentTypeID: None => 393
400 - Small Shield Booster II (Shield Booster) variationParentTypeID: None => 399
405 - 'Micro' Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3586
406 - Micro Remote Shield Booster II (Remote Shield Booster) metaGroupID: None => 2
421 - 'Basic' Capacitor Recharger (Capacitor Recharger) variationParentTypeID: None => 1195
438 - 1MN Afterburner II (Propulsion Module) variationParentTypeID: None => 439
440 - 5MN Microwarpdrive II (Propulsion Module) variationParentTypeID: None => 434
448 - Warp Scrambler II (Warp Scrambler) variationParentTypeID: None => 447
482 - Miner II (Mining Laser) variationParentTypeID: None => 483
506 - 'Basic' Capacitor Power Relay (Capacitor Power Relay) variationParentTypeID: None => 1445
508 - 'Basic' Shield Flux Coil (Shield Flux Coil) variationParentTypeID: None => 1254
509 - 'Basic' Capacitor Flux Coil (Capacitor Flux Coil) variationParentTypeID: None => 1246
518 - 'Basic' Gyrostabilizer (Gyrostabilizer) variationParentTypeID: None => 520
519 - Gyrostabilizer II (Gyrostabilizer) variationParentTypeID: None => 520
521 - 'Basic' Damage Control (Damage Control) variationParentTypeID: None => 2046
522 - 'Micro' Cap Battery (Capacitor Battery) variationParentTypeID: None => 1185
527 - Stasis Webifier II (Stasis Web) variationParentTypeID: None => 526
784 - Miner II Blueprint (Mining Laser Blueprint) metaGroupID: None => 2
1013 - Small Shield Extender II Blueprint (Shield Extender Blueprint) metaGroupID: None => 2
1027 - Shield Recharger II Blueprint (Shield Recharger Blueprint) metaGroupID: None => 2
1033 - Small Shield Booster II Blueprint (Shield Booster Blueprint) metaGroupID: None => 2
1071 - 1MN Afterburner II Blueprint (Propulsion Module Blueprint) metaGroupID: None => 2
1073 - 5MN Microwarpdrive II Blueprint (Propulsion Module Blueprint) metaGroupID: None => 2
1080 - Warp Scrambler II Blueprint (Warp Scrambler Blueprint) metaGroupID: None => 2
1095 - Gyrostabilizer II Blueprint (Gunnery Upgrade Blueprint) metaGroupID: None => 2
1103 - Stasis Webifier II Blueprint (Stasis Web Blueprint) metaGroupID: None => 2
1183 - Small Armor Repairer II (Armor Repair Unit) variationParentTypeID: None => 523
1184 - Small Armor Repairer II Blueprint (Armor Repair Unit Blueprint) metaGroupID: None => 2
1190 - Small Remote Capacitor Transmitter II (Remote Capacitor Transmitter) variationParentTypeID: None => 529
1191 - Small Remote Capacitor Transmitter II Blueprint (Remote Capacitor Transmitter Blueprint) metaGroupID: None => 2
1192 - 'Basic' Overdrive Injector System (Overdrive Injector System) variationParentTypeID: None => 1244
1195 - Cap Recharger I (Capacitor Recharger) radius: 0.0 => 1.0
isDynamicType: None => False
1198 - EM Plating II (Armor Coating) variationParentTypeID: None => 1197
1202 - Civilian Mining Drone (Mining Drone) isDynamicType: None => False
1205 - EM Plating II Blueprint (Armor Coating Blueprint) metaGroupID: None => 2
1236 - Overdrive Injector System II (Overdrive Injector System) variationParentTypeID: None => 1244
1237 - Overdrive Injector System II Blueprint (Hull Mods Blueprint) metaGroupID: None => 2
1240 - 'Basic' Reinforced Bulkheads (Reinforced Bulkhead) variationParentTypeID: None => 1333
1242 - 'Basic' Nanofiber Internal Structure (Nanofiber Internal Structure) variationParentTypeID: None => 2603
1248 - Capacitor Flux Coil II (Capacitor Flux Coil) variationParentTypeID: None => 1246
1249 - Capacitor Flux Coil II Blueprint (Power Manager Blueprint) metaGroupID: None => 2
1256 - Shield Flux Coil II (Shield Flux Coil) variationParentTypeID: None => 1254
1257 - Shield Flux Coil II Blueprint (Power Manager Blueprint) metaGroupID: None => 2
1266 - Explosive Plating II (Armor Coating) variationParentTypeID: None => 1264
1267 - Explosive Plating II Blueprint (Armor Coating Blueprint) metaGroupID: None => 2
1276 - Layered Plating II (Armor Coating) variationParentTypeID: None => 1274
1277 - Layered Plating II Blueprint (Armor Coating Blueprint) metaGroupID: None => 2
1286 - Kinetic Plating II (Armor Coating) variationParentTypeID: None => 1284
1287 - Kinetic Plating II Blueprint (Armor Coating Blueprint) metaGroupID: None => 2
1296 - Thermal Plating II (Armor Coating) variationParentTypeID: None => 1294
1297 - Thermal Plating II Blueprint (Armor Coating Blueprint) metaGroupID: None => 2
1306 - Adaptive Nano Plating II (Armor Coating) variationParentTypeID: None => 1304
1307 - Adaptive Nano Plating II Blueprint (Armor Coating Blueprint) metaGroupID: None => 2
1315 - 'Basic' Expanded Cargohold (Expanded Cargohold) variationParentTypeID: None => 1317
1319 - Expanded Cargohold II (Expanded Cargohold) variationParentTypeID: None => 1317
1320 - Expanded Cargohold II Blueprint (Hull Mods Blueprint) metaGroupID: None => 2
1335 - Reinforced Bulkheads II (Reinforced Bulkhead) variationParentTypeID: None => 1333
1336 - Reinforced Bulkheads II Blueprint (Hull Mods Blueprint) metaGroupID: None => 2
1351 - Basic Reactor Control Unit (Reactor Control Unit) variationParentTypeID: None => 1353
1355 - Reactor Control Unit II (Reactor Control Unit) variationParentTypeID: None => 1353
1356 - Reactor Control Unit II Blueprint (Power Manager Blueprint) metaGroupID: None => 2
1401 - 'Basic' Inertial Stabilizers (Inertial Stabilizer) variationParentTypeID: None => 1403
1405 - Inertial Stabilizers II (Inertial Stabilizer) variationParentTypeID: None => 1403
1406 - Inertial Stabilizers II Blueprint (Hull Mods Blueprint) metaGroupID: None => 2
1419 - 'Basic' Shield Power Relay (Shield Power Relay) variationParentTypeID: None => 2331
1422 - Shield Power Relay II (Shield Power Relay) variationParentTypeID: None => 2331
1423 - Shield Power Relay II Blueprint (Power Manager Blueprint) metaGroupID: None => 2
1436 - Auto Targeting System II (Automated Targeting System) variationParentTypeID: None => 1182
1437 - Auto Targeting System II Blueprint (Automated Targeting System Blueprint) metaGroupID: None => 2
1445 - Capacitor Power Relay I (Capacitor Power Relay) isDynamicType: None => False
1447 - Capacitor Power Relay II (Capacitor Power Relay) variationParentTypeID: None => 1445
1448 - Capacitor Power Relay II Blueprint (Power Manager Blueprint) metaGroupID: None => 2
1537 - 'Basic' Power Diagnostic System (Power Diagnostic System) variationParentTypeID: None => 1539
1539 - Power Diagnostic System I (Power Diagnostic System) isDynamicType: None => False
1541 - Power Diagnostic System II (Power Diagnostic System) variationParentTypeID: None => 1539
1542 - Power Diagnostic System II Blueprint (Power Manager Blueprint) metaGroupID: None => 2
1549 - Small Proton Smartbomb II (Smart Bomb) variationParentTypeID: None => 1547
1550 - Small Proton Smartbomb II Blueprint (Smart Bomb Blueprint) metaGroupID: None => 2
1553 - Small Graviton Smartbomb II (Smart Bomb) variationParentTypeID: None => 1551
1554 - Small Graviton Smartbomb II Blueprint (Smart Bomb Blueprint) metaGroupID: None => 2
1559 - Small Plasma Smartbomb II (Smart Bomb) variationParentTypeID: None => 1557
1560 - Small Plasma Smartbomb II Blueprint (Smart Bomb Blueprint) metaGroupID: None => 2
1565 - Small EMP Smartbomb II (Smart Bomb) variationParentTypeID: None => 1563
1566 - Small EMP Smartbomb II Blueprint (Smart Bomb Blueprint) metaGroupID: None => 2
1810 - Scourge Auto-Targeting Light Missile I (Auto-Targeting Light Missile) Maximum FOF Target Range: None => 100000.0
1814 - Nova Auto-Targeting Light Missile I (Auto-Targeting Light Missile) Maximum FOF Target Range: None => 100000.0
1816 - Inferno Auto-Targeting Light Missile I (Auto-Targeting Light Missile) Maximum FOF Target Range: None => 100000.0
1818 - Scourge Auto-Targeting Heavy Missile I (Auto-Targeting Heavy Missile) Maximum FOF Target Range: None => 150000.0
1820 - Mjolnir Auto-Targeting Heavy Missile I (Auto-Targeting Heavy Missile) Maximum FOF Target Range: None => 150000.0
1822 - Nova Auto-Targeting Heavy Missile I (Auto-Targeting Heavy Missile) Maximum FOF Target Range: None => 150000.0
1824 - Inferno Auto-Targeting Heavy Missile I (Auto-Targeting Heavy Missile) Maximum FOF Target Range: None => 150000.0
1855 - Ship Scanner II (Ship Scanner) variationParentTypeID: None => 443
1856 - Ship Scanner II Blueprint (Ship Scanner Blueprint) metaGroupID: None => 2
1877 - Rapid Light Missile Launcher II (Missile Launcher Rapid Light) variationParentTypeID: None => 1875
1878 - Rapid Light Missile Launcher II Blueprint (Missile Launcher Blueprint) metaGroupID: None => 2
1893 - 'Basic' Heat Sink (Heat Sink) variationParentTypeID: None => 2363
1949 - 'Basic' Signal Amplifier (Signal Amplifier) variationParentTypeID: None => 1986
1951 - 'Basic' Tracking Enhancer (Tracking Enhancer) variationParentTypeID: None => 1998
1952 - Sensor Booster II (Sensor Booster) variationParentTypeID: None => 1973
1960 - ECCM Projector II (Projected ECCM) variationParentTypeID: None => 1959
1964 - Remote Sensor Booster II (Remote Sensor Booster) variationParentTypeID: None => 1963
1969 - Remote Sensor Dampener II (Sensor Dampener) variationParentTypeID: None => 1968
1978 - Tracking Computer II (Tracking Computer) variationParentTypeID: None => 1977
1987 - Signal Amplifier II (Signal Amplifier) variationParentTypeID: None => 1986
1999 - Tracking Enhancer II (Tracking Enhancer) variationParentTypeID: None => 1998
2024 - Medium Capacitor Booster II (Capacitor Booster) variationParentTypeID: None => 577
2025 - Medium Capacitor Booster II Blueprint (Capacitor Booster Blueprint) metaGroupID: None => 2
2032 - Cap Recharger II (Capacitor Recharger) variationParentTypeID: None => 1195
2033 - Cap Recharger II Blueprint (Capacitor Recharger Blueprint) metaGroupID: None => 2
2038 - Cargo Scanner II (Cargo Scanner) variationParentTypeID: None => 442
2039 - Cargo Scanner II Blueprint (Cargo Scanner Blueprint) metaGroupID: None => 2
2046 - Damage Control I (Damage Control) isDynamicType: None => False
2048 - Damage Control II (Damage Control) variationParentTypeID: None => 2046
2049 - Damage Control II Blueprint (Damage Control Blueprint) metaGroupID: None => 2
2050 - Gistum C-Type Adaptive Invulnerability Field (Shield Hardener) variationParentTypeID: None => 578
2104 - Remote Tracking Computer II (Remote Tracking Computer) variationParentTypeID: None => 2103
2109 - Tracking Disruptor II (Weapon Disruptor) variationParentTypeID: None => 2108
2117 - Burst Jammer II (Burst Jammer) variationParentTypeID: None => 580
2118 - Burst Jammer II Blueprint (Burst Jammer Blueprint) metaGroupID: None => 2
2129 - Limited Barren Command Center (Command Centers) variationParentTypeID: None => 2524
2130 - Standard Barren Command Center (Command Centers) variationParentTypeID: None => 2524
2131 - Improved Barren Command Center (Command Centers) variationParentTypeID: None => 2524
2132 - Advanced Barren Command Center (Command Centers) variationParentTypeID: None => 2524
2133 - Elite Barren Command Center (Command Centers) variationParentTypeID: None => 2524
2134 - Limited Gas Command Center (Command Centers) variationParentTypeID: None => 2534
2135 - Standard Gas Command Center (Command Centers) variationParentTypeID: None => 2534
2136 - Improved Gas Command Center (Command Centers) variationParentTypeID: None => 2534
2137 - Advanced Gas Command Center (Command Centers) variationParentTypeID: None => 2534
2138 - Elite Gas Command Center (Command Centers) variationParentTypeID: None => 2534
2139 - Limited Ice Command Center (Command Centers) variationParentTypeID: None => 2533
2140 - Standard Ice Command Center (Command Centers) variationParentTypeID: None => 2533
2141 - Improved Ice Command Center (Command Centers) variationParentTypeID: None => 2533
2142 - Advanced Ice Command Center (Command Centers) variationParentTypeID: None => 2533
2143 - Elite Ice Command Center (Command Centers) variationParentTypeID: None => 2533
2144 - Limited Lava Command Center (Command Centers) variationParentTypeID: None => 2549
2145 - Standard Lava Command Center (Command Centers) variationParentTypeID: None => 2549
2146 - Improved Lava Command Center (Command Centers) variationParentTypeID: None => 2549
2147 - Advanced Lava Command Center (Command Centers) variationParentTypeID: None => 2549
2148 - Elite Lava Command Center (Command Centers) variationParentTypeID: None => 2549
2149 - Limited Oceanic Command Center (Command Centers) variationParentTypeID: None => 2525
2150 - Standard Oceanic Command Center (Command Centers) variationParentTypeID: None => 2525
2151 - Improved Oceanic Command Center (Command Centers) variationParentTypeID: None => 2525
2152 - Advanced Oceanic Command Center (Command Centers) variationParentTypeID: None => 2525
2153 - Elite Oceanic Command Center (Command Centers) variationParentTypeID: None => 2525
2154 - Limited Plasma Command Center (Command Centers) variationParentTypeID: None => 2551
2155 - Standard Plasma Command Center (Command Centers) variationParentTypeID: None => 2551
2156 - Improved Plasma Command Center (Command Centers) variationParentTypeID: None => 2551
2157 - Advanced Plasma Command Center (Command Centers) variationParentTypeID: None => 2551
2158 - Elite Plasma Command Center (Command Centers) variationParentTypeID: None => 2551
2159 - Limited Storm Command Center (Command Centers) variationParentTypeID: None => 2550
2160 - Standard Storm Command Center (Command Centers) variationParentTypeID: None => 2550
2175 - Infiltrator II (Combat Drone) variationParentTypeID: None => 2173
2176 - Infiltrator II Blueprint (Combat Drone Blueprint) metaGroupID: None => 2
2178 - Guristas Nova XL Cruise Missile (XL Cruise Missile) variationParentTypeID: None => 32438
2180 - Guristas Scourge XL Cruise Missile (XL Cruise Missile) variationParentTypeID: None => 32436
2182 - Guristas Inferno XL Cruise Missile (XL Cruise Missile) variationParentTypeID: None => 32440
2185 - Hammerhead II (Combat Drone) variationParentTypeID: None => 2183
2186 - Hammerhead II Blueprint (Combat Drone Blueprint) metaGroupID: None => 2
2188 - Guristas Mjolnir XL Cruise Missile (XL Cruise Missile) variationParentTypeID: None => 32442
2190 - Renyn Meten (Incursion Sansha's Nation Frigate) isDynamicType: None => False
2195 - Praetor II (Combat Drone) variationParentTypeID: None => 2193
2196 - Praetor II Blueprint (Combat Drone Blueprint) metaGroupID: None => 2
2205 - Acolyte II (Combat Drone) variationParentTypeID: None => 2203
2206 - Acolyte II Blueprint (Combat Drone Blueprint) metaGroupID: None => 2
2258 - ECCM - Omni II (ECCM) variationParentTypeID: None => 2005
2259 - ECCM - Gravimetric II (ECCM) variationParentTypeID: None => 2004
2260 - ECCM - Ladar II (ECCM) variationParentTypeID: None => 2002
2261 - ECCM - Magnetometric II (ECCM) variationParentTypeID: None => 2003
2262 - ECCM - Radar II (ECCM) variationParentTypeID: None => 1947
2281 - Adaptive Invulnerability Field II (Shield Hardener) variationParentTypeID: None => 578
2282 - Adaptive Invulnerability Field II Blueprint (Shield Hardener Blueprint) metaGroupID: None => 2
2297 - Explosive Deflection Field II (Shield Hardener) variationParentTypeID: None => 2289
2298 - Explosive Deflection Field II Blueprint (Shield Hardener Blueprint) metaGroupID: None => 2
2299 - Kinetic Deflection Field II (Shield Hardener) variationParentTypeID: None => 2291
2300 - Kinetic Deflection Field II Blueprint (Shield Hardener Blueprint) metaGroupID: None => 2
2301 - EM Ward Field II (Shield Hardener) variationParentTypeID: None => 2293
2302 - EM Ward Field II Blueprint (Shield Hardener Blueprint) metaGroupID: None => 2
2303 - Thermal Dissipation Field II (Shield Hardener) variationParentTypeID: None => 2295
2304 - Thermal Dissipation Field II Blueprint (Shield Hardener Blueprint) metaGroupID: None => 2
2333 - Survey Scanner II (Survey Scanner) variationParentTypeID: None => 444
2334 - Survey Scanner II Blueprint (Survey Scanner Blueprint) metaGroupID: None => 2
2341 - Passive Targeter II (Passive Targeting System) variationParentTypeID: None => 581
2342 - Passive Targeter II Blueprint (Passive Targeting System Blueprint) metaGroupID: None => 2
2355 - Small Hull Repairer II (Hull Repair Unit) variationParentTypeID: None => 524
2356 - Small Hull Repairer II Blueprint (Hull Repair Unit Blueprint) metaGroupID: None => 2
2364 - Heat Sink II (Heat Sink) variationParentTypeID: None => 2363
2372 - Angel Rogue (Asteroid Angel Cartel Frigate) variationParentTypeID: None => 11023
2404 - Light Missile Launcher II (Missile Launcher Light) variationParentTypeID: None => 499
2405 - Light Missile Launcher II Blueprint (Missile Launcher Blueprint) metaGroupID: None => 2
2410 - Heavy Missile Launcher II (Missile Launcher Heavy) variationParentTypeID: None => 501
2411 - Heavy Missile Launcher II Blueprint (Missile Launcher Blueprint) metaGroupID: None => 2
2420 - Torpedo Launcher II (Missile Launcher Torpedo) variationParentTypeID: None => 503
2421 - Torpedo Launcher II Blueprint (Missile Launcher Blueprint) metaGroupID: None => 2
2436 - Wasp II (Combat Drone) variationParentTypeID: None => 1201
2437 - Wasp II Blueprint (Combat Drone Blueprint) metaGroupID: None => 2
2446 - Ogre II (Combat Drone) variationParentTypeID: None => 2444
2447 - Ogre II Blueprint (Combat Drone Blueprint) metaGroupID: None => 2
2456 - Hobgoblin II (Combat Drone) variationParentTypeID: None => 2454
2457 - Hobgoblin II Blueprint (Combat Drone Blueprint) metaGroupID: None => 2
2466 - Hornet II (Combat Drone) variationParentTypeID: None => 2464
2467 - Hornet II Blueprint (Combat Drone Blueprint) metaGroupID: None => 2
2478 - Berserker II (Combat Drone) variationParentTypeID: None => 2476
2479 - Berserker II Blueprint (Combat Drone Blueprint) metaGroupID: None => 2
2488 - Warrior II (Combat Drone) variationParentTypeID: None => 2486
2489 - Warrior II Blueprint (Combat Drone Blueprint) metaGroupID: None => 2
2531 - Explosive Deflection Amplifier II (Shield Resistance Amplifier) variationParentTypeID: None => 2529
2532 - Explosive Deflection Amplifier II Blueprint (Shield Resistance Amplifier Blueprint) metaGroupID: None => 2
2539 - Thermal Dissipation Amplifier II (Shield Resistance Amplifier) variationParentTypeID: None => 2537
2540 - Thermal Dissipation Amplifier II Blueprint (Shield Resistance Amplifier Blueprint) metaGroupID: None => 2
2547 - Kinetic Deflection Amplifier II (Shield Resistance Amplifier) variationParentTypeID: None => 2545
2548 - Kinetic Deflection Amplifier II Blueprint (Shield Resistance Amplifier Blueprint) metaGroupID: None => 2
2553 - EM Ward Amplifier II (Shield Resistance Amplifier) variationParentTypeID: None => 1808
2554 - EM Ward Amplifier II Blueprint (Shield Resistance Amplifier Blueprint) metaGroupID: None => 2
2559 - Ladar ECM II (ECM) variationParentTypeID: None => 1958
2563 - Magnetometric ECM II (ECM) variationParentTypeID: None => 1948
2567 - Multispectral ECM II (ECM) variationParentTypeID: None => 1957
2571 - Gravimetric ECM II (ECM) variationParentTypeID: None => 1955
2574 - Improved Storm Command Center (Command Centers) variationParentTypeID: None => 2550
2575 - Radar ECM II (ECM) variationParentTypeID: None => 1956
2576 - Advanced Storm Command Center (Command Centers) variationParentTypeID: None => 2550
2577 - Elite Storm Command Center (Command Centers) variationParentTypeID: None => 2550
2578 - Limited Temperate Command Center (Command Centers) variationParentTypeID: None => 2254
2580 - Gravimetric Backup Array II (Sensor Backup Array) variationParentTypeID: None => 2579
2581 - Standard Temperate Command Center (Command Centers) variationParentTypeID: None => 2254
2582 - Improved Temperate Command Center (Command Centers) variationParentTypeID: None => 2254
2584 - Ladar Backup Array II (Sensor Backup Array) variationParentTypeID: None => 2583
2585 - Advanced Temperate Command Center (Command Centers) variationParentTypeID: None => 2254
2586 - Elite Temperate Command Center (Command Centers) variationParentTypeID: None => 2254
2588 - Magnetometric Backup Array II (Sensor Backup Array) variationParentTypeID: None => 2587
2592 - Multi Sensor Backup Array II (Sensor Backup Array) variationParentTypeID: None => 2591
2605 - Nanofiber Internal Structure II (Nanofiber Internal Structure) variationParentTypeID: None => 2603
2606 - Nanofiber Internal Structure II Blueprint (Hull Mods Blueprint) metaGroupID: None => 2
2613 - Mjolnir Fury Light Missile (Advanced Light Missile) variationParentTypeID: None => 212
2614 - Mjolnir Fury Light Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
2621 - Inferno Fury Cruise Missile (Advanced Cruise Missile) variationParentTypeID: None => 204
2622 - Inferno Fury Cruise Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
2629 - Scourge Fury Heavy Missile (Advanced Heavy Missile) variationParentTypeID: None => 209
2630 - Scourge Fury Heavy Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
2637 - Inferno Precision Cruise Missile (Advanced Cruise Missile) variationParentTypeID: None => 204
2638 - Inferno Precision Cruise Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
2647 - Inferno Precision Light Missile (Advanced Light Missile) variationParentTypeID: None => 211
2648 - Inferno Precision Light Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
2655 - Nova Precision Heavy Missile (Advanced Heavy Missile) variationParentTypeID: None => 206
2656 - Nova Precision Heavy Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
2679 - Scourge Rage Heavy Assault Missile (Advanced Heavy Assault Missile) variationParentTypeID: None => 20307
2680 - Scourge Rage Heavy Assault Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
2801 - Nova Javelin Torpedo (Advanced Torpedo) variationParentTypeID: None => 2508
2802 - Nova Javelin Torpedo Blueprint (Missile Blueprint) metaGroupID: None => 2
2811 - Inferno Rage Torpedo (Advanced Torpedo) variationParentTypeID: None => 2510
2812 - Inferno Rage Torpedo Blueprint (Missile Blueprint) metaGroupID: None => 2
2817 - Mjolnir Rage Rocket (Advanced Rocket) variationParentTypeID: None => 2512
2818 - Mjolnir Rage Rocket Blueprint (Missile Blueprint) metaGroupID: None => 2
2865 - 1200mm Artillery Cannon II (Projectile Weapon) variationParentTypeID: None => 497
2866 - 1200mm Artillery Cannon II Blueprint (Projectile Weapon Blueprint) metaGroupID: None => 2
2873 - 125mm Gatling AutoCannon II (Projectile Weapon) variationParentTypeID: None => 484
2874 - 125mm Gatling AutoCannon II Blueprint (Projectile Weapon Blueprint) metaGroupID: None => 2
2881 - 150mm Light AutoCannon II (Projectile Weapon) variationParentTypeID: None => 485
2889 - 200mm AutoCannon II (Projectile Weapon) variationParentTypeID: None => 486
2890 - 200mm AutoCannon II Blueprint (Projectile Weapon Blueprint) metaGroupID: None => 2
2897 - 220mm Vulcan AutoCannon II (Projectile Weapon) variationParentTypeID: None => 490
2898 - 220mm Vulcan AutoCannon II Blueprint (Projectile Weapon Blueprint) metaGroupID: None => 2
2905 - 250mm Light Artillery Cannon II (Projectile Weapon) variationParentTypeID: None => 487
2906 - 250mm Light Artillery Cannon II Blueprint (Projectile Weapon Blueprint) metaGroupID: None => 2
2913 - 425mm AutoCannon II (Projectile Weapon) variationParentTypeID: None => 491
2914 - 425mm AutoCannon II Blueprint (Projectile Weapon Blueprint) metaGroupID: None => 2
2921 - 650mm Artillery Cannon II (Projectile Weapon) variationParentTypeID: None => 492
2922 - 650mm Artillery Cannon II Blueprint (Projectile Weapon Blueprint) metaGroupID: None => 2
2929 - 800mm Repeating Cannon II (Projectile Weapon) variationParentTypeID: None => 496
2937 - Dual 180mm AutoCannon II (Projectile Weapon) variationParentTypeID: None => 489
2938 - Dual 180mm AutoCannon II Blueprint (Projectile Weapon Blueprint) metaGroupID: None => 2
2939 - Tama Cerebellum (Incursion Sansha's Nation Frigate) isDynamicType: None => False
2945 - Dual 425mm AutoCannon II (Projectile Weapon) variationParentTypeID: None => 494
2946 - Dual 425mm AutoCannon II Blueprint (Projectile Weapon Blueprint) metaGroupID: None => 2
2953 - Dual 650mm Repeating Cannon II (Projectile Weapon) variationParentTypeID: None => 495
2954 - Dual 650mm Repeating Cannon II Blueprint (Projectile Weapon Blueprint) metaGroupID: None => 2
2961 - 1400mm Howitzer Artillery II (Projectile Weapon) variationParentTypeID: None => 498
2962 - 1400mm Howitzer Artillery II Blueprint (Projectile Weapon Blueprint) metaGroupID: None => 2
2969 - 720mm Howitzer Artillery II (Projectile Weapon) variationParentTypeID: None => 493
2970 - 720mm Howitzer Artillery II Blueprint (Projectile Weapon Blueprint) metaGroupID: None => 2
2977 - 280mm Howitzer Artillery II (Projectile Weapon) variationParentTypeID: None => 488
2978 - 280mm Howitzer Artillery II Blueprint (Projectile Weapon Blueprint) metaGroupID: None => 2
2985 - Dual Heavy Beam Laser II (Energy Weapon) variationParentTypeID: None => 461
2986 - Dual Heavy Beam Laser II Blueprint (Energy Weapon Blueprint) metaGroupID: None => 2
2993 - Dual Light Beam Laser II (Energy Weapon) variationParentTypeID: None => 452
2994 - Dual Light Beam Laser II Blueprint (Energy Weapon Blueprint) metaGroupID: None => 2
2998 - Noctis (Industrial) variationParentTypeID: None => 2863
3001 - Dual Light Pulse Laser II (Energy Weapon) variationParentTypeID: None => 451
3002 - Dual Light Pulse Laser II Blueprint (Energy Weapon Blueprint) metaGroupID: None => 2
3009 - Focused Medium Beam Laser II (Energy Weapon) variationParentTypeID: None => 457
3010 - Focused Medium Beam Laser II Blueprint (Energy Weapon Blueprint) metaGroupID: None => 2
3017 - Gatling Pulse Laser II (Energy Weapon) variationParentTypeID: None => 450
3018 - Gatling Pulse Laser II Blueprint (Energy Weapon Blueprint) metaGroupID: None => 2
3025 - Heavy Beam Laser II (Energy Weapon) variationParentTypeID: None => 459
3026 - Heavy Beam Laser II Blueprint (Energy Weapon Blueprint) metaGroupID: None => 2
3033 - Small Focused Beam Laser II (Energy Weapon) variationParentTypeID: None => 454
3034 - Small Focused Beam Laser II Blueprint (Energy Weapon Blueprint) metaGroupID: None => 2
3041 - Small Focused Pulse Laser II (Energy Weapon) variationParentTypeID: None => 453
3042 - Small Focused Pulse Laser II Blueprint (Energy Weapon Blueprint) metaGroupID: None => 2
3049 - Mega Beam Laser II (Energy Weapon) variationParentTypeID: None => 463
3050 - Mega Beam Laser II Blueprint (Energy Weapon Blueprint) metaGroupID: None => 2
3057 - Mega Pulse Laser II (Energy Weapon) variationParentTypeID: None => 462
3058 - Mega Pulse Laser II Blueprint (Energy Weapon Blueprint) metaGroupID: None => 2
3065 - Tachyon Beam Laser II (Energy Weapon) variationParentTypeID: None => 464
3066 - Tachyon Beam Laser II Blueprint (Energy Weapon Blueprint) metaGroupID: None => 2
3074 - 150mm Railgun II (Hybrid Weapon) variationParentTypeID: None => 565
3075 - 150mm Railgun II Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
3082 - 250mm Railgun II (Hybrid Weapon) variationParentTypeID: None => 570
3083 - 250mm Railgun II Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
3090 - 425mm Railgun II (Hybrid Weapon) variationParentTypeID: None => 574
3091 - 425mm Railgun II Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
3098 - 75mm Gatling Rail II (Hybrid Weapon) variationParentTypeID: None => 561
3099 - 75mm Gatling Rail II Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
3106 - Dual 150mm Railgun II (Hybrid Weapon) variationParentTypeID: None => 567
3107 - Dual 150mm Railgun II Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
3114 - Dual 250mm Railgun II (Hybrid Weapon) variationParentTypeID: None => 572
3115 - Dual 250mm Railgun II Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
3122 - Electron Blaster Cannon II (Hybrid Weapon) variationParentTypeID: None => 571
3123 - Electron Blaster Cannon II Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
3130 - Heavy Electron Blaster II (Hybrid Weapon) variationParentTypeID: None => 566
3131 - Heavy Electron Blaster II Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
3138 - Heavy Ion Blaster II (Hybrid Weapon) variationParentTypeID: None => 569
3139 - Heavy Ion Blaster II Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
3146 - Heavy Neutron Blaster II (Hybrid Weapon) variationParentTypeID: None => 568
3147 - Heavy Neutron Blaster II Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
3154 - Ion Blaster Cannon II (Hybrid Weapon) variationParentTypeID: None => 575
3155 - Ion Blaster Cannon II Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
3162 - Light Electron Blaster II (Hybrid Weapon) variationParentTypeID: None => 562
3163 - Light Electron Blaster II Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
3170 - Light Ion Blaster II (Hybrid Weapon) variationParentTypeID: None => 563
3171 - Light Ion Blaster II Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
3178 - Light Neutron Blaster II (Hybrid Weapon) variationParentTypeID: None => 564
3179 - Light Neutron Blaster II Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
3186 - Neutron Blaster Cannon II (Hybrid Weapon) variationParentTypeID: None => 573
3187 - Neutron Blaster Cannon II Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
3218 - Harvester Mining Drone (Mining Drone) variationParentTypeID: None => 10246
3244 - Warp Disruptor II (Warp Scrambler) variationParentTypeID: None => 3242
3245 - Warp Disruptor II Blueprint (Warp Scrambler Blueprint) metaGroupID: None => 2
3261 - Logistics Control Array (Spawn Container) tierDifficulty: None => 3.0
hackable: None => 1.0
3285 - Quad Light Beam Laser II (Energy Weapon) variationParentTypeID: None => 455
3286 - Quad Light Beam Laser II Blueprint (Energy Weapon Blueprint) metaGroupID: None => 2
3469 - Basic Co-Processor (CPU Enhancer) variationParentTypeID: None => 3887
3472 - X-Large Capacitor Battery II (Capacitor Battery) variationParentTypeID: None => 2022
3473 - X-Large Capacitor Battery II Blueprint (Capacitor Battery Blueprint) metaGroupID: None => 2
3480 - Micro Capacitor Battery II (Capacitor Battery) metaGroupID: None => 2
3488 - Small Cap Battery II (Capacitor Battery) variationParentTypeID: None => 1185
3489 - Small Cap Battery II Blueprint (Capacitor Battery Blueprint) metaGroupID: None => 2
3496 - Medium Cap Battery II (Capacitor Battery) variationParentTypeID: None => 2018
3497 - Medium Cap Battery II Blueprint (Capacitor Battery Blueprint) metaGroupID: None => 2
3504 - Large Cap Battery II (Capacitor Battery) variationParentTypeID: None => 2020
3505 - Large Cap Battery II Blueprint (Capacitor Battery Blueprint) metaGroupID: None => 2
3512 - Focused Medium Pulse Laser II (Energy Weapon) variationParentTypeID: None => 456
3513 - Focused Medium Pulse Laser II Blueprint (Energy Weapon Blueprint) metaGroupID: None => 2
3520 - Heavy Pulse Laser II (Energy Weapon) variationParentTypeID: None => 458
3521 - Heavy Pulse Laser II Blueprint (Energy Weapon Blueprint) metaGroupID: None => 2
3530 - Medium Armor Repairer II (Armor Repair Unit) variationParentTypeID: None => 3528
3531 - Medium Armor Repairer II Blueprint (Armor Repair Unit Blueprint) metaGroupID: None => 2
3534 - CONCORD Capital Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 20701
3536 - CONCORD Capital Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 24569
3540 - Large Armor Repairer II (Armor Repair Unit) variationParentTypeID: None => 3538
3541 - Large Armor Repairer II Blueprint (Armor Repair Unit Blueprint) metaGroupID: None => 2
3542 - CONCORD Capital Shield Booster (Shield Booster) variationParentTypeID: None => 20703
3544 - CONCORD Capital Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3616
3546 - CONCORD Ion Siege Blaster (Hybrid Weapon) variationParentTypeID: None => 20450
3550 - CONCORD Dual 1000mm Railgun (Hybrid Weapon) variationParentTypeID: None => 20448
3558 - Micro Capacitor Booster II (Capacitor Booster) variationParentTypeID: None => 3556
3559 - CONCORD Dual Giga Pulse Laser (Energy Weapon) variationParentTypeID: None => 20444
3561 - CONCORD Dual Giga Beam Laser (Energy Weapon) variationParentTypeID: None => 20446
3563 - CONCORD XL Cruise Missile Launcher (Missile Launcher XL Cruise) variationParentTypeID: None => 32444
3565 - CONCORD XL Torpedo Launcher (Missile Launcher XL Torpedo) variationParentTypeID: None => 20539
3568 - Small Capacitor Booster II (Capacitor Booster) variationParentTypeID: None => 3566
3569 - Small Capacitor Booster II Blueprint (Capacitor Booster Blueprint) metaGroupID: None => 2
3571 - CONCORD Quad 3500mm Siege Artillery (Projectile Weapon) variationParentTypeID: None => 20454
3573 - CONCORD Hexa 2500mm Repeating Cannon (Projectile Weapon) variationParentTypeID: None => 20452
3575 - CONCORD Capital Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 12219
3578 - Heavy Capacitor Booster II (Capacitor Booster) variationParentTypeID: None => 3576
3579 - Heavy Capacitor Booster II Blueprint (Capacitor Booster Blueprint) metaGroupID: None => 2
3581 - Purloined Sansha Data Analyzer (Data Miners) Cannot Auto Repeat: None => 1.0
variationParentTypeID: None => 22175
3588 - Small Remote Shield Booster II (Remote Shield Booster) variationParentTypeID: None => 3586
3589 - Small Remote Shield Booster II Blueprint (Remote Shield Booster Blueprint) metaGroupID: None => 2
3598 - Medium Remote Shield Booster II (Remote Shield Booster) variationParentTypeID: None => 3596
3599 - Medium Remote Shield Booster II Blueprint (Remote Shield Booster Blueprint) metaGroupID: None => 2
3608 - Large Remote Shield Booster II (Remote Shield Booster) variationParentTypeID: None => 3606
3609 - Large Remote Shield Booster II Blueprint (Remote Shield Booster Blueprint) metaGroupID: None => 2
3618 - Capital Remote Shield Booster II (Remote Shield Booster) variationParentTypeID: None => 3616
3619 - Capital Remote Shield Booster II Blueprint (Remote Shield Booster Blueprint) metaGroupID: None => 2
3655 - Medium Hull Repairer II (Hull Repair Unit) variationParentTypeID: None => 3653
3656 - Medium Hull Repairer II Blueprint (Hull Repair Unit Blueprint) metaGroupID: None => 2
3665 - Large Hull Repairer II (Hull Repair Unit) variationParentTypeID: None => 3663
3666 - Large Hull Repairer II Blueprint (Hull Repair Unit Blueprint) metaGroupID: None => 2
3793 - Data Subverter I (Data Miners) Cannot Auto Repeat: None => 1.0
3831 - Medium Shield Extender II (Shield Extender) variationParentTypeID: None => 3829
3832 - Medium Shield Extender II Blueprint (Shield Extender Blueprint) metaGroupID: None => 2
3841 - Large Shield Extender II (Shield Extender) variationParentTypeID: None => 3839
3842 - Large Shield Extender II Blueprint (Shield Extender Blueprint) metaGroupID: None => 2
3851 - Micro Shield Extender II (Shield Extender) variationParentTypeID: None => 3849
3888 - Co-Processor II (CPU Enhancer) variationParentTypeID: None => 3887
3899 - Micro Proton Smartbomb II (Smart Bomb) variationParentTypeID: None => 3897
3903 - Micro Graviton Smartbomb II (Smart Bomb) variationParentTypeID: None => 3901
3909 - Micro Plasma Smartbomb II (Smart Bomb) variationParentTypeID: None => 3907
3915 - Micro EMP Smartbomb II (Smart Bomb) variationParentTypeID: None => 3913
3939 - Medium Proton Smartbomb II (Smart Bomb) variationParentTypeID: None => 3937
3940 - Medium Proton Smartbomb II Blueprint (Smart Bomb Blueprint) metaGroupID: None => 2
3943 - Medium Graviton Smartbomb II (Smart Bomb) variationParentTypeID: None => 3941
3944 - Medium Graviton Smartbomb II Blueprint (Smart Bomb Blueprint) metaGroupID: None => 2
3949 - Medium Plasma Smartbomb II (Smart Bomb) variationParentTypeID: None => 3947
3950 - Medium Plasma Smartbomb II Blueprint (Smart Bomb Blueprint) metaGroupID: None => 2
3955 - Medium EMP Smartbomb II (Smart Bomb) variationParentTypeID: None => 3953
3956 - Medium EMP Smartbomb II Blueprint (Smart Bomb Blueprint) metaGroupID: None => 2
3979 - Large Proton Smartbomb II (Smart Bomb) variationParentTypeID: None => 3977
3980 - Large Proton Smartbomb II Blueprint (Smart Bomb Blueprint) metaGroupID: None => 2
3983 - Large Graviton Smartbomb II (Smart Bomb) variationParentTypeID: None => 3981
3984 - Large Graviton Smartbomb II Blueprint (Smart Bomb Blueprint) metaGroupID: None => 2
3986 - Large Remote Hull Repairer II (Remote Hull Repairer) variationParentTypeID: None => 27904
3989 - Large Plasma Smartbomb II (Smart Bomb) variationParentTypeID: None => 3987
3990 - Large Plasma Smartbomb II Blueprint (Smart Bomb Blueprint) metaGroupID: None => 2
3991 - Large Remote Hull Repairer II Blueprint (Remote Hull Repairer Blueprint) metaGroupID: None => 2
3995 - Large EMP Smartbomb II (Smart Bomb) variationParentTypeID: None => 3993
3996 - Large EMP Smartbomb II Blueprint (Smart Bomb Blueprint) metaGroupID: None => 2
4014 - RADAR Backup Array II (Sensor Backup Array) variationParentTypeID: None => 4013
4025 - X5 Enduring Stasis Webifier (Stasis Web) variationParentTypeID: None => 526
4027 - Fleeting Compact Stasis Webifier (Stasis Web) variationParentTypeID: None => 526
4147 - Dual Heavy Pulse Laser II (Energy Weapon) variationParentTypeID: None => 460
4148 - Dual Heavy Pulse Laser II Blueprint (Energy Weapon Blueprint) metaGroupID: None => 2
4248 - Warp Disruption Field Generator II (Warp Disrupt Field Generator) variationParentTypeID: None => 28654
4249 - Warp Disruption Field Generator II Blueprint (Warp Scrambler Blueprint) metaGroupID: None => 2
4250 - Small Tractor Beam II (Tractor Beam) variationParentTypeID: None => 24348
4251 - Small Tractor Beam II Blueprint (Tractor Beam Blueprint) metaGroupID: None => 2
4252 - Capital Tractor Beam II (Tractor Beam) variationParentTypeID: None => 24644
4253 - Capital Tractor Beam II Blueprint (Tractor Beam Blueprint) metaGroupID: None => 2
4254 - Micro Auxiliary Power Core II (Auxiliary Power Core) variationParentTypeID: None => 11563
4255 - Micro Auxiliary Power Core II Blueprint (Auxiliary Power Core Blueprint) metaGroupID: None => 2
4256 - Bomb Launcher II (Missile Launcher Bomb) variationParentTypeID: None => 27914
4257 - Bomb Launcher II Blueprint (Missile Launcher Blueprint) metaGroupID: None => 2
4258 - Core Probe Launcher II (Scan Probe Launcher) variationParentTypeID: None => 17938
4259 - Core Probe Launcher II Blueprint (Scan Probe Launcher Blueprint) metaGroupID: None => 2
4260 - Expanded Probe Launcher II (Scan Probe Launcher) variationParentTypeID: None => 18639
4261 - Expanded Probe Launcher II Blueprint (Scan Probe Launcher Blueprint) metaGroupID: None => 2
4262 - Armored Warfare Link - Damage Control II (Gang Coordinator) variationParentTypeID: None => 20069
4263 - Armored Warfare Link - Damage Control II Blueprint (Gang Coordinator Blueprint) metaGroupID: None => 2
4264 - Armored Warfare Link - Passive Defense II (Gang Coordinator) variationParentTypeID: None => 20409
4265 - Armored Warfare Link - Passive Defense II Blueprint (Gang Coordinator Blueprint) metaGroupID: None => 2
4266 - Armored Warfare Link - Rapid Repair II (Gang Coordinator) variationParentTypeID: None => 22227
4267 - Armored Warfare Link - Rapid Repair II Blueprint (Gang Coordinator Blueprint) metaGroupID: None => 2
4268 - Information Warfare Link - Electronic Superiority II (Gang Coordinator) variationParentTypeID: None => 20406
4269 - Information Warfare Link - Electronic Superiority II Blueprint (Gang Coordinator Blueprint) metaGroupID: None => 2
4270 - Information Warfare Link - Recon Operation II (Gang Coordinator) variationParentTypeID: None => 20405
4271 - Information Warfare Link - Recon Operation II Blueprint (Gang Coordinator Blueprint) metaGroupID: None => 2
4272 - Information Warfare Link - Sensor Integrity II (Gang Coordinator) variationParentTypeID: None => 11052
4273 - Information Warfare Link - Sensor Integrity II Blueprint (Gang Coordinator Blueprint) metaGroupID: None => 2
4274 - Mining Foreman Link - Harvester Capacitor Efficiency II (Gang Coordinator) variationParentTypeID: None => 22553
4275 - Mining Foreman Link - Harvester Capacitor Efficiency II Blueprint (Gang Coordinator Blueprint) metaGroupID: None => 2
4276 - Mining Foreman Link - Laser Optimization II (Gang Coordinator) variationParentTypeID: None => 22557
4277 - Mining Foreman Link - Laser Optimization II Blueprint (Gang Coordinator Blueprint) metaGroupID: None => 2
4278 - Mining Foreman Link - Mining Laser Field Enhancement II (Gang Coordinator) variationParentTypeID: None => 22555
4279 - Mining Foreman Link - Mining Laser Field Enhancement II Blueprint (Gang Coordinator Blueprint) metaGroupID: None => 2
4280 - Siege Warfare Link - Active Shielding II (Gang Coordinator) variationParentTypeID: None => 20124
4281 - Siege Warfare Link - Active Shielding II Blueprint (Gang Coordinator Blueprint) metaGroupID: None => 2
4282 - Siege Warfare Link - Shield Efficiency II (Gang Coordinator) variationParentTypeID: None => 22228
4283 - Siege Warfare Link - Shield Efficiency II Blueprint (Gang Coordinator Blueprint) metaGroupID: None => 2
4284 - Siege Warfare Link - Shield Harmonizing II (Gang Coordinator) variationParentTypeID: None => 20514
4285 - Siege Warfare Link - Shield Harmonizing II Blueprint (Gang Coordinator Blueprint) metaGroupID: None => 2
4286 - Skirmish Warfare Link - Evasive Maneuvers II (Gang Coordinator) variationParentTypeID: None => 20070
4287 - Skirmish Warfare Link - Evasive Maneuvers II Blueprint (Gang Coordinator Blueprint) metaGroupID: None => 2
4288 - Skirmish Warfare Link - Interdiction Maneuvers II (Gang Coordinator) variationParentTypeID: None => 11017
4289 - Skirmish Warfare Link - Interdiction Maneuvers II Blueprint (Gang Coordinator Blueprint) metaGroupID: None => 2
4290 - Skirmish Warfare Link - Rapid Deployment II (Gang Coordinator) variationParentTypeID: None => 20408
4291 - Skirmish Warfare Link - Rapid Deployment II Blueprint (Gang Coordinator Blueprint) metaGroupID: None => 2
4292 - Siege Module II (Siege Module) variationParentTypeID: None => 20280
4293 - Siege Module II Blueprint (Siege Module Blueprint) metaGroupID: None => 2
4294 - Triage Module II (Siege Module) variationParentTypeID: None => 27951
4295 - Triage Module II Blueprint (Siege Module Blueprint) metaGroupID: None => 2
4296 - Medium Remote Hull Repairer II (Remote Hull Repairer) variationParentTypeID: None => 27930
4298 - Medium Remote Hull Repairer II Blueprint (Remote Hull Repairer Blueprint) metaGroupID: None => 2
4299 - Small Remote Hull Repairer II (Remote Hull Repairer) variationParentTypeID: None => 27932
4300 - Small Remote Hull Repairer II Blueprint (Remote Hull Repairer Blueprint) metaGroupID: None => 2
4345 - Gistum B-Type Adaptive Invulnerability Field (Shield Hardener) variationParentTypeID: None => 578
4346 - Gistum A-Type Adaptive Invulnerability Field (Shield Hardener) variationParentTypeID: None => 578
4347 - Pithum A-Type Adaptive Invulnerability Field (Shield Hardener) variationParentTypeID: None => 578
4348 - Pithum B-Type Adaptive Invulnerability Field (Shield Hardener) variationParentTypeID: None => 578
4349 - Pithum C-Type Adaptive Invulnerability Field (Shield Hardener) variationParentTypeID: None => 578
4363 - Miasmos Quafe Ultra Edition (Industrial) variationParentTypeID: None => 656
4371 - QA Remote Armor Repair System - 5 Players (QA Module) metaGroupID: None => 2
4372 - QA Shield Transporter - 5 Players (QA Module) metaGroupID: None => 2
4388 - Miasmos Quafe Ultramarine Edition (Industrial) variationParentTypeID: None => 656
4399 - Medium Processor Overclocking Unit II (Rig Core) variationParentTypeID: None => 4395
4400 - Medium Processor Overclocking Unit II Blueprint (Rig Blueprint) metaGroupID: None => 2
4401 - Large Processor Overclocking Unit II (Rig Core) variationParentTypeID: None => 4397
4402 - Large Processor Overclocking Unit II Blueprint (Rig Blueprint) metaGroupID: None => 2
4405 - Drone Damage Amplifier II (Drone Damage Modules) variationParentTypeID: None => 4393
4406 - Drone Damage Amplifier II Blueprint (Drone Damage Module Blueprint) metaGroupID: None => 2
4435 - Eutectic Compact Cap Recharger (Capacitor Recharger) variationParentTypeID: None => 1195
4471 - Small Infectious Scoped Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 533
4477 - Small Gremlin Compact Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 533
4529 - Small I-a Polarized Armor Regenerator (Armor Repair Unit) variationParentTypeID: None => 523
4531 - Small Inefficient Armor Repair Unit (Armor Repair Unit) variationParentTypeID: None => 523
4533 - Small 'Accommodation' Vestment Reconstructer I (Armor Repair Unit) variationParentTypeID: None => 523
4535 - Small Automated Carapace Restoration (Armor Repair Unit) variationParentTypeID: None => 523
4569 - Medium I-a Polarized Armor Regenerator (Armor Repair Unit) variationParentTypeID: None => 3528
4571 - Medium Inefficient Armor Repair Unit (Armor Repair Unit) variationParentTypeID: None => 3528
4573 - Medium 'Accommodation' Vestment Reconstructer I (Armor Repair Unit) variationParentTypeID: None => 3528
4575 - Medium Automated Carapace Restoration (Armor Repair Unit) variationParentTypeID: None => 3528
4609 - Large I-a Polarized Armor Regenerator (Armor Repair Unit) variationParentTypeID: None => 3538
4611 - Large Inefficient Armor Repair Unit (Armor Repair Unit) variationParentTypeID: None => 3538
4613 - Large 'Accommodation' Vestment Reconstructer I (Armor Repair Unit) variationParentTypeID: None => 3538
4615 - Large Automated Carapace Restoration (Armor Repair Unit) variationParentTypeID: None => 3538
4787 - Small Compact Pb-Acid Cap Battery (Capacitor Battery) variationParentTypeID: None => 1185
4829 - Medium F-RX Prototype Capacitor Boost (Capacitor Booster) variationParentTypeID: None => 577
4831 - Medium Brief Capacitor Overcharge I (Capacitor Booster) variationParentTypeID: None => 577
4833 - Medium Electrochemical Capacitor Booster I (Capacitor Booster) variationParentTypeID: None => 577
4835 - Medium Tapered Capacitor Infusion I (Capacitor Booster) variationParentTypeID: None => 577
4871 - Large Compact Pb-Acid Cap Battery (Capacitor Battery) variationParentTypeID: None => 2020
4909 - X-Large F-4a Ld-Sulfate Capacitor Charge Unit (Capacitor Battery) variationParentTypeID: None => 2022
4911 - X-Large Ld-Acid Capacitor Battery I (Capacitor Battery) variationParentTypeID: None => 2022
4913 - X-Large Peroxide Capacitor Power Cell (Capacitor Battery) variationParentTypeID: None => 2022
4915 - X-Large Ohm Capacitor Reserve I (Capacitor Battery) variationParentTypeID: None => 2022
4955 - Micro F-RX Prototype Capacitor Boost (Capacitor Booster) variationParentTypeID: None => 3556
4957 - Micro Brief Capacitor Overcharge I (Capacitor Booster) variationParentTypeID: None => 3556
4959 - Micro Electrochemical Capacitor Booster I (Capacitor Booster) variationParentTypeID: None => 3556
4961 - Micro Tapered Capacitor Infusion I (Capacitor Booster) variationParentTypeID: None => 3556
5007 - Small F-RX Prototype Capacitor Boost (Capacitor Booster) variationParentTypeID: None => 3566
5009 - Small Brief Capacitor Overcharge I (Capacitor Booster) variationParentTypeID: None => 3566
5011 - Small Electrochemical Capacitor Booster I (Capacitor Booster) variationParentTypeID: None => 3566
5013 - Small Tapered Capacitor Infusion I (Capacitor Booster) variationParentTypeID: None => 3566
5017 - Small Perishable Capacitor Overcharge II (Capacitor Booster) metaGroupID: None => 2
5047 - Heavy F-RX Prototype Capacitor Boost (Capacitor Booster) variationParentTypeID: None => 3576
5049 - Heavy Brief Capacitor Overcharge I (Capacitor Booster) variationParentTypeID: None => 3576
5051 - Heavy Electrochemical Capacitor Booster I (Capacitor Booster) variationParentTypeID: None => 3576
5053 - Heavy Tapered Capacitor Infusion I (Capacitor Booster) variationParentTypeID: None => 3576
5087 - Small Partial E95a Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 529
5089 - Small Murky Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 529
5091 - Small 'Regard' Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 529
5093 - Small Asymmetric Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 529
5137 - Small Knave Scoped Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 530
5141 - Small Ghoul Compact Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 530
5175 - Gatling Modal Laser I (Energy Weapon) variationParentTypeID: None => 450
5177 - Gatling Afocal Maser I (Energy Weapon) variationParentTypeID: None => 450
5179 - Gatling Modulated Energy Beam I (Energy Weapon) variationParentTypeID: None => 450
5181 - Gatling Anode Particle Stream I (Energy Weapon) variationParentTypeID: None => 450
5215 - Dual Modal Pulse Laser I (Energy Weapon) variationParentTypeID: None => 451
5217 - Dual Afocal Pulse Maser I (Energy Weapon) variationParentTypeID: None => 451
5219 - Dual Modulated Pulse Energy Beam I (Energy Weapon) variationParentTypeID: None => 451
5221 - Dual Anode Pulse Particle Stream I (Energy Weapon) variationParentTypeID: None => 451
5233 - Single Diode Basic Mining Laser (Mining Laser) variationParentTypeID: None => 483
5239 - EP-S Gaussian Scoped Mining Laser (Mining Laser) variationParentTypeID: None => 483
5245 - Particle Bore Compact Mining Laser (Mining Laser) variationParentTypeID: None => 483
5279 - F-23 Compact Remote Sensor Booster (Remote Sensor Booster) variationParentTypeID: None => 1963
5281 - Coadjunct Scoped Remote Sensor Booster (Remote Sensor Booster) variationParentTypeID: None => 1963
5282 - Linked Enduring Remote Sensor Booster (Remote Sensor Booster) variationParentTypeID: None => 1963
5299 - LFT Enduring Sensor Dampener (Sensor Dampener) variationParentTypeID: None => 1968
5301 - Kapteyn Compact Sensor Dampener (Sensor Dampener) variationParentTypeID: None => 1968
5302 - Phased Muon Scoped Sensor Dampener (Sensor Dampener) variationParentTypeID: None => 1968
5319 - Baker Nunn Enduring Tracking Disruptor I (Weapon Disruptor) variationParentTypeID: None => 2108
5320 - Balmer Series Compact Tracking Disruptor I (Weapon Disruptor) variationParentTypeID: None => 2108
5321 - C-IR Compact Guidance Disruptor (Weapon Disruptor) variationParentTypeID: None => 37543
5322 - DDO Scoped Tracking Disruptor I (Weapon Disruptor) variationParentTypeID: None => 2108
5339 - F-293 Scoped Remote Tracking Computer (Remote Tracking Computer) variationParentTypeID: None => 2103
5340 - P-S Compact Remote Tracking Computer (Remote Tracking Computer) variationParentTypeID: None => 2103
5342 - Alfven Enduring Remote Tracking Computer (Remote Tracking Computer) variationParentTypeID: None => 2103
5361 - Deluge Enduring Burst Jammer (Burst Jammer) variationParentTypeID: None => 580
5363 - Rash Compact Burst Jammer (Burst Jammer) variationParentTypeID: None => 580
5365 - Cetus Scoped Burst Jammer (Burst Jammer) variationParentTypeID: None => 580
5399 - J5 Enduring Warp Disruptor (Warp Scrambler) variationParentTypeID: None => 3242
5403 - Faint Scoped Warp Disruptor (Warp Scrambler) variationParentTypeID: None => 3242
5405 - Initiated Compact Warp Disruptor (Warp Scrambler) variationParentTypeID: None => 3242
5439 - J5b Enduring Warp Scrambler (Warp Scrambler) variationParentTypeID: None => 447
5443 - Faint Epsilon Scoped Warp Scrambler (Warp Scrambler) variationParentTypeID: None => 447
5445 - Initiated Compact Warp Scrambler (Warp Scrambler) variationParentTypeID: None => 447
5493 - Type-D Restrained Expanded Cargo (Expanded Cargohold) variationParentTypeID: None => 1317
5533 - Type-D Restrained Inertial Stabilizers (Inertial Stabilizer) variationParentTypeID: None => 1403
5599 - Type-D Restrained Nanofiber Structure (Nanofiber Internal Structure) variationParentTypeID: None => 2603
5631 - Type-D Restrained Overdrive Injector (Overdrive Injector System) variationParentTypeID: None => 1244
5647 - Type-D Restrained Reinforced Bulkheads (Reinforced Bulkhead) variationParentTypeID: None => 1333
5649 - Mark I Compact Reinforced Bulkheads (Reinforced Bulkhead) variationParentTypeID: None => 1333
5683 - Medium Inefficient Hull Repair Unit (Hull Repair Unit) variationParentTypeID: None => 3653
5693 - Small Inefficient Hull Repair Unit (Hull Repair Unit) variationParentTypeID: None => 524
5697 - Large Inefficient Hull Repair Unit (Hull Repair Unit) variationParentTypeID: None => 3663
5719 - Medium 'Hope' Hull Reconstructor I (Hull Repair Unit) variationParentTypeID: None => 3653
5721 - Medium Automated Structural Restoration (Hull Repair Unit) variationParentTypeID: None => 3653
5723 - Medium I-b Polarized Structural Regenerator (Hull Repair Unit) variationParentTypeID: None => 3653
5743 - Small 'Hope' Hull Reconstructor I (Hull Repair Unit) variationParentTypeID: None => 524
5745 - Small Automated Structural Restoration (Hull Repair Unit) variationParentTypeID: None => 524
5747 - Small I-b Polarized Structural Regenerator (Hull Repair Unit) variationParentTypeID: None => 524
5755 - Large 'Hope' Hull Reconstructor I (Hull Repair Unit) variationParentTypeID: None => 3663
5757 - Large Automated Structural Restoration (Hull Repair Unit) variationParentTypeID: None => 3663
5759 - Large I-b Polarized Structural Regenerator (Hull Repair Unit) variationParentTypeID: None => 3663
5839 - IFFA Compact Damage Control (Damage Control) variationParentTypeID: None => 2046
5849 - Extruded Compact Heat Sink (Heat Sink) variationParentTypeID: None => 2363
5865 - Indirect Target Acquisition I (Passive Targeting System) variationParentTypeID: None => 581
5867 - Passive Targeting Array I (Passive Targeting System) variationParentTypeID: None => 581
5869 - Suppressed Targeting System I (Passive Targeting System) variationParentTypeID: None => 581
5871 - 41F Veiled Targeting Unit (Passive Targeting System) variationParentTypeID: None => 581
5933 - Counterbalanced Compact Gyrostabilizer (Gyrostabilizer) variationParentTypeID: None => 520
5945 - 500MN Cold-Gas Enduring Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
5955 - 100MN Monopropellant Enduring Afterburner (Propulsion Module) variationParentTypeID: None => 12066
5971 - 5MN Cold-Gas Enduring Microwarpdrive (Propulsion Module) variationParentTypeID: None => 434
5973 - 5MN Y-T8 Compact Microwarpdrive (Propulsion Module) variationParentTypeID: None => 434
5975 - 50MN Cold-Gas Enduring Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12052
6001 - 1MN Y-S8 Compact Afterburner (Propulsion Module) variationParentTypeID: None => 439
6003 - 1MN Monopropellant Enduring Afterburner (Propulsion Module) variationParentTypeID: None => 439
6005 - 10MN Monopropellant Enduring Afterburner (Propulsion Module) variationParentTypeID: None => 12056
6041 - Hostile Target Acquisition I (Automated Targeting System) variationParentTypeID: None => 1182
6043 - 'Recusant' Hostile Targeting Array I (Automated Targeting System) variationParentTypeID: None => 1182
6045 - Responsive Auto-Targeting System I (Automated Targeting System) variationParentTypeID: None => 1182
6047 - Automated Targeting Unit I (Automated Targeting System) variationParentTypeID: None => 1182
6073 - Medium Compact Pb-Acid Cap Battery (Capacitor Battery) variationParentTypeID: None => 2018
6131 - Type-E Enduring Cargo Scanner (Cargo Scanner) variationParentTypeID: None => 442
6135 - PL-0 Scoped Cargo Scanner (Cargo Scanner) variationParentTypeID: None => 442
6159 - Alumel-Wired Enduring Sensor Booster (Sensor Booster) variationParentTypeID: None => 1973
6160 - F-90 Compact Sensor Booster (Sensor Booster) variationParentTypeID: None => 1973
6173 - Optical Compact Tracking Computer (Tracking Computer) variationParentTypeID: None => 1977
6176 - F-12 Enduring Tracking Computer (Tracking Computer) variationParentTypeID: None => 1977
6193 - Emergency Magnetometric Scanners (Sensor Backup Array) variationParentTypeID: None => 1984
6194 - Emergency Multi-Frequency Scanners (Sensor Backup Array) variationParentTypeID: None => 1985
6195 - Reserve Gravimetric Scanners (Sensor Backup Array) variationParentTypeID: None => 2579
6199 - Reserve Ladar Scanners (Sensor Backup Array) variationParentTypeID: None => 2583
6202 - Emergency RADAR Scanners (Sensor Backup Array) variationParentTypeID: None => 1946
6203 - Reserve Magnetometric Scanners (Sensor Backup Array) variationParentTypeID: None => 2587
6207 - Reserve Multi-Frequency Scanners (Sensor Backup Array) variationParentTypeID: None => 2591
6212 - Reserve RADAR Scanners (Sensor Backup Array) variationParentTypeID: None => 4013
6216 - Emergency Ladar Scanners (Sensor Backup Array) variationParentTypeID: None => 1982
6217 - Emergency Gravimetric Scanners (Sensor Backup Array) variationParentTypeID: None => 1983
6218 - Protected Gravimetric Backup Cluster I (Sensor Backup Array) variationParentTypeID: None => 2579
6222 - Protected Ladar Backup Cluster I (Sensor Backup Array) variationParentTypeID: None => 2583
6225 - Sealed RADAR Backup Cluster (Sensor Backup Array) variationParentTypeID: None => 1946
6226 - Protected Magnetometric Backup Cluster I (Sensor Backup Array) variationParentTypeID: None => 2587
6230 - Protected Multi-Frequency Backup Cluster I (Sensor Backup Array) variationParentTypeID: None => 2591
6234 - Protected RADAR Backup Cluster I (Sensor Backup Array) variationParentTypeID: None => 4013
6238 - Sealed Magnetometric Backup Cluster (Sensor Backup Array) variationParentTypeID: None => 1984
6239 - Sealed Multi-Frequency Backup Cluster (Sensor Backup Array) variationParentTypeID: None => 1985
6241 - Sealed Ladar Backup Cluster (Sensor Backup Array) variationParentTypeID: None => 1982
6242 - Sealed Gravimetric Backup Cluster (Sensor Backup Array) variationParentTypeID: None => 1983
6243 - Surrogate Gravimetric Reserve Array I (Sensor Backup Array) variationParentTypeID: None => 2579
6244 - F-43 Repetitive Gravimetric Backup Sensors (Sensor Backup Array) variationParentTypeID: None => 2579
6251 - Surrogate Ladar Reserve Array I (Sensor Backup Array) variationParentTypeID: None => 2583
6252 - F-43 Repetitive Ladar Backup Sensors (Sensor Backup Array) variationParentTypeID: None => 2583
6257 - Surplus RADAR Reserve Array (Sensor Backup Array) variationParentTypeID: None => 1946
6258 - F-42 Reiterative RADAR Backup Sensors (Sensor Backup Array) variationParentTypeID: None => 1946
6259 - Surrogate Magnetometric Reserve Array I (Sensor Backup Array) variationParentTypeID: None => 2587
6260 - F-43 Repetitive Magnetometric Backup Sensors (Sensor Backup Array) variationParentTypeID: None => 2587
6267 - Surrogate Multi-Frequency Reserve Array I (Sensor Backup Array) variationParentTypeID: None => 2591
6268 - F-43 Repetitive Multi-Frequency Backup Sensors (Sensor Backup Array) variationParentTypeID: None => 2591
6275 - Surrogate RADAR Reserve Array I (Sensor Backup Array) variationParentTypeID: None => 4013
6276 - F-43 Repetitive RADAR Backup Sensors (Sensor Backup Array) variationParentTypeID: None => 4013
6283 - Surplus Magnetometric Reserve Array (Sensor Backup Array) variationParentTypeID: None => 1984
6284 - F-42 Reiterative Magnetometric Backup Sensors (Sensor Backup Array) variationParentTypeID: None => 1984
6285 - Surplus Multi-Frequency Reserve Array (Sensor Backup Array) variationParentTypeID: None => 1985
6286 - F-42 Reiterative Multi-Frequency Backup Sensors (Sensor Backup Array) variationParentTypeID: None => 1985
6289 - Surplus Ladar Reserve Array (Sensor Backup Array) variationParentTypeID: None => 1982
6290 - F-42 Reiterative Ladar Backup Sensors (Sensor Backup Array) variationParentTypeID: None => 1982
6291 - Surplus Gravimetric Reserve Array (Sensor Backup Array) variationParentTypeID: None => 1983
6292 - F-42 Reiterative Gravimetric Backup Sensors (Sensor Backup Array) variationParentTypeID: None => 1983
6296 - F-89 Compact Signal Amplifier (Signal Amplifier) variationParentTypeID: None => 1986
6325 - Fourier Compact Tracking Enhancer (Tracking Enhancer) variationParentTypeID: None => 1998
6437 - Small C5-L Emergency Shield Overload I (Shield Booster) variationParentTypeID: None => 399
6439 - Small Neutron Saturation Injector I (Shield Booster) variationParentTypeID: None => 399
6441 - Small Clarity Ward Booster I (Shield Booster) variationParentTypeID: None => 399
6443 - Small Converse Deflection Catalyzer (Shield Booster) variationParentTypeID: None => 399
6485 - M51 Benefactor Compact Shield Recharger (Shield Recharger) variationParentTypeID: None => 393
6527 - Ta3 Compact Ship Scanner (Ship Scanner) variationParentTypeID: None => 443
6569 - ML-3 Scoped Survey Scanner (Survey Scanner) variationParentTypeID: None => 444
6631 - Dual Modal Light Laser I (Energy Weapon) variationParentTypeID: None => 452
6633 - Dual Afocal Light Maser I (Energy Weapon) variationParentTypeID: None => 452
6635 - Dual Modulated Light Energy Beam I (Energy Weapon) variationParentTypeID: None => 452
6637 - Dual Anode Light Particle Stream I (Energy Weapon) variationParentTypeID: None => 452
6671 - Small Focused Modal Pulse Laser I (Energy Weapon) variationParentTypeID: None => 453
6673 - Small Focused Afocal Pulse Maser I (Energy Weapon) variationParentTypeID: None => 453
6675 - Small Focused Modulated Pulse Energy Beam I (Energy Weapon) variationParentTypeID: None => 453
6677 - Small Focused Anode Pulse Particle Stream I (Energy Weapon) variationParentTypeID: None => 453
6715 - Small Focused Modal Laser I (Energy Weapon) variationParentTypeID: None => 454
6717 - Small Focused Afocal Maser I (Energy Weapon) variationParentTypeID: None => 454
6719 - Small Focused Modulated Energy Beam I (Energy Weapon) variationParentTypeID: None => 454
6721 - Small Focused Anode Particle Stream I (Energy Weapon) variationParentTypeID: None => 454
6757 - Quad Modal Light Laser I (Energy Weapon) variationParentTypeID: None => 455
6759 - Quad Afocal Light Maser I (Energy Weapon) variationParentTypeID: None => 455
6761 - Quad Modulated Light Energy Beam I (Energy Weapon) variationParentTypeID: None => 455
6763 - Quad Anode Light Particle Stream I (Energy Weapon) variationParentTypeID: None => 455
6805 - Focused Modal Pulse Laser I (Energy Weapon) variationParentTypeID: None => 456
6807 - Focused Afocal Pulse Maser I (Energy Weapon) variationParentTypeID: None => 456
6809 - Focused Modulated Pulse Energy Beam I (Energy Weapon) variationParentTypeID: None => 456
6811 - Focused Anode Pulse Particle Stream I (Energy Weapon) variationParentTypeID: None => 456
6859 - Focused Modal Medium Laser I (Energy Weapon) variationParentTypeID: None => 457
6861 - Focused Afocal Medium Maser I (Energy Weapon) variationParentTypeID: None => 457
6863 - Focused Modulated Medium Energy Beam I (Energy Weapon) variationParentTypeID: None => 457
6865 - Focused Anode Medium Particle Stream I (Energy Weapon) variationParentTypeID: None => 457
6919 - Heavy Modal Pulse Laser I (Energy Weapon) variationParentTypeID: None => 458
6921 - Heavy Afocal Pulse Maser I (Energy Weapon) variationParentTypeID: None => 458
6923 - Heavy Modulated Pulse Energy Beam I (Energy Weapon) variationParentTypeID: None => 458
6925 - Heavy Anode Pulse Particle Stream I (Energy Weapon) variationParentTypeID: None => 458
6959 - Heavy Modal Laser I (Energy Weapon) variationParentTypeID: None => 459
6961 - Heavy Afocal Maser I (Energy Weapon) variationParentTypeID: None => 459
6963 - Heavy Modulated Energy Beam I (Energy Weapon) variationParentTypeID: None => 459
6965 - Heavy Anode Particle Stream I (Energy Weapon) variationParentTypeID: None => 459
6999 - Dual Heavy Modal Pulse Laser I (Energy Weapon) variationParentTypeID: None => 460
7001 - Dual Heavy Afocal Pulse Maser I (Energy Weapon) variationParentTypeID: None => 460
7003 - Dual Heavy Modulated Pulse Energy Beam I (Energy Weapon) variationParentTypeID: None => 460
7005 - Dual Heavy Anode Pulse Particle Stream I (Energy Weapon) variationParentTypeID: None => 460
7043 - Dual Modal Heavy Laser I (Energy Weapon) variationParentTypeID: None => 461
7045 - Dual Afocal Heavy Maser I (Energy Weapon) variationParentTypeID: None => 461
7047 - Dual Modulated Heavy Energy Beam I (Energy Weapon) variationParentTypeID: None => 461
7049 - Dual Anode Heavy Particle Stream I (Energy Weapon) variationParentTypeID: None => 461
7083 - Mega Modal Pulse Laser I (Energy Weapon) variationParentTypeID: None => 462
7085 - Mega Afocal Pulse Maser I (Energy Weapon) variationParentTypeID: None => 462
7087 - Mega Modulated Pulse Energy Beam I (Energy Weapon) variationParentTypeID: None => 462
7089 - Mega Anode Pulse Particle Stream I (Energy Weapon) variationParentTypeID: None => 462
7123 - Mega Modal Laser I (Energy Weapon) variationParentTypeID: None => 463
7125 - Mega Afocal Maser I (Energy Weapon) variationParentTypeID: None => 463
7127 - Mega Modulated Energy Beam I (Energy Weapon) variationParentTypeID: None => 463
7131 - Mega Anode Particle Stream I (Energy Weapon) variationParentTypeID: None => 463
7167 - Tachyon Modal Laser I (Energy Weapon) variationParentTypeID: None => 464
7169 - Tachyon Afocal Maser I (Energy Weapon) variationParentTypeID: None => 464
7171 - Tachyon Modulated Energy Beam I (Energy Weapon) variationParentTypeID: None => 464
7173 - Tachyon Anode Particle Stream I (Energy Weapon) variationParentTypeID: None => 464
7217 - Spot Pulsing ECCM I (Projected ECCM) variationParentTypeID: None => 1959
7218 - Piercing ECCM Emitter I (Projected ECCM) variationParentTypeID: None => 1959
7219 - Scattering ECCM Projector I (Projected ECCM) variationParentTypeID: None => 1959
7220 - Phased Muon ECCM Caster I (Projected ECCM) variationParentTypeID: None => 1959
7247 - 75mm Prototype Gauss Gun (Hybrid Weapon) variationParentTypeID: None => 561
7249 - 75mm 'Scout' Accelerator Cannon (Hybrid Weapon) variationParentTypeID: None => 561
7251 - 75mm Carbide Railgun I (Hybrid Weapon) variationParentTypeID: None => 561
7253 - 75mm Compressed Coil Gun I (Hybrid Weapon) variationParentTypeID: None => 561
7287 - 150mm Prototype Gauss Gun (Hybrid Weapon) variationParentTypeID: None => 565
7289 - 150mm 'Scout' Accelerator Cannon (Hybrid Weapon) variationParentTypeID: None => 565
7291 - 150mm Carbide Railgun I (Hybrid Weapon) variationParentTypeID: None => 565
7293 - 150mm Compressed Coil Gun I (Hybrid Weapon) variationParentTypeID: None => 565
7327 - Dual 150mm Prototype Gauss Gun (Hybrid Weapon) variationParentTypeID: None => 567
7329 - Dual 150mm 'Scout' Accelerator Cannon (Hybrid Weapon) variationParentTypeID: None => 567
7331 - Dual 150mm Carbide Railgun I (Hybrid Weapon) variationParentTypeID: None => 567
7333 - Dual 150mm Compressed Coil Gun I (Hybrid Weapon) variationParentTypeID: None => 567
7367 - 250mm Prototype Gauss Gun (Hybrid Weapon) variationParentTypeID: None => 570
7369 - 250mm 'Scout' Accelerator Cannon (Hybrid Weapon) variationParentTypeID: None => 570
7371 - 250mm Carbide Railgun I (Hybrid Weapon) variationParentTypeID: None => 570
7373 - 250mm Compressed Coil Gun I (Hybrid Weapon) variationParentTypeID: None => 570
7407 - Dual 250mm Prototype Gauss Gun (Hybrid Weapon) variationParentTypeID: None => 572
7409 - Dual 250mm 'Scout' Accelerator Cannon (Hybrid Weapon) variationParentTypeID: None => 572
7411 - Dual 250mm Carbide Railgun I (Hybrid Weapon) variationParentTypeID: None => 572
7413 - Dual 250mm Compressed Coil Gun I (Hybrid Weapon) variationParentTypeID: None => 572
7447 - 425mm Prototype Gauss Gun (Hybrid Weapon) variationParentTypeID: None => 574
7449 - 425mm 'Scout' Accelerator Cannon (Hybrid Weapon) variationParentTypeID: None => 574
7451 - 425mm Carbide Railgun I (Hybrid Weapon) variationParentTypeID: None => 574
7453 - 425mm Compressed Coil Gun I (Hybrid Weapon) variationParentTypeID: None => 574
7487 - Modal Light Electron Particle Accelerator I (Hybrid Weapon) variationParentTypeID: None => 562
7489 - Limited Light Electron Blaster I (Hybrid Weapon) variationParentTypeID: None => 562
7491 - Regulated Light Electron Phase Cannon I (Hybrid Weapon) variationParentTypeID: None => 562
7493 - Anode Light Electron Particle Cannon I (Hybrid Weapon) variationParentTypeID: None => 562
7535 - Modal Light Ion Particle Accelerator I (Hybrid Weapon) variationParentTypeID: None => 563
7537 - Limited Light Ion Blaster I (Hybrid Weapon) variationParentTypeID: None => 563
7539 - Regulated Light Ion Phase Cannon I (Hybrid Weapon) variationParentTypeID: None => 563
7541 - Anode Light Ion Particle Cannon I (Hybrid Weapon) variationParentTypeID: None => 563
7579 - Modal Light Neutron Particle Accelerator I (Hybrid Weapon) variationParentTypeID: None => 564
7581 - Limited Light Neutron Blaster I (Hybrid Weapon) variationParentTypeID: None => 564
7583 - Regulated Light Neutron Phase Cannon I (Hybrid Weapon) variationParentTypeID: None => 564
7585 - Anode Light Neutron Particle Cannon I (Hybrid Weapon) variationParentTypeID: None => 564
7619 - Modal Electron Particle Accelerator I (Hybrid Weapon) variationParentTypeID: None => 566
7621 - Limited Electron Blaster I (Hybrid Weapon) variationParentTypeID: None => 566
7623 - Regulated Electron Phase Cannon I (Hybrid Weapon) variationParentTypeID: None => 566
7625 - Anode Electron Particle Cannon I (Hybrid Weapon) variationParentTypeID: None => 566
7663 - Modal Ion Particle Accelerator I (Hybrid Weapon) variationParentTypeID: None => 569
7665 - Limited Ion Blaster I (Hybrid Weapon) variationParentTypeID: None => 569
7667 - Regulated Ion Phase Cannon I (Hybrid Weapon) variationParentTypeID: None => 569
7669 - Anode Ion Particle Cannon I (Hybrid Weapon) variationParentTypeID: None => 569
7703 - Modal Neutron Particle Accelerator I (Hybrid Weapon) variationParentTypeID: None => 568
7705 - Limited Neutron Blaster I (Hybrid Weapon) variationParentTypeID: None => 568
7707 - Regulated Neutron Phase Cannon I (Hybrid Weapon) variationParentTypeID: None => 568
7709 - Anode Neutron Particle Cannon I (Hybrid Weapon) variationParentTypeID: None => 568
7743 - Modal Mega Electron Particle Accelerator I (Hybrid Weapon) variationParentTypeID: None => 571
7745 - Limited Electron Blaster Cannon I (Hybrid Weapon) variationParentTypeID: None => 571
7747 - Regulated Mega Electron Phase Cannon I (Hybrid Weapon) variationParentTypeID: None => 571
7749 - Anode Mega Electron Particle Cannon I (Hybrid Weapon) variationParentTypeID: None => 571
7783 - Modal Mega Neutron Particle Accelerator I (Hybrid Weapon) variationParentTypeID: None => 573
7785 - Limited Mega Neutron Blaster I (Hybrid Weapon) variationParentTypeID: None => 573
7787 - Regulated Mega Neutron Phase Cannon I (Hybrid Weapon) variationParentTypeID: None => 573
7789 - Anode Mega Neutron Particle Cannon I (Hybrid Weapon) variationParentTypeID: None => 573
7827 - Modal Mega Ion Particle Accelerator I (Hybrid Weapon) variationParentTypeID: None => 575
7829 - Limited Mega Ion Blaster I (Hybrid Weapon) variationParentTypeID: None => 575
7831 - Regulated Mega Ion Phase Cannon I (Hybrid Weapon) variationParentTypeID: None => 575
7833 - Anode Mega Ion Particle Cannon I (Hybrid Weapon) variationParentTypeID: None => 575
7867 - Supplemental Ladar ECCM Scanning Array I (ECCM) variationParentTypeID: None => 2002
7869 - Supplemental Gravimetric ECCM Scanning Array I (ECCM) variationParentTypeID: None => 2004
7870 - Supplemental Omni ECCM Scanning Array I (ECCM) variationParentTypeID: None => 2005
7887 - Supplemental Radar ECCM Scanning Array I (ECCM) variationParentTypeID: None => 1947
7889 - Supplemental Magnetometric ECCM Scanning Array I (ECCM) variationParentTypeID: None => 2003
7892 - Prototype ECCM Radar Sensor Cluster (ECCM) variationParentTypeID: None => 1947
7893 - Prototype ECCM Ladar Sensor Cluster (ECCM) variationParentTypeID: None => 2002
7895 - Prototype ECCM Gravimetric Sensor Cluster (ECCM) variationParentTypeID: None => 2004
7896 - Prototype ECCM Omni Sensor Cluster (ECCM) variationParentTypeID: None => 2005
7914 - Prototype ECCM Magnetometric Sensor Cluster (ECCM) variationParentTypeID: None => 2003
7917 - Alumel Radar ECCM Sensor Array I (ECCM) variationParentTypeID: None => 1947
7918 - Alumel Ladar ECCM Sensor Array I (ECCM) variationParentTypeID: None => 2002
7922 - Alumel Gravimetric ECCM Sensor Array I (ECCM) variationParentTypeID: None => 2004
7926 - Alumel Omni ECCM Sensor Array I (ECCM) variationParentTypeID: None => 2005
7937 - Alumel Magnetometric ECCM Sensor Array I (ECCM) variationParentTypeID: None => 2003
7948 - Gravimetric Positional ECCM Sensor System I (ECCM) variationParentTypeID: None => 2004
7964 - Radar Positional ECCM Sensor System I (ECCM) variationParentTypeID: None => 1947
7965 - Omni Positional ECCM Sensor System I (ECCM) variationParentTypeID: None => 2005
7966 - Ladar Positional ECCM Sensor System I (ECCM) variationParentTypeID: None => 2002
7970 - Magnetometric Positional ECCM Sensor System I (ECCM) variationParentTypeID: None => 2003
7997 - XR-3200 Heavy Missile Bay (Missile Launcher Heavy) variationParentTypeID: None => 501
8001 - Experimental ZW-4100 Torpedo Launcher (Missile Launcher Torpedo) variationParentTypeID: None => 503
8007 - Experimental SV-2000 Rapid Light Missile Launcher (Missile Launcher Rapid Light) variationParentTypeID: None => 1875
8023 - Upgraded 'Malkuth' Rapid Light Missile Launcher (Missile Launcher Rapid Light) variationParentTypeID: None => 1875
8025 - Limited 'Limos' Rapid Light Missile Launcher (Missile Launcher Rapid Light) variationParentTypeID: None => 1875
8027 - Prototype 'Arbalest' Rapid Light Missile Launcher (Missile Launcher Rapid Light) variationParentTypeID: None => 1875
8089 - Arbalest Compact Light Missile Launcher (Missile Launcher Light) variationParentTypeID: None => 499
8091 - TE-2100 Ample Light Missile Launcher (Missile Launcher Light) variationParentTypeID: None => 499
8101 - 'Malkuth' Heavy Missile Launcher I (Missile Launcher Heavy) variationParentTypeID: None => 501
8103 - Advanced 'Limos' Heavy Missile Bay I (Missile Launcher Heavy) variationParentTypeID: None => 501
8105 - 'Arbalest' Heavy Missile Launcher (Missile Launcher Heavy) variationParentTypeID: None => 501
8113 - Upgraded 'Malkuth' Torpedo Launcher (Missile Launcher Torpedo) variationParentTypeID: None => 503
8115 - Limited 'Limos' Torpedo Launcher (Missile Launcher Torpedo) variationParentTypeID: None => 503
8117 - Prototype 'Arbalest' Torpedo Launcher (Missile Launcher Torpedo) variationParentTypeID: None => 503
8133 - Mark I Compact Capacitor Flux Coil (Capacitor Flux Coil) variationParentTypeID: None => 1246
8135 - Type-D Restrained Capacitor Flux Coil (Capacitor Flux Coil) variationParentTypeID: None => 1246
8175 - Type-D Restrained Capacitor Power Relay (Capacitor Power Relay) variationParentTypeID: None => 1445
8177 - Mark I Compact Capacitor Power Relay (Capacitor Power Relay) variationParentTypeID: None => 1445
8225 - Mark I Compact Power Diagnostic System (Power Diagnostic System) variationParentTypeID: None => 1539
8263 - Mark I Compact Reactor Control Unit (Reactor Control Unit) variationParentTypeID: None => 1353
8295 - Type-D Restrained Shield Flux Coil (Shield Flux Coil) variationParentTypeID: None => 1254
8297 - Mark I Compact Shield Flux Coil (Shield Flux Coil) variationParentTypeID: None => 1254
8335 - Type-D Restrained Shield Power Relay (Shield Power Relay) variationParentTypeID: None => 2331
8337 - Mark I Compact Shield Power Relay (Shield Power Relay) variationParentTypeID: None => 2331
8387 - Micro Subordinate Screen Stabilizer I (Shield Extender) variationParentTypeID: None => 3849
8419 - Large Azeotropic Restrained Shield Extender (Shield Extender) variationParentTypeID: None => 3839
8427 - Small Azeotropic Restrained Shield Extender (Shield Extender) variationParentTypeID: None => 377
8433 - Medium Azeotropic Restrained Shield Extender (Shield Extender) variationParentTypeID: None => 3829
8437 - Micro Azeotropic Ward Salubrity I (Shield Extender) variationParentTypeID: None => 3849
8465 - Micro Supplemental Barrier Emitter I (Shield Extender) variationParentTypeID: None => 3849
8505 - Micro F-S9 Regolith Shield Induction (Shield Extender) variationParentTypeID: None => 3849
8517 - Medium F-S9 Regolith Compact Shield Extender (Shield Extender) variationParentTypeID: None => 3829
8521 - Small F-S9 Regolith Compact Shield Extender (Shield Extender) variationParentTypeID: None => 377
8529 - Large F-S9 Regolith Compact Shield Extender (Shield Extender) variationParentTypeID: None => 3839
8531 - Small Murky Compact Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3586
8535 - Small Asymmetric Enduring Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3586
8537 - Small S95a Scoped Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3586
8579 - Medium Murky Compact Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3596
8583 - Medium Asymmetric Enduring Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3596
8585 - Medium S95a Scoped Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3596
8635 - Large Murky Compact Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3606
8639 - Large Asymmetric Enduring Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3606
8641 - Large S95a Scoped Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3606
8748 - Photonic Upgraded Co-Processor (CPU Enhancer) variationParentTypeID: None => 3887
8759 - 125mm Light 'Scout' Autocannon I (Projectile Weapon) variationParentTypeID: None => 484
8785 - 125mm Light Carbine Repeating Cannon I (Projectile Weapon) variationParentTypeID: None => 484
8787 - 125mm Light Gallium Machine Gun (Projectile Weapon) variationParentTypeID: None => 484
8789 - 125mm Light Prototype Automatic Cannon (Projectile Weapon) variationParentTypeID: None => 484
8815 - 150mm Light 'Scout' Autocannon I (Projectile Weapon) variationParentTypeID: None => 485
8817 - 150mm Light Carbine Repeating Cannon I (Projectile Weapon) variationParentTypeID: None => 485
8819 - 150mm Light Gallium Machine Gun (Projectile Weapon) variationParentTypeID: None => 485
8821 - 150mm Light Prototype Automatic Cannon (Projectile Weapon) variationParentTypeID: None => 485
8863 - 200mm Light 'Scout' Autocannon I (Projectile Weapon) variationParentTypeID: None => 486
8865 - 200mm Light Carbine Repeating Cannon I (Projectile Weapon) variationParentTypeID: None => 486
8867 - 200mm Light Gallium Machine Gun (Projectile Weapon) variationParentTypeID: None => 486
8869 - 200mm Light Prototype Automatic Cannon (Projectile Weapon) variationParentTypeID: None => 486
8903 - 250mm Light 'Scout' Artillery I (Projectile Weapon) variationParentTypeID: None => 487
8905 - 250mm Light Carbine Howitzer I (Projectile Weapon) variationParentTypeID: None => 487
8907 - 250mm Light Gallium Cannon (Projectile Weapon) variationParentTypeID: None => 487
8909 - 250mm Light Prototype Siege Cannon (Projectile Weapon) variationParentTypeID: None => 487
9071 - Dual 180mm 'Scout' Autocannon I (Projectile Weapon) variationParentTypeID: None => 489
9073 - Dual 180mm Carbine Repeating Cannon I (Projectile Weapon) variationParentTypeID: None => 489
9091 - Dual 180mm Gallium Machine Gun (Projectile Weapon) variationParentTypeID: None => 489
9093 - Dual 180mm Prototype Automatic Cannon (Projectile Weapon) variationParentTypeID: None => 489
9127 - 220mm Medium 'Scout' Autocannon I (Projectile Weapon) variationParentTypeID: None => 490
9129 - 220mm Medium Carbine Repeating Cannon I (Projectile Weapon) variationParentTypeID: None => 490
9131 - 220mm Medium Gallium Machine Gun (Projectile Weapon) variationParentTypeID: None => 490
9133 - 220mm Medium Prototype Automatic Cannon (Projectile Weapon) variationParentTypeID: None => 490
9135 - 425mm Medium 'Scout' Autocannon I (Projectile Weapon) variationParentTypeID: None => 491
9137 - 425mm Medium Carbine Repeating Cannon I (Projectile Weapon) variationParentTypeID: None => 491
9139 - 425mm Medium Gallium Machine Gun (Projectile Weapon) variationParentTypeID: None => 491
9141 - 425mm Medium Prototype Automatic Cannon (Projectile Weapon) variationParentTypeID: None => 491
9207 - 650mm Medium 'Scout' Artillery I (Projectile Weapon) variationParentTypeID: None => 492
9209 - 650mm Medium Carbine Howitzer I (Projectile Weapon) variationParentTypeID: None => 492
9211 - 650mm Medium Gallium Cannon (Projectile Weapon) variationParentTypeID: None => 492
9213 - 650mm Medium Prototype Siege Cannon (Projectile Weapon) variationParentTypeID: None => 492
9247 - Dual 425mm 'Scout' Autocannon I (Projectile Weapon) variationParentTypeID: None => 494
9249 - Dual 425mm Carbine Repeating Cannon I (Projectile Weapon) variationParentTypeID: None => 494
9251 - Dual 425mm Gallium Machine Gun (Projectile Weapon) variationParentTypeID: None => 494
9253 - Dual 425mm Prototype Automatic Cannon (Projectile Weapon) variationParentTypeID: None => 494
9287 - Dual 650mm 'Scout' Repeating Cannon I (Projectile Weapon) variationParentTypeID: None => 495
9289 - Dual 650mm Carbine Repeating Cannon I (Projectile Weapon) variationParentTypeID: None => 495
9291 - Dual 650mm Gallium Repeating Cannon (Projectile Weapon) variationParentTypeID: None => 495
9293 - Dual 650mm Prototype Automatic Cannon (Projectile Weapon) variationParentTypeID: None => 495
9327 - 800mm Heavy 'Scout' Repeating Cannon I (Projectile Weapon) variationParentTypeID: None => 496
9329 - 800mm Heavy Carbine Repeating Cannon I (Projectile Weapon) variationParentTypeID: None => 496
9331 - 800mm Heavy Gallium Repeating Cannon (Projectile Weapon) variationParentTypeID: None => 496
9333 - 800mm Heavy Prototype Automatic Cannon (Projectile Weapon) variationParentTypeID: None => 496
9367 - 1200mm Heavy 'Scout' Artillery I (Projectile Weapon) variationParentTypeID: None => 497
9369 - 1200mm Heavy Carbine Howitzer I (Projectile Weapon) variationParentTypeID: None => 497
9371 - 1200mm Heavy Gallium Cannon (Projectile Weapon) variationParentTypeID: None => 497
9377 - 1200mm Heavy Prototype Siege Cannon (Projectile Weapon) variationParentTypeID: None => 497
9411 - 280mm 'Scout' Artillery I (Projectile Weapon) variationParentTypeID: None => 488
9413 - 280mm Carbine Howitzer I (Projectile Weapon) variationParentTypeID: None => 488
9415 - 280mm Gallium Cannon (Projectile Weapon) variationParentTypeID: None => 488
9417 - 280mm Prototype Siege Cannon (Projectile Weapon) variationParentTypeID: None => 488
9419 - 720mm 'Probe' Artillery I (Projectile Weapon) metaGroupID: None => 2
9421 - 720mm Cordite Howitzer I (Projectile Weapon) metaGroupID: None => 2
9451 - 720mm 'Scout' Artillery I (Projectile Weapon) variationParentTypeID: None => 493
9453 - 720mm Carbine Howitzer I (Projectile Weapon) variationParentTypeID: None => 493
9455 - 720mm Gallium Cannon (Projectile Weapon) variationParentTypeID: None => 493
9457 - 720mm Prototype Siege Cannon (Projectile Weapon) variationParentTypeID: None => 493
9491 - 1400mm 'Scout' Artillery I (Projectile Weapon) variationParentTypeID: None => 498
9493 - 1400mm Carbine Howitzer I (Projectile Weapon) variationParentTypeID: None => 498
9495 - 1400mm Gallium Cannon (Projectile Weapon) variationParentTypeID: None => 498
9497 - 1400mm Prototype Siege Cannon (Projectile Weapon) variationParentTypeID: None => 498
9521 - Initiated Enduring Multispectral ECM (ECM) variationParentTypeID: None => 1957
9556 - Upgraded Explosive Deflection Amplifier I (Shield Resistance Amplifier) CPU usage: 23.0 => 20.0
variationParentTypeID: None => 2529
9562 - Supplemental EM Ward Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 1798
9566 - Supplemental Thermal Dissipation Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 1800
9568 - Upgraded Thermal Dissipation Amplifier I (Shield Resistance Amplifier) CPU usage: 24.0 => 20.0
variationParentTypeID: None => 2537
9570 - Supplemental Kinetic Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 1802
9574 - Supplemental Explosive Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 1804
9580 - Upgraded EM Ward Amplifier I (Shield Resistance Amplifier) variationParentTypeID: None => 1808
9582 - Upgraded Kinetic Deflection Amplifier I (Shield Resistance Amplifier) CPU usage: 21.0 => 20.0
variationParentTypeID: None => 2545
9608 - Limited Kinetic Deflection Field I (Shield Hardener) variationParentTypeID: None => 2291
9622 - Limited 'Anointed' EM Ward Field (Shield Hardener) variationParentTypeID: None => 2293
9632 - Limited Adaptive Invulnerability Field I (Shield Hardener) variationParentTypeID: None => 578
9646 - Limited Explosive Deflection Field I (Shield Hardener) variationParentTypeID: None => 2289
9660 - Limited Thermal Dissipation Field I (Shield Hardener) variationParentTypeID: None => 2295
9668 - Large Rudimentary Concussion Bomb I (Smart Bomb) variationParentTypeID: None => 3981
9670 - Small Rudimentary Concussion Bomb I (Smart Bomb) variationParentTypeID: None => 1551
9678 - Large 'Vehemence' Shockwave Charge (Smart Bomb) variationParentTypeID: None => 3993
9680 - Small 'Vehemence' Shockwave Charge (Smart Bomb) variationParentTypeID: None => 1563
9702 - Micro Rudimentary Concussion Bomb I (Smart Bomb) variationParentTypeID: None => 3901
9706 - Micro 'Vehemence' Shockwave Charge (Smart Bomb) variationParentTypeID: None => 3913
9728 - Medium Rudimentary Concussion Bomb I (Smart Bomb) variationParentTypeID: None => 3941
9734 - Medium 'Vehemence' Shockwave Charge (Smart Bomb) variationParentTypeID: None => 3953
9744 - Small 'Notos' Explosive Charge I (Smart Bomb) variationParentTypeID: None => 1547
9750 - Micro 'Notos' Explosive Charge I (Smart Bomb) variationParentTypeID: None => 3897
9762 - Medium 'Notos' Explosive Charge I (Smart Bomb) variationParentTypeID: None => 3937
9772 - Large 'Notos' Explosive Charge I (Smart Bomb) variationParentTypeID: None => 3977
9784 - Small YF-12a Smartbomb (Smart Bomb) variationParentTypeID: None => 1557
9790 - Micro YF-12a Smartbomb (Smart Bomb) variationParentTypeID: None => 3907
9800 - Medium YF-12a Smartbomb (Smart Bomb) variationParentTypeID: None => 3947
9808 - Large YF-12a Smartbomb (Smart Bomb) variationParentTypeID: None => 3987
10013 - Angel Hijacker (Asteroid Angel Cartel Frigate) variationParentTypeID: None => 11023
10014 - Angel Outlaw (Asteroid Angel Cartel Frigate) variationParentTypeID: None => 11023
10015 - Angel Nomad (Asteroid Angel Cartel Frigate) variationParentTypeID: None => 11023
10016 - Angel Raider (Asteroid Angel Cartel Frigate) variationParentTypeID: None => 11023
10019 - Angel Hunter (Asteroid Angel Cartel Frigate) variationParentTypeID: None => 11023
10188 - 'Basic' Magnetic Field Stabilizer (Magnetic Field Stabilizer) variationParentTypeID: None => 9944
10190 - Magnetic Field Stabilizer II (Magnetic Field Stabilizer) variationParentTypeID: None => 9944
10191 - Magnetic Field Stabilizer II Blueprint (Gunnery Upgrade Blueprint) metaGroupID: None => 2
10208 - Memory Augmentation - Standard (Cyber Learning) variationParentTypeID: None => 9941
10209 - Memory Augmentation - Improved (Cyber Learning) variationParentTypeID: None => 9941
10210 - Memory Augmentation - Advanced (Cyber Learning) variationParentTypeID: None => 9941
10211 - Memory Augmentation - Elite (Cyber Learning) variationParentTypeID: None => 9941
10212 - Neural Boost - Standard (Cyber Learning) variationParentTypeID: None => 9942
10213 - Neural Boost - Improved (Cyber Learning) variationParentTypeID: None => 9942
10214 - Neural Boost - Advanced (Cyber Learning) variationParentTypeID: None => 9942
10215 - Neural Boost - Elite (Cyber Learning) variationParentTypeID: None => 9942
10216 - Ocular Filter - Standard (Cyber Learning) variationParentTypeID: None => 9899
10217 - Ocular Filter - Improved (Cyber Learning) variationParentTypeID: None => 9899
10218 - Ocular Filter - Advanced (Cyber Learning) variationParentTypeID: None => 9899
10219 - Ocular Filter - Elite (Cyber Learning) variationParentTypeID: None => 9899
10221 - Cybernetic Subprocessor - Standard (Cyber Learning) variationParentTypeID: None => 9943
10222 - Cybernetic Subprocessor - Improved (Cyber Learning) variationParentTypeID: None => 9943
10223 - Cybernetic Subprocessor - Advanced (Cyber Learning) variationParentTypeID: None => 9943
10224 - Cybernetic Subprocessor - Elite (Cyber Learning) variationParentTypeID: None => 9943
10225 - Social Adaptation Chip - Standard (Cyber Learning) variationParentTypeID: None => 9956
10226 - Social Adaptation Chip - Improved (Cyber Learning) variationParentTypeID: None => 9956
10227 - Social Adaptation Chip - Advanced (Cyber Learning) variationParentTypeID: None => 9956
10246 - Mining Drone I (Mining Drone) isDynamicType: None => False
10250 - Mining Drone II (Mining Drone) variationParentTypeID: None => 10246
10251 - Mining Drone II Blueprint (Mining Drone Blueprint) metaGroupID: None => 2
10631 - Rocket Launcher II (Missile Launcher Rocket) variationParentTypeID: None => 10629
10632 - Rocket Launcher II Blueprint (Missile Launcher Blueprint) metaGroupID: None => 2
10680 - 125mm Railgun II (Hybrid Weapon) variationParentTypeID: None => 10678
10681 - 125mm Railgun II Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
10688 - 125mm 'Scout' Accelerator Cannon (Hybrid Weapon) variationParentTypeID: None => 10678
10690 - 125mm Carbide Railgun I (Hybrid Weapon) variationParentTypeID: None => 10678
10692 - 125mm Compressed Coil Gun I (Hybrid Weapon) variationParentTypeID: None => 10678
10694 - 125mm Prototype Gauss Gun (Hybrid Weapon) variationParentTypeID: None => 10678
10842 - X-Large Shield Booster II (Shield Booster) variationParentTypeID: None => 10840
10843 - X-Large Shield Booster II Blueprint (Shield Booster Blueprint) metaGroupID: None => 2
10850 - Medium Shield Booster II (Shield Booster) variationParentTypeID: None => 10836
10851 - Medium Shield Booster II Blueprint (Shield Booster Blueprint) metaGroupID: None => 2
10858 - Large Shield Booster II (Shield Booster) variationParentTypeID: None => 10838
10859 - Large Shield Booster II Blueprint (Shield Booster Blueprint) metaGroupID: None => 2
10866 - Medium Neutron Saturation Injector I (Shield Booster) variationParentTypeID: None => 10836
10868 - Medium Clarity Ward Booster I (Shield Booster) variationParentTypeID: None => 10836
10870 - Medium Converse Deflection Catalyzer (Shield Booster) variationParentTypeID: None => 10836
10872 - Medium C5-L Emergency Shield Overload I (Shield Booster) variationParentTypeID: None => 10836
10874 - Large Neutron Saturation Injector I (Shield Booster) variationParentTypeID: None => 10838
10876 - Large Clarity Ward Booster I (Shield Booster) variationParentTypeID: None => 10838
10878 - Large Converse Deflection Catalyzer (Shield Booster) variationParentTypeID: None => 10838
10880 - Large C5-L Emergency Shield Overload I (Shield Booster) variationParentTypeID: None => 10838
10882 - X-Large Neutron Saturation Injector I (Shield Booster) variationParentTypeID: None => 10840
10884 - X-Large Clarity Ward Booster I (Shield Booster) variationParentTypeID: None => 10840
10886 - X-Large Converse Deflection Catalyzer (Shield Booster) variationParentTypeID: None => 10840
10888 - X-Large C5-L Emergency Shield Overload I (Shield Booster) variationParentTypeID: None => 10840
11011 - Guardian-Vexor (Cruiser) variationParentTypeID: None => 626
11021 - Angel Thug (Asteroid Angel Cartel Frigate) variationParentTypeID: None => 11023
11022 - Angel Ruffian (Asteroid Angel Cartel Frigate) variationParentTypeID: None => 11023
11024 - Angel Impaler (Asteroid Angel Cartel Frigate) variationParentTypeID: None => 11023
11105 - Vortex Compact Magnetic Field Stabilizer (Magnetic Field Stabilizer) variationParentTypeID: None => 9944
11172 - Helios (Covert Ops) variationParentTypeID: None => 607
11173 - Helios Blueprint (Frigate Blueprint) metaGroupID: None => 2
11174 - Keres (Electronic Attack Ship) variationParentTypeID: None => 609
11175 - Keres Blueprint (Frigate Blueprint) metaGroupID: None => 2
11176 - Crow (Interceptor) variationParentTypeID: None => 583
11177 - Crow Blueprint (Frigate Blueprint) metaGroupID: None => 2
11178 - Raptor (Interceptor) variationParentTypeID: None => 583
11179 - Raptor Blueprint (Frigate Blueprint) metaGroupID: None => 2
11182 - Cheetah (Covert Ops) variationParentTypeID: None => 586
11183 - Cheetah Blueprint (Frigate Blueprint) metaGroupID: None => 2
11184 - Crusader (Interceptor) variationParentTypeID: None => 589
11185 - Crusader Blueprint (Frigate Blueprint) metaGroupID: None => 2
11186 - Malediction (Interceptor) variationParentTypeID: None => 589
11187 - Malediction Blueprint (Frigate Blueprint) metaGroupID: None => 2
11188 - Anathema (Covert Ops) variationParentTypeID: None => 29248
11189 - Anathema Blueprint (Frigate Blueprint) metaGroupID: None => 2
11190 - Sentinel (Electronic Attack Ship) variationParentTypeID: None => 2161
11191 - Sentinel Blueprint (Frigate Blueprint) metaGroupID: None => 2
11192 - Buzzard (Covert Ops) variationParentTypeID: None => 605
11193 - Buzzard Blueprint (Frigate Blueprint) metaGroupID: None => 2
11194 - Kitsune (Electronic Attack Ship) variationParentTypeID: None => 584
11195 - Kitsune Blueprint (Frigate Blueprint) metaGroupID: None => 2
11196 - Claw (Interceptor) variationParentTypeID: None => 585
11197 - Claw Blueprint (Frigate Blueprint) metaGroupID: None => 2
11198 - Stiletto (Interceptor) variationParentTypeID: None => 585
11199 - Stiletto Blueprint (Frigate Blueprint) metaGroupID: None => 2
11200 - Taranis (Interceptor) variationParentTypeID: None => 608
11201 - Taranis Blueprint (Frigate Blueprint) metaGroupID: None => 2
11202 - Ares (Interceptor) variationParentTypeID: None => 608
11203 - Ares Blueprint (Frigate Blueprint) metaGroupID: None => 2
11219 - Energized EM Membrane II (Armor Plating Energized) variationParentTypeID: None => 11217
11220 - Energized EM Membrane II Blueprint (Armor Coating Blueprint) metaGroupID: None => 2
11229 - Energized Explosive Membrane II (Armor Plating Energized) variationParentTypeID: None => 11227
11230 - Energized Explosive Membrane II Blueprint (Armor Coating Blueprint) metaGroupID: None => 2
11239 - Energized Armor Layering Membrane II (Armor Plating Energized) variationParentTypeID: None => 11237
11240 - Energized Armor Layering Membrane II Blueprint (Armor Coating Blueprint) metaGroupID: None => 2
11249 - Energized Kinetic Membrane II (Armor Plating Energized) variationParentTypeID: None => 11247
11250 - Energized Kinetic Membrane II Blueprint (Armor Coating Blueprint) metaGroupID: None => 2
11259 - Energized Thermal Membrane II (Armor Plating Energized) variationParentTypeID: None => 11257
11260 - Energized Thermal Membrane II Blueprint (Armor Coating Blueprint) metaGroupID: None => 2
11269 - Energized Adaptive Nano Membrane II (Armor Plating Energized) variationParentTypeID: None => 11267
11270 - Energized Adaptive Nano Membrane II Blueprint (Armor Coating Blueprint) metaGroupID: None => 2
11309 - 400mm Rolled Tungsten Compact Plates (Armor Reinforcer) variationParentTypeID: None => 11297
11311 - 400mm Crystalline Carbonide Restrained Plates (Armor Reinforcer) variationParentTypeID: None => 11297
11317 - 800mm Rolled Tungsten Compact Plates (Armor Reinforcer) variationParentTypeID: None => 11299
11319 - 800mm Crystalline Carbonide Restrained Plates (Armor Reinforcer) variationParentTypeID: None => 11299
11325 - 1600mm Rolled Tungsten Compact Plates (Armor Reinforcer) variationParentTypeID: None => 11279
11327 - 1600mm Crystalline Carbonide Restrained Plates (Armor Reinforcer) variationParentTypeID: None => 11279
11331 - 50mm Reinforced Titanium Plates I (Armor Reinforcer) variationParentTypeID: None => 11291
11333 - 50mm Reinforced Rolled Tungsten Plates I (Armor Reinforcer) variationParentTypeID: None => 11291
11335 - 50mm Reinforced Crystalline Carbonide Plates I (Armor Reinforcer) variationParentTypeID: None => 11291
11337 - 50mm Reinforced Nanofiber Plates I (Armor Reinforcer) variationParentTypeID: None => 11291
11341 - 100mm Rolled Tungsten Compact Plates (Armor Reinforcer) variationParentTypeID: None => 11293
11343 - 100mm Crystalline Carbonide Restrained Plates (Armor Reinforcer) variationParentTypeID: None => 11293
11349 - 200mm Rolled Tungsten Compact Plates (Armor Reinforcer) variationParentTypeID: None => 11295
11351 - 200mm Crystalline Carbonide Restrained Plates (Armor Reinforcer) variationParentTypeID: None => 11295
11365 - Vengeance (Assault Frigate) variationParentTypeID: None => 597
11366 - Vengeance Blueprint (Frigate Blueprint) metaGroupID: None => 2
11371 - Wolf (Assault Frigate) variationParentTypeID: None => 587
11372 - Wolf Blueprint (Frigate Blueprint) metaGroupID: None => 2
11373 - Blade (Assault Frigate) metaGroupID: None => 2
11375 - Erinye (Assault Frigate) metaGroupID: None => 2
11377 - Nemesis (Stealth Bomber) variationParentTypeID: None => 593
11378 - Nemesis Blueprint (Frigate Blueprint) metaGroupID: None => 2
11379 - Hawk (Assault Frigate) variationParentTypeID: None => 603
11380 - Hawk Blueprint (Frigate Blueprint) metaGroupID: None => 2
11381 - Harpy (Assault Frigate) variationParentTypeID: None => 603
11382 - Harpy Blueprint (Frigate Blueprint) metaGroupID: None => 2
11383 - Gatherer (Assault Frigate) metaGroupID: None => 2
11387 - Hyena (Electronic Attack Ship) variationParentTypeID: None => 3766
11388 - Hyena Blueprint (Frigate Blueprint) metaGroupID: None => 2
11389 - Kishar (Assault Frigate) metaGroupID: None => 2
11393 - Retribution (Assault Frigate) variationParentTypeID: None => 597
11394 - Retribution Blueprint (Frigate Blueprint) metaGroupID: None => 2
11399 - Morphite (Mineral) radius: None => 1.0
isDynamicType: None => False
11400 - Jaguar (Assault Frigate) variationParentTypeID: None => 587
11401 - Jaguar Blueprint (Frigate Blueprint) metaGroupID: None => 2
11577 - Improved Cloaking Device II (Cloaking Device) variationParentTypeID: None => 11370
11578 - Covert Ops Cloaking Device II (Cloaking Device) variationParentTypeID: None => 11370
11640 - Warp Core Stabilizer II (Warp Core Stabilizer) variationParentTypeID: None => 10998
11641 - Warp Core Stabilizer II Blueprint (Anti Warp Scrambler Blueprint) metaGroupID: None => 2
11642 - Armor EM Hardener II (Armor Hardener) variationParentTypeID: None => 11301
11643 - Armor EM Hardener II Blueprint (Armor Hardener Blueprint) metaGroupID: None => 2
11644 - Armor Kinetic Hardener II (Armor Hardener) variationParentTypeID: None => 11305
11645 - Armor Kinetic Hardener II Blueprint (Armor Hardener Blueprint) metaGroupID: None => 2
11646 - Armor Explosive Hardener II (Armor Hardener) variationParentTypeID: None => 11303
11647 - Armor Explosive Hardener II Blueprint (Armor Hardener Blueprint) metaGroupID: None => 2
11648 - Armor Thermal Hardener II (Armor Hardener) variationParentTypeID: None => 11277
11649 - Armor Thermal Hardener II Blueprint (Armor Hardener Blueprint) metaGroupID: None => 2
11747 - Co-Processor II Blueprint (Co-Processor Blueprint) metaGroupID: None => 2
11750 - ECCM - Gravimetric II Blueprint (ECCM Blueprint) metaGroupID: None => 2
11754 - ECCM - Ladar II Blueprint (ECCM Blueprint) metaGroupID: None => 2
11758 - ECCM - Magnetometric II Blueprint (ECCM Blueprint) metaGroupID: None => 2
11762 - ECCM - Omni II Blueprint (ECCM Blueprint) metaGroupID: None => 2
11766 - ECCM - Radar II Blueprint (ECCM Blueprint) metaGroupID: None => 2
11771 - ECCM Projector II Blueprint (ECCM Blueprint) metaGroupID: None => 2
11775 - Magnetometric ECM II Blueprint (ECM Blueprint) metaGroupID: None => 2
11779 - Multispectral ECM II Blueprint (ECM Blueprint) metaGroupID: None => 2
11783 - Ladar ECM II Blueprint (ECM Blueprint) metaGroupID: None => 2
11787 - Gravimetric ECM II Blueprint (ECM Blueprint) metaGroupID: None => 2
11791 - Radar ECM II Blueprint (ECM Blueprint) metaGroupID: None => 2
11795 - Heat Sink II Blueprint (Heat Sink Blueprint) metaGroupID: None => 2
11799 - Remote Sensor Booster II Blueprint (Sensor Booster Blueprint) metaGroupID: None => 2
11804 - Remote Sensor Dampener II Blueprint (Sensor Booster Blueprint) metaGroupID: None => 2
11808 - Sensor Booster II Blueprint (Sensor Booster Blueprint) metaGroupID: None => 2
11812 - Signal Amplifier II Blueprint (Signal Amplifier Blueprint) metaGroupID: None => 2
11821 - Gravimetric Backup Array II Blueprint (Signal Amplifier Blueprint) metaGroupID: None => 2
11825 - Ladar Backup Array II Blueprint (Signal Amplifier Blueprint) metaGroupID: None => 2
11829 - Magnetometric Backup Array II Blueprint (Signal Amplifier Blueprint) metaGroupID: None => 2
11833 - Multi Sensor Backup Array II Blueprint (Signal Amplifier Blueprint) metaGroupID: None => 2
11837 - RADAR Backup Array II Blueprint (Signal Amplifier Blueprint) metaGroupID: None => 2
11840 - Tracking Computer II Blueprint (Tracking Computer Blueprint) metaGroupID: None => 2
11844 - Tracking Disruptor II Blueprint (Weapon Disruptor Blueprint) metaGroupID: None => 2
11848 - Tracking Enhancer II Blueprint (Tracking Enhancer Blueprint) metaGroupID: None => 2
11851 - Remote Tracking Computer II Blueprint (Remote Tracking Computer Blueprint) metaGroupID: None => 2
11936 - Apocalypse Imperial Issue (Battleship) variationParentTypeID: None => 642
11938 - Armageddon Imperial Issue (Battleship) variationParentTypeID: None => 643
11940 - Gold Magnate (Frigate) variationParentTypeID: None => 29248
11942 - Silver Magnate (Frigate) variationParentTypeID: None => 29248
11957 - Falcon (Force Recon Ship) variationParentTypeID: None => 632
11958 - Falcon Blueprint (Cruiser Blueprint) metaGroupID: None => 2
11959 - Rook (Combat Recon Ship) variationParentTypeID: None => 632
11960 - Rook Blueprint (Cruiser Blueprint) metaGroupID: None => 2
11961 - Huginn (Combat Recon Ship) variationParentTypeID: None => 630
11962 - Huginn Blueprint (Cruiser Blueprint) metaGroupID: None => 2
11963 - Rapier (Force Recon Ship) variationParentTypeID: None => 630
11964 - Rapier Blueprint (Cruiser Blueprint) metaGroupID: None => 2
11965 - Pilgrim (Force Recon Ship) variationParentTypeID: None => 628
11966 - Pilgrim Blueprint (Cruiser Blueprint) metaGroupID: None => 2
11969 - Arazu (Force Recon Ship) variationParentTypeID: None => 633
11970 - Arazu Blueprint (Cruiser Blueprint) metaGroupID: None => 2
11971 - Lachesis (Combat Recon Ship) variationParentTypeID: None => 633
11972 - Lachesis Blueprint (Cruiser Blueprint) metaGroupID: None => 2
11978 - Scimitar (Logistics) variationParentTypeID: None => 631
11979 - Scimitar Blueprint (Cruiser Blueprint) metaGroupID: None => 2
11985 - Basilisk (Logistics) variationParentTypeID: None => 620
11986 - Basilisk Blueprint (Cruiser Blueprint) metaGroupID: None => 2
11987 - Guardian (Logistics) variationParentTypeID: None => 625
11988 - Guardian Blueprint (Cruiser Blueprint) metaGroupID: None => 2
11989 - Oneiros (Logistics) variationParentTypeID: None => 634
11990 - Oneiros Blueprint (Cruiser Blueprint) metaGroupID: None => 2
11993 - Cerberus (Heavy Assault Cruiser) variationParentTypeID: None => 621
11994 - Cerberus Blueprint (Cruiser Blueprint) metaGroupID: None => 2
11995 - Onyx (Heavy Interdiction Cruiser) variationParentTypeID: None => 623
11996 - Onyx Blueprint (Cruiser Blueprint) metaGroupID: None => 2
11999 - Vagabond (Heavy Assault Cruiser) variationParentTypeID: None => 622
12000 - Vagabond Blueprint (Cruiser Blueprint) metaGroupID: None => 2
12003 - Zealot (Heavy Assault Cruiser) variationParentTypeID: None => 2006
12004 - Zealot Blueprint (Cruiser Blueprint) metaGroupID: None => 2
12005 - Ishtar (Heavy Assault Cruiser) variationParentTypeID: None => 626
12006 - Ishtar Blueprint (Cruiser Blueprint) metaGroupID: None => 2
12011 - Eagle (Heavy Assault Cruiser) variationParentTypeID: None => 623
12012 - Eagle Blueprint (Cruiser Blueprint) metaGroupID: None => 2
12013 - Broadsword (Heavy Interdiction Cruiser) variationParentTypeID: None => 629
12014 - Broadsword Blueprint (Cruiser Blueprint) metaGroupID: None => 2
12015 - Muninn (Heavy Assault Cruiser) variationParentTypeID: None => 629
12016 - Muninn Blueprint (Cruiser Blueprint) metaGroupID: None => 2
12017 - Devoter (Heavy Interdiction Cruiser) variationParentTypeID: None => 624
12018 - Devoter Blueprint (Cruiser Blueprint) metaGroupID: None => 2
12019 - Sacrilege (Heavy Assault Cruiser) variationParentTypeID: None => 624
12020 - Sacrilege Blueprint (Cruiser Blueprint) metaGroupID: None => 2
12021 - Phobos (Heavy Interdiction Cruiser) variationParentTypeID: None => 627
12022 - Phobos Blueprint (Cruiser Blueprint) metaGroupID: None => 2
12023 - Deimos (Heavy Assault Cruiser) variationParentTypeID: None => 627
12024 - Deimos Blueprint (Cruiser Blueprint) metaGroupID: None => 2
12031 - Manticore Blueprint (Frigate Blueprint) metaGroupID: None => 2
12032 - Manticore (Stealth Bomber) variationParentTypeID: None => 602
12034 - Hound (Stealth Bomber) variationParentTypeID: None => 598
12035 - Hound Blueprint (Frigate Blueprint) metaGroupID: None => 2
12036 - Dagger (Assault Frigate) metaGroupID: None => 2
12038 - Purifier (Stealth Bomber) variationParentTypeID: None => 590
12041 - Purifier Blueprint (Frigate Blueprint) metaGroupID: None => 2
12042 - Ishkur (Assault Frigate) variationParentTypeID: None => 594
12043 - Ishkur Blueprint (Frigate Blueprint) metaGroupID: None => 2
12044 - Enyo (Assault Frigate) variationParentTypeID: None => 594
12045 - Enyo Blueprint (Frigate Blueprint) metaGroupID: None => 2
12058 - 10MN Afterburner II (Propulsion Module) variationParentTypeID: None => 12056
12059 - 10MN Afterburner II Blueprint (Propulsion Module Blueprint) metaGroupID: None => 2
12068 - 100MN Afterburner II (Propulsion Module) variationParentTypeID: None => 12066
12069 - 100MN Afterburner II Blueprint (Propulsion Module Blueprint) metaGroupID: None => 2
12076 - 50MN Microwarpdrive II (Propulsion Module) variationParentTypeID: None => 12052
12077 - 50MN Microwarpdrive II Blueprint (Propulsion Module Blueprint) metaGroupID: None => 2
12084 - 500MN Microwarpdrive II (Propulsion Module) variationParentTypeID: None => 12054
12085 - 500MN Microwarpdrive II Blueprint (Propulsion Module Blueprint) metaGroupID: None => 2
12102 - Large Remote Capacitor Transmitter II (Remote Capacitor Transmitter) variationParentTypeID: None => 12225
12103 - Large Remote Capacitor Transmitter II Blueprint (Remote Capacitor Transmitter Blueprint) metaGroupID: None => 2
12104 - Improved Cloaking Device II Blueprint (Cloaking Device Blueprint) metaGroupID: None => 2
12105 - Covert Ops Cloaking Device II Blueprint (Cloaking Device Blueprint) metaGroupID: None => 2
12221 - Medium Remote Capacitor Transmitter II (Remote Capacitor Transmitter) variationParentTypeID: None => 12217
12222 - Medium Remote Capacitor Transmitter II Blueprint (Remote Capacitor Transmitter Blueprint) metaGroupID: None => 2
12223 - Capital Remote Capacitor Transmitter II (Remote Capacitor Transmitter) variationParentTypeID: None => 12219
12224 - Capital Remote Capacitor Transmitter II Blueprint (Remote Capacitor Transmitter Blueprint) metaGroupID: None => 2
12259 - Medium Energy Nosferatu II (Energy Nosferatu) variationParentTypeID: None => 12257
12260 - Medium Energy Nosferatu II Blueprint (Energy Nosferatu Blueprint) metaGroupID: None => 2
12263 - Heavy Energy Nosferatu II (Energy Nosferatu) variationParentTypeID: None => 12261
12264 - Heavy Energy Nosferatu II Blueprint (Energy Nosferatu Blueprint) metaGroupID: None => 2
12267 - Medium Energy Neutralizer II (Energy Neutralizer) variationParentTypeID: None => 12265
12268 - Medium Energy Neutralizer II Blueprint (Energy Neutralizer Blueprint) metaGroupID: None => 2
12271 - Heavy Energy Neutralizer II (Energy Neutralizer) variationParentTypeID: None => 12269
12272 - Heavy Energy Neutralizer II Blueprint (Energy Neutralizer Blueprint) metaGroupID: None => 2
12346 - 200mm Railgun II (Hybrid Weapon) variationParentTypeID: None => 12344
12347 - 200mm Railgun II Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
12356 - 350mm Railgun II (Hybrid Weapon) variationParentTypeID: None => 12354
12357 - 350mm Railgun II Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
12552 - Lux S (Advanced Beam Laser Crystal) metaGroupID: None => 2
12553 - Lux S Blueprint (Advanced Frequency Crystal Blueprint) metaGroupID: None => 2
12557 - Gleam S (Advanced Beam Laser Crystal) variationParentTypeID: None => 246
12558 - Gleam S Blueprint (Advanced Frequency Crystal Blueprint) metaGroupID: None => 2
12559 - Aurora S (Advanced Beam Laser Crystal) variationParentTypeID: None => 239
12560 - Aurora S Blueprint (Advanced Frequency Crystal Blueprint) metaGroupID: None => 2
12561 - Blaze S (Advanced Pulse Laser Crystal) metaGroupID: None => 2
12562 - Blaze S Blueprint (Advanced Frequency Crystal Blueprint) metaGroupID: None => 2
12563 - Scorch S (Advanced Pulse Laser Crystal) variationParentTypeID: None => 243
12564 - Scorch S Blueprint (Advanced Frequency Crystal Blueprint) metaGroupID: None => 2
12565 - Conflagration S (Advanced Pulse Laser Crystal) variationParentTypeID: None => 244
12566 - Conflagration S Blueprint (Advanced Frequency Crystal Blueprint) metaGroupID: None => 2
12608 - Hail S (Advanced Autocannon Ammo) variationParentTypeID: None => 181
12609 - Hail S Blueprint (Advanced Projectile Ammo Blueprint) metaGroupID: None => 2
12610 - Desolation S (Advanced Blaster Charge) metaGroupID: None => 2
12611 - Desolation S Blueprint (Advanced Hybrid Charge Blueprint) metaGroupID: None => 2
12612 - Void S (Advanced Blaster Charge) variationParentTypeID: None => 222
12613 - Void S Blueprint (Advanced Hybrid Charge Blueprint) metaGroupID: None => 2
12614 - Null S (Advanced Blaster Charge) variationParentTypeID: None => 219
12615 - Null S Blueprint (Advanced Hybrid Charge Blueprint) metaGroupID: None => 2
12616 - Bolt S (Advanced Railgun Charge) metaGroupID: None => 2
12617 - Bolt S Blueprint (Advanced Hybrid Charge Blueprint) metaGroupID: None => 2
12618 - Spike S (Advanced Railgun Charge) variationParentTypeID: None => 221
12619 - Spike S Blueprint (Advanced Hybrid Charge Blueprint) metaGroupID: None => 2
12620 - Javelin S (Advanced Railgun Charge) variationParentTypeID: None => 217
12621 - Javelin S Blueprint (Advanced Hybrid Charge Blueprint) metaGroupID: None => 2
12625 - Barrage S (Advanced Autocannon Ammo) variationParentTypeID: None => 179
12626 - Barrage S Blueprint (Advanced Projectile Ammo Blueprint) metaGroupID: None => 2
12627 - Storm S (Advanced Autocannon Ammo) metaGroupID: None => 2
12628 - Storm S Blueprint (Advanced Projectile Ammo Blueprint) metaGroupID: None => 2
12629 - Shock S (Advanced Artillery Ammo) metaGroupID: None => 2
12630 - Shock S Blueprint (Advanced Projectile Ammo Blueprint) metaGroupID: None => 2
12631 - Quake S (Advanced Artillery Ammo) variationParentTypeID: None => 182
12632 - Quake S Blueprint (Advanced Projectile Ammo Blueprint) metaGroupID: None => 2
12633 - Tremor S (Advanced Artillery Ammo) variationParentTypeID: None => 178
12634 - Tremor S Blueprint (Advanced Projectile Ammo Blueprint) metaGroupID: None => 2
12729 - Crane (Blockade Runner) variationParentTypeID: None => 648
12730 - Crane Blueprint (Elite Industrial Blueprint) metaGroupID: None => 2
12731 - Bustard (Deep Space Transport) variationParentTypeID: None => 649
12732 - Bustard Blueprint (Elite Industrial Blueprint) metaGroupID: None => 2
12733 - Prorator (Blockade Runner) variationParentTypeID: None => 19744
12734 - Prorator Blueprint (Elite Industrial Blueprint) metaGroupID: None => 2
12735 - Prowler (Blockade Runner) variationParentTypeID: None => 653
12736 - Prowler Blueprint (Elite Industrial Blueprint) metaGroupID: None => 2
12743 - Viator (Blockade Runner) variationParentTypeID: None => 650
12744 - Viator Blueprint (Elite Industrial Blueprint) metaGroupID: None => 2
12745 - Occator (Deep Space Transport) variationParentTypeID: None => 655
12746 - Occator Blueprint (Elite Industrial Blueprint) metaGroupID: None => 2
12747 - Mastodon (Deep Space Transport) variationParentTypeID: None => 652
12748 - Mastodon Blueprint (Elite Industrial Blueprint) metaGroupID: None => 2
12753 - Impel (Deep Space Transport) variationParentTypeID: None => 1944
12754 - Impel Blueprint (Elite Industrial Blueprint) metaGroupID: None => 2
12761 - Quake L (Advanced Artillery Ammo) variationParentTypeID: None => 198
12762 - Quake L Blueprint (Advanced Projectile Ammo Blueprint) metaGroupID: None => 2
12763 - Shock L (Advanced Artillery Ammo) metaGroupID: None => 2
12764 - Shock L Blueprint (Advanced Projectile Ammo Blueprint) metaGroupID: None => 2
12765 - Tremor L (Advanced Artillery Ammo) variationParentTypeID: None => 194
12766 - Tremor L Blueprint (Advanced Projectile Ammo Blueprint) metaGroupID: None => 2
12767 - Quake M (Advanced Artillery Ammo) variationParentTypeID: None => 190
12768 - Quake M Blueprint (Advanced Projectile Ammo Blueprint) metaGroupID: None => 2
12769 - Shock M (Advanced Artillery Ammo) metaGroupID: None => 2
12770 - Shock M Blueprint (Advanced Projectile Ammo Blueprint) metaGroupID: None => 2
12771 - Tremor M (Advanced Artillery Ammo) variationParentTypeID: None => 186
12772 - Tremor M Blueprint (Advanced Projectile Ammo Blueprint) metaGroupID: None => 2
12773 - Barrage M (Advanced Autocannon Ammo) variationParentTypeID: None => 187
12774 - Barrage M Blueprint (Advanced Projectile Ammo Blueprint) metaGroupID: None => 2
12775 - Barrage L (Advanced Autocannon Ammo) variationParentTypeID: None => 195
12776 - Barrage L Blueprint (Advanced Projectile Ammo Blueprint) metaGroupID: None => 2
12777 - Hail M (Advanced Autocannon Ammo) variationParentTypeID: None => 189
12778 - Hail M Blueprint (Advanced Projectile Ammo Blueprint) metaGroupID: None => 2
12779 - Hail L (Advanced Autocannon Ammo) variationParentTypeID: None => 197
12780 - Hail L Blueprint (Advanced Projectile Ammo Blueprint) metaGroupID: None => 2
12781 - Storm M (Advanced Autocannon Ammo) metaGroupID: None => 2
12782 - Storm M Blueprint (Advanced Projectile Ammo Blueprint) metaGroupID: None => 2
12783 - Storm L (Advanced Autocannon Ammo) metaGroupID: None => 2
12784 - Storm L Blueprint (Advanced Projectile Ammo Blueprint) metaGroupID: None => 2
12785 - Null M (Advanced Blaster Charge) variationParentTypeID: None => 227
12786 - Null M Blueprint (Advanced Hybrid Charge Blueprint) metaGroupID: None => 2
12787 - Null L (Advanced Blaster Charge) variationParentTypeID: None => 235
12788 - Null L Blueprint (Advanced Hybrid Charge Blueprint) metaGroupID: None => 2
12789 - Void M (Advanced Blaster Charge) variationParentTypeID: None => 230
12790 - Void M Blueprint (Advanced Hybrid Charge Blueprint) metaGroupID: None => 2
12791 - Void L (Advanced Blaster Charge) variationParentTypeID: None => 238
12792 - Void L Blueprint (Advanced Hybrid Charge Blueprint) metaGroupID: None => 2
12793 - Desolation M (Advanced Blaster Charge) metaGroupID: None => 2
12794 - Desolation M Blueprint (Advanced Hybrid Charge Blueprint) metaGroupID: None => 2
12795 - Desolation L (Advanced Blaster Charge) metaGroupID: None => 2
12796 - Desolation L Blueprint (Advanced Hybrid Charge Blueprint) metaGroupID: None => 2
12797 - Bolt M (Advanced Railgun Charge) metaGroupID: None => 2
12798 - Bolt M Blueprint (Advanced Hybrid Charge Blueprint) metaGroupID: None => 2
12799 - Bolt L (Advanced Railgun Charge) metaGroupID: None => 2
12800 - Bolt L Blueprint (Advanced Hybrid Charge Blueprint) metaGroupID: None => 2
12801 - Javelin M (Advanced Railgun Charge) variationParentTypeID: None => 225
12802 - Javelin M Blueprint (Advanced Hybrid Charge Blueprint) metaGroupID: None => 2
12803 - Javelin L (Advanced Railgun Charge) variationParentTypeID: None => 233
12804 - Javelin L Blueprint (Advanced Hybrid Charge Blueprint) metaGroupID: None => 2
12805 - Spike M (Advanced Railgun Charge) variationParentTypeID: None => 229
12806 - Spike M Blueprint (Advanced Hybrid Charge Blueprint) metaGroupID: None => 2
12807 - Spike L (Advanced Railgun Charge) variationParentTypeID: None => 237
12808 - Spike L Blueprint (Advanced Hybrid Charge Blueprint) metaGroupID: None => 2
12810 - Blaze M (Advanced Pulse Laser Crystal) metaGroupID: None => 2
12811 - Blaze M Blueprint (Advanced Frequency Crystal Blueprint) metaGroupID: None => 2
12812 - Blaze L (Advanced Pulse Laser Crystal) metaGroupID: None => 2
12813 - Blaze L Blueprint (Advanced Frequency Crystal Blueprint) metaGroupID: None => 2
12814 - Conflagration M (Advanced Pulse Laser Crystal) variationParentTypeID: None => 252
12815 - Conflagration M Blueprint (Advanced Frequency Crystal Blueprint) metaGroupID: None => 2
12816 - Conflagration L (Advanced Pulse Laser Crystal) variationParentTypeID: None => 260
12817 - Conflagration L Blueprint (Advanced Frequency Crystal Blueprint) metaGroupID: None => 2
12818 - Scorch M (Advanced Pulse Laser Crystal) variationParentTypeID: None => 251
12819 - Scorch M Blueprint (Advanced Frequency Crystal Blueprint) metaGroupID: None => 2
12820 - Scorch L (Advanced Pulse Laser Crystal) variationParentTypeID: None => 259
12821 - Scorch L Blueprint (Advanced Frequency Crystal Blueprint) metaGroupID: None => 2
12822 - Aurora M (Advanced Beam Laser Crystal) variationParentTypeID: None => 247
12823 - Aurora M Blueprint (Advanced Frequency Crystal Blueprint) metaGroupID: None => 2
12824 - Aurora L (Advanced Beam Laser Crystal) variationParentTypeID: None => 255
12825 - Aurora L Blueprint (Advanced Frequency Crystal Blueprint) metaGroupID: None => 2
12826 - Gleam M (Advanced Beam Laser Crystal) variationParentTypeID: None => 254
12827 - Gleam M Blueprint (Advanced Frequency Crystal Blueprint) metaGroupID: None => 2
12828 - Gleam L (Advanced Beam Laser Crystal) variationParentTypeID: None => 262
12829 - Gleam L Blueprint (Advanced Frequency Crystal Blueprint) metaGroupID: None => 2
12830 - Lux M (Advanced Beam Laser Crystal) metaGroupID: None => 2
12831 - Lux M Blueprint (Advanced Frequency Crystal Blueprint) metaGroupID: None => 2
12832 - Lux L (Advanced Beam Laser Crystal) metaGroupID: None => 2
12833 - Lux L Blueprint (Advanced Frequency Crystal Blueprint) metaGroupID: None => 2
13001 - Small Energy Nosferatu II (Energy Nosferatu) variationParentTypeID: None => 530
13002 - Small Energy Nosferatu II Blueprint (Energy Nosferatu Blueprint) metaGroupID: None => 2
13003 - Small Energy Neutralizer II (Energy Neutralizer) variationParentTypeID: None => 533
13004 - Small Energy Neutralizer II Blueprint (Energy Neutralizer Blueprint) metaGroupID: None => 2
13032 - Arch Angel Rogue (Asteroid Angel Cartel Frigate) variationParentTypeID: None => 11023
13033 - Arch Angel Thug (Asteroid Angel Cartel Frigate) variationParentTypeID: None => 11023
13035 - Arch Angel Hijacker (Asteroid Angel Cartel Frigate) variationParentTypeID: None => 11023
13036 - Arch Angel Outlaw (Asteroid Angel Cartel Frigate) variationParentTypeID: None => 11023
13119 - Mjolnir Javelin Rocket (Advanced Rocket) variationParentTypeID: None => 2512
13202 - Megathron Federate Issue (Battleship) variationParentTypeID: None => 641
13209 - Armored Command Mindlink (Cyber Leadership) metaGroupID: None => 2
13283 - Limited Ocular Filter (Cyber Learning) variationParentTypeID: None => 9899
13284 - Limited Memory Augmentation (Cyber Learning) variationParentTypeID: None => 9941
13285 - Limited Neural Boost (Cyber Learning) variationParentTypeID: None => 9942
13286 - Limited Social Adaptation Chip (Cyber Learning) variationParentTypeID: None => 9956
13287 - Limited Cybernetic Subprocessor (Cyber Learning) variationParentTypeID: None => 9943
13515 - Domination Hijacker (Asteroid Angel Cartel Commander Frigate) variationParentTypeID: None => 11023
13516 - Domination Rogue (Asteroid Angel Cartel Commander Frigate) variationParentTypeID: None => 11023
13517 - Domination Outlaw (Asteroid Angel Cartel Commander Frigate) variationParentTypeID: None => 11023
13518 - Domination Thug (Asteroid Angel Cartel Commander Frigate) variationParentTypeID: None => 11023
13519 - Domination Ambusher (Asteroid Angel Cartel Commander Frigate) variationParentTypeID: None => 11023
13521 - Domination Hunter (Asteroid Angel Cartel Commander Frigate) variationParentTypeID: None => 11023
13522 - Domination Impaler (Asteroid Angel Cartel Commander Frigate) variationParentTypeID: None => 11023
13525 - Domination Nomad (Asteroid Angel Cartel Commander Frigate) variationParentTypeID: None => 11023
13527 - Domination Raider (Asteroid Angel Cartel Commander Frigate) variationParentTypeID: None => 11023
13528 - Domination Ruffian (Asteroid Angel Cartel Commander Frigate) variationParentTypeID: None => 11023
13773 - Domination 125mm Autocannon (Projectile Weapon) variationParentTypeID: None => 484
13774 - Domination 1200mm Artillery (Projectile Weapon) variationParentTypeID: None => 497
13775 - Domination 1400mm Howitzer Artillery (Projectile Weapon) variationParentTypeID: None => 498
13776 - Domination 150mm Autocannon (Projectile Weapon) variationParentTypeID: None => 485
13777 - Domination 200mm Autocannon (Projectile Weapon) variationParentTypeID: None => 486
13778 - Domination 220mm Autocannon (Projectile Weapon) variationParentTypeID: None => 490
13779 - Domination 250mm Artillery (Projectile Weapon) variationParentTypeID: None => 487
13781 - Domination 280mm Howitzer Artillery (Projectile Weapon) variationParentTypeID: None => 488
13782 - Domination 425mm Autocannon (Projectile Weapon) variationParentTypeID: None => 491
13783 - Domination 650mm Artillery (Projectile Weapon) variationParentTypeID: None => 492
13784 - Domination 720mm Howitzer Artillery (Projectile Weapon) variationParentTypeID: None => 493
13785 - Domination 800mm Repeating Cannon (Projectile Weapon) variationParentTypeID: None => 496
13786 - Domination Dual 180mm Autocannon (Projectile Weapon) variationParentTypeID: None => 489
13787 - Domination Dual 425mm Autocannon (Projectile Weapon) variationParentTypeID: None => 494
13788 - Domination Dual 650mm Repeating Cannon (Projectile Weapon) variationParentTypeID: None => 495
13791 - Dark Blood Dual Heavy Pulse Laser (Energy Weapon) variationParentTypeID: None => 460
13793 - Dark Blood Dual Heavy Beam Laser (Energy Weapon) variationParentTypeID: None => 461
13795 - Dark Blood Dual Light Beam Laser (Energy Weapon) variationParentTypeID: None => 452
13797 - Dark Blood Dual Light Pulse Laser (Energy Weapon) variationParentTypeID: None => 451
13799 - Dark Blood Focused Medium Beam Laser (Energy Weapon) variationParentTypeID: None => 457
13801 - Dark Blood Focused Medium Pulse Laser (Energy Weapon) variationParentTypeID: None => 456
13803 - Dark Blood Gatling Pulse Laser (Energy Weapon) variationParentTypeID: None => 450
13805 - Dark Blood Heavy Beam Laser (Energy Weapon) variationParentTypeID: None => 459
13807 - Dark Blood Heavy Pulse Laser (Energy Weapon) variationParentTypeID: None => 458
13809 - Dark Blood Small Focused Beam Laser (Energy Weapon) variationParentTypeID: None => 454
13811 - Dark Blood Small Focused Pulse Laser (Energy Weapon) variationParentTypeID: None => 453
13813 - Dark Blood Mega Beam Laser (Energy Weapon) variationParentTypeID: None => 463
13815 - Dark Blood Mega Pulse Laser (Energy Weapon) variationParentTypeID: None => 462
13817 - Dark Blood Tachyon Beam Laser (Energy Weapon) variationParentTypeID: None => 464
13819 - Dark Blood Quad Beam Laser (Energy Weapon) variationParentTypeID: None => 455
13820 - True Sansha Dual Heavy Beam Laser (Energy Weapon) variationParentTypeID: None => 461
13821 - True Sansha Dual Heavy Pulse Laser (Energy Weapon) variationParentTypeID: None => 460
13822 - True Sansha Dual Light Beam Laser (Energy Weapon) variationParentTypeID: None => 452
13823 - True Sansha Dual Light Pulse Laser (Energy Weapon) variationParentTypeID: None => 451
13824 - True Sansha Focused Medium Beam Laser (Energy Weapon) variationParentTypeID: None => 457
13825 - True Sansha Focused Medium Pulse Laser (Energy Weapon) variationParentTypeID: None => 456
13826 - True Sansha Gatling Pulse Laser (Energy Weapon) variationParentTypeID: None => 450
13827 - True Sansha Heavy Beam Laser (Energy Weapon) variationParentTypeID: None => 459
13828 - True Sansha Heavy Pulse Laser (Energy Weapon) variationParentTypeID: None => 458
13829 - True Sansha Small Focused Beam Laser (Energy Weapon) variationParentTypeID: None => 454
13830 - True Sansha Small Focused Pulse Laser (Energy Weapon) variationParentTypeID: None => 453
13831 - True Sansha Mega Beam Laser (Energy Weapon) variationParentTypeID: None => 463
13832 - True Sansha Mega Pulse Laser (Energy Weapon) variationParentTypeID: None => 462
13833 - True Sansha Quad Beam Laser (Energy Weapon) variationParentTypeID: None => 455
13834 - True Sansha Tachyon Beam Laser (Energy Weapon) variationParentTypeID: None => 464
13856 - Nova Javelin Heavy Assault Missile (Advanced Heavy Assault Missile) variationParentTypeID: None => 21867
13864 - Shadow Serpentis 125mm Railgun (Hybrid Weapon) variationParentTypeID: None => 10678
13865 - Dread Guristas 125mm Railgun (Hybrid Weapon) variationParentTypeID: None => 10678
13866 - Shadow Serpentis 150mm Railgun (Hybrid Weapon) variationParentTypeID: None => 565
13867 - Dread Guristas 150mm Railgun (Hybrid Weapon) variationParentTypeID: None => 565
13868 - Shadow Serpentis 200mm Railgun (Hybrid Weapon) variationParentTypeID: None => 12344
13870 - Dread Guristas 200mm Railgun (Hybrid Weapon) variationParentTypeID: None => 12344
13872 - Shadow Serpentis 250mm Railgun (Hybrid Weapon) variationParentTypeID: None => 570
13873 - Dread Guristas 250mm Railgun (Hybrid Weapon) variationParentTypeID: None => 570
13874 - Shadow Serpentis 350mm Railgun (Hybrid Weapon) variationParentTypeID: None => 12354
13876 - Dread Guristas 350mm Railgun (Hybrid Weapon) variationParentTypeID: None => 12354
13878 - Shadow Serpentis 425mm Railgun (Hybrid Weapon) variationParentTypeID: None => 574
13879 - Dread Guristas 425mm Railgun (Hybrid Weapon) variationParentTypeID: None => 574
13880 - Shadow Serpentis Dual 150mm Railgun (Hybrid Weapon) variationParentTypeID: None => 567
13881 - Dread Guristas Dual 150mm Railgun (Hybrid Weapon) variationParentTypeID: None => 567
13882 - Shadow Serpentis Dual 250mm Railgun (Hybrid Weapon) variationParentTypeID: None => 572
13883 - Dread Guristas Dual 250mm Railgun (Hybrid Weapon) variationParentTypeID: None => 572
13884 - Shadow Serpentis Heavy Electron Blaster (Hybrid Weapon) variationParentTypeID: None => 566
13885 - Shadow Serpentis Heavy Ion Blaster (Hybrid Weapon) variationParentTypeID: None => 569
13886 - Shadow Serpentis Light Electron Blaster (Hybrid Weapon) variationParentTypeID: None => 562
13887 - Shadow Serpentis Light Ion Blaster (Hybrid Weapon) variationParentTypeID: None => 563
13888 - Shadow Serpentis Light Neutron Blaster (Hybrid Weapon) variationParentTypeID: None => 564
13889 - Shadow Serpentis Electron Blaster Cannon (Hybrid Weapon) variationParentTypeID: None => 571
13890 - Shadow Serpentis Ion Blaster Cannon (Hybrid Weapon) variationParentTypeID: None => 575
13891 - Shadow Serpentis Neutron Blaster Cannon (Hybrid Weapon) variationParentTypeID: None => 573
13892 - Shadow Serpentis Heavy Neutron Blaster (Hybrid Weapon) variationParentTypeID: None => 568
13893 - Dread Guristas 75mm Railgun (Hybrid Weapon) variationParentTypeID: None => 561
13894 - Shadow Serpentis 75mm Railgun (Hybrid Weapon) variationParentTypeID: None => 561
13919 - Domination Rapid Light Missile Launcher (Missile Launcher Rapid Light) variationParentTypeID: None => 1875
13920 - Dread Guristas Rapid Light Missile Launcher (Missile Launcher Rapid Light) variationParentTypeID: None => 1875
13921 - Domination Heavy Missile Launcher (Missile Launcher Heavy) variationParentTypeID: None => 501
13922 - Dread Guristas Heavy Missile Launcher (Missile Launcher Heavy) variationParentTypeID: None => 501
13923 - Domination Torpedo Launcher (Missile Launcher Torpedo) variationParentTypeID: None => 503
13924 - Dread Guristas Torpedo Launcher (Missile Launcher Torpedo) variationParentTypeID: None => 503
13925 - Domination Light Missile Launcher (Missile Launcher Light) variationParentTypeID: None => 499
13926 - Dread Guristas Light Missile Launcher (Missile Launcher Light) variationParentTypeID: None => 499
13927 - Domination Cruise Missile Launcher (Missile Launcher Cruise) variationParentTypeID: None => 13320
13929 - Dread Guristas Cruise Missile Launcher (Missile Launcher Cruise) variationParentTypeID: None => 13320
13931 - Domination Rocket Launcher (Missile Launcher Rocket) variationParentTypeID: None => 10629
13933 - Dread Guristas Rocket Launcher (Missile Launcher Rocket) variationParentTypeID: None => 10629
13935 - Domination Ballistic Control System (Ballistic Control system) variationParentTypeID: None => 12274
13937 - Dread Guristas Ballistic Control System (Ballistic Control system) variationParentTypeID: None => 12274
13939 - Domination Gyrostabilizer (Gyrostabilizer) variationParentTypeID: None => 520
13941 - Dark Blood Heat Sink (Heat Sink) variationParentTypeID: None => 2363
13943 - True Sansha Heat Sink (Heat Sink) variationParentTypeID: None => 2363
13945 - Shadow Serpentis Magnetic Field Stabilizer (Magnetic Field Stabilizer) variationParentTypeID: None => 9944
13947 - Dread Guristas Large Shield Booster (Shield Booster) variationParentTypeID: None => 10838
13948 - Domination Large Shield Booster (Shield Booster) variationParentTypeID: None => 10838
13949 - Dread Guristas Medium Shield Booster (Shield Booster) variationParentTypeID: None => 10836
13950 - Domination Medium Shield Booster (Shield Booster) variationParentTypeID: None => 10836
13951 - Dread Guristas Small Shield Booster (Shield Booster) variationParentTypeID: None => 399
13952 - Domination Small Shield Booster (Shield Booster) variationParentTypeID: None => 399
13953 - Dread Guristas X-Large Shield Booster (Shield Booster) variationParentTypeID: None => 10840
13954 - Domination X-Large Shield Booster (Shield Booster) variationParentTypeID: None => 10840
13955 - Domination Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
13956 - True Sansha Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
13957 - Dark Blood Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
13958 - Domination Medium Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3528
13959 - True Sansha Medium Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3528
13960 - Dark Blood Medium Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3528
13962 - Domination Small Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 523
13963 - True Sansha Small Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 523
13964 - Dark Blood Small Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 523
13965 - Dread Guristas EM Ward Field (Shield Hardener) variationParentTypeID: None => 2293
13966 - Dread Guristas Thermal Dissipation Field (Shield Hardener) variationParentTypeID: None => 2295
13967 - Dread Guristas Explosive Deflection Field (Shield Hardener) variationParentTypeID: None => 2289
13968 - Dread Guristas Kinetic Deflection Field (Shield Hardener) variationParentTypeID: None => 2291
13969 - Dread Guristas Adaptive Invulnerability Field (Shield Hardener) variationParentTypeID: None => 578
13970 - True Sansha Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
13972 - Dark Blood Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
13974 - True Sansha Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
13976 - Dark Blood Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
13978 - True Sansha Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
13980 - Dark Blood Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
13982 - True Sansha Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
13984 - Dark Blood Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
13986 - Domination Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
13988 - Domination Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
13990 - Domination Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
13992 - Domination Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
13994 - Domination EM Ward Field (Shield Hardener) variationParentTypeID: None => 2293
13995 - Domination Thermal Dissipation Field (Shield Hardener) variationParentTypeID: None => 2295
13996 - Domination Explosive Deflection Field (Shield Hardener) variationParentTypeID: None => 2289
13997 - Domination Kinetic Deflection Field (Shield Hardener) variationParentTypeID: None => 2291
13998 - Domination Adaptive Invulnerability Field (Shield Hardener) variationParentTypeID: None => 578
13999 - Domination Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
14001 - True Sansha Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
14003 - Dark Blood Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
14005 - Domination Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
14007 - True Sansha Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
14009 - Dark Blood Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
14011 - Domination Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
14013 - True Sansha Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
14015 - Dark Blood Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
14017 - Domination EM Plating (Armor Coating) variationParentTypeID: None => 1197
14019 - True Sansha EM Plating (Armor Coating) variationParentTypeID: None => 1197
14021 - Dark Blood EM Plating (Armor Coating) variationParentTypeID: None => 1197
14023 - Domination Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
14025 - True Sansha Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
14027 - Dark Blood Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
14029 - Domination Explosive Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2529
14031 - Dread Guristas Explosive Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2529
14033 - Domination Thermal Dissipation Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2537
14035 - Dread Guristas Thermal Dissipation Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2537
14037 - Domination Kinetic Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2545
14039 - Dread Guristas Kinetic Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2545
14041 - Domination EM Ward Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 1808
14043 - Dread Guristas EM Ward Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 1808
14045 - Domination Shield Boost Amplifier (Shield Boost Amplifier) variationParentTypeID: None => 11561
14047 - Dread Guristas Shield Boost Amplifier (Shield Boost Amplifier) variationParentTypeID: None => 11561
14049 - Shadow Serpentis Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
14051 - Shadow Serpentis Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
14053 - Shadow Serpentis Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
14055 - Shadow Serpentis EM Plating (Armor Coating) variationParentTypeID: None => 1197
14057 - Shadow Serpentis Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
14059 - Shadow Serpentis Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
14061 - Shadow Serpentis Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
14063 - Shadow Serpentis Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
14065 - Shadow Serpentis Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
14067 - Shadow Serpentis Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
14068 - Shadow Serpentis Medium Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3528
14069 - Shadow Serpentis Small Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 523
14070 - Dark Blood Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
14072 - True Sansha Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
14074 - Shadow Serpentis Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
14076 - Dark Blood Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
14078 - True Sansha Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
14080 - Shadow Serpentis Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
14082 - Dark Blood Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
14084 - True Sansha Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
14086 - Shadow Serpentis Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
14088 - Dark Blood Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
14090 - True Sansha Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
14092 - Shadow Serpentis Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
14094 - Dark Blood Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
14096 - True Sansha Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
14098 - Shadow Serpentis Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
14100 - Domination Tracking Enhancer (Tracking Enhancer) variationParentTypeID: None => 1998
14102 - Domination 100MN Afterburner (Propulsion Module) variationParentTypeID: None => 12066
14104 - Shadow Serpentis 100MN Afterburner (Propulsion Module) variationParentTypeID: None => 12066
14106 - Domination 10MN Afterburner (Propulsion Module) variationParentTypeID: None => 12056
14108 - Shadow Serpentis 10MN Afterburner (Propulsion Module) variationParentTypeID: None => 12056
14110 - Domination 1MN Afterburner (Propulsion Module) variationParentTypeID: None => 439
14112 - Shadow Serpentis 1MN Afterburner (Propulsion Module) variationParentTypeID: None => 439
14114 - Domination 500MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
14116 - Shadow Serpentis 500MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
14118 - Domination 50MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12052
14120 - Shadow Serpentis 50MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12052
14122 - Domination 5MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 434
14124 - Shadow Serpentis 5MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 434
14126 - Domination Overdrive Injector (Overdrive Injector System) variationParentTypeID: None => 1244
14127 - Domination Nanofiber Structure (Nanofiber Internal Structure) variationParentTypeID: None => 2603
14128 - Dark Blood Reactor Control Unit (Reactor Control Unit) variationParentTypeID: None => 1353
14130 - True Sansha Reactor Control Unit (Reactor Control Unit) variationParentTypeID: None => 1353
14132 - Shadow Serpentis Reactor Control Unit (Reactor Control Unit) variationParentTypeID: None => 1353
14134 - Dark Blood Power Diagnostic System (Power Diagnostic System) variationParentTypeID: None => 1539
14136 - True Sansha Power Diagnostic System (Power Diagnostic System) variationParentTypeID: None => 1539
14138 - Shadow Serpentis Power Diagnostic System (Power Diagnostic System) variationParentTypeID: None => 1539
14140 - True Sansha Cap Recharger (Capacitor Recharger) variationParentTypeID: None => 1195
14142 - Dark Blood Cap Recharger (Capacitor Recharger) variationParentTypeID: None => 1195
14144 - Dark Blood Capacitor Power Relay (Capacitor Power Relay) variationParentTypeID: None => 1445
14146 - True Sansha Capacitor Power Relay (Capacitor Power Relay) variationParentTypeID: None => 1445
14148 - Dark Blood Small Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 530
14150 - True Sansha Small Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 530
14152 - Dark Blood Heavy Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12261
14154 - True Sansha Heavy Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12261
14156 - Dark Blood Medium Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12257
14158 - True Sansha Medium Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12257
14160 - Dark Blood Small Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 533
14162 - True Sansha Small Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 533
14164 - Dark Blood Medium Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12265
14166 - True Sansha Medium Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12265
14168 - Dark Blood Heavy Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12269
14170 - True Sansha Heavy Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12269
14172 - Dark Blood Heavy Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 3576
14174 - True Sansha Heavy Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 3576
14176 - Dark Blood Medium Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 577
14178 - True Sansha Medium Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 577
14180 - Dark Blood Micro Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 3556
14182 - True Sansha Micro Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 3556
14184 - Dark Blood Small Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 3566
14186 - True Sansha Small Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 3566
14188 - Dark Blood Large EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 3993
14190 - True Sansha Large EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 3993
14192 - Dark Blood Medium EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 3953
14194 - True Sansha Medium EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 3953
14196 - Dark Blood Micro EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 3913
14198 - True Sansha Micro EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 3913
14200 - Dark Blood Small EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 1563
14202 - True Sansha Small EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 1563
14204 - Dread Guristas Large Graviton Smartbomb (Smart Bomb) variationParentTypeID: None => 3981
14206 - Shadow Serpentis Large Plasma Smartbomb (Smart Bomb) variationParentTypeID: None => 3987
14208 - Domination Large Proton Smartbomb (Smart Bomb) variationParentTypeID: None => 3977
14210 - Dread Guristas Medium Graviton Smartbomb (Smart Bomb) variationParentTypeID: None => 3941
14212 - Dread Guristas Micro Graviton Smartbomb (Smart Bomb) variationParentTypeID: None => 3901
14214 - Dread Guristas Small Graviton Smartbomb (Smart Bomb) variationParentTypeID: None => 1551
14218 - Shadow Serpentis Micro Plasma Smartbomb (Smart Bomb) variationParentTypeID: None => 3907
14220 - Shadow Serpentis Medium Plasma Smartbomb (Smart Bomb) variationParentTypeID: None => 3947
14222 - Domination Medium Proton Smartbomb (Smart Bomb) variationParentTypeID: None => 3937
14224 - Domination Micro Proton Smartbomb (Smart Bomb) variationParentTypeID: None => 3897
14226 - Domination Small Proton Smartbomb (Smart Bomb) variationParentTypeID: None => 1547
14228 - Shadow Serpentis Small Plasma Smartbomb (Smart Bomb) variationParentTypeID: None => 1557
14230 - Dread Guristas Co-Processor (CPU Enhancer) variationParentTypeID: None => 3887
14232 - Shadow Serpentis Co-Processor (CPU Enhancer) variationParentTypeID: None => 3887
14234 - Dread Guristas Cloaking Device (Cloaking Device) variationParentTypeID: None => 11370
14236 - Shadow Serpentis Sensor Booster (Sensor Booster) variationParentTypeID: None => 1973
14238 - Shadow Serpentis Tracking Computer (Tracking Computer) variationParentTypeID: None => 1977
14240 - Shadow Serpentis Remote Tracking Computer (Remote Tracking Computer) variationParentTypeID: None => 2103
14242 - Dark Blood Warp Disruptor (Warp Scrambler) variationParentTypeID: None => 3242
14244 - Domination Warp Disruptor (Warp Scrambler) variationParentTypeID: None => 3242
14246 - Dread Guristas Warp Disruptor (Warp Scrambler) variationParentTypeID: None => 3242
14248 - True Sansha Warp Disruptor (Warp Scrambler) variationParentTypeID: None => 3242
14250 - Shadow Serpentis Warp Disruptor (Warp Scrambler) variationParentTypeID: None => 3242
14252 - Dark Blood Warp Scrambler (Warp Scrambler) variationParentTypeID: None => 447
14254 - Domination Warp Scrambler (Warp Scrambler) variationParentTypeID: None => 447
14256 - Dread Guristas Warp Scrambler (Warp Scrambler) variationParentTypeID: None => 447
14258 - True Sansha Warp Scrambler (Warp Scrambler) variationParentTypeID: None => 447
14260 - Shadow Serpentis Warp Scrambler (Warp Scrambler) variationParentTypeID: None => 447
14262 - Dark Blood Stasis Webifier (Stasis Web) variationParentTypeID: None => 526
14264 - Domination Stasis Webifier (Stasis Web) variationParentTypeID: None => 526
14266 - Dread Guristas Stasis Webifier (Stasis Web) variationParentTypeID: None => 526
14268 - True Sansha Stasis Webifier (Stasis Web) variationParentTypeID: None => 526
14270 - Shadow Serpentis Stasis Webifier (Stasis Web) variationParentTypeID: None => 526
14272 - 200mm Carbide Railgun I (Hybrid Weapon) variationParentTypeID: None => 12344
14274 - 200mm 'Scout' Accelerator Cannon (Hybrid Weapon) variationParentTypeID: None => 12344
14276 - 200mm Compressed Coil Gun I (Hybrid Weapon) variationParentTypeID: None => 12344
14278 - 200mm Prototype Gauss Gun (Hybrid Weapon) variationParentTypeID: None => 12344
14280 - 350mm Carbide Railgun I (Hybrid Weapon) variationParentTypeID: None => 12354
14282 - 350mm 'Scout' Accelerator Cannon (Hybrid Weapon) variationParentTypeID: None => 12354
14284 - 350mm Compressed Coil Gun I (Hybrid Weapon) variationParentTypeID: None => 12354
14286 - 350mm Prototype Gauss Gun (Hybrid Weapon) variationParentTypeID: None => 12354
14295 - Limited Ocular Filter - Beta (Cyber Learning) variationParentTypeID: None => 9899
14296 - Limited Neural Boost - Beta (Cyber Learning) variationParentTypeID: None => 9942
14297 - Limited Memory Augmentation - Beta (Cyber Learning) variationParentTypeID: None => 9941
14298 - Limited Cybernetic Subprocessor - Beta (Cyber Learning) variationParentTypeID: None => 9943
14299 - Limited Social Adaptation Chip - Beta (Cyber Learning) variationParentTypeID: None => 9956
14375 - Tuvan's Modified Electron Blaster Cannon (Hybrid Weapon) variationParentTypeID: None => 571
14377 - Cormack's Modified Electron Blaster Cannon (Hybrid Weapon) variationParentTypeID: None => 571
14379 - Cormack's Modified Ion Blaster Cannon (Hybrid Weapon) variationParentTypeID: None => 575
14381 - Tuvan's Modified Ion Blaster Cannon (Hybrid Weapon) variationParentTypeID: None => 575
14383 - Tuvan's Modified Neutron Blaster Cannon (Hybrid Weapon) variationParentTypeID: None => 573
14385 - Cormack's Modified Neutron Blaster Cannon (Hybrid Weapon) variationParentTypeID: None => 573
14387 - Brynn's Modified 350mm Railgun (Hybrid Weapon) variationParentTypeID: None => 12354
14389 - Setele's Modified 350mm Railgun (Hybrid Weapon) variationParentTypeID: None => 12354
14391 - Kaikka's Modified 350mm Railgun (Hybrid Weapon) variationParentTypeID: None => 12354
14393 - Vepas' Modified 350mm Railgun (Hybrid Weapon) variationParentTypeID: None => 12354
14395 - Estamel's Modified 350mm Railgun (Hybrid Weapon) variationParentTypeID: None => 12354
14397 - Brynn's Modified 425mm Railgun (Hybrid Weapon) variationParentTypeID: None => 574
14399 - Setele's Modified 425mm Railgun (Hybrid Weapon) variationParentTypeID: None => 574
14401 - Kaikka's Modified 425mm Railgun (Hybrid Weapon) variationParentTypeID: None => 574
14403 - Vepas' Modified 425mm Railgun (Hybrid Weapon) variationParentTypeID: None => 574
14405 - Estamel's Modified 425mm Railgun (Hybrid Weapon) variationParentTypeID: None => 574
14407 - Brynn's Modified Dual 250mm Railgun (Hybrid Weapon) variationParentTypeID: None => 572
14409 - Setele's Modified Dual 250mm Railgun (Hybrid Weapon) variationParentTypeID: None => 572
14411 - Kaikka's Modified Dual 250mm Railgun (Hybrid Weapon) variationParentTypeID: None => 572
14413 - Vepas' Modified Dual 250mm Railgun (Hybrid Weapon) variationParentTypeID: None => 572
14415 - Estamel's Modified Dual 250mm Railgun (Hybrid Weapon) variationParentTypeID: None => 572
14417 - Selynne's Modified Dual Heavy Beam Laser (Energy Weapon) variationParentTypeID: None => 461
14419 - Chelm's Modified Dual Heavy Beam Laser (Energy Weapon) variationParentTypeID: None => 461
14421 - Raysere's Modified Dual Heavy Beam Laser (Energy Weapon) variationParentTypeID: None => 461
14423 - Draclira's Modified Dual Heavy Beam Laser (Energy Weapon) variationParentTypeID: None => 461
14425 - Tairei's Modified Dual Heavy Pulse Laser (Energy Weapon) variationParentTypeID: None => 460
14427 - Ahremen's Modified Dual Heavy Pulse Laser (Energy Weapon) variationParentTypeID: None => 460
14429 - Brokara's Modified Dual Heavy Pulse Laser (Energy Weapon) variationParentTypeID: None => 460
14431 - Vizan's Modified Dual Heavy Pulse Laser (Energy Weapon) variationParentTypeID: None => 460
14433 - Selynne's Modified Mega Beam Laser (Energy Weapon) variationParentTypeID: None => 463
14435 - Chelm's Modified Mega Beam Laser (Energy Weapon) variationParentTypeID: None => 463
14437 - Raysere's Modified Mega Beam Laser (Energy Weapon) variationParentTypeID: None => 463
14439 - Draclira's Modified Mega Beam Laser (Energy Weapon) variationParentTypeID: None => 463
14441 - Tairei's Modified Mega Pulse Laser (Energy Weapon) variationParentTypeID: None => 462
14443 - Ahremen's Modified Mega Pulse Laser (Energy Weapon) variationParentTypeID: None => 462
14445 - Brokara's Modified Mega Pulse Laser (Energy Weapon) variationParentTypeID: None => 462
14447 - Vizan's Modified Mega Pulse Laser (Energy Weapon) variationParentTypeID: None => 462
14449 - Selynne's Modified Tachyon Beam Laser (Energy Weapon) variationParentTypeID: None => 464
14451 - Chelm's Modified Tachyon Beam Laser (Energy Weapon) variationParentTypeID: None => 464
14453 - Raysere's Modified Tachyon Beam Laser (Energy Weapon) variationParentTypeID: None => 464
14455 - Draclira's Modified Tachyon Beam Laser (Energy Weapon) variationParentTypeID: None => 464
14457 - Mizuro's Modified 800mm Repeating Cannon (Projectile Weapon) variationParentTypeID: None => 496
14459 - Gotan's Modified 800mm Repeating Cannon (Projectile Weapon) variationParentTypeID: None => 496
14461 - Hakim's Modified 1200mm Artillery Cannon (Projectile Weapon) variationParentTypeID: None => 497
14463 - Tobias' Modified 1200mm Artillery Cannon (Projectile Weapon) variationParentTypeID: None => 497
14465 - Hakim's Modified 1400mm Howitzer Artillery (Projectile Weapon) variationParentTypeID: None => 498
14467 - Tobias' Modified 1400mm Howitzer Artillery (Projectile Weapon) variationParentTypeID: None => 498
14469 - Mizuro's Modified Dual 425mm AutoCannon (Projectile Weapon) variationParentTypeID: None => 494
14471 - Gotan's Modified Dual 425mm AutoCannon (Projectile Weapon) variationParentTypeID: None => 494
14473 - Mizuro's Modified Dual 650mm Repeating Cannon (Projectile Weapon) variationParentTypeID: None => 495
14475 - Gotan's Modified Dual 650mm Repeating Cannon (Projectile Weapon) variationParentTypeID: None => 495
14484 - Mizuro's Modified 100MN Afterburner (Propulsion Module) variationParentTypeID: None => 12066
14486 - Hakim's Modified 100MN Afterburner (Propulsion Module) variationParentTypeID: None => 12066
14488 - Gotan's Modified 100MN Afterburner (Propulsion Module) variationParentTypeID: None => 12066
14490 - Tobias' Modified 100MN Afterburner (Propulsion Module) variationParentTypeID: None => 12066
14492 - Mizuro's Modified 500MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
14494 - Hakim's Modified 500MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
14496 - Gotan's Modified 500MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
14498 - Tobias' Modified 500MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
14500 - Brynn's Modified 100MN Afterburner (Propulsion Module) variationParentTypeID: None => 12066
14502 - Tuvan's Modified 100MN Afterburner (Propulsion Module) variationParentTypeID: None => 12066
14504 - Setele's Modified 100MN Afterburner (Propulsion Module) variationParentTypeID: None => 12066
14506 - Cormack's Modified 100MN Afterburner (Propulsion Module) variationParentTypeID: None => 12066
14508 - Brynn's Modified 500MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
14510 - Tuvan's Modified 500MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
14512 - Setele's Modified 500MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
14514 - Cormack's Modified 500MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
14516 - Mizuro's Modified Cruise Missile Launcher (Missile Launcher Cruise) variationParentTypeID: None => 13320
14518 - Hakim's Modified Cruise Missile Launcher (Missile Launcher Cruise) variationParentTypeID: None => 13320
14520 - Gotan's Modified Cruise Missile Launcher (Missile Launcher Cruise) variationParentTypeID: None => 13320
14522 - Tobias' Modified Cruise Missile Launcher (Missile Launcher Cruise) variationParentTypeID: None => 13320
14524 - Mizuro's Modified Torpedo Launcher (Missile Launcher Torpedo) variationParentTypeID: None => 503
14525 - Hakim's Modified Torpedo Launcher (Missile Launcher Torpedo) variationParentTypeID: None => 503
14526 - Gotan's Modified Torpedo Launcher (Missile Launcher Torpedo) variationParentTypeID: None => 503
14527 - Tobias's Modified Torpedo Launcher (Missile Launcher Torpedo) variationParentTypeID: None => 503
14528 - Hakim's Modified Ballistic Control System (Ballistic Control system) variationParentTypeID: None => 12274
14530 - Mizuro's Modified Ballistic Control System (Ballistic Control system) variationParentTypeID: None => 12274
14532 - Gotan's Modified Ballistic Control System (Ballistic Control system) variationParentTypeID: None => 12274
14534 - Tobias' Modified Ballistic Control System (Ballistic Control system) variationParentTypeID: None => 12274
14536 - Mizuro's Modified Gyrostabilizer (Gyrostabilizer) variationParentTypeID: None => 520
14538 - Hakim's Modified Gyrostabilizer (Gyrostabilizer) variationParentTypeID: None => 520
14540 - Gotan's Modified Gyrostabilizer (Gyrostabilizer) variationParentTypeID: None => 520
14542 - Tobias' Modified Gyrostabilizer (Gyrostabilizer) variationParentTypeID: None => 520
14544 - Mizuro's Modified Large Proton Smartbomb (Smart Bomb) variationParentTypeID: None => 3977
14546 - Hakim's Modified Large Proton Smartbomb (Smart Bomb) variationParentTypeID: None => 3977
14548 - Gotan's Modified Large Proton Smartbomb (Smart Bomb) variationParentTypeID: None => 3977
14550 - Tobias' Modified Large Proton Smartbomb (Smart Bomb) variationParentTypeID: None => 3977
14552 - Mizuro's Modified Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
14554 - Gotan's Modified Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
14556 - Mizuro's Modified Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
14560 - Gotan's Modified Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
14564 - Mizuro's Modified Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
14568 - Gotan's Modified Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
14572 - Mizuro's Modified Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
14576 - Gotan's Modified Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
14580 - Mizuro's Modified EM Plating (Armor Coating) variationParentTypeID: None => 1197
14584 - Gotan's Modified EM Plating (Armor Coating) variationParentTypeID: None => 1197
14588 - Mizuro's Modified Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
14592 - Gotan's Modified Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
14597 - Hakim's Modified Large Shield Booster (Shield Booster) variationParentTypeID: None => 10838
14599 - Tobias' Modified Large Shield Booster (Shield Booster) variationParentTypeID: None => 10838
14601 - Hakim's Modified X-Large Shield Booster (Shield Booster) variationParentTypeID: None => 10840
14603 - Tobias' Modified X-Large Shield Booster (Shield Booster) variationParentTypeID: None => 10840
14606 - Hakim's Modified Explosive Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2529
14610 - Tobias' Modified Explosive Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2529
14614 - Hakim's Modified Thermal Dissipation Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2537
14618 - Tobias' Modified Thermal Dissipation Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2537
14622 - Hakim's Modified Kinetic Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2545
14626 - Tobias' Modified Kinetic Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2545
14630 - Hakim's Modified EM Ward Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 1808
14634 - Tobias' Modified EM Ward Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 1808
14636 - Hakim's Modified Shield Boost Amplifier (Shield Boost Amplifier) variationParentTypeID: None => 11561
14638 - Tobias' Modified Shield Boost Amplifier (Shield Boost Amplifier) variationParentTypeID: None => 11561
14640 - Mizuro's Modified Tracking Enhancer (Tracking Enhancer) variationParentTypeID: None => 1998
14642 - Hakim's Modified Tracking Enhancer (Tracking Enhancer) variationParentTypeID: None => 1998
14644 - Gotan's Modified Tracking Enhancer (Tracking Enhancer) variationParentTypeID: None => 1998
14646 - Tobias' Modified Tracking Enhancer (Tracking Enhancer) variationParentTypeID: None => 1998
14648 - Mizuro's Modified Stasis Webifier (Stasis Web) variationParentTypeID: None => 526
14650 - Hakim's Modified Stasis Webifier (Stasis Web) variationParentTypeID: None => 526
14652 - Gotan's Modified Stasis Webifier (Stasis Web) variationParentTypeID: None => 526
14654 - Tobias' Modified Stasis Webifier (Stasis Web) variationParentTypeID: None => 526
14656 - Mizuro's Modified Heavy Warp Disruptor (Warp Scrambler) variationParentTypeID: None => 40730
14658 - Hakim's Modified Heavy Warp Disruptor (Warp Scrambler) variationParentTypeID: None => 40730
14660 - Gotan's Modified Heavy Warp Disruptor (Warp Scrambler) variationParentTypeID: None => 40730
14662 - Tobias' Modified Heavy Warp Disruptor (Warp Scrambler) variationParentTypeID: None => 40730
14664 - Mizuro's Modified Heavy Warp Scrambler (Warp Scrambler) variationParentTypeID: None => 40750
14666 - Hakim's Modified Heavy Warp Scrambler (Warp Scrambler) variationParentTypeID: None => 40750
14668 - Gotan's Modified Heavy Warp Scrambler (Warp Scrambler) variationParentTypeID: None => 40750
14670 - Tobias' Modified Heavy Warp Scrambler (Warp Scrambler) variationParentTypeID: None => 40750
14672 - Kaikka's Modified Cruise Missile Launcher (Missile Launcher Cruise) variationParentTypeID: None => 13320
14674 - Thon's Modified Cruise Missile Launcher (Missile Launcher Cruise) variationParentTypeID: None => 13320
14676 - Vepas' Modified Cruise Missile Launcher (Missile Launcher Cruise) variationParentTypeID: None => 13320
14678 - Estamel's Modified Cruise Missile Launcher (Missile Launcher Cruise) variationParentTypeID: None => 13320
14680 - Kaikka's Modified Torpedo Launcher (Missile Launcher Torpedo) variationParentTypeID: None => 503
14681 - Thon's Modified Torpedo Launcher (Missile Launcher Torpedo) variationParentTypeID: None => 503
14682 - Vepas's Modified Torpedo Launcher (Missile Launcher Torpedo) variationParentTypeID: None => 503
14683 - Estamel's Modified Torpedo Launcher (Missile Launcher Torpedo) variationParentTypeID: None => 503
14684 - Kaikka's Modified Ballistic Control System (Ballistic Control system) variationParentTypeID: None => 12274
14686 - Thon's Modified Ballistic Control System (Ballistic Control system) variationParentTypeID: None => 12274
14688 - Vepas' Modified Ballistic Control System (Ballistic Control system) variationParentTypeID: None => 12274
14690 - Estamel's Modified Ballistic Control System (Ballistic Control system) variationParentTypeID: None => 12274
14692 - Kaikka's Modified Large Graviton Smartbomb (Smart Bomb) variationParentTypeID: None => 3981
14694 - Thon's Modified Large Graviton Smartbomb (Smart Bomb) variationParentTypeID: None => 3981
14696 - Vepas' Modified Large Graviton Smartbomb (Smart Bomb) variationParentTypeID: None => 3981
14698 - Estamel's Modified Large Graviton Smartbomb (Smart Bomb) variationParentTypeID: None => 3981
14700 - Kaikka's Modified Large Shield Booster (Shield Booster) variationParentTypeID: None => 10838
14701 - Thon's Modified Large Shield Booster (Shield Booster) variationParentTypeID: None => 10838
14702 - Vepas' Modified Large Shield Booster (Shield Booster) variationParentTypeID: None => 10838
14703 - Estamel's Modified Large Shield Booster (Shield Booster) variationParentTypeID: None => 10838
14704 - Kaikka's Modified X-Large Shield Booster (Shield Booster) variationParentTypeID: None => 10840
14705 - Thon's Modified X-Large Shield Booster (Shield Booster) variationParentTypeID: None => 10840
14706 - Vepas' Modified X-Large Shield Booster (Shield Booster) variationParentTypeID: None => 10840
14707 - Estamel's Modified X-Large Shield Booster (Shield Booster) variationParentTypeID: None => 10840
14708 - Kaikka's Modified Shield Boost Amplifier (Shield Boost Amplifier) variationParentTypeID: None => 11561
14710 - Thon's Modified Shield Boost Amplifier (Shield Boost Amplifier) variationParentTypeID: None => 11561
14712 - Vepas' Modified Shield Boost Amplifier (Shield Boost Amplifier) variationParentTypeID: None => 11561
14714 - Estamel's Modified Shield Boost Amplifier (Shield Boost Amplifier) variationParentTypeID: None => 11561
14716 - Kaikka's Modified Explosive Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2529
14718 - Thon's Modified Explosive Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2529
14720 - Vepas' Modified Explosive Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2529
14722 - Estamel's Modified Explosive Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2529
14724 - Kaikka's Modified Thermal Dissipation Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2537
14726 - Thon's Modified Thermal Dissipation Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2537
14728 - Vepas' Modified Thermal Dissipation Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2537
14730 - Estamel's Modified Thermal Dissipation Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2537
14732 - Kaikka's Modified Kinetic Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2545
14734 - Thon's Modified Kinetic Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2545
14736 - Vepas' Modified Kinetic Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2545
14738 - Estamel's Modified Kinetic Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2545
14740 - Kaikka's Modified EM Ward Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 1808
14742 - Thon's Modified EM Ward Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 1808
14744 - Vepas' Modified EM Ward Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 1808
14746 - Estamel's Modified EM Ward Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 1808
14748 - Kaikka's Modified Kinetic Deflection Field (Shield Hardener) variationParentTypeID: None => 2291
14749 - Thon's Modified Kinetic Deflection Field (Shield Hardener) variationParentTypeID: None => 2291
14750 - Vepas's Modified Kinetic Deflection Field (Shield Hardener) variationParentTypeID: None => 2291
14751 - Estamel's Modified Kinetic Deflection Field (Shield Hardener) variationParentTypeID: None => 2291
14752 - Kaikka's Modified EM Ward Field (Shield Hardener) variationParentTypeID: None => 2293
14753 - Thon's Modified EM Ward Field (Shield Hardener) variationParentTypeID: None => 2293
14754 - Vepas's Modified EM Ward Field (Shield Hardener) variationParentTypeID: None => 2293
14755 - Estamel's Modified EM Ward Field (Shield Hardener) variationParentTypeID: None => 2293
14756 - Kaikka's Modified Explosive Deflection Field (Shield Hardener) variationParentTypeID: None => 2289
14757 - Thon's Modified Explosive Deflection Field (Shield Hardener) variationParentTypeID: None => 2289
14758 - Vepas's Modified Explosive Deflection Field (Shield Hardener) variationParentTypeID: None => 2289
14759 - Estamel's Modified Explosive Deflection Field (Shield Hardener) variationParentTypeID: None => 2289
14760 - Kaikka's Modified Thermal Dissipation Field (Shield Hardener) variationParentTypeID: None => 2295
14761 - Thon's Modified Thermal Dissipation Field (Shield Hardener) variationParentTypeID: None => 2295
14762 - Vepas's Modified Thermal Dissipation Field (Shield Hardener) variationParentTypeID: None => 2295
14763 - Estamel's Modified Thermal Dissipation Field (Shield Hardener) variationParentTypeID: None => 2295
14764 - Kaikka's Modified Adaptive Invulnerability Field (Shield Hardener) variationParentTypeID: None => 578
14765 - Thon's Modified Adaptive Invulnerability Field (Shield Hardener) variationParentTypeID: None => 578
14766 - Vepas's Modified Adaptive Invulnerability Field (Shield Hardener) variationParentTypeID: None => 578
14767 - Estamel's Modified Adaptive Invulnerability Field (Shield Hardener) variationParentTypeID: None => 578
14768 - Kaikka's Modified Co-Processor (CPU Enhancer) variationParentTypeID: None => 3887
14770 - Thon's Modified Co-Processor (CPU Enhancer) variationParentTypeID: None => 3887
14772 - Vepas' Modified Co-Processor (CPU Enhancer) variationParentTypeID: None => 3887
14774 - Estamel's Modified Co-Processor (CPU Enhancer) variationParentTypeID: None => 3887
14776 - Kaikka's Modified Cloaking Device (Cloaking Device) variationParentTypeID: None => 11370
14778 - Thon's Modified Cloaking Device (Cloaking Device) variationParentTypeID: None => 11370
14780 - Vepas' Modified Cloaking Device (Cloaking Device) variationParentTypeID: None => 11370
14782 - Estamel's Modified Cloaking Device (Cloaking Device) variationParentTypeID: None => 11370
14784 - Brokara's Modified Large EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 3993
14786 - Tairei's Modified Large EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 3993
14788 - Selynne's Modified Large EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 3993
14790 - Raysere's Modified Large EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 3993
14792 - Vizan's Modified Large EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 3993
14794 - Ahremen's Modified Large EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 3993
14796 - Chelm's Modified Large EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 3993
14798 - Draclira's Modified Large EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 3993
14800 - Brokara's Modified Heat Sink (Heat Sink) variationParentTypeID: None => 2363
14802 - Tairei's Modified Heat Sink (Heat Sink) variationParentTypeID: None => 2363
14804 - Selynne's Modified Heat Sink (Heat Sink) variationParentTypeID: None => 2363
14806 - Raysere's Modified Heat Sink (Heat Sink) variationParentTypeID: None => 2363
14808 - Vizan's Modified Heat Sink (Heat Sink) variationParentTypeID: None => 2363
14810 - Ahremen's Modified Heat Sink (Heat Sink) variationParentTypeID: None => 2363
14812 - Chelm's Modified Heat Sink (Heat Sink) variationParentTypeID: None => 2363
14814 - Draclira's Modified Heat Sink (Heat Sink) variationParentTypeID: None => 2363
14816 - Brokara's Modified Heavy Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12261
14818 - Tairei's Modified Heavy Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12261
14820 - Selynne's Modified Heavy Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12261
14822 - Raysere's Modified Heavy Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12261
14824 - Vizan's Modified Heavy Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12261
14826 - Ahremen's Modified Heavy Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12261
14828 - Chelm's Modified Heavy Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12261
14830 - Draclira's Modified Heavy Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12261
14832 - Brokara's Modified Heavy Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12269
14834 - Tairei's Modified Heavy Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12269
14836 - Selynne's Modified Heavy Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12269
14838 - Raysere's Modified Heavy Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12269
14840 - Vizan's Modified Heavy Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12269
14842 - Ahremen's Modified Heavy Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12269
14844 - Chelm's Modified Heavy Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12269
14846 - Draclira's Modified Heavy Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12269
14848 - Brokara's Modified Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
14849 - Tairei's Modified Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
14850 - Selynne's Modified Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
14851 - Raysere's Modified Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
14852 - Vizan's Modified Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
14853 - Ahremen's Modified Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
14854 - Chelm's Modified Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
14855 - Draclira's Modified Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
14856 - Brokara's Modified Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
14858 - Tairei's Modified Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
14860 - Selynne's Modified Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
14862 - Raysere's Modified Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
14864 - Vizan's Modified Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
14866 - Ahremen's Modified Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
14868 - Chelm's Modified Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
14870 - Draclira's Modified Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
14872 - Brokara's Modified Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
14874 - Tairei's Modified Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
14876 - Selynne's Modified Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
14878 - Raysere's Modified Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
14880 - Vizan's Modified Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
14882 - Ahremen's Modified Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
14884 - Chelm's Modified Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
14886 - Draclira's Modified Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
14888 - Brokara's Modified Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
14890 - Tairei's Modified Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
14892 - Selynne's Modified Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
14894 - Raysere's Modified Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
14896 - Vizan's Modified Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
14898 - Ahremen's Modified Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
14900 - Chelm's Modified Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
14902 - Draclira's Modified Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
14904 - Brokara's Modified EM Plating (Armor Coating) variationParentTypeID: None => 1197
14906 - Tairei's Modified EM Plating (Armor Coating) variationParentTypeID: None => 1197
14908 - Selynne's Modified EM Plating (Armor Coating) variationParentTypeID: None => 1197
14910 - Raysere's Modified EM Plating (Armor Coating) variationParentTypeID: None => 1197
14912 - Vizan's Modified EM Plating (Armor Coating) variationParentTypeID: None => 1197
14914 - Ahremen's Modified EM Plating (Armor Coating) variationParentTypeID: None => 1197
14916 - Chelm's Modified EM Plating (Armor Coating) variationParentTypeID: None => 1197
14918 - Draclira's Modified EM Plating (Armor Coating) variationParentTypeID: None => 1197
14920 - Brokara's Modified Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
14922 - Tairei's Modified Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
14924 - Selynne's Modified Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
14926 - Raysere's Modified Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
14928 - Vizan's Modified Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
14930 - Ahremen's Modified Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
14932 - Chelm's Modified Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
14934 - Draclira's Modified Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
14936 - Brokara's Modified Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
14938 - Tairei's Modified Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
14940 - Selynne's Modified Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
14942 - Raysere's Modified Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
14944 - Vizan's Modified Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
14946 - Ahremen's Modified Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
14948 - Chelm's Modified Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
14950 - Draclira's Modified Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
14952 - Brokara's Modified Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
14954 - Tairei's Modified Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
14956 - Selynne's Modified Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
14958 - Raysere's Modified Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
14960 - Vizan's Modified Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
14962 - Ahremen's Modified Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
14964 - Chelm's Modified Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
14966 - Draclira's Modified Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
14968 - Brokara's Modified Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
14970 - Tairei's Modified Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
14972 - Selynne's Modified Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
14974 - Raysere's Modified Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
14976 - Vizan's Modified Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
14978 - Ahremen's Modified Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
14980 - Chelm's Modified Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
14982 - Draclira's Modified Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
14984 - Brokara's Modified Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
14986 - Tairei's Modified Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
14988 - Selynne's Modified Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
14990 - Raysere's Modified Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
14992 - Vizan's Modified Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
14994 - Ahremen's Modified Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
14996 - Chelm's Modified Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
14998 - Draclira's Modified Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
15000 - Brokara's Modified Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
15002 - Tairei's Modified Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
15004 - Selynne's Modified Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
15006 - Raysere's Modified Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
15008 - Vizan's Modified Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
15010 - Ahremen's Modified Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
15012 - Chelm's Modified Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
15014 - Draclira's Modified Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
15016 - Brokara's Modified Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
15018 - Tairei's Modified Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
15020 - Selynne's Modified Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
15022 - Raysere's Modified Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
15024 - Vizan's Modified Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
15026 - Ahremen's Modified Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
15028 - Chelm's Modified Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
15030 - Draclira's Modified Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
15032 - Brokara's Modified Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
15034 - Tairei's Modified Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
15036 - Selynne's Modified Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
15038 - Raysere's Modified Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
15040 - Vizan's Modified Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
15042 - Ahremen's Modified Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
15044 - Chelm's Modified Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
15046 - Draclira's Modified Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
15048 - Brokara's Modified Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
15050 - Tairei's Modified Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
15052 - Selynne's Modified Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
15054 - Raysere's Modified Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
15056 - Vizan's Modified Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
15058 - Ahremen's Modified Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
15060 - Chelm's Modified Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
15062 - Draclira's Modified Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
15064 - Brokara's Modified Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
15066 - Tairei's Modified Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
15068 - Selynne's Modified Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
15070 - Raysere's Modified Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
15072 - Vizan's Modified Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
15074 - Ahremen's Modified Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
15076 - Chelm's Modified Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
15078 - Draclira's Modified Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
15080 - Brokara's Modified Capacitor Power Relay (Capacitor Power Relay) variationParentTypeID: None => 1445
15082 - Tairei's Modified Capacitor Power Relay (Capacitor Power Relay) variationParentTypeID: None => 1445
15084 - Selynne's Modified Capacitor Power Relay (Capacitor Power Relay) variationParentTypeID: None => 1445
15086 - Raysere's Modified Capacitor Power Relay (Capacitor Power Relay) variationParentTypeID: None => 1445
15088 - Vizan's Modified Capacitor Power Relay (Capacitor Power Relay) variationParentTypeID: None => 1445
15090 - Ahremen's Modified Capacitor Power Relay (Capacitor Power Relay) variationParentTypeID: None => 1445
15092 - Chelm's Modified Capacitor Power Relay (Capacitor Power Relay) variationParentTypeID: None => 1445
15094 - Draclira's Modified Capacitor Power Relay (Capacitor Power Relay) variationParentTypeID: None => 1445
15096 - Brokara's Modified Power Diagnostic System (Power Diagnostic System) variationParentTypeID: None => 1539
15098 - Tairei's Modified Power Diagnostic System (Power Diagnostic System) variationParentTypeID: None => 1539
15100 - Selynne's Modified Power Diagnostic System (Power Diagnostic System) variationParentTypeID: None => 1539
15102 - Raysere's Modified Power Diagnostic System (Power Diagnostic System) variationParentTypeID: None => 1539
15104 - Vizan's Modified Power Diagnostic System (Power Diagnostic System) variationParentTypeID: None => 1539
15106 - Ahremen's Modified Power Diagnostic System (Power Diagnostic System) variationParentTypeID: None => 1539
15108 - Chelm's Modified Power Diagnostic System (Power Diagnostic System) variationParentTypeID: None => 1539
15110 - Draclira's Modified Power Diagnostic System (Power Diagnostic System) variationParentTypeID: None => 1539
15112 - Brokara's Modified Reactor Control Unit (Reactor Control Unit) variationParentTypeID: None => 1353
15114 - Tairei's Modified Reactor Control Unit (Reactor Control Unit) variationParentTypeID: None => 1353
15116 - Selynne's Modified Reactor Control Unit (Reactor Control Unit) variationParentTypeID: None => 1353
15118 - Raysere's Modified Reactor Control Unit (Reactor Control Unit) variationParentTypeID: None => 1353
15120 - Vizan's Modified Reactor Control Unit (Reactor Control Unit) variationParentTypeID: None => 1353
15122 - Ahremen's Modified Reactor Control Unit (Reactor Control Unit) variationParentTypeID: None => 1353
15124 - Chelm's Modified Reactor Control Unit (Reactor Control Unit) variationParentTypeID: None => 1353
15126 - Draclira's Modified Reactor Control Unit (Reactor Control Unit) variationParentTypeID: None => 1353
15128 - Brokara's Modified Heavy Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 3576
15130 - Tairei's Modified Heavy Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 3576
15132 - Selynne's Modified Heavy Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 3576
15134 - Raysere's Modified Heavy Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 3576
15136 - Vizan's Modified Heavy Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 3576
15138 - Ahremen's Modified Heavy Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 3576
15140 - Chelm's Modified Heavy Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 3576
15142 - Draclira's Modified Heavy Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 3576
15144 - Brynn's Modified Magnetic Field Stabilizer (Magnetic Field Stabilizer) variationParentTypeID: None => 9944
15146 - Tuvan's Modified Magnetic Field Stabilizer (Magnetic Field Stabilizer) variationParentTypeID: None => 9944
15148 - Setele's Modified Magnetic Field Stabilizer (Magnetic Field Stabilizer) variationParentTypeID: None => 9944
15150 - Cormack's Modified Magnetic Field Stabilizer (Magnetic Field Stabilizer) variationParentTypeID: None => 9944
15152 - Brynn's Modified Large Plasma Smartbomb (Smart Bomb) variationParentTypeID: None => 3987
15154 - Tuvan's Modified Large Plasma Smartbomb (Smart Bomb) variationParentTypeID: None => 3987
15156 - Setele's Modified Large Plasma Smartbomb (Smart Bomb) variationParentTypeID: None => 3987
15158 - Cormack's Modified Large Plasma Smartbomb (Smart Bomb) variationParentTypeID: None => 3987
15160 - Brynn's Modified Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
15161 - Tuvan's Modified Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
15162 - Setele's Modified Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
15163 - Cormack's Modified Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
15164 - Brynn's Modified Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
15166 - Tuvan's Modified Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
15168 - Setele's Modified Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
15170 - Cormack's Modified Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
15172 - Brynn's Modified Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
15174 - Tuvan's Modified Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
15176 - Setele's Modified Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
15178 - Cormack's Modified Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
15180 - Brynn's Modified EM Plating (Armor Coating) variationParentTypeID: None => 1197
15182 - Tuvan's Modified EM Plating (Armor Coating) variationParentTypeID: None => 1197
15184 - Setele's Modified EM Plating (Armor Coating) variationParentTypeID: None => 1197
15186 - Cormack's Modified EM Plating (Armor Coating) variationParentTypeID: None => 1197
15188 - Brynn's Modified Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
15190 - Tuvan's Modified Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
15192 - Setele's Modified Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
15194 - Cormack's Modified Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
15196 - Brynn's Modified Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
15198 - Tuvan's Modified Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
15200 - Setele's Modified Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
15202 - Cormack's Modified Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
15204 - Brynn's Modified Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
15206 - Tuvan's Modified Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
15208 - Setele's Modified Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
15210 - Cormack's Modified Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
15212 - Brynn's Modified Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
15214 - Tuvan's Modified Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
15216 - Setele's Modified Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
15218 - Cormack's Modified Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
15220 - Brynn's Modified Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
15222 - Tuvan's Modified Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
15224 - Setele's Modified Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
15226 - Cormack's Modified Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
15228 - Brynn's Modified Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
15230 - Tuvan's Modified Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
15232 - Setele's Modified Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
15234 - Cormack's Modified Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
15236 - Brynn's Modified Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
15238 - Tuvan's Modified Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
15240 - Setele's Modified Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
15242 - Cormack's Modified Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
15244 - Brynn's Modified Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
15246 - Tuvan's Modified Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
15248 - Setele's Modified Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
15250 - Cormack's Modified Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
15252 - Brynn's Modified Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
15254 - Tuvan's Modified Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
15256 - Setele's Modified Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
15258 - Cormack's Modified Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
15260 - Brynn's Modified Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
15262 - Tuvan's Modified Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
15264 - Setele's Modified Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
15266 - Cormack's Modified Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
15268 - Brynn's Modified Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
15270 - Tuvan's Modified Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
15272 - Setele's Modified Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
15274 - Cormack's Modified Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
15276 - Brynn's Modified Sensor Booster (Sensor Booster) variationParentTypeID: None => 1973
15278 - Tuvan's Modified Sensor Booster (Sensor Booster) variationParentTypeID: None => 1973
15280 - Setele's Modified Sensor Booster (Sensor Booster) variationParentTypeID: None => 1973
15282 - Cormack's Modified Sensor Booster (Sensor Booster) variationParentTypeID: None => 1973
15284 - Brynn's Modified Tracking Computer (Tracking Computer) variationParentTypeID: None => 1977
15286 - Tuvan's Modified Tracking Computer (Tracking Computer) variationParentTypeID: None => 1977
15288 - Setele's Modified Tracking Computer (Tracking Computer) variationParentTypeID: None => 1977
15290 - Cormack's Modified Tracking Computer (Tracking Computer) variationParentTypeID: None => 1977
15292 - Brynn's Modified Power Diagnostic System (Power Diagnostic System) variationParentTypeID: None => 1539
15294 - Tuvan's Modified Power Diagnostic System (Power Diagnostic System) variationParentTypeID: None => 1539
15296 - Setele's Modified Power Diagnostic System (Power Diagnostic System) variationParentTypeID: None => 1539
15298 - Cormack's Modified Power Diagnostic System (Power Diagnostic System) variationParentTypeID: None => 1539
15300 - Brynn's Modified Reactor Control Unit (Reactor Control Unit) variationParentTypeID: None => 1353
15302 - Tuvan's Modified Reactor Control Unit (Reactor Control Unit) variationParentTypeID: None => 1353
15304 - Setele's Modified Reactor Control Unit (Reactor Control Unit) variationParentTypeID: None => 1353
15306 - Cormack's Modified Reactor Control Unit (Reactor Control Unit) variationParentTypeID: None => 1353
15308 - Brynn's Modified Co-Processor (CPU Enhancer) variationParentTypeID: None => 3887
15310 - Tuvan's Modified Co-Processor (CPU Enhancer) variationParentTypeID: None => 3887
15312 - Setele's Modified Co-Processor (CPU Enhancer) variationParentTypeID: None => 3887
15314 - Cormack's Modified Co-Processor (CPU Enhancer) variationParentTypeID: None => 3887
15397 - Luther Veron's Modified Heat Sink (Heat Sink) variationParentTypeID: None => 5845
15399 - Luther Veron's Modified Dual Heavy Beam Laser (Energy Weapon) variationParentTypeID: None => 461
15401 - Luther Veron's Modified Mega Beam Laser (Energy Weapon) variationParentTypeID: None => 463
15403 - Luther Veron's Modified Tachyon Beam Laser (Energy Weapon) variationParentTypeID: None => 464
15416 - Naiyon's Modified Magnetic Field Stabilizer (Magnetic Field Stabilizer) variationParentTypeID: None => 9944
15423 - Naiyon's Modified 350mm Railgun (Hybrid Weapon) variationParentTypeID: None => 12354
15427 - Makur's Modified Dual Heavy Beam Laser (Energy Weapon) variationParentTypeID: None => 461
15429 - Makur's Modified Mega Beam Laser (Energy Weapon) variationParentTypeID: None => 463
15435 - Makur's Modified Heat Sink (Heat Sink) variationParentTypeID: None => 2363
15437 - Makur's Modified Capacitor Power Relay (Capacitor Power Relay) variationParentTypeID: None => 1445
15447 - Shaqil's Modified Gyrostabilizer (Gyrostabilizer) variationParentTypeID: None => 520
15451 - Shaqil's Modified Heavy Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12261
15453 - Shaqil's Modified Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
15455 - Shaqil's Modified Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
15675 - Caldari Navy Co-Processor (CPU Enhancer) variationParentTypeID: None => 3887
15677 - Federation Navy Co-Processor (CPU Enhancer) variationParentTypeID: None => 3887
15681 - Caldari Navy Ballistic Control System (Ballistic Control system) variationParentTypeID: None => 12274
15683 - Republic Fleet Ballistic Control System (Ballistic Control system) variationParentTypeID: None => 12274
15685 - Imperial Navy Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
15687 - Imperial Navy EM Plating (Armor Coating) variationParentTypeID: None => 1197
15689 - Imperial Navy Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
15691 - Imperial Navy Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
15693 - Imperial Navy Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
15695 - Republic Fleet Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
15697 - Republic Fleet EM Plating (Armor Coating) variationParentTypeID: None => 1197
15699 - Republic Fleet Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
15701 - Republic Fleet Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
15703 - Republic Fleet Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
15705 - Imperial Navy Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
15707 - Imperial Navy Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
15709 - Imperial Navy Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
15711 - Imperial Navy Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
15713 - Republic Fleet Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
15715 - Republic Fleet Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
15717 - Republic Fleet Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
15719 - Republic Fleet Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
15721 - Imperial Navy Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
15723 - Imperial Navy Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
15725 - Imperial Navy Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
15727 - Imperial Navy Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
15729 - Imperial Navy Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
15731 - Federation Navy Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
15733 - Federation Navy Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
15735 - Federation Navy Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
15737 - Federation Navy Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
15739 - Federation Navy Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
15741 - Ammatar Navy Small Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 523
15742 - Ammatar Navy Medium Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3528
15743 - Ammatar Navy Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
15744 - Federation Navy Small Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 523
15745 - Federation Navy Medium Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3528
15746 - Federation Navy Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
15747 - Republic Fleet 5MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 434
15749 - Republic Fleet 1MN Afterburner (Propulsion Module) variationParentTypeID: None => 439
15751 - Republic Fleet 50MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12052
15753 - Republic Fleet 10MN Afterburner (Propulsion Module) variationParentTypeID: None => 12056
15755 - Republic Fleet 500MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
15757 - Republic Fleet 100MN Afterburner (Propulsion Module) variationParentTypeID: None => 12066
15759 - Federation Navy 5MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 434
15761 - Federation Navy 1MN Afterburner (Propulsion Module) variationParentTypeID: None => 439
15764 - Federation Navy 50MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12052
15766 - Federation Navy 10MN Afterburner (Propulsion Module) variationParentTypeID: None => 12056
15768 - Federation Navy 500MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
15770 - Federation Navy 100MN Afterburner (Propulsion Module) variationParentTypeID: None => 12066
15772 - Ammatar Navy Small Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 3566
15774 - Ammatar Navy Micro Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 3556
15776 - Ammatar Navy Medium Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 577
15778 - Ammatar Navy Heavy Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 3576
15780 - Imperial Navy Small Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 3566
15782 - Imperial Navy Micro Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 3556
15784 - Imperial Navy Medium Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 577
15786 - Imperial Navy Heavy Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 3576
15788 - Ammatar Navy Cap Recharger (Capacitor Recharger) variationParentTypeID: None => 1195
15790 - Caldari Navy Cloaking Device (Cloaking Device) variationParentTypeID: None => 11370
15792 - Federation Navy Tracking Computer (Tracking Computer) variationParentTypeID: None => 1977
15794 - Ammatar Navy Small Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 533
15796 - Ammatar Navy Medium Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12265
15798 - Ammatar Navy Heavy Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12269
15800 - Imperial Navy Small Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 533
15802 - Imperial Navy Medium Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12265
15804 - Imperial Navy Heavy Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12269
15806 - Republic Fleet Gyrostabilizer (Gyrostabilizer) variationParentTypeID: None => 520
15808 - Ammatar Navy Heat Sink (Heat Sink) variationParentTypeID: None => 2363
15810 - Imperial Navy Heat Sink (Heat Sink) variationParentTypeID: None => 2363
15812 - Republic Fleet Overdrive Injector (Overdrive Injector System) variationParentTypeID: None => 1244
15813 - Republic Fleet Nanofiber Structure (Nanofiber Internal Structure) variationParentTypeID: None => 2603
15814 - Caldari Navy Dual 250mm Railgun (Hybrid Weapon) variationParentTypeID: None => 572
15815 - Caldari Navy Dual 150mm Railgun (Hybrid Weapon) variationParentTypeID: None => 567
15816 - Caldari Navy 75mm Railgun (Hybrid Weapon) variationParentTypeID: None => 561
15817 - Caldari Navy 425mm Railgun (Hybrid Weapon) variationParentTypeID: None => 574
15818 - Caldari Navy 350mm Railgun (Hybrid Weapon) variationParentTypeID: None => 12354
15820 - Caldari Navy 250mm Railgun (Hybrid Weapon) variationParentTypeID: None => 570
15821 - Caldari Navy 200mm Railgun (Hybrid Weapon) variationParentTypeID: None => 12344
15823 - Caldari Navy 150mm Railgun (Hybrid Weapon) variationParentTypeID: None => 565
15824 - Caldari Navy 125mm Railgun (Hybrid Weapon) variationParentTypeID: None => 10678
15825 - Federation Navy Neutron Blaster Cannon (Hybrid Weapon) variationParentTypeID: None => 573
15826 - Federation Navy Light Neutron Blaster (Hybrid Weapon) variationParentTypeID: None => 564
15827 - Federation Navy Light Ion Blaster (Hybrid Weapon) variationParentTypeID: None => 563
15828 - Federation Navy Light Electron Blaster (Hybrid Weapon) variationParentTypeID: None => 562
15829 - Federation Navy Ion Blaster Cannon (Hybrid Weapon) variationParentTypeID: None => 575
15830 - Federation Navy Heavy Neutron Blaster (Hybrid Weapon) variationParentTypeID: None => 568
15831 - Federation Navy Heavy Ion Blaster (Hybrid Weapon) variationParentTypeID: None => 569
15832 - Federation Navy Heavy Electron Blaster (Hybrid Weapon) variationParentTypeID: None => 566
15833 - Federation Navy Electron Blaster Cannon (Hybrid Weapon) variationParentTypeID: None => 571
15834 - Federation Navy Dual 250mm Railgun (Hybrid Weapon) variationParentTypeID: None => 572
15835 - Federation Navy Dual 150mm Railgun (Hybrid Weapon) variationParentTypeID: None => 567
15836 - Federation Navy 75mm Railgun (Hybrid Weapon) variationParentTypeID: None => 561
15837 - Federation Navy 425mm Railgun (Hybrid Weapon) variationParentTypeID: None => 574
15838 - Federation Navy 350mm Railgun (Hybrid Weapon) variationParentTypeID: None => 12354
15840 - Federation Navy 250mm Railgun (Hybrid Weapon) variationParentTypeID: None => 570
15841 - Federation Navy 200mm Railgun (Hybrid Weapon) variationParentTypeID: None => 12344
15843 - Federation Navy 150mm Railgun (Hybrid Weapon) variationParentTypeID: None => 565
15844 - Federation Navy 125mm Railgun (Hybrid Weapon) variationParentTypeID: None => 10678
15845 - Ammatar Navy Tachyon Beam Laser (Energy Weapon) variationParentTypeID: None => 464
15846 - Ammatar Navy Quad Beam Laser (Energy Weapon) variationParentTypeID: None => 455
15847 - Ammatar Navy Mega Pulse Laser (Energy Weapon) variationParentTypeID: None => 462
15848 - Ammatar Navy Mega Beam Laser (Energy Weapon) variationParentTypeID: None => 463
15849 - Ammatar Navy Small Focused Pulse Laser (Energy Weapon) variationParentTypeID: None => 453
15850 - Ammatar Navy Small Focused Beam Laser (Energy Weapon) variationParentTypeID: None => 454
15851 - Ammatar Navy Heavy Pulse Laser (Energy Weapon) variationParentTypeID: None => 458
15852 - Ammatar Navy Heavy Beam Laser (Energy Weapon) variationParentTypeID: None => 459
15853 - Ammatar Navy Gatling Pulse Laser (Energy Weapon) variationParentTypeID: None => 450
15854 - Ammatar Navy Focused Medium Pulse Laser (Energy Weapon) variationParentTypeID: None => 456
15855 - Ammatar Navy Focused Medium Beam Laser (Energy Weapon) variationParentTypeID: None => 457
15856 - Ammatar Navy Dual Light Pulse Laser (Energy Weapon) variationParentTypeID: None => 451
15857 - Ammatar Navy Dual Light Beam Laser (Energy Weapon) variationParentTypeID: None => 452
15858 - Ammatar Navy Dual Heavy Pulse Laser (Energy Weapon) variationParentTypeID: None => 460
15859 - Ammatar Navy Dual Heavy Beam Laser (Energy Weapon) variationParentTypeID: None => 461
15860 - Imperial Navy Tachyon Beam Laser (Energy Weapon) variationParentTypeID: None => 464
15861 - Imperial Navy Quad Beam Laser (Energy Weapon) variationParentTypeID: None => 455
15862 - Imperial Navy Mega Pulse Laser (Energy Weapon) variationParentTypeID: None => 462
15863 - Imperial Navy Mega Beam Laser (Energy Weapon) variationParentTypeID: None => 463
15864 - Imperial Navy Small Focused Pulse Laser (Energy Weapon) variationParentTypeID: None => 453
15865 - Imperial Navy Small Focused Beam Laser (Energy Weapon) variationParentTypeID: None => 454
15866 - Imperial Navy Heavy Pulse Laser (Energy Weapon) variationParentTypeID: None => 458
15867 - Imperial Navy Heavy Beam Laser (Energy Weapon) variationParentTypeID: None => 459
15868 - Imperial Navy Gatling Pulse Laser (Energy Weapon) variationParentTypeID: None => 450
15869 - Imperial Navy Focused Medium Pulse Laser (Energy Weapon) variationParentTypeID: None => 456
15870 - Imperial Navy Focused Medium Beam Laser (Energy Weapon) variationParentTypeID: None => 457
15871 - Imperial Navy Dual Light Pulse Laser (Energy Weapon) variationParentTypeID: None => 451
15872 - Imperial Navy Dual Light Beam Laser (Energy Weapon) variationParentTypeID: None => 452
15873 - Imperial Navy Dual Heavy Pulse Laser (Energy Weapon) variationParentTypeID: None => 460
15874 - Imperial Navy Dual Heavy Beam Laser (Energy Weapon) variationParentTypeID: None => 461
15875 - Ammatar Navy Small Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 530
15877 - Ammatar Navy Medium Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12257
15879 - Ammatar Navy Heavy Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12261
15881 - Imperial Navy Small Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 530
15883 - Imperial Navy Medium Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12257
15885 - Imperial Navy Heavy Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12261
15887 - Caldari Navy Warp Scrambler (Warp Scrambler) variationParentTypeID: None => 447
15889 - Caldari Navy Warp Disruptor (Warp Scrambler) variationParentTypeID: None => 3242
15891 - Republic Fleet Warp Disruptor (Warp Scrambler) variationParentTypeID: None => 3242
15893 - Republic Fleet Warp Scrambler (Warp Scrambler) variationParentTypeID: None => 447
15895 - Federation Navy Magnetic Field Stabilizer (Magnetic Field Stabilizer) variationParentTypeID: None => 9944
15897 - Caldari Navy X-Large Shield Booster (Shield Booster) variationParentTypeID: None => 10840
15898 - Caldari Navy Small Shield Booster (Shield Booster) variationParentTypeID: None => 399
15899 - Caldari Navy Medium Shield Booster (Shield Booster) variationParentTypeID: None => 10836
15900 - Caldari Navy Large Shield Booster (Shield Booster) variationParentTypeID: None => 10838
15901 - Republic Fleet X-Large Shield Booster (Shield Booster) variationParentTypeID: None => 10840
15902 - Republic Fleet Small Shield Booster (Shield Booster) variationParentTypeID: None => 399
15903 - Republic Fleet Medium Shield Booster (Shield Booster) variationParentTypeID: None => 10836
15904 - Republic Fleet Large Shield Booster (Shield Booster) variationParentTypeID: None => 10838
15905 - Caldari Navy Shield Boost Amplifier (Shield Boost Amplifier) variationParentTypeID: None => 11561
15907 - Republic Fleet Shield Boost Amplifier (Shield Boost Amplifier) variationParentTypeID: None => 11561
15909 - Caldari Navy EM Ward Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 1808
15911 - Caldari Navy Kinetic Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2545
15913 - Caldari Navy Thermal Dissipation Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2537
15915 - Caldari Navy Explosive Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2529
15917 - Republic Fleet EM Ward Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 1808
15919 - Republic Fleet Kinetic Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2545
15921 - Republic Fleet Thermal Dissipation Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2537
15923 - Republic Fleet Explosive Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2529
15925 - Caldari Navy Small Graviton Smartbomb (Smart Bomb) variationParentTypeID: None => 1551
15927 - Caldari Navy Micro Graviton Smartbomb (Smart Bomb) variationParentTypeID: None => 3901
15929 - Caldari Navy Medium Graviton Smartbomb (Smart Bomb) variationParentTypeID: None => 3941
15931 - Caldari Navy Large Graviton Smartbomb (Smart Bomb) variationParentTypeID: None => 3981
15933 - Republic Fleet Micro Proton Smartbomb (Smart Bomb) variationParentTypeID: None => 3897
15935 - Republic Fleet Small Proton Smartbomb (Smart Bomb) variationParentTypeID: None => 1547
15937 - Republic Fleet Medium Proton Smartbomb (Smart Bomb) variationParentTypeID: None => 3937
15939 - Republic Fleet Large Proton Smartbomb (Smart Bomb) variationParentTypeID: None => 3977
15941 - Ammatar Navy Small EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 1563
15943 - Ammatar Navy Micro EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 3913
15945 - Ammatar Navy Medium EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 3953
15947 - Ammatar Navy Large EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 3993
15949 - Federation Navy Small Plasma Smartbomb (Smart Bomb) variationParentTypeID: None => 1557
15951 - Federation Navy Micro Plasma Smartbomb (Smart Bomb) variationParentTypeID: None => 3907
15953 - Federation Navy Medium Plasma Smartbomb (Smart Bomb) variationParentTypeID: None => 3947
15955 - Federation Navy Large Plasma Smartbomb (Smart Bomb) variationParentTypeID: None => 3987
15957 - Imperial Navy Small EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 1563
15959 - Imperial Navy Micro EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 3913
15961 - Imperial Navy Medium EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 3953
15963 - Imperial Navy Large EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 3993
15965 - Republic Fleet Tracking Enhancer (Tracking Enhancer) variationParentTypeID: None => 1998
15967 - Federation Navy Remote Tracking Computer (Remote Tracking Computer) variationParentTypeID: None => 2103
16029 - 800mm Repeating Cannon II Blueprint (Projectile Weapon Blueprint) metaGroupID: None => 2
16032 - 150mm Light AutoCannon II Blueprint (Projectile Weapon Blueprint) metaGroupID: None => 2
16046 - Republic Fleet 125mm Autocannon (Projectile Weapon) variationParentTypeID: None => 484
16047 - Republic Fleet 1200mm Artillery (Projectile Weapon) variationParentTypeID: None => 497
16048 - Republic Fleet 1400mm Howitzer Artillery (Projectile Weapon) variationParentTypeID: None => 498
16049 - Republic Fleet 150mm Autocannon (Projectile Weapon) variationParentTypeID: None => 485
16050 - Republic Fleet 200mm Autocannon (Projectile Weapon) variationParentTypeID: None => 486
16051 - Republic Fleet 220mm Autocannon (Projectile Weapon) variationParentTypeID: None => 490
16052 - Republic Fleet 250mm Artillery (Projectile Weapon) variationParentTypeID: None => 487
16053 - Republic Fleet 280mm Howitzer Artillery (Projectile Weapon) variationParentTypeID: None => 488
16054 - Republic Fleet 425mm Autocannon (Projectile Weapon) variationParentTypeID: None => 491
16055 - Republic Fleet 650mm Artillery (Projectile Weapon) variationParentTypeID: None => 492
16056 - Republic Fleet 720mm Howitzer Artillery (Projectile Weapon) variationParentTypeID: None => 493
16057 - Republic Fleet 800mm Repeating Cannon (Projectile Weapon) variationParentTypeID: None => 496
16058 - Republic Fleet Dual 180mm Autocannon (Projectile Weapon) variationParentTypeID: None => 489
16059 - Republic Fleet Dual 425mm Autocannon (Projectile Weapon) variationParentTypeID: None => 494
16060 - Republic Fleet Dual 650mm Repeating Cannon (Projectile Weapon) variationParentTypeID: None => 495
16061 - Caldari Navy Rapid Light Missile Launcher (Missile Launcher Rapid Light) variationParentTypeID: None => 1875
16062 - Caldari Navy Cruise Missile Launcher (Missile Launcher Cruise) variationParentTypeID: None => 13320
16064 - Caldari Navy Heavy Missile Launcher (Missile Launcher Heavy) variationParentTypeID: None => 501
16065 - Caldari Navy Rocket Launcher (Missile Launcher Rocket) variationParentTypeID: None => 10629
16067 - Caldari Navy Torpedo Launcher (Missile Launcher Torpedo) variationParentTypeID: None => 503
16068 - Caldari Navy Light Missile Launcher (Missile Launcher Light) variationParentTypeID: None => 499
16126 - CONCORD Modified Cloaking Device (Cloaking Device) variationParentTypeID: None => 11370
16297 - 'Accord' Core Compensation (Warp Core Stabilizer) variationParentTypeID: None => 10998
16299 - 'Repose' Core Compensation (Warp Core Stabilizer) variationParentTypeID: None => 10998
16301 - 'Stoic' Core Equalizer I (Warp Core Stabilizer) variationParentTypeID: None => 10998
16303 - 'Halcyon' Core Equalizer I (Warp Core Stabilizer) variationParentTypeID: None => 10998
16305 - Upgraded Adaptive Nano Plating I (Armor Coating) variationParentTypeID: None => 1304
16307 - Limited Adaptive Nano Plating I (Armor Coating) variationParentTypeID: None => 1304
16309 - 'Collateral' Adaptive Nano Plating I (Armor Coating) variationParentTypeID: None => 1304
16311 - 'Refuge' Adaptive Nano Plating I (Armor Coating) variationParentTypeID: None => 1304
16313 - Upgraded Kinetic Plating I (Armor Coating) variationParentTypeID: None => 1284
16315 - Limited Kinetic Plating I (Armor Coating) variationParentTypeID: None => 1284
16317 - Experimental Kinetic Plating I (Armor Coating) variationParentTypeID: None => 1284
16319 - 'Aegis' Explosive Plating I (Armor Coating) variationParentTypeID: None => 1264
16321 - Upgraded Explosive Plating I (Armor Coating) variationParentTypeID: None => 1264
16323 - Limited Explosive Plating I (Armor Coating) variationParentTypeID: None => 1264
16325 - Experimental Explosive Plating I (Armor Coating) variationParentTypeID: None => 1264
16327 - 'Element' Kinetic Plating I (Armor Coating) variationParentTypeID: None => 1284
16329 - Upgraded EM Plating I (Armor Coating) variationParentTypeID: None => 1197
16331 - Limited EM Plating I (Armor Coating) variationParentTypeID: None => 1197
16333 - 'Contour' EM Plating I (Armor Coating) variationParentTypeID: None => 1197
16335 - 'Spiegel' EM Plating I (Armor Coating) variationParentTypeID: None => 1197
16337 - Upgraded Thermal Plating I (Armor Coating) variationParentTypeID: None => 1294
16339 - Limited Thermal Plating I (Armor Coating) variationParentTypeID: None => 1294
16341 - Experimental Thermal Plating I (Armor Coating) variationParentTypeID: None => 1294
16343 - Prototype Thermal Plating I (Armor Coating) variationParentTypeID: None => 1294
16345 - Upgraded Layered Plating I (Armor Coating) variationParentTypeID: None => 1274
16347 - Limited Layered Plating I (Armor Coating) variationParentTypeID: None => 1274
16349 - 'Scarab' Layered Plating I (Armor Coating) variationParentTypeID: None => 1274
16351 - 'Grail' Layered Plating I (Armor Coating) variationParentTypeID: None => 1274
16353 - Upgraded Armor EM Hardener I (Armor Hardener) variationParentTypeID: None => 11301
16355 - Limited Armor EM Hardener I (Armor Hardener) variationParentTypeID: None => 11301
16357 - Experimental Armor EM Hardener I (Armor Hardener) variationParentTypeID: None => 11301
16359 - Prototype Armor EM Hardener I (Armor Hardener) variationParentTypeID: None => 11301
16361 - Upgraded Armor Explosive Hardener I (Armor Hardener) variationParentTypeID: None => 11303
16363 - Limited Armor Explosive Hardener I (Armor Hardener) variationParentTypeID: None => 11303
16365 - Experimental Armor Explosive Hardener I (Armor Hardener) variationParentTypeID: None => 11303
16367 - Prototype Armor Explosive Hardener I (Armor Hardener) variationParentTypeID: None => 11303
16369 - Upgraded Armor Kinetic Hardener I (Armor Hardener) variationParentTypeID: None => 11305
16371 - Limited Armor Kinetic Hardener I (Armor Hardener) variationParentTypeID: None => 11305
16373 - Experimental Armor Kinetic Hardener I (Armor Hardener) variationParentTypeID: None => 11305
16375 - Prototype Armor Kinetic Hardener I (Armor Hardener) variationParentTypeID: None => 11305
16377 - Upgraded Armor Thermal Hardener I (Armor Hardener) variationParentTypeID: None => 11277
16379 - Limited Armor Thermal Hardener I (Armor Hardener) variationParentTypeID: None => 11277
16381 - Experimental Armor Thermal Hardener I (Armor Hardener) variationParentTypeID: None => 11277
16383 - Prototype Armor Thermal Hardener I (Armor Hardener) variationParentTypeID: None => 11277
16385 - Upgraded Energized Adaptive Nano Membrane I (Armor Plating Energized) variationParentTypeID: None => 11267
16387 - Limited Energized Adaptive Nano Membrane I (Armor Plating Energized) variationParentTypeID: None => 11267
16389 - Experimental Energized Adaptive Nano Membrane I (Armor Plating Energized) variationParentTypeID: None => 11267
16391 - Prototype Energized Adaptive Nano Membrane I (Armor Plating Energized) variationParentTypeID: None => 11267
16393 - Upgraded Energized Kinetic Membrane I (Armor Plating Energized) variationParentTypeID: None => 11247
16395 - Limited Energized Kinetic Membrane I (Armor Plating Energized) variationParentTypeID: None => 11247
16397 - Experimental Energized Kinetic Membrane I (Armor Plating Energized) variationParentTypeID: None => 11247
16399 - Prototype Energized Kinetic Membrane I (Armor Plating Energized) variationParentTypeID: None => 11247
16401 - Upgraded Energized Explosive Membrane I (Armor Plating Energized) variationParentTypeID: None => 11227
16403 - Limited Energized Explosive Membrane I (Armor Plating Energized) variationParentTypeID: None => 11227
16405 - Experimental Energized Explosive Membrane I (Armor Plating Energized) variationParentTypeID: None => 11227
16407 - Prototype Energized Explosive Membrane I (Armor Plating Energized) variationParentTypeID: None => 11227
16409 - Upgraded Energized EM Membrane I (Armor Plating Energized) variationParentTypeID: None => 11217
16411 - Limited Energized EM Membrane I (Armor Plating Energized) variationParentTypeID: None => 11217
16413 - Experimental Energized EM Membrane I (Armor Plating Energized) variationParentTypeID: None => 11217
16415 - Prototype Energized EM Membrane I (Armor Plating Energized) variationParentTypeID: None => 11217
16417 - Upgraded Energized Armor Layering Membrane I (Armor Plating Energized) variationParentTypeID: None => 11237
16419 - Limited Energized Armor Layering Membrane I (Armor Plating Energized) variationParentTypeID: None => 11237
16421 - Experimental Energized Armor Layering Membrane I (Armor Plating Energized) variationParentTypeID: None => 11237
16423 - Prototype Energized Armor Layering Membrane I (Armor Plating Energized) variationParentTypeID: None => 11237
16425 - Upgraded Energized Thermal Membrane I (Armor Plating Energized) variationParentTypeID: None => 11257
16427 - Limited Energized Thermal Membrane I (Armor Plating Energized) variationParentTypeID: None => 11257
16429 - Experimental Energized Thermal Membrane I (Armor Plating Energized) variationParentTypeID: None => 11257
16431 - Prototype Energized Thermal Membrane I (Armor Plating Energized) variationParentTypeID: None => 11257
16433 - Small I-ax Enduring Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11355
16435 - Small Coaxial Compact Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11355
16439 - Small Solace Scoped Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11355
16441 - Medium I-ax Enduring Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11357
16443 - Medium Coaxial Compact Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11357
16447 - Medium Solace Scoped Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11357
16449 - Large I-ax Enduring Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11359
16451 - Large Coaxial Compact Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11359
16455 - Large Solace Scoped Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11359
16457 - Crosslink Compact Ballistic Control System (Ballistic Control system) variationParentTypeID: None => 12274
16467 - Medium Gremlin Compact Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12265
16469 - Medium Infectious Scoped Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12265
16475 - Heavy Gremlin Compact Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12269
16477 - Heavy Infectious Scoped Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12269
16481 - Large Asymmetric Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 12225
16483 - Large Murky Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 12225
16485 - Large Partial E95c Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 12225
16487 - Large 'Regard' Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 12225
16489 - Medium Asymmetric Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 12217
16491 - Medium Murky Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 12217
16493 - Medium Partial E95b Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 12217
16495 - Medium 'Regard' Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 12217
16497 - Heavy Ghoul Compact Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12261
16499 - Heavy Knave Scoped Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12261
16505 - Medium Ghoul Compact Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12257
16507 - Medium Knave Scoped Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12257
16513 - 'Malkuth' Cruise Launcher I (Missile Launcher Cruise) variationParentTypeID: None => 13320
16515 - 'Limos' Cruise Launcher I (Missile Launcher Cruise) variationParentTypeID: None => 13320
16517 - XT-9000 Cruise Launcher (Missile Launcher Cruise) variationParentTypeID: None => 13320
16519 - 'Arbalest' Cruise Launcher I (Missile Launcher Cruise) variationParentTypeID: None => 13320
16521 - 'Malkuth' Rocket Launcher I (Missile Launcher Rocket) variationParentTypeID: None => 10629
16523 - 'Limos' Rocket Launcher I (Missile Launcher Rocket) variationParentTypeID: None => 10629
16525 - OE-5200 Rocket Launcher (Missile Launcher Rocket) variationParentTypeID: None => 10629
16527 - 'Arbalest' Rocket Launcher I (Missile Launcher Rocket) variationParentTypeID: None => 10629
16529 - Ionic Field Accelerator I (Shield Boost Amplifier) variationParentTypeID: None => 11561
16531 - 5a Prototype Shield Support I (Shield Boost Amplifier) variationParentTypeID: None => 11561
16533 - 'Stalwart' Particle Field Magnifier (Shield Boost Amplifier) variationParentTypeID: None => 11561
16535 - 'Copasetic' Particle Field Acceleration (Shield Boost Amplifier) variationParentTypeID: None => 11561
16537 - Vigor Compact Micro Auxiliary Power Core (Auxiliary Power Core) variationParentTypeID: None => 11563
16599 - Brokara's Modified Cap Recharger (Capacitor Recharger) variationParentTypeID: None => 1195
16601 - Selynne's Modified Cap Recharger (Capacitor Recharger) variationParentTypeID: None => 1195
16603 - Vizan's Modified Cap Recharger (Capacitor Recharger) variationParentTypeID: None => 1195
16605 - Chelm's Modified Cap Recharger (Capacitor Recharger) variationParentTypeID: None => 1195
16622 - Accounting (Trade) radius: 0.0 => 1.0
isDynamicType: None => False
17484 - Republic Fleet Rapid Light Missile Launcher (Missile Launcher Rapid Light) variationParentTypeID: None => 1875
17485 - Republic Fleet Cruise Missile Launcher (Missile Launcher Cruise) variationParentTypeID: None => 13320
17487 - Republic Fleet Heavy Missile Launcher (Missile Launcher Heavy) variationParentTypeID: None => 501
17488 - Republic Fleet Rocket Launcher (Missile Launcher Rocket) variationParentTypeID: None => 10629
17490 - Republic Fleet Torpedo Launcher (Missile Launcher Torpedo) variationParentTypeID: None => 503
17491 - Republic Fleet Light Missile Launcher (Missile Launcher Light) variationParentTypeID: None => 499
17492 - Republic Fleet Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
17493 - Republic Fleet Medium Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3528
17494 - Republic Fleet Small Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 523
17495 - Caldari Navy Kinetic Deflection Field (Shield Hardener) variationParentTypeID: None => 2291
17496 - Caldari Navy Explosive Deflection Field (Shield Hardener) variationParentTypeID: None => 2289
17497 - Caldari Navy Thermal Dissipation Field (Shield Hardener) variationParentTypeID: None => 2295
17498 - Caldari Navy Adaptive Invulnerability Field (Shield Hardener) variationParentTypeID: None => 578
17499 - Caldari Navy EM Ward Field (Shield Hardener) variationParentTypeID: None => 2293
17500 - Caldari Navy Stasis Webifier (Stasis Web) variationParentTypeID: None => 526
17502 - Ammatar Navy Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
17504 - Ammatar Navy Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
17506 - Ammatar Navy Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
17508 - Ammatar Navy Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
17510 - Ammatar Navy Capacitor Power Relay (Capacitor Power Relay) variationParentTypeID: None => 1445
17512 - Ammatar Navy Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
17514 - Ammatar Navy Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
17516 - Ammatar Navy Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
17518 - Ammatar Navy EM Plating (Armor Coating) variationParentTypeID: None => 1197
17520 - Federation Navy Sensor Booster (Sensor Booster) variationParentTypeID: None => 1973
17522 - Ammatar Navy Reactor Control Unit (Reactor Control Unit) variationParentTypeID: None => 1353
17524 - Ammatar Navy Power Diagnostic System (Power Diagnostic System) variationParentTypeID: None => 1539
17526 - Imperial Navy Cap Recharger (Capacitor Recharger) variationParentTypeID: None => 1195
17528 - Imperial Navy Capacitor Power Relay (Capacitor Power Relay) variationParentTypeID: None => 1445
17536 - Ammatar Navy Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
17538 - Ammatar Navy Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
17540 - Ammatar Navy Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
17542 - Ammatar Navy Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
17544 - Ammatar Navy Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
17546 - Imperial Navy Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
17547 - Imperial Navy Medium Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3528
17548 - Imperial Navy Small Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 523
17549 - Federation Navy Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
17551 - Federation Navy Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
17553 - Federation Navy Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
17555 - Federation Navy EM Plating (Armor Coating) variationParentTypeID: None => 1197
17557 - Federation Navy Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
17559 - Federation Navy Stasis Webifier (Stasis Web) variationParentTypeID: None => 526
17634 - Caracal Navy Issue (Cruiser) variationParentTypeID: None => 621
17636 - Raven Navy Issue (Battleship) variationParentTypeID: None => 638
17709 - Omen Navy Issue (Cruiser) variationParentTypeID: None => 2006
17713 - Stabber Fleet Issue (Cruiser) variationParentTypeID: None => 622
17715 - Gila (Cruiser) variationParentTypeID: None => 623
17722 - Vigilant (Cruiser) variationParentTypeID: None => 627
17726 - Apocalypse Navy Issue (Battleship) variationParentTypeID: None => 642
17728 - Megathron Navy Issue (Battleship) variationParentTypeID: None => 641
17732 - Tempest Fleet Issue (Battleship) variationParentTypeID: None => 639
17740 - Vindicator (Battleship) variationParentTypeID: None => 641
17832 - Federation Navy Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
17834 - Federation Navy Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
17836 - Federation Navy Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
17838 - Federation Navy Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
17843 - Vexor Navy Issue (Cruiser)
Click to toggle showing the 13 attributes.Mass: 11310000.0 => 9700000.0
Powergrid Output: 800.0 => 850.0
Maximum Velocity: 220.0 => 210.0
CPU Output: 310.0 => 350.0
Inertia Modifier: 0.44 => 0.51
Turret Hardpoints: 2.0 => 3.0
shipBonusGC: 5.0 => 10.0
Signature Radius: 145.0 => 130.0
Drone Bandwidth: 125.0 => 75.0
shipBonusGC3: None => 7.5
certificateTemplate: 157 => 166
isDynamicType: None => False
variationParentTypeID: None => 626
17866 - Prismatic Gneiss (Gneiss) isDynamicType: None => False
17902 - Scan Probe Launcher II Blueprint (Scan Probe Launcher Blueprint) metaGroupID: None => 2
17912 - Modulated Strip Miner II (Frequency Mining Laser) variationParentTypeID: None => 17482
17913 - Modulated Strip Miner II Blueprint (Strip Miner Blueprint) metaGroupID: None => 2
17918 - Rattlesnake (Battleship) variationParentTypeID: None => 640
17920 - Bhaalgorn (Battleship) variationParentTypeID: None => 643
17930 - Worm (Frigate) variationParentTypeID: None => 603
18068 - Modulated Deep Core Miner II (Frequency Mining Laser) variationParentTypeID: None => 12108
18069 - Modulated Deep Core Miner II Blueprint (Mining Laser Blueprint) metaGroupID: None => 2
18590 - Arkonor Mining Crystal II (Mining Crystal) variationParentTypeID: None => 18036
18591 - Arkonor Mining Crystal II Blueprint (Mining Crystal Blueprint) metaGroupID: None => 2
18592 - Bistot Mining Crystal II (Mining Crystal) variationParentTypeID: None => 18038
18593 - Bistot Mining Crystal II Blueprint (Mining Crystal Blueprint) metaGroupID: None => 2
18594 - Crokite Mining Crystal II (Mining Crystal) variationParentTypeID: None => 18040
18595 - Crokite Mining Crystal II Blueprint (Mining Crystal Blueprint) metaGroupID: None => 2
18596 - Dark Ochre Mining Crystal II (Mining Crystal) variationParentTypeID: None => 18042
18597 - Dark Ochre Mining Crystal II Blueprint (Mining Crystal Blueprint) metaGroupID: None => 2
18598 - Gneiss Mining Crystal II (Mining Crystal) variationParentTypeID: None => 18044
18599 - Gneiss Mining Crystal II Blueprint (Mining Crystal Blueprint) metaGroupID: None => 2
18600 - Hedbergite Mining Crystal II (Mining Crystal) variationParentTypeID: None => 18046
18601 - Hedbergite Mining Crystal II Blueprint (Mining Crystal Blueprint) metaGroupID: None => 2
18602 - Hemorphite Mining Crystal II (Mining Crystal) variationParentTypeID: None => 18048
18603 - Hemorphite Mining Crystal II Blueprint (Mining Crystal Blueprint) metaGroupID: None => 2
18604 - Jaspet Mining Crystal II (Mining Crystal) variationParentTypeID: None => 18050
18605 - Jaspet Mining Crystal II Blueprint (Mining Crystal Blueprint) metaGroupID: None => 2
18606 - Kernite Mining Crystal II (Mining Crystal) variationParentTypeID: None => 18052
18607 - Kernite Mining Crystal II Blueprint (Mining Crystal Blueprint) metaGroupID: None => 2
18608 - Mercoxit Mining Crystal II (Mercoxit Mining Crystal) variationParentTypeID: None => 18054
18609 - Mercoxit Mining Crystal II Blueprint (Mining Crystal Blueprint) metaGroupID: None => 2
18610 - Omber Mining Crystal II (Mining Crystal) variationParentTypeID: None => 18056
18611 - Omber Mining Crystal II Blueprint (Mining Crystal Blueprint) metaGroupID: None => 2
18612 - Plagioclase Mining Crystal II (Mining Crystal) variationParentTypeID: None => 18058
18613 - Plagioclase Mining Crystal II Blueprint (Mining Crystal Blueprint) metaGroupID: None => 2
18614 - Pyroxeres Mining Crystal II (Mining Crystal) variationParentTypeID: None => 18060
18615 - Pyroxeres Mining Crystal II Blueprint (Mining Crystal Blueprint) metaGroupID: None => 2
18616 - Scordite Mining Crystal II (Mining Crystal) variationParentTypeID: None => 18062
18617 - Scordite Mining Crystal II Blueprint (Mining Crystal Blueprint) metaGroupID: None => 2
18618 - Veldspar Mining Crystal II (Mining Crystal) variationParentTypeID: None => 18066
18619 - Veldspar Mining Crystal II Blueprint (Mining Crystal Blueprint) metaGroupID: None => 2
18624 - Spodumain Mining Crystal II (Mining Crystal) variationParentTypeID: None => 18064
18625 - Spodumain Mining Crystal II Blueprint (Mining Crystal Blueprint) metaGroupID: None => 2
18635 - Discovery Survey Probe I (Survey Probe) variationParentTypeID: None => 18626
18637 - Gaze Survey Probe I (Survey Probe) variationParentTypeID: None => 18626
18658 - Gistii C-Type 1MN Afterburner (Propulsion Module) variationParentTypeID: None => 439
18660 - Gistum C-Type 10MN Afterburner (Propulsion Module) variationParentTypeID: None => 12056
18662 - Gist C-Type 100MN Afterburner (Propulsion Module) variationParentTypeID: None => 12066
18664 - Gistii B-Type 1MN Afterburner (Propulsion Module) variationParentTypeID: None => 439
18666 - Gistum B-Type 10MN Afterburner (Propulsion Module) variationParentTypeID: None => 12056
18668 - Gist B-Type 100MN Afterburner (Propulsion Module) variationParentTypeID: None => 12066
18670 - Gistii A-Type 1MN Afterburner (Propulsion Module) variationParentTypeID: None => 439
18672 - Gistum A-Type 10MN Afterburner (Propulsion Module) variationParentTypeID: None => 12056
18674 - Gist A-Type 100MN Afterburner (Propulsion Module) variationParentTypeID: None => 12066
18676 - Gist X-Type 100MN Afterburner (Propulsion Module) variationParentTypeID: None => 12066
18680 - Coreli C-Type 1MN Afterburner (Propulsion Module) variationParentTypeID: None => 439
18682 - Corelum C-Type 10MN Afterburner (Propulsion Module) variationParentTypeID: None => 12056
18684 - Core C-Type 100MN Afterburner (Propulsion Module) variationParentTypeID: None => 12066
18686 - Coreli B-Type 1MN Afterburner (Propulsion Module) variationParentTypeID: None => 439
18688 - Corelum B-Type 10MN Afterburner (Propulsion Module) variationParentTypeID: None => 12056
18690 - Core B-Type 100MN Afterburner (Propulsion Module) variationParentTypeID: None => 12066
18692 - Coreli A-Type 1MN Afterburner (Propulsion Module) variationParentTypeID: None => 439
18694 - Corelum A-Type 10MN Afterburner (Propulsion Module) variationParentTypeID: None => 12056
18696 - Core A-Type 100MN Afterburner (Propulsion Module) variationParentTypeID: None => 12066
18698 - Core X-Type 100MN Afterburner (Propulsion Module) variationParentTypeID: None => 12066
18700 - Corpii C-Type Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
18702 - Centii C-Type Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
18704 - Corpii B-Type Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
18706 - Centii B-Type Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
18708 - Corpii A-Type Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
18710 - Centii A-Type Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
18712 - Corpii C-Type Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
18714 - Centii C-Type Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
18716 - Corpii C-Type Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
18718 - Centii C-Type Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
18720 - Corpii C-Type EM Plating (Armor Coating) variationParentTypeID: None => 1197
18722 - Centii C-Type EM Plating (Armor Coating) variationParentTypeID: None => 1197
18724 - Corpii C-Type Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
18726 - Centii C-Type Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
18728 - Corpii B-Type Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
18730 - Centii B-Type Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
18740 - Corpii B-Type Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
18742 - Centii B-Type Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
18744 - Corpii B-Type Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
18746 - Centii B-Type Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
18748 - Corpii B-Type EM Plating (Armor Coating) variationParentTypeID: None => 1197
18750 - Centii B-Type EM Plating (Armor Coating) variationParentTypeID: None => 1197
18752 - Corpii A-Type Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
18754 - Centii A-Type Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
18756 - Corpii A-Type Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
18758 - Centii A-Type Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
18760 - Corpii A-Type EM Plating (Armor Coating) variationParentTypeID: None => 1197
18762 - Centii A-Type EM Plating (Armor Coating) variationParentTypeID: None => 1197
18764 - Corpii A-Type Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
18766 - Centii A-Type Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
18768 - Coreli C-Type Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
18770 - Coreli C-Type Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
18772 - Coreli C-Type Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
18775 - Coreli C-Type EM Plating (Armor Coating) variationParentTypeID: None => 1197
18777 - Coreli C-Type Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
18779 - Coreli B-Type Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
18781 - Coreli B-Type Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
18783 - Coreli B-Type Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
18785 - Coreli B-Type EM Plating (Armor Coating) variationParentTypeID: None => 1197
18787 - Coreli B-Type Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
18789 - Coreli A-Type Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
18791 - Coreli A-Type Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
18793 - Coreli A-Type Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
18795 - Coreli A-Type EM Plating (Armor Coating) variationParentTypeID: None => 1197
18797 - Coreli A-Type Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
18799 - Corelum C-Type Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
18801 - Corelum C-Type Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
18803 - Corelum C-Type Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
18805 - Corelum C-Type Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
18807 - Corelum C-Type Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
18809 - Corelum B-Type Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
18811 - Corelum B-Type Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
18813 - Corelum B-Type Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
18815 - Corelum B-Type Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
18817 - Corelum B-Type Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
18819 - Corelum A-Type Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
18821 - Corelum A-Type Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
18823 - Corelum A-Type Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
18825 - Corelum A-Type Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
18827 - Corelum A-Type Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
18829 - Corpum C-Type Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
18831 - Centum C-Type Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
18833 - Corpum C-Type Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
18835 - Centum C-Type Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
18837 - Corpum C-Type Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
18839 - Centum C-Type Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
18841 - Corpum C-Type Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
18843 - Centum C-Type Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
18845 - Corpum C-Type Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
18847 - Centum C-Type Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
18849 - Corpum B-Type Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
18851 - Centum B-Type Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
18853 - Corpum B-Type Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
18855 - Centum B-Type Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
18857 - Corpum B-Type Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
18859 - Centum B-Type Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
18861 - Corpum B-Type Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
18863 - Centum B-Type Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
18865 - Corpum A-Type Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
18867 - Centum A-Type Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
18869 - Corpum A-Type Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
18871 - Centum A-Type Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
18873 - Corpum A-Type Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
18875 - Centum A-Type Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
18877 - Corpum A-Type Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
18879 - Centum A-Type Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
18881 - Corpum A-Type Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
18883 - Centum A-Type Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
18885 - Corpus C-Type Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
18887 - Centus C-Type Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
18889 - Corpus C-Type Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
18891 - Centus C-Type Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
18893 - Corpus C-Type Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
18895 - Centus C-Type Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
18897 - Corpus C-Type Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
18899 - Centus C-Type Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
18901 - Corpus B-Type Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
18903 - Centus B-Type Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
18905 - Corpus B-Type Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
18907 - Centus B-Type Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
18909 - Corpus B-Type Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
18911 - Centus B-Type Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
18913 - Corpus B-Type Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
18915 - Centus B-Type Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
18917 - Corpus A-Type Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
18919 - Centus A-Type Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
18921 - Corpus A-Type Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
18923 - Centus A-Type Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
18925 - Corpus A-Type Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
18927 - Centus A-Type Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
18929 - Corpus A-Type Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
18931 - Centus A-Type Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
18933 - Corpus X-Type Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
18935 - Centus X-Type Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
18937 - Corpus X-Type Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
18939 - Centus X-Type Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
18941 - Corpus X-Type Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
18943 - Centus X-Type Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
18945 - Corpus X-Type Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
18947 - Centus X-Type Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
18949 - Core C-Type Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
18951 - Core C-Type Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
18953 - Core C-Type Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
18955 - Core C-Type Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
18957 - Core B-Type Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
18959 - Core B-Type Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
18961 - Core B-Type Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
18963 - Core B-Type Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
18965 - Core A-Type Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
18967 - Core A-Type Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
18969 - Core A-Type Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
18971 - Core A-Type Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
18973 - Core X-Type Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
18975 - Core X-Type Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
18977 - Core X-Type Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
18979 - Core X-Type Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
18981 - Coreli C-Type Small Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11355
18983 - Coreli B-Type Small Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11355
18985 - Coreli A-Type Small Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11355
18987 - Corelum C-Type Medium Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11357
18989 - Corelum B-Type Medium Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11357
18991 - Corelum A-Type Medium Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11357
18999 - Corpii C-Type Small Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 523
19001 - Corpii B-Type Small Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 523
19003 - Corpii A-Type Small Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 523
19005 - Centii C-Type Small Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 523
19007 - Centii B-Type Small Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 523
19009 - Centii A-Type Small Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 523
19011 - Coreli C-Type Small Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 523
19013 - Coreli B-Type Small Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 523
19015 - Coreli A-Type Small Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 523
19017 - Corpum C-Type Medium Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3528
19019 - Corpum B-Type Medium Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3528
19021 - Corpum A-Type Medium Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3528
19023 - Centum C-Type Medium Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3528
19025 - Centum B-Type Medium Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3528
19027 - Centum A-Type Medium Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3528
19029 - Corelum C-Type Medium Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3528
19031 - Corelum B-Type Medium Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3528
19033 - Corelum A-Type Medium Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3528
19035 - Core C-Type Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
19036 - Core B-Type Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
19037 - Core A-Type Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
19038 - Core X-Type Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
19039 - Corpus C-Type Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
19040 - Centus C-Type Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
19041 - Corpus B-Type Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
19042 - Centus B-Type Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
19043 - Corpus A-Type Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
19044 - Centus A-Type Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
19045 - Corpus X-Type Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
19046 - Centus X-Type Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
19047 - Centii C-Type Small Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11355
19049 - Centii B-Type Small Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11355
19051 - Centii A-Type Small Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11355
19053 - Centum C-Type Medium Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11357
19055 - Centum B-Type Medium Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11357
19057 - Centum A-Type Medium Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11357
19065 - Corpii C-Type Small Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 529
19067 - Corpii B-Type Small Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 529
19069 - Corpii A-Type Small Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 529
19071 - Centii C-Type Small Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 529
19073 - Centii B-Type Small Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 529
19075 - Centii A-Type Small Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 529
19077 - Corpum C-Type Medium Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 12217
19079 - Corpum B-Type Medium Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 12217
19081 - Corpum A-Type Medium Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 12217
19083 - Centum C-Type Medium Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 12217
19085 - Centum B-Type Medium Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 12217
19087 - Centum A-Type Medium Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 12217
19101 - Corpii C-Type Small Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 530
19103 - Corpii B-Type Small Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 530
19105 - Corpii A-Type Small Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 530
19107 - Corpum C-Type Medium Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12257
19109 - Corpum B-Type Medium Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12257
19111 - Corpum A-Type Medium Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12257
19113 - Corpus C-Type Heavy Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12261
19115 - Corpus B-Type Heavy Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12261
19117 - Corpus A-Type Heavy Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12261
19119 - Corpus X-Type Heavy Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12261
19129 - Gistii C-Type Small Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3586
19131 - Gistii B-Type Small Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3586
19133 - Gistii A-Type Small Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3586
19135 - Pithi C-Type Small Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3586
19137 - Pithi B-Type Small Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3586
19139 - Pithi A-Type Small Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3586
19141 - Gistum C-Type Medium Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3596
19143 - Gistum B-Type Medium Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3596
19145 - Gistum A-Type Medium Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3596
19147 - Pithum C-Type Medium Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3596
19149 - Pithum B-Type Medium Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3596
19151 - Pithum A-Type Medium Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3596
19169 - Gistii C-Type Small Shield Booster (Shield Booster) variationParentTypeID: None => 399
19171 - Gistii B-Type Small Shield Booster (Shield Booster) variationParentTypeID: None => 399
19173 - Gistii A-Type Small Shield Booster (Shield Booster) variationParentTypeID: None => 399
19175 - Pithi C-Type Small Shield Booster (Shield Booster) variationParentTypeID: None => 399
19177 - Pithi B-Type Small Shield Booster (Shield Booster) variationParentTypeID: None => 399
19179 - Pithi A-Type Small Shield Booster (Shield Booster) variationParentTypeID: None => 399
19181 - Gistum C-Type Medium Shield Booster (Shield Booster) variationParentTypeID: None => 10836
19183 - Gistum B-Type Medium Shield Booster (Shield Booster) variationParentTypeID: None => 10836
19185 - Gistum A-Type Medium Shield Booster (Shield Booster) variationParentTypeID: None => 10836
19187 - Pithum C-Type Medium Shield Booster (Shield Booster) variationParentTypeID: None => 10836
19189 - Pithum B-Type Medium Shield Booster (Shield Booster) variationParentTypeID: None => 10836
19191 - Pithum A-Type Medium Shield Booster (Shield Booster) variationParentTypeID: None => 10836
19193 - Gist C-Type Large Shield Booster (Shield Booster) variationParentTypeID: None => 10838
19194 - Gist B-Type Large Shield Booster (Shield Booster) variationParentTypeID: None => 10838
19195 - Gist C-Type X-Large Shield Booster (Shield Booster) variationParentTypeID: None => 10840
19196 - Gist B-Type X-Large Shield Booster (Shield Booster) variationParentTypeID: None => 10840
19197 - Gist A-Type X-Large Shield Booster (Shield Booster) variationParentTypeID: None => 10840
19198 - Gist X-Type X-Large Shield Booster (Shield Booster) variationParentTypeID: None => 10840
19199 - Gist A-Type Large Shield Booster (Shield Booster) variationParentTypeID: None => 10838
19200 - Gist X-Type Large Shield Booster (Shield Booster) variationParentTypeID: None => 10838
19201 - Pith C-Type Large Shield Booster (Shield Booster) variationParentTypeID: None => 10838
19202 - Pith C-Type X-Large Shield Booster (Shield Booster) variationParentTypeID: None => 10840
19203 - Pith B-Type Large Shield Booster (Shield Booster) variationParentTypeID: None => 10838
19204 - Pith B-Type X-Large Shield Booster (Shield Booster) variationParentTypeID: None => 10840
19205 - Pith A-Type Large Shield Booster (Shield Booster) variationParentTypeID: None => 10838
19206 - Pith A-Type X-Large Shield Booster (Shield Booster) variationParentTypeID: None => 10840
19207 - Pith X-Type Large Shield Booster (Shield Booster) variationParentTypeID: None => 10838
19208 - Pith X-Type X-Large Shield Booster (Shield Booster) variationParentTypeID: None => 10840
19209 - Pithum C-Type Explosive Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2529
19211 - Pithum C-Type Thermal Dissipation Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2537
19213 - Pithum C-Type Kinetic Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2545
19215 - Pithum C-Type EM Ward Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 1808
19217 - Pithum B-Type Explosive Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2529
19219 - Pithum B-Type Thermal Dissipation Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2537
19221 - Pithum B-Type Kinetic Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2545
19223 - Pithum B-Type EM Ward Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 1808
19225 - Pithum A-Type Explosive Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2529
19227 - Pithum A-Type Thermal Dissipation Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2537
19229 - Pithum A-Type Kinetic Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2545
19231 - Pithum A-Type EM Ward Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 1808
19233 - Gistum C-Type Explosive Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2529
19235 - Gistum B-Type Explosive Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2529
19237 - Gistum C-Type Thermal Dissipation Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2537
19239 - Gistum B-Type Thermal Dissipation Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2537
19241 - Gistum C-Type Kinetic Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2545
19243 - Gistum B-Type Kinetic Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2545
19245 - Gistum C-Type EM Ward Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 1808
19247 - Gistum B-Type EM Ward Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 1808
19249 - Gistum A-Type Explosive Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2529
19251 - Gistum A-Type Thermal Dissipation Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2537
19253 - Gistum A-Type Kinetic Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2545
19255 - Gistum A-Type EM Ward Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 1808
19257 - Gist C-Type Kinetic Deflection Field (Shield Hardener) variationParentTypeID: None => 2291
19258 - Pith C-Type Kinetic Deflection Field (Shield Hardener) variationParentTypeID: None => 2291
19259 - Gist C-Type Explosive Deflection Field (Shield Hardener) variationParentTypeID: None => 2289
19260 - Pith C-Type Explosive Deflection Field (Shield Hardener) variationParentTypeID: None => 2289
19261 - Gist C-Type Thermal Dissipation Field (Shield Hardener) variationParentTypeID: None => 2295
19262 - Pith C-Type Thermal Dissipation Field (Shield Hardener) variationParentTypeID: None => 2295
19263 - Gist C-Type EM Ward Field (Shield Hardener) variationParentTypeID: None => 2293
19264 - Pith C-Type EM Ward Field (Shield Hardener) variationParentTypeID: None => 2293
19265 - Gist B-Type EM Ward Field (Shield Hardener) variationParentTypeID: None => 2293
19266 - Pith B-Type EM Ward Field (Shield Hardener) variationParentTypeID: None => 2293
19267 - Gist B-Type Thermal Dissipation Field (Shield Hardener) variationParentTypeID: None => 2295
19268 - Pith B-Type Thermal Dissipation Field (Shield Hardener) variationParentTypeID: None => 2295
19269 - Gist B-Type Explosive Deflection Field (Shield Hardener) variationParentTypeID: None => 2289
19270 - Pith B-Type Explosive Deflection Field (Shield Hardener) variationParentTypeID: None => 2289
19271 - Gist B-Type Kinetic Deflection Field (Shield Hardener) variationParentTypeID: None => 2291
19272 - Pith B-Type Kinetic Deflection Field (Shield Hardener) variationParentTypeID: None => 2291
19273 - Gist A-Type Kinetic Deflection Field (Shield Hardener) variationParentTypeID: None => 2291
19274 - Pith A-Type Kinetic Deflection Field (Shield Hardener) variationParentTypeID: None => 2291
19275 - Gist A-Type Explosive Deflection Field (Shield Hardener) variationParentTypeID: None => 2289
19276 - Pith A-Type Explosive Deflection Field (Shield Hardener) variationParentTypeID: None => 2289
19277 - Gist A-Type Thermal Dissipation Field (Shield Hardener) variationParentTypeID: None => 2295
19278 - Pith A-Type Thermal Dissipation Field (Shield Hardener) variationParentTypeID: None => 2295
19279 - Gist A-Type EM Ward Field (Shield Hardener) variationParentTypeID: None => 2293
19280 - Pith A-Type EM Ward Field (Shield Hardener) variationParentTypeID: None => 2293
19281 - Gist X-Type EM Ward Field (Shield Hardener) variationParentTypeID: None => 2293
19282 - Pith X-Type EM Ward Field (Shield Hardener) variationParentTypeID: None => 2293
19283 - Gist X-Type Thermal Dissipation Field (Shield Hardener) variationParentTypeID: None => 2295
19284 - Pith X-Type Thermal Dissipation Field (Shield Hardener) variationParentTypeID: None => 2295
19285 - Gist X-Type Explosive Deflection Field (Shield Hardener) variationParentTypeID: None => 2289
19286 - Pith X-Type Explosive Deflection Field (Shield Hardener) variationParentTypeID: None => 2289
19287 - Gist X-Type Kinetic Deflection Field (Shield Hardener) variationParentTypeID: None => 2291
19288 - Pith X-Type Kinetic Deflection Field (Shield Hardener) variationParentTypeID: None => 2291
19289 - Pith C-Type Shield Boost Amplifier (Shield Boost Amplifier) variationParentTypeID: None => 11561
19293 - Gist A-Type Shield Boost Amplifier (Shield Boost Amplifier) variationParentTypeID: None => 11561
19295 - Pith X-Type Shield Boost Amplifier (Shield Boost Amplifier) variationParentTypeID: None => 11561
19297 - Gist C-Type Shield Boost Amplifier (Shield Boost Amplifier) variationParentTypeID: None => 11561
19299 - Gist B-Type Shield Boost Amplifier (Shield Boost Amplifier) variationParentTypeID: None => 11561
19301 - Gist X-Type Shield Boost Amplifier (Shield Boost Amplifier) variationParentTypeID: None => 11561
19303 - Pith B-Type Shield Boost Amplifier (Shield Boost Amplifier) variationParentTypeID: None => 11561
19311 - Pith A-Type Shield Boost Amplifier (Shield Boost Amplifier) variationParentTypeID: None => 11561
19313 - Coreli C-Type 5MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 434
19315 - Corelum C-Type 50MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12052
19317 - Core C-Type 500MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
19319 - Coreli B-Type 5MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 434
19321 - Corelum B-Type 50MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12052
19323 - Core B-Type 500MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
19325 - Coreli A-Type 5MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 434
19327 - Corelum A-Type 50MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12052
19329 - Core A-Type 500MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
19335 - Core X-Type 500MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
19337 - Gistii C-Type 5MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 434
19339 - Gistum C-Type 50MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12052
19341 - Gist C-Type 500MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
19343 - Gistii B-Type 5MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 434
19345 - Gistum B-Type 50MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12052
19347 - Gist B-Type 500MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
19349 - Gistii A-Type 5MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 434
19351 - Gistum A-Type 50MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12052
19353 - Gist A-Type 500MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
19359 - Gist X-Type 500MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
19361 - Corpum B-Type Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
19363 - Centum B-Type Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
19534 - High-grade Talisman Alpha (Cyberimplant) metaGroupID: None => 2
19535 - High-grade Talisman Beta (Cyberimplant) metaGroupID: None => 2
19536 - High-grade Talisman Gamma (Cyberimplant) metaGroupID: None => 2
19537 - High-grade Talisman Delta (Cyberimplant) metaGroupID: None => 2
19538 - High-grade Talisman Epsilon (Cyberimplant) metaGroupID: None => 2
19539 - High-grade Talisman Omega (Cyberimplant) metaGroupID: None => 2
19540 - High-grade Snake Alpha (Cyberimplant) metaGroupID: None => 2
19551 - High-grade Snake Beta (Cyberimplant) metaGroupID: None => 2
19553 - High-grade Snake Gamma (Cyberimplant) metaGroupID: None => 2
19554 - High-grade Snake Delta (Cyberimplant) metaGroupID: None => 2
19555 - High-grade Snake Epsilon (Cyberimplant) metaGroupID: None => 2
19556 - High-grade Snake Omega (Cyberimplant) metaGroupID: None => 2
19739 - Cruise Missile Launcher II (Missile Launcher Cruise) variationParentTypeID: None => 13320
19740 - Cruise Missile Launcher II Blueprint (Missile Launcher Blueprint) metaGroupID: None => 2
19806 - Target Painter II (Target Painter) variationParentTypeID: None => 12709
19807 - Target Painter II Blueprint (Target Painter Blueprint) metaGroupID: None => 2
19810 - Peripheral Compact Target Painter (Target Painter) variationParentTypeID: None => 12709
19812 - Parallel Enduring Target Painter (Target Painter) variationParentTypeID: None => 12709
19814 - Phased Scoped Target Painter (Target Painter) variationParentTypeID: None => 12709
19923 - Morpheus Enduring Magnetometric ECM (ECM) variationParentTypeID: None => 1948
19925 - Aergia Compact Magnetometric ECM (ECM) variationParentTypeID: None => 1948
19927 - Hypnos Scoped Magnetometric ECM (ECM) variationParentTypeID: None => 1948
19929 - Induced Compact Multispectral ECM (ECM) variationParentTypeID: None => 1957
19931 - Compulsive Scoped Multispectral ECM (ECM) variationParentTypeID: None => 1957
19935 - Languid Enduring Ladar ECM (ECM) variationParentTypeID: None => 1958
19937 - Halting Compact Ladar ECM (ECM) variationParentTypeID: None => 1958
19939 - Enfeebling Scoped Ladar ECM (ECM) variationParentTypeID: None => 1958
19942 - FZ-3a Enduring Gravimetric ECM (ECM) variationParentTypeID: None => 1955
19944 - CZ-4 Compact Gravimetric ECM (ECM) variationParentTypeID: None => 1955
19946 - BZ-5 Scoped Gravimetric ECM (ECM) variationParentTypeID: None => 1955
19948 - Gloom Enduring Radar ECM (ECM) variationParentTypeID: None => 1956
19950 - Shade Compact Radar ECM (ECM) variationParentTypeID: None => 1956
19952 - Umbra Scoped Radar ECM (ECM) variationParentTypeID: None => 1956
19962 - Shadow Iron Charge S (Hybrid Charge) variationParentTypeID: None => 215
19964 - Shadow Tungsten Charge S (Hybrid Charge) variationParentTypeID: None => 216
19966 - Shadow Iridium Charge S (Hybrid Charge) variationParentTypeID: None => 217
19968 - Shadow Lead Charge S (Hybrid Charge) variationParentTypeID: None => 218
19970 - Arch Angel Carbonized Lead S (Projectile Ammo) variationParentTypeID: None => 178
19972 - Arch Angel Nuclear S (Projectile Ammo) variationParentTypeID: None => 179
19974 - Arch Angel Proton S (Projectile Ammo) variationParentTypeID: None => 180
19976 - Arch Angel Depleted Uranium S (Projectile Ammo) variationParentTypeID: None => 181
19978 - Sanshas Radio S (Frequency Crystal) variationParentTypeID: None => 239
19980 - Sanshas Microwave S (Frequency Crystal) variationParentTypeID: None => 240
19982 - Sanshas Infrared S (Frequency Crystal) variationParentTypeID: None => 241
19984 - Sanshas Standard S (Frequency Crystal) variationParentTypeID: None => 242
19986 - Arch Angel Titanium Sabot S (Projectile Ammo) variationParentTypeID: None => 182
19988 - Arch Angel Fusion S (Projectile Ammo) variationParentTypeID: None => 183
19990 - Arch Angel Phased Plasma S (Projectile Ammo) variationParentTypeID: None => 184
19992 - Arch Angel EMP S (Projectile Ammo) variationParentTypeID: None => 185
19994 - Arch Angel Carbonized Lead M (Projectile Ammo) variationParentTypeID: None => 186
19996 - Arch Angel Nuclear M (Projectile Ammo) variationParentTypeID: None => 187
19998 - Arch Angel Proton M (Projectile Ammo) variationParentTypeID: None => 188
20000 - Arch Angel Depleted Uranium M (Projectile Ammo) variationParentTypeID: None => 189
20002 - Arch Angel Titanium Sabot M (Projectile Ammo) variationParentTypeID: None => 190
20004 - Arch Angel Fusion M (Projectile Ammo) variationParentTypeID: None => 191
20006 - Arch Angel Phased Plasma M (Projectile Ammo) variationParentTypeID: None => 192
20008 - Arch Angel EMP M (Projectile Ammo) variationParentTypeID: None => 193
20010 - Sanshas Radio M (Frequency Crystal) variationParentTypeID: None => 247
20012 - Sanshas Microwave M (Frequency Crystal) variationParentTypeID: None => 248
20014 - Sanshas Infrared M (Frequency Crystal) variationParentTypeID: None => 249
20016 - Sanshas Standard M (Frequency Crystal) variationParentTypeID: None => 250
20018 - Sanshas Radio L (Frequency Crystal) variationParentTypeID: None => 255
20020 - Sanshas Microwave L (Frequency Crystal) variationParentTypeID: None => 256
20022 - Sanshas Infrared L (Frequency Crystal) variationParentTypeID: None => 257
20024 - Sanshas Standard L (Frequency Crystal) variationParentTypeID: None => 258
20026 - Sanshas Radio XL (Frequency Crystal) variationParentTypeID: None => 17688
20028 - Sanshas Microwave XL (Frequency Crystal) variationParentTypeID: None => 17684
20030 - Sanshas Infrared XL (Frequency Crystal) variationParentTypeID: None => 17682
20032 - Sanshas Standard XL (Frequency Crystal) variationParentTypeID: None => 17690
20034 - Shadow Thorium Charge S (Hybrid Charge) variationParentTypeID: None => 219
20036 - Shadow Uranium Charge S (Hybrid Charge) variationParentTypeID: None => 220
20038 - Shadow Plutonium Charge S (Hybrid Charge) variationParentTypeID: None => 221
20040 - Shadow Antimatter Charge S (Hybrid Charge) variationParentTypeID: None => 222
20043 - Shadow Iron Charge M (Hybrid Charge) variationParentTypeID: None => 223
20045 - Shadow Tungsten Charge M (Hybrid Charge) variationParentTypeID: None => 224
20047 - Shadow Iridium Charge M (Hybrid Charge) variationParentTypeID: None => 225
20049 - Shadow Lead Charge M (Hybrid Charge) variationParentTypeID: None => 226
20051 - Shadow Thorium Charge M (Hybrid Charge) variationParentTypeID: None => 227
20053 - Shadow Uranium Charge M (Hybrid Charge) variationParentTypeID: None => 228
20055 - Shadow Plutonium Charge M (Hybrid Charge) variationParentTypeID: None => 229
20057 - Shadow Antimatter Charge M (Hybrid Charge) variationParentTypeID: None => 230
20121 - High-grade Crystal Alpha (Cyberimplant) metaGroupID: None => 2
20125 - Curse (Combat Recon Ship) variationParentTypeID: None => 628
20126 - Curse Blueprint (Cruiser Blueprint) metaGroupID: None => 2
20157 - High-grade Crystal Beta (Cyberimplant) metaGroupID: None => 2
20158 - High-grade Crystal Gamma (Cyberimplant) metaGroupID: None => 2
20159 - High-grade Crystal Delta (Cyberimplant) metaGroupID: None => 2
20160 - High-grade Crystal Epsilon (Cyberimplant) metaGroupID: None => 2
20161 - High-grade Crystal Omega (Cyberimplant) metaGroupID: None => 2
20199 - Dread Guristas Multispectral ECM (ECM) variationParentTypeID: None => 1957
20201 - Kaikka's Modified Multispectral ECM (ECM) variationParentTypeID: None => 1957
20203 - Thon's Modified Multispectral ECM (ECM) variationParentTypeID: None => 1957
20205 - Vepas' Modified Multispectral ECM (ECM) variationParentTypeID: None => 1957
20207 - Estamel's Modified Multispectral ECM (ECM) variationParentTypeID: None => 1957
20214 - Extra Radar ECCM Scanning Array I (ECCM) variationParentTypeID: None => 1947
20216 - Incremental Radar ECCM Scanning Array I (ECCM) variationParentTypeID: None => 1947
20218 - Conjunctive Radar ECCM Scanning Array I (ECCM) variationParentTypeID: None => 1947
20220 - Extra Ladar ECCM Scanning Array I (ECCM) variationParentTypeID: None => 2002
20222 - Incremental Ladar ECCM Scanning Array I (ECCM) variationParentTypeID: None => 2002
20224 - Conjunctive Ladar ECCM Scanning Array I (ECCM) variationParentTypeID: None => 2002
20226 - Extra Gravimetric ECCM Scanning Array I (ECCM) variationParentTypeID: None => 2004
20228 - Incremental Gravimetric ECCM Scanning Array I (ECCM) variationParentTypeID: None => 2004
20230 - Conjunctive Gravimetric ECCM Scanning Array I (ECCM) variationParentTypeID: None => 2004
20232 - Extra Magnetometric ECCM Scanning Array I (ECCM) variationParentTypeID: None => 2003
20234 - Incremental Magnetometric ECCM Scanning Array I (ECCM) variationParentTypeID: None => 2003
20236 - Conjunctive Magnetometric ECCM Scanning Array I (ECCM) variationParentTypeID: None => 2003
20238 - Secure Gravimetric Backup Cluster I (Sensor Backup Array) variationParentTypeID: None => 2579
20240 - Shielded Gravimetric Backup Cluster I (Sensor Backup Array) variationParentTypeID: None => 2579
20242 - Warded Gravimetric Backup Cluster I (Sensor Backup Array) variationParentTypeID: None => 2579
20244 - Secure Ladar Backup Cluster I (Sensor Backup Array) variationParentTypeID: None => 2583
20246 - Shielded Ladar Backup Cluster I (Sensor Backup Array) variationParentTypeID: None => 2583
20248 - Warded Ladar Backup Cluster I (Sensor Backup Array) variationParentTypeID: None => 2583
20250 - Secure Magnetometric Backup Cluster I (Sensor Backup Array) variationParentTypeID: None => 2587
20252 - Shielded Magnetometric Backup Cluster I (Sensor Backup Array) variationParentTypeID: None => 2587
20254 - Warded Magnetometric Backup Cluster I (Sensor Backup Array) variationParentTypeID: None => 2587
20260 - Secure Radar Backup Cluster I (Sensor Backup Array) variationParentTypeID: None => 4013
20262 - Shielded Radar Backup Cluster I (Sensor Backup Array) variationParentTypeID: None => 4013
20264 - Warded Radar Backup Cluster I (Sensor Backup Array) variationParentTypeID: None => 4013
20343 - 50mm Steel Plates II (Armor Reinforcer) variationParentTypeID: None => 11291
20344 - 50mm Steel Plates II Blueprint (Armor Reinforcer Blueprint) metaGroupID: None => 2
20345 - 100mm Steel Plates II (Armor Reinforcer) variationParentTypeID: None => 11293
20346 - 100mm Steel Plates II Blueprint (Armor Reinforcer Blueprint) metaGroupID: None => 2
20347 - 200mm Steel Plates II (Armor Reinforcer) variationParentTypeID: None => 11295
20348 - 200mm Steel Plates II Blueprint (Armor Reinforcer Blueprint) metaGroupID: None => 2
20349 - 400mm Steel Plates II (Armor Reinforcer) variationParentTypeID: None => 11297
20350 - 400mm Steel Plates II Blueprint (Armor Reinforcer Blueprint) metaGroupID: None => 2
20351 - 800mm Steel Plates II (Armor Reinforcer) variationParentTypeID: None => 11299
20352 - 800mm Steel Plates II Blueprint (Armor Reinforcer Blueprint) metaGroupID: None => 2
20353 - 1600mm Steel Plates II (Armor Reinforcer) variationParentTypeID: None => 11279
20354 - 1600mm Steel Plates II Blueprint (Armor Reinforcer Blueprint) metaGroupID: None => 2
20498 - High-grade Halo Alpha (Cyberimplant) metaGroupID: None => 2
20499 - High-grade Amulet Alpha (Cyberimplant) radius: 0.0 => 1.0
metaGroupID: None => 2
isDynamicType: None => False
20500 - High-grade Halo Beta (Cyberimplant) metaGroupID: None => 2
20501 - High-grade Amulet Beta (Cyberimplant) radius: 0.0 => 1.0
metaGroupID: None => 2
isDynamicType: None => False
20502 - High-grade Halo Delta (Cyberimplant) metaGroupID: None => 2
20503 - High-grade Amulet Delta (Cyberimplant) radius: 0.0 => 1.0
metaGroupID: None => 2
isDynamicType: None => False
20504 - High-grade Halo Epsilon (Cyberimplant) metaGroupID: None => 2
20505 - High-grade Amulet Epsilon (Cyberimplant) radius: 0.0 => 1.0
metaGroupID: None => 2
isDynamicType: None => False
20506 - High-grade Halo Gamma (Cyberimplant) metaGroupID: None => 2
20507 - High-grade Amulet Gamma (Cyberimplant) radius: 0.0 => 1.0
metaGroupID: None => 2
isDynamicType: None => False
20508 - High-grade Halo Omega (Cyberimplant) metaGroupID: None => 2
20509 - High-grade Amulet Omega (Cyberimplant) radius: 0.0 => 1.0
raceID: None => 0
metaGroupID: None => 2
isDynamicType: None => False
20555 - Small 'Siesta' Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 3566
20557 - Medium 'Gattotte' Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 577
20559 - Heavy 'Brave' Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 3576
20561 - Prototype 'Poncho' Cloaking Device I (Cloaking Device) variationParentTypeID: None => 11370
20563 - 'Smokescreen' Covert Ops Cloaking Device II (Cloaking Device) variationParentTypeID: None => 11370
20564 - 'Smokescreen' Covert Ops Cloaking Device II Blueprint (Cloaking Device Blueprint) metaGroupID: None => 2
20565 - Improved 'Guise' Cloaking Device II (Cloaking Device) variationParentTypeID: None => 11370
20566 - Improved 'Guise' Cloaking Device II Blueprint (Cloaking Device Blueprint) metaGroupID: None => 2
20567 - 'Dyad' Co-Processor I (CPU Enhancer) variationParentTypeID: None => 3887
20569 - 'Deuce' Co-Processor I (CPU Enhancer) variationParentTypeID: None => 3887
20573 - 'Marshall' Magnetometric ECM (ECM) variationParentTypeID: None => 1948
20575 - 'Gambler' Ladar ECM (ECM) variationParentTypeID: None => 1958
20577 - 'Plunderer' Gravimetric ECM (ECM) variationParentTypeID: None => 1955
20579 - 'Heist' Radar ECM (ECM) variationParentTypeID: None => 1956
20581 - 'Ghost' Burst Jammer (Burst Jammer) variationParentTypeID: None => 580
20587 - 150mm 'Musket' Railgun (Hybrid Weapon) variationParentTypeID: None => 565
20589 - 250mm 'Flintlock' Railgun (Hybrid Weapon) variationParentTypeID: None => 570
20591 - 425mm 'Popper' Railgun (Hybrid Weapon) variationParentTypeID: None => 574
20593 - 'Balefire' Rocket Launcher (Missile Launcher Rocket) variationParentTypeID: None => 10629
20595 - 'Gallows' Light Missile Launcher (Missile Launcher Light) variationParentTypeID: None => 499
20597 - 'Pickaxe' Rapid Light Missile Launcher (Missile Launcher Rapid Light) variationParentTypeID: None => 1875
20599 - 'Undertaker' Heavy Missile Launcher (Missile Launcher Heavy) variationParentTypeID: None => 501
20601 - 'Noose' Cruise Missile Launcher (Missile Launcher Cruise) variationParentTypeID: None => 13320
20603 - 'Barrage' Torpedo Launcher (Missile Launcher Torpedo) variationParentTypeID: None => 503
20605 - 'Whiskey' Explosive Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2529
20607 - 'High Noon' Thermal Dissipation Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2537
20609 - 'Cactus' Modified Kinetic Deflection Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 2545
20611 - 'Prospector' EM Ward Amplifier (Shield Resistance Amplifier) variationParentTypeID: None => 1808
20613 - 'Glycerine' Shield Boost Amplifier (Shield Boost Amplifier) variationParentTypeID: None => 11561
20617 - Small 'Settler' Shield Booster (Shield Booster) variationParentTypeID: None => 399
20619 - Medium 'Lone Ranger' Shield Booster (Shield Booster) variationParentTypeID: None => 10836
20621 - Large 'Outlaw' Shield Booster (Shield Booster) variationParentTypeID: None => 10838
20623 - X-Large 'Locomotive' Shield Booster (Shield Booster) variationParentTypeID: None => 10840
20625 - Small 'Wolf' Shield Extender (Shield Extender) variationParentTypeID: None => 377
20627 - Small 'Trapper' Shield Extender (Shield Extender) variationParentTypeID: None => 377
20629 - Medium 'Canyon' Shield Extender (Shield Extender) variationParentTypeID: None => 3829
20631 - Large 'Sheriff' Shield Extender (Shield Extender) variationParentTypeID: None => 3839
20633 - 'Nugget' Kinetic Deflection Field (Shield Hardener) variationParentTypeID: None => 2291
20635 - 'Desert Heat' Thermal Dissipation Field (Shield Hardener) variationParentTypeID: None => 2295
20637 - 'Posse' Adaptive Invulnerability Field (Shield Hardener) variationParentTypeID: None => 578
20639 - 'Poacher' EM Ward Field (Shield Hardener) variationParentTypeID: None => 2293
20641 - 'Snake Eyes' Explosive Deflection Field (Shield Hardener) variationParentTypeID: None => 2289
20721 - Arch Angel Carbonized Lead L (Projectile Ammo) variationParentTypeID: None => 194
20723 - Arch Angel Nuclear L (Projectile Ammo) variationParentTypeID: None => 195
20725 - Arch Angel Proton L (Projectile Ammo) variationParentTypeID: None => 196
20727 - Arch Angel Depleted Uranium L (Projectile Ammo) variationParentTypeID: None => 197
20729 - Arch Angel Titanium Sabot L (Projectile Ammo) variationParentTypeID: None => 198
20731 - Arch Angel Fusion L (Projectile Ammo) variationParentTypeID: None => 199
20733 - Arch Angel Phased Plasma L (Projectile Ammo) variationParentTypeID: None => 200
20735 - Arch Angel EMP L (Projectile Ammo) variationParentTypeID: None => 201
20737 - Arch Angel Carbonized Lead XL (Projectile Ammo) variationParentTypeID: None => 17664
20739 - Arch Angel Depleted Uranium XL (Projectile Ammo) variationParentTypeID: None => 17666
20741 - Arch Angel EMP XL (Projectile Ammo) variationParentTypeID: None => 17668
20743 - Arch Angel Fusion XL (Projectile Ammo) variationParentTypeID: None => 17670
20745 - Arch Angel Nuclear XL (Projectile Ammo) variationParentTypeID: None => 17672
20747 - Arch Angel Phased Plasma XL (Projectile Ammo) variationParentTypeID: None => 17674
20749 - Arch Angel Proton XL (Projectile Ammo) variationParentTypeID: None => 17676
20751 - Arch Angel Titanium Sabot XL (Projectile Ammo) variationParentTypeID: None => 17678
20753 - Domination Carbonized Lead S (Projectile Ammo) variationParentTypeID: None => 178
20755 - Domination Nuclear S (Projectile Ammo) variationParentTypeID: None => 179
20757 - Domination Proton S (Projectile Ammo) variationParentTypeID: None => 180
20759 - Domination Depleted Uranium S (Projectile Ammo) variationParentTypeID: None => 181
20761 - Domination Titanium Sabot S (Projectile Ammo) variationParentTypeID: None => 182
20763 - Domination Fusion S (Projectile Ammo) variationParentTypeID: None => 183
20765 - Domination Phased Plasma S (Projectile Ammo) variationParentTypeID: None => 184
20767 - Domination EMP S (Projectile Ammo) variationParentTypeID: None => 185
20769 - Domination Carbonized Lead M (Projectile Ammo) variationParentTypeID: None => 186
20771 - Domination Nuclear M (Projectile Ammo) variationParentTypeID: None => 187
20773 - Domination Proton M (Projectile Ammo) variationParentTypeID: None => 188
20775 - Domination Depleted Uranium M (Projectile Ammo) variationParentTypeID: None => 189
20777 - Domination Titanium Sabot M (Projectile Ammo) variationParentTypeID: None => 190
20779 - Domination Fusion M (Projectile Ammo) variationParentTypeID: None => 191
20781 - Domination Phased Plasma M (Projectile Ammo) variationParentTypeID: None => 192
20783 - Domination EMP M (Projectile Ammo) variationParentTypeID: None => 193
20785 - Domination Carbonized Lead L (Projectile Ammo) variationParentTypeID: None => 194
20787 - Domination Nuclear L (Projectile Ammo) variationParentTypeID: None => 195
20789 - Domination Proton L (Projectile Ammo) variationParentTypeID: None => 196
20791 - Domination Depleted Uranium L (Projectile Ammo) variationParentTypeID: None => 197
20793 - Domination Titanium Sabot L (Projectile Ammo) variationParentTypeID: None => 198
20795 - Domination Fusion L (Projectile Ammo) variationParentTypeID: None => 199
20797 - Domination Phased Plasma L (Projectile Ammo) variationParentTypeID: None => 200
20799 - Domination EMP L (Projectile Ammo) variationParentTypeID: None => 201
20801 - Domination Carbonized Lead XL (Projectile Ammo) variationParentTypeID: None => 17664
20803 - Domination Depleted Uranium XL (Projectile Ammo) variationParentTypeID: None => 17666
20805 - Domination EMP XL (Projectile Ammo) variationParentTypeID: None => 17668
20807 - Domination Fusion XL (Projectile Ammo) variationParentTypeID: None => 17670
20809 - Domination Nuclear XL (Projectile Ammo) variationParentTypeID: None => 17672
20811 - Domination Phased Plasma XL (Projectile Ammo) variationParentTypeID: None => 17674
20813 - Domination Proton XL (Projectile Ammo) variationParentTypeID: None => 17676
20815 - Domination Titanium Sabot XL (Projectile Ammo) variationParentTypeID: None => 17678
20817 - Sanshas Ultraviolet S (Frequency Crystal) variationParentTypeID: None => 243
20819 - Sanshas Xray S (Frequency Crystal) variationParentTypeID: None => 244
20821 - Sanshas Gamma S (Frequency Crystal) variationParentTypeID: None => 245
20823 - Sanshas Multifrequency S (Frequency Crystal) variationParentTypeID: None => 246
20825 - Sanshas Ultraviolet M (Frequency Crystal) variationParentTypeID: None => 251
20827 - Sanshas Xray M (Frequency Crystal) variationParentTypeID: None => 252
20829 - Sanshas Gamma M (Frequency Crystal) variationParentTypeID: None => 253
20831 - Sanshas Multifrequency M (Frequency Crystal) variationParentTypeID: None => 254
20833 - Sanshas Ultraviolet L (Frequency Crystal) variationParentTypeID: None => 259
20835 - Sanshas Xray L (Frequency Crystal) variationParentTypeID: None => 260
20837 - Sanshas Gamma L (Frequency Crystal) variationParentTypeID: None => 261
20839 - Sanshas Multifrequency L (Frequency Crystal) variationParentTypeID: None => 262
20841 - Sanshas Ultraviolet XL (Frequency Crystal) variationParentTypeID: None => 17692
20843 - Sanshas Xray XL (Frequency Crystal) variationParentTypeID: None => 17694
20845 - Sanshas Gamma XL (Frequency Crystal) variationParentTypeID: None => 17680
20847 - Sanshas Multifrequency XL (Frequency Crystal) variationParentTypeID: None => 17686
20849 - True Sanshas Radio S (Frequency Crystal) variationParentTypeID: None => 239
20851 - True Sanshas Microwave S (Frequency Crystal) variationParentTypeID: None => 240
20853 - True Sanshas Infrared S (Frequency Crystal) variationParentTypeID: None => 241
20855 - True Sanshas Standard S (Frequency Crystal) variationParentTypeID: None => 242
20857 - True Sanshas Ultraviolet S (Frequency Crystal) variationParentTypeID: None => 243
20859 - True Sanshas Xray S (Frequency Crystal) variationParentTypeID: None => 244
20861 - True Sanshas Gamma S (Frequency Crystal) variationParentTypeID: None => 245
20863 - True Sanshas Multifrequency S (Frequency Crystal) variationParentTypeID: None => 246
20865 - True Sanshas Radio M (Frequency Crystal) variationParentTypeID: None => 247
20867 - True Sanshas Microwave M (Frequency Crystal) variationParentTypeID: None => 248
20869 - True Sanshas Infrared M (Frequency Crystal) variationParentTypeID: None => 249
20871 - True Sanshas Standard M (Frequency Crystal) variationParentTypeID: None => 250
20873 - True Sanshas Ultraviolet M (Frequency Crystal) variationParentTypeID: None => 251
20875 - True Sanshas Xray M (Frequency Crystal) variationParentTypeID: None => 252
20877 - True Sanshas Gamma M (Frequency Crystal) variationParentTypeID: None => 253
20879 - True Sanshas Multifrequency M (Frequency Crystal) variationParentTypeID: None => 254
20881 - True Sanshas Radio L (Frequency Crystal) variationParentTypeID: None => 255
20883 - True Sanshas Microwave L (Frequency Crystal) variationParentTypeID: None => 256
20885 - True Sanshas Infrared L (Frequency Crystal) variationParentTypeID: None => 257
20887 - True Sanshas Standard L (Frequency Crystal) variationParentTypeID: None => 258
20889 - True Sanshas Ultraviolet L (Frequency Crystal) variationParentTypeID: None => 259
20891 - True Sanshas Xray L (Frequency Crystal) variationParentTypeID: None => 260
20893 - True Sanshas Gamma L (Frequency Crystal) variationParentTypeID: None => 261
20895 - True Sanshas Multifrequency L (Frequency Crystal) variationParentTypeID: None => 262
20897 - True Sanshas Radio XL (Frequency Crystal) variationParentTypeID: None => 17688
20899 - True Sanshas Microwave XL (Frequency Crystal) variationParentTypeID: None => 17684
20901 - True Sanshas Infrared XL (Frequency Crystal) variationParentTypeID: None => 17682
20903 - True Sanshas Standard XL (Frequency Crystal) variationParentTypeID: None => 17690
20905 - True Sanshas Ultraviolet XL (Frequency Crystal) variationParentTypeID: None => 17692
20907 - True Sanshas Xray XL (Frequency Crystal) variationParentTypeID: None => 17694
20909 - True Sanshas Gamma XL (Frequency Crystal) variationParentTypeID: None => 17680
20911 - True Sanshas Multifrequency XL (Frequency Crystal) variationParentTypeID: None => 17686
20913 - Shadow Iron Charge L (Hybrid Charge) variationParentTypeID: None => 231
20915 - Shadow Tungsten Charge L (Hybrid Charge) variationParentTypeID: None => 232
20917 - Shadow Iridium Charge L (Hybrid Charge) variationParentTypeID: None => 233
20919 - Shadow Lead Charge L (Hybrid Charge) variationParentTypeID: None => 234
20921 - Shadow Thorium Charge L (Hybrid Charge) variationParentTypeID: None => 235
20923 - Shadow Uranium Charge L (Hybrid Charge) variationParentTypeID: None => 236
20925 - Shadow Plutonium Charge L (Hybrid Charge) variationParentTypeID: None => 237
20927 - Shadow Antimatter Charge L (Hybrid Charge) variationParentTypeID: None => 238
20929 - Shadow Antimatter Charge XL (Hybrid Charge) variationParentTypeID: None => 17648
20931 - Shadow Iridium Charge XL (Hybrid Charge) variationParentTypeID: None => 17650
20933 - Shadow Iron Charge XL (Hybrid Charge) variationParentTypeID: None => 17652
20935 - Shadow Lead Charge XL (Hybrid Charge) variationParentTypeID: None => 17654
20937 - Shadow Plutonium Charge XL (Hybrid Charge) variationParentTypeID: None => 17656
20939 - Shadow Thorium Charge XL (Hybrid Charge) variationParentTypeID: None => 17658
20941 - Shadow Tungsten Charge XL (Hybrid Charge) variationParentTypeID: None => 17660
20943 - Shadow Uranium Charge XL (Hybrid Charge) variationParentTypeID: None => 17662
20945 - Guardian Iron Charge S (Hybrid Charge) variationParentTypeID: None => 215
20947 - Guardian Tungsten Charge S (Hybrid Charge) variationParentTypeID: None => 216
20949 - Guardian Iridium Charge S (Hybrid Charge) variationParentTypeID: None => 217
20951 - Guardian Lead Charge S (Hybrid Charge) variationParentTypeID: None => 218
20953 - Guardian Thorium Charge S (Hybrid Charge) variationParentTypeID: None => 219
20955 - Guardian Uranium Charge S (Hybrid Charge) variationParentTypeID: None => 220
20957 - Guardian Plutonium Charge S (Hybrid Charge) variationParentTypeID: None => 221
20959 - Guardian Antimatter Charge S (Hybrid Charge) variationParentTypeID: None => 222
20961 - Guardian Iron Charge M (Hybrid Charge) variationParentTypeID: None => 223
20963 - Guardian Tungsten Charge M (Hybrid Charge) variationParentTypeID: None => 224
20965 - Guardian Iridium Charge M (Hybrid Charge) variationParentTypeID: None => 225
20967 - Guardian Lead Charge M (Hybrid Charge) variationParentTypeID: None => 226
20969 - Guardian Thorium Charge M (Hybrid Charge) variationParentTypeID: None => 227
20971 - Guardian Uranium Charge M (Hybrid Charge) variationParentTypeID: None => 228
20973 - Guardian Plutonium Charge M (Hybrid Charge) variationParentTypeID: None => 229
20975 - Guardian Antimatter Charge M (Hybrid Charge) variationParentTypeID: None => 230
20977 - Guardian Iron Charge L (Hybrid Charge) variationParentTypeID: None => 231
20979 - Guardian Tungsten Charge L (Hybrid Charge) variationParentTypeID: None => 232
20981 - Guardian Iridium Charge L (Hybrid Charge) variationParentTypeID: None => 233
20983 - Guardian Lead Charge L (Hybrid Charge) variationParentTypeID: None => 234
20985 - Guardian Thorium Charge L (Hybrid Charge) variationParentTypeID: None => 235
20987 - Guardian Uranium Charge L (Hybrid Charge) variationParentTypeID: None => 236
20989 - Guardian Plutonium Charge L (Hybrid Charge) variationParentTypeID: None => 237
20991 - Guardian Antimatter Charge L (Hybrid Charge) variationParentTypeID: None => 238
20993 - Guardian Antimatter Charge XL (Hybrid Charge) variationParentTypeID: None => 17648
20995 - Guardian Iridium Charge XL (Hybrid Charge) variationParentTypeID: None => 17650
20997 - Guardian Iron Charge XL (Hybrid Charge) variationParentTypeID: None => 17652
20999 - Guardian Lead Charge XL (Hybrid Charge) variationParentTypeID: None => 17654
21001 - Guardian Plutonium Charge XL (Hybrid Charge) variationParentTypeID: None => 17656
21003 - Guardian Thorium Charge XL (Hybrid Charge) variationParentTypeID: None => 17658
21005 - Guardian Tungsten Charge XL (Hybrid Charge) variationParentTypeID: None => 17660
21007 - Guardian Uranium Charge XL (Hybrid Charge) variationParentTypeID: None => 17662
21094 - Cynosural Field I (Cynosural Fields) Maximum Velocity: 0.0 => None
Explosion radius: 0.0 => None
Used with (Launcher Group): 316.0 => None
Primary Skill required: 3352.0 => None
rate of fire bonus: 1.0 => None
requiredSkill1Level: 1.0 => None
21096 - Cynosural Field Generator I (Cynosural Field Generator) radius: 0.0 => 1.0
Can be fitted to: None => 833.0
Can be fitted to: None => 898.0
isDynamicType: None => False
21097 - Goru's Shuttle (Shuttle) variationParentTypeID: None => 672
21194 - Blood Radio S (Frequency Crystal) variationParentTypeID: None => 239
21196 - Blood Microwave S (Frequency Crystal) variationParentTypeID: None => 240
21198 - Blood Infrared S (Frequency Crystal) variationParentTypeID: None => 241
21200 - Blood Standard S (Frequency Crystal) variationParentTypeID: None => 242
21202 - Blood Ultraviolet S (Frequency Crystal) variationParentTypeID: None => 243
21204 - Blood Xray S (Frequency Crystal) variationParentTypeID: None => 244
21206 - Blood Gamma S (Frequency Crystal) variationParentTypeID: None => 245
21208 - Blood Multifrequency S (Frequency Crystal) variationParentTypeID: None => 246
21210 - Blood Microwave M (Frequency Crystal) variationParentTypeID: None => 248
21212 - Blood Infrared M (Frequency Crystal) variationParentTypeID: None => 249
21214 - Blood Standard M (Frequency Crystal) variationParentTypeID: None => 250
21216 - Blood Ultraviolet M (Frequency Crystal) variationParentTypeID: None => 251
21218 - Blood Xray M (Frequency Crystal) variationParentTypeID: None => 252
21220 - Blood Gamma M (Frequency Crystal) variationParentTypeID: None => 253
21222 - Blood Multifrequency M (Frequency Crystal) variationParentTypeID: None => 254
21224 - Blood Radio L (Frequency Crystal) variationParentTypeID: None => 255
21226 - Blood Microwave L (Frequency Crystal) variationParentTypeID: None => 256
21228 - Blood Infrared L (Frequency Crystal) variationParentTypeID: None => 257
21230 - Blood Standard L (Frequency Crystal) variationParentTypeID: None => 258
21232 - Blood Ultraviolet L (Frequency Crystal) variationParentTypeID: None => 259
21234 - Blood Xray L (Frequency Crystal) variationParentTypeID: None => 260
21236 - Blood Gamma L (Frequency Crystal) variationParentTypeID: None => 261
21238 - Blood Multifrequency L (Frequency Crystal) variationParentTypeID: None => 262
21240 - Blood Radio XL (Frequency Crystal) variationParentTypeID: None => 17688
21242 - Blood Microwave XL (Frequency Crystal) variationParentTypeID: None => 17684
21244 - Blood Infrared XL (Frequency Crystal) variationParentTypeID: None => 17682
21246 - Blood Standard XL (Frequency Crystal) variationParentTypeID: None => 17690
21248 - Blood Ultraviolet XL (Frequency Crystal) variationParentTypeID: None => 17692
21250 - Blood Xray XL (Frequency Crystal) variationParentTypeID: None => 17694
21252 - Blood Gamma XL (Frequency Crystal) variationParentTypeID: None => 17680
21254 - Blood Multifrequency XL (Frequency Crystal) variationParentTypeID: None => 17686
21256 - Dark Blood Radio S (Frequency Crystal) variationParentTypeID: None => 239
21258 - Dark Blood Microwave S (Frequency Crystal) variationParentTypeID: None => 240
21260 - Dark Blood Infrared S (Frequency Crystal) variationParentTypeID: None => 241
21262 - Dark Blood Standard S (Frequency Crystal) variationParentTypeID: None => 242
21264 - Dark Blood Ultraviolet S (Frequency Crystal) variationParentTypeID: None => 243
21266 - Dark Blood Xray S (Frequency Crystal) variationParentTypeID: None => 244
21268 - Dark Blood Gamma S (Frequency Crystal) variationParentTypeID: None => 245
21270 - Dark Blood Multifrequency S (Frequency Crystal) variationParentTypeID: None => 246
21272 - Dark Blood Radio M (Frequency Crystal) variationParentTypeID: None => 247
21274 - Dark Blood Microwave M (Frequency Crystal) variationParentTypeID: None => 248
21276 - Dark Blood Infrared M (Frequency Crystal) variationParentTypeID: None => 249
21278 - Dark Blood Standard M (Frequency Crystal) variationParentTypeID: None => 250
21280 - Dark Blood Ultraviolet M (Frequency Crystal) variationParentTypeID: None => 251
21282 - Dark Blood Xray M (Frequency Crystal) variationParentTypeID: None => 252
21284 - Dark Blood Gamma M (Frequency Crystal) variationParentTypeID: None => 253
21286 - Dark Blood Multifrequency M (Frequency Crystal) variationParentTypeID: None => 254
21288 - Dark Blood Radio L (Frequency Crystal) variationParentTypeID: None => 255
21290 - Dark Blood Microwave L (Frequency Crystal) variationParentTypeID: None => 256
21292 - Dark Blood Infrared L (Frequency Crystal) variationParentTypeID: None => 257
21294 - Dark Blood Standard L (Frequency Crystal) variationParentTypeID: None => 258
21296 - Dark Blood Ultraviolet L (Frequency Crystal) variationParentTypeID: None => 259
21298 - Dark Blood Xray L (Frequency Crystal) variationParentTypeID: None => 260
21300 - Dark Blood Gamma L (Frequency Crystal) variationParentTypeID: None => 261
21302 - Dark Blood Multifrequency L (Frequency Crystal) variationParentTypeID: None => 262
21304 - Dark Blood Radio XL (Frequency Crystal) variationParentTypeID: None => 17688
21306 - Dark Blood Microwave XL (Frequency Crystal) variationParentTypeID: None => 17684
21308 - Dark Blood Infrared XL (Frequency Crystal) variationParentTypeID: None => 17682
21310 - Dark Blood Standard XL (Frequency Crystal) variationParentTypeID: None => 17690
21312 - Dark Blood Ultraviolet XL (Frequency Crystal) variationParentTypeID: None => 17692
21314 - Dark Blood Xray XL (Frequency Crystal) variationParentTypeID: None => 17694
21316 - Dark Blood Gamma XL (Frequency Crystal) variationParentTypeID: None => 17680
21318 - Dark Blood Multifrequency XL (Frequency Crystal) variationParentTypeID: None => 17686
21320 - Guristas Iron Charge S (Hybrid Charge) variationParentTypeID: None => 215
21322 - Guristas Tungsten Charge S (Hybrid Charge) variationParentTypeID: None => 216
21324 - Guristas Iridium Charge S (Hybrid Charge) variationParentTypeID: None => 217
21326 - Guristas Lead Charge S (Hybrid Charge) variationParentTypeID: None => 218
21328 - Guristas Thorium Charge S (Hybrid Charge) variationParentTypeID: None => 219
21330 - Guristas Uranium Charge S (Hybrid Charge) variationParentTypeID: None => 220
21332 - Guristas Plutonium Charge S (Hybrid Charge) variationParentTypeID: None => 221
21334 - Guristas Antimatter Charge S (Hybrid Charge) variationParentTypeID: None => 222
21336 - Guristas Iron Charge M (Hybrid Charge) variationParentTypeID: None => 223
21338 - Guristas Tungsten Charge M (Hybrid Charge) variationParentTypeID: None => 224
21340 - Guristas Iridium Charge M (Hybrid Charge) variationParentTypeID: None => 225
21342 - Guristas Lead Charge M (Hybrid Charge) variationParentTypeID: None => 226
21344 - Guristas Thorium Charge M (Hybrid Charge) variationParentTypeID: None => 227
21346 - Guristas Uranium Charge M (Hybrid Charge) variationParentTypeID: None => 228
21348 - Guristas Plutonium Charge M (Hybrid Charge) variationParentTypeID: None => 229
21350 - Guristas Antimatter Charge M (Hybrid Charge) variationParentTypeID: None => 230
21352 - Guristas Iron Charge L (Hybrid Charge) variationParentTypeID: None => 231
21354 - Guristas Tungsten Charge L (Hybrid Charge) variationParentTypeID: None => 232
21356 - Guristas Iridium Charge L (Hybrid Charge) variationParentTypeID: None => 233
21358 - Guristas Lead Charge L (Hybrid Charge) variationParentTypeID: None => 234
21360 - Guristas Thorium Charge L (Hybrid Charge) variationParentTypeID: None => 235
21362 - Guristas Uranium Charge L (Hybrid Charge) variationParentTypeID: None => 236
21364 - Guristas Plutonium Charge L (Hybrid Charge) variationParentTypeID: None => 237
21366 - Guristas Antimatter Charge L (Hybrid Charge) variationParentTypeID: None => 238
21368 - Guristas Antimatter Charge XL (Hybrid Charge) variationParentTypeID: None => 17648
21370 - Guristas Iridium Charge XL (Hybrid Charge) variationParentTypeID: None => 17650
21372 - Guristas Iron Charge XL (Hybrid Charge) variationParentTypeID: None => 17652
21374 - Guristas Lead Charge XL (Hybrid Charge) variationParentTypeID: None => 17654
21376 - Guristas Plutonium Charge XL (Hybrid Charge) variationParentTypeID: None => 17656
21378 - Guristas Thorium Charge XL (Hybrid Charge) variationParentTypeID: None => 17658
21380 - Guristas Tungsten Charge XL (Hybrid Charge) variationParentTypeID: None => 17660
21382 - Guristas Uranium Charge XL (Hybrid Charge) variationParentTypeID: None => 17662
21384 - Dread Guristas Iron Charge S (Hybrid Charge) variationParentTypeID: None => 215
21386 - Dread Guristas Tungsten Charge S (Hybrid Charge) variationParentTypeID: None => 216
21388 - Dread Guristas Iridium Charge S (Hybrid Charge) variationParentTypeID: None => 217
21390 - Dread Guristas Lead Charge S (Hybrid Charge) variationParentTypeID: None => 218
21392 - Dread Guristas Thorium Charge S (Hybrid Charge) variationParentTypeID: None => 219
21394 - Dread Guristas Uranium Charge S (Hybrid Charge) variationParentTypeID: None => 220
21396 - Dread Guristas Plutonium Charge S (Hybrid Charge) variationParentTypeID: None => 221
21398 - Dread Guristas Antimatter Charge S (Hybrid Charge) variationParentTypeID: None => 222
21400 - Dread Guristas Iron Charge M (Hybrid Charge) variationParentTypeID: None => 223
21402 - Dread Guristas Tungsten Charge M (Hybrid Charge) variationParentTypeID: None => 224
21404 - Dread Guristas Iridium Charge M (Hybrid Charge) variationParentTypeID: None => 225
21406 - Dread Guristas Lead Charge M (Hybrid Charge) variationParentTypeID: None => 226
21408 - Dread Guristas Thorium Charge M (Hybrid Charge) variationParentTypeID: None => 227
21410 - Dread Guristas Uranium Charge M (Hybrid Charge) variationParentTypeID: None => 228
21412 - Dread Guristas Plutonium Charge M (Hybrid Charge) variationParentTypeID: None => 229
21414 - Dread Guristas Antimatter Charge M (Hybrid Charge) variationParentTypeID: None => 230
21416 - Dread Guristas Iron Charge L (Hybrid Charge) variationParentTypeID: None => 231
21418 - Dread Guristas Tungsten Charge L (Hybrid Charge) variationParentTypeID: None => 232
21420 - Dread Guristas Iridium Charge L (Hybrid Charge) variationParentTypeID: None => 233
21422 - Dread Guristas Lead Charge L (Hybrid Charge) variationParentTypeID: None => 234
21424 - Dread Guristas Thorium Charge L (Hybrid Charge) variationParentTypeID: None => 235
21426 - Dread Guristas Uranium Charge L (Hybrid Charge) variationParentTypeID: None => 236
21428 - Dread Guristas Plutonium Charge L (Hybrid Charge) variationParentTypeID: None => 237
21430 - Dread Guristas Antimatter Charge L (Hybrid Charge) variationParentTypeID: None => 238
21432 - Dread Guristas Antimatter Charge XL (Hybrid Charge) variationParentTypeID: None => 17648
21434 - Dread Guristas Iridium Charge XL (Hybrid Charge) variationParentTypeID: None => 17650
21436 - Dread Guristas Iron Charge XL (Hybrid Charge) variationParentTypeID: None => 17652
21438 - Dread Guristas Lead Charge XL (Hybrid Charge) variationParentTypeID: None => 17654
21440 - Dread Guristas Plutonium Charge XL (Hybrid Charge) variationParentTypeID: None => 17656
21442 - Dread Guristas Thorium Charge XL (Hybrid Charge) variationParentTypeID: None => 17658
21444 - Dread Guristas Tungsten Charge XL (Hybrid Charge) variationParentTypeID: None => 17660
21446 - Dread Guristas Uranium Charge XL (Hybrid Charge) variationParentTypeID: None => 17662
21450 - Blood Radio M (Frequency Crystal) variationParentTypeID: None => 247
21470 - 1MN Analog Booster Afterburner (Propulsion Module) variationParentTypeID: None => 439
21472 - 10MN Analog Booster Afterburner (Propulsion Module) variationParentTypeID: None => 12056
21474 - 100MN Analog Booster Afterburner (Propulsion Module) variationParentTypeID: None => 12066
21476 - 5MN Digital Booster Microwarpdrive (Propulsion Module) variationParentTypeID: None => 434
21478 - 50MN Digital Booster Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12052
21480 - 500MN Digital Booster Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
21484 - 'Full Duplex' Ballistic Control System (Ballistic Control system) variationParentTypeID: None => 12274
21486 - 'Kindred' Gyrostabilizer (Gyrostabilizer) variationParentTypeID: None => 520
21491 - Synthetic Hull Conversion Overdrive Injector (Overdrive Injector System) variationParentTypeID: None => 1244
21493 - Limited Expanded 'Archiver' Cargo (Expanded Cargohold) variationParentTypeID: None => 1317
21496 - Synthetic Hull Conversion Reinforced Bulkheads (Reinforced Bulkhead) variationParentTypeID: None => 1333
21498 - Synthetic Hull Conversion Inertia Stabilizers (Inertial Stabilizer) variationParentTypeID: None => 1403
21500 - Synthetic Hull Conversion Nanofiber Structure (Nanofiber Internal Structure) variationParentTypeID: None => 2603
21504 - Small 'Integrative' Hull Repair Unit (Hull Repair Unit) variationParentTypeID: None => 524
21506 - Medium 'Integrative' Hull Repair Unit (Hull Repair Unit) variationParentTypeID: None => 3653
21508 - Large 'Integrative' Hull Repair Unit (Hull Repair Unit) variationParentTypeID: None => 3663
21510 - 'Interruptive' Warp Disruptor (Warp Scrambler) variationParentTypeID: None => 3242
21512 - 'Delineative' Warp Scrambler (Warp Scrambler) variationParentTypeID: None => 447
21521 - Gravimetric Firewall (Sensor Backup Array) variationParentTypeID: None => 2579
21523 - Ladar Firewall (Sensor Backup Array) variationParentTypeID: None => 2583
21525 - Magnetometric Firewall (Sensor Backup Array) variationParentTypeID: None => 2587
21527 - 'Firewall' Signal Amplifier (Signal Amplifier) variationParentTypeID: None => 1986
21529 - RADAR Firewall (Sensor Backup Array) variationParentTypeID: None => 4013
21532 - Micro Degenerative Concussion Bomb I (Smart Bomb) variationParentTypeID: None => 3907
21534 - Small Degenerative Concussion Bomb I (Smart Bomb) variationParentTypeID: None => 1547
21536 - Medium Degenerative Concussion Bomb I (Smart Bomb) variationParentTypeID: None => 3937
21538 - Large Degenerative Concussion Bomb I (Smart Bomb) variationParentTypeID: None => 3977
21540 - 'Inception' Target Painter (Target Painter) variationParentTypeID: None => 12709
21542 - N-1 Neon Type Rocket Bay (Missile Launcher Rocket) variationParentTypeID: None => 10629
21545 - 200mm Light 'Jolt' Autocannon I (Projectile Weapon) variationParentTypeID: None => 486
21547 - 250mm Light 'Jolt' Artillery I (Projectile Weapon) variationParentTypeID: None => 487
21549 - 280mm 'Jolt' Artillery I (Projectile Weapon) variationParentTypeID: None => 488
21551 - 425mm Medium 'Jolt' Autocannon I (Projectile Weapon) variationParentTypeID: None => 491
21553 - 650mm Medium 'Jolt' Artillery I (Projectile Weapon) variationParentTypeID: None => 492
21555 - 720mm 'Jolt' Artillery I (Projectile Weapon) variationParentTypeID: None => 493
21557 - 800mm Heavy 'Jolt' Repeating Cannon I (Projectile Weapon) variationParentTypeID: None => 496
21559 - 1200mm Heavy 'Jolt' Artillery I (Projectile Weapon) variationParentTypeID: None => 497
21561 - 1400mm 'Jolt' Artillery I (Projectile Weapon) variationParentTypeID: None => 498
21628 - Guristas Shuttle (Shuttle) variationParentTypeID: None => 672
21638 - Vespa II (Combat Drone) variationParentTypeID: None => 15508
21639 - Vespa II Blueprint (Combat Drone Blueprint) metaGroupID: None => 2
21640 - Valkyrie II (Combat Drone) variationParentTypeID: None => 15510
21641 - Valkyrie II Blueprint (Combat Drone Blueprint) metaGroupID: None => 2
21740 - Caldari Navy Antimatter Charge L (Hybrid Charge) variationParentTypeID: None => 238
21816 - Tairei's Modified Cap Recharger (Capacitor Recharger) variationParentTypeID: None => 1195
21817 - Raysere's Modified Cap Recharger (Capacitor Recharger) variationParentTypeID: None => 1195
21818 - Ahremen's Modified Cap Recharger (Capacitor Recharger) variationParentTypeID: None => 1195
21819 - Draclira's Modified Cap Recharger (Capacitor Recharger) variationParentTypeID: None => 1195
21841 - Gallente Mining Laser (Mining Laser) variationParentTypeID: None => 483
21888 - Shield Command Mindlink (Cyber Leadership) metaGroupID: None => 2
21889 - Information Command Mindlink (Cyber Leadership) metaGroupID: None => 2
21890 - Skirmish Command Mindlink (Cyber Leadership) metaGroupID: None => 2
21894 - Republic Fleet EMP L (Projectile Ammo) variationParentTypeID: None => 201
21896 - Republic Fleet EMP M (Projectile Ammo) variationParentTypeID: None => 193
21898 - Republic Fleet EMP S (Projectile Ammo) variationParentTypeID: None => 185
21900 - Republic Fleet EMP XL (Projectile Ammo) variationParentTypeID: None => 17668
21902 - Republic Fleet Fusion L (Projectile Ammo) variationParentTypeID: None => 199
21904 - Republic Fleet Fusion M (Projectile Ammo) variationParentTypeID: None => 191
21906 - Republic Fleet Fusion S (Projectile Ammo) variationParentTypeID: None => 183
21908 - Republic Fleet Fusion XL (Projectile Ammo) variationParentTypeID: None => 17670
21910 - Republic Fleet Nuclear L (Projectile Ammo) variationParentTypeID: None => 195
21912 - Republic Fleet Nuclear M (Projectile Ammo) variationParentTypeID: None => 187
21914 - Republic Fleet Nuclear S (Projectile Ammo) variationParentTypeID: None => 179
21916 - Republic Fleet Nuclear XL (Projectile Ammo) variationParentTypeID: None => 17672
21918 - Republic Fleet Phased Plasma L (Projectile Ammo) variationParentTypeID: None => 200
21920 - Republic Fleet Phased Plasma XL (Projectile Ammo) variationParentTypeID: None => 17674
21922 - Republic Fleet Phased Plasma M (Projectile Ammo) variationParentTypeID: None => 192
21924 - Republic Fleet Phased Plasma S (Projectile Ammo) variationParentTypeID: None => 184
21926 - Republic Fleet Proton L (Projectile Ammo) variationParentTypeID: None => 196
21928 - Republic Fleet Proton M (Projectile Ammo) variationParentTypeID: None => 188
21931 - Republic Fleet Proton S (Projectile Ammo) variationParentTypeID: None => 180
21933 - Republic Fleet Proton XL (Projectile Ammo) variationParentTypeID: None => 17676
21935 - Republic Fleet Titanium Sabot L (Projectile Ammo) variationParentTypeID: None => 198
21937 - Republic Fleet Titanium Sabot M (Projectile Ammo) variationParentTypeID: None => 190
21939 - Republic Fleet Titanium Sabot S (Projectile Ammo) variationParentTypeID: None => 182
21941 - Republic Fleet Titanium Sabot XL (Projectile Ammo) variationParentTypeID: None => 17678
22107 - Mid-grade Crystal Alpha (Cyberimplant) metaGroupID: None => 2
22108 - Mid-grade Crystal Beta (Cyberimplant) metaGroupID: None => 2
22109 - Mid-grade Crystal Delta (Cyberimplant) metaGroupID: None => 2
22110 - Mid-grade Crystal Epsilon (Cyberimplant) metaGroupID: None => 2
22111 - Mid-grade Crystal Gamma (Cyberimplant) metaGroupID: None => 2
22112 - Mid-grade Crystal Omega (Cyberimplant) metaGroupID: None => 2
22113 - Mid-grade Halo Alpha (Cyberimplant) metaGroupID: None => 2
22114 - Mid-grade Halo Beta (Cyberimplant) metaGroupID: None => 2
22115 - Mid-grade Halo Delta (Cyberimplant) metaGroupID: None => 2
22116 - Mid-grade Halo Epsilon (Cyberimplant) metaGroupID: None => 2
22117 - Mid-grade Halo Gamma (Cyberimplant) metaGroupID: None => 2
22118 - Mid-grade Halo Omega (Cyberimplant) metaGroupID: None => 2
22119 - Mid-grade Amulet Alpha (Cyberimplant) radius: 0.0 => 1.0
metaGroupID: None => 2
isDynamicType: None => False
22120 - Mid-grade Amulet Beta (Cyberimplant) radius: 0.0 => 1.0
metaGroupID: None => 2
isDynamicType: None => False
22121 - Mid-grade Amulet Delta (Cyberimplant) radius: 0.0 => 1.0
metaGroupID: None => 2
isDynamicType: None => False
22122 - Mid-grade Amulet Epsilon (Cyberimplant) radius: 0.0 => 1.0
metaGroupID: None => 2
isDynamicType: None => False
22123 - Mid-grade Amulet Gamma (Cyberimplant) radius: 0.0 => 1.0
metaGroupID: None => 2
isDynamicType: None => False
22124 - Mid-grade Amulet Omega (Cyberimplant) radius: 0.0 => 1.0
raceID: None => 0
metaGroupID: None => 2
isDynamicType: None => False
22125 - Mid-grade Snake Alpha (Cyberimplant) metaGroupID: None => 2
22126 - Mid-grade Snake Beta (Cyberimplant) metaGroupID: None => 2
22127 - Mid-grade Snake Delta (Cyberimplant) metaGroupID: None => 2
22128 - Mid-grade Snake Epsilon (Cyberimplant) metaGroupID: None => 2
22129 - Mid-grade Snake Gamma (Cyberimplant) metaGroupID: None => 2
22130 - Mid-grade Snake Omega (Cyberimplant) metaGroupID: None => 2
22131 - Mid-grade Talisman Alpha (Cyberimplant) metaGroupID: None => 2
22133 - Mid-grade Talisman Beta (Cyberimplant) metaGroupID: None => 2
22134 - Mid-grade Talisman Delta (Cyberimplant) metaGroupID: None => 2
22135 - Mid-grade Talisman Epsilon (Cyberimplant) metaGroupID: None => 2
22136 - Mid-grade Talisman Gamma (Cyberimplant) metaGroupID: None => 2
22137 - Mid-grade Talisman Omega (Cyberimplant) metaGroupID: None => 2
22175 - Data Analyzer I (Data Miners) Cannot Auto Repeat: None => 1.0
22177 - Relic Analyzer I (Data Miners) Cannot Auto Repeat: None => 1.0
22229 - Ice Harvester II (Strip Miner) variationParentTypeID: None => 16278
22230 - Ice Harvester II Blueprint (Strip Miner Blueprint) metaGroupID: None => 2
22291 - Ballistic Control System II (Ballistic Control system) variationParentTypeID: None => 12274
22292 - Ballistic Control System II Blueprint (Ballistic Control System Blueprint) metaGroupID: None => 2
22325 - 'Daemon' Data Analyzer I (Data Miners) Cannot Auto Repeat: None => 1.0
22327 - 'Codex' Data Analyzer I (Data Miners) Cannot Auto Repeat: None => 1.0
22329 - 'Alpha' Data Analyzer I (Data Miners) Cannot Auto Repeat: None => 1.0
22331 - 'Libram' Data Analyzer I (Data Miners) Cannot Auto Repeat: None => 1.0
22333 - Talocan Data Analyzer I (Data Miners) Cannot Auto Repeat: None => 1.0
22335 - Sleeper Data Analyzer I (Data Miners) Cannot Auto Repeat: None => 1.0
22337 - Terran Data Analyzer I (Data Miners) Cannot Auto Repeat: None => 1.0
22339 - Tetrimon Data Analyzer I (Data Miners) Cannot Auto Repeat: None => 1.0
22428 - Redeemer (Black Ops) Duration Bonus: None => -50.0
variationParentTypeID: None => 643
22429 - Redeemer Blueprint (Battleship Blueprint) metaGroupID: None => 2
22430 - Sin (Black Ops) Duration Bonus: None => -50.0
variationParentTypeID: None => 645
22431 - Sin Blueprint (Battleship Blueprint) metaGroupID: None => 2
22436 - Widow (Black Ops) Duration Bonus: None => -50.0
variationParentTypeID: None => 640
22437 - Widow Blueprint (Battleship Blueprint) metaGroupID: None => 2
22440 - Panther (Black Ops) Duration Bonus: None => -50.0
variationParentTypeID: None => 644
22441 - Panther Blueprint (Battleship Blueprint) metaGroupID: None => 2
22442 - Eos (Command Ship) variationParentTypeID: None => 24700
22443 - Eos Blueprint (Battlecruiser Blueprint) metaGroupID: None => 2
22444 - Sleipnir (Command Ship) variationParentTypeID: None => 24702
22445 - Sleipnir Blueprint (Battlecruiser Blueprint) metaGroupID: None => 2
22446 - Vulture (Command Ship) variationParentTypeID: None => 16227
22447 - Vulture Blueprint (Battlecruiser Blueprint) metaGroupID: None => 2
22448 - Absolution (Command Ship) variationParentTypeID: None => 24696
22449 - Absolution Blueprint (Battlecruiser Blueprint) metaGroupID: None => 2
22452 - Heretic (Interdictor) variationParentTypeID: None => 16236
22453 - Heretic Blueprint (Destroyer Blueprint) metaGroupID: None => 2
22456 - Sabre (Interdictor) variationParentTypeID: None => 16242
22457 - Sabre Blueprint (Destroyer Blueprint) metaGroupID: None => 2
22460 - Eris (Interdictor) variationParentTypeID: None => 16240
22461 - Eris Blueprint (Destroyer Blueprint) metaGroupID: None => 2
22464 - Flycatcher (Interdictor) variationParentTypeID: None => 16238
22465 - Flycatcher Blueprint (Destroyer Blueprint) metaGroupID: None => 2
22466 - Astarte (Command Ship) variationParentTypeID: None => 16229
22467 - Astarte Blueprint (Battlecruiser Blueprint) metaGroupID: None => 2
22468 - Claymore (Command Ship) variationParentTypeID: None => 16231
22469 - Claymore Blueprint (Battlecruiser Blueprint) metaGroupID: None => 2
22470 - Nighthawk (Command Ship) variationParentTypeID: None => 24698
22471 - Nighthawk Blueprint (Battlecruiser Blueprint) metaGroupID: None => 2
22474 - Damnation (Command Ship) variationParentTypeID: None => 16233
22475 - Damnation Blueprint (Battlecruiser Blueprint) metaGroupID: None => 2
22544 - Hulk (Exhumer) variationParentTypeID: None => 17476
22545 - Hulk Blueprint (Mining Barge Blueprint) metaGroupID: None => 2
22546 - Skiff (Exhumer) variationParentTypeID: None => 17480
22547 - Skiff Blueprint (Mining Barge Blueprint) metaGroupID: None => 2
22548 - Mackinaw (Exhumer) variationParentTypeID: None => 17478
22549 - Mackinaw Blueprint (Mining Barge Blueprint) metaGroupID: None => 2
22559 - Mining Foreman Mindlink (Cyber Leadership) metaGroupID: None => 2
22564 - True Sansha Rocket Launcher (Missile Launcher Rocket) variationParentTypeID: None => 10629
22565 - True Sansha Light Missile Launcher (Missile Launcher Light) variationParentTypeID: None => 499
22566 - True Sansha Rapid Light Missile Launcher (Missile Launcher Rapid Light) variationParentTypeID: None => 1875
22567 - True Sansha Heavy Missile Launcher (Missile Launcher Heavy) variationParentTypeID: None => 501
22568 - True Sansha Cruise Missile Launcher (Missile Launcher Cruise) variationParentTypeID: None => 13320
22569 - True Sansha Torpedo Launcher (Missile Launcher Torpedo) variationParentTypeID: None => 503
22611 - Elara Restrained Mining Laser Upgrade (Mining Upgrade) variationParentTypeID: None => 22542
22613 - 'Carpo' Mining Laser Upgrade (Mining Upgrade) variationParentTypeID: None => 22542
22615 - 'Aoede' Mining Laser Upgrade (Mining Upgrade) variationParentTypeID: None => 22542
22619 - Frigoris Restrained Ice Harvester Upgrade (Mining Upgrade) variationParentTypeID: None => 22576
22621 - 'Anguis' Ice Harvester Upgrade (Mining Upgrade) variationParentTypeID: None => 22576
22623 - 'Ingenii' Ice Harvester Upgrade (Mining Upgrade) variationParentTypeID: None => 22576
22818 - Arch Angel Ruffian (Asteroid Angel Cartel Frigate) variationParentTypeID: None => 11023
22819 - Arch Angel Nomad (Asteroid Angel Cartel Frigate) variationParentTypeID: None => 11023
22834 - Arch Angel Ambusher (Asteroid Angel Cartel Frigate) variationParentTypeID: None => 11023
22835 - Arch Angel Raider (Asteroid Angel Cartel Frigate) variationParentTypeID: None => 11023
22836 - Arch Angel Hunter (Asteroid Angel Cartel Frigate) variationParentTypeID: None => 11023
22837 - Arch Angel Impaler (Asteroid Angel Cartel Frigate) variationParentTypeID: None => 11023
22875 - 'Aura' Warp Core Stabilizer I (Warp Core Stabilizer) variationParentTypeID: None => 10998
22877 - 'Natura' Warp Core Stabilizer I (Warp Core Stabilizer) variationParentTypeID: None => 10998
22879 - 'Pilfer' Energized Adaptive Nano Membrane I (Armor Plating Energized) variationParentTypeID: None => 11267
22881 - 'Moonshine' Energized Thermal Membrane I (Armor Plating Energized) variationParentTypeID: None => 11257
22883 - 'Mafia' Energized Kinetic Membrane I (Armor Plating Energized) variationParentTypeID: None => 11247
22887 - 'Harmony' Small Armor Repairer I (Armor Repair Unit) variationParentTypeID: None => 523
22889 - 'Meditation' Medium Armor Repairer I (Armor Repair Unit) variationParentTypeID: None => 3528
22891 - 'Protest' Large Armor Repairer I (Armor Repair Unit) variationParentTypeID: None => 3538
22895 - 'Shady' Sensor Booster (Sensor Booster) variationParentTypeID: None => 1973
22897 - 'Forger' ECCM - Magnetometric I (ECCM) variationParentTypeID: None => 2003
22899 - 'Corporate' Light Electron Blaster I (Hybrid Weapon) variationParentTypeID: None => 562
22901 - 'Dealer' Light Ion Blaster I (Hybrid Weapon) variationParentTypeID: None => 563
22903 - 'Racket' Light Neutron Blaster I (Hybrid Weapon) variationParentTypeID: None => 564
22905 - 'Slither' Heavy Electron Blaster I (Hybrid Weapon) variationParentTypeID: None => 566
22907 - 'Hooligan' Heavy Ion Blaster I (Hybrid Weapon) variationParentTypeID: None => 569
22909 - 'Hustler' Heavy Neutron Blaster I (Hybrid Weapon) variationParentTypeID: None => 568
22911 - 'Swindler' Electron Blaster Cannon I (Hybrid Weapon) variationParentTypeID: None => 571
22913 - 'Felon' Ion Blaster Cannon I (Hybrid Weapon) variationParentTypeID: None => 575
22915 - 'Underhand' Neutron Blaster Cannon I (Hybrid Weapon) variationParentTypeID: None => 573
22919 - 'Monopoly' Magnetic Field Stabilizer (Magnetic Field Stabilizer) variationParentTypeID: None => 9944
22925 - 'Bootleg' Remote Sensor Booster (Remote Sensor Booster) variationParentTypeID: None => 1963
22929 - 'Marketeer' Tracking Computer (Tracking Computer) variationParentTypeID: None => 1977
22931 - 'Distributor' Guidance Disruptor (Weapon Disruptor) variationParentTypeID: None => 37543
22933 - 'Investor' Tracking Disruptor I (Weapon Disruptor) variationParentTypeID: None => 2108
22937 - 'Enterprise' Remote Tracking Computer (Remote Tracking Computer) variationParentTypeID: None => 2103
22945 - 'Executive' Remote Sensor Dampener (Sensor Dampener) variationParentTypeID: None => 1968
22947 - 'Beatnik' Small Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11355
22949 - 'Love' Medium Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11357
22953 - 'Cartel' Power Diagnostic System I (Power Diagnostic System) variationParentTypeID: None => 1539
22961 - Federation Navy Antimatter Charge S (Hybrid Charge) variationParentTypeID: None => 222
22963 - Federation Navy Plutonium Charge S (Hybrid Charge) variationParentTypeID: None => 221
22965 - Federation Navy Uranium Charge S (Hybrid Charge) variationParentTypeID: None => 220
22967 - Federation Navy Thorium Charge S (Hybrid Charge) variationParentTypeID: None => 219
22969 - Federation Navy Lead Charge S (Hybrid Charge) variationParentTypeID: None => 218
22971 - Federation Navy Iridium Charge S (Hybrid Charge) variationParentTypeID: None => 217
22973 - Federation Navy Tungsten Charge S (Hybrid Charge) variationParentTypeID: None => 216
22975 - Federation Navy Iron Charge S (Hybrid Charge) variationParentTypeID: None => 215
22977 - Federation Navy Antimatter Charge M (Hybrid Charge) variationParentTypeID: None => 230
22979 - Federation Navy Plutonium Charge M (Hybrid Charge) variationParentTypeID: None => 229
22981 - Federation Navy Uranium Charge M (Hybrid Charge) variationParentTypeID: None => 228
22983 - Federation Navy Thorium Charge M (Hybrid Charge) variationParentTypeID: None => 227
22985 - Federation Navy Lead Charge M (Hybrid Charge) variationParentTypeID: None => 226
22987 - Federation Navy Iridium Charge M (Hybrid Charge) variationParentTypeID: None => 225
22989 - Federation Navy Tungsten Charge M (Hybrid Charge) variationParentTypeID: None => 224
22991 - Federation Navy Iron Charge M (Hybrid Charge) variationParentTypeID: None => 223
22993 - Federation Navy Antimatter Charge L (Hybrid Charge) variationParentTypeID: None => 238
22995 - Federation Navy Plutonium Charge L (Hybrid Charge) variationParentTypeID: None => 237
22997 - Federation Navy Uranium Charge L (Hybrid Charge) variationParentTypeID: None => 236
22999 - Federation Navy Thorium Charge L (Hybrid Charge) variationParentTypeID: None => 235
23001 - Federation Navy Lead Charge L (Hybrid Charge) variationParentTypeID: None => 234
23003 - Federation Navy Iridium Charge L (Hybrid Charge) variationParentTypeID: None => 233
23005 - Federation Navy Tungsten Charge L (Hybrid Charge) variationParentTypeID: None => 232
23007 - Federation Navy Iron Charge L (Hybrid Charge) variationParentTypeID: None => 231
23009 - Caldari Navy Antimatter Charge S (Hybrid Charge) variationParentTypeID: None => 222
23011 - Caldari Navy Plutonium Charge S (Hybrid Charge) variationParentTypeID: None => 221
23013 - Caldari Navy Uranium Charge S (Hybrid Charge) variationParentTypeID: None => 220
23015 - Caldari Navy Thorium Charge S (Hybrid Charge) variationParentTypeID: None => 219
23017 - Caldari Navy Lead Charge S (Hybrid Charge) variationParentTypeID: None => 218
23019 - Caldari Navy Iridium Charge S (Hybrid Charge) variationParentTypeID: None => 217
23021 - Caldari Navy Tungsten Charge S (Hybrid Charge) variationParentTypeID: None => 216
23023 - Caldari Navy Iron Charge S (Hybrid Charge) variationParentTypeID: None => 215
23025 - Caldari Navy Antimatter Charge M (Hybrid Charge) variationParentTypeID: None => 230
23027 - Caldari Navy Plutonium Charge M (Hybrid Charge) variationParentTypeID: None => 229
23029 - Caldari Navy Uranium Charge M (Hybrid Charge) variationParentTypeID: None => 228
23031 - Caldari Navy Thorium Charge M (Hybrid Charge) variationParentTypeID: None => 227
23033 - Caldari Navy Lead Charge M (Hybrid Charge) variationParentTypeID: None => 226
23035 - Caldari Navy Iridium Charge M (Hybrid Charge) variationParentTypeID: None => 225
23037 - Caldari Navy Tungsten Charge M (Hybrid Charge) variationParentTypeID: None => 224
23039 - Caldari Navy Iron Charge M (Hybrid Charge) variationParentTypeID: None => 223
23041 - Caldari Navy Plutonium Charge L (Hybrid Charge) variationParentTypeID: None => 237
23043 - Caldari Navy Uranium Charge L (Hybrid Charge) variationParentTypeID: None => 236
23045 - Caldari Navy Thorium Charge L (Hybrid Charge) variationParentTypeID: None => 235
23047 - Caldari Navy Lead Charge L (Hybrid Charge) variationParentTypeID: None => 234
23049 - Caldari Navy Iridium Charge L (Hybrid Charge) variationParentTypeID: None => 233
23051 - Caldari Navy Tungsten Charge L (Hybrid Charge) variationParentTypeID: None => 232
23053 - Caldari Navy Iron Charge L (Hybrid Charge) variationParentTypeID: None => 231
23071 - Imperial Navy Multifrequency S (Frequency Crystal) variationParentTypeID: None => 246
23073 - Imperial Navy Gamma S (Frequency Crystal) variationParentTypeID: None => 245
23075 - Imperial Navy Xray S (Frequency Crystal) variationParentTypeID: None => 244
23077 - Imperial Navy Ultraviolet S (Frequency Crystal) variationParentTypeID: None => 243
23079 - Imperial Navy Standard S (Frequency Crystal) variationParentTypeID: None => 242
23081 - Imperial Navy Infrared S (Frequency Crystal) variationParentTypeID: None => 241
23083 - Imperial Navy Microwave S (Frequency Crystal) variationParentTypeID: None => 240
23085 - Imperial Navy Radio S (Frequency Crystal) variationParentTypeID: None => 239
23089 - Imperial Navy Multifrequency M (Frequency Crystal) variationParentTypeID: None => 254
23091 - Imperial Navy Gamma M (Frequency Crystal) variationParentTypeID: None => 253
23093 - Imperial Navy Xray M (Frequency Crystal) variationParentTypeID: None => 252
23095 - Imperial Navy Ultraviolet M (Frequency Crystal) variationParentTypeID: None => 251
23097 - Imperial Navy Standard M (Frequency Crystal) variationParentTypeID: None => 250
23099 - Imperial Navy Infrared M (Frequency Crystal) variationParentTypeID: None => 249
23101 - Imperial Navy Microwave M (Frequency Crystal) variationParentTypeID: None => 248
23103 - Imperial Navy Radio M (Frequency Crystal) variationParentTypeID: None => 247
23105 - Imperial Navy Multifrequency L (Frequency Crystal) variationParentTypeID: None => 262
23107 - Imperial Navy Gamma L (Frequency Crystal) variationParentTypeID: None => 261
23109 - Imperial Navy Xray L (Frequency Crystal) variationParentTypeID: None => 260
23111 - Imperial Navy Ultraviolet L (Frequency Crystal) variationParentTypeID: None => 259
23113 - Imperial Navy Standard L (Frequency Crystal) variationParentTypeID: None => 258
23115 - Imperial Navy Infrared L (Frequency Crystal) variationParentTypeID: None => 257
23117 - Imperial Navy Microwave L (Frequency Crystal) variationParentTypeID: None => 256
23119 - Imperial Navy Radio L (Frequency Crystal) variationParentTypeID: None => 255
23416 - 'Peace' Large Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11359
23418 - 'Radical' Damage Control (Damage Control) variationParentTypeID: None => 2046
23783 - 'Abatis' 100mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 11293
23785 - 'Bailey' 1600mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 11279
23787 - 'Chainmail' 200mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 11295
23789 - 'Bastion' 400mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 11297
23791 - 'Citadella' 100mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 11293
23793 - 'Barbican' 800mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 11299
23795 - 'Gorget' Small Armor Repairer I (Armor Repair Unit) variationParentTypeID: None => 523
23797 - 'Greaves' Medium Armor Repairer I (Armor Repair Unit) variationParentTypeID: None => 3528
23799 - 'Hauberk' Large Armor Repairer I (Armor Repair Unit) variationParentTypeID: None => 3538
23801 - 'Crucible' Small Cap Battery (Capacitor Battery) variationParentTypeID: None => 1185
23803 - 'Censer' Medium Cap Battery (Capacitor Battery) variationParentTypeID: None => 2018
23805 - 'Thurifer' Large Cap Battery (Capacitor Battery) variationParentTypeID: None => 2020
23807 - 'Saddle' Small Capacitor Booster I (Capacitor Booster) variationParentTypeID: None => 3566
23809 - 'Harness' Medium Capacitor Booster I (Capacitor Booster) variationParentTypeID: None => 577
23811 - 'Plough' Heavy Capacitor Booster I (Capacitor Booster) variationParentTypeID: None => 3576
23813 - 'Palisade' Cap Recharger I (Capacitor Recharger) variationParentTypeID: None => 1195
23815 - Small 'Caltrop' Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 533
23817 - Medium 'Ditch' Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12265
23819 - Heavy 'Moat' Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12269
23821 - Small 'Upir' Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 530
23824 - Medium 'Strigoi' Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12257
23829 - Heavy 'Vrykolakas' Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 12261
23834 - 'Mace' Dual Light Beam Laser I (Energy Weapon) variationParentTypeID: None => 452
23836 - 'Longbow' Small Focused Pulse Laser I (Energy Weapon) variationParentTypeID: None => 453
23838 - 'Gauntlet' Small Focused Beam Laser I (Energy Weapon) variationParentTypeID: None => 454
23840 - 'Crossbow' Focused Medium Beam Laser I (Energy Weapon) variationParentTypeID: None => 457
23842 - 'Joust' Heavy Pulse Laser I (Energy Weapon) variationParentTypeID: None => 458
23844 - 'Arquebus' Heavy Beam Laser I (Energy Weapon) variationParentTypeID: None => 459
23846 - 'Halberd' Mega Pulse Laser I (Energy Weapon) variationParentTypeID: None => 462
23848 - 'Catapult' Mega Beam Laser I (Energy Weapon) variationParentTypeID: None => 463
23850 - 'Ballista' Tachyon Beam Laser I (Energy Weapon) variationParentTypeID: None => 464
23852 - 'Squire' Small Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 529
23854 - 'Knight' Medium Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 12217
23856 - 'Chivalry' Large Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 12225
23864 - 'Pike' Small EMP Smartbomb I (Smart Bomb) variationParentTypeID: None => 1563
23866 - 'Lance' Medium EMP Smartbomb I (Smart Bomb) variationParentTypeID: None => 3953
23868 - 'Warhammer' Large EMP Smartbomb I (Smart Bomb) variationParentTypeID: None => 3993
23894 - 'Page' Capacitor Flux Coil I (Capacitor Flux Coil) variationParentTypeID: None => 1246
23896 - 'Motte' Capacitor Power Relay I (Capacitor Power Relay) variationParentTypeID: None => 1445
23898 - 'Portcullis' Reactor Control Unit I (Reactor Control Unit) variationParentTypeID: None => 1353
23902 - 'Trebuchet' Heat Sink I (Heat Sink) variationParentTypeID: None => 2363
24305 - Modulated Deep Core Strip Miner II (Frequency Mining Laser) variationParentTypeID: None => 17482
24306 - Modulated Deep Core Strip Miner II Blueprint (Strip Miner Blueprint) metaGroupID: None => 2
24343 - Aurora Alpha (Cyberimplant) metaGroupID: None => 2
24344 - Aurora Delta (Cyberimplant) metaGroupID: None => 2
24345 - Aurora Omega (Cyberimplant) metaGroupID: None => 2
24346 - Aurora Epsilon (Cyberimplant) metaGroupID: None => 2
24347 - Aurora Beta (Cyberimplant) metaGroupID: None => 2
24417 - Drone Navigation Computer II (Drone Navigation Computer) variationParentTypeID: None => 24395
24418 - Drone Navigation Computer II Blueprint (Drone Upgrade Blueprint) metaGroupID: None => 2
24427 - Drone Link Augmentor II (Drone Control Range Module) variationParentTypeID: None => 23527
24428 - Drone Link Augmentor II Blueprint (Drone Upgrade Blueprint) metaGroupID: None => 2
24438 - Omnidirectional Tracking Link II (Drone Tracking Modules) variationParentTypeID: None => 23533
24439 - Omnidirectional Tracking Link II Blueprint (Drone Upgrade Blueprint) metaGroupID: None => 2
24443 - Shield Boost Amplifier II (Shield Boost Amplifier) variationParentTypeID: None => 11561
24444 - Shield Boost Amplifier II Blueprint (Shield Boost Amplifier Blueprint) metaGroupID: None => 2
24471 - Scourge Rage Rocket (Advanced Rocket) variationParentTypeID: None => 266
24472 - Scourge Rage Rocket Blueprint (Missile Blueprint) metaGroupID: None => 2
24473 - Nova Rage Rocket (Advanced Rocket) variationParentTypeID: None => 2516
24474 - Nova Rage Rocket Blueprint (Missile Blueprint) metaGroupID: None => 2
24475 - Inferno Rage Rocket (Advanced Rocket) variationParentTypeID: None => 2514
24476 - Inferno Rage Rocket Blueprint (Missile Blueprint) metaGroupID: None => 2
24477 - Scourge Javelin Rocket (Advanced Rocket) variationParentTypeID: None => 266
24478 - Nova Javelin Rocket (Advanced Rocket) variationParentTypeID: None => 2516
24479 - Inferno Javelin Rocket (Advanced Rocket) variationParentTypeID: None => 2514
24485 - Aurora Gamma (Cyberimplant) metaGroupID: None => 2
24486 - Inferno Rage Heavy Assault Missile (Advanced Heavy Assault Missile) variationParentTypeID: None => 20308
24487 - Inferno Rage Heavy Assault Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24488 - Nova Rage Heavy Assault Missile (Advanced Heavy Assault Missile) variationParentTypeID: None => 21867
24489 - Nova Rage Heavy Assault Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24490 - Mjolnir Rage Heavy Assault Missile (Advanced Heavy Assault Missile) variationParentTypeID: None => 20306
24491 - Mjolnir Rage Heavy Assault Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24492 - Scourge Javelin Heavy Assault Missile (Advanced Heavy Assault Missile) variationParentTypeID: None => 20307
24493 - Mjolnir Javelin Heavy Assault Missile (Advanced Heavy Assault Missile) variationParentTypeID: None => 20306
24494 - Inferno Javelin Heavy Assault Missile (Advanced Heavy Assault Missile) variationParentTypeID: None => 20308
24495 - Scourge Fury Light Missile (Advanced Light Missile) variationParentTypeID: None => 210
24496 - Scourge Fury Light Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24497 - Nova Fury Light Missile (Advanced Light Missile) variationParentTypeID: None => 213
24498 - Nova Fury Light Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24499 - Inferno Fury Light Missile (Advanced Light Missile) variationParentTypeID: None => 211
24500 - Inferno Fury Light Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24501 - Scourge Precision Light Missile (Advanced Light Missile) variationParentTypeID: None => 210
24502 - Scourge Precision Light Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24503 - Nova Precision Light Missile (Advanced Light Missile) variationParentTypeID: None => 213
24504 - Nova Precision Light Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24505 - Mjolnir Precision Light Missile (Advanced Light Missile) variationParentTypeID: None => 212
24506 - Mjolnir Precision Light Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24507 - Nova Fury Heavy Missile (Advanced Heavy Missile) variationParentTypeID: None => 206
24508 - Nova Fury Heavy Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24509 - Mjolnir Fury Heavy Missile (Advanced Heavy Missile) variationParentTypeID: None => 207
24510 - Mjolnir Fury Heavy Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24511 - Inferno Fury Heavy Missile (Advanced Heavy Missile) variationParentTypeID: None => 208
24512 - Inferno Fury Heavy Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24513 - Scourge Precision Heavy Missile (Advanced Heavy Missile) variationParentTypeID: None => 209
24514 - Scourge Precision Heavy Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24515 - Inferno Precision Heavy Missile (Advanced Heavy Missile) variationParentTypeID: None => 208
24516 - Inferno Precision Heavy Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24517 - Mjolnir Precision Heavy Missile (Advanced Heavy Missile) variationParentTypeID: None => 207
24518 - Mjolnir Precision Heavy Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24519 - Nova Rage Torpedo (Advanced Torpedo) variationParentTypeID: None => 2508
24520 - Nova Rage Torpedo Blueprint (Missile Blueprint) metaGroupID: None => 2
24521 - Scourge Rage Torpedo (Advanced Torpedo) variationParentTypeID: None => 267
24522 - Scourge Rage Torpedo Blueprint (Missile Blueprint) metaGroupID: None => 2
24523 - Mjolnir Rage Torpedo (Advanced Torpedo) variationParentTypeID: None => 2506
24524 - Mjolnir Rage Torpedo Blueprint (Missile Blueprint) metaGroupID: None => 2
24525 - Inferno Javelin Torpedo (Advanced Torpedo) variationParentTypeID: None => 2510
24526 - Inferno Javelin Torpedo Blueprint (Missile Blueprint) metaGroupID: None => 2
24527 - Mjolnir Javelin Torpedo (Advanced Torpedo) variationParentTypeID: None => 2506
24528 - Mjolnir Javelin Torpedo Blueprint (Missile Blueprint) metaGroupID: None => 2
24529 - Scourge Javelin Torpedo (Advanced Torpedo) variationParentTypeID: None => 267
24530 - Scourge Javelin Torpedo Blueprint (Missile Blueprint) metaGroupID: None => 2
24531 - Nova Fury Cruise Missile (Advanced Cruise Missile) variationParentTypeID: None => 205
24532 - Nova Fury Cruise Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24533 - Scourge Fury Cruise Missile (Advanced Cruise Missile) variationParentTypeID: None => 203
24534 - Scourge Fury Cruise Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24535 - Mjolnir Fury Cruise Missile (Advanced Cruise Missile) variationParentTypeID: None => 202
24536 - Mjolnir Fury Cruise Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24537 - Nova Precision Cruise Missile (Advanced Cruise Missile) variationParentTypeID: None => 205
24538 - Nova Precision Cruise Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24539 - Mjolnir Precision Cruise Missile (Advanced Cruise Missile) variationParentTypeID: None => 202
24540 - Mjolnir Precision Cruise Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24541 - Scourge Precision Cruise Missile (Advanced Cruise Missile) variationParentTypeID: None => 203
24542 - Scourge Precision Cruise Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24543 - Inferno Javelin Rocket Blueprint (Missile Blueprint) metaGroupID: None => 2
24544 - Mjolnir Javelin Rocket Blueprint (Missile Blueprint) metaGroupID: None => 2
24604 - Nova Javelin Rocket Blueprint (Missile Blueprint) metaGroupID: None => 2
24605 - Scourge Javelin Rocket Blueprint (Missile Blueprint) metaGroupID: None => 2
24614 - Scourge Javelin Heavy Assault Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24615 - Inferno Javelin Heavy Assault Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24616 - Nova Javelin Heavy Assault Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24617 - Mjolnir Javelin Heavy Assault Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
24669 - Shaqil's Speed Enhancer (Cyber Navigation) metaGroupID: None => 2
25540 - 'Crop' Gas Cloud Harvester (Gas Cloud Harvester) variationParentTypeID: None => 25266
25542 - 'Plow' Gas Cloud Harvester (Gas Cloud Harvester) variationParentTypeID: None => 25266
25563 - Signal Distortion Amplifier II (ECM Stabilizer) variationParentTypeID: None => 25561
25564 - Signal Distortion Amplifier II Blueprint (ECM Stabilizer Blueprint) metaGroupID: None => 2
25565 - 'Hypnos' Signal Distortion Amplifier I (ECM Stabilizer) variationParentTypeID: None => 25561
25567 - Compulsive Signal Distortion Amplifier I (ECM Stabilizer) variationParentTypeID: None => 25561
25569 - Induced Signal Distortion Amplifier I (ECM Stabilizer) variationParentTypeID: None => 25561
25571 - Initiated Signal Distortion Amplifier I (ECM Stabilizer) variationParentTypeID: None => 25561
25707 - Prototype 'Arbalest' Heavy Assault Missile Launcher I (Missile Launcher Heavy Assault) variationParentTypeID: None => 20138
25709 - Upgraded 'Malkuth' Heavy Assault Missile Launcher I (Missile Launcher Heavy Assault) variationParentTypeID: None => 20138
25711 - Limited 'Limos' Heavy Assault Missile Launcher I (Missile Launcher Heavy Assault) variationParentTypeID: None => 20138
25713 - Experimental XT-2800 Heavy Assault Missile Launcher I (Missile Launcher Heavy Assault) variationParentTypeID: None => 20138
25715 - Heavy Assault Missile Launcher II (Missile Launcher Heavy Assault) variationParentTypeID: None => 20138
25716 - Heavy Assault Missile Launcher II Blueprint (Missile Launcher Blueprint) metaGroupID: None => 2
25771 - Recon Probe Launcher II (Scan Probe Launcher) metaGroupID: None => 2
25772 - Recon Probe Launcher II Blueprint (Scan Probe Launcher Blueprint) metaGroupID: None => 2
25812 - Gas Cloud Harvester II (Gas Cloud Harvester) variationParentTypeID: None => 25266
25813 - Gas Cloud Harvester II Blueprint (Mining Laser Blueprint) metaGroupID: None => 2
26272 - Unstable Wormhole (Large Collidable Object) soundID: 20223 => None
26286 - Large Anti-EM Pump II (Rig Armor) variationParentTypeID: None => 25736
26287 - Large Anti-EM Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
26288 - Large Anti-Explosive Pump II (Rig Armor) variationParentTypeID: None => 25888
26289 - Large Anti-Explosive Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
26290 - Large Anti-Kinetic Pump II (Rig Armor) variationParentTypeID: None => 25890
26291 - Large Anti-Kinetic Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
26292 - Large Anti-Thermal Pump II (Rig Armor) variationParentTypeID: None => 25892
26293 - Large Anti-Thermal Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
26294 - Large Auxiliary Nano Pump II (Rig Armor) variationParentTypeID: None => 25896
26295 - Large Auxiliary Nano Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
26296 - Large Nanobot Accelerator II (Rig Armor) variationParentTypeID: None => 25898
26297 - Large Nanobot Accelerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
26298 - Large Remote Repair Augmentor II (Rig Armor) variationParentTypeID: None => 25900
26299 - Large Remote Repair Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
26300 - Large Salvage Tackle II (Rig Resource Processing) variationParentTypeID: None => 25902
26301 - Large Salvage Tackle II Blueprint (Rig Blueprint) metaGroupID: None => 2
26302 - Large Trimark Armor Pump II (Rig Armor) variationParentTypeID: None => 25894
26303 - Large Trimark Armor Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
26304 - Large Cargohold Optimization II (Rig Navigation) variationParentTypeID: None => 26072
26305 - Large Cargohold Optimization II Blueprint (Rig Blueprint) metaGroupID: None => 2
26306 - Large Dynamic Fuel Valve II (Rig Navigation) variationParentTypeID: None => 26056
26307 - Large Dynamic Fuel Valve II Blueprint (Rig Blueprint) metaGroupID: None => 2
26308 - Large Engine Thermal Shielding II (Rig Navigation) variationParentTypeID: None => 26062
26309 - Large Engine Thermal Shielding II Blueprint (Rig Blueprint) metaGroupID: None => 2
26310 - Large Low Friction Nozzle Joints II (Rig Navigation) variationParentTypeID: None => 26058
26311 - Large Low Friction Nozzle Joints II Blueprint (Rig Blueprint) metaGroupID: None => 2
26312 - Large Polycarbon Engine Housing II (Rig Navigation) variationParentTypeID: None => 26070
26313 - Large Polycarbon Engine Housing II Blueprint (Rig Blueprint) metaGroupID: None => 2
26314 - Propellant Injection Vent II (Rig Navigation) variationParentTypeID: None => 26064
26315 - Propellant Injection Vent II Blueprint (Rig Blueprint) metaGroupID: None => 2
26318 - Large Auxiliary Thrusters II (Rig Navigation) variationParentTypeID: None => 26060
26319 - Large Auxiliary Thrusters II Blueprint (Rig Blueprint) metaGroupID: None => 2
26320 - Large Warp Core Optimizer II (Rig Navigation) variationParentTypeID: None => 26066
26321 - Large Warp Core Optimizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
26322 - Large Hyperspatial Velocity Optimizer II (Rig Navigation) variationParentTypeID: None => 26068
26323 - Large Hyperspatial Velocity Optimizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
26324 - Large Drone Control Range Augmentor II (Rig Drones) variationParentTypeID: None => 25908
26325 - Large Drone Control Range Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
26326 - Large Drone Durability Enhancer II (Rig Drones) variationParentTypeID: None => 25916
26327 - Large Drone Durability Enhancer II Blueprint (Rig Blueprint) metaGroupID: None => 2
26328 - Large Drone Mining Augmentor II (Rig Drones) variationParentTypeID: None => 25918
26329 - Large Drone Mining Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
26330 - Large Drone Repair Augmentor II (Rig Drones) variationParentTypeID: None => 25910
26331 - Large Drone Repair Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
26332 - Large Drone Scope Chip II (Rig Drones) variationParentTypeID: None => 25912
26333 - Large Drone Scope Chip II Blueprint (Rig Blueprint) metaGroupID: None => 2
26334 - Large Drone Speed Augmentor II (Rig Drones) variationParentTypeID: None => 25914
26335 - Large Drone Speed Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
26336 - Large EW Drone Range Augmentor II (Rig Drones) metaGroupID: None => 2
26337 - Large EW Drone Range Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
26338 - Large Sentry Damage Augmentor II (Rig Drones) variationParentTypeID: None => 25920
26339 - Large Sentry Damage Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
26340 - Large Stasis Drone Augmentor II (Rig Drones) variationParentTypeID: None => 25924
26341 - Large Stasis Drone Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
26342 - Large Emission Scope Sharpener II (Rig Scanning) variationParentTypeID: None => 25930
26343 - Large Emission Scope Sharpener II Blueprint (Rig Blueprint) metaGroupID: None => 2
26344 - Large Signal Disruption Amplifier II (Rig Electronic Systems) variationParentTypeID: None => 25928
26345 - Large Signal Disruption Amplifier II Blueprint (Rig Blueprint) metaGroupID: None => 2
26346 - Large Memetic Algorithm Bank II (Rig Scanning) variationParentTypeID: None => 25932
26347 - Large Memetic Algorithm Bank II Blueprint (Rig Blueprint) metaGroupID: None => 2
26348 - Large Liquid Cooled Electronics II (Rig Core) variationParentTypeID: None => 25934
26349 - Large Liquid Cooled Electronics II Blueprint (Rig Blueprint) metaGroupID: None => 2
26350 - Large Gravity Capacitor Upgrade II (Rig Scanning) variationParentTypeID: None => 25936
26351 - Large Gravity Capacitor Upgrade II Blueprint (Rig Blueprint) metaGroupID: None => 2
26352 - Large Particle Dispersion Augmentor II (Rig Electronic Systems) variationParentTypeID: None => 26106
26353 - Large Particle Dispersion Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
26354 - Large Inverted Signal Field Projector II (Rig Electronic Systems) variationParentTypeID: None => 26110
26355 - Large Inverted Signal Field Projector II Blueprint (Rig Blueprint) metaGroupID: None => 2
26356 - Large Tracking Diagnostic Subroutines II (Rig Electronic Systems) variationParentTypeID: None => 26112
26357 - Large Tracking Diagnostic Subroutines II Blueprint (Rig Blueprint) metaGroupID: None => 2
26358 - Large Ionic Field Projector II (Rig Targeting) variationParentTypeID: None => 26102
26359 - Large Ionic Field Projector II Blueprint (Rig Blueprint) metaGroupID: None => 2
26360 - Large Particle Dispersion Projector II (Rig Electronic Systems) variationParentTypeID: None => 26108
26361 - Large Particle Dispersion Projector II Blueprint (Rig Blueprint) metaGroupID: None => 2
26362 - Large Signal Focusing Kit II (Rig Scanning) variationParentTypeID: None => 26104
26363 - Large Signal Focusing Kit II Blueprint (Rig Blueprint) metaGroupID: None => 2
26364 - Large Targeting System Subcontroller II (Rig Targeting) variationParentTypeID: None => 26100
26365 - Large Targeting System Subcontroller II Blueprint (Rig Blueprint) metaGroupID: None => 2
26366 - Large Targeting Systems Stabilizer II (Rig Electronic Systems) variationParentTypeID: None => 26096
26367 - Large Targeting Systems Stabilizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
26368 - Large Egress Port Maximizer II (Rig Core) variationParentTypeID: None => 25950
26369 - Large Egress Port Maximizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
26370 - Large Ancillary Current Router II (Rig Core) variationParentTypeID: None => 25956
26371 - Large Ancillary Current Router II Blueprint (Rig Blueprint) metaGroupID: None => 2
26372 - Large Powergrid Subroutine Maximizer II (Rig Core) variationParentTypeID: None => 25952
26373 - Large Powergrid Subroutine Maximizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
26374 - Large Capacitor Control Circuit II (Rig Core) variationParentTypeID: None => 25948
26375 - Large Capacitor Control Circuit II Blueprint (Rig Blueprint) metaGroupID: None => 2
26376 - Large Semiconductor Memory Cell II (Rig Core) variationParentTypeID: None => 25954
26377 - Large Semiconductor Memory Cell II Blueprint (Rig Blueprint) metaGroupID: None => 2
26378 - Large Energy Discharge Elutriation II (Rig Energy Weapon) variationParentTypeID: None => 25968
26379 - Large Energy Discharge Elutriation II Blueprint (Rig Blueprint) metaGroupID: None => 2
26380 - Large Energy Burst Aerator II (Rig Energy Weapon) variationParentTypeID: None => 25978
26381 - Large Energy Burst Aerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
26382 - Large Energy Collision Accelerator II (Rig Energy Weapon) variationParentTypeID: None => 25980
26383 - Large Energy Collision Accelerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
26384 - Large Algid Energy Administrations Unit II (Rig Energy Weapon) variationParentTypeID: None => 25976
26385 - Large Algid Energy Administrations Unit II Blueprint (Rig Blueprint) metaGroupID: None => 2
26386 - Large Energy Ambit Extension II (Rig Energy Weapon) variationParentTypeID: None => 25970
26387 - Large Energy Ambit Extension II Blueprint (Rig Blueprint) metaGroupID: None => 2
26388 - Large Energy Locus Coordinator II (Rig Energy Weapon) variationParentTypeID: None => 25972
26389 - Large Energy Locus Coordinator II Blueprint (Rig Blueprint) metaGroupID: None => 2
26390 - Large Energy Metastasis Adjuster II (Rig Energy Weapon) variationParentTypeID: None => 25974
26391 - Large Energy Metastasis Adjuster II Blueprint (Rig Blueprint) metaGroupID: None => 2
26392 - Large Hybrid Discharge Elutriation II (Rig Hybrid Weapon) variationParentTypeID: None => 25996
26393 - Large Hybrid Discharge Elutriation II Blueprint (Rig Blueprint) metaGroupID: None => 2
26394 - Large Hybrid Burst Aerator II (Rig Hybrid Weapon) variationParentTypeID: None => 26006
26395 - Large Hybrid Burst Aerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
26396 - Large Hybrid Collision Accelerator II (Rig Hybrid Weapon) variationParentTypeID: None => 26008
26397 - Large Hybrid Collision Accelerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
26398 - Large Algid Hybrid Administrations Unit II (Rig Hybrid Weapon) variationParentTypeID: None => 26004
26399 - Large Algid Hybrid Administrations Unit II Blueprint (Rig Blueprint) metaGroupID: None => 2
26400 - Large Hybrid Ambit Extension II (Rig Hybrid Weapon) variationParentTypeID: None => 25998
26401 - Large Hybrid Ambit Extension II Blueprint (Rig Blueprint) metaGroupID: None => 2
26402 - Large Hybrid Locus Coordinator II (Rig Hybrid Weapon) variationParentTypeID: None => 26000
26403 - Large Hybrid Locus Coordinator II Blueprint (Rig Blueprint) metaGroupID: None => 2
26404 - Large Hybrid Metastasis Adjuster II (Rig Hybrid Weapon) variationParentTypeID: None => 26002
26405 - Large Hybrid Metastasis Adjuster II Blueprint (Rig Blueprint) metaGroupID: None => 2
26406 - Large Bay Loading Accelerator II (Rig Launcher) variationParentTypeID: None => 26026
26407 - Large Bay Loading Accelerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
26408 - Launcher Processor Rig II (Rig Launcher) variationParentTypeID: None => 26018
26409 - Launcher Processor Rig II Blueprint (Rig Blueprint) metaGroupID: None => 2
26410 - Missile Guidance System Rig II (Rig Launcher) variationParentTypeID: None => 26024
26411 - Missile Guidance System Rig II Blueprint (Rig Blueprint) metaGroupID: None => 2
26412 - Large Warhead Flare Catalyst II (Rig Launcher) variationParentTypeID: None => 26028
26413 - Large Warhead Flare Catalyst II Blueprint (Rig Blueprint) metaGroupID: None => 2
26414 - Large Warhead Rigor Catalyst II (Rig Launcher) variationParentTypeID: None => 26020
26415 - Large Warhead Rigor Catalyst II Blueprint (Rig Blueprint) metaGroupID: None => 2
26416 - Large Hydraulic Bay Thrusters II (Rig Launcher) variationParentTypeID: None => 26016
26417 - Large Hydraulic Bay Thrusters II Blueprint (Rig Blueprint) metaGroupID: None => 2
26418 - Large Rocket Fuel Cache Partition II (Rig Launcher) variationParentTypeID: None => 26022
26419 - Large Rocket Fuel Cache Partition II Blueprint (Rig Blueprint) metaGroupID: None => 2
26420 - Large Warhead Calefaction Catalyst II (Rig Launcher) variationParentTypeID: None => 26030
26421 - Large Warhead Calefaction Catalyst II Blueprint (Rig Blueprint) metaGroupID: None => 2
26422 - Projectile Cache Distributor II (Rig Projectile Weapon) variationParentTypeID: None => 26036
26423 - Projectile Cache Distributor II Blueprint (Rig Blueprint) metaGroupID: None => 2
26424 - Large Projectile Collision Accelerator II (Rig Projectile Weapon) variationParentTypeID: None => 26048
26425 - Large Projectile Collision Accelerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
26426 - Projectile Consumption Elutriator II (Rig Projectile Weapon) variationParentTypeID: None => 26044
26427 - Projectile Consumption Elutriator II Blueprint (Rig Blueprint) metaGroupID: None => 2
26428 - Large Projectile Ambit Extension II (Rig Projectile Weapon) variationParentTypeID: None => 26038
26429 - Large Projectile Ambit Extension II Blueprint (Rig Blueprint) metaGroupID: None => 2
26430 - Large Projectile Burst Aerator II (Rig Projectile Weapon) variationParentTypeID: None => 26046
26431 - Large Projectile Burst Aerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
26432 - Large Projectile Locus Coordinator II (Rig Projectile Weapon) variationParentTypeID: None => 26040
26433 - Large Projectile Locus Coordinator II Blueprint (Rig Blueprint) metaGroupID: None => 2
26434 - Large Projectile Metastasis Adjuster II (Rig Projectile Weapon) variationParentTypeID: None => 26042
26435 - Large Projectile Metastasis Adjuster II Blueprint (Rig Blueprint) metaGroupID: None => 2
26436 - Large Anti-EM Screen Reinforcer II (Rig Shield) variationParentTypeID: None => 26076
26437 - Large Anti-EM Screen Reinforcer II Blueprint (Rig Blueprint) metaGroupID: None => 2
26438 - Large Anti-Explosive Screen Reinforcer II (Rig Shield) variationParentTypeID: None => 26078
26439 - Large Anti-Explosive Screen Reinforcer II Blueprint (Rig Blueprint) metaGroupID: None => 2
26440 - Large Anti-Kinetic Screen Reinforcer II (Rig Shield) variationParentTypeID: None => 26080
26441 - Large Anti-Kinetic Screen Reinforcer II Blueprint (Rig Blueprint) metaGroupID: None => 2
26442 - Large Anti-Thermal Screen Reinforcer II (Rig Shield) variationParentTypeID: None => 26082
26443 - Large Anti-Thermal Screen Reinforcer II Blueprint (Rig Blueprint) metaGroupID: None => 2
26444 - Large Core Defense Capacitor Safeguard II (Rig Shield) variationParentTypeID: None => 25906
26445 - Large Core Defense Capacitor Safeguard II Blueprint (Rig Blueprint) metaGroupID: None => 2
26446 - Large Core Defense Charge Economizer II (Rig Shield) variationParentTypeID: None => 26090
26447 - Large Core Defense Charge Economizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
26448 - Large Core Defense Field Extender II (Rig Shield) variationParentTypeID: None => 26088
26449 - Large Core Defense Field Extender II Blueprint (Rig Blueprint) metaGroupID: None => 2
26450 - Large Core Defense Field Purger II (Rig Shield) variationParentTypeID: None => 26084
26451 - Large Core Defense Field Purger II Blueprint (Rig Blueprint) metaGroupID: None => 2
26452 - Large Core Defense Operational Solidifier II (Rig Shield) variationParentTypeID: None => 26086
26453 - Large Core Defense Operational Solidifier II Blueprint (Rig Blueprint) metaGroupID: None => 2
26840 - Raven State Issue (Battleship) variationParentTypeID: None => 638
26842 - Tempest Tribal Issue (Battleship) variationParentTypeID: None => 639
26888 - Mobile Large Warp Disruptor II (Mobile Warp Disruptor) variationParentTypeID: None => 12200
26889 - Mobile Large Warp Disruptor II Blueprint (Mobile Warp Disruptor Blueprint) metaGroupID: None => 2
26890 - Mobile Medium Warp Disruptor II (Mobile Warp Disruptor) variationParentTypeID: None => 12199
26891 - Mobile Medium Warp Disruptor II Blueprint (Mobile Warp Disruptor Blueprint) metaGroupID: None => 2
26892 - Mobile Small Warp Disruptor II (Mobile Warp Disruptor) variationParentTypeID: None => 12198
26893 - Mobile Small Warp Disruptor II Blueprint (Mobile Warp Disruptor Blueprint) metaGroupID: None => 2
26912 - Small Remote Armor Repairer II (Remote Armor Repairer) variationParentTypeID: None => 11355
26913 - Medium Remote Armor Repairer II (Remote Armor Repairer) variationParentTypeID: None => 11357
26914 - Large Remote Armor Repairer II (Remote Armor Repairer) variationParentTypeID: None => 11359
26915 - Large Remote Armor Repairer II Blueprint (Remote Armor Repairer Blueprint) metaGroupID: None => 2
26916 - Medium Remote Armor Repairer II Blueprint (Remote Armor Repairer Blueprint) metaGroupID: None => 2
26917 - Small Remote Armor Repairer II Blueprint (Remote Armor Repairer Blueprint) metaGroupID: None => 2
26928 - Drone Damage Rig II Blueprint (Rig Blueprint) metaGroupID: None => 2
26931 - Small Processor Overclocking Unit II (Rig Core) variationParentTypeID: None => 26929
26932 - Small Processor Overclocking Unit II Blueprint (Rig Blueprint) metaGroupID: None => 2
26963 - Sensor Strength Rig II Blueprint (Rig Blueprint) metaGroupID: None => 2
26967 - Shield Transporter Rig II Blueprint (Rig Blueprint) metaGroupID: None => 2
27014 - Civilian Data Analyzer (Data Miners) Cannot Auto Repeat: None => 1.0
27019 - Civilian Relic Analyzer (Data Miners) Cannot Auto Repeat: None => 1.0
27023 - Perpetual Motion Unit II (Tool) variationParentTypeID: None => 27021
27024 - Perpetual Motion Unit II Blueprint (Tool Blueprint) metaGroupID: None => 2
27066 - Capital Nanobot Accelerator II (Rig Armor) variationParentTypeID: None => 31067
27067 - Capital Nanobot Accelerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
27313 - Guristas Inferno Rocket (Rocket) variationParentTypeID: None => 2514
27315 - Caldari Navy Inferno Rocket (Rocket) variationParentTypeID: None => 2514
27317 - Dread Guristas Inferno Rocket (Rocket) variationParentTypeID: None => 2514
27319 - Guristas Mjolnir Rocket (Rocket) variationParentTypeID: None => 2512
27321 - Caldari Navy Mjolnir Rocket (Rocket) variationParentTypeID: None => 2512
27323 - Dread Guristas Mjolnir Rocket (Rocket) variationParentTypeID: None => 2512
27325 - Guristas Nova Rocket (Rocket) variationParentTypeID: None => 2516
27327 - Caldari Navy Nova Rocket (Rocket) variationParentTypeID: None => 2516
27329 - Dread Guristas Nova Rocket (Rocket) variationParentTypeID: None => 2516
27331 - Guristas Scourge Rocket (Rocket) variationParentTypeID: None => 266
27333 - Caldari Navy Scourge Rocket (Rocket) variationParentTypeID: None => 266
27335 - Dread Guristas Scourge Rocket (Rocket) variationParentTypeID: None => 266
27337 - Guristas Mjolnir Torpedo (Torpedo) variationParentTypeID: None => 2506
27339 - Caldari Navy Mjolnir Torpedo (Torpedo) variationParentTypeID: None => 2506
27341 - Dread Guristas Mjolnir Torpedo (Torpedo) variationParentTypeID: None => 2506
27343 - Guristas Scourge Torpedo (Torpedo) variationParentTypeID: None => 267
27345 - Caldari Navy Scourge Torpedo (Torpedo) variationParentTypeID: None => 267
27347 - Dread Guristas Scourge Torpedo (Torpedo) variationParentTypeID: None => 267
27349 - Guristas Inferno Torpedo (Torpedo) variationParentTypeID: None => 2510
27351 - Caldari Navy Inferno Torpedo (Torpedo) variationParentTypeID: None => 2510
27353 - Guristas Scourge Light Missile (Light Missile) variationParentTypeID: None => 210
27355 - Dread Guristas Inferno Torpedo (Torpedo) variationParentTypeID: None => 2510
27357 - Guristas Nova Torpedo (Torpedo) variationParentTypeID: None => 2508
27359 - Caldari Navy Nova Torpedo (Torpedo) variationParentTypeID: None => 2508
27361 - Caldari Navy Scourge Light Missile (Light Missile) variationParentTypeID: None => 210
27363 - Dread Guristas Nova Torpedo (Torpedo) variationParentTypeID: None => 2508
27365 - Dread Guristas Scourge Light Missile (Light Missile) variationParentTypeID: None => 210
27367 - Guristas Inferno Light Missile (Light Missile) variationParentTypeID: None => 211
27369 - Dread Guristas Inferno Light Missile (Light Missile) variationParentTypeID: None => 211
27371 - Caldari Navy Inferno Light Missile (Light Missile) variationParentTypeID: None => 211
27373 - Guristas Mjolnir Cruise Missile (Cruise Missile) variationParentTypeID: None => 202
27375 - Dread Guristas Nova Light Missile (Light Missile) variationParentTypeID: None => 213
27377 - Caldari Navy Mjolnir Cruise Missile (Cruise Missile) variationParentTypeID: None => 202
27379 - Guristas Nova Light Missile (Light Missile) variationParentTypeID: None => 213
27381 - Caldari Navy Nova Light Missile (Light Missile) variationParentTypeID: None => 213
27383 - Guristas Mjolnir Light Missile (Light Missile) variationParentTypeID: None => 212
27385 - Dread Guristas Mjolnir Light Missile (Light Missile) variationParentTypeID: None => 212
27387 - Caldari Navy Mjolnir Light Missile (Light Missile) variationParentTypeID: None => 212
27389 - Dread Guristas Mjolnir Cruise Missile (Cruise Missile) variationParentTypeID: None => 202
27391 - Guristas Scourge Cruise Missile (Cruise Missile) variationParentTypeID: None => 203
27393 - Guristas Nova Heavy Assault Missile (Heavy Assault Missile) variationParentTypeID: None => 21867
27395 - Caldari Navy Scourge Cruise Missile (Cruise Missile) variationParentTypeID: None => 203
27397 - Dread Guristas Nova Heavy Assault Missile (Heavy Assault Missile) variationParentTypeID: None => 21867
27399 - Dread Guristas Scourge Cruise Missile (Cruise Missile) variationParentTypeID: None => 203
27401 - Caldari Navy Nova Heavy Assault Missile (Heavy Assault Missile) variationParentTypeID: None => 21867
27403 - Guristas Inferno Heavy Assault Missile (Heavy Assault Missile) variationParentTypeID: None => 20308
27405 - Caldari Navy Inferno Heavy Assault Missile (Heavy Assault Missile) variationParentTypeID: None => 20308
27407 - Dread Guristas Inferno Heavy Assault Missile (Heavy Assault Missile) variationParentTypeID: None => 20308
27409 - Guristas Inferno Cruise Missile (Cruise Missile) variationParentTypeID: None => 204
27411 - Guristas Scourge Heavy Assault Missile (Heavy Assault Missile) variationParentTypeID: None => 20307
27413 - Caldari Navy Scourge Heavy Assault Missile (Heavy Assault Missile) variationParentTypeID: None => 20307
27415 - Dread Guristas Scourge Heavy Assault Missile (Heavy Assault Missile) variationParentTypeID: None => 20307
27417 - Guristas Mjolnir Heavy Assault Missile (Heavy Assault Missile) variationParentTypeID: None => 20306
27419 - Caldari Navy Mjolnir Heavy Assault Missile (Heavy Assault Missile) variationParentTypeID: None => 20306
27421 - Dread Guristas Mjolnir Heavy Assault Missile (Heavy Assault Missile) variationParentTypeID: None => 20306
27423 - Caldari Navy Inferno Cruise Missile (Cruise Missile) variationParentTypeID: None => 204
27425 - Dread Guristas Inferno Cruise Missile (Cruise Missile) variationParentTypeID: None => 204
27427 - Guristas Nova Cruise Missile (Cruise Missile) variationParentTypeID: None => 205
27429 - Caldari Navy Nova Cruise Missile (Cruise Missile) variationParentTypeID: None => 205
27431 - Dread Guristas Nova Cruise Missile (Cruise Missile) variationParentTypeID: None => 205
27433 - Guristas Mjolnir Heavy Missile (Heavy Missile) variationParentTypeID: None => 207
27435 - Caldari Navy Mjolnir Heavy Missile (Heavy Missile) variationParentTypeID: None => 207
27437 - Dread Guristas Mjolnir Heavy Missile (Heavy Missile) variationParentTypeID: None => 207
27439 - Guristas Scourge Heavy Missile (Heavy Missile) variationParentTypeID: None => 209
27441 - Caldari Navy Scourge Heavy Missile (Heavy Missile) variationParentTypeID: None => 209
27443 - Dread Guristas Scourge Heavy Missile (Heavy Missile) variationParentTypeID: None => 209
27445 - Guristas Inferno Heavy Missile (Heavy Missile) variationParentTypeID: None => 208
27447 - Caldari Navy Inferno Heavy Missile (Heavy Missile) variationParentTypeID: None => 208
27449 - Dread Guristas Inferno Heavy Missile (Heavy Missile) variationParentTypeID: None => 208
27451 - Guristas Nova Heavy Missile (Heavy Missile) variationParentTypeID: None => 206
27453 - Caldari Navy Nova Heavy Missile (Heavy Missile) variationParentTypeID: None => 206
27455 - Dread Guristas Nova Heavy Missile (Heavy Missile) variationParentTypeID: None => 206
27457 - Blood Mjolnir F.O.F. Cruise Missile I (Auto-Targeting Cruise Missile) Maximum FOF Target Range: None => 200000.0
27459 - Imperial Navy Mjolnir Auto-Targeting Cruise Missile I (Auto-Targeting Cruise Missile) variationParentTypeID: None => 1828
27461 - Dark Blood Mjolnir F.O.F. Cruise Missile I (Auto-Targeting Cruise Missile) Maximum FOF Target Range: None => 200000.0
27463 - Guristas Scourge F.O.F. Cruise Missile I (Auto-Targeting Cruise Missile) Maximum FOF Target Range: None => 200000.0
27465 - Caldari Navy Scourge Auto-Targeting Cruise Missile I (Auto-Targeting Cruise Missile) variationParentTypeID: None => 1826
27467 - Dread Guristas Scourge F.O.F. Cruise Missile I (Auto-Targeting Cruise Missile) Maximum FOF Target Range: None => 200000.0
27469 - Shadow Inferno F.O.F. Cruise Missile I (Auto-Targeting Cruise Missile) Maximum FOF Target Range: None => 200000.0
27471 - Federation Navy Inferno Auto-Targeting Cruise Missile I (Auto-Targeting Cruise Missile) variationParentTypeID: None => 1832
27473 - Guardian Inferno F.O.F. Cruise Missile I (Auto-Targeting Cruise Missile) Maximum FOF Target Range: None => 200000.0
27475 - Arch Angel Nova F.O.F. Cruise Missile I (Auto-Targeting Cruise Missile) Maximum FOF Target Range: None => 200000.0
27477 - Republic Fleet Nova Auto-Targeting Cruise Missile I (Auto-Targeting Cruise Missile) variationParentTypeID: None => 1830
27479 - Domination Nova F.O.F. Cruise Missile I (Auto-Targeting Cruise Missile) Maximum FOF Target Range: None => 200000.0
27481 - Blood Mjolnir F.O.F. Heavy Missile I (Auto-Targeting Heavy Missile) Maximum FOF Target Range: None => 150000.0
27483 - Imperial Navy Mjolnir Auto-Targeting Heavy Missile I (Auto-Targeting Heavy Missile) Maximum FOF Target Range: None => 150000.0
variationParentTypeID: None => 1820
27485 - Dark Blood Mjolnir F.O.F. Heavy Missile I (Auto-Targeting Heavy Missile) Maximum FOF Target Range: None => 150000.0
27487 - Guristas Scourge F.O.F. Heavy Missile I (Auto-Targeting Heavy Missile) Maximum FOF Target Range: None => 150000.0
27489 - Caldari Navy Scourge Auto-Targeting Heavy Missile I (Auto-Targeting Heavy Missile) Maximum FOF Target Range: None => 150000.0
variationParentTypeID: None => 1818
27491 - Dread Guristas Scourge F.O.F. Heavy Missile I (Auto-Targeting Heavy Missile) Maximum FOF Target Range: None => 150000.0
27493 - Shadow Inferno F.O.F. Heavy Missile I (Auto-Targeting Heavy Missile) Maximum FOF Target Range: None => 150000.0
27495 - Federation Navy Inferno Auto-Targeting Heavy Missile I (Auto-Targeting Heavy Missile) Maximum FOF Target Range: None => 150000.0
variationParentTypeID: None => 1824
27497 - Guardian Inferno F.O.F. Heavy Missile I (Auto-Targeting Heavy Missile) Maximum FOF Target Range: None => 150000.0
27499 - Arch Angel Nova F.O.F. Heavy Missile I (Auto-Targeting Heavy Missile) Maximum FOF Target Range: None => 150000.0
27501 - Republic Fleet Nova Auto-Targeting Heavy Missile I (Auto-Targeting Heavy Missile) Maximum FOF Target Range: None => 150000.0
variationParentTypeID: None => 1822
27503 - Domination Nova F.O.F. Heavy Missile I (Auto-Targeting Heavy Missile) Maximum FOF Target Range: None => 150000.0
27505 - Blood Mjolnir F.O.F. Light Missile I (Auto-Targeting Light Missile) Maximum FOF Target Range: None => 100000.0
27507 - Imperial Navy Mjolnir Auto-Targeting Light Missile I (Auto-Targeting Light Missile) Maximum FOF Target Range: None => 100000.0
variationParentTypeID: None => 269
27509 - Dark Blood Mjolnir F.O.F. Light Missile I (Auto-Targeting Light Missile) Maximum FOF Target Range: None => 100000.0
27511 - Guristas Scourge F.O.F. Light Missile I (Auto-Targeting Light Missile) Maximum FOF Target Range: None => 100000.0
27513 - Caldari Navy Scourge Auto-Targeting Light Missile I (Auto-Targeting Light Missile) Maximum FOF Target Range: None => 100000.0
variationParentTypeID: None => 1810
27515 - Dread Guristas Scourge F.O.F. Light Missile I (Auto-Targeting Light Missile) Maximum FOF Target Range: None => 100000.0
27517 - Shadow Inferno F.O.F. Light Missile I (Auto-Targeting Light Missile) Maximum FOF Target Range: None => 100000.0
27519 - Federation Navy Inferno Auto-Targeting Light Missile I (Auto-Targeting Light Missile) Maximum FOF Target Range: None => 100000.0
variationParentTypeID: None => 1816
27521 - Guardian Inferno F.O.F. Light Missile I (Auto-Targeting Light Missile) Maximum FOF Target Range: None => 100000.0
27523 - Arch Angel Nova F.O.F. Light Missile I (Auto-Targeting Light Missile) Maximum FOF Target Range: None => 100000.0
27525 - Republic Fleet Nova Auto-Targeting Light Missile I (Auto-Targeting Light Missile) Maximum FOF Target Range: None => 100000.0
variationParentTypeID: None => 1814
27527 - Domination Nova F.O.F. Light Missile I (Auto-Targeting Light Missile) Maximum FOF Target Range: None => 100000.0
27530 - Blood Control Tower (Control Tower) variationParentTypeID: None => 12235
27532 - Dark Blood Control Tower (Control Tower) variationParentTypeID: None => 12235
27533 - Guristas Control Tower (Control Tower) variationParentTypeID: None => 16213
27535 - Dread Guristas Control Tower (Control Tower) variationParentTypeID: None => 16213
27536 - Serpentis Control Tower (Control Tower) variationParentTypeID: None => 12236
27538 - Shadow Control Tower (Control Tower) variationParentTypeID: None => 12236
27539 - Angel Control Tower (Control Tower) variationParentTypeID: None => 16214
27540 - Domination Control Tower (Control Tower) variationParentTypeID: None => 16214
27542 - Serpentis Large Blaster Battery (Mobile Hybrid Sentry) variationParentTypeID: None => 17402
27544 - Shadow Large Blaster Battery (Mobile Hybrid Sentry) variationParentTypeID: None => 17402
27545 - Serpentis Large Railgun Battery (Mobile Hybrid Sentry) variationParentTypeID: None => 16692
27547 - Shadow Large Railgun Battery (Mobile Hybrid Sentry) variationParentTypeID: None => 16692
27548 - Blood Large Pulse Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 17406
27550 - Dark Blood Large Pulse Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 17406
27551 - Blood Large Beam Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 16694
27553 - Dark Blood Large Beam Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 16694
27554 - Angel Large AutoCannon Battery (Mobile Projectile Sentry) variationParentTypeID: None => 17770
27556 - Domination Large AutoCannon Battery (Mobile Projectile Sentry) variationParentTypeID: None => 17770
27557 - Angel Large Artillery Battery (Mobile Projectile Sentry) variationParentTypeID: None => 16689
27559 - Domination Large Artillery Battery (Mobile Projectile Sentry) variationParentTypeID: None => 16689
27560 - Guristas XL Torpedo Battery (Mobile Missile Sentry) variationParentTypeID: None => 17773
27562 - Dread Guristas XL Torpedo Battery (Mobile Missile Sentry) variationParentTypeID: None => 17773
27563 - Serpentis Warp Disruption Battery (Warp Scrambling Battery) variationParentTypeID: None => 17181
27565 - Shadow Warp Disruption Battery (Warp Scrambling Battery) variationParentTypeID: None => 17181
27567 - Serpentis Warp Scrambling Battery (Warp Scrambling Battery) variationParentTypeID: None => 17182
27569 - Shadow Warp Scrambling Battery (Warp Scrambling Battery) variationParentTypeID: None => 17182
27570 - Angel Stasis Webification Battery (Stasis Webification Battery) variationParentTypeID: None => 17178
27573 - Domination Stasis Webification Battery (Stasis Webification Battery) variationParentTypeID: None => 17178
27574 - Guristas Ion Field Projection Battery (Electronic Warfare Battery) variationParentTypeID: None => 17174
27576 - Dread Guristas Ion Field Projection Battery (Electronic Warfare Battery) variationParentTypeID: None => 17174
27577 - Guristas Phase Inversion Battery (Electronic Warfare Battery) variationParentTypeID: None => 17175
27579 - Dread Guristas Phase Inversion Battery (Electronic Warfare Battery) variationParentTypeID: None => 17175
27580 - Guristas Spatial Destabilization Battery (Electronic Warfare Battery) variationParentTypeID: None => 17176
27582 - Dread Guristas Spatial Destabilization Battery (Electronic Warfare Battery) variationParentTypeID: None => 17176
27583 - Guristas White Noise Generation Battery (Electronic Warfare Battery) variationParentTypeID: None => 17177
27585 - Dread Guristas White Noise Generation Battery (Electronic Warfare Battery) variationParentTypeID: None => 17177
27589 - Blood Control Tower Medium (Control Tower) variationParentTypeID: None => 20059
27591 - Dark Blood Control Tower Medium (Control Tower) variationParentTypeID: None => 20059
27592 - Blood Control Tower Small (Control Tower) variationParentTypeID: None => 20060
27594 - Dark Blood Control Tower Small (Control Tower) variationParentTypeID: None => 20060
27595 - Guristas Control Tower Medium (Control Tower) variationParentTypeID: None => 20061
27597 - Dread Guristas Control Tower Medium (Control Tower) variationParentTypeID: None => 20061
27598 - Guristas Control Tower Small (Control Tower) variationParentTypeID: None => 20062
27600 - Dread Guristas Control Tower Small (Control Tower) variationParentTypeID: None => 20062
27601 - Serpentis Control Tower Medium (Control Tower) variationParentTypeID: None => 20063
27603 - Shadow Control Tower Medium (Control Tower) variationParentTypeID: None => 20063
27604 - Serpentis Control Tower Small (Control Tower) variationParentTypeID: None => 20064
27606 - Shadow Control Tower Small (Control Tower) variationParentTypeID: None => 20064
27607 - Angel Control Tower Medium (Control Tower) variationParentTypeID: None => 20065
27609 - Domination Control Tower Medium (Control Tower) variationParentTypeID: None => 20065
27610 - Angel Control Tower Small (Control Tower) variationParentTypeID: None => 20066
27612 - Domination Control Tower Small (Control Tower) variationParentTypeID: None => 20066
27613 - Serpentis Medium Blaster Battery (Mobile Hybrid Sentry) variationParentTypeID: None => 17403
27615 - Shadow Medium Blaster Battery (Mobile Hybrid Sentry) variationParentTypeID: None => 17403
27616 - Serpentis Medium Railgun Battery (Mobile Hybrid Sentry) variationParentTypeID: None => 16691
27618 - Shadow Medium Railgun Battery (Mobile Hybrid Sentry) variationParentTypeID: None => 16691
27619 - Serpentis Small Blaster Battery (Mobile Hybrid Sentry) variationParentTypeID: None => 17404
27621 - Shadow Small Blaster Battery (Mobile Hybrid Sentry) variationParentTypeID: None => 17404
27622 - Serpentis Small Railgun Battery (Mobile Hybrid Sentry) variationParentTypeID: None => 16690
27624 - Shadow Small Railgun Battery (Mobile Hybrid Sentry) variationParentTypeID: None => 16690
27625 - Blood Medium Beam Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 17168
27627 - Dark Blood Medium Beam Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 17168
27628 - Blood Medium Pulse Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 17407
27630 - Dark Blood Medium Pulse Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 17407
27631 - Blood Small Beam Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 17167
27633 - Dark Blood Small Beam Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 17167
27634 - Blood Small Pulse Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 17408
27636 - Dark Blood Small Pulse Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 17408
27638 - Guristas Cruise Missile Battery (Mobile Missile Sentry) variationParentTypeID: None => 16696
27640 - Dread Guristas Cruise Missile Battery (Mobile Missile Sentry) variationParentTypeID: None => 16696
27641 - Guristas Torpedo Battery (Mobile Missile Sentry) variationParentTypeID: None => 16697
27643 - Dread Guristas Torpedo Battery (Mobile Missile Sentry) variationParentTypeID: None => 16697
27644 - Angel Medium Artillery Battery (Mobile Projectile Sentry) variationParentTypeID: None => 16688
27646 - Domination Medium Artillery Battery (Mobile Projectile Sentry) variationParentTypeID: None => 16688
27647 - Angel Medium AutoCannon Battery (Mobile Projectile Sentry) variationParentTypeID: None => 17771
27649 - Domination Medium AutoCannon Battery (Mobile Projectile Sentry) variationParentTypeID: None => 17771
27650 - Angel Small Artillery Battery (Mobile Projectile Sentry) variationParentTypeID: None => 16631
27652 - Domination Small Artillery Battery (Mobile Projectile Sentry) variationParentTypeID: None => 16631
27653 - Angel Small AutoCannon Battery (Mobile Projectile Sentry) variationParentTypeID: None => 17772
27655 - Domination Small AutoCannon Battery (Mobile Projectile Sentry) variationParentTypeID: None => 17772
27766 - Sansha Large Beam Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 16694
27767 - Sansha Large Pulse Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 17406
27768 - Sansha Medium Beam Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 17168
27769 - Sansha Medium Pulse Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 17407
27770 - Sansha Small Beam Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 17167
27771 - Sansha Small Pulse Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 17408
27772 - True Sansha Large Beam Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 16694
27773 - True Sansha Large Pulse Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 17406
27774 - True Sansha Medium Beam Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 17168
27775 - True Sansha Medium Pulse Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 17407
27776 - True Sansha Small Beam Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 17167
27777 - True Sansha Small Pulse Laser Battery (Mobile Laser Sentry) variationParentTypeID: None => 17408
27778 - Serpentis Sensor Dampening Battery (Sensor Dampening Battery) variationParentTypeID: None => 17180
27779 - Shadow Sensor Dampening Battery (Sensor Dampening Battery) variationParentTypeID: None => 17180
27780 - Sansha Control Tower (Control Tower) variationParentTypeID: None => 12235
27782 - Sansha Control Tower Medium (Control Tower) variationParentTypeID: None => 20059
27784 - Sansha Control Tower Small (Control Tower) variationParentTypeID: None => 20060
27786 - True Sansha Control Tower (Control Tower) variationParentTypeID: None => 12235
27788 - True Sansha Control Tower Medium (Control Tower) variationParentTypeID: None => 20059
27790 - True Sansha Control Tower Small (Control Tower) variationParentTypeID: None => 20060
27855 - Sansha Energy Neutralizing Battery (Energy Neutralizing Battery) variationParentTypeID: None => 27672
27856 - True Sansha Energy Neutralizing Battery (Energy Neutralizing Battery) variationParentTypeID: None => 27672
27857 - Blood Energy Neutralizing Battery (Energy Neutralizing Battery) variationParentTypeID: None => 27672
27858 - Dark Blood Energy Neutralizing Battery (Energy Neutralizing Battery) variationParentTypeID: None => 27672
28197 - Heavy Armor Maintenance Bot II (Logistic Drone) variationParentTypeID: None => 23523
28198 - Heavy Armor Maintenance Bot II Blueprint (Logistic Drone Blueprint) metaGroupID: None => 2
28199 - Heavy Shield Maintenance Bot II (Logistic Drone) variationParentTypeID: None => 22765
28200 - Heavy Shield Maintenance Bot II Blueprint (Logistic Drone Blueprint) metaGroupID: None => 2
28201 - Light Armor Maintenance Bot II (Logistic Drone) variationParentTypeID: None => 23711
28202 - Light Armor Maintenance Bot II Blueprint (Logistic Drone Blueprint) metaGroupID: None => 2
28203 - Light Shield Maintenance Bot II (Logistic Drone) variationParentTypeID: None => 23719
28204 - Light Shield Maintenance Bot II Blueprint (Logistic Drone Blueprint) metaGroupID: None => 2
28205 - Medium Armor Maintenance Bot II (Logistic Drone) variationParentTypeID: None => 23709
28206 - Medium Armor Maintenance Bot II Blueprint (Logistic Drone Blueprint) metaGroupID: None => 2
28207 - Medium Shield Maintenance Bot II (Logistic Drone) variationParentTypeID: None => 23717
28208 - Medium Shield Maintenance Bot II Blueprint (Logistic Drone Blueprint) metaGroupID: None => 2
28209 - Warden II (Combat Drone) variationParentTypeID: None => 23559
28210 - Warden II Blueprint (Combat Drone Blueprint) metaGroupID: None => 2
28211 - Garde II (Combat Drone) variationParentTypeID: None => 23561
28212 - Garde II Blueprint (Combat Drone Blueprint) metaGroupID: None => 2
28213 - Curator II (Combat Drone) variationParentTypeID: None => 23525
28214 - Curator II Blueprint (Combat Drone Blueprint) metaGroupID: None => 2
28215 - Bouncer II (Combat Drone) variationParentTypeID: None => 23563
28216 - Bouncer II Blueprint (Combat Drone Blueprint) metaGroupID: None => 2
28262 - 'Integrated' Acolyte (Combat Drone) variationParentTypeID: None => 2203
28264 - 'Augmented' Acolyte (Combat Drone) variationParentTypeID: None => 2203
28266 - 'Integrated' Berserker (Combat Drone) variationParentTypeID: None => 2476
28268 - 'Augmented' Berserker (Combat Drone) variationParentTypeID: None => 2476
28270 - 'Integrated' Hammerhead (Combat Drone) variationParentTypeID: None => 2183
28272 - 'Augmented' Hammerhead (Combat Drone) variationParentTypeID: None => 2183
28274 - 'Integrated' Hobgoblin (Combat Drone) variationParentTypeID: None => 2454
28276 - 'Augmented' Hobgoblin (Combat Drone) variationParentTypeID: None => 2454
28278 - 'Integrated' Hornet (Combat Drone) variationParentTypeID: None => 2464
28280 - 'Augmented' Hornet (Combat Drone) variationParentTypeID: None => 2464
28282 - 'Integrated' Infiltrator (Combat Drone) variationParentTypeID: None => 2173
28284 - 'Augmented' Infiltrator (Combat Drone) variationParentTypeID: None => 2173
28286 - 'Integrated' Ogre (Combat Drone) variationParentTypeID: None => 2444
28288 - 'Augmented' Ogre (Combat Drone) variationParentTypeID: None => 2444
28290 - 'Integrated' Praetor (Combat Drone) variationParentTypeID: None => 2193
28292 - 'Augmented' Praetor (Combat Drone) variationParentTypeID: None => 2193
28294 - 'Integrated' Valkyrie (Combat Drone) variationParentTypeID: None => 15510
28296 - 'Augmented' Valkyrie (Combat Drone) variationParentTypeID: None => 15510
28298 - 'Integrated' Vespa (Combat Drone) variationParentTypeID: None => 15508
28300 - 'Augmented' Vespa (Combat Drone) variationParentTypeID: None => 15508
28302 - 'Integrated' Warrior (Combat Drone) variationParentTypeID: None => 2486
28304 - 'Augmented' Warrior (Combat Drone) variationParentTypeID: None => 2486
28306 - 'Integrated' Wasp (Combat Drone) variationParentTypeID: None => 1201
28308 - 'Augmented' Wasp (Combat Drone) variationParentTypeID: None => 1201
28324 - Republic Fleet Carbonized Lead L (Projectile Ammo) variationParentTypeID: None => 194
28326 - Republic Fleet Carbonized Lead M (Projectile Ammo) variationParentTypeID: None => 186
28328 - Republic Fleet Carbonized Lead S (Projectile Ammo) variationParentTypeID: None => 178
28330 - Republic Fleet Carbonized Lead XL (Projectile Ammo) variationParentTypeID: None => 17664
28332 - Republic Fleet Depleted Uranium L (Projectile Ammo) variationParentTypeID: None => 197
28334 - Republic Fleet Depleted Uranium M (Projectile Ammo) variationParentTypeID: None => 189
28336 - Republic Fleet Depleted Uranium S (Projectile Ammo) variationParentTypeID: None => 181
28338 - Republic Fleet Depleted Uranium XL (Projectile Ammo) variationParentTypeID: None => 17666
28369 - Miner II (China) (Mining Laser) metaGroupID: None => 2
28375 - Republic Fleet Heavy Assault Missile Launcher (Missile Launcher Heavy Assault) variationParentTypeID: None => 20138
28377 - Caldari Navy Heavy Assault Missile Launcher (Missile Launcher Heavy Assault) variationParentTypeID: None => 20138
28379 - Domination Heavy Assault Missile Launcher (Missile Launcher Heavy Assault) variationParentTypeID: None => 20138
28381 - Dread Guristas Heavy Assault Missile Launcher (Missile Launcher Heavy Assault) variationParentTypeID: None => 20138
28383 - True Sansha Heavy Assault Missile Launcher (Missile Launcher Heavy Assault) variationParentTypeID: None => 20138
28511 - Khanid Navy Rocket Launcher (Missile Launcher Rocket) variationParentTypeID: None => 10629
28514 - Khanid Navy Stasis Webifier (Stasis Web) variationParentTypeID: None => 526
28516 - Khanid Navy Warp Disruptor (Warp Scrambler) variationParentTypeID: None => 3242
28518 - Khanid Navy Warp Scrambler (Warp Scrambler) variationParentTypeID: None => 447
28520 - Khanid Navy Adaptive Nano Plating (Armor Coating) variationParentTypeID: None => 1304
28522 - Khanid Navy Armor EM Hardener (Armor Hardener) variationParentTypeID: None => 11301
28524 - Khanid Navy Armor Explosive Hardener (Armor Hardener) variationParentTypeID: None => 11303
28526 - Khanid Navy Armor Kinetic Hardener (Armor Hardener) variationParentTypeID: None => 11305
28528 - Khanid Navy Armor Thermal Hardener (Armor Hardener) variationParentTypeID: None => 11277
28530 - Khanid Navy Cap Recharger (Capacitor Recharger) variationParentTypeID: None => 1195
28532 - Khanid Navy Capacitor Power Relay (Capacitor Power Relay) variationParentTypeID: None => 1445
28534 - Khanid Navy Energized Adaptive Nano Membrane (Armor Plating Energized) variationParentTypeID: None => 11267
28536 - Khanid Navy Energized Kinetic Membrane (Armor Plating Energized) variationParentTypeID: None => 11247
28538 - Khanid Navy Energized Explosive Membrane (Armor Plating Energized) variationParentTypeID: None => 11227
28540 - Khanid Navy Energized EM Membrane (Armor Plating Energized) variationParentTypeID: None => 11217
28542 - Khanid Navy Energized Thermal Membrane (Armor Plating Energized) variationParentTypeID: None => 11257
28544 - Khanid Navy Large Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3538
28545 - Khanid Navy Large EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 3993
28547 - Khanid Navy Kinetic Plating (Armor Coating) variationParentTypeID: None => 1284
28549 - Khanid Navy Medium Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 3528
28550 - Khanid Navy Medium EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 3953
28552 - Khanid Navy Explosive Plating (Armor Coating) variationParentTypeID: None => 1264
28554 - Khanid Navy EM Plating (Armor Coating) variationParentTypeID: None => 1197
28556 - Khanid Navy Small Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 523
28557 - Khanid Navy Small EMP Smartbomb (Smart Bomb) variationParentTypeID: None => 1563
28559 - Khanid Navy Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
28561 - Khanid Navy Co-Processor (CPU Enhancer) variationParentTypeID: None => 3887
28563 - Khanid Navy Ballistic Control System (Ballistic Control system) variationParentTypeID: None => 12274
28565 - Khanid Navy Heavy Assault Missile Launcher (Missile Launcher Heavy Assault) variationParentTypeID: None => 20138
28576 - Mining Laser Upgrade II (Mining Upgrade) variationParentTypeID: None => 22542
28577 - Mining Laser Upgrade II Blueprint (Mining Laser Upgrade Blueprint) metaGroupID: None => 2
28578 - Ice Harvester Upgrade II (Mining Upgrade) variationParentTypeID: None => 22576
28579 - Ice Harvester Upgrade II Blueprint (Mining Laser Upgrade Blueprint) metaGroupID: None => 2
28650 - Covert Cynosural Field I (Covert Cynosural Field) Maximum Velocity: 0.0 => None
Explosion radius: 0.0 => None
Used with (Launcher Group): 316.0 => None
Primary Skill required: 3352.0 => None
rate of fire bonus: 1.0 => None
requiredSkill1Level: 1.0 => None
28659 - Paladin (Marauder) variationParentTypeID: None => 642
28660 - Paladin Blueprint (Battleship Blueprint) metaGroupID: None => 2
28661 - Kronos (Marauder) variationParentTypeID: None => 641
28662 - Kronos Blueprint (Battleship Blueprint) metaGroupID: None => 2
28665 - Vargur (Marauder) variationParentTypeID: None => 639
28666 - Vargur Blueprint (Battleship Blueprint) metaGroupID: None => 2
28710 - Golem (Marauder) variationParentTypeID: None => 638
28711 - Golem Blueprint (Battleship Blueprint) metaGroupID: None => 2
28729 - Legion Magnetometric ECM (ECM) variationParentTypeID: None => 1948
28731 - Legion Multispectral ECM (ECM) variationParentTypeID: None => 1957
28733 - Legion Ladar ECM (ECM) variationParentTypeID: None => 1958
28735 - Legion Gravimetric ECM (ECM) variationParentTypeID: None => 1955
28737 - Legion Radar ECM (ECM) variationParentTypeID: None => 1956
28739 - Thukker Power Diagnostic System (Power Diagnostic System) variationParentTypeID: None => 1539
28740 - Thukker Micro Auxiliary Power Core (Auxiliary Power Core) variationParentTypeID: None => 11563
28742 - Thukker Small Shield Extender (Shield Extender) variationParentTypeID: None => 377
28744 - Thukker Large Shield Extender (Shield Extender) variationParentTypeID: None => 3839
28746 - Thukker Medium Shield Extender (Shield Extender) variationParentTypeID: None => 3829
28748 - ORE Deep Core Mining Laser (Mining Laser) variationParentTypeID: None => 12108
28750 - ORE Miner (Mining Laser) variationParentTypeID: None => 483
28752 - ORE Ice Harvester (Strip Miner) variationParentTypeID: None => 16278
28754 - ORE Strip Miner (Strip Miner) variationParentTypeID: None => 17482
28756 - Sisters Expanded Probe Launcher (Scan Probe Launcher) variationParentTypeID: None => 18639
28758 - Sisters Core Probe Launcher (Scan Probe Launcher) variationParentTypeID: None => 17938
28766 - Sisters Observator Deep Space Probe (Obsolete Probes) variationParentTypeID: None => 18588
28768 - Sisters Radar Quest Probe (Obsolete Probes) variationParentTypeID: None => 25797
28770 - Syndicate Mobile Large Warp Disruptor (Mobile Warp Disruptor) variationParentTypeID: None => 12200
28772 - Syndicate Mobile Medium Warp Disruptor (Mobile Warp Disruptor) variationParentTypeID: None => 12199
28774 - Syndicate Mobile Small Warp Disruptor (Mobile Warp Disruptor) variationParentTypeID: None => 12198
28776 - Syndicate Reactor Control Unit (Reactor Control Unit) variationParentTypeID: None => 1353
28778 - Syndicate 100mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 11293
28780 - Syndicate 1600mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 11279
28782 - Syndicate 200mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 11295
28784 - Syndicate 400mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 11297
28786 - Syndicate 800mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 11299
28788 - Syndicate Gas Cloud Harvester (Gas Cloud Harvester) variationParentTypeID: None => 25266
28790 - Mid-grade Centurion Alpha (Cyberimplant) metaGroupID: None => 2
28791 - Mid-grade Centurion Beta (Cyberimplant) metaGroupID: None => 2
28792 - Mid-grade Centurion Delta (Cyberimplant) metaGroupID: None => 2
28793 - Mid-grade Centurion Epsilon (Cyberimplant) metaGroupID: None => 2
28794 - Mid-grade Centurion Gamma (Cyberimplant) metaGroupID: None => 2
28795 - Mid-grade Centurion Omega (Cyberimplant) metaGroupID: None => 2
28796 - Mid-grade Nomad Alpha (Cyberimplant) metaGroupID: None => 2
28797 - Mid-grade Nomad Beta (Cyberimplant) metaGroupID: None => 2
28798 - Mid-grade Nomad Delta (Cyberimplant) metaGroupID: None => 2
28799 - Mid-grade Nomad Epsilon (Cyberimplant) metaGroupID: None => 2
28800 - Mid-grade Nomad Gamma (Cyberimplant) metaGroupID: None => 2
28801 - Mid-grade Nomad Omega (Cyberimplant) metaGroupID: None => 2
28802 - Mid-grade Harvest Alpha (Cyberimplant) metaGroupID: None => 2
28803 - Mid-grade Harvest Beta (Cyberimplant) metaGroupID: None => 2
28804 - Mid-grade Harvest Delta (Cyberimplant) metaGroupID: None => 2
28805 - Mid-grade Harvest Epsilon (Cyberimplant) metaGroupID: None => 2
28806 - Mid-grade Harvest Gamma (Cyberimplant) metaGroupID: None => 2
28807 - Mid-grade Harvest Omega (Cyberimplant) metaGroupID: None => 2
28808 - Mid-grade Virtue Alpha (Cyberimplant) metaGroupID: None => 2
28809 - Mid-grade Virtue Beta (Cyberimplant) metaGroupID: None => 2
28810 - Mid-grade Virtue Delta (Cyberimplant) metaGroupID: None => 2
28811 - Mid-grade Virtue Epsilon (Cyberimplant) metaGroupID: None => 2
28812 - Mid-grade Virtue Gamma (Cyberimplant) metaGroupID: None => 2
28813 - Mid-grade Virtue Omega (Cyberimplant) metaGroupID: None => 2
28814 - Mid-grade Edge Alpha (Cyberimplant) metaGroupID: None => 2
28815 - Mid-grade Edge Beta (Cyberimplant) metaGroupID: None => 2
28816 - Mid-grade Edge Delta (Cyberimplant) metaGroupID: None => 2
28817 - Mid-grade Edge Epsilon (Cyberimplant) metaGroupID: None => 2
28818 - Mid-grade Edge Gamma (Cyberimplant) metaGroupID: None => 2
28819 - Mid-grade Edge Omega (Cyberimplant) metaGroupID: None => 2
28844 - Rhea (Jump Freighter) Jump Harmonics: -5.0 => 1.0
variationParentTypeID: None => 20185
28845 - Rhea Blueprint (Freighter Blueprint) metaGroupID: None => 2
28846 - Nomad (Jump Freighter) Jump Harmonics: -5.0 => 1.0
variationParentTypeID: None => 20189
28847 - Nomad Blueprint (Freighter Blueprint) metaGroupID: None => 2
28848 - Anshar (Jump Freighter) Jump Harmonics: -5.0 => 1.0
variationParentTypeID: None => 20187
28849 - Anshar Blueprint (Freighter Blueprint) metaGroupID: None => 2
28850 - Ark (Jump Freighter) Jump Harmonics: -5.0 => 1.0
variationParentTypeID: None => 20183
28851 - Ark Blueprint (Freighter Blueprint) metaGroupID: None => 2
28890 - Mining Laser Optimization II (Rig Mining) metaGroupID: None => 2
28891 - Mining Laser Optimization II Blueprint (Rig Blueprint) metaGroupID: None => 2
28894 - Mining Laser Range II (Rig Mining) metaGroupID: None => 2
28895 - Mining Laser Range II Blueprint (Rig Blueprint) metaGroupID: None => 2
29336 - Scythe Fleet Issue (Cruiser) variationParentTypeID: None => 631
29337 - Augoror Navy Issue (Cruiser) variationParentTypeID: None => 625
29340 - Osprey Navy Issue (Cruiser) variationParentTypeID: None => 620
29344 - Exequror Navy Issue (Cruiser) variationParentTypeID: None => 634
29616 - Guristas Nova XL Torpedo (XL Torpedo) variationParentTypeID: None => 17863
29618 - Guristas Inferno XL Torpedo (XL Torpedo) variationParentTypeID: None => 17861
29620 - Guristas Scourge XL Torpedo (XL Torpedo) variationParentTypeID: None => 17859
29622 - Guristas Mjolnir XL Torpedo (XL Torpedo) variationParentTypeID: None => 17857
29964 - OLD Legion Defensive - Adaptive Augmenter (Depricated Subsystems) metaGroupID: None => 14
29965 - OLD Legion Defensive - Nanobot Injector (Depricated Subsystems) variationParentTypeID: None => 29964
29966 - OLD Legion Defensive - Augmented Plating (Depricated Subsystems) variationParentTypeID: None => 29964
29967 - OLD Legion Defensive - Warfare Processor (Depricated Subsystems) variationParentTypeID: None => 29964
29969 - OLD Tengu Defensive - Adaptive Shielding (Depricated Subsystems) metaGroupID: None => 14
29970 - OLD Tengu Defensive - Amplification Node (Depricated Subsystems) variationParentTypeID: None => 29969
29971 - OLD Tengu Defensive - Supplemental Screening (Depricated Subsystems) variationParentTypeID: None => 29969
29972 - OLD Tengu Defensive - Warfare Processor (Depricated Subsystems) variationParentTypeID: None => 29969
29974 - OLD Loki Defensive - Adaptive Shielding (Depricated Subsystems) metaGroupID: None => 14
29975 - OLD Loki Defensive - Adaptive Augmenter (Depricated Subsystems) variationParentTypeID: None => 29974
29976 - OLD Loki Defensive - Amplification Node (Depricated Subsystems) variationParentTypeID: None => 29974
29977 - OLD Loki Defensive - Warfare Processor (Depricated Subsystems) variationParentTypeID: None => 29974
29979 - OLD Proteus Defensive - Adaptive Augmenter (Depricated Subsystems) metaGroupID: None => 14
29980 - OLD Proteus Defensive - Nanobot Injector (Depricated Subsystems) variationParentTypeID: None => 29979
29981 - OLD Proteus Defensive - Augmented Plating (Depricated Subsystems) variationParentTypeID: None => 29979
29982 - OLD Proteus Defensive - Warfare Processor (Depricated Subsystems) variationParentTypeID: None => 29979
29985 - Tengu Blueprint (Strategic Cruiser Blueprints) metaGroupID: None => 14
29987 - Legion Blueprint (Strategic Cruiser Blueprints) metaGroupID: None => 14
29989 - Proteus Blueprint (Strategic Cruiser Blueprints) metaGroupID: None => 14
29991 - Loki Blueprint (Strategic Cruiser Blueprints) metaGroupID: None => 14
30036 - OLD Legion Electronics - Energy Parasitic Complex (Depricated Subsystems) metaGroupID: None => 14
30037 - OLD Legion Electronics - Energy Parasitic Complex Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30038 - OLD Legion Electronics - Tactical Targeting Network (Depricated Subsystems) variationParentTypeID: None => 30036
30039 - OLD Legion Electronics - Tactical Targeting Network Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30040 - OLD Legion Electronics - Dissolution Sequencer (Depricated Subsystems) variationParentTypeID: None => 30036
30041 - OLD Legion Electronics - Dissolution Sequencer Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30042 - OLD Legion Electronics - Emergent Locus Analyzer (Depricated Subsystems) variationParentTypeID: None => 30036
30043 - OLD Legion Electronics - Emergent Locus Analyzer Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30046 - OLD Tengu Electronics - Obfuscation Manifold (Depricated Subsystems) metaGroupID: None => 14
30047 - OLD Tengu Electronics - Obfuscation Manifold Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30048 - OLD Tengu Electronics - CPU Efficiency Gate (Depricated Subsystems) variationParentTypeID: None => 30046
30049 - OLD Tengu Electronics - CPU Efficiency Gate Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30050 - OLD Tengu Electronics - Dissolution Sequencer (Depricated Subsystems) variationParentTypeID: None => 30046
30051 - OLD Tengu Electronics - Dissolution Sequencer Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30052 - OLD Tengu Electronics - Emergent Locus Analyzer (Depricated Subsystems) variationParentTypeID: None => 30046
30053 - OLD Tengu Electronics - Emergent Locus Analyzer Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30056 - OLD Proteus Electronics - Friction Extension Processor (Depricated Subsystems) metaGroupID: None => 14
30057 - OLD Proteus Electronics - Friction Extension Processor Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30058 - OLD Proteus Electronics - CPU Efficiency Gate (Depricated Subsystems) variationParentTypeID: None => 30056
30059 - OLD Proteus Electronics - CPU Efficiency Gate Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30060 - OLD Proteus Electronics - Dissolution Sequencer (Depricated Subsystems) variationParentTypeID: None => 30056
30061 - OLD Proteus Electronics - Dissolution Sequencer Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30062 - OLD Proteus Electronics - Emergent Locus Analyzer (Depricated Subsystems) variationParentTypeID: None => 30056
30063 - OLD Proteus Electronics - Emergent Locus Analyzer Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30066 - OLD Loki Electronics - Immobility Drivers (Depricated Subsystems) metaGroupID: None => 14
30067 - OLD Loki Electronics - Immobility Drivers Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30068 - OLD Loki Electronics - Tactical Targeting Network (Depricated Subsystems) variationParentTypeID: None => 30066
30069 - OLD Loki Electronics - Tactical Targeting Network Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30070 - OLD Loki Electronics - Dissolution Sequencer (Depricated Subsystems) variationParentTypeID: None => 30066
30071 - OLD Loki Electronics - Dissolution Sequencer Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30072 - OLD Loki Electronics - Emergent Locus Analyzer (Depricated Subsystems) variationParentTypeID: None => 30066
30073 - OLD Loki Electronics - Emergent Locus Analyzer Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30076 - OLD Legion Propulsion - Chassis Optimization (Depricated Subsystems) metaGroupID: None => 14
30077 - OLD Legion Propulsion - Chassis Optimization Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30078 - OLD Legion Propulsion - Fuel Catalyst (Depricated Subsystems) variationParentTypeID: None => 30076
30079 - OLD Legion Propulsion - Fuel Catalyst Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30080 - OLD Legion Propulsion - Wake Limiter (Depricated Subsystems) variationParentTypeID: None => 30076
30081 - OLD Legion Propulsion - Wake Limiter Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30082 - OLD Legion Propulsion - Interdiction Nullifier (Depricated Subsystems) variationParentTypeID: None => 30076
30083 - OLD Legion Propulsion - Interdiction Nullifier Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30086 - OLD Tengu Propulsion - Intercalated Nanofibers (Depricated Subsystems) metaGroupID: None => 14
30087 - OLD Tengu Propulsion - Intercalated Nanofibers Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30088 - OLD Tengu Propulsion - Gravitational Capacitor (Depricated Subsystems) variationParentTypeID: None => 30086
30089 - OLD Tengu Propulsion - Gravitational Capacitor Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30090 - OLD Tengu Propulsion - Fuel Catalyst (Depricated Subsystems) variationParentTypeID: None => 30086
30091 - OLD Tengu Propulsion - Fuel Catalyst Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30092 - OLD Tengu Propulsion - Interdiction Nullifier (Depricated Subsystems) variationParentTypeID: None => 30086
30093 - OLD Tengu Propulsion - Interdiction Nullifier Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30096 - OLD Proteus Propulsion - Wake Limiter (Depricated Subsystems) metaGroupID: None => 14
30097 - OLD Proteus Propulsion - Wake Limiter Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30098 - OLD Proteus Propulsion - Localized Injectors (Depricated Subsystems) variationParentTypeID: None => 30096
30099 - OLD Proteus Propulsion - Localized Injectors Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30100 - OLD Proteus Propulsion - Gravitational Capacitor (Depricated Subsystems) variationParentTypeID: None => 30096
30101 - OLD Proteus Propulsion - Gravitational Capacitor Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30102 - OLD Proteus Propulsion - Interdiction Nullifier (Depricated Subsystems) variationParentTypeID: None => 30096
30103 - OLD Proteus Propulsion - Interdiction Nullifier Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30106 - OLD Loki Propulsion - Chassis Optimization (Depricated Subsystems) metaGroupID: None => 14
30107 - OLD Loki Propulsion - Chassis Optimization Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30108 - OLD Loki Propulsion - Intercalated Nanofibers (Depricated Subsystems) variationParentTypeID: None => 30106
30109 - OLD Loki Propulsion - Intercalated Nanofibers Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30110 - OLD Loki Propulsion - Fuel Catalyst (Depricated Subsystems) variationParentTypeID: None => 30106
30111 - OLD Loki Propulsion - Fuel Catalyst Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30112 - OLD Loki Propulsion - Interdiction Nullifier (Depricated Subsystems) variationParentTypeID: None => 30106
30113 - OLD Loki Propulsion - Interdiction Nullifier Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30117 - OLD Legion Offensive - Drone Synthesis Projector (Depricated Subsystems) metaGroupID: None => 14
30118 - OLD Legion Offensive - Assault Optimization (Depricated Subsystems) variationParentTypeID: None => 30117
30119 - OLD Legion Offensive - Liquid Crystal Magnifiers (Depricated Subsystems) variationParentTypeID: None => 30117
30120 - OLD Legion Offensive - Covert Reconfiguration (Depricated Subsystems) variationParentTypeID: None => 30117
30122 - OLD Tengu Offensive - Accelerated Ejection Bay (Depricated Subsystems) metaGroupID: None => 14
30123 - OLD Tengu Offensive - Rifling Launcher Pattern (Depricated Subsystems) variationParentTypeID: None => 30122
30124 - OLD Tengu Offensive - Magnetic Infusion Basin (Depricated Subsystems) variationParentTypeID: None => 30122
30125 - OLD Tengu Offensive - Covert Reconfiguration (Depricated Subsystems) variationParentTypeID: None => 30122
30127 - OLD Proteus Offensive - Dissonic Encoding Platform (Depricated Subsystems) metaGroupID: None => 14
30128 - OLD Proteus Offensive - Hybrid Propulsion Armature (Depricated Subsystems) variationParentTypeID: None => 30127
30129 - OLD Proteus Offensive - Drone Synthesis Projector (Depricated Subsystems) variationParentTypeID: None => 30127
30130 - OLD Proteus Offensive - Covert Reconfiguration (Depricated Subsystems) variationParentTypeID: None => 30127
30132 - OLD Loki Offensive - Turret Concurrence Registry (Depricated Subsystems) metaGroupID: None => 14
30133 - OLD Loki Offensive - Projectile Scoping Array (Depricated Subsystems) variationParentTypeID: None => 30132
30134 - OLD Loki Offensive - Hardpoint Efficiency Configuration (Depricated Subsystems) variationParentTypeID: None => 30132
30135 - OLD Loki Offensive - Covert Reconfiguration (Depricated Subsystems) variationParentTypeID: None => 30132
30139 - OLD Tengu Engineering - Power Core Multiplier (Depricated Subsystems) metaGroupID: None => 14
30140 - OLD Tengu Engineering - Power Core Multiplier Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30141 - OLD Tengu Engineering - Augmented Capacitor Reservoir (Depricated Subsystems) variationParentTypeID: None => 30139
30142 - OLD Tengu Engineering - Augmented Capacitor Reservoir Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30143 - OLD Tengu Engineering - Capacitor Regeneration Matrix (Depricated Subsystems) variationParentTypeID: None => 30139
30144 - OLD Tengu Engineering - Capacitor Regeneration Matrix Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30145 - OLD Tengu Engineering - Supplemental Coolant Injector (Depricated Subsystems) variationParentTypeID: None => 30139
30146 - OLD Tengu Engineering - Supplemental Coolant Injector Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30149 - OLD Proteus Engineering - Power Core Multiplier (Depricated Subsystems) metaGroupID: None => 14
30150 - OLD Proteus Engineering - Power Core Multiplier Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30151 - OLD Proteus Engineering - Augmented Capacitor Reservoir (Depricated Subsystems) variationParentTypeID: None => 30149
30152 - OLD Proteus Engineering - Augmented Capacitor Reservoir Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30153 - OLD Proteus Engineering - Capacitor Regeneration Matrix (Depricated Subsystems) variationParentTypeID: None => 30149
30154 - OLD Proteus Engineering - Capacitor Regeneration Matrix Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30155 - OLD Proteus Engineering - Supplemental Coolant Injector (Depricated Subsystems) variationParentTypeID: None => 30149
30156 - OLD Proteus Engineering - Supplemental Coolant Injector Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30159 - OLD Loki Engineering - Power Core Multiplier (Depricated Subsystems) metaGroupID: None => 14
30160 - OLD Loki Engineering - Power Core Multiplier Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30161 - OLD Loki Engineering - Augmented Capacitor Reservoir (Depricated Subsystems) variationParentTypeID: None => 30159
30162 - OLD Loki Engineering - Augmented Capacitor Reservoir Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30163 - OLD Loki Engineering - Capacitor Regeneration Matrix (Depricated Subsystems) variationParentTypeID: None => 30159
30164 - OLD Loki Engineering - Capacitor Regeneration Matrix Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30165 - OLD Loki Engineering - Supplemental Coolant Injector (Depricated Subsystems) variationParentTypeID: None => 30159
30166 - OLD Loki Engineering - Supplemental Coolant Injector Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30169 - OLD Legion Engineering - Power Core Multiplier (Depricated Subsystems) metaGroupID: None => 14
30170 - OLD Legion Engineering - Power Core Multiplier Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30171 - OLD Legion Engineering - Augmented Capacitor Reservoir (Depricated Subsystems) variationParentTypeID: None => 30169
30172 - OLD Legion Engineering - Augmented Capacitor Reservoir Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30173 - OLD Legion Engineering - Capacitor Regeneration Matrix (Depricated Subsystems) variationParentTypeID: None => 30169
30174 - OLD Legion Engineering - Capacitor Regeneration Matrix Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30175 - OLD Legion Engineering - Supplemental Coolant Injector (Depricated Subsystems) variationParentTypeID: None => 30169
30176 - OLD Legion Engineering - Supplemental Coolant Injector Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30227 - OLD Legion Defensive - Adaptive Augmenter Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30228 - OLD Legion Defensive - Nanobot Injector Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30229 - OLD Legion Defensive - Augmented Plating Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30230 - OLD Legion Defensive - Warfare Processor Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30232 - OLD Tengu Defensive - Adaptive Shielding Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30233 - OLD Tengu Defensive - Amplification Node Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30234 - OLD Tengu Defensive - Supplemental Screening Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30235 - OLD Tengu Defensive - Warfare Processor Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30237 - OLD Proteus Defensive - Adaptive Augmenter Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30238 - OLD Proteus Defensive - Nanobot Injector Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30239 - OLD Proteus Defensive - Augmented Plating Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30240 - OLD Proteus Defensive - Warfare Processor Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30242 - OLD Loki Defensive - Adaptive Shielding Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30243 - OLD Loki Defensive - Adaptive Augmenter Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30244 - OLD Loki Defensive - Amplification Node Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30245 - OLD Loki Defensive - Warfare Processor Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30392 - OLD Legion Offensive - Drone Synthesis Projector Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30393 - OLD Legion Offensive - Assault Optimization Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30394 - OLD Legion Offensive - Liquid Crystal Magnifiers Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30395 - OLD Legion Offensive - Covert Reconfiguration Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30397 - OLD Tengu Offensive - Accelerated Ejection Bay Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30398 - OLD Tengu Offensive - Rifling Launcher Pattern Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30399 - OLD Tengu Offensive - Magnetic Infusion Basin Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30400 - OLD Tengu Offensive - Covert Reconfiguration Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30402 - OLD Proteus Offensive - Dissonic Encoding Platform Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30403 - OLD Proteus Offensive - Hybrid Propulsion Armature Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30404 - OLD Proteus Offensive - Drone Synthesis Projector Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30405 - OLD Proteus Offensive - Covert Reconfiguration Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30407 - OLD Loki Offensive - Turret Concurrence Registry Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30408 - OLD Loki Offensive - Projectile Scoping Array Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30409 - OLD Loki Offensive - Hardpoint Efficiency Configuration Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30410 - OLD Loki Offensive - Covert Reconfiguration Blueprint (Depricated Subsystem Blueprints) metaGroupID: None => 14
30486 - Sisters Combat Scanner Probe (Scanner Probe) variationParentTypeID: None => 30028
30488 - Sisters Core Scanner Probe (Scanner Probe) variationParentTypeID: None => 30013
30832 - Relic Analyzer II (Data Miners) Cannot Auto Repeat: None => 1.0
variationParentTypeID: None => 22177
30833 - Relic Analyzer II Blueprint (Data Miner Blueprint) metaGroupID: None => 2
30834 - Data Analyzer II (Data Miners) Cannot Auto Repeat: None => 1.0
variationParentTypeID: None => 22175
30835 - Data Analyzer II Blueprint (Data Miner Blueprint) metaGroupID: None => 2
30836 - Salvager II (Salvager) variationParentTypeID: None => 25861
30837 - Salvager II Blueprint (Salvager Blueprint) metaGroupID: None => 2
30839 - Civilian Damage Control (Damage Control) isDynamicType: None => False
31003 - Small Anti-EM Pump II (Rig Armor) variationParentTypeID: None => 30997
31004 - Small Anti-EM Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
31005 - Medium Anti-EM Pump II (Rig Armor) variationParentTypeID: None => 30999
31006 - Medium Anti-EM Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
31007 - Capital Anti-EM Pump II (Rig Armor) variationParentTypeID: None => 31001
31008 - Capital Anti-EM Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
31015 - Small Anti-Explosive Pump II (Rig Armor) variationParentTypeID: None => 31009
31016 - Small Anti-Explosive Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
31017 - Medium Anti-Explosive Pump II (Rig Armor) variationParentTypeID: None => 31011
31018 - Medium Anti-Explosive Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
31019 - Capital Anti-Explosive Pump II (Rig Armor) variationParentTypeID: None => 31013
31020 - Capital Anti-Explosive Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
31027 - Small Anti-Kinetic Pump II (Rig Armor) variationParentTypeID: None => 31021
31028 - Small Anti-Kinetic Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
31029 - Medium Anti-Kinetic Pump II (Rig Armor) variationParentTypeID: None => 31023
31030 - Medium Anti-Kinetic Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
31031 - Capital Anti-Kinetic Pump II (Rig Armor) variationParentTypeID: None => 31025
31032 - Capital Anti-Kinetic Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
31039 - Small Anti-Thermal Pump II (Rig Armor) variationParentTypeID: None => 31033
31040 - Small Anti-Thermal Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
31041 - Medium Anti-Thermal Pump II (Rig Armor) variationParentTypeID: None => 31035
31042 - Medium Anti-Thermal Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
31043 - Capital Anti-Thermal Pump II (Rig Armor) variationParentTypeID: None => 31037
31044 - Capital Anti-Thermal Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
31049 - Capital Auxiliary Nano Pump II (Rig Armor) variationParentTypeID: None => 27064
31050 - Capital Auxiliary Nano Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
31051 - Small Auxiliary Nano Pump II (Rig Armor) variationParentTypeID: None => 31045
31052 - Small Auxiliary Nano Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
31053 - Medium Auxiliary Nano Pump II (Rig Armor) variationParentTypeID: None => 31047
31054 - Medium Auxiliary Nano Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
31057 - Small Trimark Armor Pump II (Rig Armor) variationParentTypeID: None => 30987
31058 - Small Trimark Armor Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
31059 - Medium Trimark Armor Pump II (Rig Armor) variationParentTypeID: None => 31055
31060 - Medium Trimark Armor Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
31061 - Capital Trimark Armor Pump II (Rig Armor) variationParentTypeID: None => 30993
31062 - Capital Trimark Armor Pump II Blueprint (Rig Blueprint) metaGroupID: None => 2
31069 - Small Nanobot Accelerator II (Rig Armor) variationParentTypeID: None => 31063
31070 - Small Nanobot Accelerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31071 - Medium Nanobot Accelerator II (Rig Armor) variationParentTypeID: None => 31065
31072 - Medium Nanobot Accelerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31077 - Small Remote Repair Augmentor II (Rig Armor) variationParentTypeID: None => 27068
31078 - Small Remote Repair Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
31079 - Medium Remote Repair Augmentor II (Rig Armor) variationParentTypeID: None => 31073
31080 - Medium Remote Repair Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
31081 - Capital Remote Repair Augmentor II (Rig Armor) variationParentTypeID: None => 31075
31082 - Capital Remote Repair Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
31089 - Small Salvage Tackle II (Rig Resource Processing) variationParentTypeID: None => 31083
31090 - Small Salvage Tackle II Blueprint (Rig Blueprint) metaGroupID: None => 2
31091 - Medium Salvage Tackle II (Rig Resource Processing) variationParentTypeID: None => 31085
31092 - Medium Salvage Tackle II Blueprint (Rig Blueprint) metaGroupID: None => 2
31093 - Capital Salvage Tackle II (Rig Resource Processing) variationParentTypeID: None => 31087
31094 - Capital Salvage Tackle II Blueprint (Rig Blueprint) metaGroupID: None => 2
31111 - Small Auxiliary Thrusters II (Rig Navigation) variationParentTypeID: None => 31105
31112 - Small Auxiliary Thrusters II Blueprint (Rig Blueprint) metaGroupID: None => 2
31113 - Medium Auxiliary Thrusters II (Rig Navigation) variationParentTypeID: None => 31107
31114 - Medium Auxiliary Thrusters II Blueprint (Rig Blueprint) metaGroupID: None => 2
31115 - Capital Auxiliary Thrusters II (Rig Navigation) variationParentTypeID: None => 31109
31116 - Capital Auxiliary Thrusters II Blueprint (Rig Blueprint) metaGroupID: None => 2
31123 - Small Cargohold Optimization II (Rig Navigation) variationParentTypeID: None => 31117
31124 - Small Cargohold Optimization II Blueprint (Rig Blueprint) metaGroupID: None => 2
31125 - Medium Cargohold Optimization II (Rig Navigation) variationParentTypeID: None => 31119
31126 - Medium Cargohold Optimization II Blueprint (Rig Blueprint) metaGroupID: None => 2
31127 - Capital Cargohold Optimization II (Rig Navigation) variationParentTypeID: None => 31121
31128 - Capital Cargohold Optimization II Blueprint (Rig Blueprint) metaGroupID: None => 2
31135 - Small Dynamic Fuel Valve II (Rig Navigation) variationParentTypeID: None => 31129
31136 - Small Dynamic Fuel Valve II Blueprint (Rig Blueprint) metaGroupID: None => 2
31137 - Medium Dynamic Fuel Valve II (Rig Navigation) variationParentTypeID: None => 31131
31138 - Medium Dynamic Fuel Valve II Blueprint (Rig Blueprint) metaGroupID: None => 2
31139 - Capital Dynamic Fuel Valve II (Rig Navigation) variationParentTypeID: None => 31133
31140 - Capital Dynamic Fuel Valve II Blueprint (Rig Blueprint) metaGroupID: None => 2
31147 - Small Engine Thermal Shielding II (Rig Navigation) variationParentTypeID: None => 31141
31148 - Small Engine Thermal Shielding II Blueprint (Rig Blueprint) metaGroupID: None => 2
31149 - Medium Engine Thermal Shielding II (Rig Navigation) variationParentTypeID: None => 31143
31150 - Medium Engine Thermal Shielding II Blueprint (Rig Blueprint) metaGroupID: None => 2
31151 - Capital Engine Thermal Shielding II (Rig Navigation) variationParentTypeID: None => 31145
31152 - Capital Engine Thermal Shielding II Blueprint (Rig Blueprint) metaGroupID: None => 2
31165 - Small Hyperspatial Velocity Optimizer II (Rig Navigation) variationParentTypeID: None => 31159
31166 - Small Hyperspatial Velocity Optimizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31167 - Medium Hyperspatial Velocity Optimizer II (Rig Navigation) variationParentTypeID: None => 31161
31168 - Medium Hyperspatial Velocity Optimizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31169 - Capital Hyperspatial Velocity Optimizer II (Rig Navigation) variationParentTypeID: None => 31163
31170 - Capital Hyperspatial Velocity Optimizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31171 - Small Low Friction Nozzle Joints II (Rig Navigation) variationParentTypeID: None => 31153
31172 - Small Low Friction Nozzle Joints II Blueprint (Rig Blueprint) metaGroupID: None => 2
31173 - Medium Low Friction Nozzle Joints II (Rig Navigation) variationParentTypeID: None => 31155
31174 - Medium Low Friction Nozzle Joints II Blueprint (Rig Blueprint) metaGroupID: None => 2
31175 - Capital Low Friction Nozzle Joints II (Rig Navigation) variationParentTypeID: None => 31157
31176 - Capital Low Friction Nozzle Joints II Blueprint (Rig Blueprint) metaGroupID: None => 2
31183 - Small Polycarbon Engine Housing II (Rig Navigation) variationParentTypeID: None => 31177
31184 - Small Polycarbon Engine Housing II Blueprint (Rig Blueprint) metaGroupID: None => 2
31185 - Medium Polycarbon Engine Housing II (Rig Navigation) variationParentTypeID: None => 31179
31186 - Medium Polycarbon Engine Housing II Blueprint (Rig Blueprint) metaGroupID: None => 2
31187 - Capital Polycarbon Engine Housing II (Rig Navigation) variationParentTypeID: None => 31181
31188 - Capital Polycarbon Engine Housing II Blueprint (Rig Blueprint) metaGroupID: None => 2
31195 - Small Warp Core Optimizer II (Rig Navigation) variationParentTypeID: None => 31189
31196 - Small Warp Core Optimizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31197 - Medium Warp Core Optimizer II (Rig Navigation) variationParentTypeID: None => 31191
31198 - Medium Warp Core Optimizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31199 - Capital Warp Core Optimizer II (Rig Navigation) variationParentTypeID: None => 31193
31200 - Capital Warp Core Optimizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31207 - Small Emission Scope Sharpener II (Rig Scanning) variationParentTypeID: None => 31201
31208 - Small Emission Scope Sharpener II Blueprint (Rig Blueprint) metaGroupID: None => 2
31209 - Medium Emission Scope Sharpener II (Rig Scanning) variationParentTypeID: None => 31203
31210 - Medium Emission Scope Sharpener II Blueprint (Rig Blueprint) metaGroupID: None => 2
31211 - Capital Emission Scope Sharpener II (Rig Scanning) variationParentTypeID: None => 31205
31212 - Capital Emission Scope Sharpener II Blueprint (Rig Blueprint) metaGroupID: None => 2
31220 - Small Gravity Capacitor Upgrade II (Rig Scanning) variationParentTypeID: None => 31213
31221 - Small Gravity Capacitor Upgrade II Blueprint (Rig Blueprint) metaGroupID: None => 2
31222 - Medium Gravity Capacitor Upgrade II (Rig Scanning) variationParentTypeID: None => 31215
31223 - Medium Gravity Capacitor Upgrade II Blueprint (Rig Blueprint) metaGroupID: None => 2
31224 - Capital Gravity Capacitor Upgrade II (Rig Scanning) variationParentTypeID: None => 31217
31225 - Capital Gravity Capacitor Upgrade II Blueprint (Rig Blueprint) metaGroupID: None => 2
31232 - Small Liquid Cooled Electronics II (Rig Core) variationParentTypeID: None => 31226
31233 - Small Liquid Cooled Electronics II Blueprint (Rig Blueprint) metaGroupID: None => 2
31234 - Medium Liquid Cooled Electronics II (Rig Core) variationParentTypeID: None => 31228
31235 - Medium Liquid Cooled Electronics II Blueprint (Rig Blueprint) metaGroupID: None => 2
31236 - Capital Liquid Cooled Electronics II (Rig Core) variationParentTypeID: None => 31230
31237 - Capital Liquid Cooled Electronics II Blueprint (Rig Blueprint) metaGroupID: None => 2
31244 - Small Memetic Algorithm Bank II (Rig Scanning) variationParentTypeID: None => 31238
31245 - Small Memetic Algorithm Bank II Blueprint (Rig Blueprint) metaGroupID: None => 2
31246 - Medium Memetic Algorithm Bank II (Rig Scanning) variationParentTypeID: None => 31240
31247 - Medium Memetic Algorithm Bank II Blueprint (Rig Blueprint) metaGroupID: None => 2
31248 - Capital Memetic Algorithm Bank II (Rig Scanning) variationParentTypeID: None => 31242
31249 - Capital Memetic Algorithm Bank II Blueprint (Rig Blueprint) metaGroupID: None => 2
31256 - Small Signal Disruption Amplifier II (Rig Electronic Systems) variationParentTypeID: None => 31250
31257 - Small Signal Disruption Amplifier II Blueprint (Rig Blueprint) metaGroupID: None => 2
31258 - Medium Signal Disruption Amplifier II (Rig Electronic Systems) variationParentTypeID: None => 31252
31259 - Medium Signal Disruption Amplifier II Blueprint (Rig Blueprint) metaGroupID: None => 2
31260 - Capital Signal Disruption Amplifier II (Rig Electronic Systems) variationParentTypeID: None => 31254
31261 - Capital Signal Disruption Amplifier II Blueprint (Rig Blueprint) metaGroupID: None => 2
31268 - Small Inverted Signal Field Projector II (Rig Electronic Systems) variationParentTypeID: None => 31262
31269 - Small Inverted Signal Field Projector II Blueprint (Rig Blueprint) metaGroupID: None => 2
31270 - Medium Inverted Signal Field Projector II (Rig Electronic Systems) variationParentTypeID: None => 31264
31271 - Medium Inverted Signal Field Projector II Blueprint (Rig Blueprint) metaGroupID: None => 2
31272 - Capital Inverted Signal Field Projector II (Rig Electronic Systems) variationParentTypeID: None => 31266
31273 - Capital Inverted Signal Field Projector II Blueprint (Rig Blueprint) metaGroupID: None => 2
31280 - Small Ionic Field Projector II (Rig Targeting) variationParentTypeID: None => 31274
31281 - Small Ionic Field Projector II Blueprint (Rig Blueprint) metaGroupID: None => 2
31282 - Medium Ionic Field Projector II (Rig Targeting) variationParentTypeID: None => 31276
31283 - Medium Ionic Field Projector II Blueprint (Rig Blueprint) metaGroupID: None => 2
31284 - Capital Ionic Field Projector II (Rig Targeting) variationParentTypeID: None => 31278
31285 - Capital Ionic Field Projector II Blueprint (Rig Blueprint) metaGroupID: None => 2
31292 - Small Particle Dispersion Augmentor II (Rig Electronic Systems) variationParentTypeID: None => 31286
31293 - Small Particle Dispersion Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
31294 - Medium Particle Dispersion Augmentor II (Rig Electronic Systems) variationParentTypeID: None => 31288
31295 - Medium Particle Dispersion Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
31296 - Capital Particle Dispersion Augmentor II (Rig Electronic Systems) variationParentTypeID: None => 31290
31297 - Capital Particle Dispersion Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
31304 - Small Particle Dispersion Projector II (Rig Electronic Systems) variationParentTypeID: None => 31298
31305 - Small Particle Dispersion Projector II Blueprint (Rig Blueprint) metaGroupID: None => 2
31306 - Medium Particle Dispersion Projector II (Rig Electronic Systems) variationParentTypeID: None => 31300
31307 - Medium Particle Dispersion Projector II Blueprint (Rig Blueprint) metaGroupID: None => 2
31308 - Capital Particle Dispersion Projector II (Rig Electronic Systems) variationParentTypeID: None => 31302
31309 - Capital Particle Dispersion Projector II Blueprint (Rig Blueprint) metaGroupID: None => 2
31316 - Small Signal Focusing Kit II (Rig Scanning) variationParentTypeID: None => 31310
31317 - Small Signal Focusing Kit II Blueprint (Rig Blueprint) metaGroupID: None => 2
31318 - Medium Signal Focusing Kit II (Rig Scanning) variationParentTypeID: None => 31312
31319 - Medium Signal Focusing Kit II Blueprint (Rig Blueprint) metaGroupID: None => 2
31320 - Capital Signal Focusing Kit II (Rig Scanning) variationParentTypeID: None => 31314
31321 - Capital Signal Focusing Kit II Blueprint (Rig Blueprint) metaGroupID: None => 2
31328 - Small Targeting System Subcontroller II (Rig Targeting) variationParentTypeID: None => 31322
31329 - Small Targeting System Subcontroller II Blueprint (Rig Blueprint) metaGroupID: None => 2
31330 - Medium Targeting System Subcontroller II (Rig Targeting) variationParentTypeID: None => 31324
31331 - Medium Targeting System Subcontroller II Blueprint (Rig Blueprint) metaGroupID: None => 2
31332 - Capital Targeting System Subcontroller II (Rig Targeting) variationParentTypeID: None => 31326
31333 - Capital Targeting System Subcontroller II Blueprint (Rig Blueprint) metaGroupID: None => 2
31340 - Small Targeting Systems Stabilizer II (Rig Electronic Systems) variationParentTypeID: None => 31334
31341 - Small Targeting Systems Stabilizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31342 - Medium Targeting Systems Stabilizer II (Rig Electronic Systems) variationParentTypeID: None => 31336
31343 - Medium Targeting Systems Stabilizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31344 - Capital Targeting Systems Stabilizer II (Rig Electronic Systems) variationParentTypeID: None => 31338
31345 - Capital Targeting Systems Stabilizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31352 - Small Tracking Diagnostic Subroutines II (Rig Electronic Systems) variationParentTypeID: None => 31346
31353 - Small Tracking Diagnostic Subroutines II Blueprint (Rig Blueprint) metaGroupID: None => 2
31354 - Medium Tracking Diagnostic Subroutines II (Rig Electronic Systems) variationParentTypeID: None => 31348
31355 - Medium Tracking Diagnostic Subroutines II Blueprint (Rig Blueprint) metaGroupID: None => 2
31356 - Capital Tracking Diagnostic Subroutines II (Rig Electronic Systems) variationParentTypeID: None => 31350
31357 - Capital Tracking Diagnostic Subroutines II Blueprint (Rig Blueprint) metaGroupID: None => 2
31364 - Small Ancillary Current Router II (Rig Core) variationParentTypeID: None => 31358
31365 - Small Ancillary Current Router II Blueprint (Rig Blueprint) metaGroupID: None => 2
31366 - Medium Ancillary Current Router II (Rig Core) variationParentTypeID: None => 31360
31367 - Medium Ancillary Current Router II Blueprint (Rig Blueprint) metaGroupID: None => 2
31368 - Capital Ancillary Current Router II (Rig Core) variationParentTypeID: None => 31362
31369 - Capital Ancillary Current Router II Blueprint (Rig Blueprint) metaGroupID: None => 2
31376 - Small Capacitor Control Circuit II (Rig Core) variationParentTypeID: None => 31370
31377 - Small Capacitor Control Circuit II Blueprint (Rig Blueprint) metaGroupID: None => 2
31378 - Medium Capacitor Control Circuit II (Rig Core) variationParentTypeID: None => 31372
31379 - Medium Capacitor Control Circuit II Blueprint (Rig Blueprint) metaGroupID: None => 2
31380 - Capital Capacitor Control Circuit II (Rig Core) variationParentTypeID: None => 31374
31381 - Capital Capacitor Control Circuit II Blueprint (Rig Blueprint) metaGroupID: None => 2
31388 - Small Egress Port Maximizer II (Rig Core) variationParentTypeID: None => 31382
31389 - Small Egress Port Maximizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31390 - Medium Egress Port Maximizer II (Rig Core) variationParentTypeID: None => 31384
31391 - Medium Egress Port Maximizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31392 - Capital Egress Port Maximizer II (Rig Core) variationParentTypeID: None => 31386
31393 - Capital Egress Port Maximizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31400 - Small Powergrid Subroutine Maximizer II (Rig Core) variationParentTypeID: None => 31394
31401 - Small Powergrid Subroutine Maximizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31402 - Medium Powergrid Subroutine Maximizer II (Rig Core) variationParentTypeID: None => 31396
31403 - Medium Powergrid Subroutine Maximizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31404 - Capital Powergrid Subroutine Maximizer II (Rig Core) variationParentTypeID: None => 31398
31405 - Capital Powergrid Subroutine Maximizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31412 - Small Semiconductor Memory Cell II (Rig Core) variationParentTypeID: None => 31406
31413 - Small Semiconductor Memory Cell II Blueprint (Rig Blueprint) metaGroupID: None => 2
31414 - Medium Semiconductor Memory Cell II (Rig Core) variationParentTypeID: None => 31408
31415 - Medium Semiconductor Memory Cell II Blueprint (Rig Blueprint) metaGroupID: None => 2
31416 - Capital Semiconductor Memory Cell II (Rig Core) variationParentTypeID: None => 31410
31417 - Capital Semiconductor Memory Cell II Blueprint (Rig Blueprint) metaGroupID: None => 2
31424 - Small Algid Energy Administrations Unit II (Rig Energy Weapon) variationParentTypeID: None => 31418
31425 - Small Algid Energy Administrations Unit II Blueprint (Rig Blueprint) metaGroupID: None => 2
31426 - Medium Algid Energy Administrations Unit II (Rig Energy Weapon) variationParentTypeID: None => 31420
31427 - Medium Algid Energy Administrations Unit II Blueprint (Rig Blueprint) metaGroupID: None => 2
31428 - Capital Algid Energy Administrations Unit II (Rig Energy Weapon) variationParentTypeID: None => 31422
31429 - Capital Algid Energy Administrations Unit II Blueprint (Rig Blueprint) metaGroupID: None => 2
31436 - Small Energy Ambit Extension II (Rig Energy Weapon) variationParentTypeID: None => 31430
31437 - Small Energy Ambit Extension II Blueprint (Rig Blueprint) metaGroupID: None => 2
31438 - Medium Energy Ambit Extension II (Rig Energy Weapon) variationParentTypeID: None => 31432
31439 - Medium Energy Ambit Extension II Blueprint (Rig Blueprint) metaGroupID: None => 2
31440 - Capital Energy Ambit Extension II (Rig Energy Weapon) variationParentTypeID: None => 31434
31441 - Capital Energy Ambit Extension II Blueprint (Rig Blueprint) metaGroupID: None => 2
31448 - Small Energy Burst Aerator II (Rig Energy Weapon) variationParentTypeID: None => 31442
31449 - Small Energy Burst Aerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31450 - Medium Energy Burst Aerator II (Rig Energy Weapon) variationParentTypeID: None => 31444
31451 - Medium Energy Burst Aerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31452 - Capital Energy Burst Aerator II (Rig Energy Weapon) variationParentTypeID: None => 31446
31453 - Capital Energy Burst Aerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31460 - Small Energy Collision Accelerator II (Rig Energy Weapon) variationParentTypeID: None => 31454
31461 - Small Energy Collision Accelerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31462 - Medium Energy Collision Accelerator II (Rig Energy Weapon) variationParentTypeID: None => 31456
31463 - Medium Energy Collision Accelerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31464 - Capital Energy Collision Accelerator II (Rig Energy Weapon) variationParentTypeID: None => 31458
31465 - Capital Energy Collision Accelerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31472 - Small Energy Discharge Elutriation II (Rig Energy Weapon) variationParentTypeID: None => 31466
31473 - Small Energy Discharge Elutriation II Blueprint (Rig Blueprint) metaGroupID: None => 2
31474 - Medium Energy Discharge Elutriation II (Rig Energy Weapon) variationParentTypeID: None => 31468
31475 - Medium Energy Discharge Elutriation II Blueprint (Rig Blueprint) metaGroupID: None => 2
31476 - Capital Energy Discharge Elutriation II (Rig Energy Weapon) variationParentTypeID: None => 31470
31477 - Capital Energy Discharge Elutriation II Blueprint (Rig Blueprint) metaGroupID: None => 2
31484 - Small Energy Locus Coordinator II (Rig Energy Weapon) variationParentTypeID: None => 31478
31485 - Small Energy Locus Coordinator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31486 - Medium Energy Locus Coordinator II (Rig Energy Weapon) variationParentTypeID: None => 31480
31487 - Medium Energy Locus Coordinator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31488 - Capital Energy Locus Coordinator II (Rig Energy Weapon) variationParentTypeID: None => 31482
31489 - Capital Energy Locus Coordinator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31496 - Small Energy Metastasis Adjuster II (Rig Energy Weapon) variationParentTypeID: None => 31490
31497 - Small Energy Metastasis Adjuster II Blueprint (Rig Blueprint) metaGroupID: None => 2
31498 - Medium Energy Metastasis Adjuster II (Rig Energy Weapon) variationParentTypeID: None => 31492
31499 - Medium Energy Metastasis Adjuster II Blueprint (Rig Blueprint) metaGroupID: None => 2
31500 - Capital Energy Metastasis Adjuster II (Rig Energy Weapon) variationParentTypeID: None => 31494
31501 - Capital Energy Metastasis Adjuster II Blueprint (Rig Blueprint) metaGroupID: None => 2
31508 - Small Algid Hybrid Administrations Unit II (Rig Hybrid Weapon) variationParentTypeID: None => 31502
31509 - Small Algid Hybrid Administrations Unit II Blueprint (Rig Blueprint) metaGroupID: None => 2
31510 - Medium Algid Hybrid Administrations Unit II (Rig Hybrid Weapon) variationParentTypeID: None => 31504
31511 - Medium Algid Hybrid Administrations Unit II Blueprint (Rig Blueprint) metaGroupID: None => 2
31512 - Capital Algid Hybrid Administrations Unit II (Rig Hybrid Weapon) variationParentTypeID: None => 31506
31513 - Capital Algid Hybrid Administrations Unit II Blueprint (Rig Blueprint) metaGroupID: None => 2
31520 - Small Hybrid Ambit Extension II (Rig Hybrid Weapon) variationParentTypeID: None => 31514
31521 - Small Hybrid Ambit Extension II Blueprint (Rig Blueprint) metaGroupID: None => 2
31522 - Medium Hybrid Ambit Extension II (Rig Hybrid Weapon) variationParentTypeID: None => 31516
31523 - Medium Hybrid Ambit Extension II Blueprint (Rig Blueprint) metaGroupID: None => 2
31524 - Capital Hybrid Ambit Extension II (Rig Hybrid Weapon) variationParentTypeID: None => 31518
31525 - Capital Hybrid Ambit Extension II Blueprint (Rig Blueprint) metaGroupID: None => 2
31532 - Small Hybrid Burst Aerator II (Rig Hybrid Weapon) variationParentTypeID: None => 31526
31533 - Small Hybrid Burst Aerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31534 - Medium Hybrid Burst Aerator II (Rig Hybrid Weapon) variationParentTypeID: None => 31528
31535 - Medium Hybrid Burst Aerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31536 - Capital Hybrid Burst Aerator II (Rig Hybrid Weapon) variationParentTypeID: None => 31530
31537 - Capital Hybrid Burst Aerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31544 - Small Hybrid Collision Accelerator II (Rig Hybrid Weapon) variationParentTypeID: None => 31538
31545 - Small Hybrid Collision Accelerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31546 - Medium Hybrid Collision Accelerator II (Rig Hybrid Weapon) variationParentTypeID: None => 31540
31547 - Medium Hybrid Collision Accelerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31548 - Capital Hybrid Collision Accelerator II (Rig Hybrid Weapon) variationParentTypeID: None => 31542
31549 - Capital Hybrid Collision Accelerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31556 - Small Hybrid Discharge Elutriation II (Rig Hybrid Weapon) variationParentTypeID: None => 31550
31557 - Small Hybrid Discharge Elutriation II Blueprint (Rig Blueprint) metaGroupID: None => 2
31558 - Medium Hybrid Discharge Elutriation II (Rig Hybrid Weapon) variationParentTypeID: None => 31552
31559 - Medium Hybrid Discharge Elutriation II Blueprint (Rig Blueprint) metaGroupID: None => 2
31560 - Capital Hybrid Discharge Elutriation II (Rig Hybrid Weapon) variationParentTypeID: None => 31554
31561 - Capital Hybrid Discharge Elutriation II Blueprint (Rig Blueprint) metaGroupID: None => 2
31568 - Small Hybrid Locus Coordinator II (Rig Hybrid Weapon) variationParentTypeID: None => 31562
31569 - Small Hybrid Locus Coordinator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31570 - Medium Hybrid Locus Coordinator II (Rig Hybrid Weapon) variationParentTypeID: None => 31564
31571 - Medium Hybrid Locus Coordinator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31572 - Capital Hybrid Locus Coordinator II (Rig Hybrid Weapon) variationParentTypeID: None => 31566
31573 - Capital Hybrid Locus Coordinator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31580 - Small Hybrid Metastasis Adjuster II (Rig Hybrid Weapon) variationParentTypeID: None => 31574
31581 - Small Hybrid Metastasis Adjuster II Blueprint (Rig Blueprint) metaGroupID: None => 2
31582 - Medium Hybrid Metastasis Adjuster II (Rig Hybrid Weapon) variationParentTypeID: None => 31576
31583 - Medium Hybrid Metastasis Adjuster II Blueprint (Rig Blueprint) metaGroupID: None => 2
31584 - Capital Hybrid Metastasis Adjuster II (Rig Hybrid Weapon) variationParentTypeID: None => 31578
31585 - Capital Hybrid Metastasis Adjuster II Blueprint (Rig Blueprint) metaGroupID: None => 2
31592 - Small Bay Loading Accelerator II (Rig Launcher) variationParentTypeID: None => 31586
31593 - Small Bay Loading Accelerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31594 - Medium Bay Loading Accelerator II (Rig Launcher) variationParentTypeID: None => 31588
31595 - Medium Bay Loading Accelerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31596 - Capital Bay Loading Accelerator II (Rig Launcher) variationParentTypeID: None => 31590
31597 - Capital Bay Loading Accelerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31604 - Small Hydraulic Bay Thrusters II (Rig Launcher) variationParentTypeID: None => 31598
31605 - Small Hydraulic Bay Thrusters II Blueprint (Rig Blueprint) metaGroupID: None => 2
31606 - Medium Hydraulic Bay Thrusters II (Rig Launcher) variationParentTypeID: None => 31600
31607 - Medium Hydraulic Bay Thrusters II Blueprint (Rig Blueprint) metaGroupID: None => 2
31614 - Small Rocket Fuel Cache Partition II (Rig Launcher) variationParentTypeID: None => 31608
31615 - Small Rocket Fuel Cache Partition II Blueprint (Rig Blueprint) metaGroupID: None => 2
31616 - Medium Rocket Fuel Cache Partition II (Rig Launcher) variationParentTypeID: None => 31610
31617 - Medium Rocket Fuel Cache Partition II Blueprint (Rig Blueprint) metaGroupID: None => 2
31618 - Capital Rocket Fuel Cache Partition II (Rig Launcher) variationParentTypeID: None => 31612
31619 - Capital Rocket Fuel Cache Partition II Blueprint (Rig Blueprint) metaGroupID: None => 2
31626 - Small Warhead Calefaction Catalyst II (Rig Launcher) variationParentTypeID: None => 31620
31627 - Small Warhead Calefaction Catalyst II Blueprint (Rig Blueprint) metaGroupID: None => 2
31628 - Medium Warhead Calefaction Catalyst II (Rig Launcher) variationParentTypeID: None => 31622
31629 - Medium Warhead Calefaction Catalyst II Blueprint (Rig Blueprint) metaGroupID: None => 2
31630 - Capital Warhead Calefaction Catalyst II (Rig Launcher) variationParentTypeID: None => 31624
31631 - Capital Warhead Calefaction Catalyst II Blueprint (Rig Blueprint) metaGroupID: None => 2
31638 - Small Warhead Flare Catalyst II (Rig Launcher) variationParentTypeID: None => 31632
31639 - Small Warhead Flare Catalyst II Blueprint (Rig Blueprint) metaGroupID: None => 2
31640 - Medium Warhead Flare Catalyst II (Rig Launcher) variationParentTypeID: None => 31634
31641 - Medium Warhead Flare Catalyst II Blueprint (Rig Blueprint) metaGroupID: None => 2
31642 - Capital Warhead Flare Catalyst II (Rig Launcher) variationParentTypeID: None => 31636
31643 - Capital Warhead Flare Catalyst II Blueprint (Rig Blueprint) metaGroupID: None => 2
31650 - Small Warhead Rigor Catalyst II (Rig Launcher) variationParentTypeID: None => 31644
31651 - Small Warhead Rigor Catalyst II Blueprint (Rig Blueprint) metaGroupID: None => 2
31652 - Medium Warhead Rigor Catalyst II (Rig Launcher) variationParentTypeID: None => 31646
31653 - Medium Warhead Rigor Catalyst II Blueprint (Rig Blueprint) metaGroupID: None => 2
31654 - Capital Warhead Rigor Catalyst II (Rig Launcher) variationParentTypeID: None => 31648
31655 - Capital Warhead Rigor Catalyst II Blueprint (Rig Blueprint) metaGroupID: None => 2
31662 - Small Projectile Ambit Extension II (Rig Projectile Weapon) variationParentTypeID: None => 31656
31663 - Small Projectile Ambit Extension II Blueprint (Rig Blueprint) metaGroupID: None => 2
31664 - Medium Projectile Ambit Extension II (Rig Projectile Weapon) variationParentTypeID: None => 31658
31665 - Medium Projectile Ambit Extension II Blueprint (Rig Blueprint) metaGroupID: None => 2
31666 - Capital Projectile Ambit Extension II (Rig Projectile Weapon) variationParentTypeID: None => 31660
31667 - Capital Projectile Ambit Extension II Blueprint (Rig Blueprint) metaGroupID: None => 2
31674 - Small Projectile Burst Aerator II (Rig Projectile Weapon) variationParentTypeID: None => 31668
31675 - Small Projectile Burst Aerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31676 - Medium Projectile Burst Aerator II (Rig Projectile Weapon) variationParentTypeID: None => 31670
31677 - Medium Projectile Burst Aerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31678 - Capital Projectile Burst Aerator II (Rig Projectile Weapon) variationParentTypeID: None => 31672
31679 - Capital Projectile Burst Aerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31686 - Small Projectile Collision Accelerator II (Rig Projectile Weapon) variationParentTypeID: None => 31680
31687 - Small Projectile Collision Accelerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31688 - Medium Projectile Collision Accelerator II (Rig Projectile Weapon) variationParentTypeID: None => 31682
31689 - Medium Projectile Collision Accelerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31690 - Capital Projectile Collision Accelerator II (Rig Projectile Weapon) variationParentTypeID: None => 31684
31691 - Capital Projectile Collision Accelerator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31698 - Small Projectile Locus Coordinator II (Rig Projectile Weapon) variationParentTypeID: None => 31692
31699 - Small Projectile Locus Coordinator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31700 - Medium Projectile Locus Coordinator II (Rig Projectile Weapon) variationParentTypeID: None => 31694
31701 - Medium Projectile Locus Coordinator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31702 - Capital Projectile Locus Coordinator II (Rig Projectile Weapon) variationParentTypeID: None => 31696
31703 - Capital Projectile Locus Coordinator II Blueprint (Rig Blueprint) metaGroupID: None => 2
31710 - Small Projectile Metastasis Adjuster II (Rig Projectile Weapon) variationParentTypeID: None => 31704
31711 - Small Projectile Metastasis Adjuster II Blueprint (Rig Blueprint) metaGroupID: None => 2
31712 - Medium Projectile Metastasis Adjuster II (Rig Projectile Weapon) variationParentTypeID: None => 31706
31713 - Medium Projectile Metastasis Adjuster II Blueprint (Rig Blueprint) metaGroupID: None => 2
31714 - Capital Projectile Metastasis Adjuster II (Rig Projectile Weapon) variationParentTypeID: None => 31708
31715 - Capital Projectile Metastasis Adjuster II Blueprint (Rig Blueprint) metaGroupID: None => 2
31722 - Small Anti-EM Screen Reinforcer II (Rig Shield) variationParentTypeID: None => 31716
31723 - Small Anti-EM Screen Reinforcer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31724 - Medium Anti-EM Screen Reinforcer II (Rig Shield) variationParentTypeID: None => 31718
31725 - Medium Anti-EM Screen Reinforcer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31726 - Capital Anti-EM Screen Reinforcer II (Rig Shield) variationParentTypeID: None => 31720
31727 - Capital Anti-EM Screen Reinforcer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31734 - Small Anti-Explosive Screen Reinforcer II (Rig Shield) variationParentTypeID: None => 31728
31735 - Small Anti-Explosive Screen Reinforcer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31736 - Medium Anti-Explosive Screen Reinforcer II (Rig Shield) variationParentTypeID: None => 31730
31737 - Medium Anti-Explosive Screen Reinforcer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31738 - Capital Anti-Explosive Screen Reinforcer II (Rig Shield) variationParentTypeID: None => 31732
31739 - Capital Anti-Explosive Screen Reinforcer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31746 - Small Anti-Kinetic Screen Reinforcer II (Rig Shield) variationParentTypeID: None => 31740
31747 - Small Anti-Kinetic Screen Reinforcer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31748 - Medium Anti-Kinetic Screen Reinforcer II (Rig Shield) variationParentTypeID: None => 31742
31749 - Medium Anti-Kinetic Screen Reinforcer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31750 - Capital Anti-Kinetic Screen Reinforcer II (Rig Shield) variationParentTypeID: None => 31744
31751 - Capital Anti-Kinetic Screen Reinforcer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31758 - Small Anti-Thermal Screen Reinforcer II (Rig Shield) variationParentTypeID: None => 31752
31759 - Small Anti-Thermal Screen Reinforcer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31760 - Medium Anti-Thermal Screen Reinforcer II (Rig Shield) variationParentTypeID: None => 31754
31761 - Medium Anti-Thermal Screen Reinforcer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31762 - Capital Anti-Thermal Screen Reinforcer II (Rig Shield) variationParentTypeID: None => 31756
31763 - Capital Anti-Thermal Screen Reinforcer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31770 - Small Core Defense Capacitor Safeguard II (Rig Shield) variationParentTypeID: None => 31764
31771 - Small Core Defense Capacitor Safeguard II Blueprint (Rig Blueprint) metaGroupID: None => 2
31772 - Medium Core Defense Capacitor Safeguard II (Rig Shield) variationParentTypeID: None => 31766
31773 - Medium Core Defense Capacitor Safeguard II Blueprint (Rig Blueprint) metaGroupID: None => 2
31774 - Capital Core Defense Capacitor Safeguard II (Rig Shield) variationParentTypeID: None => 31768
31775 - Capital Core Defense Capacitor Safeguard II Blueprint (Rig Blueprint) metaGroupID: None => 2
31782 - Small Core Defense Charge Economizer II (Rig Shield) variationParentTypeID: None => 31776
31783 - Small Core Defense Charge Economizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31784 - Medium Core Defense Charge Economizer II (Rig Shield) variationParentTypeID: None => 31778
31785 - Medium Core Defense Charge Economizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31786 - Capital Core Defense Charge Economizer II (Rig Shield) variationParentTypeID: None => 31780
31787 - Capital Core Defense Charge Economizer II Blueprint (Rig Blueprint) metaGroupID: None => 2
31794 - Small Core Defense Field Extender II (Rig Shield) variationParentTypeID: None => 31788
31795 - Small Core Defense Field Extender II Blueprint (Rig Blueprint) metaGroupID: None => 2
31796 - Medium Core Defense Field Extender II (Rig Shield) variationParentTypeID: None => 31790
31797 - Medium Core Defense Field Extender II Blueprint (Rig Blueprint) metaGroupID: None => 2
31798 - Capital Core Defense Field Extender II (Rig Shield) variationParentTypeID: None => 31792
31799 - Capital Core Defense Field Extender II Blueprint (Rig Blueprint) metaGroupID: None => 2
31810 - Small Core Defense Field Purger II (Rig Shield) variationParentTypeID: None => 31800
31811 - Small Core Defense Field Purger II Blueprint (Rig Blueprint) metaGroupID: None => 2
31812 - Medium Core Defense Field Purger II (Rig Shield) variationParentTypeID: None => 31802
31813 - Medium Core Defense Field Purger II Blueprint (Rig Blueprint) metaGroupID: None => 2
31814 - Capital Core Defense Field Purger II (Rig Shield) variationParentTypeID: None => 31804
31815 - Capital Core Defense Field Purger II Blueprint (Rig Blueprint) metaGroupID: None => 2
31822 - Small Core Defense Operational Solidifier II (Rig Shield) variationParentTypeID: None => 31816
31823 - Small Core Defense Operational Solidifier II Blueprint (Rig Blueprint) metaGroupID: None => 2
31824 - Medium Core Defense Operational Solidifier II (Rig Shield) variationParentTypeID: None => 31818
31825 - Medium Core Defense Operational Solidifier II Blueprint (Rig Blueprint) metaGroupID: None => 2
31826 - Capital Core Defense Operational Solidifier II (Rig Shield) variationParentTypeID: None => 31820
31827 - Capital Core Defense Operational Solidifier II Blueprint (Rig Blueprint) metaGroupID: None => 2
31864 - Imperial Navy Acolyte (Combat Drone) variationParentTypeID: None => 2203
31866 - Imperial Navy Infiltrator (Combat Drone) variationParentTypeID: None => 2173
31868 - Imperial Navy Curator (Combat Drone) variationParentTypeID: None => 23525
31870 - Imperial Navy Praetor (Combat Drone) variationParentTypeID: None => 2193
31872 - Caldari Navy Hornet (Combat Drone) variationParentTypeID: None => 2464
31874 - Caldari Navy Vespa (Combat Drone) variationParentTypeID: None => 15508
31876 - Caldari Navy Wasp (Combat Drone) variationParentTypeID: None => 1201
31878 - Caldari Navy Warden (Combat Drone) variationParentTypeID: None => 23559
31880 - Federation Navy Hobgoblin (Combat Drone) variationParentTypeID: None => 2454
31882 - Federation Navy Hammerhead (Combat Drone) variationParentTypeID: None => 2183
31884 - Federation Navy Ogre (Combat Drone) variationParentTypeID: None => 2444
31886 - Federation Navy Garde (Combat Drone) variationParentTypeID: None => 23561
31888 - Republic Fleet Warrior (Combat Drone) variationParentTypeID: None => 2486
31890 - Republic Fleet Valkyrie (Combat Drone) variationParentTypeID: None => 15510
31892 - Republic Fleet Berserker (Combat Drone) variationParentTypeID: None => 2476
31894 - Republic Fleet Bouncer (Combat Drone) variationParentTypeID: None => 23563
31896 - Imperial Navy 100mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 11293
31898 - Federation Navy 100mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 11293
31900 - Imperial Navy 1600mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 11279
31902 - Federation Navy 1600mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 11279
31904 - Imperial Navy 200mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 11295
31906 - Federation Navy 200mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 11295
31908 - Imperial Navy 400mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 11297
31910 - Federation Navy 400mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 11297
31916 - Imperial Navy 800mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 11299
31918 - Federation Navy 800mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 11299
31922 - Caldari Navy Small Shield Extender (Shield Extender) variationParentTypeID: None => 377
31924 - Republic Fleet Small Shield Extender (Shield Extender) variationParentTypeID: None => 377
31926 - Caldari Navy Medium Shield Extender (Shield Extender) variationParentTypeID: None => 3829
31928 - Republic Fleet Medium Shield Extender (Shield Extender) variationParentTypeID: None => 3829
31930 - Caldari Navy Large Shield Extender (Shield Extender) variationParentTypeID: None => 3839
31932 - Republic Fleet Large Shield Extender (Shield Extender) variationParentTypeID: None => 3839
31936 - Navy Micro Auxiliary Power Core (Auxiliary Power Core) variationParentTypeID: None => 11563
31942 - Federation Navy Omnidirectional Tracking Link (Drone Tracking Modules) variationParentTypeID: None => 23533
31944 - Republic Fleet Target Painter (Target Painter) variationParentTypeID: None => 12709
31946 - Imperial Navy Large Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 12225
31948 - Imperial Navy Medium Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 12217
31950 - Imperial Navy Small Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 529
31952 - Caldari Navy Power Diagnostic System (Power Diagnostic System) variationParentTypeID: None => 1539
31954 - High-grade Grail Alpha (Cyberimplant) metaGroupID: None => 2
31955 - High-grade Grail Beta (Cyberimplant) metaGroupID: None => 2
31956 - High-grade Grail Delta (Cyberimplant) metaGroupID: None => 2
31957 - High-grade Grail Epsilon (Cyberimplant) metaGroupID: None => 2
31958 - High-grade Grail Gamma (Cyberimplant) metaGroupID: None => 2
31959 - High-grade Grail Omega (Cyberimplant) metaGroupID: None => 2
31962 - High-grade Talon Alpha (Cyberimplant) metaGroupID: None => 2
31963 - High-grade Talon Beta (Cyberimplant) metaGroupID: None => 2
31964 - High-grade Talon Delta (Cyberimplant) metaGroupID: None => 2
31965 - High-grade Talon Epsilon (Cyberimplant) metaGroupID: None => 2
31966 - High-grade Talon Gamma (Cyberimplant) metaGroupID: None => 2
31967 - High-grade Talon Omega (Cyberimplant) metaGroupID: None => 2
31968 - High-grade Spur Alpha (Cyberimplant) metaGroupID: None => 2
31969 - High-grade Spur Beta (Cyberimplant) metaGroupID: None => 2
31970 - High-grade Spur Delta (Cyberimplant) metaGroupID: None => 2
31971 - High-grade Spur Epsilon (Cyberimplant) metaGroupID: None => 2
31972 - High-grade Spur Gamma (Cyberimplant) metaGroupID: None => 2
31973 - High-grade Spur Omega (Cyberimplant) metaGroupID: None => 2
31974 - High-grade Jackal Alpha (Cyberimplant) metaGroupID: None => 2
31975 - High-grade Jackal Beta (Cyberimplant) metaGroupID: None => 2
31976 - High-grade Jackal Delta (Cyberimplant) metaGroupID: None => 2
31977 - High-grade Jackal Epsilon (Cyberimplant) metaGroupID: None => 2
31978 - High-grade Jackal Gamma (Cyberimplant) metaGroupID: None => 2
31979 - High-grade Jackal Omega (Cyberimplant) metaGroupID: None => 2
31982 - Navy Cap Booster 100 (Capacitor Booster Charge) variationParentTypeID: None => 3554
31990 - Navy Cap Booster 150 (Capacitor Booster Charge) variationParentTypeID: None => 11283
31998 - Navy Cap Booster 200 (Capacitor Booster Charge) variationParentTypeID: None => 11285
32006 - Navy Cap Booster 400 (Capacitor Booster Charge) variationParentTypeID: None => 11287
32014 - Navy Cap Booster 800 (Capacitor Booster Charge) variationParentTypeID: None => 11289
32029 - Small Drone Control Range Augmentor II (Rig Drones) variationParentTypeID: None => 32025
32030 - Small Drone Control Range Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
32031 - Medium Drone Control Range Augmentor II (Rig Drones) variationParentTypeID: None => 32027
32032 - Medium Drone Control Range Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
32037 - Small Drone Durability Enhancer II (Rig Drones) variationParentTypeID: None => 32033
32038 - Small Drone Durability Enhancer II Blueprint (Rig Blueprint) metaGroupID: None => 2
32039 - Medium Drone Durability Enhancer II (Rig Drones) variationParentTypeID: None => 32035
32040 - Medium Drone Durability Enhancer II Blueprint (Rig Blueprint) metaGroupID: None => 2
32045 - Small Drone Mining Augmentor II (Rig Drones) variationParentTypeID: None => 32041
32046 - Small Drone Mining Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
32047 - Medium Drone Mining Augmentor II (Rig Drones) variationParentTypeID: None => 32043
32048 - Medium Drone Mining Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
32053 - Small Drone Repair Augmentor II (Rig Drones) variationParentTypeID: None => 32049
32054 - Small Drone Repair Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
32055 - Medium Drone Repair Augmentor II (Rig Drones) variationParentTypeID: None => 32051
32056 - Medium Drone Repair Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
32061 - Small Drone Speed Augmentor II (Rig Drones) variationParentTypeID: None => 32057
32062 - Small Drone Speed Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
32063 - Medium Drone Speed Augmentor II (Rig Drones) variationParentTypeID: None => 32059
32064 - Medium Drone Speed Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
32073 - Small Drone Scope Chip II (Rig Drones) variationParentTypeID: None => 32069
32074 - Small Drone Scope Chip II Blueprint (Rig Blueprint) metaGroupID: None => 2
32075 - Medium Drone Scope Chip II (Rig Drones) variationParentTypeID: None => 32071
32076 - Medium Drone Scope Chip II Blueprint (Rig Blueprint) metaGroupID: None => 2
32077 - Small EW Drone Range Augmentor II (Rig Drones) metaGroupID: None => 2
32078 - Small EW Drone Range Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
32079 - Medium EW Drone Range Augmentor II (Rig Drones) metaGroupID: None => 2
32080 - Medium EW Drone Range Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
32085 - Small Sentry Damage Augmentor II (Rig Drones) variationParentTypeID: None => 32081
32086 - Small Sentry Damage Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
32087 - Medium Sentry Damage Augmentor II (Rig Drones) variationParentTypeID: None => 32083
32088 - Medium Sentry Damage Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
32093 - Small Stasis Drone Augmentor II (Rig Drones) variationParentTypeID: None => 32089
32094 - Small Stasis Drone Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
32095 - Medium Stasis Drone Augmentor II (Rig Drones) variationParentTypeID: None => 32091
32096 - Medium Stasis Drone Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
32101 - Low-grade Grail Alpha (Cyberimplant) metaGroupID: None => 2
32102 - Low-grade Grail Beta (Cyberimplant) metaGroupID: None => 2
32103 - Low-grade Grail Delta (Cyberimplant) metaGroupID: None => 2
32104 - Low-grade Grail Epsilon (Cyberimplant) metaGroupID: None => 2
32105 - Low-grade Grail Gamma (Cyberimplant) metaGroupID: None => 2
32107 - Low-grade Spur Alpha (Cyberimplant) metaGroupID: None => 2
32108 - Low-grade Spur Beta (Cyberimplant) metaGroupID: None => 2
32109 - Low-grade Spur Delta (Cyberimplant) metaGroupID: None => 2
32110 - Low-grade Spur Epsilon (Cyberimplant) metaGroupID: None => 2
32111 - Low-grade Spur Gamma (Cyberimplant) metaGroupID: None => 2
32112 - Low-grade Talon Alpha (Cyberimplant) metaGroupID: None => 2
32113 - Low-grade Talon Beta (Cyberimplant) metaGroupID: None => 2
32114 - Low-grade Talon Delta (Cyberimplant) metaGroupID: None => 2
32115 - Low-grade Talon Epsilon (Cyberimplant) metaGroupID: None => 2
32116 - Low-grade Talon Gamma (Cyberimplant) metaGroupID: None => 2
32117 - Low-grade Jackal Alpha (Cyberimplant) metaGroupID: None => 2
32118 - Low-grade Jackal Beta (Cyberimplant) metaGroupID: None => 2
32119 - Low-grade Jackal Delta (Cyberimplant) metaGroupID: None => 2
32120 - Low-grade Jackal Epsilon (Cyberimplant) metaGroupID: None => 2
32121 - Low-grade Jackal Gamma (Cyberimplant) metaGroupID: None => 2
32122 - Low-grade Grail Omega (Cyberimplant) metaGroupID: None => 2
32123 - Low-grade Jackal Omega (Cyberimplant) metaGroupID: None => 2
32124 - Low-grade Spur Omega (Cyberimplant) metaGroupID: None => 2
32125 - Low-grade Talon Omega (Cyberimplant) metaGroupID: None => 2
32246 - RSS Core Scanner Probe (Scanner Probe) variationParentTypeID: None => 30013
32260 - Syndicate Cloaking Device (Cloaking Device) variationParentTypeID: None => 11370
32262 - Black Eagle Drone Link Augmentor (Drone Control Range Module) variationParentTypeID: None => 23527
32305 - Armageddon Navy Issue (Battleship) variationParentTypeID: None => 643
32307 - Dominix Navy Issue (Battleship) variationParentTypeID: None => 645
32309 - Scorpion Navy Issue (Battleship) variationParentTypeID: None => 640
32311 - Typhoon Fleet Issue (Battleship) variationParentTypeID: None => 644
32386 - Violent Wormhole (Large Collidable Object) soundID: 20222 => None
32414 - Domination Target Painter (Target Painter) variationParentTypeID: None => 12709
32467 - Civilian Small Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3586
32469 - Civilian Small Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 11355
32809 - Ammatar Navy Thermal Plating (Armor Coating) variationParentTypeID: None => 1294
32811 - Miasmos Amastris Edition (Industrial) variationParentTypeID: None => 656
32919 - Unit D-34343's Modified Drone Damage Amplifier (Drone Damage Modules) variationParentTypeID: None => 4393
32921 - Unit F-435454's Modified Drone Damage Amplifier (Drone Damage Modules) variationParentTypeID: None => 4393
32923 - Unit P-343554's Modified Drone Damage Amplifier (Drone Damage Modules) variationParentTypeID: None => 4393
32925 - Unit W-634's Modified Drone Damage Amplifier (Drone Damage Modules) variationParentTypeID: None => 4393
32927 - Unit D-34343's Modified Drone Link Augmentor (Drone Control Range Module) variationParentTypeID: None => 23527
32929 - Unit F-435454's Modified Drone Link Augmentor (Drone Control Range Module) variationParentTypeID: None => 23527
32931 - Unit P-343554's Modified Drone Link Augmentor (Drone Control Range Module) variationParentTypeID: None => 23527
32933 - Unit W-634's Modified Drone Link Augmentor (Drone Control Range Module) variationParentTypeID: None => 23527
32935 - Unit D-34343's Modified Omnidirectional Tracking Link (Drone Tracking Modules) variationParentTypeID: None => 23533
32937 - Unit F-435454's Modified Omnidirectional Tracking Link (Drone Tracking Modules) variationParentTypeID: None => 23533
32939 - Unit P-343554's Modified Omnidirectional Tracking Link (Drone Tracking Modules) variationParentTypeID: None => 23533
32941 - Unit W-634's Modified Omnidirectional Tracking Link (Drone Tracking Modules) variationParentTypeID: None => 23533
32943 - Unit D-34343's Modified Drone Navigation Computer (Drone Navigation Computer) variationParentTypeID: None => 24395
32945 - Unit F-435454's Modified Drone Navigation Computer (Drone Navigation Computer) variationParentTypeID: None => 24395
32947 - Unit P-343554's Modified Drone Navigation Computer (Drone Navigation Computer) variationParentTypeID: None => 24395
32949 - Unit W-634's Modified Drone Navigation Computer (Drone Navigation Computer) variationParentTypeID: None => 24395
32951 - Unit D-34343's Modified Fighter Support Unit (Fighter Support Unit) variationParentTypeID: None => 24283
32953 - Unit F-435454's Modified Fighter Support Unit (Fighter Support Unit) variationParentTypeID: None => 24283
32955 - Unit P-343554's Modified Fighter Support Unit (Fighter Support Unit) variationParentTypeID: None => 24283
32957 - Unit W-634's Modified Fighter Support Unit (Fighter Support Unit) variationParentTypeID: None => 24283
33151 - Brutix Navy Issue (Combat Battlecruiser) variationParentTypeID: None => 16229
33153 - Drake Navy Issue (Combat Battlecruiser) variationParentTypeID: None => 24698
33155 - Harbinger Navy Issue (Combat Battlecruiser) variationParentTypeID: None => 24696
33157 - Hurricane Fleet Issue (Combat Battlecruiser) variationParentTypeID: None => 24702
33197 - Scan Acquisition Array II (Scanning Upgrade Time) variationParentTypeID: None => 33176
33198 - Scan Acquisition Array II Blueprint (Scanning Upgrade Time Blueprint) metaGroupID: None => 2
33199 - Scan Pinpointing Array II (Scanning Upgrade) variationParentTypeID: None => 33178
33200 - Scan Pinpointing Array II Blueprint (Scanning Upgrade Blueprint) metaGroupID: None => 2
33201 - Scan Rangefinding Array II (Scanning Upgrade) variationParentTypeID: None => 33180
33202 - Scan Rangefinding Array II Blueprint (Scanning Upgrade Blueprint) metaGroupID: None => 2
33272 - Survey Probe Launcher II (Survey Probe Launcher) variationParentTypeID: None => 33270
33273 - Survey Probe Launcher II Blueprint (Survey Probe Launcher Blueprint) metaGroupID: None => 2
33279 - Capital Drone Control Range Augmentor II (Rig Drones) variationParentTypeID: None => 33277
33280 - Capital Drone Control Range Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
33283 - Capital Drone Durability Enhancer II (Rig Drones) variationParentTypeID: None => 33281
33284 - Capital Drone Durability Enhancer II Blueprint (Rig Blueprint) metaGroupID: None => 2
33287 - Capital Drone Mining Augmentor II (Rig Drones) variationParentTypeID: None => 33285
33288 - Capital Drone Mining Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
33291 - Capital Drone Repair Augmentor II (Rig Drones) variationParentTypeID: None => 33289
33292 - Capital Drone Repair Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
33295 - Capital Drone Scope Chip II (Rig Drones) variationParentTypeID: None => 33293
33296 - Capital Drone Scope Chip II Blueprint (Rig Blueprint) metaGroupID: None => 2
33298 - Capital Drone Speed Augmentor II (Rig Drones) variationParentTypeID: None => 33297
33300 - Capital Drone Speed Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
33301 - Capital Hydraulic Bay Thrusters II (Rig Launcher) variationParentTypeID: None => 31602
33302 - Capital Hydraulic Bay Thrusters II Blueprint (Rig Blueprint) metaGroupID: None => 2
33305 - Capital Processor Overclocking Unit II (Rig Core) variationParentTypeID: None => 33303
33306 - Capital Processor Overclocking Unit II Blueprint (Rig Blueprint) metaGroupID: None => 2
33309 - Capital Sentry Damage Augmentor II (Rig Drones) variationParentTypeID: None => 33307
33310 - Capital Sentry Damage Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
33313 - Capital Stasis Drone Augmentor II (Rig Drones) variationParentTypeID: None => 33311
33314 - Capital Stasis Drone Augmentor II Blueprint (Rig Blueprint) metaGroupID: None => 2
33328 - Capsule - Genolution 'Auroral' 197-variant (Capsule) variationParentTypeID: None => 670
33330 - Navy Cap Booster 25 (Capacitor Booster Charge) variationParentTypeID: None => 263
33332 - Navy Cap Booster 50 (Capacitor Booster Charge) variationParentTypeID: None => 264
33334 - Navy Cap Booster 75 (Capacitor Booster Charge) variationParentTypeID: None => 3552
33440 - 'Arbalest' Rapid Heavy Missile Launcher I (Missile Launcher Rapid Heavy) variationParentTypeID: None => 33448
33441 - 'Limos' Rapid Heavy Missile Launcher I (Missile Launcher Rapid Heavy) variationParentTypeID: None => 33448
33442 - 'Malkuth' Rapid Heavy Missile Launcher I (Missile Launcher Rapid Heavy) variationParentTypeID: None => 33448
33446 - Caldari Navy Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) variationParentTypeID: None => 33448
33450 - Rapid Heavy Missile Launcher II (Missile Launcher Rapid Heavy) variationParentTypeID: None => 33448
33451 - Rapid Heavy Missile Launcher II Blueprint (Missile Launcher Blueprint) metaGroupID: None => 2
33452 - Domination Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) variationParentTypeID: None => 33448
33453 - Dread Guristas Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) variationParentTypeID: None => 33448
33454 - Estamel's Modified Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) variationParentTypeID: None => 33448
33455 - Gotan's Modified Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) variationParentTypeID: None => 33448
33456 - Hakim's Modified Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) variationParentTypeID: None => 33448
33457 - Kaikka's Modified Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) variationParentTypeID: None => 33448
33458 - Mizuro's Modified Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) variationParentTypeID: None => 33448
33459 - Republic Fleet Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) variationParentTypeID: None => 33448
33461 - Shaqil's Modified Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) variationParentTypeID: None => 33448
33462 - Thon's Modified Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) variationParentTypeID: None => 33448
33463 - Tobias' Modified Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) variationParentTypeID: None => 33448
33464 - True Sansha Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) variationParentTypeID: None => 33448
33465 - Vepas' Modified Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) variationParentTypeID: None => 33448
33466 - YO-5000 Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) variationParentTypeID: None => 33448
33516 - High-grade Ascendancy Alpha (Cyberimplant) metaGroupID: None => 2
33520 - 'Wetu' Mobile Depot (Mobile Depot) variationParentTypeID: None => 33474
33522 - 'Yurt' Mobile Depot (Mobile Depot) variationParentTypeID: None => 33474
33525 - High-grade Ascendancy Beta (Cyberimplant) metaGroupID: None => 2
33526 - High-grade Ascendancy Delta (Cyberimplant) metaGroupID: None => 2
33527 - High-grade Ascendancy Epsilon (Cyberimplant) metaGroupID: None => 2
33528 - High-grade Ascendancy Gamma (Cyberimplant) metaGroupID: None => 2
33529 - High-grade Ascendancy Omega (Cyberimplant) metaGroupID: None => 2
33536 - High-grade Ascendancy Alpha Blueprint (Implant Blueprints) metaGroupID: None => 2
33543 - High-grade Ascendancy Beta Blueprint (Implant Blueprints) metaGroupID: None => 2
33545 - High-grade Ascendancy Gamma Blueprint (Implant Blueprints) metaGroupID: None => 2
33546 - High-grade Ascendancy Epsilon Blueprint (Implant Blueprints) metaGroupID: None => 2
33547 - High-grade Ascendancy Delta Blueprint (Implant Blueprints) metaGroupID: None => 2
33548 - High-grade Ascendancy Omega Blueprint (Implant Blueprints) metaGroupID: None => 2
33555 - Mid-grade Ascendancy Alpha (Cyberimplant) metaGroupID: None => 2
33556 - Mid-grade Ascendancy Alpha Blueprint (Implant Blueprints) metaGroupID: None => 2
33557 - Mid-grade Ascendancy Beta (Cyberimplant) metaGroupID: None => 2
33558 - Mid-grade Ascendancy Beta Blueprint (Implant Blueprints) metaGroupID: None => 2
33559 - Mid-grade Ascendancy Delta (Cyberimplant) metaGroupID: None => 2
33560 - Mid-grade Ascendancy Delta Blueprint (Implant Blueprints) metaGroupID: None => 2
33561 - Mid-grade Ascendancy Epsilon (Cyberimplant) metaGroupID: None => 2
33562 - Mid-grade Ascendancy Epsilon Blueprint (Implant Blueprints) metaGroupID: None => 2
33563 - Mid-grade Ascendancy Gamma (Cyberimplant) metaGroupID: None => 2
33564 - Mid-grade Ascendancy Gamma Blueprint (Implant Blueprints) metaGroupID: None => 2
33565 - Mid-grade Ascendancy Omega (Cyberimplant) metaGroupID: None => 2
33566 - Mid-grade Ascendancy Omega Blueprint (Implant Blueprints) metaGroupID: None => 2
33581 - Small Mobile 'Hybrid' Siphon Unit (Mobile Siphon Unit) variationParentTypeID: None => 33477
33583 - Small Mobile 'Rote' Siphon Unit (Mobile Siphon Unit) variationParentTypeID: None => 33477
33673 - Whiptail (Interceptor) metaGroupID: None => 2
33675 - Chameleon (Force Recon Ship) metaGroupID: None => 2
33683 - Mackinaw ORE Development Edition (Exhumer) metaGroupID: None => 2
33697 - Prospect (Expedition Frigate) variationParentTypeID: None => 32880
33698 - Prospect Blueprint (Frigate Blueprint) metaGroupID: None => 2
33700 - 'Packrat' Mobile Tractor Unit (Mobile Tractor Unit) variationParentTypeID: None => 33475
33702 - 'Magpie' Mobile Tractor Unit (Mobile Tractor Unit) variationParentTypeID: None => 33475
33708 - Heavy Hull Maintenance Bot II (Logistic Drone) variationParentTypeID: None => 33671
33709 - Heavy Hull Maintenance Bot II Blueprint (Logistic Drone Blueprint) metaGroupID: None => 2
33710 - Medium Hull Maintenance Bot II (Logistic Drone) variationParentTypeID: None => 33704
33711 - Medium Hull Maintenance Bot II Blueprint (Logistic Drone Blueprint) metaGroupID: None => 2
33712 - Light Hull Maintenance Bot II (Logistic Drone) variationParentTypeID: None => 33706
33713 - Light Hull Maintenance Bot II Blueprint (Logistic Drone Blueprint) metaGroupID: None => 2
33824 - Omnidirectional Tracking Enhancer II (Drone Tracking Enhancer) variationParentTypeID: None => 33822
33825 - Omnidirectional Tracking Enhancer II Blueprint (Drone Upgrade Blueprint) metaGroupID: None => 2
33826 - Sentient Omnidirectional Tracking Link (Drone Tracking Modules) variationParentTypeID: None => 23533
33828 - Sentient Omnidirectional Tracking Enhancer (Drone Tracking Enhancer) variationParentTypeID: None => 33822
33830 - Dread Guristas Omnidirectional Tracking Enhancer (Drone Tracking Enhancer) variationParentTypeID: None => 33822
33832 - Imperial Navy Omnidirectional Tracking Enhancer (Drone Tracking Enhancer) variationParentTypeID: None => 33822
33834 - Unit D-34343's Modified Omnidirectional Tracking Enhancer (Drone Tracking Enhancer) variationParentTypeID: None => 33822
33836 - Unit F-435454's Modified Omnidirectional Tracking Enhancer (Drone Tracking Enhancer) variationParentTypeID: None => 33822
33838 - Unit P-343554's Modified Omnidirectional Tracking Enhancer (Drone Tracking Enhancer) variationParentTypeID: None => 33822
33840 - Unit W-634's Modified Omnidirectional Tracking Enhancer (Drone Tracking Enhancer) variationParentTypeID: None => 33822
33842 - Federation Navy Drone Damage Amplifier (Drone Damage Modules) variationParentTypeID: None => 4393
33844 - Imperial Navy Drone Damage Amplifier (Drone Damage Modules) variationParentTypeID: None => 4393
33846 - Dread Guristas Drone Damage Amplifier (Drone Damage Modules) variationParentTypeID: None => 4393
33848 - Sentient Drone Damage Amplifier (Drone Damage Modules) variationParentTypeID: None => 4393
33850 - Federation Navy Drone Navigation Computer (Drone Navigation Computer) variationParentTypeID: None => 24395
33852 - Sentient Drone Navigation Computer (Drone Navigation Computer) variationParentTypeID: None => 24395
33892 - Small Transverse Bulkhead II (Rig Armor) variationParentTypeID: None => 33890
33893 - Small Transverse Bulkhead II Blueprint (Rig Blueprint) metaGroupID: None => 2
33896 - Medium Transverse Bulkhead II (Rig Armor) variationParentTypeID: None => 33894
33897 - Medium Transverse Bulkhead II Blueprint (Rig Blueprint) metaGroupID: None => 2
33900 - Large Transverse Bulkhead II (Rig Armor) variationParentTypeID: None => 33898
33901 - Large Transverse Bulkhead II Blueprint (Rig Blueprint) metaGroupID: None => 2
33904 - Capital Transverse Bulkhead II (Rig Armor) variationParentTypeID: None => 33902
33905 - Capital Transverse Bulkhead II Blueprint (Rig Blueprint) metaGroupID: None => 2
33917 - Low-grade Centurion Alpha (Cyberimplant) metaGroupID: None => 2
33918 - Low-grade Centurion Beta (Cyberimplant) metaGroupID: None => 2
33919 - Low-grade Centurion Delta (Cyberimplant) metaGroupID: None => 2
33920 - Low-grade Centurion Epsilon (Cyberimplant) metaGroupID: None => 2
33921 - Low-grade Centurion Gamma (Cyberimplant) metaGroupID: None => 2
33922 - Low-grade Centurion Omega (Cyberimplant) metaGroupID: None => 2
33923 - Low-grade Crystal Alpha (Cyberimplant) metaGroupID: None => 2
33924 - Low-grade Crystal Beta (Cyberimplant) metaGroupID: None => 2
33925 - Low-grade Crystal Delta (Cyberimplant) metaGroupID: None => 2
33926 - Low-grade Crystal Epsilon (Cyberimplant) metaGroupID: None => 2
33927 - Low-grade Crystal Gamma (Cyberimplant) metaGroupID: None => 2
33928 - Low-grade Crystal Omega (Cyberimplant) metaGroupID: None => 2
33929 - Low-grade Edge Alpha (Cyberimplant) metaGroupID: None => 2
33930 - Low-grade Edge Beta (Cyberimplant) metaGroupID: None => 2
33931 - Low-grade Edge Delta (Cyberimplant) metaGroupID: None => 2
33932 - Low-grade Edge Epsilon (Cyberimplant) metaGroupID: None => 2
33933 - Low-grade Edge Gamma (Cyberimplant) metaGroupID: None => 2
33934 - Low-grade Edge Omega (Cyberimplant) metaGroupID: None => 2
33935 - Low-grade Halo Alpha (Cyberimplant) metaGroupID: None => 2
33936 - Low-grade Halo Beta (Cyberimplant) metaGroupID: None => 2
33937 - Low-grade Halo Delta (Cyberimplant) metaGroupID: None => 2
33938 - Low-grade Halo Epsilon (Cyberimplant) metaGroupID: None => 2
33939 - Low-grade Halo Gamma (Cyberimplant) metaGroupID: None => 2
33940 - Low-grade Halo Omega (Cyberimplant) metaGroupID: None => 2
33941 - Low-grade Harvest Alpha (Cyberimplant) metaGroupID: None => 2
33942 - Low-grade Harvest Beta (Cyberimplant) metaGroupID: None => 2
33943 - Low-grade Harvest Delta (Cyberimplant) metaGroupID: None => 2
33944 - Low-grade Harvest Epsilon (Cyberimplant) metaGroupID: None => 2
33945 - Low-grade Harvest Gamma (Cyberimplant) metaGroupID: None => 2
33946 - Low-grade Harvest Omega (Cyberimplant) metaGroupID: None => 2
33947 - Low-grade Nomad Alpha (Cyberimplant) metaGroupID: None => 2
33948 - Low-grade Nomad Beta (Cyberimplant) metaGroupID: None => 2
33949 - Low-grade Nomad Delta (Cyberimplant) metaGroupID: None => 2
33950 - Low-grade Nomad Epsilon (Cyberimplant) metaGroupID: None => 2
33951 - Low-grade Nomad Gamma (Cyberimplant) metaGroupID: None => 2
33952 - Low-grade Nomad Omega (Cyberimplant) metaGroupID: None => 2
33953 - Low-grade Amulet Alpha (Cyberimplant) radius: 0.0 => 1.0
metaGroupID: None => 2
isDynamicType: None => False
33954 - Low-grade Amulet Beta (Cyberimplant) radius: 0.0 => 1.0
metaGroupID: None => 2
isDynamicType: None => False
33955 - Low-grade Amulet Delta (Cyberimplant) radius: 0.0 => 1.0
metaGroupID: None => 2
isDynamicType: None => False
33956 - Low-grade Amulet Epsilon (Cyberimplant) radius: 0.0 => 1.0
metaGroupID: None => 2
isDynamicType: None => False
33957 - Low-grade Amulet Gamma (Cyberimplant) radius: 0.0 => 1.0
metaGroupID: None => 2
isDynamicType: None => False
33958 - Low-grade Amulet Omega (Cyberimplant) radius: 0.0 => 1.0
raceID: None => 0
metaGroupID: None => 2
isDynamicType: None => False
33959 - Low-grade Snake Alpha (Cyberimplant) metaGroupID: None => 2
33960 - Low-grade Snake Beta (Cyberimplant) metaGroupID: None => 2
33961 - Low-grade Snake Delta (Cyberimplant) metaGroupID: None => 2
33962 - Low-grade Snake Epsilon (Cyberimplant) metaGroupID: None => 2
33963 - Low-grade Snake Gamma (Cyberimplant) metaGroupID: None => 2
33964 - Low-grade Snake Omega (Cyberimplant) metaGroupID: None => 2
33965 - Low-grade Talisman Alpha (Cyberimplant) metaGroupID: None => 2
33966 - Low-grade Talisman Beta (Cyberimplant) metaGroupID: None => 2
33967 - Low-grade Talisman Delta (Cyberimplant) metaGroupID: None => 2
33968 - Low-grade Talisman Epsilon (Cyberimplant) metaGroupID: None => 2
33969 - Low-grade Talisman Gamma (Cyberimplant) metaGroupID: None => 2
33970 - Low-grade Talisman Omega (Cyberimplant) metaGroupID: None => 2
33971 - Low-grade Virtue Alpha (Cyberimplant) metaGroupID: None => 2
33972 - Low-grade Virtue Beta (Cyberimplant) metaGroupID: None => 2
33973 - Low-grade Virtue Delta (Cyberimplant) metaGroupID: None => 2
33974 - Low-grade Virtue Epsilon (Cyberimplant) metaGroupID: None => 2
33975 - Low-grade Virtue Gamma (Cyberimplant) metaGroupID: None => 2
33976 - Low-grade Virtue Omega (Cyberimplant) metaGroupID: None => 2
33983 - Experimental Hyperspatial Accelerator (Warp Accelerator) variationParentTypeID: None => 33981
33985 - Prototype Hyperspatial Accelerator (Warp Accelerator) variationParentTypeID: None => 33981
34124 - Experimental Jump Drive Economizer (Jump Drive Economizer) variationParentTypeID: None => 34122
34126 - Prototype Jump Drive Economizer (Jump Drive Economizer) variationParentTypeID: None => 34122
34219 - Paladin Blood Raider Edition (Marauder) metaGroupID: None => 2
34221 - Paladin Kador Edition (Marauder) metaGroupID: None => 2
34223 - Paladin Tash-Murkon Edition (Marauder) metaGroupID: None => 2
34231 - Golem Guristas Edition (Marauder) metaGroupID: None => 2
34233 - Golem Kaalakiota Edition (Marauder) metaGroupID: None => 2
34235 - Golem Nugoeihuvi Edition (Marauder) metaGroupID: None => 2
34241 - Kronos Police Edition (Marauder) metaGroupID: None => 2
34243 - Kronos Quafe Edition (Marauder) metaGroupID: None => 2
34245 - Kronos Inner Zone Shipping Edition (Marauder) metaGroupID: None => 2
34253 - Vargur Justice Edition (Marauder) metaGroupID: None => 2
34255 - Vargur Krusual Edition (Marauder) metaGroupID: None => 2
34257 - Vargur Nefantar Edition (Marauder) metaGroupID: None => 2
34260 - Surgical Warp Disrupt Probe (Interdiction Probe) variationParentTypeID: None => 22778
34264 - Focused Void Bomb (Bomb Energy) variationParentTypeID: None => 27924
34272 - Polarized Small Focused Pulse Laser (Energy Weapon) variationParentTypeID: None => 453
34273 - Polarized Small Focused Pulse Laser Blueprint (Energy Weapon Blueprint) metaGroupID: None => 2
34274 - Polarized Heavy Pulse Laser (Energy Weapon) variationParentTypeID: None => 458
34275 - Polarized Heavy Pulse Laser Blueprint (Energy Weapon Blueprint) metaGroupID: None => 2
34276 - Polarized Mega Pulse Laser (Energy Weapon) variationParentTypeID: None => 462
34277 - Polarized Mega Pulse Laser Blueprint (Energy Weapon Blueprint) metaGroupID: None => 2
34278 - Polarized Light Neutron Blaster (Hybrid Weapon) variationParentTypeID: None => 564
34279 - Polarized Light Neutron Blaster Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
34280 - Polarized Heavy Neutron Blaster (Hybrid Weapon) variationParentTypeID: None => 568
34281 - Polarized Heavy Neutron Blaster Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
34282 - Polarized Neutron Blaster Cannon (Hybrid Weapon) variationParentTypeID: None => 573
34283 - Polarized Neutron Blaster Cannon Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
34284 - Polarized 200mm AutoCannon (Projectile Weapon) variationParentTypeID: None => 486
34285 - Polarized 200mm AutoCannon Blueprint (Projectile Weapon Blueprint) metaGroupID: None => 2
34286 - Polarized 425mm AutoCannon (Projectile Weapon) variationParentTypeID: None => 491
34287 - Polarized 425mm AutoCannon Blueprint (Projectile Weapon Blueprint) metaGroupID: None => 2
34288 - Polarized 800mm Repeating Cannon (Projectile Weapon) variationParentTypeID: None => 496
34289 - Polarized 800mm Repeating Cannon Blueprint (Projectile Weapon Blueprint) metaGroupID: None => 2
34290 - Polarized Rocket Launcher (Missile Launcher Rocket) variationParentTypeID: None => 10629
34291 - Polarized Rocket Launcher Blueprint (Missile Launcher Blueprint) metaGroupID: None => 2
34292 - Polarized Heavy Assault Missile Launcher (Missile Launcher Heavy Assault) variationParentTypeID: None => 20138
34293 - Polarized Heavy Assault Missile Launcher Blueprint (Missile Launcher Blueprint) metaGroupID: None => 2
34294 - Polarized Torpedo Launcher (Missile Launcher Torpedo) variationParentTypeID: None => 503
34295 - Polarized Torpedo Launcher Blueprint (Missile Launcher Blueprint) metaGroupID: None => 2
34318 - Confessor Blueprint (Tactical Destroyer Blueprint) metaGroupID: None => 14
34477 - 银鹰级YC117年特别版 (Heavy Assault Cruiser) metaGroupID: None => 2
34479 - 伊什塔级YC117年特别版 (Heavy Assault Cruiser) metaGroupID: None => 2
34481 - Domination Inertial Stabilizers (Inertial Stabilizer) variationParentTypeID: None => 1403
34483 - Shadow Serpentis Inertial Stabilizers (Inertial Stabilizer) variationParentTypeID: None => 1403
34485 - ORE Reinforced Bulkheads (Reinforced Bulkhead) variationParentTypeID: None => 1333
34487 - Syndicate Reinforced Bulkheads (Reinforced Bulkhead) variationParentTypeID: None => 1333
34489 - ORE Expanded Cargohold (Expanded Cargohold) variationParentTypeID: None => 1317
34494 - Unidentified Wormhole (Large Collidable Object) soundID: 20206 => None
34563 - Svipul Blueprint (Tactical Destroyer Blueprint) metaGroupID: None => 14
34590 - Victorieux Luxury Yacht (Cruiser) variationParentTypeID: None => 635
34595 - Entosis Link II (Entosis Link) variationParentTypeID: None => 34593
34596 - Entosis Link II Blueprint (Entosis Link Blueprint) metaGroupID: None => 2
34802 - Megathron Police SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
isDynamicType: None => False
34817 - Kronos Police SKIN (Permanent) (Permanent SKIN) radius: None => 1.0
metaGroupID: None => 17
isDynamicType: None => False
34829 - Jackdaw Blueprint (Tactical Destroyer Blueprint) metaGroupID: None => 14
35650 - Wormhole S877 (Wormhole) soundID: 20206 => None
35651 - Wormhole B735 (Wormhole) soundID: 20206 => None
35652 - Wormhole V928 (Wormhole) soundID: 20206 => None
35653 - Wormhole C414 (Wormhole) soundID: 20206 => None
35654 - Wormhole R259 (Wormhole) soundID: 20206 => None
35656 - 10MN Y-S8 Compact Afterburner (Propulsion Module) variationParentTypeID: None => 12056
35657 - 100MN Y-S8 Compact Afterburner (Propulsion Module) variationParentTypeID: None => 12066
35658 - 5MN Quad LiF Restrained Microwarpdrive (Propulsion Module) variationParentTypeID: None => 434
35659 - 50MN Y-T8 Compact Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12052
35660 - 50MN Quad LiF Restrained Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12052
35661 - 500MN Y-T8 Compact Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
35662 - 500MN Quad LiF Restrained Microwarpdrive (Propulsion Module) variationParentTypeID: None => 12054
35684 - Hecate Blueprint (Tactical Destroyer Blueprint) metaGroupID: None => 14
35771 - Missile Guidance Enhancer II (Missile Guidance Enhancer) variationParentTypeID: None => 35770
35773 - Missile Guidance Enhancer II Blueprint (Missile Guidance Enhancer Blueprint) metaGroupID: None => 2
35774 - Pro-Nav Compact Missile Guidance Enhancer (Missile Guidance Enhancer) variationParentTypeID: None => 35770
35789 - Astro-Inertial Compact Missile Guidance Computer (Missile Guidance Computer) variationParentTypeID: None => 35788
35790 - Missile Guidance Computer II (Missile Guidance Computer) variationParentTypeID: None => 35788
35792 - Missile Guidance Computer II Blueprint (Missile Guidance Computer Blueprint) metaGroupID: None => 2
35877 - Standup Supercapital Shipyard I (Structure Engineering Service Module) metaGroupID: None => 54
35878 - Standup Manufacturing Plant I (Structure Engineering Service Module) metaGroupID: None => 54
35880 - Standup Drug Lab I (Unpublished Structure Modules) metaGroupID: None => 54
35881 - Standup Capital Shipyard I (Structure Engineering Service Module) metaGroupID: None => 54
35886 - Standup Invention Lab I (Structure Engineering Service Module) metaGroupID: None => 54
35888 - Structure Datacore Field Research (Structure Research Service Module) metaGroupID: None => 54
35889 - Structure Time Efficiency Laboratory (Structure Research Service Module) metaGroupID: None => 54
35890 - Structure Material Efficiency Laboratory (Structure Research Service Module) metaGroupID: None => 54
35891 - Standup Research Lab I (Structure Engineering Service Module) metaGroupID: None => 54
35892 - Standup Market Hub I (Structure Citadel Service Module) metaGroupID: None => 54
35893 - Corporation Offices (Unpublished Structure Modules) metaGroupID: None => 54
35894 - Standup Cloning Center I (Structure Citadel Service Module) metaGroupID: None => 54
35895 - Structure Corporation Insurance (Unpublished Structure Modules) metaGroupID: None => 54
35896 - Structure Loyalty Point Store (Unpublished Structure Modules) metaGroupID: None => 54
35897 - Structure Customs Office (Unpublished Structure Modules) metaGroupID: None => 54
35898 - Structure Interbus Transport Service (Unpublished Structure Modules) metaGroupID: None => 54
35899 - Standup Reprocessing Facility I (Structure Resource Processing Service Module) metaGroupID: None => 54
35900 - Structure Compression Plant (Unpublished Structure Modules) metaGroupID: None => 54
35901 - Structure Moon Drilling (Unpublished Structure Modules) metaGroupID: None => 54
35904 - Structure Planetoid Drilling (Unpublished Structure Modules) metaGroupID: None => 54
35905 - Structure Local Communications Array (Structure Observatory Service Module) metaGroupID: None => 54
35906 - Structure Stellar Mapping Array (Structure Observatory Service Module) metaGroupID: None => 54
35907 - Structure Capsuleer Tracking Array (Structure Observatory Service Module) metaGroupID: None => 54
35908 - Structure Scanner Array (Structure Observatory Service Module) metaGroupID: None => 54
35909 - Structure Listening Post (Structure Observatory Service Module) metaGroupID: None => 54
35910 - Structure Cloak Pinpoint Array (Structure Observatory Service Module) metaGroupID: None => 54
35911 - Structure Cynosural Jammer (Structure Observatory Service Module) metaGroupID: None => 54
35912 - Standup Cynosural Field Generator I (Structure Navigation Service Module) metaGroupID: None => 54
35913 - Standup Conduit Generator I (Structure Navigation Service Module) metaGroupID: None => 54
35914 - Standup Cynosural System Jammer I (Structure Navigation Service Module) metaGroupID: None => 54
35915 - Structure Wormhole Stabilizer (Structure Navigation Service Module) metaGroupID: None => 54
35916 - Structure Sovereignty Unit (Structure Administration Service Module) metaGroupID: None => 54
35917 - Structure Security Status Claim Unit (Structure Administration Service Module) metaGroupID: None => 54
35918 - Structure Agent Distribution Unit (Structure Administration Service Module) metaGroupID: None => 54
35919 - Structure Factional Reserve Unit (Structure Administration Service Module) metaGroupID: None => 54
35920 - Structure Security Force Array (Structure Administration Service Module) metaGroupID: None => 54
35921 - Standup Anticapital Missile Launcher I (Structure XL Missile Launcher) metaGroupID: None => 54
35922 - Standup Multirole Missile Launcher I (Structure Multirole Missile Launcher) metaGroupID: None => 54
35923 - Standup Guided Bomb Launcher I (Structure Guided Bomb Launcher) metaGroupID: None => 54
35924 - Standup XL Energy Neutralizer I (Structure Energy Neutralizer) metaGroupID: None => 54
35925 - Standup Heavy Energy Neutralizer I (Structure Energy Neutralizer) metaGroupID: None => 54
35926 - Standup Point Defense Battery I (Structure Area Denial Module) metaGroupID: None => 54
35927 - Standup CSP Tractor Beam I (Unpublished Structure Modules) metaGroupID: None => 54
35928 - Standup Arcing Vorton Projector I (Structure Doomsday Weapon) metaGroupID: None => 54
35929 - Structure Remote Capacitor Transmitter (Unpublished Structure Modules) metaGroupID: None => 54
35930 - Structure Armored Targeted Link (Unpublished Structure Modules) metaGroupID: None => 54
35931 - Structure Information Targeted Link (Unpublished Structure Modules) metaGroupID: None => 54
35932 - Structure Siege Targeted Link (Unpublished Structure Modules) metaGroupID: None => 54
35933 - Structure Skirmish Targeted Link (Unpublished Structure Modules) metaGroupID: None => 54
35934 - Structure Mining Targeted Link (Unpublished Structure Modules) metaGroupID: None => 54
35935 - Structure Remote Armor Repairer (Unpublished Structure Modules) metaGroupID: None => 54
35936 - Structure Remote Hull Repairer (Unpublished Structure Modules) metaGroupID: None => 54
35937 - Structure Remote Shield Booster (Unpublished Structure Modules) metaGroupID: None => 54
35938 - Structure Drone Link Augmentor (Unpublished Structure Modules) metaGroupID: None => 54
35939 - Standup Repulsor Field Projector I (Unpublished Structure Modules) metaGroupID: None => 54
35940 - Standup Variable Spectrum ECM I (Structure ECM Battery) metaGroupID: None => 54
35941 - Standup Remote Sensor Dampener I (Structure Disruption Battery) metaGroupID: None => 54
35943 - Standup Stasis Webifier I (Structure Stasis Webifier) metaGroupID: None => 54
35944 - Standup Energy Neutralization Burst Projector (Structure Burst Projector) metaGroupID: None => 54
35945 - Standup Weapon Disruptor I (Structure Disruption Battery) metaGroupID: None => 54
35947 - Standup Target Painter I (Structure Disruption Battery) metaGroupID: None => 54
35949 - Standup Focused Warp Disruptor I (Structure Warp Scrambler) metaGroupID: None => 54
35950 - Structure Warp Scrambler Generator (Unpublished Structure Modules) metaGroupID: None => 54
35951 - Structure ECCM Projector (Unpublished Structure Modules) metaGroupID: None => 54
35952 - Structure Remote Sensor Booster (Unpublished Structure Modules) metaGroupID: None => 54
35953 - Structure Scan Resolution Booster (Unpublished Structure Modules) metaGroupID: None => 54
35954 - Structure Remote Missile Guidance Computer (Unpublished Structure Modules) metaGroupID: None => 54
35955 - Structure Remote Tracking Computer (Unpublished Structure Modules) metaGroupID: None => 54
35957 - Structure Missile Guidance Computer (Unpublished Structure Modules) metaGroupID: None => 54
35958 - Structure Drone Navigation Computer (Unpublished Structure Modules) metaGroupID: None => 54
35959 - Standup Ballistic Control System I (Structure Weapon Upgrade) metaGroupID: None => 54
35961 - Structure Tracking Enhancer (Unpublished Structure Modules) metaGroupID: None => 54
35962 - Standup Missile Guidance Enhancer I (Structure Weapon Upgrade) metaGroupID: None => 54
35963 - Standup Co-Processor Array I (Structure Fitting Module) metaGroupID: None => 54
35965 - Standup Reactor Control Unit I (Structure Fitting Module) metaGroupID: None => 54
35966 - Standup Fighter Damage Amplifier I (Unpublished Structure Modules) metaGroupID: None => 54
35967 - Standup Fighter Tracking Enhancer I (Unpublished Structure Modules) metaGroupID: None => 54
37135 - Endurance (Expedition Frigate) variationParentTypeID: None => 32880
37141 - Structure Ad Post (Structure Advertisement Service Module) metaGroupID: None => 54
37142 - Structure Billboard (Structure Advertisement Service Module) metaGroupID: None => 54
37143 - Structure Monument Module I (Structure Advertisement Service Module) metaGroupID: None => 54
37146 - Standup M-Set Basic Medium Ship Manufacturing Material Efficiency I (Structure Engineering Rig M - Basic Medium Ship ME) metaGroupID: None => 54
37147 - Standup M-Set Basic Medium Ship Manufacturing Material Efficiency II (Structure Engineering Rig M - Basic Medium Ship ME) metaGroupID: 2 => 53
variationParentTypeID: None => 37146
37148 - Standup M-Set Drone and Fighter Manufacturing Time Efficiency I (Structure Engineering Rig M - Drone and Fighter TE) metaGroupID: None => 54
37149 - Standup M-Set Drone and Fighter Manufacturing Time Efficiency II (Structure Engineering Rig M - Drone and Fighter TE) metaGroupID: 2 => 53
variationParentTypeID: None => 37148
37150 - Standup M-Set Ammunition Manufacturing Time Efficiency I (Structure Engineering Rig M - Ammunition TE) metaGroupID: None => 54
37151 - Standup M-Set Ammunition Manufacturing Time Efficiency II (Structure Engineering Rig M - Ammunition TE) metaGroupID: 2 => 53
variationParentTypeID: None => 37150
37152 - Standup M-Set Basic Large Ship Manufacturing Material Efficiency II (Structure Engineering Rig M - Basic Large Ship ME) metaGroupID: 2 => 53
variationParentTypeID: None => 43732
37153 - Standup M-Set Basic Medium Ship Manufacturing Time Efficiency II (Structure Engineering Rig M - Basic Medium Ship TE) metaGroupID: 2 => 53
variationParentTypeID: None => 43919
37154 - Standup M-Set Basic Small Ship Manufacturing Material Efficiency I (Structure Engineering Rig M - Basic Small Ship ME) metaGroupID: None => 54
37155 - Standup M-Set Basic Small Ship Manufacturing Material Efficiency II (Structure Engineering Rig M - Basic Small Ship ME) metaGroupID: 2 => 53
variationParentTypeID: None => 37154
37156 - Standup M-Set Drone and Fighter Manufacturing Material Efficiency I (Structure Engineering Rig M - Drone and Fighter ME) metaGroupID: None => 54
37157 - Standup M-Set Drone and Fighter Manufacturing Material Efficiency II (Structure Engineering Rig M - Drone and Fighter ME) metaGroupID: 2 => 53
variationParentTypeID: None => 37156
37158 - Standup M-Set Ammunition Manufacturing Material Efficiency I (Structure Engineering Rig M - Ammunition ME) metaGroupID: None => 54
37159 - Standup M-Set Ammunition Manufacturing Material Efficiency II (Structure Engineering Rig M - Ammunition ME) metaGroupID: 2 => 53
variationParentTypeID: None => 37158
37160 - Standup M-Set Equipment Manufacturing Time Efficiency I (Structure Engineering Rig M - Equipment TE) metaGroupID: None => 54
37161 - Standup M-Set Equipment Manufacturing Time Efficiency II (Structure Engineering Rig M - Equipment TE) metaGroupID: 2 => 53
variationParentTypeID: None => 37160
37162 - Standup M-Set Basic Small Ship Manufacturing Time Efficiency I (Structure Engineering Rig M - Basic Small Ship TE) metaGroupID: None => 54
37163 - Standup M-Set Basic Small Ship Manufacturing Time Efficiency II (Structure Engineering Rig M - Basic Small Ship TE) metaGroupID: 2 => 53
variationParentTypeID: None => 37162
37164 - Standup L-Set Ammunition Manufacturing Efficiency I (Structure Engineering Rig L - Ammunition Efficiency) metaGroupID: None => 54
37165 - Standup L-Set Ammunition Manufacturing Efficiency II (Structure Engineering Rig L - Ammunition Efficiency) metaGroupID: 2 => 53
variationParentTypeID: None => 37164
37166 - Standup L-Set Basic Large Ship Manufacturing Efficiency I (Structure Engineering Rig L - Basic Large Ship Efficiency) metaGroupID: None => 54
37167 - Standup L-Set Basic Large Ship Manufacturing Efficiency II (Structure Engineering Rig L - Basic Large Ship Efficiency) metaGroupID: 2 => 53
variationParentTypeID: None => 37166
37168 - Standup L-Set Advanced Large Ship Manufacturing Efficiency I (Structure Engineering Rig L - Advanced Large Ship Efficiency) metaGroupID: None => 54
37169 - Standup L-Set Advanced Large Ship Manufacturing Efficiency II (Structure Engineering Rig L - Advanced Large Ship Efficiency) metaGroupID: 2 => 53
variationParentTypeID: None => 37168
37170 - Standup L-Set Equipment Manufacturing Efficiency I (Structure Engineering Rig L - Equipment Efficiency) metaGroupID: None => 54
37171 - Standup L-Set Equipment Manufacturing Efficiency II (Structure Engineering Rig L - Equipment Efficiency) metaGroupID: 2 => 53
variationParentTypeID: None => 37170
37172 - Standup L-Set Capital Ship Manufacturing Efficiency II (Structure Engineering Rig L - Capital Ship Efficiency) metaGroupID: 2 => 53
variationParentTypeID: None => 37173
37173 - Standup L-Set Capital Ship Manufacturing Efficiency I (Structure Engineering Rig L - Capital Ship Efficiency) metaGroupID: None => 54
37174 - Standup L-Set Advanced Component Manufacturing Efficiency I (Structure Engineering Rig L - Advanced Component Efficiency) metaGroupID: None => 54
37175 - Standup L-Set Advanced Component Manufacturing Efficiency II (Structure Engineering Rig L - Advanced Component Efficiency) metaGroupID: 2 => 53
variationParentTypeID: None => 37174
37176 - Large Tech I Subsystem Manufacturing I (Structure Assembly Rig L - Subsystem) metaGroupID: None => 54
37177 - Large Tech I Subsystem Manufacturing II (Structure Assembly Rig L - Subsystem) metaGroupID: None => 53
37178 - Standup XL-Set Equipment and Consumable Manufacturing Efficiency I (Structure Engineering Rig XL - Equipment and Consumable Efficiency) metaGroupID: None => 54
37179 - Standup XL-Set Equipment and Consumable Manufacturing Efficiency II (Structure Engineering Rig XL - Equipment and Consumable Efficiency) metaGroupID: 2 => 53
variationParentTypeID: None => 37178
37180 - Standup XL-Set Ship Manufacturing Efficiency I (Structure Engineering Rig XL - Ship Efficiency) metaGroupID: None => 54
37181 - Standup XL-Set Ship Manufacturing Efficiency II (Structure Engineering Rig XL - Ship Efficiency) metaGroupID: 2 => 53
variationParentTypeID: None => 37180
37182 - Standup XL-Set Laboratory Optimization II (Structure Engineering Rig XL - Laboratory Optimization) metaGroupID: 2 => 53
variationParentTypeID: None => 37183
37183 - Standup XL-Set Laboratory Optimization I (Structure Engineering Rig XL - Laboratory Optimization) metaGroupID: None => 54
37184 - Medium Tech I Small Ship Research I (Structure Laboratory Rig M - Small Ship) metaGroupID: None => 54
37185 - Medium Tech I Small Ship Research II (Structure Laboratory Rig M - Small Ship) metaGroupID: None => 53
37186 - Medium Tech I Medium Ship Research I (Structure Laboratory Rig M - Medium Ship) metaGroupID: None => 54
37187 - Medium Tech I Medium Ship Research II (Structure Laboratory Rig M - Medium Ship) metaGroupID: None => 53
37188 - Medium Tech I Large Ship Research I (Structure Laboratory Rig M - Large Ship) metaGroupID: None => 54
37190 - Medium Drone Research I (Structure Laboratory Rig M - Drone) metaGroupID: None => 54
37191 - Medium Drone Research II (Structure Laboratory Rig M - Drone) metaGroupID: None => 53
37192 - Medium Consumable Research I (Structure Laboratory Rig M - Consumable) metaGroupID: None => 54
37193 - Medium Consumable Research II (Structure Laboratory Rig M - Consumable) metaGroupID: None => 53
37194 - Medium Module Research I (Structure Laboratory Rig M - Module) metaGroupID: None => 54
37195 - Medium Module Research II (Structure Laboratory Rig M - Module) metaGroupID: None => 53
37196 - Large Module, Consumable, Drone Research I (Structure Laboratory Rig L - Module, Consumable, Drone) metaGroupID: None => 54
37197 - Large Module, Consumable, Drone Research II (Structure Laboratory Rig L - Module, Consumable, Drone) metaGroupID: None => 53
37198 - Large Tech I Ship Research I (Structure Laboratory Rig L - Ship) metaGroupID: None => 54
37199 - Large Tech I Ship Research II (Structure Laboratory Rig L - Ship) metaGroupID: None => 53
37202 - Large Tech II Component Research I (Structure Laboratory Rig L - Component) metaGroupID: None => 54
37203 - Large Tech II Component Research II (Structure Laboratory Rig L - Component) metaGroupID: None => 53
37204 - Large Tech I Capital Component Research I (Structure Laboratory Rig L - Capital Component) metaGroupID: None => 54
37205 - Large Tech I Capital Component Research II (Structure Laboratory Rig L - Capital Component) metaGroupID: None => 53
37206 - Large Structure Component Research I (Structure Laboratory Rig L - Structure Component) metaGroupID: None => 54
37207 - Large Structure Component Research II (Structure Laboratory Rig L - Structure Component) metaGroupID: None => 53
37208 - Large Tech I Subsystem Research I (Structure Laboratory Rig L - Subsystem) metaGroupID: None => 54
37209 - Large Tech I Subsystem Research II (Structure Laboratory Rig L - Subsystem) metaGroupID: None => 53
37210 - X-Large Equipment Research I (Structure Laboratory Rig XL - Equipment) metaGroupID: None => 54
37211 - X-Large Equipment Research II (Structure Laboratory Rig XL - Equipment) metaGroupID: None => 53
37212 - X-Large Ship Research I (Structure Laboratory Rig XL - Ship) metaGroupID: None => 54
37213 - X-Large Ship Research II (Structure Laboratory Rig XL - Ship) metaGroupID: None => 53
37214 - X-Large All Components Research I (Structure Laboratory Rig XL - All Components) metaGroupID: None => 54
37215 - X-Large All Components Research II (Structure Laboratory Rig XL - All Components) metaGroupID: None => 53
37216 - Standup M-Set Missile Precision I (Structure Combat Rig M - Missile Application) metaGroupID: None => 54
37217 - Standup M-Set Missile Precision II (Structure Combat Rig M - Missile Application) metaGroupID: 2 => 53
variationParentTypeID: None => 37216
37218 - Standup M-Set Energy Neutralizer Projection I (Structure Combat Rig M - Energy Neutralizer Projection) metaGroupID: None => 54
37219 - Standup M-Set Energy Neutralizer Projection II (Structure Combat Rig M - Energy Neutralizer Projection) metaGroupID: 2 => 53
variationParentTypeID: None => 37218
37220 - Standup M-Set Missile Projection I (Structure Combat Rig M - Missile Projection) metaGroupID: None => 54
37221 - Standup M-Set Missile Projection II (Structure Combat Rig M - Missile Projection) metaGroupID: 2 => 53
variationParentTypeID: None => 37220
37222 - Standup M-Set Energy Neutralizer Economy I (Structure Combat Rig M - Energy Neutralizer Cap Reduction) metaGroupID: None => 54
37223 - Standup M-Set Energy Neutralizer Economy II (Structure Combat Rig M - Energy Neutralizer Cap Reduction) metaGroupID: 2 => 53
variationParentTypeID: None => 37222
37224 - Standup M-Set Fighter Survival I (Structure Citadel Rig M - Drone Hitpoints) metaGroupID: None => 54
37225 - Standup M-Set Fighter Survival II (Structure Citadel Rig M - Drone Hitpoints) metaGroupID: None => 53
37226 - Standup M-Set Fighter Navigation I (Structure Citadel Rig M - Drone Speed) metaGroupID: None => 54
37227 - Standup M-Set Fighter Navigation II (Structure Citadel Rig M - Drone Speed) metaGroupID: None => 53
37228 - Standup M-Set Electronic Warfare Projection I (Structure Combat Rig M - EW projection) metaGroupID: None => 54
37229 - Standup M-Set Electronic Warfare Projection II (Structure Combat Rig M - EW projection) metaGroupID: 2 => 53
variationParentTypeID: None => 37228
37230 - Standup M-Set Electronic Warfare Economy I (Structure Combat Rig M - EW Cap Reduction) metaGroupID: None => 54
37231 - Standup M-Set Electronic Warfare Economy II (Structure Combat Rig M - EW Cap Reduction) metaGroupID: 2 => 53
variationParentTypeID: None => 37230
37232 - Standup M-Set Structure Target Multiplexing I (Structure Combat Rig M - Max Targets) metaGroupID: None => 54
37233 - Standup M-Set Structure Target Multiplexing II (Structure Combat Rig M - Max Targets) metaGroupID: 2 => 53
variationParentTypeID: None => 37232
37234 - Standup M-Set Enhanced Targeting System I (Structure Combat Rig M - Boosted Sensors) metaGroupID: None => 54
37235 - Standup M-Set Enhanced Targeting System II (Structure Combat Rig M - Boosted Sensors) metaGroupID: 2 => 53
variationParentTypeID: None => 37234
37248 - Standup L-Set Missile Flight Processor I (Structure Combat Rig L - Missile Application and Projection) metaGroupID: None => 54
37249 - Standup L-Set Missile Flight Processor II (Structure Combat Rig L - Missile Application and Projection) metaGroupID: 2 => 53
variationParentTypeID: None => 37248
37250 - Standup L-Set Energy Neutralizer Feedback Control I (Structure Combat Rig L - Energy Neutralizer Projection and Cap Reduction) metaGroupID: None => 54
37251 - Standup L-Set Energy Neutralizer Feedback Control II (Structure Combat Rig L - Energy Neutralizer Projection and Cap Reduction) metaGroupID: 2 => 53
variationParentTypeID: None => 37250
37252 - Standup L-Set Fighter Mission Control I (Structure Citadel Rig L - Drone Hitpoints and Speed) metaGroupID: None => 54
37253 - Standup L-Set Fighter Mission Control II (Structure Citadel Rig L - Drone Hitpoints and Speed) metaGroupID: None => 53
37254 - Standup L-Set EW Expert System I (Structure Combat Rig L - EW Projection and Cap Reduction) metaGroupID: None => 54
37255 - Standup L-Set EW Expert System II (Structure Combat Rig L - EW Projection and Cap Reduction) metaGroupID: 2 => 53
variationParentTypeID: None => 37254
37256 - Standup L-Set Bomb Aimer I (Structure Combat Rig L - AoE Launcher Application and Projection) metaGroupID: None => 54
37257 - Standup L-Set Bomb Aimer II (Structure Combat Rig L - AoE Launcher Application and Projection) metaGroupID: 2 => 53
variationParentTypeID: None => 37256
37258 - Standup L-Set Point Defense Battery Control I (Structure Combat Rig L - Point Defense Battery Application and Projection) metaGroupID: None => 54
37259 - Standup L-Set Point Defense Battery Control II (Structure Combat Rig L - Point Defense Battery Application and Projection) metaGroupID: 2 => 53
variationParentTypeID: None => 37258
37260 - Standup L-Set Target Acquisition Array I (Structure Combat Rig L - Max Targets and Sensor Boosting) metaGroupID: None => 54
37261 - Standup L-Set Target Acquisition Array II (Structure Combat Rig L - Max Targets and Sensor Boosting) metaGroupID: 2 => 53
variationParentTypeID: None => 37260
37268 - Standup XL-Set Missile Fire Control Computer I (Structure Combat Rig XL - Missile and AoE Missile) metaGroupID: None => 54
37269 - Standup XL-Set Missile Fire Control Computer II (Structure Combat Rig XL - Missile and AoE Missile) metaGroupID: 2 => 53
variationParentTypeID: None => 37268
37270 - Standup XL-Set Integrated Fighter and PD Network I (Structure Citadel Rig XL - Drone and PDB) metaGroupID: None => 54
37271 - Standup XL-Set Integrated Fighter and PD Network II (Structure Citadel Rig XL - Drone and PDB) metaGroupID: None => 53
37272 - Standup XL-Set EW and Emissions Co-ordinator I (Structure Combat Rig XL - Energy Neutralizer and EW) metaGroupID: None => 54
37273 - Standup XL-Set EW and Emissions Co-ordinator II (Structure Combat Rig XL - Energy Neutralizer and EW) metaGroupID: 2 => 53
variationParentTypeID: None => 37272
37274 - Standup XL-Set Extinction Level Weapons Suite I (Structure Combat Rig XL - Doomsday and Targeting) metaGroupID: None => 54
37275 - Standup XL-Set Extinction Level Weapons Suite II (Structure Combat Rig XL - Doomsday and Targeting) metaGroupID: 2 => 53
variationParentTypeID: None => 37274
37280 - OLD M-Set HS Materials Reclamation I (OLD Structure Resource Rig M - HS Ore Reprocessing) metaGroupID: None => 54
37281 - OLD M-Set HS Materials Reclamation II (OLD Structure Resource Rig M - HS Ore Reprocessing) metaGroupID: 2 => 53
variationParentTypeID: None => 37280
37282 - OLD L-Set Ore Grading Processor I (OLD Structure Resource Rig L - Ore Reprocessing) metaGroupID: None => 54
37283 - OLD L-Set Ore Grading Processor II (OLD Structure Resource Rig L - Ore Reprocessing) metaGroupID: 2 => 53
variationParentTypeID: None => 37282
37284 - OLD XL-Set Reprocessing Monitor I (OLD Structure Resource Rig XL - Reprocessing) metaGroupID: None => 54
37285 - OLD XL-Set Reprocessing Monitor II (OLD Structure Resource Rig XL - Reprocessing) metaGroupID: 2 => 53
variationParentTypeID: None => 37284
37292 - Rapid Torpedo Launcher II (Missile Launcher Rapid Torpedo) variationParentTypeID: None => 37288
37293 - Dread Guristas Rapid Torpedo Launcher (Missile Launcher Rapid Torpedo) variationParentTypeID: None => 37288
37294 - XL Torpedo Launcher II (Missile Launcher XL Torpedo) variationParentTypeID: None => 20539
37295 - XL Cruise Missile Launcher II (Missile Launcher XL Cruise) variationParentTypeID: None => 32444
37296 - Quad Mega Pulse Laser II (Energy Weapon) variationParentTypeID: None => 37290
37297 - Modulated Compact Quad Mega Pulse Laser (Energy Weapon) variationParentTypeID: None => 37290
37298 - Dual Giga Pulse Laser II (Energy Weapon) variationParentTypeID: None => 20444
37299 - Dual Giga Beam Laser II (Energy Weapon) variationParentTypeID: None => 20446
37300 - Triple Neutron Blaster Cannon II (Hybrid Weapon) variationParentTypeID: None => 37291
37301 - Regulated Compact Triple Neutron Blaster Cannon (Hybrid Weapon) variationParentTypeID: None => 37291
37302 - Ion Siege Blaster II (Hybrid Weapon) variationParentTypeID: None => 20450
37303 - Dual 1000mm Railgun II (Hybrid Weapon) variationParentTypeID: None => 20448
37304 - Quad 800mm Repeating Cannon II (Projectile Weapon) variationParentTypeID: None => 37289
37305 - Compact Carbine Quad 800mm Repeating Cannon (Projectile Weapon) variationParentTypeID: None => 37289
37306 - Hexa 2500mm Repeating Cannon II (Projectile Weapon) variationParentTypeID: None => 20452
37307 - Quad 3500mm Siege Artillery II (Projectile Weapon) variationParentTypeID: None => 20454
37311 - Medium Tech I Small Ship Manufacturing II Blueprint (Structure Rig Blueprint) metaGroupID: None => 2
37314 - Medium Tech I Medium Ship Manufacturing II Blueprint (Structure Rig Blueprint) metaGroupID: None => 2
37316 - Medium Tech I Large Ship Manufacturing II Blueprint (Structure Rig Blueprint) metaGroupID: None => 2
37318 - Medium Tech II Small Ship Manufacturing II Blueprint (Structure Rig Blueprint) metaGroupID: None => 2
37320 - Medium Tech II Medium Ship Manufacturing II Blueprint (Structure Rig Blueprint) metaGroupID: None => 2
37322 - Medium Tech II Large Ship Manufacturing II Blueprint (Structure Rig Blueprint) metaGroupID: None => 2
37324 - Medium Drone Manufacturing II Blueprint (Unpublished Structure Module and Rig Blueprints) metaGroupID: None => 2
37328 - Medium Module Manufacturing II Blueprint (Structure Rig Blueprint) metaGroupID: None => 2
37337 - Large Tech I Capital Component Manufacturing II Blueprint (Unpublished Structure Module and Rig Blueprints) metaGroupID: None => 2
37341 - Large Tech I Subsystem Manufacturing II Blueprint (Unpublished Structure Module and Rig Blueprints) metaGroupID: None => 2
37348 - Medium Tech I Small Ship Research II Blueprint (Structure Rig Blueprint) metaGroupID: None => 2
37350 - Medium Tech I Medium Ship Research II Blueprint (Structure Rig Blueprint) metaGroupID: None => 2
37351 - Medium Tech I Large Ship Research II Blueprint (Structure Rig Blueprint) metaGroupID: None => 2
37353 - Medium Drone Research II Blueprint (Structure Rig Blueprint) metaGroupID: None => 2
37355 - Medium Consumable Research II Blueprint (Structure Rig Blueprint) metaGroupID: None => 2
37357 - Medium Module Research II Blueprint (Structure Rig Blueprint) metaGroupID: None => 2
37359 - Large Module, Consumable, Drone Research II Blueprint (Structure Rig Blueprint) metaGroupID: None => 2
37361 - Large Tech I Ship Research II Blueprint (Structure Rig Blueprint) metaGroupID: None => 2
37365 - Large Tech II Component Research II Blueprint (Structure Rig Blueprint) metaGroupID: None => 2
37367 - Large Tech I Capital Component Research II Blueprint (Structure Rig Blueprint) metaGroupID: None => 2
37369 - Large Structure Component Research II Blueprint (Structure Rig Blueprint) metaGroupID: None => 2
37371 - Large Tech I Subsystem Research II Blueprint (Structure Rig Blueprint) metaGroupID: None => 2
37373 - X-Large Equipment Research II Blueprint (Structure Rig Blueprint) metaGroupID: None => 2
37375 - X-Large Ship Research II Blueprint (Structure Rig Blueprint) metaGroupID: None => 2
37379 - Standup M-Set Missile Precision II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
37381 - Standup M-Set Missile Projection II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
37383 - Standup M-Set Energy Neutralizer Projection II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
37385 - Standup M-Set Energy Neutralizer Economy II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
37387 - Standup M-Set Fighter Survival II Blueprint (Unpublished Structure Module and Rig Blueprints) metaGroupID: None => 53
37389 - Standup M-Set Fighter Navigation II Blueprint (Unpublished Structure Module and Rig Blueprints) metaGroupID: None => 53
37391 - Standup M-Set Electronic Warfare Projection II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
37393 - Standup M-Set Electronic Warfare Economy II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
37395 - Standup M-Set Structure Target Multiplexing II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
37397 - Standup M-Set Enhanced Targeting System II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
37411 - Standup L-Set Missile Flight Processor II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
37414 - Standup L-Set Energy Neutralizer Feedback Control II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
37416 - Standup L-Set Fighter Mission Control II Blueprint (Unpublished Structure Module and Rig Blueprints) metaGroupID: None => 53
37418 - Standup L-Set EW Expert System II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
37420 - Standup L-Set Bomb Aimer II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
37422 - Standup L-Set Point Defense Battery Control II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
37424 - Standup L-Set Target Acquisition Array II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
37432 - Standup XL-Set Missile Fire Control Computer II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
37434 - Standup XL-Set Integrated Fighter and PD Network II Blueprint (Unpublished Structure Module and Rig Blueprints) metaGroupID: None => 53
37436 - Standup XL-Set EW and Emissions Co-ordinator II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
37438 - Standup XL-Set Extinction Level Weapons Suite II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
37444 - OLD M-Set HS Materials Reclamation II Blueprint (Unpublished Structure Module and Rig Blueprints) metaGroupID: None => 53
37446 - OLD L-Set Ore Grading Processor II Blueprint (Unpublished Structure Module and Rig Blueprints) metaGroupID: None => 53
37448 - OLD XL-Set Reprocessing Monitor II Blueprint (Unpublished Structure Module and Rig Blueprints) metaGroupID: None => 53
37451 - Ice Mining Laser II (Mining Laser) variationParentTypeID: None => 37450
37452 - ORE Ice Mining Laser (Mining Laser) variationParentTypeID: None => 37450
37453 - Crucifier Navy Issue (Frigate) variationParentTypeID: None => 2161
37454 - Vigil Fleet Issue (Frigate) variationParentTypeID: None => 3766
37455 - Griffin Navy Issue (Frigate) variationParentTypeID: None => 584
37456 - Maulus Navy Issue (Frigate) variationParentTypeID: None => 609
37457 - Deacon (Logistics Frigate) variationParentTypeID: None => 590
37458 - Kirin (Logistics Frigate) variationParentTypeID: None => 582
37459 - Thalia (Logistics Frigate) variationParentTypeID: None => 592
37460 - Scalpel (Logistics Frigate) variationParentTypeID: None => 599
37475 - Medium Tech I Large Ship Research II (Structure Laboratory Rig M - Large Ship) metaGroupID: None => 53
37480 - Bifrost (Command Destroyer) variationParentTypeID: None => 32878
37481 - Pontifex (Command Destroyer) variationParentTypeID: None => 32874
37482 - Stork (Command Destroyer) variationParentTypeID: None => 32876
37483 - Magus (Command Destroyer) variationParentTypeID: None => 32872
37532 - Standup Signal Amplifier I (Structure Signal Amplifier) metaGroupID: None => 54
37544 - Highstroke Scoped Guidance Disruptor (Weapon Disruptor) variationParentTypeID: None => 37543
37545 - A-211 Enduring Guidance Disruptor (Weapon Disruptor) variationParentTypeID: None => 37543
37546 - Guidance Disruptor II (Weapon Disruptor) variationParentTypeID: None => 37543
37608 - Pitfall Compact Warp Disruption Field Generator (Warp Disrupt Field Generator) variationParentTypeID: None => 28654
37610 - Clutch Restrained Warp Disruption Field Generator (Warp Disrupt Field Generator) variationParentTypeID: None => 28654
37611 - M-36 Enduring Warp Disruption Field Generator (Warp Disrupt Field Generator) variationParentTypeID: None => 28654
37612 - True Sansha Warp Disruption Field Generator (Warp Disrupt Field Generator) variationParentTypeID: None => 28654
37613 - CONCORD Warp Disruption Field Generator (Warp Disrupt Field Generator) variationParentTypeID: None => 28654
37617 - Stork Blueprint (Command Destroyer Blueprint) metaGroupID: None => 2
37618 - Pontifex Blueprint (Command Destroyer Blueprint) metaGroupID: None => 2
37619 - Magus Blueprint (Command Destroyer Blueprint) metaGroupID: None => 2
37620 - Bifrost Blueprint (Command Destroyer Blueprint) metaGroupID: None => 2
37622 - Corpii C-Type Small Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 533
37623 - Corpii B-Type Small Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 533
37624 - Corpii A-Type Small Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 533
37625 - Corpum C-Type Medium Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12265
37626 - Corpum B-Type Medium Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12265
37627 - Corpum A-Type Medium Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12265
37628 - Corpus C-Type Heavy Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12269
37629 - Corpus B-Type Heavy Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12269
37630 - Corpus A-Type Heavy Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12269
37631 - Corpus X-Type Heavy Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 12269
37805 - Republic Fleet Shield Recharger (Shield Recharger) variationParentTypeID: None => 393
37820 - Caldari Navy Shield Power Relay (Shield Power Relay) variationParentTypeID: None => 2331
37821 - Standup Gravimetric ECM Script (Structure ECM script) metaGroupID: None => 54
isDynamicType: None => False
37822 - Standup Ladar ECM Script (Structure ECM script) metaGroupID: None => 54
isDynamicType: None => False
37823 - Standup Magnetometric ECM Script (Structure ECM script) metaGroupID: None => 54
isDynamicType: None => False
37824 - Standup Radar ECM Script (Structure ECM script) metaGroupID: None => 54
isDynamicType: None => False
37825 - Dread Guristas Shield Flux Coil (Shield Flux Coil) variationParentTypeID: None => 1254
37843 - Standup Super-heavy Torpedo (Structure Anti-Capital Missile) metaGroupID: None => 54
isDynamicType: None => False
37844 - Standup XL Cruise Missile (Structure Anti-Capital Missile) metaGroupID: None => 54
isDynamicType: None => False
37845 - Standup AXL-SR Missile (Structure Anti-Capital Missile) metaGroupID: None => 54
isDynamicType: None => False
37846 - Standup Cruise Missile (Structure Anti-Subcapital Missile) metaGroupID: None => 54
isDynamicType: None => False
37847 - Standup Heavy Missile (Structure Anti-Subcapital Missile) metaGroupID: None => 54
isDynamicType: None => False
37848 - Standup Light Missile (Structure Anti-Subcapital Missile) metaGroupID: None => 54
isDynamicType: None => False
37849 - Standup Heavy Guided Bomb (Structure Guided Bomb) metaGroupID: None => 54
isDynamicType: None => False
37850 - Standup Light Guided Bomb (Structure Guided Bomb) metaGroupID: None => 54
isDynamicType: None => False
37851 - Standup Void Guided Bomb (Structure Guided Bomb) metaGroupID: None => 54
isDynamicType: None => False
37963 - Structure Resistance Switcher (Unpublished Structure Modules) metaGroupID: None => 54
39580 - Deacon Blueprint (Frigate Blueprint) metaGroupID: None => 2
39581 - Kirin Blueprint (Frigate Blueprint) metaGroupID: None => 2
39583 - Endurance Blueprint (Frigate Blueprint) metaGroupID: None => 2
40301 - Thalia Blueprint (Frigate Blueprint) metaGroupID: None => 2
40302 - Scalpel Blueprint (Frigate Blueprint) metaGroupID: None => 2
40307 - Noir. Modified Entosis Link (Entosis Link) variationParentTypeID: None => 34593
40308 - Spectre Fleet's Modified Entosis Link (Entosis Link) variationParentTypeID: None => 34593
40309 - Affirmative. Modified Entosis Link (Entosis Link) variationParentTypeID: None => 34593
40310 - Pandemic SPHERE Modified Entosis Link (Entosis Link) variationParentTypeID: None => 34593
40339 - Guidance Disruptor II Blueprint (Weapon Disruptor Blueprint) metaGroupID: None => 2
40340 - Upwell Palatine Keepstar (Citadel) variationParentTypeID: None => 35834
40349 - 25000mm Crystalline Carbonide Restrained Plates (Armor Reinforcer) variationParentTypeID: None => 40348
40350 - 25000mm Rolled Tungsten Compact Plates (Armor Reinforcer) variationParentTypeID: None => 40348
40351 - 25000mm Steel Plates II (Armor Reinforcer) variationParentTypeID: None => 40348
40355 - Capital Azeotropic Restrained Shield Extender (Shield Extender) variationParentTypeID: None => 40354
40356 - Capital F-S9 Regolith Compact Shield Extender (Shield Extender) variationParentTypeID: None => 40354
40357 - Capital Shield Extender II (Shield Extender) variationParentTypeID: None => 40354
40552 - Equite II (Light Fighter) variationParentTypeID: None => 40358
40553 - Gram II (Light Fighter) variationParentTypeID: None => 40361
40554 - Locust II (Light Fighter) variationParentTypeID: None => 40359
40555 - Satyr II (Light Fighter) variationParentTypeID: None => 40360
40556 - Templar II (Light Fighter) variationParentTypeID: None => 23055
40557 - Dragonfly II (Light Fighter) variationParentTypeID: None => 23057
40558 - Firbolg II (Light Fighter) variationParentTypeID: None => 23059
40559 - Einherji II (Light Fighter) variationParentTypeID: None => 23061
40560 - Ametat II (Heavy Fighter) variationParentTypeID: None => 40362
40561 - Malleus II (Heavy Fighter) variationParentTypeID: None => 32340
40562 - Antaeus II (Heavy Fighter) variationParentTypeID: None => 40364
40563 - Cyclops II (Heavy Fighter) variationParentTypeID: None => 32325
40564 - Gungnir II (Heavy Fighter) variationParentTypeID: None => 40365
40565 - Tyrfing II (Heavy Fighter) variationParentTypeID: None => 32342
40566 - Termite II (Heavy Fighter) variationParentTypeID: None => 40363
40567 - Mantis II (Heavy Fighter) variationParentTypeID: None => 32344
40568 - Cenobite II (Support Fighter) variationParentTypeID: None => 37599
40569 - Scarab II (Support Fighter) variationParentTypeID: None => 40345
40570 - Siren II (Support Fighter) variationParentTypeID: None => 40346
40571 - Dromi II (Support Fighter) variationParentTypeID: None => 40347
40660 - Capital Gremlin Compact Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 40659
40661 - Capital Infectious Scoped Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 40659
40662 - Capital Energy Neutralizer II (Energy Neutralizer) variationParentTypeID: None => 40659
40663 - True Sansha Capital Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 40659
40664 - Dark Blood Capital Energy Neutralizer (Energy Neutralizer) variationParentTypeID: None => 40659
40666 - Capital Ghoul Compact Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 40665
40667 - Capital Knave Scoped Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 40665
40668 - Capital Energy Nosferatu II (Energy Nosferatu) variationParentTypeID: None => 40665
40669 - True Sansha Capital Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 40665
40670 - Dark Blood Capital Energy Nosferatu (Energy Nosferatu) variationParentTypeID: None => 40665
40675 - Capital Energy Neutralizer II Blueprint (Energy Neutralizer Blueprint) metaGroupID: None => 2
40687 - Capital Energy Nosferatu II Blueprint (Energy Nosferatu Blueprint) metaGroupID: None => 2
40690 - Sentient Burst Jammer (Burst Jammer) variationParentTypeID: None => 580
40691 - Unit D-34343's Modified Burst Jammer (Burst Jammer) variationParentTypeID: None => 580
40692 - Unit F-435454's Modified Burst Jammer (Burst Jammer) variationParentTypeID: None => 580
40693 - Unit P-343554's Modified Burst Jammer (Burst Jammer) variationParentTypeID: None => 580
40694 - Unit W-634's Modified Burst Jammer (Burst Jammer) variationParentTypeID: None => 580
40715 - Capital Implacable Compact Emergency Hull Energizer (Damage Control) variationParentTypeID: None => 40714
40716 - Capital Indefatigable Enduring Emergency Hull Energizer (Damage Control) variationParentTypeID: None => 40714
40717 - Capital Emergency Hull Energizer II (Damage Control) variationParentTypeID: None => 40714
40718 - Sisters Capital Emergency Hull Energizer (Damage Control) variationParentTypeID: None => 40714
40720 - Capital Implacable Compact Emergency Hull Energizer Blueprint (Damage Control Blueprint) variationParentTypeID: None => 40719
40721 - Capital Indefatigable Enduring Emergency Hull Energizer Blueprint (Damage Control Blueprint) variationParentTypeID: None => 40719
40722 - Capital Emergency Hull Energizer II Blueprint (Damage Control Blueprint) variationParentTypeID: None => 40719
40723 - Sisters Capital Emergency Hull Energizer Blueprint (Damage Control Blueprint) variationParentTypeID: None => 40719
40731 - Heavy Fleeting Compact Warp Disruptor (Warp Scrambler) variationParentTypeID: None => 40730
40732 - Heavy J5 Enduring Warp Disruptor (Warp Scrambler) variationParentTypeID: None => 40730
40733 - Heavy Faint Scoped Warp Disruptor (Warp Scrambler) variationParentTypeID: None => 40730
40734 - Heavy Warp Disruptor II (Warp Scrambler) variationParentTypeID: None => 40730
40736 - Shadow Serpentis Heavy Warp Disruptor (Warp Scrambler) variationParentTypeID: None => 40730
40737 - Domination Heavy Warp Disruptor (Warp Scrambler) variationParentTypeID: None => 40730
40744 - Heavy Warp Disruptor II Blueprint (Warp Scrambler Blueprint) metaGroupID: None => 2
40752 - Heavy Initiated Compact Warp Scrambler (Warp Scrambler) variationParentTypeID: None => 40750
40754 - Heavy J5b Enduring Warp Scrambler (Warp Scrambler) variationParentTypeID: None => 40750
40756 - Heavy Faint Epsilon Scoped Warp Scrambler (Warp Scrambler) variationParentTypeID: None => 40750
40758 - Heavy Warp Scrambler II (Warp Scrambler) variationParentTypeID: None => 40750
40759 - Heavy Warp Scrambler II Blueprint (Warp Scrambler Blueprint) metaGroupID: None => 2
40762 - Shadow Serpentis Heavy Warp Scrambler (Warp Scrambler) variationParentTypeID: None => 40750
40764 - Domination Heavy Warp Scrambler (Warp Scrambler) variationParentTypeID: None => 40750
41030 - 'Excavator' Mining Drone (Mining Drone) variationParentTypeID: None => 10246
41031 - AML Compact Omnidirectional Tracking Link (Drone Tracking Modules) variationParentTypeID: None => 23533
41032 - Denny Enduring Omnidirectional Tracking Link (Drone Tracking Modules) variationParentTypeID: None => 23533
41033 - N-JM Compact Omnidirectional Tracking Enhancer (Drone Tracking Enhancer) variationParentTypeID: None => 33822
41034 - AE-K Compact Drone Damage Amplifier (Drone Damage Modules) variationParentTypeID: None => 4393
41038 - Republic Fleet Stasis Webifier (Stasis Web) variationParentTypeID: None => 526
41054 - Heavy Gunnar Compact Stasis Grappler (Stasis Grappler) variationParentTypeID: None => 41040
41055 - Heavy Karelin Scoped Stasis Grappler (Stasis Grappler) variationParentTypeID: None => 41040
41056 - Heavy Jigoro Enduring Stasis Grappler (Stasis Grappler) variationParentTypeID: None => 41040
41057 - Heavy Stasis Grappler II (Stasis Grappler) variationParentTypeID: None => 41040
41058 - Shadow Serpentis Heavy Stasis Grappler (Stasis Grappler) variationParentTypeID: None => 41040
41059 - Domination Heavy Stasis Grappler (Stasis Grappler) variationParentTypeID: None => 41040
41061 - Federation Navy Warp Scrambler (Warp Scrambler) variationParentTypeID: None => 447
41062 - Federation Navy Warp Disruptor (Warp Scrambler) variationParentTypeID: None => 3242
41063 - Modal Enduring Quad Mega Pulse Laser (Energy Weapon) variationParentTypeID: None => 37290
41064 - Anode Scoped Quad Mega Pulse Laser (Energy Weapon) variationParentTypeID: None => 37290
41065 - Afocal Precise Quad Mega Pulse Laser (Energy Weapon) variationParentTypeID: None => 37290
41066 - Dark Blood Quad Mega Pulse Laser (Energy Weapon) variationParentTypeID: None => 37290
41067 - True Sansha Quad Mega Pulse Laser (Energy Weapon) variationParentTypeID: None => 37290
41073 - Quad Mega Pulse Laser II Blueprint (Energy Weapon Blueprint) metaGroupID: None => 2
41076 - Modal Enduring Triple Neutron Blaster Cannon (Hybrid Weapon) variationParentTypeID: None => 37291
41077 - Anode Scoped Triple Neutron Blaster Cannon (Hybrid Weapon) variationParentTypeID: None => 37291
41078 - Limited Precise Triple Neutron Blaster Cannon (Hybrid Weapon) variationParentTypeID: None => 37291
41079 - Shadow Serpentis Triple Neutron Blaster Cannon (Hybrid Weapon) variationParentTypeID: None => 37291
41080 - Ample Gallium Quad 800mm Repeating Cannon (Projectile Weapon) variationParentTypeID: None => 37289
41081 - Scout Scoped Quad 800mm Repeating Cannon (Projectile Weapon) variationParentTypeID: None => 37289
41082 - Prototype Precise Quad 800mm Repeating Cannon (Projectile Weapon) variationParentTypeID: None => 37289
41083 - Domination Quad 800mm Repeating Cannon (Projectile Weapon) variationParentTypeID: None => 37289
41090 - Triple Neutron Blaster Cannon II Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
41097 - Quad 800mm Repeating Cannon II Blueprint (Projectile Weapon Blueprint) metaGroupID: None => 2
41099 - Modulated Compact Dual Giga Pulse Laser (Energy Weapon) variationParentTypeID: None => 20444
41100 - Modal Enduring Dual Giga Pulse Laser (Energy Weapon) variationParentTypeID: None => 20444
41101 - Anode Scoped Dual Giga Pulse Laser (Energy Weapon) variationParentTypeID: None => 20444
41102 - Afocal Precise Dual Giga Pulse Laser (Energy Weapon) variationParentTypeID: None => 20444
41103 - Dark Blood Dual Giga Pulse Laser (Energy Weapon) variationParentTypeID: None => 20444
41104 - True Sansha Dual Giga Pulse Laser (Energy Weapon) variationParentTypeID: None => 20444
41110 - Dual Giga Pulse Laser II Blueprint (Energy Weapon Blueprint) metaGroupID: None => 2
41114 - Modulated Compact Dual Giga Beam Laser (Energy Weapon) variationParentTypeID: None => 20446
41115 - Modal Enduring Dual Giga Beam Laser (Energy Weapon) variationParentTypeID: None => 20446
41116 - Anode Scoped Dual Giga Beam Laser (Energy Weapon) variationParentTypeID: None => 20446
41117 - Afocal Precise Dual Giga Beam Laser (Energy Weapon) variationParentTypeID: None => 20446
41118 - Dark Blood Dual Giga Beam Laser (Energy Weapon) variationParentTypeID: None => 20446
41119 - True Sansha Dual Giga Beam Laser (Energy Weapon) variationParentTypeID: None => 20446
41126 - Regulated Compact Ion Siege Blaster (Hybrid Weapon) variationParentTypeID: None => 20450
41127 - Modal Enduring Ion Siege Blaster (Hybrid Weapon) variationParentTypeID: None => 20450
41128 - Anode Scoped Ion Siege Blaster (Hybrid Weapon) variationParentTypeID: None => 20450
41129 - Limited Precise Ion Siege Blaster (Hybrid Weapon) variationParentTypeID: None => 20450
41130 - Shadow Serpentis Ion Siege Blaster (Hybrid Weapon) variationParentTypeID: None => 20450
41136 - Ion Siege Blaster II Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
41138 - Carbide Compact Dual 1000mm Railgun (Hybrid Weapon) variationParentTypeID: None => 20448
41139 - Compressed Enduring Dual 1000mm Railgun (Hybrid Weapon) variationParentTypeID: None => 20448
41140 - Scout Scoped Dual 1000mm Railgun (Hybrid Weapon) variationParentTypeID: None => 20448
41141 - Prototype Precise Dual 1000mm Railgun (Hybrid Weapon) variationParentTypeID: None => 20448
41142 - Shadow Serpentis Dual 1000mm Railgun (Hybrid Weapon) variationParentTypeID: None => 20448
41145 - Dual 1000mm Railgun II Blueprint (Hybrid Weapon Blueprint) metaGroupID: None => 2
41150 - Carbine Compact Hexa 2500mm Repeating Cannon (Projectile Weapon) variationParentTypeID: None => 20452
41151 - Gallium Ample Hexa 2500mm Repeating Cannon (Projectile Weapon) variationParentTypeID: None => 20452
41152 - Scout Scoped Hexa 2500mm Repeating Cannon (Projectile Weapon) variationParentTypeID: None => 20452
41153 - Prototype Precise Hexa 2500mm Repeating Cannon (Projectile Weapon) variationParentTypeID: None => 20452
41154 - Domination Hexa 2500mm Repeating Cannon (Projectile Weapon) variationParentTypeID: None => 20452
41156 - Carbide Compact Quad 3500mm Siege Artillery (Projectile Weapon) variationParentTypeID: None => 20454
41157 - Gallium Ample Quad 3500mm Siege Artillery (Projectile Weapon) variationParentTypeID: None => 20454
41158 - Scout Scoped Quad 3500mm Siege Artillery (Projectile Weapon) variationParentTypeID: None => 20454
41159 - Prototype Precise Quad 3500mm Siege Artillery (Projectile Weapon) variationParentTypeID: None => 20454
41160 - Domination Quad 3500mm Siege Artillery (Projectile Weapon) variationParentTypeID: None => 20454
41166 - Hexa 2500mm Repeating Cannon II Blueprint (Projectile Weapon Blueprint) metaGroupID: None => 2
41172 - Quad 3500mm Siege Artillery II Blueprint (Projectile Weapon Blueprint) metaGroupID: None => 2
41174 - Dread Guristas XL Cruise Missile Launcher (Missile Launcher XL Cruise) variationParentTypeID: None => 32444
41175 - Arbalest Compact XL Cruise Missile Launcher (Missile Launcher XL Cruise) variationParentTypeID: None => 32444
41176 - TE-2100 Ample XL Cruise Missile Launcher (Missile Launcher XL Cruise) variationParentTypeID: None => 32444
41180 - Arbalest Compact XL Torpedo Launcher (Missile Launcher XL Torpedo) variationParentTypeID: None => 20539
41181 - TE-2100 Ample XL Torpedo Launcher (Missile Launcher XL Torpedo) variationParentTypeID: None => 20539
41182 - Dread Guristas XL Torpedo Launcher (Missile Launcher XL Torpedo) variationParentTypeID: None => 20539
41186 - Dual Giga Beam Laser II Blueprint (Energy Weapon Blueprint) metaGroupID: None => 2
41187 - XL Cruise Missile Launcher II Blueprint (Missile Launcher Blueprint) metaGroupID: None => 2
41190 - XL Torpedo Launcher II Blueprint (Missile Launcher Blueprint) metaGroupID: None => 2
41191 - Sentient Sensor Booster (Sensor Booster) variationParentTypeID: None => 1973
41192 - Unit D-34343's Modified Sensor Booster (Sensor Booster) variationParentTypeID: None => 1973
41193 - Unit F-435454's Modified Sensor Booster (Sensor Booster) variationParentTypeID: None => 1973
41194 - Unit P-343554's Modified Sensor Booster (Sensor Booster) variationParentTypeID: None => 1973
41195 - Unit W-634's Modified Sensor Booster (Sensor Booster) variationParentTypeID: None => 1973
41196 - Sentient Signal Amplifier (Signal Amplifier) variationParentTypeID: None => 1986
41197 - Syndicate Signal Amplifier (Signal Amplifier) variationParentTypeID: None => 1986
41198 - Sentient Remote Sensor Booster (Remote Sensor Booster) variationParentTypeID: None => 1963
41199 - Shadow Serpentis Remote Sensor Booster (Remote Sensor Booster) variationParentTypeID: None => 1963
41200 - Shadow Serpentis Damage Control (Damage Control) variationParentTypeID: None => 2046
41201 - Syndicate Damage Control (Damage Control) variationParentTypeID: None => 2046
41202 - Sentient Damage Control (Damage Control) variationParentTypeID: None => 2046
41203 - Brynn's Modified Damage Control (Damage Control) variationParentTypeID: None => 2046
41204 - Unit D-34343's Modified Damage Control (Damage Control) variationParentTypeID: None => 2046
41205 - Tuvan's Modified Damage Control (Damage Control) variationParentTypeID: None => 2046
41206 - Unit F-435454's Modified Damage Control (Damage Control) variationParentTypeID: None => 2046
41207 - Setele's Modified Damage Control (Damage Control) variationParentTypeID: None => 2046
41208 - Unit P-343554's Modified Damage Control (Damage Control) variationParentTypeID: None => 2046
41210 - Cormack's Modified Damage Control (Damage Control) variationParentTypeID: None => 2046
41211 - Unit W-634's Modified Damage Control (Damage Control) variationParentTypeID: None => 2046
41212 - Republic Fleet Small Cap Battery (Capacitor Battery) variationParentTypeID: None => 1185
41213 - Domination Small Cap Battery (Capacitor Battery) variationParentTypeID: None => 1185
41214 - Thukker Small Cap Battery (Capacitor Battery) variationParentTypeID: None => 1185
41215 - Republic Fleet Medium Cap Battery (Capacitor Battery) variationParentTypeID: None => 2018
41216 - Domination Medium Cap Battery (Capacitor Battery) variationParentTypeID: None => 2018
41217 - Thukker Medium Cap Battery (Capacitor Battery) variationParentTypeID: None => 2018
41218 - Republic Fleet Large Cap Battery (Capacitor Battery) variationParentTypeID: None => 2020
41219 - Domination Large Cap Battery (Capacitor Battery) variationParentTypeID: None => 2020
41220 - Thukker Large Cap Battery (Capacitor Battery) variationParentTypeID: None => 2020
41223 - Arbalest Compact Rapid Torpedo Launcher (Missile Launcher Rapid Torpedo) variationParentTypeID: None => 37288
41224 - TE-2100 Ample Rapid Torpedo Launcher (Missile Launcher Rapid Torpedo) variationParentTypeID: None => 37288
41228 - Rapid Torpedo Launcher II Blueprint (Missile Launcher Blueprint) metaGroupID: None => 2
41237 - 10000MN Y-S8 Compact Afterburner (Propulsion Module) variationParentTypeID: None => 41236
41238 - 10000MN Monopropellant Enduring Afterburner (Propulsion Module) variationParentTypeID: None => 41236
41239 - 10000MN Afterburner II (Propulsion Module) variationParentTypeID: None => 41236
41240 - Domination 10000MN Afterburner (Propulsion Module) variationParentTypeID: None => 41236
41241 - Shadow Serpentis 10000MN Afterburner (Propulsion Module) variationParentTypeID: None => 41236
41245 - 10000MN Afterburner II Blueprint (Propulsion Module Blueprint) metaGroupID: None => 2
41250 - 50000MN Y-T8 Compact Microwarpdrive (Propulsion Module) variationParentTypeID: None => 41249
41251 - 50000MN Quad LiF Restrained Microwarpdrive (Propulsion Module) variationParentTypeID: None => 41249
41252 - 50000MN Cold-Gas Enduring Microwarpdrive (Propulsion Module) variationParentTypeID: None => 41249
41253 - 50000MN Microwarpdrive II (Propulsion Module) variationParentTypeID: None => 41249
41254 - Domination 50000MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 41249
41255 - Shadow Serpentis 50000MN Microwarpdrive (Propulsion Module) variationParentTypeID: None => 41249
41261 - 50000MN Microwarpdrive II Blueprint (Propulsion Module Blueprint) metaGroupID: None => 2
41270 - Scourge Javelin XL Torpedo (Advanced XL Torpedo) variationParentTypeID: None => 17859
41271 - Scourge Rage XL Torpedo (Advanced XL Torpedo) variationParentTypeID: None => 17859
41272 - Nova Javelin XL Torpedo (Advanced XL Torpedo) variationParentTypeID: None => 17863
41273 - Nova Rage XL Torpedo (Advanced XL Torpedo) variationParentTypeID: None => 17863
41274 - Mjolnir Javelin XL Torpedo (Advanced XL Torpedo) variationParentTypeID: None => 17857
41275 - Mjolnir Rage XL Torpedo (Advanced XL Torpedo) variationParentTypeID: None => 17857
41276 - Inferno Javelin XL Torpedo (Advanced XL Torpedo) variationParentTypeID: None => 17861
41277 - Inferno Rage XL Torpedo (Advanced XL Torpedo) variationParentTypeID: None => 17861
41278 - Scourge Javelin XL Torpedo Blueprint (Missile Blueprint) metaGroupID: None => 2
41279 - Scourge Rage XL Torpedo Blueprint (Missile Blueprint) metaGroupID: None => 2
41280 - Nova Javelin XL Torpedo Blueprint (Missile Blueprint) metaGroupID: None => 2
41281 - Nova Rage XL Torpedo Blueprint (Missile Blueprint) metaGroupID: None => 2
41282 - Mjolnir Javelin XL Torpedo Blueprint (Missile Blueprint) metaGroupID: None => 2
41283 - Mjolnir Rage XL Torpedo Blueprint (Missile Blueprint) metaGroupID: None => 2
41284 - Inferno Javelin XL Torpedo Blueprint (Missile Blueprint) metaGroupID: None => 2
41285 - Inferno Rage XL Torpedo Blueprint (Missile Blueprint) metaGroupID: None => 2
41286 - Inferno Precision XL Cruise Missile (Advanced XL Cruise Missile) variationParentTypeID: None => 32440
41287 - Inferno Fury XL Cruise Missile (Advanced XL Cruise Missile) variationParentTypeID: None => 32440
41288 - Inferno Precision XL Cruise Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
41289 - Inferno Fury XL Cruise Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
41290 - Scourge Precision XL Cruise Missile (Advanced XL Cruise Missile) variationParentTypeID: None => 32436
41291 - Scourge Fury XL Cruise Missile (Advanced XL Cruise Missile) variationParentTypeID: None => 32436
41292 - Scourge Precision XL Cruise Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
41293 - Scourge Fury XL Cruise Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
41294 - Nova Fury XL Cruise Missile (Advanced XL Cruise Missile) variationParentTypeID: None => 32438
41295 - Nova Precision XL Cruise Missile (Advanced XL Cruise Missile) variationParentTypeID: None => 32438
41296 - Nova Fury XL Cruise Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
41297 - Nova Precision XL Cruise Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
41298 - Mjolnir Precision XL Cruise Missile (Advanced XL Cruise Missile) variationParentTypeID: None => 32442
41299 - Mjolnir Fury XL Cruise Missile (Advanced XL Cruise Missile) variationParentTypeID: None => 32442
41300 - Mjolnir Precision XL Cruise Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
41301 - Mjolnir Fury XL Cruise Missile Blueprint (Missile Blueprint) metaGroupID: None => 2
41314 - Hail XL (Advanced Autocannon Ammo) variationParentTypeID: None => 17666
41315 - Hail XL Blueprint (Advanced Projectile Ammo Blueprint) metaGroupID: None => 2
41316 - Barrage XL (Advanced Autocannon Ammo) variationParentTypeID: None => 17672
41317 - Barrage XL Blueprint (Advanced Projectile Ammo Blueprint) metaGroupID: None => 2
41318 - Tremor XL (Advanced Artillery Ammo) variationParentTypeID: None => 17664
41319 - Tremor XL Blueprint (Advanced Projectile Ammo Blueprint) metaGroupID: None => 2
41320 - Quake XL (Advanced Artillery Ammo) variationParentTypeID: None => 17678
41321 - Quake XL Blueprint (Advanced Projectile Ammo Blueprint) metaGroupID: None => 2
41322 - Void XL (Advanced Blaster Charge) variationParentTypeID: None => 17648
41323 - Void XL Blueprint (Advanced Hybrid Charge Blueprint) metaGroupID: None => 2
41324 - Null XL (Advanced Blaster Charge) variationParentTypeID: None => 17658
41325 - Null XL Blueprint (Advanced Hybrid Charge Blueprint) metaGroupID: None => 2
41326 - Javelin XL (Advanced Railgun Charge) variationParentTypeID: None => 17650
41327 - Javelin XL Blueprint (Advanced Hybrid Charge Blueprint) metaGroupID: None => 2
41328 - Spike XL (Advanced Railgun Charge) variationParentTypeID: None => 17656
41329 - Spike XL Blueprint (Advanced Hybrid Charge Blueprint) metaGroupID: None => 2
41330 - Scorch XL (Advanced Pulse Laser Crystal) variationParentTypeID: None => 17692
41331 - Scorch XL Blueprint (Advanced Frequency Crystal Blueprint) metaGroupID: None => 2
41332 - Conflagration XL (Advanced Pulse Laser Crystal) variationParentTypeID: None => 17694
41333 - Conflagration XL Blueprint (Advanced Frequency Crystal Blueprint) metaGroupID: None => 2
41334 - Gleam XL (Advanced Beam Laser Crystal) variationParentTypeID: None => 17686
41335 - Gleam XL Blueprint (Advanced Frequency Crystal Blueprint) metaGroupID: None => 2
41336 - Aurora XL (Advanced Beam Laser Crystal) variationParentTypeID: None => 17688
41337 - Aurora XL Blueprint (Advanced Frequency Crystal Blueprint) metaGroupID: None => 2
41351 - Cyclops II Blueprint (Heavy Fighter Blueprint) metaGroupID: None => 2
41352 - Malleus II Blueprint (Heavy Fighter Blueprint) metaGroupID: None => 2
41353 - Mantis II Blueprint (Heavy Fighter Blueprint) metaGroupID: None => 2
41354 - Tyrfing II Blueprint (Heavy Fighter Blueprint) metaGroupID: None => 2
41356 - Ametat II Blueprint (Heavy Fighter Blueprint) metaGroupID: None => 2
41362 - Termite II Blueprint (Heavy Fighter Blueprint) metaGroupID: None => 2
41364 - Antaeus II Blueprint (Heavy Fighter Blueprint) metaGroupID: None => 2
41366 - Gungnir II Blueprint (Heavy Fighter Blueprint) metaGroupID: None => 2
41368 - Cenobite II Blueprint (Support Fighter Blueprint) metaGroupID: None => 2
41370 - Scarab II Blueprint (Support Fighter Blueprint) metaGroupID: None => 2
41372 - Siren II Blueprint (Support Fighter Blueprint) metaGroupID: None => 2
41374 - Dromi II Blueprint (Support Fighter Blueprint) metaGroupID: None => 2
41375 - Templar II Blueprint (Light Fighter Blueprint) metaGroupID: None => 2
41377 - Equite II Blueprint (Light Fighter Blueprint) metaGroupID: None => 2
41378 - Dragonfly II Blueprint (Light Fighter Blueprint) metaGroupID: None => 2
41380 - Locust II Blueprint (Light Fighter Blueprint) metaGroupID: None => 2
41381 - Firbolg II Blueprint (Light Fighter Blueprint) metaGroupID: None => 2
41383 - Satyr II Blueprint (Light Fighter Blueprint) metaGroupID: None => 2
41384 - Einherji II Blueprint (Light Fighter Blueprint) metaGroupID: None => 2
41386 - Gram II Blueprint (Light Fighter Blueprint) metaGroupID: None => 2
41414 - Hermes Compact Fighter Support Unit (Fighter Support Unit) variationParentTypeID: None => 24283
41415 - Fighter Support Unit II (Fighter Support Unit) variationParentTypeID: None => 24283
41416 - Fighter Support Unit II Blueprint (Drone Upgrade Blueprint) metaGroupID: None => 2
41417 - Sentient Fighter Support Unit (Fighter Support Unit) variationParentTypeID: None => 24283
41422 - OLD M-Set LNS Materials Reclamation I (OLD Structure Resource Rig M - LNS Ore Reprocessing) metaGroupID: None => 54
41423 - OLD M-Set LNS Materials Reclamation II (OLD Structure Resource Rig M - LNS Ore Reprocessing) metaGroupID: 2 => 53
variationParentTypeID: None => 41422
41424 - OLD M-Set I1 Materials Reclamation I (OLD Structure Resource Rig M - Ice 1 Reprocessing) metaGroupID: None => 54
41425 - OLD M-Set I1 Materials Reclamation II (OLD Structure Resource Rig M - Ice 1 Reprocessing) metaGroupID: 2 => 53
variationParentTypeID: None => 41424
41426 - OLD M-Set I2 Materials Reclamation I (OLD Structure Resource Rig M - Ice 2 Reprocessing) metaGroupID: None => 54
41427 - OLD M-Set I2 Materials Reclamation II (OLD Structure Resource Rig M - Ice 2 Reprocessing) metaGroupID: 2 => 53
variationParentTypeID: None => 41426
41428 - OLD L-Set Ice Grading Processor I (OLD Structure Resource Rig L - Ice Reprocessing) metaGroupID: None => 54
41429 - OLD L-Set Ice Grading Processor II (OLD Structure Resource Rig L - Ice Reprocessing) metaGroupID: 2 => 53
variationParentTypeID: None => 41428
41456 - CONCORD 25000mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 40348
41457 - Dark Blood 25000mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 40348
41458 - Shadow Serpentis 25000mm Steel Plates (Armor Reinforcer) variationParentTypeID: None => 40348
41459 - CONCORD Capital Shield Extender (Shield Extender) variationParentTypeID: None => 40354
41460 - True Sansha Capital Shield Extender (Shield Extender) variationParentTypeID: None => 40354
41461 - Dread Guristas Capital Shield Extender (Shield Extender) variationParentTypeID: None => 40354
41462 - Domination Capital Shield Extender (Shield Extender) variationParentTypeID: None => 40354
41463 - Capital I-ax Enduring Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 24569
41464 - Capital Coaxial Compact Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 24569
41465 - Capital Solace Scoped Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 24569
41466 - Capital Remote Armor Repairer II (Remote Armor Repairer) variationParentTypeID: None => 24569
41467 - Dark Blood Capital Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 24569
41468 - Shadow Serpentis Capital Remote Armor Repairer (Remote Armor Repairer) variationParentTypeID: None => 24569
41469 - Capital Asymmetric Enduring Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3616
41470 - Capital Murky Compact Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3616
41471 - Capital S95a Scoped Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3616
41472 - True Sansha Capital Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3616
41473 - Dread Guristas Capital Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3616
41474 - Domination Capital Remote Shield Booster (Remote Shield Booster) variationParentTypeID: None => 3616
41475 - Capital Remote Hull Repairer II (Remote Hull Repairer) variationParentTypeID: None => 27934
41485 - Capital Compact Pb-Acid Cap Battery (Capacitor Battery) variationParentTypeID: None => 41484
41486 - Capital Cap Battery II (Capacitor Battery) variationParentTypeID: None => 41484
41487 - Domination Capital Cap Battery (Capacitor Battery) variationParentTypeID: None => 41484
41488 - Dark Blood Capital Cap Battery (Capacitor Battery) variationParentTypeID: None => 41484
41490 - Navy Cap Booster 3200 (Capacitor Booster Charge) variationParentTypeID: None => 41489
41492 - Capital F-RX Compact Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 41491
41493 - Capital Capacitor Booster II (Capacitor Booster) variationParentTypeID: None => 41491
41494 - Dark Blood Capital Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 41491
41495 - True Sansha Capital Capacitor Booster (Capacitor Booster) variationParentTypeID: None => 41491
41498 - Capital I-a Enduring Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 20701
41499 - Capital ACM Compact Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 20701
41500 - Capital Armor Repairer II (Armor Repair Unit) variationParentTypeID: None => 20701
41501 - Dark Blood Capital Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 20701
41502 - Shadow Serpentis Capital Armor Repairer (Armor Repair Unit) variationParentTypeID: None => 20701
41505 - Capital C-5L Compact Shield Booster (Shield Booster) variationParentTypeID: None => 20703
41506 - Capital Clarity Ward Enduring Shield Booster (Shield Booster) variationParentTypeID: None => 20703
41507 - Capital Shield Booster II (Shield Booster) variationParentTypeID: None => 20703
41508 - True Sansha Capital Shield Booster (Shield Booster) variationParentTypeID: None => 20703
41509 - Dread Guristas Capital Shield Booster (Shield Booster) variationParentTypeID: None => 20703
41510 - Domination Capital Shield Booster (Shield Booster) variationParentTypeID: None => 20703
41512 - Capital I-b Enduring Hull Repairer (Hull Repair Unit) variationParentTypeID: None => 41511
41513 - Capital IEF Compact Hull Repairer (Hull Repair Unit) variationParentTypeID: None => 41511
41514 - Capital Hull Repairer II (Hull Repair Unit) variationParentTypeID: None => 41511
41525 - Capital Flex Armor Hardener II (Flex Armor Hardener) variationParentTypeID: None => 41515
41526 - Dark Blood Capital Flex Armor Hardener (Flex Armor Hardener) variationParentTypeID: None => 41515
41527 - Shadow Serpentis Capital Flex Armor Hardener (Flex Armor Hardener) variationParentTypeID: None => 41515
41528 - Capital Flex Shield Hardener II (Flex Shield Hardener) variationParentTypeID: None => 41516
41529 - True Sansha Capital Flex Shield Hardener (Flex Shield Hardener) variationParentTypeID: None => 41516
41530 - Dread Guristas Capital Flex Shield Hardener (Flex Shield Hardener) variationParentTypeID: None => 41516
41531 - Domination Capital Flex Shield Hardener (Flex Shield Hardener) variationParentTypeID: None => 41516
41533 - Ligature Integrated Analyzer (Data Miners) Cannot Auto Repeat: None => 1.0
variationParentTypeID: None => 22175
41534 - Zeugma Integrated Analyzer (Data Miners) Cannot Auto Repeat: None => 1.0
variationParentTypeID: None => 22175
41565 - Capital Radiative Scoped Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 12219
41566 - Capital Inductive Compact Remote Capacitor Transmitter (Remote Capacitor Transmitter) variationParentTypeID: None => 12219
42124 - Vehement (Dreadnought) variationParentTypeID: None => 19724
42125 - Vendetta (Supercarrier) variationParentTypeID: None => 23913
42126 - Vanquisher (Titan) variationParentTypeID: None => 671
42145 - Low-grade Asklepian Alpha (Cyberimplant) metaGroupID: None => 2
42146 - Low-grade Asklepian Beta (Cyberimplant) metaGroupID: None => 2
42200 - Low-grade Asklepian Delta (Cyberimplant) metaGroupID: None => 2
42201 - Low-grade Asklepian Epsilon (Cyberimplant) metaGroupID: None => 2
42202 - Low-grade Asklepian Gamma (Cyberimplant) metaGroupID: None => 2
42203 - Low-grade Asklepian Omega (Cyberimplant) metaGroupID: None => 2
42204 - Mid-grade Asklepian Alpha (Cyberimplant) metaGroupID: None => 2
42205 - Mid-grade Asklepian Beta (Cyberimplant) metaGroupID: None => 2
42206 - Mid-grade Asklepian Gamma (Cyberimplant) metaGroupID: None => 2
42207 - Mid-grade Asklepian Delta (Cyberimplant) metaGroupID: None => 2
42208 - Mid-grade Asklepian Epsilon (Cyberimplant) metaGroupID: None => 2
42209 - Mid-grade Asklepian Omega (Cyberimplant) metaGroupID: None => 2
42210 - High-grade Asklepian Alpha (Cyberimplant) metaGroupID: None => 2
42211 - High-grade Asklepian Beta (Cyberimplant) metaGroupID: None => 2
42212 - High-grade Asklepian Gamma (Cyberimplant) metaGroupID: None => 2
42213 - High-grade Asklepian Delta (Cyberimplant) metaGroupID: None => 2
42214 - High-grade Asklepian Epsilon (Cyberimplant) metaGroupID: None => 2
42215 - High-grade Asklepian Omega (Cyberimplant) metaGroupID: None => 2
42241 - Molok (Titan) variationParentTypeID: None => 11567
42242 - Dagon (Force Auxiliary) variationParentTypeID: None => 37604
42243 - Chemosh (Dreadnought) variationParentTypeID: None => 19720
42890 - Industrial Core II (Siege Module) variationParentTypeID: None => 28583
43551 - Mining Foreman Burst II (Command Burst) variationParentTypeID: None => 42528
43552 - Armor Command Burst II (Command Burst) variationParentTypeID: None => 42526
43554 - Information Command Burst II (Command Burst) variationParentTypeID: None => 42527
43555 - Shield Command Burst II (Command Burst) variationParentTypeID: None => 42529
43556 - Skirmish Command Burst II (Command Burst) variationParentTypeID: None => 42530
43680 - 250,000 Skill Points (Commodities) iconID: 21732 => 24162
43681 - 'Excavator' Ice Harvesting Drone (Mining Drone) variationParentTypeID: None => 43699
43694 - 'Augmented' Mining Drone (Mining Drone) variationParentTypeID: None => 10246
43699 - Ice Harvesting Drone I (Mining Drone) isDynamicType: None => False
43700 - Ice Harvesting Drone II (Mining Drone) variationParentTypeID: None => 43699
43701 - 'Augmented' Ice Harvesting Drone (Mining Drone) variationParentTypeID: None => 43699
43704 - Standup XL-Set Structure and Component Manufacturing Efficiency I (Structure Engineering Rig XL - Structure and Component Efficiency) metaGroupID: None => 54
43705 - Standup XL-Set Structure and Component Manufacturing Efficiency II (Structure Engineering Rig XL - Structure and Component Efficiency) metaGroupID: 2 => 53
variationParentTypeID: None => 43704
43707 - Standup L-Set Advanced Small Ship Manufacturing Efficiency I (Structure Engineering Rig L - Advanced Small Ship Efficiency) metaGroupID: None => 54
43708 - Standup L-Set Advanced Small Ship Manufacturing Efficiency II (Structure Engineering Rig L - Advanced Small Ship Efficiency) metaGroupID: 2 => 53
variationParentTypeID: None => 43707
43709 - Standup L-Set Advanced Medium Ship Manufacturing Efficiency I (Structure Engineering Rig L - Advanced Medium Ship Efficiency) metaGroupID: None => 54
43711 - Standup L-Set Advanced Medium Ship Manufacturing Efficiency II (Structure Engineering Rig L - Advanced Medium Ship Efficiency) metaGroupID: 2 => 53
variationParentTypeID: None => 43709
43712 - Standup L-Set Drone and Fighter Manufacturing Efficiency I (Structure Engineering Rig L - Drone and Fighter Efficiency) metaGroupID: None => 54
43713 - Standup L-Set Drone and Fighter Manufacturing Efficiency II (Structure Engineering Rig L - Drone and Fighter Efficiency) metaGroupID: 2 => 53
variationParentTypeID: None => 43712
43714 - Standup L-Set Basic Small Ship Manufacturing Efficiency I (Structure Engineering Rig L - Basic Small Ship Efficiency) metaGroupID: None => 54
43715 - Standup L-Set Basic Small Ship Manufacturing Efficiency II (Structure Engineering Rig L - Basic Small Ship Efficiency) metaGroupID: 2 => 53
variationParentTypeID: None => 43714
43716 - Standup L-Set Basic Medium Ship Manufacturing Efficiency I (Structure Engineering Rig L - Basic Medium Ship Efficiency) metaGroupID: None => 54
43717 - Standup L-Set Basic Medium Ship Manufacturing Efficiency II (Structure Engineering Rig L - Basic Medium Ship Efficiency) metaGroupID: 2 => 53
variationParentTypeID: None => 43716
43718 - Standup L-Set Basic Capital Component Manufacturing Efficiency I (Structure Engineering Rig L - Basic Capital Component Efficiency) metaGroupID: None => 54
43719 - Standup L-Set Basic Capital Component Manufacturing Efficiency II (Structure Engineering Rig L - Basic Capital Component Efficiency) metaGroupID: 2 => 53
variationParentTypeID: None => 43718
43720 - Standup L-Set Structure Manufacturing Efficiency I (Structure Engineering Rig L - Structure Efficiency) metaGroupID: None => 54
43721 - Standup L-Set Structure Manufacturing Efficiency II (Structure Engineering Rig L - Structure Efficiency) metaGroupID: 2 => 53
variationParentTypeID: None => 43720
43722 - Standup L-Set Invention Optimization I (Structure Engineering Rig L - Invention Optimization) metaGroupID: None => 54
43723 - Standup L-Set Invention Optimization II (Structure Engineering Rig L - Invention Optimization) metaGroupID: 2 => 53
variationParentTypeID: None => 43722
43724 - Standup L-Set ME Research Optimization I (Structure Engineering Rig L - ME Research Optimization) metaGroupID: None => 54
43725 - Standup L-Set ME Research Optimization II (Structure Engineering Rig L - ME Research Optimization) metaGroupID: 2 => 53
variationParentTypeID: None => 43724
43726 - Standup L-Set TE Research Optimization I (Structure Engineering Rig L - TE Research Optimization) metaGroupID: None => 54
43727 - Standup L-Set TE Research Optimization II (Structure Engineering Rig L - TE Research Optimization) metaGroupID: 2 => 53
variationParentTypeID: None => 43726
43729 - Standup L-Set Blueprint Copy Optimization I (Structure Engineering Rig L - Blueprint Copy Optimization) metaGroupID: None => 54
43730 - Standup L-Set Blueprint Copy Optimization II (Structure Engineering Rig L - Blueprint Copy Optimization) metaGroupID: 2 => 53
variationParentTypeID: None => 43729
43732 - Standup M-Set Basic Large Ship Manufacturing Material Efficiency I (Structure Engineering Rig M - Basic Large Ship ME) metaGroupID: None => 54
43733 - Standup M-Set Basic Large Ship Manufacturing Time Efficiency I (Structure Engineering Rig M - Basic Large Ship TE) metaGroupID: None => 54
43734 - Standup M-Set Basic Large Ship Manufacturing Time Efficiency II (Structure Engineering Rig M - Basic Large Ship TE) metaGroupID: 2 => 53
variationParentTypeID: None => 43733
43749 - Venture Amarr Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43750 - Endurance Amarr Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43751 - Prospect Amarr Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43752 - Procurer Amarr Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43753 - Retriever Amarr Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43754 - Covetor Amarr Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43755 - Skiff Amarr Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43756 - Mackinaw Amarr Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43757 - Hulk Amarr Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43758 - Bowhead Amarr Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43759 - Orca Amarr Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43760 - Rorqual Amarr Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43761 - Porpoise Amarr Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43762 - Venture Caldari Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43763 - Endurance Caldari Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43764 - Prospect Caldari Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43765 - Procurer Caldari Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43766 - Retriever Caldari Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43767 - Covetor Caldari Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43768 - Skiff Caldari Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43769 - Mackinaw Caldari Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43770 - Hulk Caldari Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43771 - Bowhead Caldari Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43772 - Orca Caldari Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43773 - Rorqual Caldari Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43774 - Porpoise Caldari Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43776 - Venture Gallente Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43777 - Endurance Gallente Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43778 - Prospect Gallente Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43779 - Procurer Gallente Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43780 - Retriever Gallente Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43781 - Covetor Gallente Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43782 - Skiff Gallente Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43783 - Mackinaw Gallente Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43784 - Hulk Gallente Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43785 - Bowhead Gallente Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43786 - Orca Gallente Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43787 - Rorqual Gallente Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43788 - Porpoise Gallente Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43789 - Venture Minmatar Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43790 - Endurance Minmatar Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43791 - Prospect Minmatar Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43792 - Procurer Minmatar Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43793 - Retriever Minmatar Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43794 - Covetor Minmatar Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43795 - Skiff Minmatar Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43796 - Mackinaw Minmatar Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43797 - Hulk Minmatar Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43798 - Bowhead Minmatar Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43799 - Orca Minmatar Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43800 - Rorqual Minmatar Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43801 - Porpoise Minmatar Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43802 - Venture Angel Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43803 - Endurance Angel Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43804 - Prospect Angel Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43805 - Procurer Angel Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43806 - Retriever Angel Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43807 - Covetor Angel Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43808 - Skiff Angel Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43809 - Mackinaw Angel Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43810 - Hulk Angel Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43811 - Bowhead Angel Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43812 - Orca Angel Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43813 - Rorqual Angel Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43814 - Porpoise Angel Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43815 - Venture Blood Raider Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43816 - Endurance Blood Raider Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43817 - Prospect Blood Raider Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43818 - Procurer Blood Raider Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43819 - Retriever Blood Raider Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43820 - Covetor Blood Raider Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43821 - Skiff Blood Raider Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43822 - Mackinaw Blood Raider Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43823 - Hulk Blood Raider Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43824 - Bowhead Blood Raider Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43825 - Orca Blood Raider Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43826 - Rorqual Blood Raider Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43827 - Porpoise Blood Raider Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43828 - Venture Guristas Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43829 - Endurance Guristas Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43830 - Prospect Guristas Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43831 - Procurer Guristas Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43832 - Retriever Guristas Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43833 - Covetor Guristas Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43834 - Skiff Guristas Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43835 - Mackinaw Guristas Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43836 - Hulk Guristas Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43837 - Bowhead Guristas Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43838 - Orca Guristas Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43839 - Rorqual Guristas Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43840 - Porpoise Guristas Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43841 - Venture Sansha Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43842 - Endurance Sansha Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43843 - Prospect Sansha Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43844 - Procurer Sansha Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43845 - Retriever Sansha Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43846 - Covetor Sansha Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43847 - Skiff Sansha Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43848 - Mackinaw Sansha Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43849 - Hulk Sansha Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43850 - Bowhead Sansha Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43851 - Orca Sansha Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43852 - Rorqual Sansha Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43853 - Porpoise Sansha Industrial Livery SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
43854 - Standup M-Set Advanced Small Ship Manufacturing Material Efficiency II (Structure Engineering Rig M - Advanced Small Ship ME) metaGroupID: 2 => 53
variationParentTypeID: None => 43855
43855 - Standup M-Set Advanced Small Ship Manufacturing Material Efficiency I (Structure Engineering Rig M - Advanced Small Ship ME) metaGroupID: None => 54
43856 - Standup M-Set Advanced Small Ship Manufacturing Time Efficiency I (Structure Engineering Rig M - Advanced Small Ship TE) metaGroupID: None => 54
43857 - Standup M-Set Advanced Small Ship Manufacturing Time Efficiency II (Structure Engineering Rig M - Advanced Small Ship TE) metaGroupID: 2 => 53
variationParentTypeID: None => 43856
43858 - Standup M-Set Advanced Medium Ship Manufacturing Material Efficiency I (Structure Engineering Rig M - Advanced Medium Ship ME) metaGroupID: None => 54
43859 - Standup M-Set Advanced Medium Ship Manufacturing Material Efficiency II (Structure Engineering Rig M - Advanced Medium Ship ME) metaGroupID: 2 => 53
variationParentTypeID: None => 43858
43860 - Standup M-Set Advanced Medium Ship Manufacturing Time Efficiency I (Structure Engineering Rig M - Advanced Medium Ship TE) metaGroupID: None => 54
43861 - Standup M-Set Advanced Medium Ship Manufacturing Time Efficiency II (Structure Engineering Rig M - Advanced Medium Ship TE) metaGroupID: 2 => 53
variationParentTypeID: None => 43860
43862 - Standup M-Set Advanced Large Ship Manufacturing Material Efficiency I (Structure Engineering Rig M - Advanced Large Ship ME) metaGroupID: None => 54
43863 - Standup M-Set Advanced Large Ship Manufacturing Material Efficiency II (Structure Engineering Rig M - Advanced Large Ship ME) metaGroupID: 2 => 53
variationParentTypeID: None => 43862
43864 - Standup M-Set Advanced Large Ship Manufacturing Time Efficiency II (Structure Engineering Rig M - Advanced Large Ship TE) metaGroupID: 2 => 53
variationParentTypeID: None => 43865
43865 - Standup M-Set Advanced Large Ship Manufacturing Time Efficiency I (Structure Engineering Rig M - Advanced Large Ship TE) metaGroupID: None => 54
43866 - Standup M-Set Advanced Component Manufacturing Material Efficiency II (Structure Engineering Rig M - Advanced Component ME) metaGroupID: 2 => 53
variationParentTypeID: None => 43867
43867 - Standup M-Set Advanced Component Manufacturing Material Efficiency I (Structure Engineering Rig M - Advanced Component ME) metaGroupID: None => 54
43868 - Standup M-Set Advanced Component Manufacturing Time Efficiency II (Structure Engineering Rig M - Advanced Component TE) metaGroupID: 2 => 53
variationParentTypeID: None => 43869
43869 - Standup M-Set Advanced Component Manufacturing Time Efficiency I (Structure Engineering Rig M - Advanced Component TE) metaGroupID: None => 54
43870 - Standup M-Set Basic Capital Component Manufacturing Material Efficiency I (Structure Engineering Rig M - Basic Capital Component ME) metaGroupID: None => 54
43871 - Standup M-Set Basic Capital Component Manufacturing Material Efficiency II (Structure Engineering Rig M - Basic Capital Component ME) metaGroupID: 2 => 53
variationParentTypeID: None => 43870
43872 - Standup M-Set Basic Capital Component Manufacturing Time Efficiency I (Structure Engineering Rig M - Basic Capital Component TE) metaGroupID: None => 54
43873 - Standup M-Set Basic Capital Component Manufacturing Time Efficiency II (Structure Engineering Rig M - Basic Capital Component TE) metaGroupID: 2 => 53
variationParentTypeID: None => 43872
43874 - Standup M-Set Structure Manufacturing Material Efficiency II (Structure Engineering Rig M - Structure ME) metaGroupID: 2 => 53
variationParentTypeID: None => 43875
43875 - Standup M-Set Structure Manufacturing Material Efficiency I (Structure Engineering Rig M - Structure ME) metaGroupID: None => 54
43876 - Standup M-Set Structure Manufacturing Time Efficiency I (Structure Engineering Rig M - Structure TE) metaGroupID: None => 54
43877 - Standup M-Set Structure Manufacturing Time Efficiency II (Structure Engineering Rig M - Structure TE) metaGroupID: 2 => 53
variationParentTypeID: None => 43876
43878 - Standup M-Set Invention Cost Optimization II (Structure Engineering Rig M - Invention Cost Optimization) metaGroupID: 2 => 53
variationParentTypeID: None => 43879
43879 - Standup M-Set Invention Cost Optimization I (Structure Engineering Rig M - Invention Cost Optimization) metaGroupID: None => 54
43880 - Standup M-Set Invention Accelerator I (Structure Engineering Rig M - Invention Accelerator) metaGroupID: None => 54
43881 - Standup M-Set Invention Accelerator II (Structure Engineering Rig M - Invention Accelerator) metaGroupID: 2 => 53
variationParentTypeID: None => 43880
43882 - Standup M-Set ME Research Accelerator II (Structure Engineering Rig M - ME Research Accelerator) metaGroupID: 2 => 53
variationParentTypeID: None => 43883
43883 - Standup M-Set ME Research Accelerator I (Structure Engineering Rig M - ME Research Accelerator) metaGroupID: None => 54
43884 - Standup M-Set ME Research Cost Optimization II (Structure Engineering Rig M - ME Research Cost Optimization) metaGroupID: 2 => 53
variationParentTypeID: None => 43885
43885 - Standup M-Set ME Research Cost Optimization I (Structure Engineering Rig M - ME Research Cost Optimization) metaGroupID: None => 54
43886 - Standup M-Set TE Research Cost Optimization II (Structure Engineering Rig M - TE Research Cost Optimization) metaGroupID: 2 => 53
variationParentTypeID: None => 43887
43887 - Standup M-Set TE Research Cost Optimization I (Structure Engineering Rig M - TE Research Cost Optimization) metaGroupID: None => 54
43888 - Standup M-Set TE Research Accelerator II (Structure Engineering Rig M - TE Research Accelerator) metaGroupID: 2 => 53
variationParentTypeID: None => 43889
43889 - Standup M-Set TE Research Accelerator I (Structure Engineering Rig M - TE Research Accelerator) metaGroupID: None => 54
43890 - Standup M-Set Blueprint Copy Cost Optimization II (Structure Engineering Rig M - Blueprint Copy Cost Optimization) metaGroupID: 2 => 53
variationParentTypeID: None => 43891
43891 - Standup M-Set Blueprint Copy Cost Optimization I (Structure Engineering Rig M - Blueprint Copy Cost Optimization) metaGroupID: None => 54
43892 - Standup M-Set Blueprint Copy Accelerator II (Structure Engineering Rig M - Blueprint Copy Accelerator) metaGroupID: 2 => 53
variationParentTypeID: None => 43893
43893 - Standup M-Set Blueprint Copy Accelerator I (Structure Engineering Rig M - Blueprint Copy Accelerator) metaGroupID: None => 54
43912 - Ice Harvesting Drone II Blueprint (Mining Drone Blueprint) metaGroupID: None => 2
43919 - Standup M-Set Basic Medium Ship Manufacturing Time Efficiency I (Structure Engineering Rig M - Basic Medium Ship TE) metaGroupID: None => 54
43920 - Standup M-Set Equipment Manufacturing Material Efficiency I (Structure Engineering Rig M - Equipment ME) metaGroupID: None => 54
43921 - Standup M-Set Equipment Manufacturing Material Efficiency II (Structure Engineering Rig M - Equipment ME) metaGroupID: 2 => 53
variationParentTypeID: None => 43920
44003 - Standup M-Set Equipment Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44005 - Standup M-Set Equipment Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44007 - Standup M-Set Ammunition Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44009 - Standup M-Set Ammunition Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44011 - Standup M-Set Drone and Fighter Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44013 - Standup M-Set Drone and Fighter Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44015 - Standup M-Set Basic Small Ship Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44017 - Standup M-Set Basic Small Ship Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44019 - Standup M-Set Basic Medium Ship Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44021 - Standup M-Set Basic Medium Ship Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44023 - Standup M-Set Basic Large Ship Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44025 - Standup M-Set Basic Large Ship Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44027 - Standup M-Set Advanced Small Ship Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44029 - Standup M-Set Advanced Small Ship Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44031 - Standup M-Set Advanced Medium Ship Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44033 - Standup M-Set Advanced Medium Ship Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44035 - Standup M-Set Advanced Large Ship Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44037 - Standup M-Set Advanced Large Ship Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44039 - Standup M-Set Advanced Component Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44041 - Standup M-Set Advanced Component Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44043 - Standup M-Set Basic Capital Component Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44045 - Standup M-Set Basic Capital Component Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44047 - Standup M-Set Structure Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44049 - Standup M-Set Structure Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44051 - Standup M-Set Invention Cost Optimization II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44053 - Standup M-Set Invention Accelerator II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44055 - Standup M-Set ME Research Cost Optimization II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44057 - Standup M-Set ME Research Accelerator II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44059 - Standup M-Set TE Research Cost Optimization II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44061 - Standup M-Set TE Research Accelerator II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44063 - Standup M-Set Blueprint Copy Cost Optimization II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44065 - Standup M-Set Blueprint Copy Accelerator II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44075 - Standup L-Set Advanced Medium Ship Manufacturing Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44077 - Standup L-Set Advanced Small Ship Manufacturing Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44079 - Standup L-Set Basic Capital Component Manufacturing Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44081 - Standup L-Set Basic Medium Ship Manufacturing Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44083 - Standup L-Set Basic Small Ship Manufacturing Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44085 - Standup L-Set Blueprint Copy Optimization II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44087 - Standup L-Set Capital Ship Manufacturing Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44089 - Standup L-Set Drone and Fighter Manufacturing Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44091 - Standup L-Set Invention Optimization II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44093 - Standup L-Set ME Research Optimization II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44095 - Standup L-Set Structure Manufacturing Efficiency II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44097 - Standup L-Set TE Research Optimization II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
44101 - Confessor Star Captain SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
isDynamicType: None => False
44111 - Tahron's Custom Heat Sink (Heat Sink) variationParentTypeID: None => 2363
44112 - Vadari's Custom Gyrostabilizer (Gyrostabilizer) variationParentTypeID: None => 520
44113 - Kaatara's Custom Magnetic Field Stabilizer (Magnetic Field Stabilizer) variationParentTypeID: None => 9944
44114 - Torelle's Custom Magnetic Field Stabilizer (Magnetic Field Stabilizer) variationParentTypeID: None => 9944
44127 - Paladin Star Captain SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
isDynamicType: None => False
44134 - Crucifier Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44135 - Executioner Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44136 - Inquisitor Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44137 - Magnate Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44138 - Punisher Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44139 - Tormentor Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44140 - Coercer Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44141 - Dragoon Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44142 - Arbitrator Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44143 - Augoror Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44144 - Maller Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44145 - Omen Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44146 - Impairor Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44147 - Ibis Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44148 - Bantam Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44149 - Heron Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44150 - Kestrel Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44151 - Griffin Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44152 - Condor Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44153 - Merlin Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44154 - Cormorant Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44155 - Corax Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44156 - Osprey Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44157 - Blackbird Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44158 - Caracal Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44159 - Moa Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44160 - Reaper Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44161 - Burst Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44162 - Probe Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44163 - Slasher Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44164 - Breacher Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44165 - Vigil Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44166 - Rifter Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44167 - Thrasher Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_isStructureSkin: None => False
skin_visibleSerenity: False => True
44168 - Talwar Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44170 - Bellicose Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44172 - Rupture Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44173 - Velator Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44174 - Atron Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44175 - Imicus Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44176 - Incursus Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44177 - Maulus Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44178 - Navitas Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44179 - Tristan Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44180 - Catalyst Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44181 - Algos Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44182 - Exequror Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44183 - Celestis Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44184 - Vexor Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44185 - Thorax Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44186 - Venture Glacial Drift SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44887 - Gallente Shuttle Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44888 - Velator Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44889 - Atron Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44890 - Imicus Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44891 - Incursus Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44892 - Maulus Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44893 - Navitas Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44894 - Tristan Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44895 - Enyo Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44896 - Ishkur Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44897 - Helios Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44898 - Nemesis Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44899 - Keres Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44900 - Ares Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44901 - Taranis Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44902 - Thalia Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44903 - Federation Navy Comet Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44904 - Maulus Navy Issue Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44905 - Algos Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44906 - Catalyst Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44907 - Magus Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44908 - Eris Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44909 - Hecate Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44910 - Celestis Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44911 - Exequror Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44912 - Thorax Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44913 - Vexor Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44914 - Deimos Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44915 - Ishtar Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44916 - Phobos Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44917 - Oneiros Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44918 - Arazu Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44919 - Lachesis Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44921 - Exequror Navy Issue Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44922 - Vexor Navy Issue Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44923 - Brutix Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44924 - Myrmidon Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44925 - Talos Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44926 - Astarte Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44927 - Eos Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44928 - Brutix Navy Issue Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44929 - Dominix Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44930 - Hyperion Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44931 - Megathron Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44932 - Sin Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44933 - Kronos Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44934 - Dominix Navy Issue Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44935 - Megathron Navy Issue Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44936 - Moros Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44937 - Thanatos Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44938 - Nyx Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44939 - Erebus Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44940 - Epithal Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44941 - Iteron Mark V Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44942 - Kryos Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44943 - Miasmos Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44944 - Nereus Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44945 - Viator Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44946 - Occator Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44947 - Obelisk Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44948 - Anshar Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44949 - Machariel Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44950 - Cynabal Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44951 - Dramiel Spirit SKIN (Permanent) (Permanent SKIN) skin_visibleSerenity: False => True
44996 - Marshal (Black Ops) Duration Bonus: None => -50.0
45009 - Standup Moon Drill I (Structure Moon Drilling Service Module) metaGroupID: None => 54
45528 - Marshal Blueprint (Battleship Blueprint) metaGroupID: None => 2
45537 - Standup Composite Reactor I (Structure Resource Processing Service Module) metaGroupID: None => 54
45538 - Standup Hybrid Reactor I (Structure Resource Processing Service Module) metaGroupID: None => 54
45539 - Standup Biochemical Reactor I (Structure Resource Processing Service Module) metaGroupID: None => 54
45587 - Legion Defensive - Augmented Plating (Defensive Systems) variationParentTypeID: None => 45586
45588 - Legion Defensive - Nanobot Injector (Defensive Systems) variationParentTypeID: None => 45586
45590 - Tengu Defensive - Supplemental Screening (Defensive Systems) variationParentTypeID: None => 45589
45591 - Tengu Defensive - Amplification Node (Defensive Systems) variationParentTypeID: None => 45589
45593 - Proteus Defensive - Augmented Plating (Defensive Systems) variationParentTypeID: None => 45592
45594 - Proteus Defensive - Nanobot Injector (Defensive Systems) variationParentTypeID: None => 45592
45596 - Loki Defensive - Augmented Durability (Defensive Systems) variationParentTypeID: None => 45595
45597 - Loki Defensive - Adaptive Defense Node (Defensive Systems) variationParentTypeID: None => 45595
45598 - Legion Offensive - Liquid Crystal Magnifiers (Offensive Systems) variationParentTypeID: None => 45599
45600 - Legion Offensive - Support Processor (Offensive Systems) variationParentTypeID: None => 45599
45602 - Tengu Offensive - Magnetic Infusion Basin (Offensive Systems) variationParentTypeID: None => 45601
45603 - Tengu Offensive - Support Processor (Offensive Systems) variationParentTypeID: None => 45601
45604 - Proteus Offensive - Hybrid Encoding Platform (Offensive Systems) variationParentTypeID: None => 45605
45606 - Proteus Offensive - Support Processor (Offensive Systems) variationParentTypeID: None => 45605
45607 - Loki Offensive - Projectile Scoping Array (Offensive Systems) variationParentTypeID: None => 45608
45609 - Loki Offensive - Support Processor (Offensive Systems) variationParentTypeID: None => 45608
45610 - Legion Propulsion - Interdiction Nullifier (Propulsion Systems) variationParentTypeID: None => 45611
45612 - Legion Propulsion - Wake Limiter (Propulsion Systems) variationParentTypeID: None => 45611
45613 - Tengu Propulsion - Interdiction Nullifier (Propulsion Systems) variationParentTypeID: None => 45614
45615 - Tengu Propulsion - Fuel Catalyst (Propulsion Systems) variationParentTypeID: None => 45614
45616 - Proteus Propulsion - Interdiction Nullifier (Propulsion Systems) variationParentTypeID: None => 45617
45618 - Proteus Propulsion - Localized Injectors (Propulsion Systems) variationParentTypeID: None => 45617
45619 - Loki Propulsion - Interdiction Nullifier (Propulsion Systems) variationParentTypeID: None => 45620
45621 - Loki Propulsion - Wake Limiter (Propulsion Systems) variationParentTypeID: None => 45620
45622 - Legion Core - Dissolution Sequencer (Core Systems) variationParentTypeID: None => 45623
45624 - Legion Core - Energy Parasitic Complex (Core Systems) variationParentTypeID: None => 45623
45625 - Tengu Core - Electronic Efficiency Gate (Core Systems) variationParentTypeID: None => 45626
45627 - Tengu Core - Obfuscation Manifold (Core Systems) variationParentTypeID: None => 45626
45628 - Proteus Core - Electronic Efficiency Gate (Core Systems) variationParentTypeID: None => 45629
45630 - Proteus Core - Friction Extension Processor (Core Systems) variationParentTypeID: None => 45629
45631 - Loki Core - Dissolution Sequencer (Core Systems) variationParentTypeID: None => 45632
45633 - Loki Core - Immobility Drivers (Core Systems) variationParentTypeID: None => 45632
45645 - Loggerhead (Force Auxiliary) variationParentTypeID: None => 37605
45647 - Caiman (Dreadnought) variationParentTypeID: None => 19726
45649 - Komodo (Titan) variationParentTypeID: None => 3764
45665 - Abaddon Star Captain SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
isDynamicType: None => False
45666 - Apocalypse Star Captain SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
isDynamicType: None => False
45667 - Armageddon Star Captain SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
isDynamicType: None => False
46270 - Kaatara's Custom Ballistic Control System (Ballistic Control system) variationParentTypeID: None => 12274
46323 - Standup M-Set Moon Drilling Efficiency I (Structure Drilling Rig M - Efficiency) metaGroupID: None => 54
46324 - Standup M-Set Moon Drilling Efficiency II (Structure Drilling Rig M - Efficiency) metaGroupID: 2 => 53
variationParentTypeID: None => 46323
46325 - Standup M-Set Moon Drilling Stability I (Structure Drilling Rig M - Stability) metaGroupID: None => 54
46326 - Standup M-Set Moon Drilling Stability II (Structure Drilling Rig M - Stability) metaGroupID: 2 => 53
variationParentTypeID: None => 46325
46327 - Standup L-Set Moon Drilling Proficiency I (Structure Drilling Rig L - Proficiency) metaGroupID: None => 54
46328 - Standup L-Set Moon Drilling Proficiency II (Structure Drilling Rig L - Proficiency) metaGroupID: 2 => 53
variationParentTypeID: None => 46327
46351 - Ubiquitous Moon Ore Mining Crystal II Blueprint (Mining Crystal Blueprint) metaGroupID: None => 2
46353 - Common Moon Ore Mining Crystal II Blueprint (Mining Crystal Blueprint) metaGroupID: None => 2
46356 - Ubiquitous Moon Ore Mining Crystal II (Mining Crystal) variationParentTypeID: None => 46355
46358 - Uncommon Moon Ore Mining Crystal II Blueprint (Mining Crystal Blueprint) metaGroupID: None => 2
46360 - Rare Moon Ore Mining Crystal II Blueprint (Mining Crystal Blueprint) metaGroupID: None => 2
46362 - Exceptional Moon Ore Mining Crystal II Blueprint (Mining Crystal Blueprint) metaGroupID: None => 2
46366 - Common Moon Ore Mining Crystal II (Mining Crystal) variationParentTypeID: None => 46365
46368 - Uncommon Moon Ore Mining Crystal II (Mining Crystal) variationParentTypeID: None => 46367
46370 - Rare Moon Ore Mining Crystal II (Mining Crystal) variationParentTypeID: None => 46369
46372 - Exceptional Moon Ore Mining Crystal II (Mining Crystal) variationParentTypeID: None => 46371
46484 - Standup M-Set Composite Reactor Time Efficiency I (Structure Composite Reactor Rig M - TE) metaGroupID: None => 54
46485 - Standup M-Set Composite Reactor Time Efficiency II (Structure Composite Reactor Rig M - TE) metaGroupID: 2 => 53
variationParentTypeID: None => 46484
46486 - Standup M-Set Composite Reactor Material Efficiency I (Structure Composite Reactor Rig M - ME) metaGroupID: None => 54
46487 - Standup M-Set Composite Reactor Material Efficiency II (Structure Composite Reactor Rig M - ME) metaGroupID: 2 => 53
variationParentTypeID: None => 46486
46488 - Standup M-Set Hybrid Reactor Time Efficiency I (Structure Hybrid Reactor Rig M - TE) metaGroupID: None => 54
46489 - Standup M-Set Hybrid Reactor Time Efficiency II (Structure Hybrid Reactor Rig M - TE) metaGroupID: 2 => 53
variationParentTypeID: None => 46488
46490 - Standup M-Set Hybrid Reactor Material Efficiency I (Structure Hybrid Reactor Rig M - ME) metaGroupID: None => 54
46491 - Standup M-Set Hybrid Reactor Material Efficiency II (Structure Hybrid Reactor Rig M - ME) metaGroupID: 2 => 53
variationParentTypeID: None => 46490
46492 - Standup M-Set Biochemical Reactor Time Efficiency I (Structure Biochemical Reactor Rig M - TE) metaGroupID: None => 54
46493 - Standup M-Set Biochemical Reactor Time Efficiency II (Structure Biochemical Reactor Rig M - TE) metaGroupID: 2 => 53
variationParentTypeID: None => 46492
46494 - Standup M-Set Biochemical Reactor Material Efficiency I (Structure Biochemical Reactor Rig M - ME) metaGroupID: None => 54
46495 - Standup M-Set Biochemical Reactor Material Efficiency II (Structure Biochemical Reactor Rig M - ME) metaGroupID: 2 => 53
variationParentTypeID: None => 46494
46496 - Standup L-Set Reactor Efficiency I (Structure Reactor Rig L - Efficiency) metaGroupID: None => 54
46497 - Standup L-Set Reactor Efficiency II (Structure Reactor Rig L - Efficiency) metaGroupID: 2 => 53
variationParentTypeID: None => 46496
46633 - Standup M-Set Asteroid Ore Grading Processor I (Structure Resource Rig M - Asteroid Ore Reprocessing) metaGroupID: None => 54
46634 - Standup M-Set Asteroid Ore Grading Processor II (Structure Resource Rig M - Asteroid Ore Reprocessing) metaGroupID: 2 => 53
variationParentTypeID: None => 46633
46635 - Standup M-Set Ice Grading Processor I (Structure Resource Rig M - Ice Reprocessing) metaGroupID: None => 54
46636 - Standup M-Set Ice Grading Processor II (Structure Resource Rig M - Ice Reprocessing) metaGroupID: 2 => 53
variationParentTypeID: None => 46635
46637 - Standup M-Set Moon Ore Grading Processor I (Structure Resource Rig M - Moon Ore Reprocessing) metaGroupID: None => 54
46638 - Standup M-Set Moon Ore Grading Processor II (Structure Resource Rig M - Moon Ore Reprocessing) metaGroupID: 2 => 53
variationParentTypeID: None => 46637
46639 - Standup L-Set Reprocessing Monitor I (Structure Resource Rig L - Reprocessing) metaGroupID: None => 54
46640 - Standup L-Set Reprocessing Monitor II (Structure Resource Rig L - Reprocessing) metaGroupID: 2 => 53
variationParentTypeID: None => 46639
46641 - Standup XL-Set Reprocessing Monitor I (Structure Resource Rig XL - Reprocessing) metaGroupID: None => 54
46642 - Standup XL-Set Reprocessing Monitor II (Structure Resource Rig XL - Reprocessing) metaGroupID: 2 => 53
variationParentTypeID: None => 46641
46644 - Standup M-Set Asteroid Ore Grading Processor II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
46646 - Standup M-Set Ice Grading Processor II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
46648 - Standup M-Set Moon Ore Grading Processor II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
46650 - Standup L-Set Reprocessing Monitor II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
46652 - Standup XL-Set Reprocessing Monitor II Blueprint (Structure Rig Blueprint) metaGroupID: None => 53
47035 - Standup Templar I (Light Fighter) metaGroupID: None => 54
47036 - Standup Gram I (Light Fighter) metaGroupID: None => 54
47037 - Standup Siren I (Support Fighter) metaGroupID: None => 54
47038 - Standup Mantis I (Heavy Fighter) isDynamicType: None => False
47039 - Standup Gungnir I (Heavy Fighter) isDynamicType: None => False
47068 - Standup Gravitational Transportation Field Oscillator (Structure Burst Projector) metaGroupID: None => 54
47069 - Standup ECM Jammer Burst Projector (Structure Burst Projector) metaGroupID: None => 54
47070 - Standup Sensor Dampening Burst Projector (Structure Burst Projector) metaGroupID: None => 54
47071 - Standup Stasis Webification Burst Projector (Structure Burst Projector) metaGroupID: None => 54
47072 - Standup Target Illumination Burst Projector (Structure Burst Projector) metaGroupID: None => 54
47073 - Standup Warp Disruption Burst Projector (Structure Burst Projector) metaGroupID: None => 54
47074 - Standup Weapon Disruption Burst Projector (Structure Burst Projector) metaGroupID: None => 54
47116 - Standup Malleus I (Heavy Fighter) isDynamicType: None => False
47117 - Standup Cyclops I (Heavy Fighter) isDynamicType: None => False
47118 - Standup Tyrfing I (Heavy Fighter) isDynamicType: None => False
47119 - Standup Malleus II (Heavy Fighter) variationParentTypeID: None => 47116
47120 - Standup Mantis II (Heavy Fighter) variationParentTypeID: None => 47038
47121 - Standup Cyclops II (Heavy Fighter) variationParentTypeID: None => 47117
47122 - Standup Tyrfing II (Heavy Fighter) variationParentTypeID: None => 47118
47124 - Standup Ametat I (Heavy Fighter) isDynamicType: None => False
47125 - Standup Termite I (Heavy Fighter) isDynamicType: None => False
47126 - Standup Antaeus I (Heavy Fighter) isDynamicType: None => False
47127 - Standup Ametat II (Heavy Fighter) variationParentTypeID: None => 47124
47128 - Standup Termite II (Heavy Fighter) variationParentTypeID: None => 47125
47129 - Standup Antaeus II (Heavy Fighter) variationParentTypeID: None => 47126
47130 - Standup Gungnir II (Heavy Fighter) variationParentTypeID: None => 47039
47131 - Standup Cenobite I (Support Fighter) metaGroupID: None => 54
47132 - Standup Scarab I (Support Fighter) metaGroupID: None => 54
47133 - Standup Dromi I (Support Fighter) metaGroupID: None => 54
47134 - Standup Cenobite II (Support Fighter) metaGroupID: 2 => 53
variationParentTypeID: None => 47131
47135 - Standup Scarab II (Support Fighter) metaGroupID: 2 => 53
variationParentTypeID: None => 47132
47136 - Standup Siren II (Support Fighter) metaGroupID: 2 => 53
variationParentTypeID: None => 47037
47137 - Standup Dromi II (Support Fighter) metaGroupID: 2 => 53
variationParentTypeID: None => 47133
47138 - Standup Dragonfly I (Light Fighter) metaGroupID: None => 54
47139 - Standup Firbolg I (Light Fighter) metaGroupID: None => 54
47140 - Standup Einherji I (Light Fighter) metaGroupID: None => 54
47141 - Standup Templar II (Light Fighter) metaGroupID: 2 => 53
variationParentTypeID: None => 47035
47142 - Standup Dragonfly II (Light Fighter) metaGroupID: 2 => 53
variationParentTypeID: None => 47138
47143 - Standup Firbolg II (Light Fighter) metaGroupID: 2 => 53
variationParentTypeID: None => 47139
47144 - Standup Einherji II (Light Fighter) metaGroupID: 2 => 53
variationParentTypeID: None => 47140
47145 - Standup Equite I (Light Fighter) metaGroupID: None => 54
47146 - Standup Locust I (Light Fighter) metaGroupID: None => 54
47147 - Standup Satyr I (Light Fighter) metaGroupID: None => 54
47148 - Standup Equite II (Light Fighter) metaGroupID: 2 => 53
variationParentTypeID: None => 47145
47149 - Standup Locust II (Light Fighter) metaGroupID: 2 => 53
variationParentTypeID: None => 47146
47150 - Standup Satyr II (Light Fighter) metaGroupID: 2 => 53
variationParentTypeID: None => 47147
47151 - Standup Gram II (Light Fighter) metaGroupID: 2 => 53
variationParentTypeID: None => 47036
47252 - Standup Remote Beacon Burst Projector (Structure Burst Projector) metaGroupID: None => 54
47254 - Assault Damage Control I (Damage Control) isDynamicType: None => False
47255 - EFFA Compact Assault Damage Control (Damage Control) variationParentTypeID: None => 47254
47256 - FFR Enduring Assault Damage Control (Damage Control) variationParentTypeID: None => 47254
47257 - Assault Damage Control II (Damage Control) variationParentTypeID: None => 47254
47258 - Shadow Serpentis Assault Damage Control (Damage Control) variationParentTypeID: None => 47254
47260 - Assault Damage Control II Blueprint (Damage Control Blueprint) metaGroupID: None => 2
47288 - Standup QA Shield Extender (Structure QA Modules) metaGroupID: None => 54
47298 - Standup Multirole Missile Launcher II (Structure Multirole Missile Launcher) metaGroupID: 2 => 53
variationParentTypeID: None => 35922
47300 - Capsuleer Dawn Firework (Large) (Structure Festival Charges) metaGroupID: None => 54
isDynamicType: None => False
47301 - Crimson Helix Firework (Large) (Structure Festival Charges) metaGroupID: None => 54
isDynamicType: None => False
47303 - Standup Large Festival Launcher (Structure Festival Launcher) metaGroupID: None => 54
47323 - Standup Anticapital Missile Launcher II (Structure XL Missile Launcher) metaGroupID: 2 => 53
variationParentTypeID: None => 35921
47325 - Standup Guided Bomb Launcher II (Structure Guided Bomb Launcher) metaGroupID: 2 => 53
variationParentTypeID: None => 35923
47327 - Standup Point Defense Battery II (Structure Area Denial Module) metaGroupID: 2 => 53
variationParentTypeID: None => 35926
47330 - Standup XL Energy Neutralizer II (Structure Energy Neutralizer) metaGroupID: 2 => 53
variationParentTypeID: None => 35924
47332 - Standup Heavy Energy Neutralizer II (Structure Energy Neutralizer) metaGroupID: 2 => 53
variationParentTypeID: None => 35925
47334 - Standup Focused Warp Disruptor II (Structure Warp Scrambler) metaGroupID: 2 => 53
variationParentTypeID: None => 35949
47336 - Standup Focused Warp Scrambling Script (Structure Warp Disruptor Script) metaGroupID: None => 54
47338 - Standup Variable Spectrum ECM II (Structure ECM Battery) metaGroupID: 2 => 53
variationParentTypeID: None => 35940
47340 - Standup Missile Guidance Enhancer II (Structure Weapon Upgrade) metaGroupID: 2 => 53
variationParentTypeID: None => 35962
47342 - Standup Ballistic Control System II (Structure Weapon Upgrade) metaGroupID: 2 => 53
variationParentTypeID: None => 35959
47344 - Standup Co-Processor Array II (Structure Fitting Module) metaGroupID: 2 => 53
variationParentTypeID: None => 35963
47347 - Standup Reactor Control Unit II (Structure Fitting Module) metaGroupID: 2 => 53
variationParentTypeID: None => 35965
47348 - Standup Signal Amplifier II (Structure Signal Amplifier) metaGroupID: 2 => 53
variationParentTypeID: None => 37532
47351 - Standup Stasis Webifier II (Structure Stasis Webifier) metaGroupID: 2 => 53
variationParentTypeID: None => 35943
47352 - Standup Cap Battery I (Structure Capacitor Battery) metaGroupID: None => 54
47353 - Standup Cap Battery II (Structure Capacitor Battery) metaGroupID: 2 => 53
variationParentTypeID: None => 47352
47356 - Standup Capacitor Power Relay I (Structure Capacitor Power Relay) isDynamicType: None => False
47358 - Standup Capacitor Power Relay II (Structure Capacitor Power Relay) variationParentTypeID: None => 47356
47360 - Standup Layered Armor Plating I (Structure Armor Reinforcer) metaGroupID: None => 54
47362 - Standup Layered Armor Plating II (Structure Armor Reinforcer) metaGroupID: 2 => 53
variationParentTypeID: None => 47360
47364 - Standup Weapon Disruptor II (Structure Disruption Battery) metaGroupID: 2 => 53
variationParentTypeID: None => 35945
47366 - Standup Target Painter II (Structure Disruption Battery) metaGroupID: 2 => 53
variationParentTypeID: None => 35947
47368 - Standup Remote Sensor Dampener II (Structure Disruption Battery) metaGroupID: 2 => 53
variationParentTypeID: None => 35941
47447 - C3-A 'Hivaa Saitsuo' Ballistic Control System (Ballistic Control system) variationParentTypeID: None => 12274
47448 - C3-X 'Hivaa Saitsuo' Ballistic Control System (Ballistic Control system) variationParentTypeID: None => 12274
47512 - 'Moreau' Fortizar (Citadel) variationParentTypeID: None => 35833
47513 - 'Draccous' Fortizar (Citadel) variationParentTypeID: None => 35833
47514 - 'Horizon' Fortizar (Citadel) variationParentTypeID: None => 35833
47515 - 'Marginis' Fortizar (Citadel) variationParentTypeID: None => 35833
47516 - 'Prometheus' Fortizar (Citadel) variationParentTypeID: None => 35833
47748 - Gravid 1MN Afterburner Mutaplasmid (Mutaplasmids) isDynamicType: None => False
47909 - Compact Entropic Radiation Sink (Entropic Radiation Sink) variationParentTypeID: None => 47908
47911 - Entropic Radiation Sink II (Entropic Radiation Sink) variationParentTypeID: None => 47908
47912 - Light Compact Entropic Disintegrator (Precursor Weapon) variationParentTypeID: None => 47272
47913 - Light Scoped Entropic Disintegrator (Precursor Weapon) variationParentTypeID: None => 47272
47914 - Light Entropic Disintegrator II (Precursor Weapon) variationParentTypeID: None => 47272
47915 - Veles Light Entropic Disintegrator (Precursor Weapon) variationParentTypeID: None => 47272
47916 - Heavy Compact Entropic Disintegrator (Precursor Weapon) variationParentTypeID: None => 47273
47917 - Heavy Scoped Entropic Disintegrator (Precursor Weapon) variationParentTypeID: None => 47273
47918 - Heavy Entropic Disintegrator II (Precursor Weapon) variationParentTypeID: None => 47273
47919 - Veles Heavy Entropic Disintegrator (Precursor Weapon) variationParentTypeID: None => 47273
47920 - Supratidal Compact Entropic Disintegrator (Precursor Weapon) variationParentTypeID: None => 47274
47921 - Supratidal Scoped Entropic Disintegrator (Precursor Weapon) variationParentTypeID: None => 47274
47922 - Supratidal Entropic Disintegrator II (Precursor Weapon) variationParentTypeID: None => 47274
47923 - Veles Supratidal Entropic Disintegrator (Precursor Weapon) variationParentTypeID: None => 47274
47926 - Occult S (Advanced Exotic Plasma Charge) variationParentTypeID: None => 47885
47927 - Mystic S (Advanced Exotic Plasma Charge) variationParentTypeID: None => 47925
47930 - Occult M (Advanced Exotic Plasma Charge) variationParentTypeID: None => 47886
47931 - Mystic M (Advanced Exotic Plasma Charge) variationParentTypeID: None => 47929
47934 - Occult L (Advanced Exotic Plasma Charge) variationParentTypeID: None => 47887
47935 - Mystic L (Advanced Exotic Plasma Charge) variationParentTypeID: None => 47933
47970 - Light Entropic Disintegrator II Blueprint (Precursor Weapon Blueprint) metaGroupID: None => 2
47972 - Heavy Entropic Disintegrator II Blueprint (Precursor Weapon Blueprint) metaGroupID: None => 2
47974 - Supratidal Entropic Disintegrator II Blueprint (Precursor Weapon Blueprint) metaGroupID: None => 2
48096 - Entropic Radiation Sink II Blueprint (Entropic Radiation Sink Blueprint) metaGroupID: None => 2
48100 - Occult S Blueprint (Advanced Exotic Plasma Charge Blueprint) metaGroupID: None => 2
48101 - Mystic S Blueprint (Advanced Exotic Plasma Charge Blueprint) metaGroupID: None => 2
48105 - Occult M Blueprint (Advanced Exotic Plasma Charge Blueprint) metaGroupID: None => 2
48106 - Mystic M Blueprint (Advanced Exotic Plasma Charge Blueprint) metaGroupID: None => 2
48110 - Occult L Blueprint (Advanced Exotic Plasma Charge Blueprint) metaGroupID: None => 2
48111 - Mystic L Blueprint (Advanced Exotic Plasma Charge Blueprint) metaGroupID: None => 2
48242 - Guardian Star Captain SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
isDynamicType: None => False
48243 - Absolution Star Captain SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
isDynamicType: None => False
48244 - Damnation Star Captain SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
isDynamicType: None => False
48275 - P7-45V Station Monument (Station Conversion Monuments) isDynamicType: None => False
48290 - 0-G8NO Station Monument (Station Conversion Monuments) isDynamicType: None => False
48334 - JZV-F4 Station Monument (Station Conversion Monuments) isDynamicType: None => False
48335 - 4-EFLU Station Monument (Station Conversion Monuments) isDynamicType: None => False
48338 - 5P-AIP Outpost Monument (Station Conversion Monuments) isDynamicType: None => False
48339 - KDF-GY Outpost Monument (Station Conversion Monuments) isDynamicType: None => False
48340 - 0OYZ-G Outpost Monument (Station Conversion Monuments) isDynamicType: None => False
48346 - X-R3NM Outpost Monument (Station Conversion Monuments) isDynamicType: None => False
48349 - 6VDT-H Outpost Monument (Station Conversion Monuments) isDynamicType: None => False
48353 - Y-CWQY Outpost Monument (Station Conversion Monuments) isDynamicType: None => False
48358 - J-LPX7 Outpost Monument (Station Conversion Monuments) isDynamicType: None => False
48365 - Revelation Star Captain SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
isDynamicType: None => False
48366 - Aeon Star Captain SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
isDynamicType: None => False
48367 - Avatar Star Captain SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
isDynamicType: None => False
48368 - Ark Star Captain SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
isDynamicType: None => False
48369 - Providence Star Captain SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
isDynamicType: None => False
48643 - DO NOT TRANSLATE - Unused Crate (Special Edition Commodities) published: True => False
marketGroupID: 1661 (Special Edition Commodities) => None
48644 - DO NOT TRANSLATE - Unused Crate (Special Edition Commodities) published: True => False
marketGroupID: 1661 (Special Edition Commodities) => None
48645 - DO NOT TRANSLATE - Unused Crate (Special Edition Commodities) published: True => False
marketGroupID: 1661 (Special Edition Commodities) => None
49156 - Rifter Absent Heroes SKIN (Permanent) (Permanent SKIN) skin_isStructureSkin: None => False
skin_visibleSerenity: True => False
49157 - Typhoon Absent Heroes SKIN (Permanent) (Permanent SKIN) skin_isStructureSkin: None => False
skin_visibleSerenity: True => False
49712 - Rodiva (Cruiser) warpCapacitorNeed: 0.0 => 8.13e-07
49713 - Zarmazd (Logistics) warpCapacitorNeed: 0.0 => 8.13e-07
variationParentTypeID: None => 49712
49717 - Zarmazd Blueprint (Cruiser Blueprint) metaGroupID: None => 2
49734 - Abyssal Entropic Radiation Sink (Entropic Radiation Sink) variationParentTypeID: None => 47908
49756 - 25,000 Skill Points (Commodities) iconID: 22076 => 24158
49771 - Heavy Mutadaptive Scoped Remote Armor Repairer (Mutadaptive Remote Armor Repairer) variationParentTypeID: None => 49770
49772 - Heavy Mutadaptive Compact Remote Armor Repairer (Mutadaptive Remote Armor Repairer) variationParentTypeID: None => 49770
49773 - Heavy Mutadaptive Remote Armor Repairer II (Mutadaptive Remote Armor Repairer) variationParentTypeID: None => 49770
49774 - Perun Heavy Mutadaptive Remote Armor Repairer (Mutadaptive Remote Armor Repairer) variationParentTypeID: None => 49770
49778 - Heavy Mutadaptive Remote Armor Repairer II Blueprint (Mutadaptive Remote Armor Repairer Blueprint) metaGroupID: None => 2
49790 - ML-EKP 'Polybolos' Ballistic Control System (Ballistic Control system) variationParentTypeID: None => 12274
49791 - Frostline 'Clavicula' Integrated Analyzer (Data Miners) Cannot Auto Repeat: None => 1.0
variationParentTypeID: None => 22175
49809 - 50,000 Skill Points (Commodities) published: True => False
iconID: 22076 => 24159
49810 - 100,000 Skill Points (Commodities) iconID: 22076 => 24160
50002 - Vexor Police SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
isDynamicType: None => False
50003 - Ishtar Police SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
isDynamicType: None => False
50004 - Nyx Police SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
isDynamicType: None => False
50176 - Stasis Field Effect Subpylon (Large Collidable Structure) Shield Capacity: 20000.0 => 40000.0
Armor Hitpoints: 40000.0 => 80000.0
50177 - ECM Field Effect Subpylon (Large Collidable Structure) Shield Capacity: 20000.0 => 40000.0
Armor Hitpoints: 40000.0 => 80000.0
50178 - Energy Pulse Field Effect Subpylon (Large Collidable Structure) Shield Capacity: 20000.0 => 40000.0
Armor Hitpoints: 40000.0 => 80000.0
50179 - Dampening Field Effect Subpylon (Large Collidable Structure) Shield Capacity: 20000.0 => 40000.0
Armor Hitpoints: 40000.0 => 80000.0
50180 - Transport Field Effect Subpylon (Large Collidable Structure) Shield Capacity: 20000.0 => 40000.0
Armor Hitpoints: 40000.0 => 80000.0
52236 - Zorya's Light Entropic Disintegrator (Precursor Weapon) variationParentTypeID: None => 47272
52238 - Zorya's Heavy Entropic Disintegrator (Precursor Weapon) variationParentTypeID: None => 47273
52240 - Zorya's Supratidal Entropic Disintegrator (Precursor Weapon) variationParentTypeID: None => 47274
52242 - Zorya's Entropic Radiation Sink (Entropic Radiation Sink) variationParentTypeID: None => 47908
52244 - Veles Entropic Radiation Sink (Entropic Radiation Sink) variationParentTypeID: None => 47908
52250 - Nergal (Assault Frigate) variationParentTypeID: None => 47269
52251 - Nergal Blueprint (Frigate Blueprint) metaGroupID: None => 2
52252 - Ikitursa (Heavy Assault Cruiser) variationParentTypeID: None => 47270
52253 - Ikitursa Blueprint (Cruiser Blueprint) metaGroupID: None => 2
52254 - Draugur (Command Destroyer) variationParentTypeID: None => 49710
52255 - Draugur Blueprint (Command Destroyer Blueprint) metaGroupID: None => 2
52269 - 500,000 Skill Points (Commodities) iconID: 22076 => 24163
52302 - Gila Emperor Bear SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
52303 - Tengu Emperor Bear SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
52304 - Sleipnir Emperor Bear SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
52310 - Radiation Absorption Thruster (Construction Components) marketGroupID: 802 (Amarr) => 2658 (Triglavian)
52311 - Singularity Radiation Convertor (Construction Components) marketGroupID: 802 (Amarr) => 2658 (Triglavian)
52312 - Zero-Point Field Manipulator (Construction Components) marketGroupID: 802 (Amarr) => 2658 (Triglavian)
52313 - Trinary State Processor (Construction Components) marketGroupID: 802 (Amarr) => 2658 (Triglavian)
52314 - Lattice Locked Dekaisogen (Construction Components) marketGroupID: 802 (Amarr) => 2658 (Triglavian)
52317 - Looking Glass Monocle Interface (right/silver) (Eyewear) iconID: 24118 => 10838
52336 - Zorya's Hospodar TTC-3 (Invading Precursor Entities) Orbit Velocity: 500.0 => 750.0
behaviorWarpScrambleRange: 11400.0 => 20400.0
Maximum Damage Multiplier Bonus: 1.5 => 3.0
52337 - Zorya's Hospodar TTC-243 (Invading Precursor Entities) Neutralization Amount: 250.0 => 500.0
Armor Hitpoints: 20000.0 => 30000.0
Maximum Damage Multiplier Bonus: 1.5 => 3.0
52338 - Zorya's Hospodar TTC-729 (Invading Precursor Entities) Armor Hitpoints Repaired: 325.0 => 450.0
Armor Hitpoints: 36000.0 => 50000.0
Maximum Damage Multiplier Bonus: 1.5 => 3.0
52351 - Nergal Singularity Storm SKIN (Permanent) (Permanent SKIN) isDynamicType: None => False
marketGroupID: None => 2486 (Triglavian)
52352 - Draugur Singularity Storm SKIN (Permanent) (Permanent SKIN) isDynamicType: None => False
marketGroupID: None => 2521 (Triglavian)
52353 - Ikitursa Singularity Storm SKIN (Permanent) (Permanent SKIN) isDynamicType: None => False
marketGroupID: None => 2485 (Triglavian)
52354 - ECM TFU Wreck (Wreck) Structure Hitpoints: None => 3500.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
52355 - Damp TFU Wreck (Wreck) Structure Hitpoints: None => 3500.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
52356 - Web TFU Wreck (Wreck) Structure Hitpoints: None => 3500.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
52357 - MJFG TFU Wreck (Wreck) Structure Hitpoints: None => 3500.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
52358 - Bomb TFU Wreck (Wreck) Structure Hitpoints: None => 3500.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
52407 - Arbitrator Triglavian Twilight SKIN (Permanent) (Permanent SKIN) marketGroupID: 1964 (Amarr) => 1990 (Amarr)
52423 - Jaguar In Rust We Trust SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
52424 - Wolf In Rust We Trust SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
52425 - Sabre In Rust We Trust SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
52426 - Svipul In Rust We Trust SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
52427 - Muninn In Rust We Trust SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
52428 - Loki In Rust We Trust SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
52429 - Hurricane In Rust We Trust SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
52430 - Hurricane Fleet Issue In Rust We Trust SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
52431 - Sleipnir In Rust We Trust SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
52432 - Vargur In Rust We Trust SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
52433 - Naglfar In Rust We Trust SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
52434 - Hel In Rust We Trust SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
52435 - Thorax Police SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
isDynamicType: None => False
52436 - Brutix Police SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
isDynamicType: None => False
52437 - Brutix Navy Issue Police SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
isDynamicType: None => False
52438 - Hyperion Police SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
isDynamicType: None => False
52439 - Ninazu Police SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
52440 - Erebus Police SKIN (Permanent) (Permanent SKIN) metaGroupID: None => 17
isDynamicType: None => False
52442 - Damavik Red Forests Thunderbird SKIN (Permanent) (Permanent SKIN) descriptionID: None => 550742
skin_internalName: Damavik Trig Beat 04 => Damavik Red Forests Thunderbird
skin_isStructureSkin: None => False
skin_visibleSerenity: False => True
52443 - Rodiva Red Forests Thunderbird SKIN (Permanent) (Permanent SKIN) descriptionID: None => 550741
skin_internalName: Rodiva Trig Beat 04 => Rodiva Red Forests Thunderbird
skin_isStructureSkin: None => False
skin_visibleSerenity: False => True
52444 - Drekavac Red Forests Thunderbird SKIN (Permanent) (Permanent SKIN) descriptionID: None => 550740
skin_internalName: Drekavac Trig Beat 04 => Drekavac Red Forests Thunderbird
skin_isStructureSkin: None => False
skin_visibleSerenity: False => True
52473 - Zorya's Drekavac (Invading Precursor Entities)
Click to toggle showing the 34 attributes.Capacitor Recharge time: None => 750000.0
Damage Modifier: None => 0.9
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
EM damage: None => 0.0
Kinetic damage: None => 0.0
Accuracy falloff : None => 0.0
Maximum Locked Targets: None => 7.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 47918.0
gfxBoosterID: None => 397.0
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.5
Shield Kinetic Damage Resistance: None => 0.6
Shield Thermal Damage Resistance: None => 0.8
entityEquipmentMin: None => 2.0
entityEquipmentMax: None => 2.0
Shield recharge time: None => 800000.0
Bounty: None => 0.0
Capacitor Capacity: None => 8250.0
Shield Uniformity: None => 1.0
armorUniformity: None => 1.0
structureUniformity: None => 1.0
entityFactionLoss: None => 0.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
npcBehaviorMaximumCombatOrbitRange: None => 15000.0
52474 - Zorya's Damavik (Invading Precursor Entities)
Click to toggle showing the 39 attributes.Capacitor Recharge time: None => 150000.0
Damage Modifier: None => 0.9
Inertia Modifier: None => 1.0
Armor Hitpoints Repaired: None => 40.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
EM damage: None => 0.0
Kinetic damage: None => 0.0
Accuracy falloff : None => 0.0
Maximum Locked Targets: None => 5.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 47914.0
gfxBoosterID: None => 397.0
Armor Explosive Damage Resistance: None => 0.64
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.5
Shield Kinetic Damage Resistance: None => 0.6
Shield Thermal Damage Resistance: None => 0.8
entityEquipmentMin: None => 2.0
entityEquipmentMax: None => 2.0
Shield recharge time: None => 400000.0
Bounty: None => 0.0
Capacitor Capacity: None => 500.0
Shield Uniformity: None => 1.0
armorUniformity: None => 1.0
structureUniformity: None => 1.0
entityFactionLoss: None => 0.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
behaviorRemoteArmorRepairDuration: None => 3000.0
behaviorRemoteArmorRepairDischarge: None => 10.0
Damage Multiplier Bonus Per Cycle: None => 0.05
npcBehaviorMaximumCombatOrbitRange: None => 6000.0
52475 - Zorya's Leshak (Invading Precursor Entities)
Click to toggle showing the 35 attributes.Structure Hitpoints: None => 27500.0
Rate of fire: None => 5000.0
Capacitor Recharge time: None => 750000.0
Damage Modifier: None => 0.9
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
EM damage: None => 0.0
Kinetic damage: None => 0.0
Accuracy falloff : None => 0.0
Maximum Locked Targets: None => 7.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 47922.0
gfxBoosterID: None => 397.0
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.5
Shield Kinetic Damage Resistance: None => 0.6
Shield Thermal Damage Resistance: None => 0.8
entityEquipmentMin: None => 2.0
entityEquipmentMax: None => 2.0
Shield recharge time: None => 600000.0
Bounty: None => 0.0
Capacitor Capacity: None => 8250.0
Shield Uniformity: None => 1.0
armorUniformity: None => 1.0
structureUniformity: None => 1.0
entityFactionLoss: None => 0.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
behaviorRemoteArmorRepairDuration: None => 6000.0
52478 - Sudenic Damavik (Invading Precursor Entities) descriptionID: None => 550700
wreckTypeID: 52414 => 52663
52479 - Sudenic Kikimora (Invading Precursor Entities) descriptionID: None => 550701
wreckTypeID: 52414 => 52663
52480 - Sudenic Vedmak (Invading Precursor Entities) descriptionID: None => 550703
wreckTypeID: 52415 => 52664
52481 - Sudenic Rodiva (Invading Precursor Entities) descriptionID: None => 550705
wreckTypeID: 52415 => 52664
52482 - Sudenic Drekavac (Invading Precursor Entities) descriptionID: None => 550693
wreckTypeID: 52416 => 52665
52483 - Sudenic Leshak (Invading Precursor Entities) descriptionID: None => 550707
wreckTypeID: 52416 => 52665
52484 - Anchoring Sudenic Damavik (Invading Precursor Entities) descriptionID: None => 550708
wreckTypeID: 52414 => 52663
52485 - Anchoring Sudenic Kikimora (Invading Precursor Entities) descriptionID: None => 550709
wreckTypeID: 52414 => 52663
52486 - Ghosting Sudenic Damavik (Invading Precursor Entities) descriptionID: None => 550710
wreckTypeID: 52414 => 52663
52487 - Ghosting Sudenic Drekavac (Invading Precursor Entities) descriptionID: None => 550711
wreckTypeID: 52416 => 52665
52488 - Starving Sudenic Damavik (Invading Precursor Entities) Structure Hitpoints: 900.0 => 300.0
Neutralization Amount: 40.0 => 80.0
Shield Capacity: 650.0 => 200.0
Armor Hitpoints: 2800.0 => 900.0
descriptionID: None => 550712
wreckTypeID: 52414 => 52663
52489 - Starving Sudenic Drekavac (Invading Precursor Entities) Structure Hitpoints: 5500.0 => 1000.0
Neutralization Amount: 200.0 => 500.0
Shield Capacity: 3500.0 => 1000.0
Armor Hitpoints: 9000.0 => 3000.0
descriptionID: None => 550713
wreckTypeID: 52416 => 52665
52490 - Renewing Sudenic Damavik (Invading Precursor Entities) descriptionID: None => 550714
wreckTypeID: 52414 => 52663
52491 - Renewing Sudenic Rodiva (Invading Precursor Entities) descriptionID: None => 550715
wreckTypeID: 52415 => 52664
52492 - Renewing Sudenic Leshak (Invading Precursor Entities) descriptionID: None => 550716
wreckTypeID: 52416 => 52665
52493 - Blinding Sudenic Damavik (Invading Precursor Entities) descriptionID: None => 550717
wreckTypeID: 52414 => 52663
52494 - Blinding Sudenic Leshak (Invading Precursor Entities) descriptionID: None => 550718
wreckTypeID: 52416 => 52665
52495 - Tangling Sudenic Damavik (Invading Precursor Entities) descriptionID: None => 550719
wreckTypeID: 48373 => None
52496 - Tangling Sudenic Kikimora (Invading Precursor Entities) descriptionID: None => 550720
wreckTypeID: 52414 => 52663
52497 - Blinding Sudenic Kikimora (Invading Precursor Entities) descriptionID: None => 550721
wreckTypeID: 52414 => 52663
52498 - Harrowing Sudenic Damavik (Invading Precursor Entities) descriptionID: None => 550722
wreckTypeID: 52414 => 52663
52499 - Harrowing Sudenic Kikimora (Invading Precursor Entities) descriptionID: None => 550723
wreckTypeID: 52414 => 52663
52500 - Harrowing Sudenic Vedmak (Invading Precursor Entities) descriptionID: None => 550724
wreckTypeID: 52415 => 52664
52501 - Zorya's Voivode TTC-243 (Invading Precursor Entities) Neutralization Amount: 250.0 => 500.0
Armor Hitpoints: 20000.0 => 30000.0
Maximum Damage Multiplier Bonus: 1.5 => 3.0
descriptionID: None => 550725
52502 - Zorya's Voivode TTC-3 (Invading Precursor Entities) Orbit Velocity: 500.0 => 750.0
behaviorWarpScrambleRange: 11400.0 => 20400.0
Maximum Damage Multiplier Bonus: 1.5 => 3.0
descriptionID: None => 550726
52503 - Zorya's Voivode TTC-729 (Invading Precursor Entities) Armor Hitpoints Repaired: 325.0 => 450.0
Armor Hitpoints: 36000.0 => 50000.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Maximum Damage Multiplier Bonus: 1.5 => 3.0
descriptionID: None => 550727
Changed Dynamic Items (0 Entries)
Mutator Combines With Produces Mutations

Changes to Effects (1752 Entries)

Effect "speedBoost" (7) was removed.

Effect "maxVelocityBonus" (22) was removed.

Effect "modifyTargetSpeed" (29) was removed.

Effect "energyTransfer" (31) was removed.

Effect "energyVampire" (32) was removed.

Effect "energyDestabilization" (36) was removed.

Effect "maxPassengersBonus" (62) was removed.

Effect "turretWeaponRangeTrackingSpeedMultiplyOnline" (120) was removed.

Effect "turretWeaponRangeTrackingSpeedMultiplyActivate" (123) was removed.

Effect "scanStrengthBonusTarget" (124) was removed.

Effect "turretWeaponRangeTrackingSpeedMultiplyTarget" (126) was removed.

Effect "cheatTeleDock" (130) was removed.

Effect "cheatTeleGate" (131) was removed.

Effect "propulsionJammingDurationBonusPostPercentDurationLocationShipModulesRequiringPropulsionJamming" (209) was removed.

Effect "sensorLinkingDurationBonusPostPercentDurationLocationShipModulesRequiringSensorLinking" (210) was removed.

Effect "weaponDisruptionDurationBonusPostPercentDurationLocationShipModulesRequiringWeaponDisruption" (215) was removed.

Effect "energyEmmisionSystemsCapNeedBonusPostPercentCapacitorNeedLocationShipModulesRequiringEnergyEmmisionSystems" (236) was removed.

Effect "energyManagementSkillBoostCapacitorBonus" (274) was removed.

Effect "skillBoostTrackingSpeedMultiplier" (288) was removed.

Effect "empathySkillBoostCharismaBonus" (301) was removed.

Effect "instantRecallSkillBoostMemoryBonus" (303) was removed.

Effect "analyticalMindSkillBoostIntelligenceBonus" (305) was removed.

Effect "ironWillSkillBoostWillpowerBonus" (307) was removed.

Effect "spatialAwarenessSkillBoostPerceptionBonus" (309) was removed.

Effect "signatureAnalysisMaxTargetRangeBonusPostPercentMaxTargetRangeLocationShip" (312) was removed.

Effect "minmatarTechSkillBoostMinmatarTechMutator" (325) was removed.

Effect "minmatarTechMinmatarTechMutatorPostPercentMinmatarTechTimePercentLocationChar" (326) was removed.

Effect "ethnicRelationsSkillBoostNonRaceCorporationMembersBonus" (353) was removed.

Effect "ethnicRelationsNonRaceCorporationMembersBonusPostPercentMaxNonRaceCorporationMembersChar" (354) was removed.

Effect "ethnicRelationsNonRaceCorporationMembersBonusModAddMaxNonRaceCorporationMembersChar" (355) was removed.

Effect "productionEfficiencySkillBoostManufactureCostBonus" (428) was removed.

Effect "productionEfficiencyManufactureCostBonusPostPercentManufactureCostMultiplierChar" (429) was removed.

Effect "learningSkillBoostLearningBonus" (439) was removed.

Effect "learningLearningBonusPostPercentIntelligenceChar" (440) was removed.

Effect "learningLearningBonusPostPercentWillpowerChar" (441) was removed.

Effect "learningLearningBonusPostPercentPerceptionChar" (442) was removed.

Effect "learningLearningBonusPostPercentCharismaChar" (443) was removed.

Effect "learningLearningBonusPostPercentMemoryChar" (444) was removed.

Effect "shipVelocityBonusMF" (452) was removed.

Effect "shipCargoBonusMF" (458) was removed.

Effect "shipMiningBonusMF" (459) was removed.

Effect "shipHybridRangeBonusCF" (462) was removed.

Effect "shipTargetRangeBonusCF" (466) was removed.

Effect "shipMiningBonusGF" (469) was removed.

Effect "shipHybridTrackingBonusGf" (472) was removed.

Effect "shipTargetRangeBonusGF" (474) was removed.

Effect "shipDroneRangeBonusGF" (479) was removed.

Effect "shipCargoBonusAF" (480) was removed.

Effect "shipTargetingRangeBonusAF" (482) was removed.

Effect "prototypingSkillBoostPrototypingBonus" (496) was removed.

Effect "prototypingPrototypingBonusModAddPrototypingChanceChar" (497) was removed.

Effect "shipCargoBonusCF" (509) was removed.

Effect "shipVelocityBonusMC" (525) was removed.

Effect "shipPTrackingBonus" (533) was removed.

Effect "droneBayBonus" (537) was removed.

Effect "shipPTRangeBonusMB" (551) was removed.

Effect "armorExtender" (594) was removed.

Effect "targetedEMResonanceMultiply" (597) was removed.

Effect "turretWeaponRangeTrackingSpeedMultiplyTargetHostile" (609) was removed.

Effect "targetedKineticResonanceMultiply" (615) was removed.

Effect "targetedThermalResonanceMultiply" (616) was removed.

Effect "targetedExplosiveResonanceMultiply" (617) was removed.

Effect "deepCoreMiningSkillBoostDamageCloudChanceReduction" (621) was removed.

Effect "damageCloudChanceReduction" (622) was removed.

Effect "shipSpecialityCloak" (653) was removed.

Effect "shipLauncherspeedCB2" (669) was removed.

Effect "electronic2AttributeModifyOnline" (688) was removed.

Effect "bombersSkillLevelPreMulEliteBonusBombersShip" (705) was removed.

Effect "sensorBoostTargeted" (716) was removed.

Effect "sensorBoosterActive" (720) was removed.

Effect "miningCapBonus" (721) was removed.

Effect "capBoostAmplifier" (775) was removed.

Effect "missileGuidanceAgilityBonusPostPercentAgilityOwnerCharModulesRequiringMissileLauncherOperation" (782) was removed.

Effect "shipDronesMaxGB" (802) was removed.

Effect "speedBoostPassive" (820) was removed.

Effect "advancedBountyHuntingSkillBoostBountySkillMultiplyer" (859) was removed.

Effect "advBountyhunterSkill" (860) was removed.

Effect "missileFlightTimeAndDamage" (867) was removed.

Effect "shipLaserOptimalBonuseAF" (875) was removed.

Effect "implantEWcpuneed" (881) was removed.

Effect "suicideBomb" (885) was removed.

Effect "covertOpsCpuMultplier1" (897) was removed.

Effect "decloakWave" (902) was removed.

Effect "shipMiningYieldCC2" (914) was removed.

Effect "shipMiningYieldMC2" (923) was removed.

Effect "shipCargoCapacityGC2" (930) was removed.

Effect "shipMaxVelocityMC2" (934) was removed.

Effect "shipShieldBoostCC2" (939) was removed.

Effect "boosterTimeBonus" (952) was removed.

Effect "biologyTimeBonus" (953) was removed.

Effect "shipMwdLessCapNerfGC2" (967) was removed.

Effect "smartbombEMBonus" (969) was removed.

Effect "smartbombKineticBonus" (970) was removed.

Effect "smartbombThermalBonus" (971) was removed.

Effect "smartbombEXBonus" (972) was removed.

Effect "smartbombRangeBonus" (973) was removed.

Effect "droneHeavyControlUnitMultiplier" (983) was removed.

Effect "eliteBonusGunshipProjectileOptimal1" (990) was removed.

Effect "eliteBonusGunshipDroneCapacity2" (1002) was removed.

Effect "eliteBonusLogisticTrackingLinkBonus1" (1042) was removed.

Effect "eliteBonusLogisticTrackingLinkBonus2" (1045) was removed.

Effect "shipTrackingLinkRange1" (1054) was removed.

Effect "shipTrackingLinkRange2" (1055) was removed.

Effect "eliteBonusHeavyGunshipDroneCapacity2" (1066) was removed.

Effect "destroyerPenalityTurretROF" (1095) was removed.

Effect "shipProjectileRofMBC2" (1110) was removed.

Effect "shipArmorThermResistanceABC1" (1117) was removed.

Effect "shipArmorEMResistanceABC1" (1118) was removed.

Effect "shipArmorExplosiveResistanceABC1" (1119) was removed.

Effect "shipArmorKineticResistanceABC1" (1120) was removed.

Effect "shipShieldEmResistanceCBC2" (1121) was removed.

Effect "shipShieldExplosiveResistanceCBC2" (1122) was removed.

Effect "shipShieldKineticResistanceCBC2" (1123) was removed.

Effect "shipShieldThermalResistanceCBC2" (1124) was removed.

Effect "shipLaserCapABC2" (1125) was removed.

Effect "shipHybridDmgGBC1" (1126) was removed.

Effect "controlTowerMoonHarvesterCPUBonus" (1138) was removed.

Effect "shipHybridTrackingGD2" (1141) was removed.

Effect "shipLaserCapNeedAD1" (1143) was removed.

Effect "shipLaserTrackingAD2" (1144) was removed.

Effect "shipHybridRangeCD1" (1145) was removed.

Effect "shipProjectileTrackingMD2" (1147) was removed.

Effect "systemScan" (1150) was removed.

Effect "shipIceHarvesterCPUNeed" (1165) was removed.

Effect "shipMinerCPUNeed" (1166) was removed.

Effect "shipHybridOptimalCBC1" (1193) was removed.

Effect "shipShieldBoostMBC1" (1194) was removed.

Effect "shipArmorRepairingGBC2" (1195) was removed.

Effect "shipMiningBonusORE2" (1197) was removed.

Effect "shipHybridFallOffGD1" (1198) was removed.

Effect "shipMissileEMDamage2AF" (1202) was removed.

Effect "shipPTurretSpeedBonusGB" (1204) was removed.

Effect "shipProjectileTrackingGC2" (1213) was removed.

Effect "shipStasisRangeMF1" (1217) was removed.

Effect "shipMWDCapBonusMC" (1224) was removed.

Effect "shipMWDCapBonusMB" (1226) was removed.

Effect "shipMWDCapBonusMF" (1229) was removed.

Effect "shipBonusLaserCapPirateCruiser" (1231) was removed.

Effect "shipMissileVelocityPirateFactionHeavy" (1235) was removed.

Effect "shipMissileVelocityPirateFactionCruise" (1236) was removed.

Effect "shipMissileVelocityPirateFactionTorp" (1237) was removed.

Effect "shipLaserCapPirateBattleship" (1238) was removed.

Effect "shipMissileExplosiveDamageMF1" (1243) was removed.

Effect "shipProjectileDamageDF1" (1252) was removed.

Effect "testfuelConsumption" (1259) was removed.

Effect "testmassThrust" (1260) was removed.

Effect "interceptor2MissileKineticDamage" (1265) was removed.

Effect "interceptor2MissileVelocity" (1266) was removed.

Effect "interceptor2ProjectileFallOff" (1269) was removed.

Effect "interceptor2ProjectileTracking" (1270) was removed.

Effect "newEwTestscanStrengthBonusTargetHostile" (1271) was removed.

Effect "newEwTestswarpScramble" (1272) was removed.

Effect "newEwTestssensorBoostTargetedHostile" (1273) was removed.

Effect "newEwTeststurretWeaponRangeTrackingSpeedMultiplyTargetHostile" (1274) was removed.

Effect "newEwTestsdecreaseTargetSpeed" (1275) was removed.

Effect "interceptor2MissileEmDamage" (1278) was removed.

Effect "structuralAnalyzisSkillBoostRepairBonus" (1280) was removed.

Effect "eliteIndustrialShieldBoostAmountElite1" (1304) was removed.

Effect "eliteIndustrialShieldBoostCapNeedElite2" (1305) was removed.

Effect "eliteIndustrialArmorRepairAmountElite1" (1306) was removed.

Effect "eliteIndustrialArmorRepairCapNeedElite1" (1307) was removed.

Effect "eliteIndustrialArmorRepairDurationElite2" (1308) was removed.

Effect "shipMissileThermDamageGallenteInterceptor2" (1309) was removed.

Effect "propulsionSkillFallOffBonus" (1320) was removed.

Effect "propulsionSkillMaxRangeBonus" (1322) was removed.

Effect "propulsionSkillPropulsionStrengthBonus" (1329) was removed.

Effect "amarrShipEwWeaponDisruptionAF1" (1335) was removed.

Effect "gallenteShipEwSensorDampenGF2" (1339) was removed.

Effect "gallenteShipEwSensorDampenGC2" (1343) was removed.

Effect "ewTestEffectRsd" (1354) was removed.

Effect "ewTestEffectWs" (1355) was removed.

Effect "propulsionSkillStasisStrengthBonus" (1367) was removed.

Effect "ewSkillTrackingDisruptionBonus" (1369) was removed.

Effect "ewSkillSignatureDampenBonus" (1376) was removed.

Effect "stealthOnline" (1390) was removed.

Effect "covertOpsStealthBomberCruiseLauncerPowerNeedBonus" (1394) was removed.

Effect "eliteBonusCoverOpsCruiseEmDmg1" (1398) was removed.

Effect "eliteBonusCoverOpsCruiseThermalDmg1" (1399) was removed.

Effect "eliteBonusCoverOpsCruiseExplosiveDmg1" (1400) was removed.

Effect "eliteBonusCoverOpsCruiseLauncherPowerNeed1" (1401) was removed.

Effect "eliteBonusCoverOpsCloakingVelocity2" (1402) was removed.

Effect "shipMissileCruiseKineticDmgCF2" (1403) was removed.

Effect "eliteBonusCoverOpsScanProbeDuration2" (1407) was removed.

Effect "missileEMdamageOther" (1440) was removed.

Effect "commandMultiplier" (1486) was removed.

Effect "relayActiveMultiplier" (1496) was removed.

Effect "masterAndCommander2" (1498) was removed.

Effect "covertOpsStealthBomberCruiseMissileExplosionRadiusBonus" (1501) was removed.

Effect "dreadnoughtBoostShipBonusA1" (1618) was removed.

Effect "skillCynosuralTheoryConsumptionQuantityBonus" (1649) was removed.

Effect "skillJumpDriveConsumptionAmountBonus" (1652) was removed.

Effect "testfuelBoostShipSpeedActivation" (1676) was removed.

Effect "cynosuralGenerationTmp" (1729) was removed.

Effect "testDroneShieldEffect" (1731) was removed.

Effect "dataMiningSkillMultiplierFixed" (1740) was removed.

Effect "skirmishWarfareVelocityBonus" (1756) was removed.

Effect "shipBonusPirateSanshaLaserCap" (1767) was removed.

Effect "amarrShipEwTrackingDisruptAC1" (1791) was removed.

Effect "shipMissileLightVelocityBonusCF2" (1802) was removed.

Effect "shipMissileRocketVelocityBonusCF2" (1803) was removed.

Effect "miningYieldMultiply" (1835) was removed.

Effect "eliteBonusBargeMiningYield" (1840) was removed.

Effect "shipMiningBonusAF" (1852) was removed.

Effect "shipMiningBonusCF" (1853) was removed.

Effect "shipCargoBonusGF" (1854) was removed.

Effect "shipBonusScanProbeDurationCF" (1855) was removed.

Effect "shipBonusScanProbeDurationGF" (1856) was removed.

Effect "shipBonusScanProbeDurationMF" (1857) was removed.

Effect "shipMissileEMDamageMF2" (1865) was removed.

Effect "shipMissileThermalDamageMF2" (1866) was removed.

Effect "shipMissileKineticDamageMF2" (1867) was removed.

Effect "shipMissileThermalDamageAF1" (1868) was removed.

Effect "shipMissileKineticDamageAF1" (1869) was removed.

Effect "shipMissileExplosiveDamageAF1" (1870) was removed.

Effect "entityTargetJam" (1871) was removed.

Effect "entityCapacitorDrain" (1872) was removed.

Effect "eliteReconEnergyVampireRangeBonus1" (1920) was removed.

Effect "setActiveDamageResonanceMultiplier" (1938) was removed.

Effect "shipCargoBonusMF2" (1963) was removed.

Effect "shipBonusEnergyTransferCapNeed1" (1965) was removed.

Effect "shipBonusTrackingLinkMC1" (1968) was removed.

Effect "droneDamageMultiplierBonusPercent" (2003) was removed.

Effect "droneTrackingComputerMultiply" (2007) was removed.

Effect "reconShipCpuMultiplier1" (2009) was removed.

Effect "shieldCompensationSkillBoostHardeningBonus2" (2062) was removed.

Effect "empWaveGrid" (2071) was removed.

Effect "modifyArmorResonancePassivePostPercent" (2084) was removed.

Effect "modifyActiveArmorResonanceAndNullifyPassiveResonance" (2098) was removed.

Effect "passiveEmArmorResonanceBonusGroupArmorHardener2" (2113) was removed.

Effect "passiveKineticArmorResonanceBonusGroupArmorHardener2" (2115) was removed.

Effect "passiveThermicArmorResonanceBonusGroupArmorHardener2" (2116) was removed.

Effect "modifyShieldResonancePassivePostPercent" (2117) was removed.

Effect "modifyActiveShieldResonanceAndNullifyPassiveResonance" (2118) was removed.

Effect "passiveEmShieldResonanceBonusGroupArmorHardener2" (2126) was removed.

Effect "passiveExplosiveShieldResonanceBonusGroupArmorHardener2" (2127) was removed.

Effect "passiveKineticShieldResonanceBonusGroupArmorHardener2" (2128) was removed.

Effect "passiveThermicShieldResonanceBonusGroupArmorHardener2" (2129) was removed.

Effect "trackingLinkMaxRangeBonus" (2136) was removed.

Effect "eliteBonusCommandShipHybridDamageCS1" (2159) was removed.

Effect "eliteBonusCommandShipSiegeCS2" (2162) was removed.

Effect "eliteBonusCommandShipProjectileTrackingCS1" (2163) was removed.

Effect "eliteBonusCommandShipSkirmishCS2" (2164) was removed.

Effect "eliteBonusCommandShipArmoredCS2" (2166) was removed.

Effect "eliteBonusCommandShipInfoCS2" (2168) was removed.

Effect "shipMissileVelocityDF1" (2191) was removed.

Effect "eliteBonusInterdictorsMissileThermalDamage1" (2199) was removed.

Effect "droneDmgBonusRequiringScoutDroneOP" (2202) was removed.

Effect "navigationComputerWarpAccuracyBonus" (2218) was removed.

Effect "warpNavigationWarpAccuracyBonus" (2221) was removed.

Effect "warpNavigationWarpAccuracySkillLevel" (2224) was removed.

Effect "passiveExplosiveArmorResonanceBonusGroupArmorHardener2FIXED" (2254) was removed.

Effect "shipMissilePrecisionDF2" (2256) was removed.

Effect "eliteBonusInterdictorsBubbleRoF2" (2257) was removed.

Effect "eliteBargeMercoxiteCrystalBonus1" (2258) was removed.

Effect "eliteBargeBonusDamageCloudReduction2" (2259) was removed.

Effect "energyDestabilizationNew" (2303) was removed.

Effect "energyNosferatu" (2304) was removed.

Effect "eliteReconBonusEnergyNeutRange1" (2306) was removed.

Effect "eliteReconBonusAssaultLauncherROF1" (2308) was removed.

Effect "droneMWDBoostOnline" (2309) was removed.

Effect "cloneJumpAcceptingTmp" (2334) was removed.

Effect "iceHarvesterMiningAmountBonusMultiplier" (2392) was removed.

Effect "jumpPortalConsumptionBonusSkill" (2395) was removed.

Effect "interdictorBubbleProbeLauncherCpuBonus" (2407) was removed.

Effect "eliteBonusCommandShipMissileKineticDamageCS1" (2408) was removed.

Effect "eliteBonusInterdictorsMissileEMDamage1" (2409) was removed.

Effect "cloneVatMaxJumpCloneBonusSkill" (2410) was removed.

Effect "cloneVatCpuNeedBonus" (2412) was removed.

Effect "eliteReconHeavyMissileKineticDamage1" (2423) was removed.

Effect "eliteReconLightMissileKineticDamage1" (2424) was removed.

Effect "maxVelocityMultiplier" (2430) was removed.

Effect "cpuPenaltyToSuperWeapons" (2435) was removed.

Effect "cpuBonusToSelf" (2436) was removed.

Effect "eliteeliteBonusCommandShipDroneBay1" (2449) was removed.

Effect "eliteBonusCommandShipLaserOptimalCS1FIXED" (2453) was removed.

Effect "shipBonusMiningDroneAmountPercentGC2" (2454) was removed.

Effect "vanHelsing" (2455) was removed.

Effect "shipLaserDamageBonusBC2" (2467) was removed.

Effect "shipHeavyLauncherROFBC1" (2468) was removed.

Effect "shipAssaultLauncherROFBC1" (2469) was removed.

Effect "shipBonusDroneDamageMultiplierBC1" (2473) was removed.

Effect "shipBonusDroneHitpointsBC1" (2478) was removed.

Effect "skirmishWarfareVelocityBonus2" (2487) was removed.

Effect "eliteBonusCommandShipsMissilePrecisionCS2" (2494) was removed.

Effect "eliteReconBonusHeavyLauncherROF1" (2496) was removed.

Effect "shipLauncherRofBonusMB1" (2502) was removed.

Effect "droneControlUnitCpuNeedBonus" (2507) was removed.

Effect "armorRepairAmountBonusPassive" (2523) was removed.

Effect "hybridTurretTrackingBonusPassiveTrackingSpeedMultiplier" (2524) was removed.

Effect "shipBonusShieldBoosterMB1" (2525) was removed.

Effect "shieldCapacityPenaltyPostPercentBoosterAttribute1" (2537) was removed.

Effect "capacitorCapacityPenaltyBoosterAttribute2" (2540) was removed.

Effect "turretOptimalRangePenaltyBoosterAttribute4" (2543) was removed.

Effect "explosionVelocityPenaltyBoosterAttribute5" (2546) was removed.

Effect "shieldBoostAmpPenaltyBoosterAttribute1" (2549) was removed.

Effect "maximumVelocityPenaltyBoosterAttribute2" (2552) was removed.

Effect "armorHpPenaltyBoosterAttribute3" (2555) was removed.

Effect "missileVelocityPenaltyBoosterAttribute5" (2558) was removed.

Effect "turretFalloffPenaltyBoosterAttribute4" (2565) was removed.

Effect "turretTrackingPenaltyBoosterAttribute4" (2568) was removed.

Effect "aoeCloudSizePenaltyBoosterAttribute5" (2571) was removed.

Effect "torpedoLaunchingIsOffensive" (2576) was removed.

Effect "armorRepairerPenaltyBoosterAttribute3" (2577) was removed.

Effect "modifyBoosterAttributePostPercent" (2599) was removed.

Effect "shieldBoostAmplifierPassiveLocationGroup" (2600) was removed.

Effect "scanGravimetricStrengthBonus" (2606) was removed.

Effect "scanRadarStrengthBonusPercentageScanStrengthBonus" (2607) was removed.

Effect "scanLadarStrengthBonusPercentageScanStrengthBonus" (2608) was removed.

Effect "scanMagnetometricStrengthBonusPercentageScanStrengthBonus" (2609) was removed.

Effect "eliteBonusGunshipProjectileDamage2" (2612) was removed.

Effect "eliteBonusGunshipLaserDamage1" (2613) was removed.

Effect "massReductionBonus" (2643) was removed.

Effect "missileProjectionComputerBonus" (2653) was removed.

Effect "skillAstrometricsMaxGroupScanningBonusSkillLevel" (2654) was removed.

Effect "scanGravimetricStrengthBonusRequringAstrometrics" (2657) was removed.

Effect "scanProbeSpeedBonusRequiringAstrometrics" (2658) was removed.

Effect "scanMagnetometricStrengthBonusRequringAstrometrics" (2659) was removed.

Effect "scanLadarStrengthBonusRequringAstrometrics" (2660) was removed.

Effect "scanRadarStrengthBonusRequringAstrometrics" (2661) was removed.

Effect "ewCapNeedPercentageModifier" (2664) was removed.

Effect "maxTargetRangePremulModifier" (2671) was removed.

Effect "scanResolutionPremulModifier" (2672) was removed.

Effect "shipBonusProjectileDamageBC1" (2674) was removed.

Effect "shipHeavyAssaultLaunhcerROFBC1" (2675) was removed.

Effect "shipCruiserSizedLauncherROFBC1" (2682) was removed.

Effect "addMedSlot" (2683) was removed.

Effect "shipBonusArmorRepairAmountGB2" (2687) was removed.

Effect "trackingSpeedMultiplierEffectLasers" (2699) was removed.

Effect "trackingSpeedMultiplierEffectHybrids" (2700) was removed.

Effect "trackingSpeedMultiplierEffectProjectiles" (2701) was removed.

Effect "salvagingAccessDifficultyBonusEffect" (2702) was removed.

Effect "drawbackPowerNeedLaunchers" (2709) was removed.

Effect "drawbackPowerNeedGunnery" (2710) was removed.

Effect "drawbackCPUNeedGunnery" (2715) was removed.

Effect "drawbackShieldUniformity" (2719) was removed.

Effect "drawbackCapacitorCapacity" (2720) was removed.

Effect "drawbackPowerOutput" (2721) was removed.

Effect "drawbackROFGunnery" (2722) was removed.

Effect "drawbackROFLaunchers" (2723) was removed.

Effect "rigDrawbackBonusEffect" (2724) was removed.

Effect "boosterShieldBoostAmountPenalty" (2738) was removed.

Effect "boosterMissileExplosionCloudPenalty" (2743) was removed.

Effect "shipBonusECMGravimetricStrengthBonusCC" (2750) was removed.

Effect "shipBonusECMMagnetometricStrengthBonusCC" (2751) was removed.

Effect "shipBonusECMRadarBonusCC" (2752) was removed.

Effect "shipBonusECMLadarBonusCC" (2753) was removed.

Effect "shipBonusECMRadarLadarBonusCC" (2754) was removed.

Effect "shipBonusECMGraviMagnetoMetricBonusCC" (2755) was removed.

Effect "boosterModifyBoosterArmorHPPenalty" (2758) was removed.

Effect "boosterModifyBoosterArmorRepairAmountPenalty" (2759) was removed.

Effect "boosterModifyBoosterShieldCapacityPenalty" (2761) was removed.

Effect "boosterModifyBoosterShieldBoostAmountPenalty" (2762) was removed.

Effect "boosterModifyBoosterCapacitorCapacitorPenalty" (2764) was removed.

Effect "boosterModifyBoosterMaxVelocityPenalty" (2765) was removed.

Effect "boosterModifyBoosterAOEVelocityPenalty" (2767) was removed.

Effect "boosterModifyBoosterMissileAOECloudPenalty" (2768) was removed.

Effect "boosterModifyBoosterMissileVelocity" (2769) was removed.

Effect "boosterModifyBoosterTurretFalloffPenalty" (2770) was removed.

Effect "boosterModifyBoosterTurretOptimalPenalty" (2771) was removed.

Effect "boosterModifyBoosterTurretTrackingPenalty" (2772) was removed.

Effect "boosterModifyBoosterMissileAOEPenalty" (2775) was removed.

Effect "boosterModifyBoosterTurretTrackingOptimalPenalty" (2777) was removed.

Effect "shipLaserCapABC" (2779) was removed.

Effect "maxVelocityBonusModifier" (2780) was removed.

Effect "shipBonusMiningDroneAmountPercentAC2" (2783) was removed.

Effect "bcsEmDamageBonus" (2784) was removed.

Effect "bcuExDamageBonus" (2785) was removed.

Effect "bcuThDamageBonus" (2786) was removed.

Effect "bcuKnDamageBonus" (2787) was removed.

Effect "bcuKnThDamageBonus" (2788) was removed.

Effect "bcuEmExDamageBonus" (2789) was removed.

Effect "bcuDamageBonus" (2790) was removed.

Effect "maxRangeBonusEffectHybridsMultiplier" (2806) was removed.

Effect "maxRangeBonusEffectLasersMultiplier" (2807) was removed.

Effect "maxRangeBonusEffectProjectilesMultiplier" (2808) was removed.

Effect "cpuPenaltyToScanProbeLaunchers" (2811) was removed.

Effect "shipBonusSurveyProbeExplosionDelaySkillSurveyCF" (2814) was removed.

Effect "shipBonusSurveyProbeExplosionDelaySkillSurveyMF2" (2817) was removed.

Effect "shipBonusSurveyProbeExplosionDelaySkillSurveyGF2" (2818) was removed.

Effect "shipBonusSurveyProbeExplosionDelaySkillSurveyCovertOps2" (2819) was removed.

Effect "maxScanDeviationModifierRequireingAstrometrics" (2821) was removed.

Effect "commandBonus2MultiplyWithCommandBonus" (2822) was removed.

Effect "shieldBoosterDurationBonus" (2832) was removed.

Effect "shipMissileVelocityPirateFactionHeavyAssault" (2835) was removed.

Effect "eliteBonusInterdictorsInterdictionSphereLauncherReactivationDelay2" (2836) was removed.

Effect "shipShieldEmExplosiveResistanceCBC2" (2838) was removed.

Effect "shipShieldKineticThermalResistanceCBC2" (2839) was removed.

Effect "shipShieldResistanceCBC2" (2840) was removed.

Effect "shipBonusHeavyMissileKineticDamageBC1" (2841) was removed.

Effect "shipBonusHeavyAssaultMissileKineticDamageBC1" (2842) was removed.

Effect "shipBonusStandardMissileKineticDamageBC1" (2843) was removed.

Effect "shipBonusHeavyAssaultStandardMissileKineticDamageBC1" (2844) was removed.

Effect "shipBonusCruiserSizedMissileKineticDamageBC1" (2845) was removed.

Effect "scanResolutionBonusMultiplierPreMulPassive" (2854) was removed.

Effect "eliteReconBonusHeavyAssaultLauncherROF1" (2855) was removed.

Effect "setCanCloak" (2856) was removed.

Effect "modifyMaxVelocityOfShipOnline" (2859) was removed.

Effect "agilityMultiplierOnTarget" (2861) was removed.

Effect "testStasisWebifierEffect" (2862) was removed.

Effect "agilityBonusOnTargetPercentage" (2863) was removed.

Effect "newTestStasisWebifierEffect" (2864) was removed.

Effect "droneStasisWebifyingBonus" (2869) was removed.

Effect "defenderMissileVelocityBonus" (2870) was removed.

Effect "defenderMissileVelocityBonus2" (2871) was removed.

Effect "missileEMDmgBonusCruise" (2873) was removed.

Effect "missileExplosiveDmgBonusCruise" (2874) was removed.

Effect "missileKineticDmgBonusCruise" (2875) was removed.

Effect "missileThermalDmgBonusCruise" (2876) was removed.

Effect "missileEMDmgBonusCruise2" (2877) was removed.

Effect "missileExplosiveDmgBonusCruise2" (2878) was removed.

Effect "missileKineticDmgBonusCruise2" (2879) was removed.

Effect "missileThermalDmgBonusCruise2" (2880) was removed.

Effect "missileEMDmgBonusFOF" (2895) was removed.

Effect "missileExplosiveDmgBonusFOF" (2896) was removed.

Effect "missileKineticDmgBonusFOF" (2897) was removed.

Effect "missileThermalDmgBonusFOF" (2898) was removed.

Effect "energyDestabilizationNewForStructure" (2912) was removed.

Effect "projECMCpuNeedBonusEffect" (2976) was removed.

Effect "skillRemoteHullRepairSystemsCapNeedBonus" (2977) was removed.

Effect "setGlobalPool" (3004) was removed.

Effect "skillBombDeploymentSpeedBonus" (3014) was removed.

Effect "eliteBonusStealhBomberBombDeploymentCpu" (3015) was removed.

Effect "covertOpsAgilityBonus2" (3016) was removed.

Effect "missileDamageMultiplierCruiseEmBonus" (3037) was removed.

Effect "missileDamageMultiplierCruiseThermalBonus" (3038) was removed.

Effect "missileDamageMultiplierCruiseKineticBonus" (3039) was removed.

Effect "missileDamageMultiplierCruiseExplosiveBonus" (3040) was removed.

Effect "remoteHullRepair" (3041) was removed.

Effect "cpuPenaltyToBombLaunchers" (3052) was removed.

Effect "cpuPenaltyToProjectedECM" (3053) was removed.

Effect "controlTowerGenericOutsideStructureResistanceBonus" (3063) was removed.

Effect "controlTowerGenericHullEmResistanceBonusCynoGenerator" (3064) was removed.

Effect "controlTowerGenericHullExplosiveResistanceBonusCynoGenerator" (3065) was removed.

Effect "controlTowerGenericHullKineticResistanceBonusCynoGenerator" (3066) was removed.

Effect "controlTowerGenericHullThermicResistanceBonusCynoGenerator" (3067) was removed.

Effect "controlTowerGenericHullThermicResistanceBonusCynoJammer" (3068) was removed.

Effect "controlTowerGenericHullKineticResistanceBonusCynoJammer" (3069) was removed.

Effect "controlTowerGenericHullExplosiveResistanceBonusCynoJammer" (3070) was removed.

Effect "controlTowerGenericHullEmResistanceBonusCynoJammer" (3071) was removed.

Effect "controlTowerGenericHullEmResistanceBonusEcm" (3072) was removed.

Effect "controlTowerGenericHullExplosiveResistanceBonusEcm" (3073) was removed.

Effect "controlTowerGenericHullKineticResistanceBonusEcm" (3074) was removed.

Effect "controlTowerGenericHullThermicResistanceBonusEcm" (3075) was removed.

Effect "controlTowerGenericHullThermicResistanceBonusEnergyNeutralizer" (3076) was removed.

Effect "controlTowerGenericHullKineticResistanceBonusEnergyNeutralizer" (3077) was removed.

Effect "controlTowerGenericHullExplosiveResistanceBonusEnergyNeutralizer" (3078) was removed.

Effect "controlTowerGenericHullEmResistanceBonusEnergyNeutralizer" (3079) was removed.

Effect "controlTowerGenericHullEmResistanceBonusJumpPortal" (3080) was removed.

Effect "controlTowerGenericHullExplosiveResistanceBonusJumpPortal" (3081) was removed.

Effect "controlTowerGenericHullKineticResistanceBonusJumpPortal" (3082) was removed.

Effect "controlTowerGenericHullThermicResistanceBonusJumpPortal" (3083) was removed.

Effect "controlTowerGenericHullThermicResistanceBonusHybrid" (3084) was removed.

Effect "controlTowerGenericHullKineticResistanceBonusHybrid" (3085) was removed.

Effect "controlTowerGenericHullExplosiveResistanceBonusHybrid" (3086) was removed.

Effect "controlTowerGenericHullEmResistanceBonusHybrid" (3087) was removed.

Effect "controlTowerGenericHullEmResistanceBonusLaser" (3088) was removed.

Effect "controlTowerGenericHullExplosiveResistanceBonusLaser" (3089) was removed.

Effect "controlTowerGenericHullKineticResistanceBonusLaser" (3090) was removed.

Effect "controlTowerGenericHullThermicResistanceBonusLaser" (3091) was removed.

Effect "controlTowerGenericHullThermicResistanceBonusMissile" (3092) was removed.

Effect "controlTowerGenericHullKineticResistanceBonusMissile" (3093) was removed.

Effect "controlTowerGenericHullExplosiveResistanceBonusMissile" (3094) was removed.

Effect "controlTowerGenericHullEmResistanceBonusMissile" (3095) was removed.

Effect "controlTowerGenericHullEmResistanceBonusProjectile" (3096) was removed.

Effect "controlTowerGenericHullExplosiveResistanceBonusProjectile" (3097) was removed.

Effect "controlTowerGenericHullKineticResistanceBonusProjectile" (3098) was removed.

Effect "controlTowerGenericHullThermicResistanceBonusProjectile" (3099) was removed.

Effect "controlTowerGenericHullThermicResistanceBonusSensorDampener" (3100) was removed.

Effect "controlTowerGenericHullKineticResistanceBonusSensorDampener" (3101) was removed.

Effect "controlTowerGenericHullExplosiveResistanceBonusSensorDampener" (3102) was removed.

Effect "controlTowerGenericHullEmResistanceBonusSensorDampener" (3103) was removed.

Effect "controlTowerGenericHullEmResistanceBonusStasis" (3104) was removed.

Effect "controlTowerGenericHullExplosiveResistanceBonusStasis" (3105) was removed.

Effect "controlTowerGenericHullKineticResistanceBonusStasis" (3106) was removed.

Effect "controlTowerGenericHullThermicResistanceBonusStasis" (3107) was removed.

Effect "controlTowerGenericHullThermicResistanceBonusScrambler" (3108) was removed.

Effect "controlTowerGenericHullKineticResistanceBonusScrambler" (3109) was removed.

Effect "controlTowerGenericHullExplosiveResistanceBonusScrambler" (3110) was removed.

Effect "controlTowerGenericHullEmResistanceBonusScrambler" (3111) was removed.

Effect "controlTowerGenericHullE&EResistanceBonusCynoGenerator" (3112) was removed.

Effect "controlTowerGenericHullE&EResistanceBonusCynoJammer" (3113) was removed.

Effect "controlTowerGenericHullE&EResistanceBonusEcm" (3114) was removed.

Effect "controlTowerGenericHullE&EResistanceBonusEnergyNeutralizer" (3115) was removed.

Effect "controlTowerGenericHullE&EResistanceBonusHybrid" (3116) was removed.

Effect "controlTowerGenericHullE&EResistanceBonusJumpPortal" (3117) was removed.

Effect "controlTowerGenericHullE&EResistanceBonusLaser" (3118) was removed.

Effect "controlTowerGenericHullE&EResistanceBonusMissile" (3119) was removed.

Effect "controlTowerGenericHullE&EResistanceBonusProjectile" (3120) was removed.

Effect "controlTowerGenericHullE&EResistanceBonusScrambler" (3121) was removed.

Effect "controlTowerGenericHullE&EResistanceBonusSensorDampener" (3122) was removed.

Effect "controlTowerGenericHullE&EResistanceBonusStasis" (3123) was removed.

Effect "controlTowerGenericHullK&TResistanceBonusCynoGenerator" (3124) was removed.

Effect "controlTowerGenericHullK&TResistanceBonusCynoJammer" (3125) was removed.

Effect "controlTowerGenericHullK&TResistanceBonusEcm" (3126) was removed.

Effect "controlTowerGenericHullK&TResistanceBonusEnergyNeutralizer" (3127) was removed.

Effect "controlTowerGenericHullK&TResistanceBonusHybrd" (3128) was removed.

Effect "controlTowerGenericHullK&TResistanceBonusJump" (3129) was removed.

Effect "controlTowerGenericHullK&TResistanceBonusLaser" (3130) was removed.

Effect "controlTowerGenericHullK&TResistanceBonusMissile" (3131) was removed.

Effect "controlTowerGenericHullK&TResistanceBonusProjectile" (3133) was removed.

Effect "controlTowerGenericHullK&TResistanceBonusScrambler" (3134) was removed.

Effect "controlTowerGenericHullK&TResistanceBonusSenDamp" (3135) was removed.

Effect "controlTowerGenericHullK&TResistanceBonusStasis" (3136) was removed.

Effect "controlTowerGenericHullResistanceBonusCynoGenerator" (3137) was removed.

Effect "controlTowerGenericHullResistanceBonusCynoJammer" (3138) was removed.

Effect "controlTowerGenericHullResistanceBonusEcm" (3139) was removed.

Effect "controlTowerGenericHullResistanceBonusEnergyNeutralizer" (3140) was removed.

Effect "controlTowerGenericHullResistanceBonusHybrid" (3141) was removed.

Effect "controlTowerGenericHullResistanceBonusJumpPortal" (3142) was removed.

Effect "controlTowerGenericHullResistanceBonusLaser" (3143) was removed.

Effect "controlTowerGenericHullResistanceBonusMissile" (3144) was removed.

Effect "controlTowerGenericHullResistanceBonusProjectile" (3145) was removed.

Effect "controlTowerGenericHullResistanceBonusScrambler" (3146) was removed.

Effect "controlTowerGenericHullResistanceBonusSensorDampener" (3148) was removed.

Effect "controlTowerGenericHullResistanceBonusStasis" (3149) was removed.

Effect "controlTowerGenericHullResistanceBonusCG&CGJ" (3150) was removed.

Effect "controlTowerGenericHullResistanceBonusCG&CGJ&ECM" (3151) was removed.

Effect "controlTowerGenericHullResistanceBonusCG&CGJ&ECM&EN" (3152) was removed.

Effect "controlTowerGenericHullResistanceBonusCG&CGJ&ECM&EN&H" (3153) was removed.

Effect "controlTowerGenericHullResistanceBonusCG&CGJ&ECM&EN&H&JP" (3154) was removed.

Effect "controlTowerGenericHullResistanceBonusCG&CGJ&ECM&EN&H&JP&L" (3155) was removed.

Effect "controlTowerGenericHullResistanceBonusCG&CGJ&ECM&EN&H&JP&L&M" (3156) was removed.

Effect "controlTowerGenericHullResistanceBonusCG&CGJ&ECM&EN&H&JP&L&M&P" (3157) was removed.

Effect "controlTowerGenericHullResistanceBonusCG&CGJ&ECM&EN&H&JP&L&M&P&SC" (3158) was removed.

Effect "controlTowerGenericHullResistanceBonusCG&CGJ&ECM&EN&H&JP&L&M&P&SC&SD" (3159) was removed.

Effect "energyTransferPowerNeedBonusEffect" (3171) was removed.

Effect "increaseSignatureRadiusPassive" (3191) was removed.

Effect "signatureRadiusMultiplierPassive" (3192) was removed.

Effect "cloakingSignatureRadiusMultiplierMultiplierActive" (3193) was removed.

Effect "overloadSelfArmorDamageAmount" (3197) was removed.

Effect "overloadSelfShieldBonus" (3198) was removed.

Effect "eliteBonusCoverOpsCruiseKineticDmg1" (3205) was removed.

Effect "shipHeavyAssaultMissileEmDmgAC1" (3213) was removed.

Effect "shipHeavyAssaultMissileThermalDmgAC1" (3214) was removed.

Effect "shipHeavyAssaultMissileKineticDmgAC1" (3215) was removed.

Effect "shipHeavyAssaultMissileExplosiveDmgAC1" (3216) was removed.

Effect "eliteBonusHeavyGunshipMissileEmDmg2" (3219) was removed.

Effect "eliteBonusHeavyGunshipMass1" (3223) was removed.

Effect "eliteBonusHeavyGunshipCapRecharge1" (3224) was removed.

Effect "eliteBonusCommandShipCapRecharge1" (3225) was removed.

Effect "shipHeavyAssaultMissileEmDmgBC2" (3226) was removed.

Effect "shipHeavyAssaultMissileThermalDmgBC2" (3227) was removed.

Effect "shipHeavyAssaultMissileKineticDmgBC2" (3228) was removed.

Effect "shipHeavyAssaultMissileExplosiveDmgBC2" (3229) was removed.

Effect "shipRocketEmDmgDF1" (3230) was removed.

Effect "shipRocketThermalDmgDF1" (3231) was removed.

Effect "shipRocketKineticDmgDF1" (3232) was removed.

Effect "shipRocketExplosiveDmgDF1" (3233) was removed.

Effect "shipMissileVelocityDF2" (3238) was removed.

Effect "shipMissileAoeVelocityDF2" (3239) was removed.

Effect "eliteBonusInterdictorsMissileVelocity1" (3240) was removed.

Effect "shipArmorExplosiveResistance2AF" (3245) was removed.

Effect "shipArmorKineticResistance2AF" (3246) was removed.

Effect "shipArmorThermalResistance2AF" (3247) was removed.

Effect "shipArmorEmResistance2AF" (3248) was removed.

Effect "leech" (3250) was removed.

Effect "tacticalShieldManipulationBonus" (3253) was removed.

Effect "massBonusTarget" (3255) was removed.

Effect "industrialCoreCommandBonusEffectiveAdd" (3260) was removed.

Effect "industrialReconfigurationCpuNeedBonus" (3265) was removed.

Effect "industrialCoreSurveyScannerBonus" (3278) was removed.

Effect "industrialCoreCargoScannerBonus" (3279) was removed.

Effect "industrialCoreScannerBonus" (3280) was removed.

Effect "industrialCoreScannerAndCommandBonus" (3281) was removed.

Effect "industrialCoreEffectOLD" (3282) was removed.

Effect "tractorBeamCpuNeedBonus" (3283) was removed.

Effect "shipMissileHeavyVelocityBC2" (3316) was removed.

Effect "shipMissileHeavyAssaultVelocityBC2" (3317) was removed.

Effect "shipBonusORECapShipDroneShieldHPBonus" (3322) was removed.

Effect "shipBonusORECapShipDroneArmorHPBonus" (3323) was removed.

Effect "shipBonusORECapShipDroneHPBonus" (3324) was removed.

Effect "shipBonusORECapShipDroneArmorHPAndShieldHPBonus" (3325) was removed.

Effect "eliteBonusCommandShipArmorRepairAmount1" (3330) was removed.

Effect "leechNpc" (3332) was removed.

Effect "leech2" (3333) was removed.

Effect "shipArmorEmResistanceGC2" (3334) was removed.

Effect "shipArmorExplosiveResistanceGC2" (3337) was removed.

Effect "shipArmorKineticResistanceGC2" (3338) was removed.

Effect "shipArmorThermalResistanceGC2" (3341) was removed.

Effect "eliteBonusHeavyInterdictorsHybridFalloff1" (3342) was removed.

Effect "eliteBonusHeavyInterdictorLaserRof" (3346) was removed.

Effect "shipShieldEmResistanceMC2" (3347) was removed.

Effect "shipShieldExplosiveResistanceMC2" (3348) was removed.

Effect "shipShieldKineticResistanceMC2" (3349) was removed.

Effect "shipShieldThermalResistanceMC2" (3350) was removed.

Effect "shipMissileAssaultMissileRofCC" (3351) was removed.

Effect "shipMissileHeavyMissileRofCC" (3352) was removed.

Effect "shipMissileHeavyAssaultMissileRofCC" (3353) was removed.

Effect "amarrShipEwWeaponDisruptionMaxRangeAF2" (3360) was removed.

Effect "amarrShipEwWeaponDisruptionTrackingAF2" (3361) was removed.

Effect "eliteBonusElectronicAttackShipEnergyNeutRange1" (3362) was removed.

Effect "eliteBonusElectronicAttackShipEnergyVampireRange1" (3363) was removed.

Effect "eliteBonusElectronicAttackShipEnergyEmissionCapNeed2" (3364) was removed.

Effect "eliteBonusElectronicAttackShipRocketVelocity2" (3372) was removed.

Effect "eliteBonusElectronicAttackShipStandardMissileVelocity2" (3373) was removed.

Effect "droneArmorHPBonusOnline" (3382) was removed.

Effect "droneShieldHPBonusOnline" (3383) was removed.

Effect "droneHPBonusOnline" (3384) was removed.

Effect "droneDamageAndHPBonusOnline" (3385) was removed.

Effect "cpuPenaltyToOmnipotent" (3386) was removed.

Effect "eliteBonusBlackOpsECMGravimetricStrengthBonus1" (3396) was removed.

Effect "eliteBonusBlackOpsECMLadarStrengthBonus1" (3397) was removed.

Effect "eliteBonusBlackOpsECMMagnetometricStrengthBonus1" (3398) was removed.

Effect "eliteBonusBlackOpsECMRadarStrengthBonus1" (3399) was removed.

Effect "eliteBonusBlackOpsDroneMWDSpeedBonus1" (3400) was removed.

Effect "testTowerHPMutator" (3407) was removed.

Effect "shipCapNeedBonusAB2" (3421) was removed.

Effect "eliteBonusViolatorsLargeEnergyTurretTracking1" (3423) was removed.

Effect "eliteBonusViolatorsStasisWebSpeedFactor2" (3426) was removed.

Effect "eliteBonusViolatorsCruiseMissileEMDamageRole1" (3429) was removed.

Effect "eliteBonusViolatorsCruiseMissileThermalDamageRole1" (3430) was removed.

Effect "eliteBonusViolatorsCruiseMissileKineticDamageRole1" (3431) was removed.

Effect "eliteBonusViolatorsCruiseMissileExplosiveDamageRole1" (3432) was removed.

Effect "eliteBonusViolatorsTorpedoExplosiveDamageRole1" (3433) was removed.

Effect "eliteBonusViolatorsTorpedoKineticDamageRole1" (3434) was removed.

Effect "eliteBonusViolatorsTorpedoThermalDamageRole1" (3435) was removed.

Effect "eliteBonusViolatorsTorpedoEMDamageRole1" (3436) was removed.

Effect "shipBonusTorpedoKineticDamageCB" (3437) was removed.

Effect "shipBonusCruiseMissileKineticDamageCB" (3438) was removed.

Effect "eliteBonusViolatorsCruiseMissileAoeVelocity2" (3440) was removed.

Effect "eliteBonusViolatorsTorpedoAoeVelocity2" (3441) was removed.

Effect "eliteBonusViolatorsArmorDamageAmount2" (3448) was removed.

Effect "eliteBonusViolatorsShieldBonus2" (3449) was removed.

Effect "shipBonusStasisWebSpeedFactorGB2" (3450) was removed.

Effect "shipBonusStasisWebSpeedFactorAB" (3451) was removed.

Effect "shipBonusAoeVelocityCruiseMissileCB2" (3452) was removed.

Effect "shipBonusAoeVelocityTorpedoCB2" (3453) was removed.

Effect "warpDisruptionFieldMassBonusPercentageOnline" (3454) was removed.

Effect "warpDisruptionFieldAfterburnerSpeedFactorOnline" (3455) was removed.

Effect "warpDisruptionFieldAfterburnerSpeedBoostFactorOnline" (3456) was removed.

Effect "warpDisruptionFieldAfterburnerOnline" (3458) was removed.

Effect "warpDisruptionFieldAfterburnerAndMassOnline" (3459) was removed.

Effect "warpDisruptionFieldAfterburnerAndMassAndVelocityOnline" (3460) was removed.

Effect "warpDisruptionFieldEffectOnline" (3461) was removed.

Effect "testMiningTargetDurationBonus" (3469) was removed.

Effect "shipBonusMWDCapNeedGC2" (3470) was removed.

Effect "shipBonusMWDCapNeedMC" (3472) was removed.

Effect "shipBonusMWDCapNeedMF" (3476) was removed.

Effect "shipBonusMWDCapNeedMB" (3477) was removed.

Effect "shipRofBonusCB" (3479) was removed.

Effect "shipBonusLargeEnergyTurretDamageCB2" (3481) was removed.

Effect "warpDisruptFieldGeneratorCpuBonus" (3482) was removed.

Effect "shipBonusMediumEnergyTurretDamageCC2" (3485) was removed.

Effect "shipBonusSmallEnergyTurretDamageCF2" (3486) was removed.

Effect "rorqualSpeedFactorIndustrialCore" (3491) was removed.

Effect "industrialCoreEffect" (3492) was removed.

Effect "stripMinerMaxRangeMultBonus" (3501) was removed.

Effect "frequencyMiningLaserMaxRangeMultBonus" (3507) was removed.

Effect "gasHarvesterMaxRangeMultBonus" (3508) was removed.

Effect "miningLaserAndFrequencyMiningLaserMaxRangeMultBonus" (3509) was removed.

Effect "miningLaserAndFrequencyMiningLaserAndStripMinerMaxRangeMultBonus" (3510) was removed.

Effect "miningLaserAndFrequencyMiningLaserAndStripMinerAndGasHarvesterMaxRangeMultBonus" (3511) was removed.

Effect "skillNaniteInterfacingRepairTime" (3523) was removed.

Effect "testMiningLaserTargetVeldsparDurationBonus" (3529) was removed.

Effect "covertCynosuralFieldGeneratorCpuNeedBonus" (3531) was removed.

Effect "scriptTrackingMaxRangeMultiplier" (3537) was removed.

Effect "scriptTrackingTrackingSpeedMultiplier" (3538) was removed.

Effect "scriptSensorBoosterMaxTargetRangeMultiplierBonusAdditive" (3539) was removed.

Effect "scriptSensorBoosterScanResolutionMultiplierBonusAdditive" (3540) was removed.

Effect "targetEnergyWeaponMaxRangeBonusHostile" (3541) was removed.

Effect "targetEnergyWeaponTrackingSpeedBonusHostile" (3542) was removed.

Effect "targetHybridWeaponTrackingSpeedBonusHostile" (3543) was removed.

Effect "targetHybridWeaponMaxRangeBonusHostile" (3544) was removed.

Effect "targetProjectileWeaponMaxRangeBonusHostile" (3545) was removed.

Effect "targetProjectileWeaponTrackingSpeedBonusHostile" (3546) was removed.

Effect "targetProjectileWeaponMaxRangeAndTrackingSpeedBonusHostile" (3547) was removed.

Effect "targetHybridWeaponMaxRangeAndTrackingSpeedBonusHostile" (3548) was removed.

Effect "targetEnergyWeaponMaxRangeAndTrackingSpeedBonusHostile" (3549) was removed.

Effect "targetEnergyWeaponAndHybridWeaponMaxRangeAndTrackingSpeedBonusHostile" (3550) was removed.

Effect "targetTurretWeaponMaxRangeAndTrackingSpeedBonusHostile" (3552) was removed.

Effect "targetGunneryMaxRangeBonusHostile" (3553) was removed.

Effect "targetGunneryTrackingSpeedBonusHostile" (3554) was removed.

Effect "targetGunneryMaxRangeAndTrackingSpeedBonusHostile" (3555) was removed.

Effect "targetGunneryMaxRangeAndTrackingSpeedBonusAssistance" (3556) was removed.

Effect "gunneryTrackingSpeedBonus" (3558) was removed.

Effect "gunneryMaxRangeAndTrackingSpeedBonus" (3559) was removed.

Effect "ewSkillTrackingDisruptionMaxRangeBonus" (3560) was removed.

Effect "shipBonusEwWeaponDisruptionMaxRangeBonusAC1" (3562) was removed.

Effect "shipBonusEwWeaponDisruptionMaxRangeBonusAF2" (3563) was removed.

Effect "shipBonusEwWeaponDisruptionMaxRangeBonusAF1" (3564) was removed.

Effect "shipBonusEwWeaponDisruptionTrackingSpeedBonusAF1" (3565) was removed.

Effect "shipBonusEwWeaponDisruptionTrackingSpeedBonusAF2" (3566) was removed.

Effect "shipBonusEwWeaponDisruptionTrackingSpeedBonusAC1" (3567) was removed.

Effect "shipBonusTrackingLinkTrackingSpeedBonusMC1" (3572) was removed.

Effect "shipBonusTrackingLinkMaxRangeBonusMC1" (3573) was removed.

Effect "sensorBoosterMaxTargetRangeBonusActive" (3574) was removed.

Effect "sensorBoosterScanResolutionBonusActive" (3575) was removed.

Effect "targetScanResolutionRangeBonusAssistance" (3577) was removed.

Effect "targetScanResolutionBonusAssistance" (3580) was removed.

Effect "targetMaxTargetRangeBonusAssistance" (3582) was removed.

Effect "targetMaxTargetRangeAndScanResolutionBonusAssistance" (3583) was removed.

Effect "targetMaxTargetRangeAndScanResolutionBonusHostile" (3584) was removed.

Effect "eliteBonusHeavyInterdictorsWarpDisruptFieldGeneratorWarpScrambleRangeScript2" (3603) was removed.

Effect "targetSetWarpScrambleStatusHidden" (3604) was removed.

Effect "commandMultiplierInformationWarfareSpecialistHidden" (3607) was removed.

Effect "informationWarfareMindlinkHidden" (3609) was removed.

Effect "eliteBonusCommandShipInfoHiddenCS2" (3621) was removed.

Effect "scanRadarStrengthBonusScannerProbeGroup" (3662) was removed.

Effect "scanLadarStrengthBonusScannerProbeGroup" (3663) was removed.

Effect "scanGravimetricStrengthBonusScannerProbeGroup" (3664) was removed.

Effect "scanMagnetometricStrengthBonusScannerProbeGroup" (3665) was removed.

Effect "testColinScanner" (3666) was removed.

Effect "droneBandwidthBonusAddOnline" (3667) was removed.

Effect "shipBonusArmorRepairAmountGC2" (3675) was removed.

Effect "selfCopyMaxRangeBonusToFalloffBonus" (3687) was removed.

Effect "targetGunneryFalloffHostile" (3688) was removed.

Effect "targetGunneryFalloffHostile1" (3689) was removed.

Effect "targetGunneryMaxRangeAndTrackingSpeedAndFalloffBonusHostile" (3690) was removed.

Effect "turretWeaponFalloffMultiplyTargetHostile2" (3692) was removed.

Effect "turretWeaponFalloffMultiplyTargetHostile3" (3693) was removed.

Effect "turretWeaponFalloffMultiplyTargetHostile4" (3694) was removed.

Effect "turretWeaponFalloffMultiplyTargetHostile5" (3695) was removed.

Effect "turretWeaponFalloffMultiplyTargetHostile" (3696) was removed.

Effect "shipBonusSurveyProbeExplosionDelaySkillSurveyAF" (3707) was removed.

Effect "shipBonusScanProbeDurationAF" (3715) was removed.

Effect "targetMWDBlockActivation" (3724) was removed.

Effect "warpScrambleTargetMWDBlockActivation" (3725) was removed.

Effect "shieldBoostAmplifierPassiveCapitalUNUSED" (3728) was removed.

Effect "boostersShieldBoostAmountPenalty" (3729) was removed.

Effect "zColinSkillOrcaSurveyScannerBonus" (3746) was removed.

Effect "zColinTransportArmorReinforcerBonus" (3751) was removed.

Effect "zColinTransportShieldExtenderBonus" (3752) was removed.

Effect "zColinTransportsCloakCpuBonus" (3754) was removed.

Effect "shipBonusAF1TorpedoEmDamage" (3761) was removed.

Effect "shipBonusCF1TorpedoKineticDamage" (3762) was removed.

Effect "shipBonusGF1TorpedoThermalDamage" (3763) was removed.

Effect "shipBonusMF1TorpedoExplosiveDamage" (3764) was removed.

Effect "zColinShieldHPPerLvl" (3769) was removed.

Effect "zColinArmorHPPerLvl" (3770) was removed.

Effect "cpuOutputAdd" (3778) was removed.

Effect "powerOutputAdd" (3779) was removed.

Effect "maxVelocityAdd" (3780) was removed.

Effect "modifyHullResonancePostPercentEM" (3785) was removed.

Effect "modifyHullResonancePostPercentThermal" (3786) was removed.

Effect "modifyHullResonancePostPercentKinetic" (3787) was removed.

Effect "modifyHullResonancePostPercentExplosive" (3788) was removed.

Effect "modifyHullResonancePostPercentEMExplosive" (3789) was removed.

Effect "modifyHullResonancePostPercentKineticThermal" (3790) was removed.

Effect "modifyArmorResonancePassiveSubtract" (3823) was removed.

Effect "modifyShieldResonancePassiveSubtract" (3830) was removed.

Effect "subsystemBonusGallentePropulsionMaxVelocity" (3858) was removed.

Effect "subsystemBonusGallentePropulsionAfterburnerSpeedFactor" (3862) was removed.

Effect "subsystemBonusCaldariPropulsionMWDPenalty" (3871) was removed.

Effect "subsystemBonusAmarrPropulsionABMWDCapNeed" (3873) was removed.

Effect "subsystemBonusCaldariPropulsionABMWDCapNeed" (3874) was removed.

Effect "subsystemBonusMinmatarPropulsionABMWDCapNeed" (3876) was removed.

Effect "subsystemBonusMinmatarElectronicSignatureRadius" (3877) was removed.

Effect "subsystemBonusGallenteElectronicSignatureRadius" (3878) was removed.

Effect "subsystemBonusCaldariElectronicSignatureRadius" (3879) was removed.

Effect "subsystemBonusAmarrElectronicSignatureRadius" (3880) was removed.

Effect "subsystemBonusAmarrElectronicMaxTargetRange" (3881) was removed.

Effect "subsystemBonusCaldariElectronicMaxTargetRange" (3882) was removed.

Effect "subsystemBonusGallenteElectronicMaxTargetRange" (3883) was removed.

Effect "subsystemBonusMinmatarElectronicMaxTargetRange" (3884) was removed.

Effect "subsystemBonusMinmatarElectronicCPU" (3885) was removed.

Effect "subsystemBonusAmarrElectronicCPU" (3888) was removed.

Effect "subsystemBonusAmarrElectronicScanResolution" (3889) was removed.

Effect "subsystemBonusCaldariElectronicScanResolution" (3890) was removed.

Effect "subsystemBonusGallenteElectronicScanResolution" (3891) was removed.

Effect "subsystemBonusMinmatarElectronicScanResolution" (3892) was removed.

Effect "subsystemBonusMinmatarElectronicScanStrengthMagnetometric" (3894) was removed.

Effect "subsystemBonusGallenteElectronicScanStrengthLADAR" (3896) was removed.

Effect "subsystemBonusCaldariElectronicScanStrengthRADAR" (3899) was removed.

Effect "subsystemBonusAmarrElectronicScanStrengthGravimetric" (3901) was removed.

Effect "subsystemBonusCaldariDefensiveArmorResistance" (3915) was removed.

Effect "subsystemBonusGallenteDefensiveShieldResistance" (3952) was removed.

Effect "subsystemBonusAmarrDefensiveShieldResistance" (3958) was removed.

Effect "subsystemBonusCaldariDefensiveArmorRepairAmount" (3960) was removed.

Effect "subsystemBonusAmarrDefensiveShieldBoostAmount" (3963) was removed.

Effect "subsystemBonusGallenteDefensiveShieldBoostAmount" (3965) was removed.

Effect "subsystemBonusMinmatarDefensiveShieldBoostAmount" (3966) was removed.

Effect "subsystemBonusAmarrDefensiveArmorRepairCapacitor" (3967) was removed.

Effect "subsystemBonusCaldariDefensiveArmorRepairCapacitor" (3968) was removed.

Effect "subsystemBonusGallenteDefensiveArmorRepairCapacitor" (3969) was removed.

Effect "subsystemBonusMinmatarDefensiveArmorRepairCapacitor" (3970) was removed.

Effect "subsystemBonusMinmatarDefensiveShieldBoostCapacitor" (3971) was removed.

Effect "subsystemBonusGallenteDefensiveShieldBoostCapacitor" (3972) was removed.

Effect "subsystemBonusCaldariDefensiveShieldBoostCapacitor" (3973) was removed.

Effect "subsystemBonusAmarrDefensiveShieldBoostCapacitor" (3974) was removed.

Effect "subsystemBonusAmarrDefensiveShieldHP" (3975) was removed.

Effect "subsystemBonusGallenteDefensiveShieldHP" (3977) was removed.

Effect "subsystemBonusMinmatarDefensiveShieldHP" (3978) was removed.

Effect "subsystemBonusCaldariDefensiveArmorHP" (3981) was removed.

Effect "wrongsystemCapacitorRecharge" (3994) was removed.

Effect "systemOptimalRangeGunnery" (4000) was removed.

Effect "systemFalloffRangeGunnery" (4001) was removed.

Effect "systemMass" (4004) was removed.

Effect "systemDroneControlRange" (4005) was removed.

Effect "systemEcmGravStrength" (4006) was removed.

Effect "systemEcmLadarStrength" (4007) was removed.

Effect "systemEcmMagnetometricStrength" (4008) was removed.

Effect "systemEcmRadarStrength" (4009) was removed.

Effect "systemTargetPaintingAmount" (4010) was removed.

Effect "systemSensorDampenerRangeReduction" (4012) was removed.

Effect "systemSensorDampenerScanResolution" (4013) was removed.

Effect "systemTrackingDisruptorTracking" (4014) was removed.

Effect "systemTrackingDisruptorOptimal" (4015) was removed.

Effect "systemDroneSpeed" (4024) was removed.

Effect "systemRemoteSensorBoosterRange" (4025) was removed.

Effect "systemRemoteSensorBoosterScanResolution" (4026) was removed.

Effect "systemRemoteEccmGrav" (4027) was removed.

Effect "systemRemoteEccmLadar" (4028) was removed.

Effect "systemRemoteEccmMagnetometric" (4029) was removed.

Effect "systemRemoteEccmRadar" (4030) was removed.

Effect "systemTrackingLinkTracking" (4031) was removed.

Effect "systemTrackingLinkOptimal" (4032) was removed.

Effect "brokensystemShieldEmResistance" (4050) was removed.

Effect "brokensystemShieldExplosiveResistance" (4051) was removed.

Effect "brokensystemShieldKineticResistance" (4052) was removed.

Effect "brokensystemShieldThermalResistance" (4053) was removed.

Effect "subsystemBonusAmarrDefensiveDroneCapacity" (4064) was removed.

Effect "subsystemBonusCaldariDefensiveDroneCapacity" (4065) was removed.

Effect "subsystemBonusGallenteDefensiveDroneCapacity" (4066) was removed.

Effect "systemMediumEnergyDamage" (4067) was removed.

Effect "subsystemBonusMinmatarDefensiveDroneCapacity" (4068) was removed.

Effect "subsystemBonusMinmatarDefensiveCargoCapacity" (4069) was removed.

Effect "subsystemBonusGallenteDefensiveCargoCapacity" (4070) was removed.

Effect "subsystemBonusCaldariDefensiveCargoCapacity" (4071) was removed.

Effect "subsystemBonusAmarrDefensiveCargoCapacity" (4072) was removed.

Effect "systemMediumHybridDamage" (4073) was removed.

Effect "systemHeavyMissileEmDamage" (4074) was removed.

Effect "systemHeavyMissileExplosiveDamage" (4075) was removed.

Effect "systemHeavyMissileKineticDamage" (4076) was removed.

Effect "systemHeavyMissileThermalDamage" (4077) was removed.

Effect "systemHeavyAssaultMissileThermalDamage" (4078) was removed.

Effect "systemHeavyAssaultMissileEmDamage" (4079) was removed.

Effect "systemHeavyAssaultMissileExplosiveDamage" (4080) was removed.

Effect "systemHeavyAssaultMissileKineticDamage" (4081) was removed.

Effect "systemMediumProjectileDamage" (4082) was removed.

Effect "systemStandardMissileKineticDamageOld" (4083) was removed.

Effect "systemRemoteArmorRepairAmount" (4084) was removed.

Effect "systemShieldTransportAmount" (4085) was removed.

Effect "systemShieldRepairAmount" (4087) was removed.

Effect "subsystemBonusAmarrOffensiveEnergyWeaponROF" (4092) was removed.

Effect "subsystemBonusAmarrOffensiveEnergyWeaponFalloff" (4095) was removed.

Effect "subsystemBonusAmarrOffensiveEnergyWeaponTracking" (4096) was removed.

Effect "subsystemBonusAmarrOffensiveEnergyWeaponMaxRange" (4097) was removed.

Effect "subsystemBonusAmarrOffensiveDroneBandwidth" (4098) was removed.

Effect "subsystemBonusCaldariOffensiveDroneBandwidth" (4099) was removed.

Effect "subsystemBonusCaldariOffensiveHybridWeaponDamageMultiplier" (4100) was removed.

Effect "subsystemBonusCaldariOffensiveHybridWeaponROF" (4101) was removed.

Effect "subsystemBonusCaldariOffensiveHybridWeaponTracking" (4102) was removed.

Effect "subsystemBonusCaldariOffensiveHybridWeaponFalloff" (4103) was removed.

Effect "subsystemBonusGallenteOffensiveHybridWeaponMaxRange" (4105) was removed.

Effect "subsystemBonusGallenteOffensiveHybridWeaponTracking" (4107) was removed.

Effect "subsystemBonusGallenteOffensiveHybridWeaponROF" (4108) was removed.

Effect "subsystemBonusMinmatarOffensiveProjectileWeaponDamageMultiplier" (4110) was removed.

Effect "subsystemBonusMinmatarOffensiveProjectileWeaponTracking" (4112) was removed.

Effect "subsystemBonusCaldariOffensiveMissileLauncherKineticDamage" (4116) was removed.

Effect "subsystemBonusCaldariOffensiveHeavyAssaultMissileVelocity" (4117) was removed.

Effect "subsystemBonusCaldariOffensiveHeavyMissileVelocity" (4118) was removed.

Effect "subsystemBonusCaldariOffensiveLightMissileVelocity" (4119) was removed.

Effect "subsystemBonusCaldariOffensiveHeavyAssaultMissileFlightTime" (4123) was removed.

Effect "subsystemBonusCaldariOffensiveHeavyMissileFlightTime" (4124) was removed.

Effect "subsystemBonusCaldariOffensiveStandardMissileFlightTime" (4125) was removed.

Effect "subsystemBonusGallenteOffensiveDroneBandwidth" (4127) was removed.

Effect "subsystemBonusGallenteOffensiveDroneHPShields" (4128) was removed.

Effect "subsystemBonusGallenteOffensiveDroneHPArmor" (4129) was removed.

Effect "subsystemBonusGallenteOffensiveDroneHPHull" (4130) was removed.

Effect "subsystemBonusGallenteDefensiveDroneHPHull" (4131) was removed.

Effect "subsystemBonusGallenteDefensiveDroneHPArmor" (4132) was removed.

Effect "subsystemBonusGallenteDefensiveDroneHPShield" (4133) was removed.

Effect "subsystemBonusGallenteOffensiveDroneDamageMultiplier" (4134) was removed.

Effect "subsystemBonusAmarrEngineeringEnergyDestabilizerAmount" (4139) was removed.

Effect "subsystemBonusAmarrEngineeringEnergyVampireAmount" (4140) was removed.

Effect "subsystemBonusMinmatarEngineeringStasisWebifierRange" (4141) was removed.

Effect "subsystemBonusMinmatarEngineeringTargetPainterStrength" (4142) was removed.

Effect "subsystemBonusCaldariEngineeringRadarECMStrength" (4146) was removed.

Effect "subsystemBonusCaldariEngineeringMagnetometricECMStrength" (4147) was removed.

Effect "subsystemBonusCaldariEngineeringLadarECMStrength" (4148) was removed.

Effect "subsystemBonusCaldariEngineeringGravimetricECMStrength" (4149) was removed.

Effect "subsystemBonusGallenteEngineeringWarpScramblerRange" (4150) was removed.

Effect "subsystemBonusGallenteEngineeringSensorDampenerStrength" (4151) was removed.

Effect "subsystemBonusGallenteEngineeringCapacitorCapacity" (4157) was removed.

Effect "eliteBonusCoverOpsScanProbeStrength" (4163) was removed.

Effect "shipBonusScanProbeStrengthAF" (4164) was removed.

Effect "subsystemBonusMinmatarDefensiveMaxVelocity" (4169) was removed.

Effect "subsystemBonusAmarrEngineeringOffensiveEnergyWeaponROF" (4170) was removed.

Effect "subsystemBonusGallenteEngineeringOffensiveHybridWeaponROF" (4171) was removed.

Effect "subsystemBonusMinmatarEngineeringOffensiveProjectileTurretROF" (4173) was removed.

Effect "subsystemBonusMinmatarEngineeringOffensiveLauncherROF" (4178) was removed.

Effect "subsystemBonusCaldariEngineeringOffensiveHybridTurretROF" (4179) was removed.

Effect "subsystemBonusCaldariEngineeringOffensiveLauncherROF" (4184) was removed.

Effect "subsystemBonusMinmatarOffensiveDroneBandwidth" (4186) was removed.

Effect "subsystemBonusCaldariElectronicGravimetricECMStrength" (4218) was removed.

Effect "subsystemBonusCaldariElectronicLadarECMStrength" (4219) was removed.

Effect "subsystemBonusCaldariElectronicMagnetometricECMStrength" (4220) was removed.

Effect "subsystemBonusCaldariElectronicRadarECMStrength" (4221) was removed.

Effect "subsystemBonusMinmatarElectronic2CPU" (4226) was removed.

Effect "subsystemBonusAmarrEngineering2CapacitorRechargeRate" (4230) was removed.

Effect "subsystemBonusCaldariEngineering2CapacitorRechargeRate" (4231) was removed.

Effect "subsystemBonusGallenteEngineering2CapacitorRechargeRate" (4232) was removed.

Effect "subsystemBonusMinmatarEngineering2CapacitorRechargeRate" (4233) was removed.

Effect "modifyArmorResonanceEmPreAssignment" (4234) was removed.

Effect "modifyArmorResonanceThermalPreAssignment" (4235) was removed.

Effect "modifyArmorResonanceKineticPreAssignment" (4236) was removed.

Effect "modifyArmorResonanceExplosivePreAssignment" (4237) was removed.

Effect "modifyArmorResonanceExplosiveKineticPreAssignment" (4238) was removed.

Effect "modifyArmorResonanceEmThermalPreAssignment" (4239) was removed.

Effect "modifyShieldResonanceEMPassivePreAssignment" (4241) was removed.

Effect "modifyShieldResonanceExplosivePassivePreAssignment" (4242) was removed.

Effect "modifyShieldResonanceKineticPassivePreAssignment" (4243) was removed.

Effect "modifyShieldResonanceThermalPassivePreAssignment" (4244) was removed.

Effect "modifyShieldResonanceEMExplosivePassivePreAssignment" (4245) was removed.

Effect "modifyShieldResonanceKineticThermalPassivePreAssignment" (4246) was removed.

Effect "subsystemBonusGallenteOffensiveDroneHP2" (4249) was removed.

Effect "subsystemBonusMinmatarOffensive2HeavyMissileLauncherROF" (4254) was removed.

Effect "subsystemBonusMinmatarOffensive2HeavyAssaultMissileLauncherROF" (4255) was removed.

Effect "subsystemBonusCaldariPropulsion2WarpCapacitor" (4276) was removed.

Effect "brokensystemAgility" (4279) was removed.

Effect "subsystemBonusGallenteDefensiveDroneHPArmorHull" (4284) was removed.

Effect "subsystemBonusGallenteDefensiveDroneHP" (4285) was removed.

Effect "subsystemBonusCaldariDefensive2RemoteArmorRepairAmount" (4287) was removed.

Effect "subsystemBonusMinmatarDefensive2RemoteArmorRepairAmount" (4289) was removed.

Effect "subsystemBonusGallenteDefensive2RemoteShieldTransporterAmount" (4291) was removed.

Effect "subsystemBonusAmarrDefensive2RemoteShieldTransporterAmount" (4293) was removed.

Effect "subsystemBonusGallenteEngineeringDroneHPShield" (4313) was removed.

Effect "subsystemBonusGallenteEngineeringDroneHPArmor" (4314) was removed.

Effect "subsystemBonusGallenteEngineeringDroneHPHull" (4315) was removed.

Effect "subsystemBonusGallenteEngineeringDroneHPShieldAndArmor" (4316) was removed.

Effect "subsystemBonusAmarrOffensive3DroneHPShield" (4323) was removed.

Effect "subsystemBonusAmarrOffensive3DroneHPArmor" (4324) was removed.

Effect "subsystemBonusAmarrOffensive3DroneHPHull" (4325) was removed.

Effect "subsystemBonusAmarrOffensive3DroneHPShieldAndArmor" (4326) was removed.

Effect "subsystemBonusAmarrOffensive3EnergyWeaponTracking" (4328) was removed.

Effect "subsystemBonusGallenteOffensive2HybridWeaponROF" (4333) was removed.

Effect "subsystemBonusGallenteOffensive3HybridWeaponROF" (4340) was removed.

Effect "subsystemBonusMinmatarOffensive2TurretTracking" (4345) was removed.

Effect "subsystemBonusGallenteOffensive2TurretTracking" (4346) was removed.

Effect "shipMissileHeavyVelocityBonusCR3" (4352) was removed.

Effect "shipMissileHeavyAssaultVelocityBonusCR3" (4353) was removed.

Effect "shipMissileLightVelocityBonusCR3" (4354) was removed.

Effect "shipBonusHeavyAndHeavyAssaultMissileVelocityBonusCR3" (4355) was removed.

Effect "shipBonusLightHeavyAndHeavyAssaultMissileVelocityBonusCR3" (4356) was removed.

Effect "shipBonusHybridOptimalCC" (4367) was removed.

Effect "shipBonusMedHybridDamageEliteRecon1" (4368) was removed.

Effect " ecmFalloffRangeBonusModuleEffect" (4371) was removed.

Effect "covertOpsStealthBomberCruiseMissileLauncherPowerNeedBonus" (4381) was removed.

Effect "shipBonusHeavyLauncherRateOfFireCC2" (4386) was removed.

Effect "shipBonusHeavyAssaultLauncherRateOfFireCC2" (4387) was removed.

Effect "shipBonusTorpedoExpVelocityCover2" (4388) was removed.

Effect "subSystemBonusGallenteDefensiveInformationWarfareHidden" (4411) was removed.

Effect "missileDMGBonus2" (4420) was removed.

Effect "missileDMGBonus2" (4421) was removed.

Effect "missileDMGBonus2" (4422) was removed.

Effect "missileDMGBonus2" (4423) was removed.

Effect "missileDMGBonusTemp" (4424) was removed.

Effect "missileDMGBonusTemp2" (4425) was removed.

Effect "missileDMGBonus1" (4426) was removed.

Effect "missileSkillAoeCloudSizeBonusAll" (4440) was removed.

Effect "imperialsetbonus" (4445) was removed.

Effect "caldarisetbonus" (4446) was removed.

Effect "federationsetbonus" (4447) was removed.

Effect "republicsetbonus" (4448) was removed.

Effect "imperialsetbonus2" (4455) was removed.

Effect "superWeaponTurret" (4481) was removed.

Effect "shipBonusPTFalloffMB2" (4483) was removed.

Effect "shipSkillAssualtShipAfterburnerSpeedBoost" (4487) was removed.

Effect "bombersDmgBonusSkills" (4493) was removed.

Effect "shipPTurretFalloffBonusMC" (4511) was removed.

Effect "shipBonusDroneCapacityGF" (4514) was removed.

Effect "fighterBomberTorpedoEmDamageBonus" (4517) was removed.

Effect "fighterBomberTorpedoExplosiveDamageBonus" (4518) was removed.

Effect "fighterBomberTorpedoKineticDamageBonus" (4519) was removed.

Effect "fighterBomberTorpedoThermalDamageBonus" (4520) was removed.

Effect "fighterBomberEmDamageBonus2" (4521) was removed.

Effect "fighterBomberExplosiveDamageBonus2" (4522) was removed.

Effect "fighterBomberKineticDamageBonus2" (4523) was removed.

Effect "fighterBomberThermalDamageBonus2" (4524) was removed.

Effect "gunneryFalloffBonus" (4526) was removed.

Effect "capitalLauncherSkillCruiseCitadelEmDamage" (4549) was removed.

Effect "capitalLauncherSkillCruiseCitadelThermalDamage" (4550) was removed.

Effect "capitalLauncherSkillCruiseCitadelKineticDamage" (4551) was removed.

Effect "capitalLauncherSkillCruiseCitadelExplosiveDamage" (4552) was removed.

Effect "targetGunneryMaxRangeFalloffTrackingSpeedBonusAssistance" (4560) was removed.

Effect "capitalLauncherSkillCruiseCitadelEmExplosive" (4565) was removed.

Effect "capitalLauncherSkillCruiseCitadelKineticThermal" (4566) was removed.

Effect "capitalLauncherSkillCruiseCitadelAll" (4567) was removed.

Effect "shipBonusSurveyProbeExplosionDelay3AF" (4594) was removed.

Effect "shipBonusSurveyProbeExplosionDelay3CF" (4595) was removed.

Effect "shipBonusSurveyProbeExplosionDelay3GF" (4596) was removed.

Effect "shipBonusSurveyProbeExplosionDelay3MF" (4597) was removed.

Effect "shipBonusWarpDisruptorRangeMF2" (4617) was removed.

Effect "shipBonusDroneDamageMF2" (4618) was removed.

Effect "eliteBonusViolatorsCruiseMissileEMAndEXDamageRole" (4629) was removed.

Effect "eliteBonusViolatorsCruiseMissileEMAndEXAndKinDamageRole" (4630) was removed.

Effect "eliteBonusViolatorsCruiseMissileEMAndEXAndKinAndThmDamageRole" (4631) was removed.

Effect "eliteBonusViolatorsTorpMissileEMAndEXDamageRole" (4632) was removed.

Effect "eliteBonusViolatorsTorpMissileEMAndEXDAndKinDamageRole" (4633) was removed.

Effect "eliteBonusViolatorsTorpMissileEMAndEXDAndKinAndThmDamageRole" (4634) was removed.

Effect "shipArmorEMAndExpResistanceAC2" (4638) was removed.

Effect "shipArmorEMAndExpAndkinResistanceAC2" (4639) was removed.

Effect "shipHeavyAssaultMissileEMAndExpDmgAC1" (4641) was removed.

Effect "shipHeavyAssaultMissileEMAndExpAndKinDmgAC1" (4642) was removed.

Effect "eliteBonusHeavyGunshipHeavyAssaultAndAssaultMissileLauncherROF" (4644) was removed.

Effect "eliteBonusBlackOpsECMGravAndLadarStrength1" (4646) was removed.

Effect "eliteBonusBlackOpsECMGravAndLadarAndMagnetometricStrength1" (4647) was removed.

Effect "shipBonusArmorEMandExpResistance2AF" (4650) was removed.

Effect "shipBonusArmorEMandExpandKinResistance2AF" (4651) was removed.

Effect "shipBonusArmorEMandExpandKinandThermResistance2AF" (4652) was removed.

Effect "shipRocketEmAndExpDmgAF" (4653) was removed.

Effect "shipRocketEmAndExpAndKinDmgAF" (4654) was removed.

Effect "shipRocketEmAndExpAndKinAndThmDmgAF" (4655) was removed.

Effect "systemTurretModifier" (4681) was removed.

Effect "systemEMmissileDmg" (4682) was removed.

Effect "systemExplosiveMissileDmgModifier" (4683) was removed.

Effect "systemThermalMissileDmgModifier" (4684) was removed.

Effect "systemKineticMissileDmgModifier" (4685) was removed.

Effect "systemStandardMissileKineticDamageBroken" (4691) was removed.

Effect "systemDamageEmSmartbombs" (4693) was removed.

Effect "systemDamageKineticSmartbombs" (4694) was removed.

Effect "systemDamageThermalSmartbombs" (4695) was removed.

Effect "systemDamageExplosiveSmartbombs" (4696) was removed.

Effect "systemEffectDamageDrones" (4699) was removed.

Effect "systemEffectDamageGunnery" (4700) was removed.

Effect "systemEffectDamageEmMissiles" (4701) was removed.

Effect "systemEffectDamageExplosiveMissiles" (4702) was removed.

Effect "systemEffectDamageKineticMissiles" (4703) was removed.

Effect "systemEffectDamageThermalMissiles" (4704) was removed.

Effect "systemEffectDamageEmSmartbombs" (4705) was removed.

Effect "systemEffectDamageExplosiveSmartbombs" (4706) was removed.

Effect "systemEffectDamageKineticSmartbombs" (4707) was removed.

Effect "systemEffectDamageThermalSmartbombs" (4708) was removed.

Effect "fighterMissile" (4729) was removed.

Effect "shipBonusAoeVelocityStandardMissilesDF2" (4730) was removed.

Effect "eliteBonusBlackOpsECMBurstGravimetric1" (4761) was removed.

Effect "eliteBonusBlackOpsECMBurstRadar1" (4762) was removed.

Effect "eliteBonusBlackOpsECMBurstLadar1" (4763) was removed.

Effect "eliteBonusBlackOpsECMBurstMagneto1" (4764) was removed.

Effect "eliteBonusBlackOpsECMGravAndLadarAndMagnetometricAndRadarStrength2" (4765) was removed.

Effect "eliteBonusBlackOpsECMGravAndLadarAndMagnetometricAndRadarStrength3" (4766) was removed.

Effect "eliteBonusBlackOpsECMGravAndLadarAndMagnetometricAndRadarStrength4" (4767) was removed.

Effect "eliteBonusBlackOpsECMGravAndLadarAndMagnetometricAndRadarStrength5" (4768) was removed.

Effect "eliteBonusBlackOpsECMGravAndLadarAndMagnetometricAndRadarStrength6" (4772) was removed.

Effect "deployPledge" (4774) was removed.

Effect "shipEnergyNeutralizerRangeBonusAF2" (4776) was removed.

Effect "shipArmorEMResistanceATF1" (4777) was removed.

Effect "shipArmorEMResistanceATF1" (4778) was removed.

Effect "shipArmorEXPResistanceATF1" (4779) was removed.

Effect "shipArmorKINResistanceATF1" (4780) was removed.

Effect "shipArmorTHEResistanceATF1" (4781) was removed.

Effect "shipEnergyVampireRangeBonusAF2" (4783) was removed.

Effect "shipEnergyVampireAmountBonusAF2" (4784) was removed.

Effect "shipEnergyVampireAmountBonusATC1" (4785) was removed.

Effect "shipEnergyNeutralizerAmountBonusATC1" (4786) was removed.

Effect "shipEnergyNeutralizerRangeBonusATC1" (4787) was removed.

Effect "shipEnergyVampireRangeBonusATC1" (4788) was removed.

Effect "shipEnergyNeutralizerRangeBonusAC" (4790) was removed.

Effect "shipBonusArmorRepairBonusATC2" (4796) was removed.

Effect "eliteBonusBlackOpsECMBurstGravAndLadar" (4797) was removed.

Effect "eliteBonusBlackOpsECMBurstGravAndLadarAndMagneto" (4798) was removed.

Effect "ewSkillEcmBurstFalloffBonus" (4805) was removed.

Effect "miningDroneMwdBoostOnline" (4815) was removed.

Effect "disallowOffensiveModifiersShip" (4837) was removed.

Effect "shipLaserTrackingBonusBC1" (4840) was removed.

Effect "shipLaserRangeBonusBC2" (4841) was removed.

Effect "shipHybridRangeBonusBC1" (4842) was removed.

Effect "shipHybridDamageBonusBC2" (4843) was removed.

Effect "shipStasisWebSpeedFactorBonusBC1" (4844) was removed.

Effect "shipProjectileRofBonusBC1" (4845) was removed.

Effect "shipProjectileFalloffBonusBC2" (4846) was removed.

Effect "bcSiegeMissilePowerNeedBonus" (4847) was removed.

Effect "bcSiegeMissileCPUNeedBonus" (4848) was removed.

Effect "shipTorpedosVelocityBonusBC3" (4849) was removed.

Effect "shipTorpedosExplosionVelocityBonusBC4" (4851) was removed.

Effect "shipHybridTrackingBonusBC2" (4853) was removed.

Effect "shipLargeLaserCapBC1" (4854) was removed.

Effect "shipLargeLaserDamageBonusBC2" (4855) was removed.

Effect "shipLargeHybridTrackingBonusBC1" (4856) was removed.

Effect "skillBonusBoosterEffect" (4858) was removed.

Effect "skillBonusBoosterAoECloudSize" (4859) was removed.

Effect "skillBonusBoostershieldBoostMultipliershieldBoostMultiplier" (4860) was removed.

Effect "skillBonusBoosterfalloffBonus" (4861) was removed.

Effect "skillBonusBoosterSignatureRadiusBonus" (4862) was removed.

Effect "skillBonusBoosterRangeSkillBonus" (4863) was removed.

Effect "skillBonusBoosterCapacitorCapacityBonus" (4864) was removed.

Effect "skillBonusBoosterTrackingSpeedBonus" (4865) was removed.

Effect "skillBonusBoosterArmorDamageAmountBonus" (4866) was removed.

Effect "setBonusChristmasCapacitorRecharge" (4870) was removed.

Effect "siegeCitadelCruiseAoeVelocityModifier" (4876) was removed.

Effect "shipSETTrackingBonusAF" (4900) was removed.

Effect "modifyShieldArmorResonancePostPercent" (4907) was removed.

Effect "setWeaponDurationToValue" (4909) was removed.

Effect "setMaxSpeed" (4914) was removed.

Effect "setMass" (4915) was removed.

Effect "setAgility" (4916) was removed.

Effect "setMassAndAgility" (4917) was removed.

Effect "nosAttackReflect" (4926) was removed.

Effect "targetMissileReduceExplosiveRadius" (4931) was removed.

Effect "targetTrackingDisruptorCombinedGunneryAndMissileEffect" (4932) was removed.

Effect "titanTurretDamageScaling" (4935) was removed.

Effect "nosReflectAmount" (4940) was removed.

Effect "skillTargetBreakerCapNeedBonus" (4943) was removed.

Effect "skillTargetBreakerDurationBonus" (4944) was removed.

Effect "eliteBonusMarauderShieldBonus2" (4957) was removed.

Effect "systemShieldRepairAmountShieldOperationSkill" (4959) was removed.

Effect "systemShieldRepairAmountCapitalShieldOperationSkill" (4960) was removed.

Effect "shieldBoosterDurationBonusShieldOperation" (4965) was removed.

Effect "shieldBoosterDurationBonusCapitalShieldOperation" (4966) was removed.

Effect "boosterShieldBoostAmountPenaltyShieldOperation" (4968) was removed.

Effect "boosterShieldBoostAmountPenaltyCapitalShieldOperation" (4969) was removed.

Effect "shipBonusMissileThermalATF2" (4971) was removed.

Effect "unusedEntityTrackingDisrupt1" (4977) was removed.

Effect "unusedEntityTrackingDisrupt2" (4978) was removed.

Effect "unusedEntityTrackingDisrupt3" (4979) was removed.

Effect "unusedEntityTrackingDisrupt4" (4980) was removed.

Effect "unusedEntityTrackingDisrupt5" (4981) was removed.

Effect "entityTrackingDisrupt" (4982) was removed.

Effect "shipBonusEwWeaponDisruptionMaxRangeBonusRookie" (4992) was removed.

Effect "shipBonusEwWeaponDisruptionTrackingSpeedBonusRookie" (4993) was removed.

Effect "shipBonusHackingCycleAF" (5037) was removed.

Effect "shipBonusArchCycleAF" (5038) was removed.

Effect "miniProfessionRangeBonus" (5041) was removed.

Effect "shipBonusArchCycleCF" (5042) was removed.

Effect "shipBonusArchCycleGF" (5046) was removed.

Effect "shipBonusHackingCycleGF" (5047) was removed.

Effect "shipBonusArchCycleMF" (5049) was removed.

Effect "shipBonusHackingCycleMF" (5050) was removed.

Effect "shipBonusDroneMWDBoostGF1" (5062) was removed.

Effect "shipBonusMiningDroneMwdBoostGF1" (5064) was removed.

Effect "shipBonusEmShieldResistanceORE3" (5074) was removed.

Effect "shipBonusExplosiveShieldResistanceORE3" (5075) was removed.

Effect "shipBonusKineticShieldResistanceORE3" (5076) was removed.

Effect "shipBonusThermicShieldResistanceORE3" (5077) was removed.

Effect "shipBonusTDOptimalBonusAF2" (5078) was removed.

Effect "shipBonusDroneDamageGF" (5088) was removed.

Effect "shipMissileExplosiveDamageMF2" (5089) was removed.

Effect "passiveThermicShieldResonanceBonusGroupShieldHardener2" (5094) was removed.

Effect "passiveThermicArmorResonanceBonusGroupArmorHardener3" (5095) was removed.

Effect "passiveKineticShieldResonanceBonusGroupShieldHardener3" (5096) was removed.

Effect "passiveKineticArmorResonanceBonusGroupArmorHardener2" (5097) was removed.

Effect "passiveExplosiveShieldResonanceBonusGroupShieldHardener3" (5098) was removed.

Effect "passiveExplosiveArmorResonanceBonusGroupArmorHardener3" (5099) was removed.

Effect "passiveEmShieldResonanceBonusGroupShieldHardener3" (5100) was removed.

Effect "passiveEmArmorResonanceBonusGroupArmorHardener3" (5101) was removed.

Effect "shipBonusHackingCycleCF" (5120) was removed.

Effect "shipGCHBonusOREfrig1" (5140) was removed.

Effect "orbitalStrike" (5141) was removed.

Effect "shipBonusDroneArmorHitpointsDF1" (5143) was removed.

Effect "shipBonusDroneShieldHitpointsDF1" (5144) was removed.

Effect "shipBonusDroneHullHitpointsDF1" (5145) was removed.

Effect "shipBonusDroneHitpoints1DF1" (5146) was removed.

Effect "shipBonusDroneHitpointsDF1" (5147) was removed.

Effect "shipBonusDroneDamageMultiplierDF1" (5148) was removed.

Effect "DSTdronetrackingbonus" (5149) was removed.

Effect "shipBonusFrigateSizedMissileKineticDamageDF1" (5150) was removed.

Effect "shipBonusFrigateSizedLightMissileExplosiveDamageDF1" (5151) was removed.

Effect "shipBonusAoeVelocityRocketsDF2" (5152) was removed.

Effect "shipArmorRepairingGC" (5155) was removed.

Effect "shipBonusEnergyNeutRangeDF2" (5157) was removed.

Effect "shipBonusEnergyVampireRangeDF2" (5158) was removed.

Effect "shipBonusMWDSignatureRadiusDF2" (5161) was removed.

Effect "shipBonusDroneMiningMWDboostrole" (5166) was removed.

Effect "sensorIntegritySensorStrengthBonusPostPercentAllSensorStrengthShip" (5179) was removed.

Effect "shipEnergyVampireRangeBonusFixedAF2" (5186) was removed.

Effect "shipBonusDroneDamageMultiplierBC2" (5192) was removed.

Effect "shipBonusDroneHitpointsBC2" (5197) was removed.

Effect "shipHMHAMRofMBC2" (5204) was removed.

Effect "shipSmallMissileEMDmgMF2" (5246) was removed.

Effect "shipSmallMissileThermDmgMF2" (5249) was removed.

Effect "shipSmallMissileKinDmgMF2" (5255) was removed.

Effect "shipSmallMissileExpDmgMF2" (5258) was removed.

Effect "shipBonusDroneArmorHitpointsAD1" (5296) was removed.

Effect "shipBonusDroneHullHitpointsAD1" (5297) was removed.

Effect "shipBonusDroneShieldHitpointsAD1" (5298) was removed.

Effect "shipBonusDroneHitpoints1AD1" (5299) was removed.

Effect "shipBonusEnergyVampireRangeAD2" (5301) was removed.

Effect "shipBonusEnergyNeutRangeAD2" (5302) was removed.

Effect "shipBonusDroneShieldHitpointsGD1" (5312) was removed.

Effect "shipBonusDroneArmorHitpointsGD1" (5313) was removed.

Effect "shipBonusDroneHullHitpointsGD1" (5314) was removed.

Effect "shipBonusDroneHitpoints1GD1" (5315) was removed.

Effect "shipBonusDroneHullHitpointsABC2" (5327) was removed.

Effect "shipBonusDroneArmorHitpointsABC2" (5328) was removed.

Effect "shipBonusDroneShieldHitpointsABC2" (5329) was removed.

Effect "shipBonusDroneHitpoints1ABC2" (5330) was removed.

Effect "shipBonusDroneHullHitpointsGBC1" (5344) was removed.

Effect "shipBonusDroneArmorHitpointsGBC1" (5345) was removed.

Effect "shipBonusDroneShieldHitpointsGBC1" (5346) was removed.

Effect "shipBonusDroneHitpoints1GBC1" (5347) was removed.

Effect "shipEnergyVampireRangeBonusFixedAC" (5369) was removed.

Effect "shipXLProjectileDamageRole" (5374) was removed.

Effect "shipArmorHpABC1" (5375) was removed.

Effect "shipHeavyMissileVelocityCBC2" (5376) was removed.

Effect "shipHeavyAssaultMissileVelocityCBC2" (5377) was removed.

Effect "shipBonusDroneMWDboostGC" (5390) was removed.

Effect "shipMissileKineticDamageMC2" (5392) was removed.

Effect "shipMissileExpDamageMC2" (5393) was removed.

Effect "shipMissileThermDamageMC2" (5394) was removed.

Effect "shipMissileEMDamageMC2" (5395) was removed.

Effect "baseMaxScanDeviationModifierModuleOnline" (5396) was removed.

Effect "shipMissileHeavyAssaultROFCBC1" (5405) was removed.

Effect "shipMissileHeavyROFCBC1" (5406) was removed.

Effect "shipMissileRapidLightROFCBC1" (5409) was removed.

Effect "shipRocketEmDmgAD1" (5412) was removed.

Effect "shipRocketExplosiveDmgAD1" (5413) was removed.

Effect "shipRocketKineticDmgAD1" (5414) was removed.

Effect "shipRocketThermalDmgAD1" (5415) was removed.

Effect "shipMissileAoeVelocityAD2" (5416) was removed.

Effect "shipLaserRofAB" (5423) was removed.

Effect "dataMiningSkillLevelVirusCoherenceBonusModifier" (5434) was removed.

Effect " hackingSkillVirusBonus2" (5436) was removed.

Effect "shipTorpedoAOECloudSizeCB3" (5438) was removed.

Effect "shipCruiseMissileAOECloudSizeCB3" (5439) was removed.

Effect "shipMissileKineticDamageMB" (5448) was removed.

Effect "shipMissileEMDamageMB" (5449) was removed.

Effect "shipMissileThermalDamageMB" (5450) was removed.

Effect "shipMissileExplosiveDamageMB" (5451) was removed.

Effect "archaeologyVirusStrengthBonus" (5458) was removed.

Effect "shipBonusAmmoBayMI" (5472) was removed.

Effect "shipBonusMineralBayGI" (5473) was removed.

Effect "shipBonusOreCapacityGI" (5474) was removed.

Effect "shipBonusPICommoditiesHoldGI" (5475) was removed.

Effect "eliteBonusCommandShipHAMRoFCS2" (5506) was removed.

Effect "eliteBonusCommandShipHMRoFCS2" (5507) was removed.

Effect "roleBonusArmoredWarfare" (5528) was removed.

Effect "roleBonusInformationWarfare" (5532) was removed.

Effect "roleBonusSiegeWarfare" (5533) was removed.

Effect "roleBonusSkirmishWarfare" (5534) was removed.

Effect "subSystemBonusAmarrDefensiveInformationWarfareHidden" (5562) was removed.

Effect "subSystemBonusCaldariDefensiveInformationWarfareHidden" (5565) was removed.

Effect "eliteBonusCommandShipInformationHiddenCS3" (5576) was removed.

Effect "marauderModeEffect3" (5580) was removed.

Effect "marauderModeEffect4" (5581) was removed.

Effect "marauderModeEffect6" (5583) was removed.

Effect "marauderModeEffect7" (5584) was removed.

Effect "marauderModeEffect8" (5585) was removed.

Effect "marauderModeEffect9" (5586) was removed.

Effect "marauderModeEffect10" (5587) was removed.

Effect "marauderModeEffect11" (5588) was removed.

Effect "shipMWDBlockActivation" (5592) was removed.

Effect "shieldBoostAmplifierActive" (5593) was removed.

Effect "repairSystemsAmountBonusActive" (5594) was removed.

Effect "marauderModeEffect14" (5595) was removed.

Effect "marauderModeEffect15" (5596) was removed.

Effect "marauderModeEffect16" (5597) was removed.

Effect "marauderModeEffect17" (5598) was removed.

Effect "marauderModeEffect18" (5599) was removed.

Effect "marauderModeEffect19" (5600) was removed.

Effect "marauderModeEffect20" (5601) was removed.

Effect "marauderModeEffect21" (5602) was removed.

Effect "marauderModeEffect22" (5603) was removed.

Effect "marauderModeEffect23" (5604) was removed.

Effect "marauderModeEffect24" (5605) was removed.

Effect "marauderModeEffect25" (5643) was removed.

Effect "shipSmallMissileDmgGF2" (5672) was removed.

Effect "shipSmallMissileDmgAD1" (5687) was removed.

Effect "shipBonusSmallMissileExplosionRadiusGD2" (5698) was removed.

Effect "eliteBonusInterdictorsSmallMissileDamage1" (5713) was removed.

Effect "eliteBonusInterdictorsSHTDamage1" (5714) was removed.

Effect "droneDmgBonusRequiringMediumDroneOperation" (5781) was removed.

Effect "droneDmgBonusRequiringLightDroneOperation" (5782) was removed.

Effect "marauderHeavyMissileVelocityBonus" (5787) was removed.

Effect "marauderModeEffect26" (5788) was removed.

Effect "shipBonusEwWeaponDisruptionRangeDisruptionBonusAC1" (5791) was removed.

Effect "shipBonusEwWeaponDisruptionRangeDisruptionBonusAF2" (5797) was removed.

Effect "shipBonusEwWeaponDisruptionRangeDisruptionBonusAF1" (5799) was removed.

Effect "targetSetVelocityMultiplier" (5932) was removed.

Effect "shipMissileLauncherRoFAD1" (5942) was removed.

Effect "gateScramble" (5954) was removed.

Effect "freighterMaxVelocityBonusO2" (5999) was removed.

Effect "shipModeScanResPostDiv" (6013) was removed.

Effect "eliteReconBonusNeutRange3" (6023) was removed.

Effect "eliteReconBonusVampRange3" (6024) was removed.

Effect "shipMissileDmgMC" (6026) was removed.

Effect "shipMissileBonusEMdmgMC" (6028) was removed.

Effect "shipMissileBonusThermdmgMC" (6029) was removed.

Effect "shipMissileBonusKindmgMC" (6030) was removed.

Effect "shipMissileBonusExpdmgMC" (6031) was removed.

Effect "shipBonusSentryHPGC3" (6049) was removed.

Effect "shipBonusSentryHPGC3_F" (6050) was removed.

Effect "shipBonusLightMissileEMDamageMC2" (6064) was removed.

Effect "shipBonusLightMissileExpDamageMC2" (6065) was removed.

Effect "shipBonusLightMissileKineticDamageMC2" (6066) was removed.

Effect "shipBonusLightMissileThermDamageMC2" (6067) was removed.

Effect "shipBonusHeavyMissileEmDamageMC2" (6068) was removed.

Effect "shipBonusHeavyMissileExpDamageMC2" (6069) was removed.

Effect "shipBonusHeavyMissileKineticDamageMC2" (6070) was removed.

Effect "shipBonusHeavyMissileThermDamageMC2" (6071) was removed.

Effect "shipBonusHeavyAssaultMissileThermDamageMC2" (6072) was removed.

Effect "shipBonusHeavyAssaultMissileKineticDamageMC2" (6073) was removed.

Effect "shipBonusHeavyAssaultMissileExpDamageMC2" (6074) was removed.

Effect "shipBonusHeavyAssaultMissileEmDamageMC2" (6075) was removed.

Effect "shipShieldCapacityCaldariTacticalDestroyer2" (6084) was removed.

Effect "shipShieldCapacityAdditionCaldariTacticalDestroyer2" (6097) was removed.

Effect "missileAOEVelocityBonus" (6114) was removed.

Effect "missileAOECloudSizeBonus" (6115) was removed.

Effect "missileVelocityBonus" (6116) was removed.

Effect "missileExplosionDelayBonus" (6117) was removed.

Effect "missileGuidanceComputerBonus1" (6132) was removed.

Effect "missileGuidanceComputerBonus2" (6133) was removed.

Effect "missileGuidanceComputerBonus3" (6134) was removed.

Effect "overloadSelfMissileGuidanceBonus" (6136) was removed.

Effect "overloadSelfMissileGuidanceExplosionDelayBonus" (6137) was removed.

Effect "overloadSelfMissileGuidanceAOEVelocityBonus" (6138) was removed.

Effect "overloadSelfMissileGuidanceAOECloudSizeBonus" (6139) was removed.

Effect "overloadSelfMissileGuidanceBonus2" (6140) was removed.

Effect "overloadSelfMissileGuidanceBonus3" (6141) was removed.

Effect "overloadSelfMissileGuidanceBonus4" (6142) was removed.

Effect "overloadSelfMissileGuidanceMissileVelocityBonus" (6143) was removed.

Effect "cpuMultiplierToSelf" (6157) was removed.

Effect "passiveMassAdd" (6158) was removed.

Effect "expeditionFrigateShieldResistanceEM1" (6189) was removed.

Effect " expeditionFrigateShieldResistanceEX1" (6190) was removed.

Effect "expeditionFrigateShieldResistanceKIN1" (6191) was removed.

Effect "expeditionFrigateShieldResistanceTHERM1" (6192) was removed.

Effect "expeditionFrigateShieldResistanceEMEX1" (6193) was removed.

Effect "expeditionFrigateShieldResistanceEMEXKIN1" (6194) was removed.

Effect "siegeWarfareShieldCapacityBonusReplacer" (6202) was removed.

Effect "armorWarfareArmorHpReplacer" (6203) was removed.

Effect "informationWarfareMaxTargetRangeBonus" (6205) was removed.

Effect "skirmishWarfareAgilityBonusReplacer" (6206) was removed.

Effect "eliteBonusCommandDestroyerMWDSigRadius3" (6213) was removed.

Effect "structureTargetMaxTargetRangeAndScanResolutionBonusHostile" (6217) was removed.

Effect "structureTargetWeaponDisruptionHostile" (6220) was removed.

Effect "structureSensorBoosterActivePercentage" (6224) was removed.

Effect "shipBonusEnergyNeutOptimalRS2" (6229) was removed.

Effect "shipBonusEnergyNeutFalloffRS1" (6231) was removed.

Effect "shipBonusEnergyNosOptimalRS2" (6235) was removed.

Effect "shipBonusEnergyNosFalloffRS1" (6236) was removed.

Effect "shipBonusEnergyNeutFalloffAD2" (6240) was removed.

Effect "shipBonusEnergyNeutOptimalAD1" (6243) was removed.

Effect "shipBonusEnergyNosOptimalAD1" (6244) was removed.

Effect "shipBonusEnergyNosFalloffAD2" (6247) was removed.

Effect "shipBonusEnergyNeutOptimalAB2" (6254) was removed.

Effect "shipBonusEnergyNeutFalloffAB" (6255) was removed.

Effect "shipBonusEnergyNosOptimalAB2" (6258) was removed.

Effect "shipBonusEnergyNosFalloffAB" (6259) was removed.

Effect "shipBonusEnergyNeutOptimalEAF2" (6268) was removed.

Effect "shipBonusEnergyNeutOptimalEAF3" (6269) was removed.

Effect "shipBonusEnergyNeutFalloffEAF1" (6270) was removed.

Effect "shipBonusEnergyNeutFalloffEAF2" (6271) was removed.

Effect "shipBonusEnergyNosOptimalEAF2" (6274) was removed.

Effect "shipBonusEnergyNosOptimalEAF3" (6275) was removed.

Effect "shipBonusEnergyNosFalloffEAF1" (6276) was removed.

Effect "shipBonusEnergyNosFalloffEAF2" (6277) was removed.

Effect "shipBonusEnergyNeutOptimalAF1" (6280) was removed.

Effect "shipBonusEnergyNeutOptimalAF3" (6282) was removed.

Effect "shipBonusEnergyNeutFalloffAF1" (6283) was removed.

Effect "shipBonusEnergyNeutFalloffAF2" (6284) was removed.

Effect "shipBonusEnergyNosOptimalAF1" (6286) was removed.

Effect "shipBonusEnergyNosOptimalAF3" (6288) was removed.

Effect "shipBonusEnergyNosFalloffAF1" (6289) was removed.

Effect "shipBonusEnergyNosFalloffAF2" (6290) was removed.

Effect "shipBonusEnergyNeutOptimalAC2" (6295) was removed.

Effect "shipBonusEnergyNeutOptimalAC3" (6296) was removed.

Effect "shipBonusEnergyNeutFalloffAC1" (6297) was removed.

Effect "shipBonusEnergyNeutFalloffAC2" (6298) was removed.

Effect "shipBonusEnergyNosOptimalAC3" (6302) was removed.

Effect "shipBonusEnergyNosFalloffAC1" (6303) was removed.

Effect "shipBonusEnergyNosFalloffAC2" (6304) was removed.

Effect "shipBonusShieldEMResistanceMD2" (6311) was removed.

Effect "shipBonusShieldKineticResistanceMD2" (6312) was removed.

Effect "shipBonusShieldThermalResistanceMD2" (6313) was removed.

Effect "shipBonusShieldExplosiveResistanceMD2" (6314) was removed.

Effect "eliteBonusCommandDestroyerInfoHidden1" (6344) was removed.

Effect "scriptStasisWebifierMaxRangeBonus" (6345) was removed.

Effect "scriptStasisWebifierSpeedFactorBonus" (6346) was removed.

Effect "structureTargetMissileGuidanceComputerBonus" (6347) was removed.

Effect "oreCapitalShipShieldTransferFalloff" (6367) was removed.

Effect "fighterSpeedBoostSigRad" (6382) was removed.

Effect "targetMissileDisruptorHostile" (6383) was removed.

Effect "skillStructureOffensiveSystemsDoomsdayDamageBonus" (6397) was removed.

Effect "skillStructureOffensiveSystemsCapNeedBonus" (6398) was removed.

Effect "skillStructureDefensiveSystemsCapNeedBonus" (6399) was removed.

Effect "structureRigDoomsdayTargetRange" (6416) was removed.

Effect "fighterDecreaseTargetSpeed" (6418) was removed.

Effect "fighterTargetPaint" (6419) was removed.

Effect "fighterDamageMultiply" (6420) was removed.

Effect "fighterMicroJumpDrive" (6421) was removed.

Effect "shipModuleRemoteGuidanceComputer" (6429) was removed.

Effect "fighterAbilityAttack" (6430) was removed.

Effect "fighterAbilityDamageBoost" (6438) was removed.

Effect "remoteECCMFalloff" (6471) was removed.

Effect "shipBonusForceAuxiliaryA3CapCapacity" (6528) was removed.

Effect "shipBonusForceAuxiliaryC3CapCapacity" (6547) was removed.

Effect "shipBonusForceAuxiliaryG3CapBoosterStrength" (6550) was removed.

Effect "shipBonusForceAuxiliaryM3CapBoosterStrength" (6553) was removed.

Effect "skillMultiplierShieldBonus" (6668) was removed.

Effect "implantShieldCapacityBonus2" (6707) was removed.

Effect "shipBonusDroneMiningAmountICS" (6738) was removed.

Effect "engComplexTimeBonus" (6761) was removed.

Effect "techTwoCommandBurstBonus" (6767) was removed.

Effect "chargeRateStructureModulesMultiply" (6850) was removed.

Effect "subSystemBonusAmarrDefensive3TractorBeamBonus" (6922) was removed.

Effect "subSystemBonusCaldariDefensive3TractorBeamBonus" (6948) was removed.

Effect "subSystemBonusGallenteDefensive3TractorBeamBonus" (6950) was removed.

Effect "subSystemBonusMinmatarDefensive3TractorBeamBonus" (6952) was removed.

Effect "eliteBonusGunshipDroneTracking2" (7019) was removed.

Effect "eliteBonusGunshipExplosionRadius2" (7025) was removed.

Effect "eliteBonusMaxDmgMultiBonusAdd" (7113) was removed.

Effect "eliteBonusMaxDmgMultiBonusAddHeavyPrecursor" (7114) was removed.

Effect "eliteBonusReconMaxDmgMultiMaxHPT" (7115) was removed.

Effect "selfMassBonusPercentage" (7132) was removed.

Effect "selfMaxVelocityBonusPercentage" (7133) was removed.

Effect "selfwarpScrambleAdd" (7134) was removed.

Effect "massEntanglerEffect1" (7135) was removed.

Effect "massEntanglerEffect2" (7136) was removed.

Effect "selfDeactivateMWD" (7137) was removed.

Effect "massEntanglerEffect3" (7138) was removed.

Effect "selfSpeedBoostFactorBonus" (7139) was removed.

Effect "selfSpeedFactorBonus" (7140) was removed.

Effect "massEntanglerEffect4" (7141) was removed.

Effect "socialBoosterSocialMutator" (7143) was removed.

Effect "shipRole3RemoteRepMultPerCycle" (7148) was removed.

Effect "shipRole4RemoteRepMultMax" (7149) was removed.

Effect "shipBonusMutadaptiveRemoteRepPowerRequirementBonusRole2" (7174) was removed.

Effect "shipBonusRemoteCapacitorTransferPowerRequirementBonusRole2" (7175) was removed.

Effect "bombDeploymentSkillBoostReactivationBonus" (7178) was removed.

Effect "implantWarpScrambleRange" (7181) was removed.

Effect "systemHullHPBonusPercent" (7194) was removed.

Effect "systemAgilityBonusPercent" (7195) was removed.

Effect "shipDmgMultiMaxEliteGunship1" (7208) was removed.

Effect "shipArmorEMresistanceEliteHeavyGunship2" (7212) was removed.

Effect "shipArmorThermresistanceEliteHeavyGunship2" (7213) was removed.

Effect "shipArmorKinresistanceEliteHeavyGunship2" (7214) was removed.

Effect "shipArmorExpresistanceEliteHeavyGunship2" (7215) was removed.

Effect "shipNosNeutSmartPowerReductionEliteGunship2" (7217) was removed.

Effect "shipNosPowerReductionEliteGunship2" (7218) was removed.

Effect "shipSmartBombPowerReductionEliteGunship2" (7219) was removed.

Effect "shipSmartBombPowerReductionEliteHeavyGunship2" (7220) was removed.

Effect "shipNosPowerReductionEliteHeavyGunship2" (7221) was removed.

Effect "shipNeutPowerReductionEliteHeavyGunship2" (7222) was removed.

Effect "systemDroneDamageBonusItem" (7225) was removed.

Effect "systemDroneSpeedBonusItem" (7226) was removed.

Effect Name Diff
39 - warpDisrupt modifierInfo:

=>

- domain: targetID
func: ItemModifier
modifiedAttributeID: 104
modifyingAttributeID: 105
operator: 2
50 - modifyShieldRechargeRate modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 479
modifyingAttributeID: 134
operator: 4
56 - powerOutputMultiply modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 11
modifyingAttributeID: 145
operator: 4
57 - shieldCapacityMultiply modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 263
modifyingAttributeID: 146
operator: 4
58 - capacitorCapacityMultiply modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 482
modifyingAttributeID: 147
operator: 4
59 - cargoCapacityMultiply modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 38
modifyingAttributeID: 149
operator: 4
60 - structureHPMultiply modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 9
modifyingAttributeID: 150
operator: 4
70 - agilityMultiply modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 70
modifyingAttributeID: 169
operator: 4
73 - repairCostMultiply modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 187
modifyingAttributeID: 187
operator: 4
82 - corporationMemberLimitBonus modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 190
modifyingAttributeID: 191
operator: 2
87 - cpuUsageMultiply modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 50
modifyingAttributeID: 202
operator: 4
88 - miningDurationMultiply modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 54
modifiedAttributeID: 73
modifyingAttributeID: 203
operator: 4
89 - projectileWeaponSpeedMultiply modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 55
modifiedAttributeID: 51
modifyingAttributeID: 204
operator: 4
91 - energyWeaponDamageMultiply modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 53
modifiedAttributeID: 64
modifyingAttributeID: 64
operator: 4
92 - projectileWeaponDamageMultiply modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 55
modifiedAttributeID: 64
modifyingAttributeID: 64
operator: 4
93 - hybridWeaponDamageMultiply modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 74
modifiedAttributeID: 64
modifyingAttributeID: 64
operator: 4
95 - energyWeaponSpeedMultiply modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 53
modifiedAttributeID: 51
modifyingAttributeID: 204
operator: 4
96 - hybridWeaponSpeedMultiply modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 74
modifiedAttributeID: 51
modifyingAttributeID: 204
operator: 4
97 - turretWeaponAccuracyMultiply modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 55
modifiedAttributeID: 205
modifyingAttributeID: 205
operator: 4
- domain: shipID
func: LocationGroupModifier
groupID: 53
modifiedAttributeID: 205
modifyingAttributeID: 205
operator: 4
- domain: shipID
func: LocationGroupModifier
groupID: 74
modifiedAttributeID: 205
modifyingAttributeID: 205
operator: 4
100 - hybridWeaponAccuracyMultiply modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 74
modifiedAttributeID: 205
modifyingAttributeID: 205
operator: 4
105 - shieldResonanceMultiplyOnline modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 130
operator: 4
- domain: shipID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 131
operator: 4
- domain: shipID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 133
operator: 4
- domain: shipID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 132
operator: 4
106 - miningAmountMultiply modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 54
modifiedAttributeID: 77
modifyingAttributeID: 207
operator: 4
107 - characterMissileDamageMultiply modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 212
modifyingAttributeID: 213
operator: 2
109 - turretWeaponCapacitorNeedMultiply modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 55
modifiedAttributeID: 6
modifyingAttributeID: 216
operator: 4
- domain: shipID
func: LocationGroupModifier
groupID: 53
modifiedAttributeID: 6
modifyingAttributeID: 216
operator: 4
- domain: shipID
func: LocationGroupModifier
groupID: 74
modifiedAttributeID: 6
modifyingAttributeID: 216
operator: 4
110 - characterBlueprintResearchTimeBonus modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 218
modifyingAttributeID: 220
operator: 2
111 - characterBlueprintManufactureTimeBonus modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 221
modifyingAttributeID: 222
operator: 2
112 - characterCharismaSkillTrainingTimeBonus modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 223
modifyingAttributeID: 228
operator: 2
113 - characterIntelligenceSkillTrainingTimeBonus modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 224
modifyingAttributeID: 229
operator: 2
114 - characterMemorySkillTrainingTimeBonus modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 225
modifyingAttributeID: 230
operator: 2
115 - characterPerceptionSkillTrainingTimeBonus modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 226
modifyingAttributeID: 231
operator: 2
116 - characterWillpowerSkillTrainingTimeBonus modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 227
modifyingAttributeID: 232
operator: 2
118 - electronicAttributeModifyOnline modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 76
modifyingAttributeID: 237
operator: 4
- domain: shipID
func: ItemModifier
modifiedAttributeID: 79
modifyingAttributeID: 242
operator: 4
- domain: shipID
func: ItemModifier
modifiedAttributeID: 192
modifyingAttributeID: 235
operator: 2
132 - skillEffect modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 280
modifyingAttributeID: 276
operator: 2
- domain: itemID
func: ItemModifier
modifiedAttributeID: 280
modifyingAttributeID: 275
operator: 9
146 - damageMultiplierSkillBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 292
modifyingAttributeID: 280
operator: 0
152 - skillBoostDamageMultiplierBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 292
modifyingAttributeID: 280
operator: 0
157 - largeHybridTurretDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringLargeHybridTurret modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 3307
159 - mediumEnergyTurretDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringMediumEnergyTurret modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 3306
160 - mediumHybridTurretDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringMediumHybridTurret modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 3304
161 - mediumProjectileTurretDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringMediumProjectileTurret modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 3305
162 - largeEnergyTurretDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringLargeEnergyTurret modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 3309
167 - sharpshooterSkillBoostRangeSkillBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 294
modifyingAttributeID: 280
operator: 0
172 - smallEnergyTurretDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringSmallEnergyTurret modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 3303
173 - smallHybridTurretDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringSmallHybridTurret modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 3301
174 - smallProjectileTurretDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringSmallProjectileTurret modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 3302
187 - caldariCruiserSkillBoostCcTRangeBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 300
modifyingAttributeID: 280
operator: 0
189 - caldariFrigateSkillBoostCfTRangeBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 301
modifyingAttributeID: 280
operator: 0
204 - signatureAnalysisSkillBoostScanspeedBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 308
modifyingAttributeID: 280
operator: 0
205 - signatureAnalysisScanspeedBonusPostPercentScanSpeedLocationShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 79
modifyingAttributeID: 308
operator: 6
206 - longRangeTargetingSkillBoostMaxTargetRangeBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 309
modifyingAttributeID: 280
operator: 0
208 - propulsionJammingSkillBoostDurationBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 66
modifyingAttributeID: 280
operator: 0
211 - sensorUpgradesSkillBoostCpuNeedBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 310
modifyingAttributeID: 280
operator: 0
212 - sensorUpgradesCpuNeedBonusPostPercentCpuLocationShipModulesRequiringSensorUpgrades modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 50
modifyingAttributeID: 310
operator: 6
skillTypeID: 3432
213 - targetingSkillBoostMaxTargetBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 311
modifyingAttributeID: 280
operator: 0
214 - targetingMaxTargetBonusModAddMaxLockedTargetsLocationChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 192
modifyingAttributeID: 311
operator: 2
216 - electronicWarfareSkillBoostDurationBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 312
modifyingAttributeID: 280
operator: 0
218 - engineeringSkillBoostPowerOutputBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 313
modifyingAttributeID: 280
operator: 0
220 - energyManagementSkillBoostCapRechargeBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 314
modifyingAttributeID: 280
operator: 0
222 - navigationSkillBoostVelocityBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 315
modifyingAttributeID: 280
operator: 0
223 - navigationVelocityBonusPostPercentMaxVelocityLocationShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 315
operator: 6
225 - accerationControlSkillBoostCapNeedBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 317
modifyingAttributeID: 280
operator: 0
227 - accerationControlCapNeedBonusPostPercentCapacitorNeedLocationShipGroupAfterburner modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 46
modifiedAttributeID: 6
modifyingAttributeID: 317
operator: 6
228 - accerationControlSkillBoostSpeedFBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 318
modifyingAttributeID: 280
operator: 0
230 - afterburnerDurationBonusPostPercentDurationLocationShipModulesRequiringAfterburner modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 66
operator: 6
skillTypeID: 3450
232 - evasiveManuveringSkillBoostAgilityBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 151
modifyingAttributeID: 280
operator: 0
234 - warpdriveoperationSkillBoostWarpCapacitorNeedBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 319
modifyingAttributeID: 280
operator: 0
235 - warpdriveoperationWarpCapacitorNeedBonusPostPercentWarpCapacitorNeedLocationShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 153
modifyingAttributeID: 319
operator: 6
239 - corporationManagementSkillBoostCorporationMemberBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 191
modifyingAttributeID: 280
operator: 0
242 - accerationControlSpeedFBonusPostPercentSpeedFactorLocationShipGroupAfterburner modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 46
modifiedAttributeID: 20
modifyingAttributeID: 318
operator: 6
246 - sensorUpgradesSkillBoostPowerNeedBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 323
modifyingAttributeID: 280
operator: 0
251 - hullUpgradesSkillBoostHullHpBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 327
modifyingAttributeID: 280
operator: 0
253 - shadowBarrageDmgMultiplierWithDamageMultiplierPostPercentBarrageDmgMutator modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 326
modifyingAttributeID: 64
operator: -1
- domain: itemID
func: ItemModifier
modifiedAttributeID: 326
modifyingAttributeID: 324
operator: 6
254 - shadowBarrageFalloffWithFalloffPostPercentBarrageFalloffMutator modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 328
modifyingAttributeID: 158
operator: -1
- domain: itemID
func: ItemModifier
modifiedAttributeID: 328
modifyingAttributeID: 325
operator: 6
267 - amarrCruiserSkillBoostPowerOutputBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 121
modifyingAttributeID: 280
operator: 0
270 - hullUpgradesSkillBoostArmorHpBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 335
modifyingAttributeID: 280
operator: 0
271 - hullUpgradesArmorHpBonusPostPercentHpLocationShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 265
modifyingAttributeID: 335
operator: 6
272 - repairSystemsDurationBonusPostPercentDurationLocationShipModulesRequiringRepairSystems modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 312
operator: 6
skillTypeID: 3393
273 - shieldUpgradesPowerNeedBonusPostPercentPowerLocationShipModulesRequiringShieldUpgrades modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 30
modifyingAttributeID: 323
operator: 6
skillTypeID: 3425
277 - tacticalshieldManipulationSkillBoostUniformityBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 336
modifyingAttributeID: 280
operator: 0
279 - shieldEmmisionSystemsCapNeedBonusPostPercentCapacitorNeedLocationShipModulesRequiringShieldEmmisionSystems modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 317
operator: 6
skillTypeID: 3422
283 - shieldoperationSkillBoostRechargeratebonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 338
modifyingAttributeID: 280
operator: 0
287 - controlledBurstsCapNeedBonusPostPercentCapacitorNeedLocationShipModulesRequiringGunnery modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 317
operator: 6
skillTypeID: 3300
289 - motionPredictionTrackingSpeedMultiplierPostPercentTrackingSpeedLocationShipModulesRequiringGunnery modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 244
operator: 4
skillTypeID: 3300
297 - skillBoostFalloffBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 349
modifyingAttributeID: 280
operator: 0
315 - dronesSkillBoostMaxActiveDroneBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 353
modifyingAttributeID: 280
operator: 0
316 - dronesMaxActiveDroneBonusModAddMaxActiveLocationChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 352
modifyingAttributeID: 353
operator: 2
317 - amarrTechSkillBoostAmarrTechMutator modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 370
modifyingAttributeID: 280
operator: 0
318 - amarrTechAmarrTechMutatorPostPercentAmarrTechTimePercentLocationChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 363
modifyingAttributeID: 370
operator: 6
319 - caldariTechSkillBoostCaldariTechMutator modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 371
modifyingAttributeID: 280
operator: 0
320 - caldariTechCaldariTechMutatorPostPercentCaldariTechTimePercentLocationChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 366
modifyingAttributeID: 371
operator: 6
321 - gallenteTechSkillBoostGallenteTechMutator modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 372
modifyingAttributeID: 280
operator: 0
322 - gallenteTechGallenteTechMutatorPostPercentGallenteTechTimePercentLocationChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 365
modifyingAttributeID: 372
operator: 6
331 - refineryEfficiencySkillBoostRefiningYieldMutator modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 379
modifyingAttributeID: 280
operator: 0
334 - cSOTrainingSkillBoostResearchGangSizeBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 407
modifyingAttributeID: 280
operator: 0
335 - cSOTrainingResearchGangSizeBonusModAddMaxResearchGangSizeShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 384
modifyingAttributeID: 407
operator: 2
336 - battleshipConstructionSkillBoostBattleshipConstructionTimeBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 408
modifyingAttributeID: 280
operator: 0
337 - battleshipConstructionBattleshipConstructionTimeBonusPostPercentBattleshipConstructionTimeChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 393
modifyingAttributeID: 408
operator: 6
338 - cruiserConstructionSkillBoostCruiserConstructionTimeBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 409
modifyingAttributeID: 280
operator: 0
339 - cruiserConstructionCruiserConstructionTimeBonusPostPercentCruiserConstructionTimeChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 389
modifyingAttributeID: 409
operator: 6
340 - frigateConstructionSkillBoostFrigateConstructionTimeBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 410
modifyingAttributeID: 280
operator: 0
341 - frigateConstructionFrigateConstructionTimeBonusPostPercentFrigateConstructionTimeChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 388
modifyingAttributeID: 410
operator: 6
342 - industrialConstructionSkillBoostIndustrialConstructionTimeBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 411
modifyingAttributeID: 280
operator: 0
343 - industrialConstructionIndustrialConstructionTimeBonusPostPercentIndustrialConstructionTimeChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 392
modifyingAttributeID: 411
operator: 6
344 - connectionsSkillBoostConnectionBonusMutator modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 412
modifyingAttributeID: 280
operator: 0
346 - criminalConnectionsSkillBoostCriminalConnectionsMutator modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 413
modifyingAttributeID: 280
operator: 0
348 - diplomacySkillBoostDiplomacyMutator modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 414
modifyingAttributeID: 280
operator: 0
349 - diplomacyDiplomacyMutatorModAddDiplomacyBonusChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 356
modifyingAttributeID: 414
operator: 2
350 - fasttalkSkillBoostFastTalkMutator modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 415
modifyingAttributeID: 280
operator: 0
352 - fasttalkFastTalkMutatorPostPercentFastTalkPercentageChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 359
modifyingAttributeID: 415
operator: 6
368 - gallenteFrigateSkillBoostCpuOutputBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 424
modifyingAttributeID: 280
operator: 0
389 - astrogeologySkillBoostMiningAmountBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 434
modifyingAttributeID: 280
operator: 0
391 - astrogeologyMiningAmountBonusPostPercentMiningAmountLocationShipModulesRequiringMining modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 77
modifyingAttributeID: 434
operator: 6
skillTypeID: 3386
392 - mechanicHullHpBonusPostPercentHpShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 9
modifyingAttributeID: 327
operator: 6
396 - energyGridUpgradesCpuNeedBonusPostPercentCpuLocationShipModulesRequiringEnergyGridUpgrades modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 50
modifyingAttributeID: 310
operator: 6
skillTypeID: 3424
397 - electronicsCpuOutputBonusPostPercentCpuOutputLocationShipGroupComputer modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 48
modifyingAttributeID: 424
operator: 6
399 - connectionsConnectionBonusMutatorModAddConnectionsBonusChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 360
modifyingAttributeID: 412
operator: 2
402 - criminalConnectionsCriminalConnectionsMutatorModAddCriminalConnectionsBonusChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 361
modifyingAttributeID: 413
operator: 2
403 - negotiationSkillBoostNegotiationBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 437
modifyingAttributeID: 280
operator: 0
404 - negotiationNegotiationBonusPostPercentNegotiationPercentageChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 355
modifyingAttributeID: 437
operator: 6
406 - socialSkillBoostSocialMutator modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 438
modifyingAttributeID: 280
operator: 0
407 - socialSocialMutatorPostPercentSocialBonusChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 362
modifyingAttributeID: 438
operator: 6
408 - largeProjectileTurretDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringLargeProjectileTurret modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 3308
412 - industrySkillBoostManufacturingTimeBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 440
modifyingAttributeID: 280
operator: 0
413 - gunnerySkillBoostTurretSpeeBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 441
modifyingAttributeID: 280
operator: 0
414 - gunneryTurretSpeeBonusPostPercentSpeedLocationShipModulesRequiringGunnery modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 441
operator: 6
skillTypeID: 3300
415 - tradeSkillBoostTradePremiumBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 446
modifyingAttributeID: 280
operator: 0
416 - tradeTradePremiumBonusPostPercentTradePremiumChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 443
modifyingAttributeID: 446
operator: 6
417 - smugglingSkillBoostSmugglingChanceBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 447
modifyingAttributeID: 280
operator: 0
425 - industryManufacturingTimeBonusPostPercentManufactureTimeMultiplierChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 219
modifyingAttributeID: 440
operator: 6
430 - scienceSkillBoostCopySpeedBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 452
modifyingAttributeID: 280
operator: 0
431 - scienceCopySpeedBonusPostPercentCopySpeedPercentChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 387
modifyingAttributeID: 452
operator: 6
432 - researchSkillBoostBlueprintmanufactureTimeBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 453
modifyingAttributeID: 280
operator: 0
433 - researchBlueprintmanufactureTimeBonusPostPercentProductionTimeResearchSpeedChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 385
modifyingAttributeID: 453
operator: 6
435 - refineryEfficiencyRefiningYieldMutatorPostPercentRefiningYieldPercentageChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 378
modifyingAttributeID: 379
operator: 6
436 - missileLauncherOperationSpeedBonusPostPercentSpeedLocationShipModulesRequiringMissileLauncherOperation modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 80
operator: 6
skillTypeID: 3319
445 - energyManagementCapacitorBonusPostPercentCapacityLocationShipGroupCapacitor modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 482
modifyingAttributeID: 67
operator: 6
448 - scoutDroneOperationSkillBoostDroneRangeBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 459
modifyingAttributeID: 280
operator: 0
453 - minmatarFrigateSkillLevelPreMulShipBonusMFShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 460
modifyingAttributeID: 280
operator: 0
456 - shipTargetRangeBonusMF modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 76
modifyingAttributeID: 460
operator: 6
460 - caldariFrigateSkillLevelPreMulShipBonusCFShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 463
modifyingAttributeID: 280
operator: 0
464 - shipShieldCapBonusCF modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 263
modifyingAttributeID: 463
operator: 6
468 - gallenteFrigateSkillLevelPreMulShipBonusGFShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 462
modifyingAttributeID: 280
operator: 0
476 - amarrFrigateSkillLevelPreMulShipBonusAFShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 464
modifyingAttributeID: 280
operator: 0
481 - metallurgySkillBoostMineralNeedResearchBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 468
modifyingAttributeID: 280
operator: 0
485 - energysystemsoperationCapRechargeBonusPostPercentRechargeRateLocationShipGroupCapacitor modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 55
modifyingAttributeID: 314
operator: 6
486 - shieldOperationRechargeratebonusPostPercentRechargeRateLocationShipGroupShield modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 479
modifyingAttributeID: 338
operator: 6
490 - engineeringPowerEngineeringOutputBonusPostPercentPowerOutputLocationShipGroupPowerCore modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 11
modifyingAttributeID: 313
operator: 6
494 - warpDriveOperationWarpCapacitorNeedBonusPostPercentWarpCapacitorNeedLocationShipGroupPropulsion modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 153
modifyingAttributeID: 319
operator: 6
498 - inventionSkillBoostInventionBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 474
modifyingAttributeID: 280
operator: 0
500 - amarrCruiserSkillLevelPreMulShipBonusACShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 478
modifyingAttributeID: 280
operator: 0
504 - scoutDroneOperationDroneRangeBonusModAddDroneControlDistanceChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 458
modifyingAttributeID: 459
operator: 2
506 - fuelConservationCapNeedBonusPostPercentCapacitorNeedLocationShipModulesRequiringAfterburner modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 317
operator: 6
skillTypeID: 3450
507 - longRangeTargetingMaxTargetRangeBonusPostPercentMaxTargetRangeLocationShipGroupElectronic modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 76
modifyingAttributeID: 309
operator: 6
508 - shipPDmgBonusMF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 460
operator: 6
skillTypeID: 3302
510 - amarrFrigateSkillLevelPreMulShipBonus2AFShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 485
modifyingAttributeID: 280
operator: 0
511 - shipEnergyTCapNeedBonusAF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 485
operator: 6
skillTypeID: 3303
512 - shipSHTDmgBonusGF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 462
operator: 6
skillTypeID: 3301
514 - shipSETDmgBonusAF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 464
operator: 6
skillTypeID: 3303
516 - shipTCapNeedBonusAC modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 478
operator: 6
skillTypeID: 3306
517 - gallenteCruiserSkillLevelPreMulShipBonusGCShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 486
modifyingAttributeID: 280
operator: 0
520 - caldariCruiserSkillLevelPreMulShipBonusCCShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 487
modifyingAttributeID: 280
operator: 0
521 - shipHRangeBonusCC modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 487
operator: 6
skillTypeID: 3304
524 - minmatarCruiserSkillLevelPreMulShipBonusMCShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 489
modifyingAttributeID: 280
operator: 0
526 - minmatarIndustrialSkillLevelPreMulShipBonusMIShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 493
modifyingAttributeID: 280
operator: 0
527 - shipVelocityBonusMI modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 493
operator: 6
529 - shipCargoBonusAI modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 38
modifyingAttributeID: 494
operator: 6
530 - caldariIndustrialSkillLevelPreMulShipBonusCIShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 495
modifyingAttributeID: 280
operator: 0
532 - gallenteIndustrialSkillLevelPreMulShipBonusGIShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 496
modifyingAttributeID: 280
operator: 0
536 - cpuMultiplierPostMulCpuOutputShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 48
modifyingAttributeID: 202
operator: 4
538 - amarrBattleshipSkillLevelPostMulShipBonusABShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 492
modifyingAttributeID: 280
operator: 4
541 - caldariBattleshipSkillLevelPreMulShipBonusCBShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 491
modifyingAttributeID: 280
operator: 0
542 - shipCapNeedBonusAB modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 492
operator: 6
skillTypeID: 3309
548 - minmatarBattleshipSkillLevelPreMulShipBonusMBShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 490
modifyingAttributeID: 280
operator: 0
549 - shipPTDmgBonusMB modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 490
operator: 6
skillTypeID: 3308
550 - shipHTDmgBonusGB modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 500
operator: 6
skillTypeID: 3307
553 - shipHTTrackingBonusGB modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 500
operator: 6
skillTypeID: 3307
556 - caldariBattleshipSkillLevelPreMulShipBonus2CBShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 501
modifyingAttributeID: 280
operator: 0
558 - metallurgyMineralNeedResearchBonusPostPercentMineralNeedResearchSpeedChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 398
modifyingAttributeID: 468
operator: 6
562 - shipHTDmgBonusfixedGC modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 486
operator: 6
skillTypeID: 3304

563 - warpScrambleForEntity modifierInfo: None

=>

- domain: targetID
func: ItemModifier
modifiedAttributeID: 104
modifyingAttributeID: 105
operator: 2
566 - laboratoryOperationSkillLevelModAddMaxLaborotorySlotsChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 467
modifyingAttributeID: 280
operator: 2
571 - reverseEngineeringInventionBonusModAddReverseEngineeringChanceLocationChar modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 397
modifyingAttributeID: 474
operator: 2
575 - modifyTargetSpeed2 modifierInfo: None

=>

- domain: targetID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 20
operator: 6
581 - weaponUpgradesCpuNeedBonusPostPercentCpuLocationShipModulesRequiringGunnery modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 50
modifyingAttributeID: 310
operator: 6
skillTypeID: 3300
582 - rapidFiringRofBonusPostPercentSpeedLocationShipModulesRequiringGunnery modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 293
operator: 6
skillTypeID: 3300
583 - amarrIndustrialSkillLevelPreMulShipBonusAI2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 494
modifyingAttributeID: 280
operator: 0
586 - decreaseTargetSpeed modifierInfo: None

=>

- domain: targetID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 20
operator: 6
587 - surgicalStrikeDamageMultiplierBonusPostPercentDamageMultiplierLocationShipGroupEnergyWeapon modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 53
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
588 - surgicalStrikeDamageMultiplierBonusPostPercentDamageMultiplierLocationShipGroupProjectileWeapon modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 55
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
589 - surgicalStrikeDamageMultiplierBonusPostPercentDamageMultiplierLocationShipGroupHybridWeapon modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 74
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
590 - energyPulseWeaponsDurationBonusPostPercentDurationLocationShipModulesRequiringEnergyPulseWeapons modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 66
operator: 6
skillTypeID: 3421
596 - ammoInfluenceRange modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 54
modifyingAttributeID: 120
operator: 0
598 - ammoSpeedMultiplier modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 51
modifyingAttributeID: 204
operator: 4
599 - ammoFallofMultiplier modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 158
modifyingAttributeID: 517
operator: 4
600 - ammoTrackingMultiplier modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 160
modifyingAttributeID: 244
operator: 4
602 - shipPTurretSpeedBonusMC modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 489
operator: 6
skillTypeID: 3305
604 - shipPTspeedBonusMB2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 518
operator: 6
skillTypeID: 3308
605 - minmatarBattleshipSkillLevelPreMulShipBonusMB2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 518
modifyingAttributeID: 280
operator: 0
607 - cloaking modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 306
operator: 4
611 - gallenteBattleshipSkillLevelPreMulShipBonusGBShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 500
modifyingAttributeID: 280
operator: 0
627 - powerIncrease modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 11
modifyingAttributeID: 549
operator: 2
648 - shipSpecialityMining modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 50
modifyingAttributeID: 310
operator: 6
skillTypeID: 11395
651 - cloakingSkillBoostCloakVelocityBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 555
modifyingAttributeID: 280
operator: 0
657 - agilityMultiplierEffect modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 70
modifyingAttributeID: 169
operator: 6
663 - heavyMissilesSkillBoostMaxflightTimeBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 557
modifyingAttributeID: 280
operator: 0
670 - antiWarpScramblingPassive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 104
modifyingAttributeID: 105
operator: 2
672 - weaponUpgradesSkillBoostCpu modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 50
modifyingAttributeID: 280
operator: 0
675 - weaponUpgradesCpuNeedBonusPostPercentCpuLocationShipModulesRequiringEnergyPulseWeapons modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 50
modifyingAttributeID: 310
operator: 6
skillTypeID: 3421
677 - weaponUpgradesCpuNeedBonusPostPercentCpuLocationShipModulesRequiringMissileLauncherOperation modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 50
modifyingAttributeID: 310
operator: 6
skillTypeID: 3319
682 - gallenteBattleshipSkillLevelPreMulShipBonusGB2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 561
modifyingAttributeID: 280
operator: 0
698 - signatureAnalysisSkillLevelPreMulScanResolutionBonusSelf modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 566
modifyingAttributeID: 280
operator: 0
703 - interceptorsSkillLevelPreMulEliteBonusInterceptorShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 568
modifyingAttributeID: 280
operator: 0
706 - covertOpsWarpResistance modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 21
modifyingAttributeID: 569
operator: 2
707 - bomberRocketRangeBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 281
modifyingAttributeID: 570
operator: 6
skillTypeID: 3320
708 - bomberLightsRangeBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 281
modifyingAttributeID: 570
operator: 6
skillTypeID: 3319
709 - interceptorSignatoreRadiusBonus modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 552
modifyingAttributeID: 568
operator: 6
713 - stealthActive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 552
modifyingAttributeID: 554
operator: 2
726 - shipBonusCargo2GI modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 38
modifyingAttributeID: 496
operator: 6
727 - shipBonusCargoCI modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 38
modifyingAttributeID: 495
operator: 6
728 - shipBonusCargoMI modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 38
modifyingAttributeID: 493
operator: 6
729 - shipBonusVelocityGI modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 496
operator: 6
730 - shipBonusVelocityCI modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 495
operator: 6
732 - shipVelocityBonusAI modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 494
operator: 6
734 - amarrBattleshipSkillLevelPreMulShipBonusAB2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 585
modifyingAttributeID: 280
operator: 0
736 - shipBonusCapCapAB modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 482
modifyingAttributeID: 585
operator: 6
744 - surveyScanspeedBonusPostPercentDurationLocationShipModulesRequiringElectronics modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 308
operator: 6
skillTypeID: 3426
751 - gallenteFrigateSkillLevelPreMulShipBonusGF2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 586
modifyingAttributeID: 280
operator: 0
754 - shipHybridDamageBonusCF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 463
operator: 6
skillTypeID: 3301
757 - shipETDamageAF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 464
operator: 6
skillTypeID: 3303
761 - caldariFrigateSkillLevelPreMulShipBonusCF2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 588
modifyingAttributeID: 280
operator: 0
762 - minmatarFrigateSkillLevelPreMulShipBonusMF2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 587
modifyingAttributeID: 280
operator: 0
768 - hypereuclideanNavigationCloakVelocityBonusModAddSpeedFactorLocationShipModulesRequiringCloaking modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 20
modifyingAttributeID: 555
operator: 2
skillTypeID: 11579
793 - escortHullUpgradeCpu Bonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 50
modifyingAttributeID: 597
operator: 6
skillTypeID: 3394
796 - escortShieldUpgradeCpu Bonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 50
modifyingAttributeID: 597
operator: 6
skillTypeID: 3425
797 - caldariBattleshipSkillLevelPreMulShipBonusCB3Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 598
modifyingAttributeID: 280
operator: 0
804 - ammoInfluenceCapNeed modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 6
modifyingAttributeID: 317
operator: 6
834 - ammoInfluenceCapRecharge modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 55
modifyingAttributeID: 144
operator: 4
835 - freightSkillBoostCargoCapacityBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 614
modifyingAttributeID: 280
operator: 0
836 - skillFreightBonus modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 38
modifyingAttributeID: 614
operator: 6
838 - ammoInfluenceShipVelocity modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 306
operator: 4
850 - cloakingSkillBoostCloakingTargetingDelayBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 619
modifyingAttributeID: 280
operator: 0
854 - cloakingScanResolutionMultiplier modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 564
modifyingAttributeID: 565
operator: 4
857 - bountyHuntingSkillBoostBountySkillBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 627
modifyingAttributeID: 280
operator: 0
858 - bountyhunterskill modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 625
modifyingAttributeID: 627
operator: 2
874 - shipProjectileOptimalBonuseMF2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 587
operator: 6
skillTypeID: 3302
882 - shipHybridRangeBonusCF2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 588
operator: 6
skillTypeID: 3301
887 - shipETspeedBonusAB2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 585
operator: 6
skillTypeID: 3309
891 - shipCruiseMissileVelocityBonusCB3 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 598
operator: 6
skillTypeID: 3326
892 - shipTorpedosVelocityBonusCB3 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 598
operator: 6
skillTypeID: 3325
898 - shipMissileKineticDamageCF modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 463
operator: 6
skillTypeID: 3319
899 - shipMissileKineticDamageCC modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 487
operator: 6
skillTypeID: 3319
903 - ammoInfluenceSignatureRadius modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 552
modifyingAttributeID: 652
operator: 4
904 - ammoInfluenceShieldCapacity modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 263
modifyingAttributeID: 146
operator: 4
907 - shipLaserRofAC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 656
operator: 6
skillTypeID: 3306
912 - shipMissileLauncherRofCC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 657
operator: 6
skillTypeID: 3319
918 - shipDronesMaxGC2 modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 352
modifyingAttributeID: 658
operator: 2
919 - shipHybridTrackingGC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 658
operator: 6
skillTypeID: 3304
926 - amarrCruiserSkillLevelPreMulShipBonusAC2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 656
modifyingAttributeID: 280
operator: 0
927 - caldariCruiserSkillLevelPreMulShipBonusCC2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 657
modifyingAttributeID: 280
operator: 0
928 - gallenteCruiserSkillLevelPreMulShipBonusGC2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 658
modifyingAttributeID: 280
operator: 0
929 - minmatarCruiserSkillLevelPreMulShipBonusMC2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 659
modifyingAttributeID: 280
operator: 0
958 - shipArmorEmResistanceAC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 656
operator: 6
959 - shipArmorExplosiveResistanceAC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 656
operator: 6
960 - shipArmorKineticResistanceAC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 656
operator: 6
961 - shipArmorThermalResistanceAC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 656
operator: 6
968 - shipProjectileDmgMC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 659
operator: 6
skillTypeID: 3305
980 - cloakingWarpSafe modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 306
operator: 4
987 - gunshipSkillMultiplier1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 673
modifyingAttributeID: 280
operator: 0
988 - gunshipSkillMultiplier2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 675
modifyingAttributeID: 280
operator: 0
989 - eliteBonusGunshipHybridOptimal1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 673
operator: 6
skillTypeID: 3301
991 - eliteBonusGunshipLaserOptimal1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 673
operator: 6
skillTypeID: 3303
996 - eliteBonusGunshipHybridTracking2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 675
operator: 6
skillTypeID: 3301
998 - eliteBonusGunshipProjectileFalloff2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 675
operator: 6
skillTypeID: 3302
999 - eliteBonusGunshipShieldBoost2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 68
modifyingAttributeID: 675
operator: 6
skillTypeID: 3416
1001 - eliteBonusGunshipCapRecharge2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 55
modifyingAttributeID: 675
operator: 6
1003 - selfT2SmallLaserPulseDamageBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 12213
1004 - selfT2SmallLaserBeamDamageBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 11083
1005 - selfT2SmallHybridBlasterDamageBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 12210
1006 - selfT2SmallHybridRailDamageBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 11082
1007 - selfT2SmallProjectileACDamageBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 11084
1008 - selfT2SmallProjectileArtyDamageBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 12201
1009 - selfT2MediumLaserPulseDamageBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 12214
1010 - selfT2MediumLaserBeamDamageBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 12204
1011 - selfT2MediumHybridBlasterDamageBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 12211
1012 - selfT2MediumHybridRailDamageBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 12206
1013 - selfT2MediumProjectileACDamageBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 12208
1014 - selfT2MediumProjectileArtyDamageBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 12202
1015 - selfT2LargeLaserPulseDamageBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 12215
1016 - selfT2LargeLaserBeamDamageBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 12205
1017 - selfT2LargeHybridBlasterDamageBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 12212
1018 - selfT2LargeHybridRailDamageBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 12207
1019 - selfT2LargeProjectileACDamageBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 12209
1020 - selfT2LargeProjectileArtyDamageBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 12203
1021 - eliteBonusGunshipHybridDmg2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 675
operator: 6
skillTypeID: 3301
1024 - shipMissileHeavyVelocityBonusCC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 657
operator: 6
skillTypeID: 3324
1025 - shipMissileLightVelocityBonusCC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 657
operator: 6
skillTypeID: 3321
1030 - remoteArmorSystemsCapNeedBonusPostPercentCapacitorNeedLocationShipModulesRequiringRemoteArmorSystems modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 317
operator: 6
skillTypeID: 16069
1033 - eliteBonusLogisticRemoteArmorRepairCapNeed1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 678
operator: 6
skillTypeID: 16069
1035 - eliteBonusLogisticShieldTransferCapNeed2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 679
operator: 6
skillTypeID: 3422
1036 - eliteBonusLogisticShieldTransferCapNeed1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 678
operator: 6
skillTypeID: 3422
1056 - eliteBonusHeavyGunshipHybridOptimal1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 692
operator: 6
skillTypeID: 3304
1057 - eliteBonusHeavyGunshipProjectileOptimal1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 692
operator: 6
skillTypeID: 3305
1058 - eliteBonusHeavyGunshipLaserOptimal1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 692
operator: 6
skillTypeID: 3306
1060 - eliteBonusHeavyGunshipProjectileFallOff1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 692
operator: 6
skillTypeID: 3305
1061 - eliteBonusHeavyGunshipHybridDmg2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 693
operator: 6
skillTypeID: 3304
1062 - eliteBonusHeavyGunshipLaserDmg2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 693
operator: 6
skillTypeID: 3306
1063 - eliteBonusHeavyGunshipProjectileTracking2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 693
operator: 6
skillTypeID: 3305
1077 - warshipSkillMultiplier2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 693
modifyingAttributeID: 280
operator: 0
1079 - warshipSkillMultiplier1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 692
modifyingAttributeID: 280
operator: 0
1080 - eliteBonusHeavyGunshipHybridFallOff1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 692
operator: 6
skillTypeID: 3304
1081 - eliteBonusHeavyGunshipHeavyMissileFlightTime1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 281
modifyingAttributeID: 692
operator: 6
skillTypeID: 3324
1084 - eliteBonusHeavyGunshipDroneControlRange1 modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 458
modifyingAttributeID: 692
operator: 2
1087 - eliteBonusHeavyGunshipProjectileDmg2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 693
operator: 6
skillTypeID: 3305
1099 - shipProjectileTrackingMF2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 587
operator: 6
skillTypeID: 3302
1108 - controlTowerAmarrLaserDMGBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 430
modifiedAttributeID: 64
modifyingAttributeID: 728
operator: 6
1109 - battlecruiserSkillLevelPreMulShipBonusBC1Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 741
modifyingAttributeID: 280
operator: 0
1111 - battlecruiserSkillLevelPreMulShipBonusBC2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 742
modifyingAttributeID: 280
operator: 0
1130 - controlTowerAmarrLaserOptimalBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 430
modifiedAttributeID: 54
modifyingAttributeID: 750
operator: 6
1131 - controlTowerSiloCapacityBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 404
modifiedAttributeID: 38
modifyingAttributeID: 757
operator: 6
1133 - controlTowerMinmatarProjectileOptimalBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 426
modifiedAttributeID: 54
modifyingAttributeID: 752
operator: 6
1134 - controlTowerMinmatarProjectileFallOffBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 426
modifiedAttributeID: 158
modifyingAttributeID: 753
operator: 6
1137 - controlTowerMinmatarProjectileRofBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 426
modifiedAttributeID: 51
modifyingAttributeID: 754
operator: 6
1139 - destroyerSkillLevelPreMulShipBonusDF2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 759
modifyingAttributeID: 280
operator: 0
1140 - destroyerSkillLevelPreMulShipBonusDF1Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 758
modifyingAttributeID: 280
operator: 0
1152 - controlTowerGallenteHybridDamageBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 449
modifiedAttributeID: 64
modifyingAttributeID: 766
operator: 6
1156 - controlTowerTrackingArrayHybridOptimalBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 449
modifiedAttributeID: 54
modifyingAttributeID: 769
operator: 6
1157 - controlTowerTrackingArrayLaserOptimalBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 430
modifiedAttributeID: 54
modifyingAttributeID: 769
operator: 6
1158 - controlTowerTrackingArrayProjectileOptimalBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 426
modifiedAttributeID: 54
modifyingAttributeID: 769
operator: 6
1159 - controlTowerTrackingArrayProjectileTrackingBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 426
modifiedAttributeID: 160
modifyingAttributeID: 767
operator: 6
1160 - controlTowerTrackingArrayHybridTrackingBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 449
modifiedAttributeID: 160
modifyingAttributeID: 767
operator: 6
1161 - controlTowerTrackingArrayLaserTrackingBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 430
modifiedAttributeID: 160
modifyingAttributeID: 767
operator: 6
1173 - ammoInfluenceEntityFlyRange modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 416
modifyingAttributeID: 779
operator: 0
1176 - accerationControlSkillAb&MwdSpeedBoost modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 46
modifiedAttributeID: 20
modifyingAttributeID: 318
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 475
modifiedAttributeID: 20
modifyingAttributeID: 318
operator: 6
1179 - eliteBonusGunshipLaserDamage2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 675
operator: 6
skillTypeID: 3303
1181 - eliteBonusLogisticEnergyTransferCapNeed1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 67
modifiedAttributeID: 6
modifyingAttributeID: 678
operator: 6
1183 - eliteBonusLogisticEnergyTransferCapNeed2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 67
modifiedAttributeID: 6
modifyingAttributeID: 679
operator: 6
1188 - miningBargeSkillLevelPostMulShipBonusORE2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 774
modifyingAttributeID: 280
operator: 4
1190 - iceHarvestCycleTimeModulesRequiringIceHarvesting modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 780
operator: 6
skillTypeID: 16281
1191 - iceHarvestCycleTimeBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 780
modifyingAttributeID: 280
operator: 0
1192 - controlTowerCaldariEwTargetSwitchDelayBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 439
modifiedAttributeID: 691
modifyingAttributeID: 770
operator: 6
1200 - miningInfoMultiplier modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 789
modifyingAttributeID: 782
operator: 0
1203 - controlTowerCaldariMissileVelocityBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 417
modifiedAttributeID: 645
modifyingAttributeID: 792
operator: 6
1210 - controlTowerCaldariMissileRofBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 417
modifiedAttributeID: 506
modifyingAttributeID: 755
operator: 6
1212 - crystalMiningamountInfo2 modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 789
modifyingAttributeID: 77
operator: -1
1215 - shipEnergyDrainAmountAF1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 68
modifiedAttributeID: 90
modifyingAttributeID: 464
operator: 6
1219 - shipEnergyVampireTransferAmountBonusAB modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 68
modifiedAttributeID: 90
modifyingAttributeID: 492
operator: 6
1221 - shipStasisWebRangeBonusMB modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 65
modifiedAttributeID: 54
modifyingAttributeID: 490
operator: 6
1222 - shipStasisWebRangeBonusMC2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 65
modifiedAttributeID: 54
modifyingAttributeID: 659
operator: 6
1228 - shipProjectileTrackingGF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 462
operator: 6
skillTypeID: 3302
1230 - shipMissileVelocityPirateFactionFrigate modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 793
operator: 6
skillTypeID: 3319
1232 - shipProjectileRofPirateCruiser modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 793
operator: 6
skillTypeID: 3305
1234 - shipMissileVelocityPirateFactionLight modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 793
operator: 6
skillTypeID: 3321
1239 - shipProjectileRofPirateBattleship modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 793
operator: 6
skillTypeID: 3308
1240 - shipHybridDmgPirateBattleship modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 793
operator: 6
skillTypeID: 3307
1244 - smugglingModifier modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 445
modifyingAttributeID: 447
operator: 2
1255 - setBonusBloodraider modifierInfo: None

=>

- domain: charID
func: LocationGroupModifier
groupID: 300
modifiedAttributeID: 66
modifyingAttributeID: 799
operator: 0
1256 - setBonusBloodraiderNosferatu modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 66
operator: 6
skillTypeID: 3423
1257 - blackMarketTradingSkillBoostContrabandDetectionChanceBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 800
modifyingAttributeID: 280
operator: 0
1258 - skillBoostContrabandDetectionChanceBonusEffect modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 723
modifyingAttributeID: 800
operator: 2
1261 - setBonusSerpentis modifierInfo: None

=>

- domain: charID
func: LocationGroupModifier
groupID: 300
modifiedAttributeID: 315
modifyingAttributeID: 802
operator: 0
1262 - setBonusSerpentis2 modifierInfo: None

=>

- domain: charID
func: LocationGroupModifier
groupID: 300
modifiedAttributeID: 803
modifyingAttributeID: 447
operator: 0
1264 - interceptor2HybridTracking modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 804
operator: 6
skillTypeID: 3301
1268 - interceptor2LaserTracking modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 804
operator: 6
skillTypeID: 3303
1279 - interceptors2SkillLevelPreMulEliteBonusInterceptorShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 804
modifyingAttributeID: 280
operator: 0
1281 - structuralAnalysisEffect modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 84
modifyingAttributeID: 806
operator: 6
skillTypeID: 3393
1282 - eliteIndustrial1SkillLevelPreMulEliteBonusEliteIndustrialShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 807
modifyingAttributeID: 280
operator: 0
1283 - eliteIndustrial2SkillLevelPreMulEliteBonusEliteIndustrialShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 808
modifyingAttributeID: 280
operator: 0
1290 - amarrIndustrialSkillLevelPreMulShipBonusAI22Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 809
modifyingAttributeID: 280
operator: 0
1291 - caldariIndustrialSkillLevelPreMulShipBonusCI2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 811
modifyingAttributeID: 280
operator: 0
1292 - gallenteIndustrialSkillLevelPreMulShipBonusGI2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 813
modifyingAttributeID: 280
operator: 0
1293 - minmatarIndustrialSkillLevelPreMulShipBonusMI2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 814
modifyingAttributeID: 280
operator: 0
1318 - ewSkillScanStrengthBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 238
modifyingAttributeID: 828
operator: 6
skillTypeID: 3427
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 239
modifyingAttributeID: 828
operator: 6
skillTypeID: 3427
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 240
modifyingAttributeID: 828
operator: 6
skillTypeID: 3427
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 241
modifyingAttributeID: 828
operator: 6
skillTypeID: 3427
1321 - ewSkillScanStrengthBonusSkillLevel modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 828
modifyingAttributeID: 280
operator: 0
1330 - propulsionSkillPropulsionStrengthBonusSkillLevel modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 829
modifyingAttributeID: 280
operator: 0
1360 - ewSkillRsdCapNeedBonusSkillLevel modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 317
operator: 6
skillTypeID: 3433
1361 - ewSkillTdCapNeedBonusSkillLevel modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 317
operator: 6
skillTypeID: 3434
1370 - ewSkillTpCapNeedBonusSkillLevel modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 317
operator: 6
skillTypeID: 19921
1372 - ewSkillEwCapNeedSkillLevel modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 6
modifyingAttributeID: 317
operator: 6
1373 - ewSkillTargetPaintingStrengthBonusSkillLevel modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 832
modifyingAttributeID: 280
operator: 0
1387 - leadershipCpuBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 50
modifyingAttributeID: 310
operator: 6
skillTypeID: 3348
1395 - shieldBoostAmplifierPassive modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 68
modifyingAttributeID: 548
operator: 6
skillTypeID: 3416
1397 - setBonusGuristas modifierInfo: None

=>

- domain: charID
func: LocationGroupModifier
groupID: 300
modifiedAttributeID: 548
modifyingAttributeID: 838
operator: 0
1409 - systemScanDurationSkillAstrometrics modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 66
operator: 6
skillTypeID: 3412
1410 - propulsionSkillCapNeedBonusSkillLevel modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 317
operator: 6
skillTypeID: 3435
1412 - shipBonusHybridOptimalCB modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 491
operator: 6
skillTypeID: 3307
1434 - caldariShipEwStrengthCB modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 238
modifyingAttributeID: 491
operator: 6
skillTypeID: 3427
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 239
modifyingAttributeID: 491
operator: 6
skillTypeID: 3427
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 240
modifyingAttributeID: 491
operator: 6
skillTypeID: 3427
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 241
modifyingAttributeID: 491
operator: 6
skillTypeID: 3427
1441 - caldariShipEwOptimalRangeCB3 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 54
modifyingAttributeID: 598
operator: 6
1442 - caldariShipEwOptimalRangeCC2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 54
modifyingAttributeID: 657
operator: 6
1443 - caldariShipEwCapacitorNeedCC modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 6
modifyingAttributeID: 487
operator: 6
1445 - ewSkillRsdMaxRangeBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 294
operator: 6
skillTypeID: 3433
1446 - ewSkillTpMaxRangeBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 294
operator: 6
skillTypeID: 19921
1448 - ewSkillTdMaxRangeBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 294
operator: 6
skillTypeID: 3434
1452 - ewSkillEwMaxRangeBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 54
modifyingAttributeID: 294
operator: 6
1467 - missileSkillAoeVelocityBonusSkillLevel modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 847
modifyingAttributeID: 280
operator: 0
1472 - missileSkillAoeCloudSizeBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 654
modifyingAttributeID: 848
operator: 6
skillTypeID: 3319
1473 - missileSkillAoeCloudSizeBonusSkillLevel modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 848
modifyingAttributeID: 280
operator: 0
1483 - contrabandMasking modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 723
modifyingAttributeID: 800
operator: 2
- domain: shipID
func: ItemModifier
modifiedAttributeID: 552
modifyingAttributeID: 554
operator: 2
1495 - flagshipmultiRelayEffect modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 763
modifyingAttributeID: 435
operator: 2
skillTypeID: 3348
1499 - shieldOperationSkillBoostCapacitorNeedBonusSkillLevel modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 851
modifyingAttributeID: 280
operator: 0
1500 - shieldOperationSkillBoostCapacitorNeedBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 851
operator: 6
skillTypeID: 3416
1549 - ewTargetPaint modifierInfo: None

=>

- domain: targetID
func: ItemModifier
modifiedAttributeID: 552
modifyingAttributeID: 554
operator: 6
1550 - ewSkillTargetPaintingStrengthBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 554
modifyingAttributeID: 832
operator: 6
skillTypeID: 19921
1551 - minmatarShipEwTargetPainterMF2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 554
modifyingAttributeID: 587
operator: 6
skillTypeID: 19921
1577 - angelsetbonus modifierInfo: None

=>

- domain: charID
func: LocationRequiredSkillModifier
modifiedAttributeID: 554
modifyingAttributeID: 863
operator: 0
skillTypeID: 3411
1581 - jumpDriveSkillsRangeBonus modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 867
modifyingAttributeID: 870
operator: 6
1582 - jumpDriveSkillsRangeBonusSkillLevel modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 870
modifyingAttributeID: 280
operator: 0
1585 - capitalTurretSkillLaserDamage modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 20327
1586 - capitalTurretSkillProjectileDamage modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 21667
1587 - capitalTurretSkillHybridDamage modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 21666
1588 - capitalLauncherSkillCitadelKineticDamage modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 292
operator: 6
skillTypeID: 21668
1590 - missileSkillAoeVelocityBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 653
modifyingAttributeID: 847
operator: 6
skillTypeID: 3319
1592 - capitalLauncherSkillCitadelEmDamage modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 292
operator: 6
skillTypeID: 21668
1593 - capitalLauncherSkillCitadelExplosiveDamage modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 292
operator: 6
skillTypeID: 21668
1594 - capitalLauncherSkillCitadelThermalDamage modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 292
operator: 6
skillTypeID: 21668
1595 - missileSkillWarheadUpgradesEmDamageBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 292
operator: 6
skillTypeID: 3319
1596 - missileSkillWarheadUpgradesExplosiveDamageBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 292
operator: 6
skillTypeID: 3319
1597 - missileSkillWarheadUpgradesKineticDamageBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 292
operator: 6
skillTypeID: 3319
1614 - skillAdvancedSpaceshipAgilityBonus modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 853
modifyingAttributeID: 151
operator: 6
1615 - shipAdvancedSpaceshipCommandAgilityBonus modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 70
modifyingAttributeID: 853
operator: 0
1616 - skillCapitalShipsAdvancedAgility modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 874
modifyingAttributeID: 151
operator: 6
1617 - shipCapitalAgilityBonus modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 70
modifyingAttributeID: 874
operator: 0
1634 - capitalShieldOperationSkillCapacitorNeedBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 851
operator: 6
skillTypeID: 21802
1635 - capitalRepairSystemsSkillDurationBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 312
operator: 6
skillTypeID: 21803
1638 - skillAdvancedWeaponUpgradesPowerNeedBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 30
modifyingAttributeID: 323
operator: 6
skillTypeID: 3300
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 30
modifyingAttributeID: 323
operator: 6
skillTypeID: 3319
1650 - skillSiegeModuleConsumptionQuantityBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 714
modifyingAttributeID: 885
operator: 3
skillTypeID: 22043
1651 - skillCynosural&SiegeConsumQuantityBonusSkillLevel modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 885
modifyingAttributeID: 280
operator: 0
1657 - missileSkillWarheadUpgradesThermalDamageBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 292
operator: 6
skillTypeID: 3319
1659 - freighterA1SkillLevel modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 886
modifyingAttributeID: 280
operator: 0
1660 - freighterA2SkillLevel modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 887
modifyingAttributeID: 280
operator: 0
1661 - freighterC1SkillLevel modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 888
modifyingAttributeID: 280
operator: 0
1663 - freighterC2SkillLevel modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 889
modifyingAttributeID: 280
operator: 0
1664 - freighterG1SkillLevel modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 891
modifyingAttributeID: 280
operator: 0
1665 - freighterG2SkillLevel modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 890
modifyingAttributeID: 280
operator: 0
1666 - freighterM1SkillLevel modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 892
modifyingAttributeID: 280
operator: 0
1667 - freighterM2SkillLevel modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 893
modifyingAttributeID: 280
operator: 0
1668 - freighterCargoBonusA2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 38
modifyingAttributeID: 887
operator: 6
1669 - freighterCargoBonusC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 38
modifyingAttributeID: 889
operator: 6
1670 - freighterCargoBonusG2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 38
modifyingAttributeID: 890
operator: 6
1671 - freighterCargoBonusM2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 38
modifyingAttributeID: 893
operator: 6
1672 - freighterMaxVelocityBonusA1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 886
operator: 6
1673 - freighterMaxVelocityBonusC1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 888
operator: 6
1674 - freighterMaxVelocityBonusG1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 891
operator: 6
1675 - freighterMaxVelocityBonusM1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 892
operator: 6
1720 - shieldBoostAmplifier modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 68
modifyingAttributeID: 548
operator: 6
skillTypeID: 21802
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 68
modifyingAttributeID: 548
operator: 6
skillTypeID: 3416
1722 - jumpDriveSkillsCapacitorNeedBonus modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 898
modifyingAttributeID: 899
operator: 6
1723 - jumpDriveSkillsCapacitorNeedBonusSkillLevel modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 899
modifyingAttributeID: 280
operator: 0
1752 - entityEwTestEffectJam modifierInfo: None

=>

- domain: targetID
func: ItemModifier
modifiedAttributeID: 192
modifyingAttributeID: 831
operator: 4
1764 - missileSkillMissileProjectileVelocityBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 20
operator: 6
skillTypeID: 3319
1765 - missileSkillMissileProjectileVelocityBonusSkillLevel modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 20
modifyingAttributeID: 280
operator: 0
1804 - shipArmorEMResistanceAF1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 464
operator: 6
1805 - shipArmorTHResistanceAF1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 464
operator: 6
1806 - shipArmorKNResistanceAF1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 464
operator: 6
1807 - shipArmorEXResistanceAF1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 464
operator: 6
1812 - shipShieldEMResistanceCC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 657
operator: 6
1813 - shipShieldThermalResistanceCC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 657
operator: 6
1814 - shipShieldKineticResistanceCC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 657
operator: 6
1815 - shipShieldExplosiveResistanceCC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 657
operator: 6
1816 - shipShieldEMResistanceCF2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 463
operator: 6
1817 - shipShieldThermalResistanceCF2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 463
operator: 6
1819 - shipShieldKineticResistanceCF2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 463
operator: 6
1820 - shipShieldExplosiveResistanceCF2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 463
operator: 6
1838 - eliteBargeSkillMultiplier1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 924
modifyingAttributeID: 280
operator: 0
1839 - eliteBargeSkillMultiplier2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 925
modifyingAttributeID: 280
operator: 0
1849 - miningBargeSkillLevelPostMulShipBonusORE3Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 926
modifyingAttributeID: 280
operator: 4
1862 - shipMissileEMDamageCF2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 588
operator: 6
skillTypeID: 3319
1863 - shipMissileThermalDamageCF2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 588
operator: 6
skillTypeID: 3319
1864 - shipMissileExplosiveDamageCF2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 588
operator: 6
skillTypeID: 3319
1878 - entitySensorDampen modifierInfo: None

=>

- domain: targetID
func: ItemModifier
modifiedAttributeID: 76
modifyingAttributeID: 237
operator: 4
- domain: targetID
func: ItemModifier
modifiedAttributeID: 79
modifyingAttributeID: 242
operator: 4
- domain: targetID
func: ItemModifier
modifiedAttributeID: 192
modifyingAttributeID: 235
operator: 2
- domain: targetID
func: ItemModifier
modifiedAttributeID: 564
modifyingAttributeID: 565
operator: 0
1879 - entityTargetPaint modifierInfo: None

=>

- domain: targetID
func: ItemModifier
modifiedAttributeID: 552
modifyingAttributeID: 554
operator: 6
1882 - miningYieldMultiplyPercent modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 77
modifyingAttributeID: 434
operator: 6
skillTypeID: 3386
1895 - miningUpgradeCPUReductionBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 927
modifyingAttributeID: 280
operator: 0
1896 - eliteBargeBonusIceHarvestingCycleTimeBarge3 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 925
operator: 6
skillTypeID: 16281
1897 - shieldCompensationSkillBoostHardeningBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 958
modifyingAttributeID: 280
operator: 0
1908 - reconShipSkillMultiplier1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 962
modifyingAttributeID: 280
operator: 0
1909 - reconShipSkillMultiplier2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 963
modifyingAttributeID: 280
operator: 0
1910 - eliteBonusVampireDrainAmount2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 68
modifiedAttributeID: 90
modifyingAttributeID: 963
operator: 6
1911 - eliteReconBonusGravimetricStrength2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 238
modifyingAttributeID: 963
operator: 6
1912 - eliteReconBonusMagnetometricStrength2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 240
modifyingAttributeID: 963
operator: 6
1913 - eliteReconBonusRadarStrength2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 241
modifyingAttributeID: 963
operator: 6
1914 - eliteReconBonusLadarStrength2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 239
modifyingAttributeID: 963
operator: 6
1943 - ammoEMResistOther modifierInfo: None

=>

- domain: otherID
func: LocationModifier
modifiedAttributeID: 133
modifyingAttributeID: 958
operator: 4
1959 - armorReinforcerMassAdd modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 4
modifyingAttributeID: 796
operator: 2
1962 - signatureRadiusBonus modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 552
modifyingAttributeID: 973
operator: 6
1964 - shipBonusShieldTransferCapneed1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 487
operator: 6
skillTypeID: 3422
1969 - shipBonusRemoteArmorRepairCapNeedGC1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 486
operator: 6
skillTypeID: 16069
1996 - caldariShipEwCapacitorNeedCF2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 6
modifyingAttributeID: 588
operator: 6
2000 - droneRangeBonusAdd modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 458
modifyingAttributeID: 459
operator: 2
2008 - cynosuralDurationBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 66
operator: 6
skillTypeID: 21603
2010 - propulsionDroneJammingStrength modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 20
modifyingAttributeID: 829
operator: 6
skillTypeID: 23599
2013 - droneMaxVelocityBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 591
operator: 6
skillTypeID: 3436
2014 - droneMaxRangeBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 294
operator: 6
skillTypeID: 3436
2015 - droneDurabilityShieldCapBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 263
modifyingAttributeID: 327
operator: 6
skillTypeID: 3436
2016 - droneDurabilityArmorHPBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 265
modifyingAttributeID: 327
operator: 6
skillTypeID: 3436
2017 - droneDurabilityHPBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 9
modifyingAttributeID: 327
operator: 6
skillTypeID: 3436
2018 - damageRepairedSkillBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 39
modifyingAttributeID: 280
operator: 0
2019 - repairDroneShieldBonusBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 68
modifyingAttributeID: 39
operator: 6
skillTypeID: 3436
2020 - repairDroneArmorDamageAmountBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 84
modifyingAttributeID: 39
operator: 6
skillTypeID: 3436
2029 - addToSignatureRadius2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 552
modifyingAttributeID: 983
operator: 2
2041 - modifyArmorResonancePostPercent modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 984
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 985
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 986
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 987
operator: 6
2053 - emShieldCompensationHardeningBonusGroupShieldAmp modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 295
modifiedAttributeID: 984
modifyingAttributeID: 958
operator: 6
2054 - explosiveShieldCompensationHardeningBonusGroupShieldAmp modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 295
modifiedAttributeID: 985
modifyingAttributeID: 958
operator: 6
2055 - kineticShieldCompensationHardeningBonusGroupShieldAmp modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 295
modifiedAttributeID: 986
modifyingAttributeID: 958
operator: 6
2056 - thermalShieldCompensationHardeningBonusGroupShieldAmp modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 295
modifiedAttributeID: 987
modifyingAttributeID: 958
operator: 6
2105 - emArmorCompensationHardeningBonusGroupArmorCoating modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 98
modifiedAttributeID: 984
modifyingAttributeID: 958
operator: 6
2106 - explosiveArmorCompensationHardeningBonusGroupArmorCoating modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 98
modifiedAttributeID: 985
modifyingAttributeID: 958
operator: 6
2107 - kineticArmorCompensationHardeningBonusGroupArmorCoating modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 98
modifiedAttributeID: 986
modifyingAttributeID: 958
operator: 6
2108 - thermicArmorCompensationHardeningBonusGroupArmorCoating modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 98
modifiedAttributeID: 987
modifyingAttributeID: 958
operator: 6
2109 - emArmorCompensationHardeningBonusGroupEnergized modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 326
modifiedAttributeID: 984
modifyingAttributeID: 958
operator: 6
2110 - explosiveArmorCompensationHardeningBonusGroupEnergized modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 326
modifiedAttributeID: 985
modifyingAttributeID: 958
operator: 6
2111 - kineticArmorCompensationHardeningBonusGroupEnergized modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 326
modifiedAttributeID: 986
modifyingAttributeID: 958
operator: 6
2112 - thermicArmorCompensationHardeningBonusGroupEnergized modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 326
modifiedAttributeID: 987
modifyingAttributeID: 958
operator: 6
2130 - smallHybridMaxRangeBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 351
operator: 6
skillTypeID: 3301
2131 - smallEnergyMaxRangeBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 351
operator: 6
skillTypeID: 3303
2132 - smallProjectileMaxRangeBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 351
operator: 6
skillTypeID: 3302
2143 - minmatarShipEwTargetPainterMC2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 379
modifiedAttributeID: 554
modifyingAttributeID: 659
operator: 6
2148 - droneDamageBonusRequringDrones modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 3436
2152 - jumpPortalGeneration modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 104
modifyingAttributeID: 852
operator: 2
- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 20
operator: 6
2155 - eliteBonusCommandShipProjectileDamageCS1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1000
operator: 6
skillTypeID: 3305
2156 - eliteBonusCommandShipProjectileFalloffCS2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 999
operator: 6
skillTypeID: 3305
2157 - eliteBonusCommandShipLaserDamageCS1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1000
operator: 6
skillTypeID: 3306
2158 - eliteBonusCommandShipLaserROFCS2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 999
operator: 6
skillTypeID: 3306
2160 - eliteBonusCommandShipHybridFalloffCS2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 999
operator: 6
skillTypeID: 3304
2161 - eliteBonusCommandShipHybridOptimalCS1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 1000
operator: 6
skillTypeID: 3304
2181 - shipBonusDroneHitpointsFixedAC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 265
modifyingAttributeID: 656
operator: 6
skillTypeID: 3436
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 9
modifyingAttributeID: 656
operator: 6
skillTypeID: 3436
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 263
modifyingAttributeID: 656
operator: 6
skillTypeID: 3436
2186 - shipBonusDroneHitpointsGB2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 265
modifyingAttributeID: 561
operator: 6
skillTypeID: 3436
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 9
modifyingAttributeID: 561
operator: 6
skillTypeID: 3436
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 263
modifyingAttributeID: 561
operator: 6
skillTypeID: 3436
2187 - shipBonusDroneDamageMultiplierGB2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 561
operator: 6
skillTypeID: 3436
2189 - shipBonusDroneDamageMultiplierAC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 656
operator: 6
skillTypeID: 3436
2200 - eliteBonusInterdictorsMissileKineticDamage1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 1012
operator: 6
skillTypeID: 3319
2201 - eliteBonusInterdictorsProjectileFalloff1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 1012
operator: 6
skillTypeID: 3302
2215 - shipBonusPirateFrigateProjDamage modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 793
operator: 6
skillTypeID: 3302
2232 - scanStrengthBonusPercentOnline modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 211
modifyingAttributeID: 1027
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 210
modifyingAttributeID: 1029
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 208
modifyingAttributeID: 1030
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 209
modifyingAttributeID: 1028
operator: 6
2246 - scanStrengthTargetPercentBonus modifierInfo: None

=>

- domain: targetID
func: ItemModifier
modifiedAttributeID: 211
modifyingAttributeID: 1027
operator: 6
- domain: targetID
func: ItemModifier
modifiedAttributeID: 210
modifyingAttributeID: 1029
operator: 6
- domain: targetID
func: ItemModifier
modifiedAttributeID: 209
modifyingAttributeID: 1028
operator: 6
- domain: targetID
func: ItemModifier
modifiedAttributeID: 208
modifyingAttributeID: 1030
operator: 6
2253 - covertOpsStealthBomberTargettingDelayBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 560
modifyingAttributeID: 1035
operator: 7
skillTypeID: 11579
2296 - modifyArmorResonancePassivePostPercentPassive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 994
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 995
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 996
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 997
operator: 6
2297 - modifyShieldResonancePassivePostPercentPassive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 994
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 995
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 996
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 997
operator: 6
2298 - scanStrengthBonusPercentPassive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 211
modifyingAttributeID: 1027
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 210
modifyingAttributeID: 1029
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 208
modifyingAttributeID: 1030
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 209
modifyingAttributeID: 1028
operator: 6
2305 - eliteReconBonusEnergyNeutAmount2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 71
modifiedAttributeID: 97
modifyingAttributeID: 963
operator: 6
2311 - skillADDmaxJumpClones modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 979
modifyingAttributeID: 280
operator: 2
2312 - disallowOffensiveActChar modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 872
modifyingAttributeID: 1048
operator: 7
2354 - capitalRemoteArmorRepairerCapNeedBonusSkill modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 317
operator: 6
skillTypeID: 24568
2355 - capitalRemoteShieldTransferCapNeedBonusSkill modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 317
operator: 6
skillTypeID: 24571
2356 - capitalRemoteEnergyTransferCapNeedBonusSkill modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 317
operator: 6
skillTypeID: 24572
2402 - skillSuperWeaponDmgBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 292
operator: 6
skillTypeID: 24563
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 292
operator: 6
skillTypeID: 24563
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 292
operator: 6
skillTypeID: 24563
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 292
operator: 6
skillTypeID: 24563
2411 - cloneVatMaxJumpCloneBonusSkillLevel modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 1073
modifyingAttributeID: 280
operator: 0
2422 - implantVelocityBonus modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 1076
operator: 6
2426 - skillInterdictorEliteBonus1SkillLevel modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1012
modifyingAttributeID: 280
operator: 0
2427 - skillInterdictorEliteBonus2SkillLevel modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1013
modifyingAttributeID: 280
operator: 0
2431 - energyManagementSkillBoostCapacitorCapacityBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 1079
modifyingAttributeID: 280
operator: 0
2444 - minerCpuUsageMultiplyPercent2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 50
modifyingAttributeID: 1082
operator: 6
skillTypeID: 3386
2445 - iceMinerCpuUsagePercent modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 50
modifyingAttributeID: 1082
operator: 6
skillTypeID: 16281
2456 - miningUpgradeCPUPenaltyReductionModulesRequiringMiningUpgradePercent modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1082
modifyingAttributeID: 927
operator: 6
skillTypeID: 22578
2465 - shipBonusArmorResistAB modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 492
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 492
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 492
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 492
operator: 6
2479 - iceHarvestCycleTimeModulesRequiringIceHarvestingOnline modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 780
operator: 6
skillTypeID: 16281
2481 - warpScrambleForStructure modifierInfo: None

=>

- domain: targetID
func: ItemModifier
modifiedAttributeID: 104
modifyingAttributeID: 105
operator: 2
2485 - implantArmorHpBonus2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 265
modifyingAttributeID: 1083
operator: 6
2488 - implantVelocityBonus2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 1084
operator: 6
2491 - ewSkillEcmBurstRangeBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 80
modifiedAttributeID: 142
modifyingAttributeID: 294
operator: 6
2492 - ewSkillEcmBurstCapNeedBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 80
modifiedAttributeID: 6
modifyingAttributeID: 317
operator: 6
2503 - shipHTTrackingBonusGB2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 561
operator: 6
skillTypeID: 3307
2504 - shipBonusHybridTrackingGF2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 586
operator: 6
skillTypeID: 3301
2561 - eliteBonusAssaultShipMissileVelocity1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 673
operator: 6
skillTypeID: 3319
2580 - neurotoxinRecoverySkillBoostChanceBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 1125
modifyingAttributeID: 280
operator: 0
2589 - modifyBoosterEffectChanceWithBoosterChanceBonusPostPercent modifierInfo: None

=>

- domain: charID
func: LocationGroupModifier
groupID: 303
modifiedAttributeID: 1089
modifyingAttributeID: 1125
operator: 6
- domain: charID
func: LocationGroupModifier
groupID: 303
modifiedAttributeID: 1090
modifyingAttributeID: 1125
operator: 6
- domain: charID
func: LocationGroupModifier
groupID: 303
modifiedAttributeID: 1091
modifyingAttributeID: 1125
operator: 6
- domain: charID
func: LocationGroupModifier
groupID: 303
modifiedAttributeID: 1092
modifyingAttributeID: 1125
operator: 6
- domain: charID
func: LocationGroupModifier
groupID: 303
modifiedAttributeID: 1093
modifyingAttributeID: 1125
operator: 6
2590 - naniteControlSkillBoostBoosterAttributeModifier modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 1126
modifyingAttributeID: 280
operator: 0
2602 - shipBonusEmShieldResistanceCB2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 501
operator: 6
2603 - shipBonusExplosiveShieldResistanceCB2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 501
operator: 6
2604 - shipBonusKineticShieldResistanceCB2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 501
operator: 6
2605 - shipBonusThermicShieldResistanceCB2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 501
operator: 6
2611 - eliteBonusGunshipProjectileDamage1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 673
operator: 6
skillTypeID: 3302
2644 - increaseSignatureRadiusOnline modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 552
modifyingAttributeID: 554
operator: 6
2645 - scanResolutionMultiplierOnline modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 564
modifyingAttributeID: 565
operator: 4
2646 - maxTargetRangeBonus modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 76
modifyingAttributeID: 309
operator: 6
2647 - eliteBonusHeavyGunshipHeavyMissileLaunhcerRof2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 510
modifiedAttributeID: 51
modifyingAttributeID: 693
operator: 6
2648 - eliteBonusHeavyGunshipHeavyAssaultMissileLaunhcerRof2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 771
modifiedAttributeID: 51
modifyingAttributeID: 693
operator: 6
2649 - eliteBonusHeavyGunshipAssaultMissileLaunhcerRof2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 511
modifiedAttributeID: 51
modifyingAttributeID: 693
operator: 6
2656 - scanStrengthBonusSkillLevelIncrease modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 846
modifyingAttributeID: 280
operator: 0
2688 - capNeedBonusEffectLasers modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 53
modifiedAttributeID: 6
modifyingAttributeID: 317
operator: 6
2689 - capNeedBonusEffectHybrids modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 74
modifiedAttributeID: 6
modifyingAttributeID: 317
operator: 6
2690 - cpuNeedBonusEffectLasers modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 53
modifiedAttributeID: 50
modifyingAttributeID: 310
operator: 6
2691 - cpuNeedBonusEffectHybrid modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 74
modifiedAttributeID: 50
modifyingAttributeID: 310
operator: 6
2692 - cpuNeedBonusEffectProjectile modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 55
modifiedAttributeID: 50
modifyingAttributeID: 310
operator: 6
2693 - falloffBonusEffectLasers modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 53
modifiedAttributeID: 158
modifyingAttributeID: 349
operator: 6
2694 - falloffBonusEffectHybrids modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 74
modifiedAttributeID: 158
modifyingAttributeID: 349
operator: 6
2695 - falloffBonusEffectProjectiles modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 55
modifiedAttributeID: 158
modifyingAttributeID: 349
operator: 6
2696 - maxRangeBonusEffectLasers modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 53
modifiedAttributeID: 54
modifyingAttributeID: 351
operator: 6
2697 - maxRangeBonusEffectHybrids modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 74
modifiedAttributeID: 54
modifyingAttributeID: 351
operator: 6
2698 - maxRangeBonusEffectProjectiles modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 55
modifiedAttributeID: 54
modifyingAttributeID: 351
operator: 6
2706 - drawbackPowerNeedLasers modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 53
modifiedAttributeID: 30
modifyingAttributeID: 1138
operator: 6
2707 - drawbackPowerNeedHybrids modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 74
modifiedAttributeID: 30
modifyingAttributeID: 1138
operator: 6
2708 - drawbackPowerNeedProjectiles modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 55
modifiedAttributeID: 30
modifyingAttributeID: 1138
operator: 6
2712 - drawbackArmorHP modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 265
modifyingAttributeID: 1138
operator: 6
2713 - drawbackCPUOutput modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 48
modifyingAttributeID: 1138
operator: 6
2714 - drawbackCPUNeedLaunchers modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 50
modifyingAttributeID: 1138
operator: 6
skillTypeID: 3319
2716 - drawbackSigRad modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 552
modifyingAttributeID: 1138
operator: 6
2717 - drawbackMaxVelocity modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 1138
operator: 6
2718 - drawbackShieldCapacity modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 263
modifyingAttributeID: 1138
operator: 6
2725 - rigDrawbackSkillEffect modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 1139
modifyingAttributeID: 280
operator: 0
2727 - gasCloudHarvestingMaxGroupSkillLevel modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 737
modifiedAttributeID: 763
modifyingAttributeID: 280
operator: 2
2734 - shipECMScanStrengthBonusCF modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 238
modifyingAttributeID: 463
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 240
modifyingAttributeID: 463
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 239
modifyingAttributeID: 463
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 241
modifyingAttributeID: 463
operator: 6
2756 - shipBonusECMStrengthBonusCC modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 239
modifyingAttributeID: 487
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 241
modifyingAttributeID: 487
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 238
modifyingAttributeID: 487
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 240
modifyingAttributeID: 487
operator: 6
2792 - modifyArmorResonancePostPercentPassive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 984
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 985
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 986
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 987
operator: 6
2794 - salvagingAccessDifficultyBonusEffectPassive modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 902
modifyingAttributeID: 902
operator: 2
skillTypeID: 25863
2795 - modifyShieldResonancePostPercentPassive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 984
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 985
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 986
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 987
operator: 6
2796 - massReductionBonusPassive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 4
modifyingAttributeID: 1131
operator: 6
2797 - projectileWeaponSpeedMultiplyPassive modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 55
modifiedAttributeID: 51
modifyingAttributeID: 204
operator: 4
2798 - projectileWeaponDamageMultiplyPassive modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 55
modifiedAttributeID: 64
modifyingAttributeID: 64
operator: 4
2799 - missileLauncherSpeedMultiplierPassive modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 204
operator: 4
skillTypeID: 3319
2801 - energyWeaponSpeedMultiplyPassive modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 53
modifiedAttributeID: 51
modifyingAttributeID: 204
operator: 4
2802 - hybridWeaponDamageMultiplyPassive modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 74
modifiedAttributeID: 64
modifyingAttributeID: 64
operator: 4
2803 - energyWeaponDamageMultiplyPassive modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 53
modifiedAttributeID: 64
modifyingAttributeID: 64
operator: 4
2804 - hybridWeaponSpeedMultiplyPassive modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 74
modifiedAttributeID: 51
modifyingAttributeID: 204
operator: 4
2805 - shipBonusLargeEnergyWeaponDamageAB2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 585
operator: 6
skillTypeID: 3309
2809 - shipMissileAssaultMissileVelocityBonusCC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 657
operator: 6
skillTypeID: 25719
2810 - eliteBonusHeavyGunshipAssaultMissileFlightTime1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 281
modifyingAttributeID: 692
operator: 6
skillTypeID: 25719
2812 - caldariShipECMBurstOptimalRangeCB3 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 80
modifiedAttributeID: 142
modifyingAttributeID: 598
operator: 6
2820 - maxScanDeviationSelfSkillModifier modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 1156
modifyingAttributeID: 280
operator: 0
2837 - armorHPBonusAdd modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 265
modifyingAttributeID: 1159
operator: 2
2846 - skillBoostTrackingSpeedBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 767
modifyingAttributeID: 280
operator: 0
2848 - accessDifficultyBonusModifierRequiringArchaelogy modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 902
modifyingAttributeID: 1160
operator: 6
skillTypeID: 13278
2849 - accessDifficultyBonusModifierRequiringHacking modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 902
modifyingAttributeID: 1160
operator: 6
skillTypeID: 21718
2850 - durationBonusForGroupAfterburner modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 46
modifiedAttributeID: 73
modifyingAttributeID: 66
operator: 6
2851 - missileDMGBonusPassive modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 212
modifyingAttributeID: 213
operator: 0
2852 - maxTargetingRangeBonusPremulPassive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 76
modifyingAttributeID: 237
operator: 4
2853 - cloakingTargetingDelayBonusLRSMCloakingPassive modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 560
modifyingAttributeID: 619
operator: 6
skillTypeID: 11579
2857 - cynosuralGeneration modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 104
modifyingAttributeID: 852
operator: 2
- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 20
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 1163
modifyingAttributeID: 1163
operator: 7
2858 - cloneJumpAccepting modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 104
modifyingAttributeID: 852
operator: 2
- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 20
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 1163
modifyingAttributeID: 1163
operator: 7
2865 - velocityBonusOnline modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 1076
operator: 6
2866 - biologyTimeBonusFixed modifierInfo: None

=>

- domain: charID
func: LocationGroupModifier
groupID: 303
modifiedAttributeID: 330
modifyingAttributeID: 66
operator: 6
2867 - sentryDroneDamageBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 23594
2868 - armorDamageAmountBonusCapitalArmorRepairers modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 84
modifyingAttributeID: 806
operator: 6
skillTypeID: 21803
2872 - missileVelocityBonusDefender modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 547
operator: 6
skillTypeID: 3323
2881 - missileEMDmgBonusCruise3 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 292
operator: 6
skillTypeID: 3326
2882 - missileExplosiveDmgBonusCruise3 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 292
operator: 6
skillTypeID: 3326
2883 - missileKineticDmgBonusCruise3 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 292
operator: 6
skillTypeID: 3326
2884 - missileThermalDmgBonusCruise3 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 292
operator: 6
skillTypeID: 3326
2885 - gasHarvestingCycleTimeModulesRequiringGasCloudHarvesting modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 66
operator: 6
skillTypeID: 25544
2886 - setMaxLockedTargets modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 192
modifyingAttributeID: 235
operator: 7
2887 - missileEMDmgBonusRocket modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 292
operator: 6
skillTypeID: 3320
2888 - missileExplosiveDmgBonusRocket modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 292
operator: 6
skillTypeID: 3320
2889 - missileKineticDmgBonusRocket modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 292
operator: 6
skillTypeID: 3320
2890 - missileThermalDmgBonusRocket modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 292
operator: 6
skillTypeID: 3320
2891 - missileEMDmgBonusStandard modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 292
operator: 6
skillTypeID: 3321
2892 - missileExplosiveDmgBonusStandard modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 292
operator: 6
skillTypeID: 3321
2893 - missileKineticDmgBonusStandard modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 292
operator: 6
skillTypeID: 3321
2894 - missileThermalDmgBonusStandard modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 292
operator: 6
skillTypeID: 3321
2899 - missileEMDmgBonusHeavy modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 292
operator: 6
skillTypeID: 3324
2900 - missileExplosiveDmgBonusHeavy modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 292
operator: 6
skillTypeID: 3324
2901 - missileKineticDmgBonusHeavy modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 292
operator: 6
skillTypeID: 3324
2902 - missileThermalDmgBonusHeavy modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 292
operator: 6
skillTypeID: 3324
2903 - missileEMDmgBonusHAM modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 292
operator: 6
skillTypeID: 25719
2904 - missileExplosiveDmgBonusHAM modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 292
operator: 6
skillTypeID: 25719
2905 - missileKineticDmgBonusHAM modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 292
operator: 6
skillTypeID: 25719
2906 - missileThermalDmgBonusHAM modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 292
operator: 6
skillTypeID: 25719
2907 - missileEMDmgBonusTorpedo modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 292
operator: 6
skillTypeID: 3325
2908 - missileExplosiveDmgBonusTorpedo modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 292
operator: 6
skillTypeID: 3325
2909 - missileKineticDmgBonusTorpedo modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 292
operator: 6
skillTypeID: 3325
2910 - missileThermalDmgBonusTorpedo modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 292
operator: 6
skillTypeID: 3325
2911 - dataminerModuleDurationReduction modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 538
modifiedAttributeID: 73
modifyingAttributeID: 66
operator: 6
2918 - posStructureControlAmountBonus modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 1174
modifyingAttributeID: 280
operator: 2
2967 - skillTriageModuleConsumptionQuantityBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 714
modifyingAttributeID: 885
operator: 3
skillTypeID: 27906
2974 - skillRemoteECMDurationBonusSkillLevel modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 1193
modifyingAttributeID: 280
operator: 0
2979 - skillRemoteHullRepairSystemsCapNeedBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 317
operator: 6
skillTypeID: 27902
2980 - skillCapitalRemoteHullRepairSystemsCapNeedBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 317
operator: 6
skillTypeID: 27936
3001 - overloadRofBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 51
modifyingAttributeID: 1205
operator: 6
3002 - overloadSelfDurationBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 73
modifyingAttributeID: 1206
operator: 6
3024 - eliteBonusCoverOpsBombExplosiveDmg1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 569
operator: 6
skillTypeID: 28073
3025 - overloadSelfDamageBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 64
modifyingAttributeID: 1210
operator: 6
3026 - eliteBonusCoverOpsBombKineticDmg1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 569
operator: 6
skillTypeID: 28073
3027 - eliteBonusCoverOpsBombThermalDmg1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 569
operator: 6
skillTypeID: 28073
3028 - eliteBonusCoverOpsBombEmDmg1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 569
operator: 6
skillTypeID: 28073
3029 - overloadSelfEmHardeningBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 984
modifyingAttributeID: 1208
operator: 6
3030 - overloadSelfThermalHardeningBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 987
modifyingAttributeID: 1208
operator: 6
3031 - overloadSelfExplosiveHardeningBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 985
modifyingAttributeID: 1208
operator: 6
3032 - overloadSelfKineticHardeningBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 986
modifyingAttributeID: 1208
operator: 6
3035 - overloadSelfHardeningInvulnerabilityBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 984
modifyingAttributeID: 1208
operator: 6
- domain: itemID
func: ItemModifier
modifiedAttributeID: 985
modifyingAttributeID: 1208
operator: 6
- domain: itemID
func: ItemModifier
modifiedAttributeID: 986
modifyingAttributeID: 1208
operator: 6
- domain: itemID
func: ItemModifier
modifiedAttributeID: 987
modifyingAttributeID: 1208
operator: 6
3046 - modifyMaxVelocityOfShipPassive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 306
operator: 4
3047 - structureHPMultiplyPassive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 9
modifyingAttributeID: 150
operator: 4
3061 - heatDamageBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1211
modifyingAttributeID: 1213
operator: 6
skillTypeID: 3416
3160 - controlTowerGenericHullResistanceBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 838
modifiedAttributeID: 113
modifyingAttributeID: 974
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 838
modifiedAttributeID: 111
modifyingAttributeID: 975
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 838
modifiedAttributeID: 109
modifyingAttributeID: 976
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 838
modifiedAttributeID: 110
modifyingAttributeID: 977
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 839
modifiedAttributeID: 113
modifyingAttributeID: 974
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 839
modifiedAttributeID: 111
modifyingAttributeID: 975
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 839
modifiedAttributeID: 109
modifyingAttributeID: 976
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 839
modifiedAttributeID: 110
modifyingAttributeID: 977
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 439
modifiedAttributeID: 113
modifyingAttributeID: 974
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 439
modifiedAttributeID: 111
modifyingAttributeID: 975
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 439
modifiedAttributeID: 109
modifyingAttributeID: 976
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 439
modifiedAttributeID: 110
modifyingAttributeID: 977
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 837
modifiedAttributeID: 113
modifyingAttributeID: 974
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 837
modifiedAttributeID: 111
modifyingAttributeID: 975
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 837
modifiedAttributeID: 109
modifyingAttributeID: 976
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 837
modifiedAttributeID: 110
modifyingAttributeID: 977
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 449
modifiedAttributeID: 113
modifyingAttributeID: 974
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 449
modifiedAttributeID: 111
modifyingAttributeID: 975
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 449
modifiedAttributeID: 109
modifyingAttributeID: 976
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 449
modifiedAttributeID: 110
modifyingAttributeID: 977
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 707
modifiedAttributeID: 113
modifyingAttributeID: 974
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 707
modifiedAttributeID: 111
modifyingAttributeID: 975
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 707
modifiedAttributeID: 109
modifyingAttributeID: 976
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 707
modifiedAttributeID: 110
modifyingAttributeID: 977
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 430
modifiedAttributeID: 113
modifyingAttributeID: 974
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 430
modifiedAttributeID: 111
modifyingAttributeID: 975
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 430
modifiedAttributeID: 109
modifyingAttributeID: 976
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 430
modifiedAttributeID: 110
modifyingAttributeID: 977
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 417
modifiedAttributeID: 113
modifyingAttributeID: 974
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 417
modifiedAttributeID: 111
modifyingAttributeID: 975
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 417
modifiedAttributeID: 109
modifyingAttributeID: 976
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 417
modifiedAttributeID: 110
modifyingAttributeID: 977
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 426
modifiedAttributeID: 113
modifyingAttributeID: 974
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 426
modifiedAttributeID: 111
modifyingAttributeID: 975
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 426
modifiedAttributeID: 109
modifyingAttributeID: 976
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 426
modifiedAttributeID: 110
modifyingAttributeID: 977
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 443
modifiedAttributeID: 113
modifyingAttributeID: 974
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 443
modifiedAttributeID: 111
modifyingAttributeID: 975
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 443
modifiedAttributeID: 109
modifyingAttributeID: 976
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 443
modifiedAttributeID: 110
modifyingAttributeID: 977
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 440
modifiedAttributeID: 113
modifyingAttributeID: 974
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 440
modifiedAttributeID: 111
modifyingAttributeID: 975
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 440
modifiedAttributeID: 109
modifyingAttributeID: 976
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 440
modifiedAttributeID: 110
modifyingAttributeID: 977
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 441
modifiedAttributeID: 113
modifyingAttributeID: 974
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 441
modifiedAttributeID: 111
modifyingAttributeID: 975
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 441
modifiedAttributeID: 109
modifyingAttributeID: 976
operator: 0
- domain: shipID
func: LocationGroupModifier
groupID: 441
modifiedAttributeID: 110
modifyingAttributeID: 977
operator: 0
3169 - shieldTransportCpuNeedBonusEffect modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 50
modifyingAttributeID: 1216
operator: 6
skillTypeID: 3422
3174 - overloadSelfRangeBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 54
modifyingAttributeID: 1222
operator: 6
3175 - overloadSelfSpeedBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 20
modifyingAttributeID: 1223
operator: 6
3182 - overloadSelfECMStrenghtBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 238
modifyingAttributeID: 1225
operator: 6
- domain: itemID
func: ItemModifier
modifiedAttributeID: 239
modifyingAttributeID: 1225
operator: 6
- domain: itemID
func: ItemModifier
modifiedAttributeID: 240
modifyingAttributeID: 1225
operator: 6
- domain: itemID
func: ItemModifier
modifiedAttributeID: 241
modifyingAttributeID: 1225
operator: 6
3195 - thermodynamicsSkillLevel modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 1229
modifyingAttributeID: 280
operator: 0
3196 - thermodynamicsSkillDamageBonus modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1211
modifyingAttributeID: 1229
operator: 6
3200 - overloadSelfArmorDamageAmountDurationBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 84
modifyingAttributeID: 1230
operator: 6
- domain: itemID
func: ItemModifier
modifiedAttributeID: 73
modifyingAttributeID: 1206
operator: 6
3201 - overloadSelfShieldBonusDurationBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 68
modifyingAttributeID: 1231
operator: 6
- domain: itemID
func: ItemModifier
modifiedAttributeID: 73
modifyingAttributeID: 1206
operator: 6
3212 - missileSkillFoFAoeCloudSizeBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 654
modifyingAttributeID: 848
operator: 6
skillTypeID: 3322
3234 - shipRocketExplosiveDmgAF modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 464
operator: 6
skillTypeID: 3320
3235 - shipRocketKineticDmgAF modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 464
operator: 6
skillTypeID: 3320
3236 - shipRocketThermalDmgAF modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 464
operator: 6
skillTypeID: 3320
3237 - shipRocketEmDmgAF modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 464
operator: 6
skillTypeID: 3320
3241 - eliteBonusGunshipArmorEmResistance1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 673
operator: 6
3242 - eliteBonusGunshipArmorThermalResistance1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 673
operator: 6
3243 - eliteBonusGunshipArmorKineticResistance1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 673
operator: 6
3244 - eliteBonusGunshipArmorExplosiveResistance1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 673
operator: 6
3249 - shipCapRecharge2AF modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 55
modifyingAttributeID: 485
operator: 6
3254 - tacticalShieldManipulationBonus2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 484
modifyingAttributeID: 336
operator: 2
3261 - shipCommandBonusEffectiveMultiplierOreCapital2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1236
modifyingAttributeID: 1240
operator: 4
3262 - oreCapitalShipSkillMultiplier1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1239
modifyingAttributeID: 280
operator: 0
3263 - oreCapitalShipSkillMultiplier2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1240
modifyingAttributeID: 280
operator: 0
3264 - skillIndustrialReconfigurationConsumptionQuantityBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 714
modifyingAttributeID: 885
operator: 3
skillTypeID: 28585
3267 - shipConsumptionQuantityBonusIndustrialReconfigurationORECapital1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 714
modifyingAttributeID: 1239
operator: 6
skillTypeID: 28585
3268 - miningDirectorBonusCommandBonusEffective modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 833
modifyingAttributeID: 1236
operator: 6
skillTypeID: 22552
3297 - shipEnergyNeutralizerTransferAmountBonusAB modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 71
modifiedAttributeID: 97
modifyingAttributeID: 492
operator: 6
3298 - shipEnergyNeutralizerTransferAmountBonusAC modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 71
modifiedAttributeID: 97
modifyingAttributeID: 478
operator: 6
3299 - shipEnergyNeutralizerTransferAmountBonusAF modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 71
modifiedAttributeID: 97
modifyingAttributeID: 464
operator: 6
3311 - oreCapitalShipSkillMultiplier3 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1243
modifyingAttributeID: 280
operator: 0
3313 - cloneVatMaxJumpCloneBonusSkillNew modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 979
modifyingAttributeID: 1073
operator: 6
3321 - shipBonusORECapShipDroneDmgBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1244
operator: 6
skillTypeID: 3436
3326 - shipBonusORECapShipDroneArmorHPAndShieldHPAndHpBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 263
modifyingAttributeID: 1244
operator: 6
skillTypeID: 3436
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 265
modifyingAttributeID: 1244
operator: 6
skillTypeID: 3436
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 9
modifyingAttributeID: 1244
operator: 6
skillTypeID: 3436
3331 - eliteBonusCommandShipArmorHP1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 265
modifyingAttributeID: 1000
operator: 6
3335 - shipArmorEmResistanceMC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 659
operator: 6
3336 - shipArmorExplosiveResistanceMC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 659
operator: 6
3339 - shipArmorKineticResistanceMC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 659
operator: 6
3340 - shipArmorThermalResistanceMC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 659
operator: 6
3343 - eliteBonusHeavyInterdictorsProjectileFalloff1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 1246
operator: 6
skillTypeID: 3305
3344 - heavyInterdictorsSkillMultiplier1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1246
modifyingAttributeID: 280
operator: 0
3345 - heavyInterdictorsSkillMultiplier2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1247
modifyingAttributeID: 280
operator: 0
3355 - eliteBonusHeavyInterdictorHeavyMissileVelocityBonus1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 1246
operator: 6
skillTypeID: 3324
3356 - eliteBonusHeavyInterdictorHeavyAssaultMissileVelocityBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 1246
operator: 6
skillTypeID: 25719
3357 - eliteBonusHeavyInterdictorLightMissileVelocityBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 1246
operator: 6
skillTypeID: 3321
3358 - electronicAttackShipsSkillMultiplier1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1249
modifyingAttributeID: 280
operator: 0
3359 - electronicAttackShipsSkillMultiplier2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1250
modifyingAttributeID: 280
operator: 0
3366 - shipRemoteSensorDampenerCapNeedGF modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 208
modifiedAttributeID: 6
modifyingAttributeID: 462
operator: 6
3367 - eliteBonusElectronicAttackShipWarpScramblerMaxRange1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 52
modifiedAttributeID: 54
modifyingAttributeID: 1249
operator: 6
3369 - eliteBonusElectronicAttackShipECMOptimalRange1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 54
modifyingAttributeID: 1249
operator: 6
3370 - eliteBonusElectronicAttackShipStasisWebMaxRange1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 65
modifiedAttributeID: 54
modifyingAttributeID: 1249
operator: 6
3371 - eliteBonusElectronicAttackShipWarpScramblerCapNeed2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 52
modifiedAttributeID: 6
modifyingAttributeID: 1250
operator: 6
3374 - eliteBonusElectronicAttackShipSignatureRadius2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 552
modifyingAttributeID: 1250
operator: 6
3379 - implantHardwiringABcapacitorNeed modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 317
operator: 6
skillTypeID: 3450
3392 - eliteBonusBlackOpsLargeEnergyTurretTracking1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 1257
operator: 6
skillTypeID: 3309
3403 - eliteBonusBlackOpsCloakVelocity2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 306
modifyingAttributeID: 1258
operator: 0
skillTypeID: 11579
3404 - blackOpsSkillMultiplier1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1257
modifyingAttributeID: 280
operator: 0
3405 - blackOpsSkillMultiplier2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1258
modifyingAttributeID: 280
operator: 0
3406 - eliteBonusBlackOpsMaxVelocity1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 1257
operator: 6
3408 - violatorsSkillMultiplier1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1265
modifyingAttributeID: 280
operator: 0
3409 - violatorsSkillMultiplier2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1266
modifyingAttributeID: 280
operator: 0
3424 - eliteBonusViolatorsLargeHybridTurretTracking1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 1265
operator: 6
skillTypeID: 3307
3425 - eliteBonusViolatorsLargeProjectileTurretTracking1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 1265
operator: 6
skillTypeID: 3308
3427 - eliteBonusViolatorsTractorBeamMaxRangeRole2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 650
modifiedAttributeID: 54
modifyingAttributeID: 1269
operator: 6
3439 - eliteBonusViolatorsEwTargetPainting1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 554
modifyingAttributeID: 1265
operator: 6
skillTypeID: 19921
3447 - shipBonusPTFalloffMB1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 490
operator: 6
skillTypeID: 3308
3466 - eliteBonusElectronicAttackShipRechargeRate2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 55
modifyingAttributeID: 1250
operator: 6
3467 - eliteBonusElectronicAttackShipCapacitorCapacity2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 482
modifyingAttributeID: 1250
operator: 6
3468 - eliteBonusHeavyInterdictorsWarpDisruptFieldGeneratorWarpScrambleRange2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 899
modifiedAttributeID: 103
modifyingAttributeID: 1247
operator: 6
3473 - eliteBonusViolatorsTractorBeamMaxTractorVelocityRole3 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 650
modifiedAttributeID: 1045
modifyingAttributeID: 1279
operator: 6
3478 - shipLaserDamagePirateBattleship modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 793
operator: 6
skillTypeID: 3309
3480 - shipTrackingBonusAB modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 585
operator: 6
skillTypeID: 3309
3483 - shipBonusMediumEnergyTurretDamagePirateFaction modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 793
operator: 6
skillTypeID: 3306
3484 - shipBonusMediumEnergyTurretTrackingAC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 656
operator: 6
skillTypeID: 3306
3487 - shipBonusSmallEnergyTurretDamagePirateFaction modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 793
operator: 6
skillTypeID: 3303
3489 - shipBonusSmallEnergyTurretTracking2AF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 485
operator: 6
skillTypeID: 3303
3493 - rorqualCargoScanRangeBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 47
modifiedAttributeID: 126
modifyingAttributeID: 1235
operator: 6
3494 - rorqualSurveyScannerRangeBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 49
modifiedAttributeID: 197
modifyingAttributeID: 1234
operator: 6
3495 - shipCapPropulsionJamming modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 1280
operator: 6
skillTypeID: 3435
3496 - setBonusThukker modifierInfo: None

=>

- domain: charID
func: LocationGroupModifier
groupID: 300
modifiedAttributeID: 151
modifyingAttributeID: 1282
operator: 0
3498 - setBonusSisters modifierInfo: None

=>

- domain: charID
func: LocationGroupModifier
groupID: 300
modifiedAttributeID: 846
modifyingAttributeID: 1284
operator: 0
3499 - setBonusSyndicate modifierInfo: None

=>

- domain: charID
func: LocationGroupModifier
groupID: 300
modifiedAttributeID: 1126
modifyingAttributeID: 1291
operator: 0
3500 - miningLaserMaxRangeMultBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 54
modifiedAttributeID: 54
modifyingAttributeID: 243
operator: 4
3513 - setBonusMordus modifierInfo: None

=>

- domain: charID
func: LocationGroupModifier
groupID: 300
modifiedAttributeID: 294
modifyingAttributeID: 1293
operator: 0
3514 - Interceptor2WarpScrambleRange modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 52
modifiedAttributeID: 54
modifyingAttributeID: 804
operator: 6
3519 - weaponUpgradesCpuNeedBonusPostPercentCpuLocationShipModulesRequiringBombLauncher modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 862
modifiedAttributeID: 50
modifyingAttributeID: 310
operator: 6
3520 - skillAdvancedWeaponUpgradesPowerNeedBonusBombLaunchers modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 30
modifyingAttributeID: 323
operator: 6
skillTypeID: 28073
3521 - skillNaniteOperationRepairCost modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 1277
modifyingAttributeID: 1294
operator: 6
3522 - skillNaniteOperationRepairCostLevel modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 1294
modifyingAttributeID: 280
operator: 0
3524 - skillNaniteInterfacingRepairTimeLevel modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 1295
modifyingAttributeID: 280
operator: 0
3526 - cynosuralTheoryConsumptionBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 714
modifyingAttributeID: 1296
operator: 6
skillTypeID: 21603
3527 - skillConsumptionQuantityBonusPercentageSkillLevel modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 1296
modifyingAttributeID: 280
operator: 0
3528 - drawbackCapacitorRecharge modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 55
modifyingAttributeID: 1138
operator: 6
3530 - eliteBonusBlackOpsAgiliy1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 70
modifyingAttributeID: 1257
operator: 6
3532 - skillJumpDriveConsumptionAmountBonusPercentage modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 868
modifyingAttributeID: 1296
operator: 6
3557 - gunneryMaxRangeBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 351
operator: 6
skillTypeID: 3300
3561 - ewSkillTrackingDisruptionTrackingSpeedBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 767
modifyingAttributeID: 828
operator: 6
skillTypeID: 3434
3568 - eliteBonusLogisticsTrackingLinkMaxRangeBonus1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 209
modifiedAttributeID: 351
modifyingAttributeID: 678
operator: 6
3569 - eliteBonusLogisticsTrackingLinkMaxRangeBonus2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 209
modifiedAttributeID: 351
modifyingAttributeID: 679
operator: 6
3570 - eliteBonusLogisticsTrackingLinkTrackingSpeedBonus2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 209
modifiedAttributeID: 767
modifyingAttributeID: 679
operator: 6
3571 - eliteBonusLogisticsTrackingLinkTrackingSpeedBonus1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 209
modifiedAttributeID: 767
modifyingAttributeID: 678
operator: 6
3586 - ewSkillSignalSuppressionScanResolutionBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 208
modifiedAttributeID: 566
modifyingAttributeID: 828
operator: 6
3587 - shipBonusEwRemoteSensorDampenerMaxTargetRangeBonusGC2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 208
modifiedAttributeID: 309
modifyingAttributeID: 658
operator: 6
3588 - shipBonusEwRemoteSensorDampenerMaxTargetRangeBonusGF2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 208
modifiedAttributeID: 309
modifyingAttributeID: 586
operator: 6
3589 - shipBonusEwRemoteSensorDampenerScanResolutionBonusGF2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 208
modifiedAttributeID: 566
modifyingAttributeID: 586
operator: 6
3590 - shipBonusEwRemoteSensorDampenerScanResolutionBonusGC2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 208
modifiedAttributeID: 566
modifyingAttributeID: 658
operator: 6
3591 - ewSkillSignalSuppressionMaxTargetRangeBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 208
modifiedAttributeID: 309
modifyingAttributeID: 828
operator: 6
3592 - eliteBonusJumpFreighterHullHP1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 9
modifyingAttributeID: 1311
operator: 6
3593 - eliteBonusJumpFreighterJumpDriveConsumptionAmount2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 868
modifyingAttributeID: 1312
operator: 6
3595 - jumpFreightersSkillMultiplier1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1311
modifyingAttributeID: 280
operator: 0
3596 - jumpFreightersSkillMultiplier2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1312
modifyingAttributeID: 280
operator: 0
3599 - scriptTrackingComputerTrackingSpeedBonusBonus modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 767
modifyingAttributeID: 1316
operator: 6
3600 - scriptTrackingComputerMaxRangeBonusBonus modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 351
modifyingAttributeID: 1315
operator: 6
3601 - scriptWarpDisruptionFieldGeneratorSetDisallowInEmpireSpace modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 1074
modifyingAttributeID: 1074
operator: 7
3602 - scriptDurationBonus modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 73
modifyingAttributeID: 66
operator: 6
3615 - scriptWarpDisruptionFieldGeneratorSetScriptCapacitorNeedHidden modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 6
modifyingAttributeID: 1319
operator: 7
3617 - scriptSignatureRadiusBonusBonus modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 554
modifyingAttributeID: 1227
operator: 6
3618 - scriptMassBonusPercentageBonus modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 1131
modifyingAttributeID: 1324
operator: 6
3619 - scriptSpeedBoostFactorBonusBonus modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 1270
modifyingAttributeID: 1325
operator: 6
3620 - scriptSpeedFactorBonusBonus modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 1164
modifyingAttributeID: 1326
operator: 6
3648 - scriptWarpScrambleRangeBonus modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 103
modifyingAttributeID: 1327
operator: 6
3649 - eliteBonusViolatorsLargeEnergyTurretDamage1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1265
operator: 6
skillTypeID: 3309
3650 - ewGroupRsdMaxRangeBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 208
modifiedAttributeID: 54
modifyingAttributeID: 294
operator: 6
3651 - ewGroupTpMaxRangeBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 379
modifiedAttributeID: 54
modifyingAttributeID: 294
operator: 6
3652 - ewGroupTdMaxRangeBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 291
modifiedAttributeID: 54
modifyingAttributeID: 294
operator: 6
3653 - ewGroupEcmBurstMaxRangeBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 80
modifiedAttributeID: 54
modifyingAttributeID: 294
operator: 6
3655 - gunneryMaxRangeBonusOnline modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 351
operator: 6
skillTypeID: 3300
3656 - gunneryTrackingSpeedBonusOnline modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 767
operator: 6
skillTypeID: 3300
3657 - shipScanResolutionBonusOnline modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 564
modifyingAttributeID: 566
operator: 6
3659 - shipMaxTargetRangeBonusOnline modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 76
modifyingAttributeID: 309
operator: 6
3661 - targetDroneBandwidthMultiplier modifierInfo: None

=>

- domain: targetID
func: ItemModifier
modifiedAttributeID: 1271
modifyingAttributeID: 1328
operator: 4
3668 - miningLaserRangeBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 54
modifiedAttributeID: 54
modifyingAttributeID: 351
operator: 6
3669 - frequencyMiningLaserMaxRangeBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 483
modifiedAttributeID: 54
modifyingAttributeID: 351
operator: 6
3670 - stripMinerMaxRangeBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 464
modifiedAttributeID: 54
modifyingAttributeID: 351
operator: 6
3671 - gasHarvesterMaxRangeBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 737
modifiedAttributeID: 54
modifyingAttributeID: 351
operator: 6
3672 - setBonusOre modifierInfo: None

=>

- domain: charID
func: LocationGroupModifier
groupID: 300
modifiedAttributeID: 351
modifyingAttributeID: 1292
operator: 0
3674 - jumpPortalGenerationBO modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 104
modifyingAttributeID: 852
operator: 2
- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 20
operator: 6
3677 - shipBonusLargeEnergyTurretMaxRangeAB2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 585
operator: 6
skillTypeID: 3309
3678 - eliteBonusJumpFreighterShieldHP1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 263
modifyingAttributeID: 1311
operator: 6
3679 - eliteBonusJumpFreighterArmorHP1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 265
modifyingAttributeID: 1311
operator: 6
3680 - freighterAgilityBonusC1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 70
modifyingAttributeID: 888
operator: 6
3681 - freighterAgilityBonusM1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 70
modifyingAttributeID: 892
operator: 6
3682 - freighterAgilityBonusG1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 70
modifyingAttributeID: 891
operator: 6
3683 - freighterAgilityBonusA1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 70
modifyingAttributeID: 886
operator: 6
3686 - scriptTrackingComputerFalloffBonusBonus modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 349
modifyingAttributeID: 1332
operator: 6
3698 - dungeonMaxTargetingRangeShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 76
modifyingAttributeID: 309
operator: 6
3703 - shipMissileLauncherSpeedBonusMC2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 771
modifiedAttributeID: 51
modifyingAttributeID: 659
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 511
modifiedAttributeID: 51
modifyingAttributeID: 659
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 510
modifiedAttributeID: 51
modifyingAttributeID: 659
operator: 6
3705 - shipHybridTurretROFBonusGC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 658
operator: 6
skillTypeID: 3304
3706 - shipBonusProjectileTrackingMC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 659
operator: 6
skillTypeID: 3305
3710 - concordTargetJam modifierInfo: None

=>

- domain: targetID
func: ItemModifier
modifiedAttributeID: 192
modifyingAttributeID: 928
operator: 4
3713 - concordWarpScramble modifierInfo: None

=>

- domain: targetID
func: ItemModifier
modifiedAttributeID: 104
modifyingAttributeID: 105
operator: 2
3714 - concordModifyTargetSpeed modifierInfo: None

=>

- domain: targetID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 20
operator: 6
3727 - velocityBonusPassive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 1076
operator: 6
3753 - eliteIndustrialExtenderSkillBonus modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1360
modifyingAttributeID: 280
operator: 0
3755 - zColinSkillTransportCovertCloakMod modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1361
modifyingAttributeID: 280
operator: 0
3766 - interceptorMWDSignatureRadiusBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 554
modifyingAttributeID: 568
operator: 6
skillTypeID: 3454
3767 - eliteBonusCommandShipsHeavyMissileExplosionVelocityCS2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 653
modifyingAttributeID: 999
operator: 6
skillTypeID: 3324
3782 - powerOutputAddPassive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 11
modifyingAttributeID: 11
operator: 2
3783 - cpuOutputAddCpuOutputPassive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 48
modifyingAttributeID: 48
operator: 2
3784 - maxVelocityAddPassive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 37
operator: 2
3791 - modifyHullResonancePostPercent modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 113
modifyingAttributeID: 984
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 111
modifyingAttributeID: 985
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 109
modifyingAttributeID: 986
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 110
modifyingAttributeID: 987
operator: 6
3794 - dungeonMaxVelocityModifier modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 306
operator: 6
3795 - dungeonMiningLaserDurationBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 66
operator: 6
skillTypeID: 3386
3796 - dungeonTurretTrackingBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 767
operator: 6
skillTypeID: 3300
3797 - droneBandwidthAddPassive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1271
modifyingAttributeID: 1271
operator: 2
3799 - droneCapacityAdddroneCapacityPassive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 283
modifyingAttributeID: 283
operator: 2
3806 - scanStrengthAddPassive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 211
modifyingAttributeID: 211
operator: 2
- domain: shipID
func: ItemModifier
modifiedAttributeID: 209
modifyingAttributeID: 209
operator: 2
- domain: shipID
func: ItemModifier
modifiedAttributeID: 208
modifyingAttributeID: 208
operator: 2
- domain: shipID
func: ItemModifier
modifiedAttributeID: 210
modifyingAttributeID: 210
operator: 2
3809 - scanResolutionAddPassive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 564
modifyingAttributeID: 564
operator: 2
3836 - subsystemSkillLevelMinmatarElectronic modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 955
modifiedAttributeID: 1447
modifyingAttributeID: 280
operator: 0
3837 - subsystemSkillLevelGallenteElectronic modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 955
modifiedAttributeID: 1437
modifyingAttributeID: 280
operator: 0
3838 - subsystemSkillLevelCaldariElectronic modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 955
modifiedAttributeID: 1442
modifyingAttributeID: 280
operator: 0
3839 - subsystemSkillLevelAmarrElectronic modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 955
modifiedAttributeID: 1432
modifyingAttributeID: 280
operator: 0
3844 - subsystemSkillLevelMinmatarOffensive modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 956
modifiedAttributeID: 1449
modifyingAttributeID: 280
operator: 0
3845 - subsystemSkillLevelGallenteOffensive modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 956
modifiedAttributeID: 1439
modifyingAttributeID: 280
operator: 0
3846 - subsystemSkillLevelCaldariOffensive modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 956
modifiedAttributeID: 1444
modifyingAttributeID: 280
operator: 0
3847 - subsystemSkillLevelAmarrOffensive modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 956
modifiedAttributeID: 1434
modifyingAttributeID: 280
operator: 0
3848 - subsystemSkillLevelAmarrPropulsion modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 957
modifiedAttributeID: 1435
modifyingAttributeID: 280
operator: 0
3849 - subsystemSkillLevelCaldariPropulsion modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 957
modifiedAttributeID: 1445
modifyingAttributeID: 280
operator: 0
3850 - subsystemSkillLevelGallentePropulsion modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 957
modifiedAttributeID: 1440
modifyingAttributeID: 280
operator: 0
3851 - subsystemSkillLevelMinmatarPropulsion modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 957
modifiedAttributeID: 1450
modifyingAttributeID: 280
operator: 0
3853 - rechargeRateAddPassive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 55
modifyingAttributeID: 55
operator: 2
3856 - shieldRechargeRateAddPassive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 479
modifyingAttributeID: 479
operator: 2
3870 - subsystemBonusGallentePropulsionMWDPenalty modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 554
modifyingAttributeID: 1440
operator: 6
skillTypeID: 3454
3886 - subsystemBonusGallenteElectronicCPU modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 48
modifyingAttributeID: 1437
operator: 6
3887 - subsystemBonusCaldariElectronicCPU modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 48
modifyingAttributeID: 1442
operator: 6
3908 - subsystemBonusAmarrDefensiveArmorResistance modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 1433
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 1433
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 1433
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 1433
operator: 6
3922 - subsystemBonusGallenteDefensiveArmorResistance modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 1438
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 1438
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 1438
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 1438
operator: 6
3930 - subsystemBonusMinmatarDefensiveArmorResistance modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 1448
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 1448
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 1448
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 1448
operator: 6
3949 - subsystemBonusMinmatarDefensiveShieldResistance modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 1448
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 1448
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 1448
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 1448
operator: 6
3955 - subsystemBonusCaldariDefensiveShieldResistance modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 1443
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 1443
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 1443
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 1443
operator: 6
3992 - systemShieldHP modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 263
modifyingAttributeID: 146
operator: 4
3993 - systemTargetingRange modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 76
modifyingAttributeID: 237
operator: 4
3995 - systemSignatureRadius modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 552
modifyingAttributeID: 652
operator: 4
3996 - systemArmorEmResistance modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 1465
operator: 6
3997 - systemArmorExplosiveResistance modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 1468
operator: 6
3998 - systemArmorKineticResistance modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 1466
operator: 6
3999 - systemArmorThermalResistance modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 1467
operator: 6
4002 - systemMissileVelocity modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 1469
operator: 4
skillTypeID: 3319
4003 - systemMaxVelocity modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 1470
operator: 4
4016 - systemDamageMultiplierGunnery modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1482
operator: 4
skillTypeID: 3300
4017 - systemDamageThermalMissiles modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 1482
operator: 4
skillTypeID: 3319
4018 - systemDamageEmMissiles modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 1482
operator: 4
skillTypeID: 3319
4019 - systemDamageExplosiveMissiles modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 1482
operator: 4
skillTypeID: 3319
4020 - systemDamageKineticMissiles modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 1482
operator: 4
skillTypeID: 3319
4021 - systemDamageDrones modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1482
operator: 4
skillTypeID: 3436
4022 - systemTracking modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 244
operator: 4
skillTypeID: 3300
4023 - systemAoeVelocity modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 653
modifyingAttributeID: 1483
operator: 4
skillTypeID: 3319
4033 - systemHeatDamage modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1211
modifyingAttributeID: 1485
operator: 4
4034 - systemOverloadArmor modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1230
modifyingAttributeID: 1486
operator: 4
4035 - systemOverloadDamageModifier modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1210
modifyingAttributeID: 1486
operator: 4
4036 - systemOverloadDurationBonus modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1181
modifyingAttributeID: 1486
operator: 4
4037 - systemOverloadEccmStrength modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1226
modifyingAttributeID: 1486
operator: 4
4038 - systemOverloadEcmStrength modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1225
modifyingAttributeID: 1486
operator: 4
4039 - systemOverloadHardening modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1208
modifyingAttributeID: 1486
operator: 4
4040 - systemOverloadRange modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1222
modifyingAttributeID: 1486
operator: 4
4041 - systemOverloadRof modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1205
modifyingAttributeID: 1486
operator: 4
4042 - systemOverloadSelfDuration modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1206
modifyingAttributeID: 1486
operator: 4
4043 - systemOverloadShieldBonus modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1231
modifyingAttributeID: 1486
operator: 4
4044 - systemOverloadSpeedFactor modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1223
modifyingAttributeID: 1486
operator: 4
4045 - systemSmartBombRange modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 72
modifiedAttributeID: 99
modifyingAttributeID: 1487
operator: 4
4046 - systemSmartBombEmDamage modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 72
modifiedAttributeID: 114
modifyingAttributeID: 1488
operator: 4
4047 - systemSmartBombThermalDamage modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 72
modifiedAttributeID: 118
modifyingAttributeID: 1488
operator: 4
4048 - systemSmartBombKineticDamage modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 72
modifiedAttributeID: 117
modifyingAttributeID: 1488
operator: 4
4049 - systemSmartBombExplosiveDamage modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 72
modifiedAttributeID: 116
modifyingAttributeID: 1488
operator: 4
4054 - systemSmallEnergyDamage modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1493
operator: 4
skillTypeID: 3303
4055 - systemSmallProjectileDamage modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1493
operator: 4
skillTypeID: 3302
4056 - systemSmallHybridDamage modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1493
operator: 4
skillTypeID: 3301
4057 - systemRocketEmDamage modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 1493
operator: 4
skillTypeID: 3320
4058 - systemRocketExplosiveDamage modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 1493
operator: 4
skillTypeID: 3320
4059 - systemRocketKineticDamage modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 1493
operator: 4
skillTypeID: 3320
4060 - systemRocketThermalDamage modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 1493
operator: 4
skillTypeID: 3320
4061 - systemStandardMissileThermalDamage modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 1493
operator: 4
skillTypeID: 3321
4062 - systemStandardMissileEmDamage modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 1493
operator: 4
skillTypeID: 3321
4063 - systemStandardMissileExplosiveDamage modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 1493
operator: 4
skillTypeID: 3321
4090 - systemCapacitorCapacity modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 482
modifyingAttributeID: 1499
operator: 4
4091 - systemCapacitorRecharge modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 55
modifyingAttributeID: 1500
operator: 4
4109 - subsystemBonusGallenteOffensiveHybridWeaponDamageMultiplier modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1439
operator: 6
skillTypeID: 3304
4111 - subsystemBonusMinmatarOffensiveProjectileWeaponROF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 1449
operator: 6
skillTypeID: 3305
4135 - systemShieldEmResistance modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 1489
operator: 6
4136 - systemShieldExplosiveResistance modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 1490
operator: 6
4137 - systemShieldKineticResistance modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 1491
operator: 6
4138 - systemShieldThermalResistance modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 1492
operator: 6
4152 - subsystemBonusAmarrEngineeringHeatDamageReduction modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1211
modifyingAttributeID: 1431
operator: 6
4153 - subsystemBonusCaldariEngineeringHeatDamageReduction modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1211
modifyingAttributeID: 1441
operator: 6
4154 - subsystemBonusGallenteEngineeringHeatDamageReduction modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1211
modifyingAttributeID: 1436
operator: 6
4155 - subsystemBonusMinmatarEngineeringHeatDamageReduction modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1211
modifyingAttributeID: 1446
operator: 6
4156 - subsystemBonusMinmatarEngineeringCapacitorCapacity modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 482
modifyingAttributeID: 1446
operator: 6
4160 - massAddPassive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 4
modifyingAttributeID: 4
operator: 2
4161 - baseMaxScanDeviationModifierRequiringAstrometrics modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 1372
modifyingAttributeID: 1156
operator: 6
skillTypeID: 3412
4162 - baseSensorStrengthModifierRequiringAstrometrics modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 1371
modifyingAttributeID: 846
operator: 6
skillTypeID: 3412
4165 - shipBonusScanProbeStrengthCF modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 1371
modifyingAttributeID: 588
operator: 6
skillTypeID: 3412
4166 - shipBonusScanProbeStrengthMF modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 1371
modifyingAttributeID: 587
operator: 6
skillTypeID: 3412
4167 - shipBonusScanProbeStrengthGF modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 1371
modifyingAttributeID: 586
operator: 6
skillTypeID: 3412
4168 - eliteBonusCoverOpsScanProbeStrength2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 1371
modifyingAttributeID: 839
operator: 6
skillTypeID: 3412
4185 - subsystemBonusAmarrOffensiveEnergyWeaponCapacitorNeed modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 1434
operator: 6
skillTypeID: 3306
4187 - shipBonusStrategicCruiserAmarrHeatDamage modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1211
modifyingAttributeID: 1503
operator: 6
4188 - shipBonusStrategicCruiserCaldariHeatDamage modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1211
modifyingAttributeID: 1504
operator: 6
4189 - shipBonusStrategicCruiserGallenteHeatDamage modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1211
modifyingAttributeID: 1505
operator: 6
4190 - shipBonusStrategicCruiserMinmatarHeatDamage modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1211
modifyingAttributeID: 1506
operator: 6
4199 - subsystemSkillLevelMinmatarElectronic2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 955
modifiedAttributeID: 1524
modifyingAttributeID: 280
operator: 0
4200 - subsystemSkillLevelGallenteElectronic2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 955
modifiedAttributeID: 1518
modifyingAttributeID: 280
operator: 0
4201 - subsystemSkillLevelCaldariElectronic2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 955
modifiedAttributeID: 1514
modifyingAttributeID: 280
operator: 0
4202 - subsystemSkillLevelAmarrElectronic2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 955
modifiedAttributeID: 1508
modifyingAttributeID: 280
operator: 0
4207 - subsystemSkillLevelMinmatarOffensive2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 956
modifiedAttributeID: 1522
modifyingAttributeID: 280
operator: 0
4208 - subsystemSkillLevelGallenteOffensive2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 956
modifiedAttributeID: 1521
modifyingAttributeID: 280
operator: 0
4209 - subsystemSkillLevelCaldariOffensive2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 956
modifiedAttributeID: 1510
modifyingAttributeID: 280
operator: 0
4210 - subsystemSkillLevelAmarrOffensive2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 956
modifiedAttributeID: 1511
modifyingAttributeID: 280
operator: 0
4211 - subsystemSkillLevelAmarrPropulsion2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 957
modifiedAttributeID: 1512
modifyingAttributeID: 280
operator: 0
4212 - subsystemSkillLevelCaldariPropulsion2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 957
modifiedAttributeID: 1513
modifyingAttributeID: 280
operator: 0
4213 - subsystemSkillLevelGallentePropulsion2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 957
modifiedAttributeID: 1520
modifyingAttributeID: 280
operator: 0
4214 - subsystemSkillLevelMinmatarPropulsion2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 957
modifiedAttributeID: 1523
modifyingAttributeID: 280
operator: 0
4240 - modifyArmorResonancePassivePreAssignment modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 1419
operator: -1
- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 1418
operator: -1
- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 1421
operator: -1
- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 1420
operator: -1
4247 - modifyShieldResonancePassivePreAssignment modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 1423
operator: -1
- domain: shipID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 1422
operator: -1
- domain: shipID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 1424
operator: -1
- domain: shipID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 1425
operator: -1
4253 - subsystemBonusMinmatarOffensive2ProjectileWeaponROF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 1522
operator: 6
skillTypeID: 3305
4257 - subsystemBonusMinmatarOffensiveAssaultMissileLauncherROF modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 511
modifiedAttributeID: 51
modifyingAttributeID: 1449
operator: 6
4258 - subsystemBonusMinmatarOffensiveHeavyMissileLauncherROF modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 510
modifiedAttributeID: 51
modifyingAttributeID: 1449
operator: 6
4259 - subsystemBonusMinmatarOffensiveHeavyAssaultMissileLauncherROF modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 771
modifiedAttributeID: 51
modifyingAttributeID: 1449
operator: 6
4260 - subsystemBonusAmarrEngineeringPowerOutput modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 11
modifyingAttributeID: 1431
operator: 6
4261 - subsystemBonusCaldariEngineeringPowerOutput modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 11
modifyingAttributeID: 1441
operator: 6
4262 - subsystemBonusGallenteEngineeringPowerOutput modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 11
modifyingAttributeID: 1436
operator: 6
4263 - subsystemBonusMinmatarEngineeringPowerOutput modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 11
modifyingAttributeID: 1446
operator: 6
4266 - subsystemBonusCaldariEngineeringCapacitorRecharge modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 55
modifyingAttributeID: 1441
operator: 6
4267 - subsystemBonusAmarrEngineeringCapacitorRecharge modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 55
modifyingAttributeID: 1431
operator: 6
4280 - systemAgility modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 70
modifyingAttributeID: 169
operator: 4
4281 - modifyShipAgilityPassivePreAssignment modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 70
modifyingAttributeID: 70
operator: -1
4317 - subsystemBonusGallenteEngineeringDroneHP modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 263
modifyingAttributeID: 1436
operator: 6
skillTypeID: 3436
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 265
modifyingAttributeID: 1436
operator: 6
skillTypeID: 3436
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 9
modifyingAttributeID: 1436
operator: 6
skillTypeID: 3436
4320 - subsystemBonusGallenteEngineering2DroneMWD modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 1519
operator: 6
skillTypeID: 3436
4338 - subsystemSkillLevelAmarrOffensive3 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 956
modifiedAttributeID: 1531
modifyingAttributeID: 280
operator: 0
4339 - subsystemSkillLevelCaldariOffensive3 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 956
modifiedAttributeID: 1533
modifyingAttributeID: 280
operator: 0
4341 - subsystemSkillLevelGallenteOffensive3 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 956
modifiedAttributeID: 1532
modifyingAttributeID: 280
operator: 0
4344 - subsystemBonusMinmatarDefensiveSignatureRadius modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 552
modifyingAttributeID: 1448
operator: 6
4350 - subsystemSkillLevelMinmatarOffensive3 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 956
modifiedAttributeID: 1534
modifyingAttributeID: 280
operator: 0
4357 - caldariCruiserSkillLevelPreMulShipBonusCC3Ship modifierInfo:

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1535
modifyingAttributeID: 280
operator: 0
4358 - ecmRangeBonusModuleEffect modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 54
modifyingAttributeID: 1536
operator: 6
4366 - shipBonusMediumHybridDmgCC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 657
operator: 6
skillTypeID: 3304
4377 - shipBonusTorpedoVelocityGF2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 586
operator: 6
skillTypeID: 3325
4378 - shipBonusTorpedoVelocityMF2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 587
operator: 6
skillTypeID: 3325
4379 - shipBonusTorpedoVelocity2AF modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 485
operator: 6
skillTypeID: 3325
4380 - shipBonusTorpedoVelocityCF2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 588
operator: 6
skillTypeID: 3325
4384 - eliteReconBonusHeavyMissileVelocity modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 962
operator: 6
skillTypeID: 3324
4385 - eliteReconBonusHeavyAssaultMissileVelocity modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 962
operator: 6
skillTypeID: 25719
4390 - subSystemBonusCaldariElectronicScanProbeStrength modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 1371
modifyingAttributeID: 1442
operator: 6
skillTypeID: 3412
4391 - subSystemBonusGallenteElectronicScanProbeStrength modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 1371
modifyingAttributeID: 1437
operator: 6
skillTypeID: 3412
4392 - subSystemBonusMinmatarElectronicScanProbeStrength modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 1371
modifyingAttributeID: 1447
operator: 6
skillTypeID: 3412
4393 - shipBonusEliteCover2TorpedoThermalDamage modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 839
operator: 6
skillTypeID: 3325
4394 - shipBonusEliteCover2TorpedoEMDamage modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 839
operator: 6
skillTypeID: 3325
4395 - shipBonusEliteCover2TorpedoExplosiveDamage modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 839
operator: 6
skillTypeID: 3325
4396 - shipBonusEliteCover2TorpedoKineticDamage modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 839
operator: 6
skillTypeID: 3325
4397 - shipBonusGFTorpedoExplosionVelocity modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 653
modifyingAttributeID: 462
operator: 6
skillTypeID: 3325
4398 - shipBonusMF1TorpedoExplosionVelocity modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 653
modifyingAttributeID: 460
operator: 6
skillTypeID: 3325
4399 - shipBonusCF1TorpedoExplosionVelocity modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 653
modifyingAttributeID: 463
operator: 6
skillTypeID: 3325
4400 - shipBonusAF1TorpedoExplosionVelocity modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 653
modifyingAttributeID: 464
operator: 6
skillTypeID: 3325
4402 - subSystemBonusCaldariElectronic2TractorBeamVelocity modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 650
modifiedAttributeID: 1045
modifyingAttributeID: 1514
operator: 6
4403 - subSystemBonusGallenteElectronic2TractorBeamVelocity modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 650
modifiedAttributeID: 1045
modifyingAttributeID: 1518
operator: 6
4404 - subSystemBonusMinmatarElectronic2TractorBeamVelocity modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 650
modifiedAttributeID: 1045
modifyingAttributeID: 1524
operator: 6
4405 - subSystemBonusMinmatarElectronic2TractorBeamRange modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 650
modifiedAttributeID: 54
modifyingAttributeID: 1524
operator: 6
4406 - subSystemBonusGallenteElectronic2TractorBeamRange modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 650
modifiedAttributeID: 54
modifyingAttributeID: 1518
operator: 6
4407 - subSystemBonusCaldariElectronic2TractorBeamRange modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 650
modifiedAttributeID: 54
modifyingAttributeID: 1514
operator: 6
4409 - signatureRadiusPreAssignment modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 552
modifyingAttributeID: 552
operator: -1
4410 - subsystemBonusScanProbeLauncherCPU modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 481
modifiedAttributeID: 50
modifyingAttributeID: 310
operator: 6
4413 - shipBonusGF1TorpedoFlightTime modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 281
modifyingAttributeID: 462
operator: 6
skillTypeID: 3325
4415 - shipBonusMF1TorpedoFlightTime modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 281
modifyingAttributeID: 460
operator: 6
skillTypeID: 3325
4416 - shipBonusCF1TorpedoFlightTime modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 281
modifyingAttributeID: 463
operator: 6
skillTypeID: 3325
4417 - shipBonusAF1TorpedoFlightTime modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 281
modifyingAttributeID: 464
operator: 6
skillTypeID: 3325
4451 - ScanRadarStrengthModifierEffect modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 208
modifyingAttributeID: 1565
operator: 2
4452 - ScanLadarStrengthModifierEffect modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 209
modifyingAttributeID: 1566
operator: 2
4453 - ScanGravimetricStrengthModifierEffect modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 211
modifyingAttributeID: 1567
operator: 2
4454 - ScanMagnetometricStrengthModifierEffect modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 210
modifyingAttributeID: 1568
operator: 2
4456 - federationsetbonus3 modifierInfo: None

=>

- domain: charID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1029
modifyingAttributeID: 1553
operator: 0
skillTypeID: 3411
4457 - imperialsetbonus3 modifierInfo: None

=>

- domain: charID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1030
modifyingAttributeID: 1550
operator: 0
skillTypeID: 3411
4458 - republicsetbonus3 modifierInfo: None

=>

- domain: charID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1028
modifyingAttributeID: 1554
operator: 0
skillTypeID: 3411
4459 - caldarisetbonus3 modifierInfo: None

=>

- domain: charID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1027
modifyingAttributeID: 1552
operator: 0
skillTypeID: 3411
4460 - imperialsetLGbonus modifierInfo: None

=>

- domain: charID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1565
modifyingAttributeID: 1569
operator: 0
skillTypeID: 3411
4461 - federationsetLGbonus modifierInfo: None

=>

- domain: charID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1568
modifyingAttributeID: 1570
operator: 0
skillTypeID: 3411
4462 - caldarisetLGbonus modifierInfo: None

=>

- domain: charID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1567
modifyingAttributeID: 1571
operator: 0
skillTypeID: 3411
4463 - republicsetLGbonus modifierInfo: None

=>

- domain: charID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1566
modifyingAttributeID: 1572
operator: 0
skillTypeID: 3411
4464 - shipProjectileRofMF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 460
operator: 6
skillTypeID: 3302
4471 - shipBonusStasisMF2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 65
modifiedAttributeID: 54
modifyingAttributeID: 587
operator: 6
4472 - shipProjectileDmgMC modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 489
operator: 6
skillTypeID: 3305
4473 - shipVelocityBonusATC1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 1574
operator: 6
4474 - shipMTMaxRangeBonusATC modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 1575
operator: 6
skillTypeID: 3305
4475 - shipMTFalloffBonusATC modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 1575
operator: 6
skillTypeID: 3305
4476 - shipMTFalloffBonusATF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 1577
operator: 6
skillTypeID: 3302
4477 - shipMTMaxRangeBonusATF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 1577
operator: 6
skillTypeID: 3302
4478 - shipBonusAfterburnerCapNeedATF modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 46
modifiedAttributeID: 6
modifyingAttributeID: 1576
operator: 6
4482 - shipETOptimalRange2AF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 485
operator: 6
skillTypeID: 3303
4484 - shipPTurretFalloffBonusGB modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 500
operator: 6
skillTypeID: 3308
4485 - shipBonusStasisWebSpeedFactorMB modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 65
modifiedAttributeID: 20
modifyingAttributeID: 490
operator: 6
4510 - shipStasisWebStrengthBonusMC2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 65
modifiedAttributeID: 20
modifyingAttributeID: 659
operator: 6
4512 - shipPTurretFalloffBonusGC modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 486
operator: 6
skillTypeID: 3305
4513 - shipStasisWebStrengthBonusMF2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 65
modifiedAttributeID: 20
modifyingAttributeID: 587
operator: 6
4515 - shipFalloffBonusMF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 460
operator: 6
skillTypeID: 3302
4516 - shipHTurretFalloffBonusGC modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 486
operator: 6
skillTypeID: 3304
4527 - gunneryFalloffBonusOnline modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 349
operator: 6
skillTypeID: 3300
4555 - capitalLauncherSkillCruiseCitadelEmDamage1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 292
operator: 6
skillTypeID: 32435
4556 - capitalLauncherSkillCruiseCitadelExplosiveDamage1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 292
operator: 6
skillTypeID: 32435
4557 - capitalLauncherSkillCruiseCitadelKineticDamage1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 292
operator: 6
skillTypeID: 32435
4558 - capitalLauncherSkillCruiseCitadelThermalDamage1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 292
operator: 6
skillTypeID: 32435
4559 - gunneryMaxRangeFalloffTrackingSpeedBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 349
operator: 6
skillTypeID: 3300
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 351
operator: 6
skillTypeID: 3300
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 767
operator: 6
skillTypeID: 3300
4576 - eliteBonusLogisticsTrackingLinkFalloffBonus1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 209
modifiedAttributeID: 349
modifyingAttributeID: 678
operator: 6
4577 - eliteBonusLogisticsTrackingLinkFalloffBonus2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 209
modifiedAttributeID: 349
modifyingAttributeID: 679
operator: 6
4579 - droneRigStasisWebSpeedFactorBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 20
modifyingAttributeID: 1619
operator: 6
skillTypeID: 12305
4598 - amarrFrigateSkillLevelPreMulShipBonus3AFShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1623
modifyingAttributeID: 280
operator: 0
4599 - caldariFrigateSkillLevelPreMulShipBonus3CFShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1624
modifyingAttributeID: 280
operator: 0
4600 - gallenteFrigateSkillLevelPreMulShipBonus3GFShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1625
modifyingAttributeID: 280
operator: 0
4601 - minmatarFrigateSkillLevelPreMulShipBonus3MFShip modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1626
modifyingAttributeID: 280
operator: 0
4619 - shipBonusDroneDamageGF2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 586
operator: 6
skillTypeID: 3436
4620 - shipBonusWarpScramblerMaxRangeGF2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 52
modifiedAttributeID: 54
modifyingAttributeID: 586
operator: 6
4621 - shipBonusHeatDamageATF1 modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1211
modifyingAttributeID: 1576
operator: 6
4622 - shipBonusSmallHybridMaxRangeATF2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 1577
operator: 6
skillTypeID: 3301
4623 - shipBonusSmallHybridTrackingSpeedATF2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 1577
operator: 6
skillTypeID: 3301
4624 - shipBonusHybridTrackingATC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 1575
operator: 6
skillTypeID: 3304
4625 - shipBonusHybridFalloffATC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 1575
operator: 6
skillTypeID: 3304
4626 - shipBonusWarpScramblerMaxRangeGC2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 52
modifiedAttributeID: 54
modifyingAttributeID: 658
operator: 6
4636 - shipBonusAoeVelocityCruiseAndTorpedoCB2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 653
modifyingAttributeID: 501
operator: 6
skillTypeID: 3326
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 653
modifyingAttributeID: 501
operator: 6
skillTypeID: 3325
4637 - shipCruiseAndTorpedoVelocityBonusCB3 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 598
operator: 6
skillTypeID: 3326
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 598
operator: 6
skillTypeID: 3325
4640 - shipArmorEMAndExpAndkinAndThmResistanceAC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 656
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 656
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 656
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 656
operator: 6
4643 - shipHeavyAssaultMissileEMAndExpAndKinAndThmDmgAC1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 478
operator: 6
skillTypeID: 25719
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 478
operator: 6
skillTypeID: 25719
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 478
operator: 6
skillTypeID: 25719
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 478
operator: 6
skillTypeID: 25719
4645 - eliteBonusHeavyGunshipHeavyAndHeavyAssaultAndAssaultMissileLauncherROF modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 771
modifiedAttributeID: 51
modifyingAttributeID: 693
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 511
modifiedAttributeID: 51
modifyingAttributeID: 693
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 510
modifiedAttributeID: 51
modifyingAttributeID: 693
operator: 6
4648 - eliteBonusBlackOpsECMGravAndLadarAndMagnetometricAndRadarStrength1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 238
modifyingAttributeID: 1257
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 239
modifyingAttributeID: 1257
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 240
modifyingAttributeID: 1257
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 241
modifyingAttributeID: 1257
operator: 6
4649 - shipCruiseAndSiegeLauncherROFBonus2CB modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 506
modifiedAttributeID: 51
modifyingAttributeID: 501
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 508
modifiedAttributeID: 51
modifyingAttributeID: 501
operator: 6
4665 - oreIndustrialSkillLevelPostMulShipBonusOreIndustrial1Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1669
modifyingAttributeID: 280
operator: 4
4666 - oreIndustrialSkillLevelPostMulShipBonusOreIndustrial2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1670
modifyingAttributeID: 280
operator: 4
4667 - shipBonusNoctisSalvageCycle modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 1669
operator: 6
skillTypeID: 25863
4668 - shipBonusNoctisTractorCycle modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 650
modifiedAttributeID: 73
modifyingAttributeID: 1669
operator: 6
4669 - shipBonusNoctisTractorVelocity modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 650
modifiedAttributeID: 1045
modifyingAttributeID: 1670
operator: 6
4670 - shipBonusNoctisTractorRange modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 650
modifiedAttributeID: 54
modifyingAttributeID: 1670
operator: 6
4775 - shipEnergyNeutralizerTransferAmountBonusAF2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 71
modifiedAttributeID: 97
modifyingAttributeID: 485
operator: 6
4782 - shipBonusSmallEnergyWeaponOptimalRangeATF2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 1577
operator: 6
skillTypeID: 3303
4789 - shipBonusSmallEnergyTurretDamageATF1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1576
operator: 6
skillTypeID: 3303
4793 - shipBonusMissileLauncherHeavyROFATC1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 510
modifiedAttributeID: 51
modifyingAttributeID: 1574
operator: 6
4794 - shipBonusMissileLauncherAssaultROFATC1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 511
modifiedAttributeID: 51
modifyingAttributeID: 1574
operator: 6
4795 - shipBonusMissileLauncherHeavyAssaultROFATC1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 771
modifiedAttributeID: 51
modifyingAttributeID: 1574
operator: 6
4799 - eliteBonusBlackOpsECMBurstGravAndLadarAndMagnetoAndRadar modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 80
modifiedAttributeID: 238
modifyingAttributeID: 1257
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 80
modifiedAttributeID: 239
modifyingAttributeID: 1257
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 80
modifiedAttributeID: 240
modifyingAttributeID: 1257
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 80
modifiedAttributeID: 241
modifyingAttributeID: 1257
operator: 6
4801 - salvagingAccessDifficultyBonusMultiplier modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 902
modifyingAttributeID: 1772
operator: 0
skillTypeID: 25863
4802 - hackingAccessDifficultyBonusMultiplier modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 902
modifyingAttributeID: 1772
operator: 0
skillTypeID: 21718
4803 - archaeologyAccessDifficultyBonusMultiplier modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 902
modifyingAttributeID: 1772
operator: 0
skillTypeID: 13278
4804 - dataMiningSkillBoostAccessDifficultyBonusAbsolutePercent modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 1772
modifyingAttributeID: 280
operator: 0
4809 - ecmGravimetricStrengthBonusPercent modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 238
modifyingAttributeID: 1130
operator: 6
4810 - ecmLadarStrengthBonusPercent modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 239
modifyingAttributeID: 1130
operator: 6
4811 - ecmMagnetometricStrengthBonusPercent modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 240
modifyingAttributeID: 1130
operator: 6
4812 - ecmRadarStrengthBonusPercent modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 241
modifyingAttributeID: 1130
operator: 6
4813 - skillConsumptionQuantityBonusPercentSkillLevel modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 1775
modifyingAttributeID: 280
operator: 0
4814 - jumpPortalConsumptionBonusPercentSkill modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 714
modifyingAttributeID: 1775
operator: 6
skillTypeID: 24562
4817 - salvagerModuleDurationReduction modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 1122
modifiedAttributeID: 73
modifyingAttributeID: 66
operator: 6
4820 - bcLargeEnergyTurretPowerNeedBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 30
modifyingAttributeID: 1786
operator: 0
skillTypeID: 3309
4821 - bcLargeHybridTurretPowerNeedBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 30
modifyingAttributeID: 1786
operator: 0
skillTypeID: 3307
4822 - bcLargeProjectileTurretPowerNeedBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 30
modifyingAttributeID: 1786
operator: 0
skillTypeID: 3308
4823 - bcLargeEnergyTurretCPUNeedBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 50
modifyingAttributeID: 1787
operator: 0
skillTypeID: 3309
4824 - bcLargeHybridTurretCPUNeedBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 50
modifyingAttributeID: 1787
operator: 0
skillTypeID: 3307
4825 - bcLargeProjectileTurretCPUNeedBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 50
modifyingAttributeID: 1787
operator: 0
skillTypeID: 3308
4826 - bcLargeEnergyTurretCapacitorNeedBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 1788
operator: 0
skillTypeID: 3309
4827 - bcLargeHybridTurretCapacitorNeedBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 1788
operator: 0
skillTypeID: 3307
4850 - battlecruiserSkillLevelPreMulShipBonusBC3Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1792
modifyingAttributeID: 280
operator: 0
4852 - battlecruiserSkillLevelPreMulShipBonusBC4Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1793
modifyingAttributeID: 280
operator: 0
4894 - maxRangeHiddenPreAssignmentWarpScrambleRange modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 1317
modifyingAttributeID: 103
operator: -1
4896 - shipBonusDroneHitpointsGF2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 9
modifyingAttributeID: 586
operator: 6
skillTypeID: 3436
4897 - shipBonusDroneArmorHitpointsGF2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 265
modifyingAttributeID: 586
operator: 6
skillTypeID: 3436
4898 - shipBonusDroneShieldHitpointsGF2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 263
modifyingAttributeID: 586
operator: 2
skillTypeID: 3436
4901 - shipMissileSpeedBonusAF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 485
operator: 6
skillTypeID: 3319
4902 - MWDSignatureRadiusRoleBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 554
modifyingAttributeID: 1803
operator: 6
skillTypeID: 3454
4906 - systemDamageFighters modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1482
operator: 4
skillTypeID: 23069
4908 - modifyShieldArmorHullResonancePostPercent modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 984
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 985
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 986
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 987
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 984
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 985
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 986
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 987
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 113
modifyingAttributeID: 984
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 111
modifyingAttributeID: 985
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 109
modifyingAttributeID: 986
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 110
modifyingAttributeID: 987
operator: 6
4910 - setWeaponSpeedToValue modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 51
modifyingAttributeID: 20
operator: 7
4911 - modifyShieldRechargeRatePassive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 479
modifyingAttributeID: 134
operator: 4
4912 - damageMultiplierMultiplierActivation modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 64
modifyingAttributeID: 1482
operator: 4
4913 - missileDamageMultiplier modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 212
modifyingAttributeID: 64
operator: 4
4918 - setMassAndAgilityAndSpeed modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 4
modifyingAttributeID: 622
operator: 7
- domain: shipID
func: ItemModifier
modifiedAttributeID: 70
modifyingAttributeID: 169
operator: 7
- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 1333
operator: 7
4923 - skillMJDdurationBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 66
operator: 6
skillTypeID: 4385
4930 - scriptConsumptionQuantityBonus modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 714
modifyingAttributeID: 885
operator: 2
4933 - shipSETDmgBonus2AF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 485
operator: 6
skillTypeID: 3303
4934 - shipArmorRepairingGF2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 84
modifyingAttributeID: 586
operator: 6
skillTypeID: 3393
4941 - shipHybridDamageBonusCF2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 588
operator: 6
skillTypeID: 3301
4945 - skillTargetBreakerDurationBonus2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 1154
modifiedAttributeID: 73
modifyingAttributeID: 66
operator: 6
4946 - skillTargetBreakerCapNeedBonus2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 1154
modifiedAttributeID: 6
modifyingAttributeID: 317
operator: 6
4950 - shipBonusShieldBoosterMB1a modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 68
modifyingAttributeID: 490
operator: 6
skillTypeID: 3416
4967 - shieldBoosterDurationBonusShieldSkills modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 312
operator: 6
skillTypeID: 3416
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 312
operator: 6
skillTypeID: 21802
4972 - eliteBonusAssaultShipLightMissileROF modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 509
modifiedAttributeID: 51
modifyingAttributeID: 673
operator: 6
4973 - eliteBonusAssaultShipRocketROF modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 507
modifiedAttributeID: 51
modifyingAttributeID: 673
operator: 6
4974 - eliteBonusMarauderShieldBonus2a modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 68
modifyingAttributeID: 1266
operator: 6
skillTypeID: 3416
4975 - shipBonusMissileKineticlATF2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 1577
operator: 6
skillTypeID: 3319
4984 - skillWarAllyCostModifier modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 1820
modifyingAttributeID: 1821
operator: 6
4985 - relationsAllyCostSkillBoost modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 1821
modifyingAttributeID: 280
operator: 0
4990 - shipEnergyTCapNeedBonusRookie modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 1822
operator: 6
skillTypeID: 3303
4991 - shipSETDmgBonusRookie modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1823
operator: 6
skillTypeID: 3303
4994 - shipArmorEMResistanceRookie modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 1825
operator: 6
4995 - shipArmorEXResistanceRookie modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 1825
operator: 6
4996 - shipArmorKNResistanceRookie modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 1825
operator: 6
4997 - shipArmorTHResistanceRookie modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 1825
operator: 6
4999 - shipHybridRangeBonusRookie modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 1826
operator: 6
skillTypeID: 3301
5000 - shipMissileKineticDamageRookie modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 1827
operator: 6
skillTypeID: 3319
5008 - shipShieldEMResistanceRookie modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 1829
operator: 6
5009 - shipShieldExplosiveResistanceRookie modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 1829
operator: 6
5011 - shipShieldKineticResistanceRookie modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 1829
operator: 6
5012 - shipShieldThermalResistanceRookie modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 1829
operator: 6
5013 - shipSHTDmgBonusRookie modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1830
operator: 6
skillTypeID: 3301
5014 - shipBonusDroneDamageMultiplierRookie modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1831
operator: 6
skillTypeID: 3436
5015 - shipBonusEwRemoteSensorDampenerMaxTargetRangeBonusRookie modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 208
modifiedAttributeID: 309
modifyingAttributeID: 1832
operator: 6
5016 - shipBonusEwRemoteSensorDampenerScanResolutionBonusRookie modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 208
modifiedAttributeID: 566
modifyingAttributeID: 1832
operator: 6
5017 - shipArmorRepairingRookie modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 84
modifyingAttributeID: 1833
operator: 6
skillTypeID: 3393
5018 - shipVelocityBonusRookie modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 1835
operator: 6
5019 - minmatarShipEwTargetPainterRookie modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 554
modifyingAttributeID: 1834
operator: 6
skillTypeID: 19921
5020 - shipSPTDmgBonusRookie modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1836
operator: 6
skillTypeID: 3302
5021 - shipShieldBoostRookie modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 68
modifyingAttributeID: 1837
operator: 6
skillTypeID: 3416
5028 - shipECMScanStrengthBonusRookie modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 238
modifyingAttributeID: 1828
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 240
modifyingAttributeID: 1828
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 239
modifyingAttributeID: 1828
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 201
modifiedAttributeID: 241
modifyingAttributeID: 1828
operator: 6
5030 - shipBonusMiningDroneAmountPercentRookie modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 428
modifyingAttributeID: 1831
operator: 6
5036 - shipBonusSalvageCycleAF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 464
operator: 6
skillTypeID: 25863
5045 - shipBonusSalvageCycleCF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 463
operator: 6
skillTypeID: 25863
5048 - shipBonusSalvageCycleGF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 462
operator: 6
skillTypeID: 25863
5051 - shipBonusSalvageCycleMF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 460
operator: 6
skillTypeID: 25863
5052 - baseDefenderAllyCostCharAssignment modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 1820
modifyingAttributeID: 1820
operator: 7
5058 - miningYieldMultiplyPassive modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 77
modifyingAttributeID: 207
operator: 4
skillTypeID: 3386
5059 - shipBonusIceHarvesterDurationORE3 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 926
operator: 6
skillTypeID: 16281
5066 - shipBonusTargetPainterOptimalMF1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 460
operator: 6
skillTypeID: 19921
5067 - shipBonusOreHoldORE2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1556
modifyingAttributeID: 774
operator: 6
5068 - shipBonusShieldCapacityORE2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 263
modifyingAttributeID: 774
operator: 6
5069 - mercoxitCrystalBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 782
modifyingAttributeID: 434
operator: 6
skillTypeID: 12189
5079 - shipMissileKineticDamageCF2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 588
operator: 6
skillTypeID: 3319
5080 - shipMissileVelocityCF modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 463
operator: 6
skillTypeID: 3319
5081 - maxTargetingRangeBonusPostPercentPassive modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 76
modifyingAttributeID: 309
operator: 6
5087 - shipBonusDroneHitpointsGF modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 265
modifyingAttributeID: 462
operator: 6
skillTypeID: 3436
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 263
modifyingAttributeID: 462
operator: 6
skillTypeID: 3436
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 9
modifyingAttributeID: 462
operator: 6
skillTypeID: 3436
5090 - shipShieldBoostMF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 68
modifyingAttributeID: 460
operator: 6
skillTypeID: 3416
5103 - shipBonusShieldTransferCapNeedCF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 463
operator: 6
skillTypeID: 3422
5104 - shipBonusShieldTransferBoostAmountCF2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 68
modifyingAttributeID: 588
operator: 6
skillTypeID: 3422
5105 - shipBonusShieldTransferCapNeedMF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 460
operator: 6
skillTypeID: 3422
5106 - shipBonusShieldTransferBoostAmountMF2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 68
modifyingAttributeID: 587
operator: 6
skillTypeID: 3422
5107 - shipBonusRemoteArmorRepairCapNeedGF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 462
operator: 6
skillTypeID: 16069
5108 - shipBonusRemoteArmorRepairAmountGF2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 84
modifyingAttributeID: 586
operator: 6
skillTypeID: 16069
5109 - shipBonusRemoteArmorRepairCapNeedAF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 464
operator: 6
skillTypeID: 16069
5110 - shipBonusRemoteArmorRepairAmount2AF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 84
modifyingAttributeID: 485
operator: 6
skillTypeID: 16069
5111 - shipBonusDroneTrackingGF modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 462
operator: 6
skillTypeID: 3436
5119 - shipBonusScanProbeStrength2AF modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 1371
modifyingAttributeID: 485
operator: 6
skillTypeID: 3412
5121 - energyTransferArrayTransferAmountBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 67
modifiedAttributeID: 90
modifyingAttributeID: 1840
operator: 6
5122 - shipBonusShieldTransferCapneedMC1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 489
operator: 6
skillTypeID: 3422
5123 - shipBonusRemoteArmorRepairCapNeedAC1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 478
operator: 6
skillTypeID: 16069
5124 - shipBonusRemoteArmorRepairAmountAC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 84
modifyingAttributeID: 656
operator: 6
skillTypeID: 16069
5125 - shipBonusRemoteArmorRepairAmountGC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 84
modifyingAttributeID: 658
operator: 6
skillTypeID: 16069
5126 - shipBonusShieldTransferBoostAmountCC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 68
modifyingAttributeID: 657
operator: 6
skillTypeID: 3422
5127 - shipBonusShieldTransferBoostAmountMC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 68
modifyingAttributeID: 659
operator: 6
skillTypeID: 3422
5128 - shipBonusEwRemoteSensorDampenerOptimalBonusGC1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 208
modifiedAttributeID: 54
modifyingAttributeID: 486
operator: 6
5129 - minmatarShipEwTargetPainterMC1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 379
modifiedAttributeID: 554
modifyingAttributeID: 489
operator: 6
5132 - shipPTurretFalloffBonusMC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 659
operator: 6
skillTypeID: 3305
5133 - shipHTDamageBonusCC modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 487
operator: 6
skillTypeID: 3304
5136 - shipMETCDamageBonusAC modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 478
operator: 6
skillTypeID: 3306
5137 - miningFrigateSkillLevelPostMulShipBonusORE1frig modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1842
modifyingAttributeID: 280
operator: 4
5138 - miningFrigateSkillLevelPostMulShipBonusORE2frig modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1843
modifyingAttributeID: 280
operator: 4
5139 - shipMiningBonusOREfrig1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 77
modifyingAttributeID: 1842
operator: 6
skillTypeID: 3386
5142 - GCHYieldMultiplyPassive modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 737
modifiedAttributeID: 77
modifyingAttributeID: 207
operator: 4
5153 - shipMissileVelocityPirateFactionRocket modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 793
operator: 6
skillTypeID: 3320
5156 - shipGCHYieldBonusOREfrig2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 737
modifiedAttributeID: 73
modifyingAttributeID: 1843
operator: 6
5165 - shipBonusDroneMWDboostrole modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 793
operator: 6
skillTypeID: 3436
5168 - droneSalvageBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 902
modifyingAttributeID: 902
operator: 2
skillTypeID: 3440
5170 - droneSalvageSkillBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 902
modifyingAttributeID: 280
operator: 0
5172 - sensorIntegritySkillLevelPreMulSensorStrengthBonusSelf modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 1851
modifyingAttributeID: 280
operator: 0
5180 - sensorCompensationSensorStrengthBonusGravimetric modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 211
modifyingAttributeID: 1851
operator: 6
5181 - sensorCompensationSensorStrengthBonusLadar modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 209
modifyingAttributeID: 1851
operator: 6
5182 - sensorCompensationSensorStrengthBonusMagnetometric modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 210
modifyingAttributeID: 1851
operator: 6
5183 - sensorCompensationSensorStrengthBonusRadar modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 208
modifyingAttributeID: 1851
operator: 6
5185 - shipEnergyVampireAmountBonusFixedAF2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 68
modifiedAttributeID: 90
modifyingAttributeID: 485
operator: 6
5188 - trackingSpeedBonusEffectHybrids modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 74
modifiedAttributeID: 160
modifyingAttributeID: 767
operator: 6
5189 - trackingSpeedBonusEffectLasers modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 53
modifiedAttributeID: 160
modifyingAttributeID: 767
operator: 6
5190 - trackingSpeedBonusEffectProjectiles modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 55
modifiedAttributeID: 160
modifyingAttributeID: 767
operator: 6
5191 - spaceAnchorEffect modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1854
modifyingAttributeID: 1854
operator: 7
5200 - armorUpgradesSkillBoostMassPenaltyReduction modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 1856
modifyingAttributeID: 280
operator: 0
5201 - armorUpgradesMassPenaltyReductionBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 329
modifiedAttributeID: 796
modifyingAttributeID: 1856
operator: 6
5205 - shipSETTrackingBonusRookie modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 1857
operator: 6
skillTypeID: 3303
5206 - shipSETOptimalBonusRookie modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 1858
operator: 6
skillTypeID: 3303
5207 - shipNOSTransferAmountBonusRookie modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 68
modifiedAttributeID: 90
modifyingAttributeID: 1859
operator: 6
5208 - shipNeutDestabilizationAmountBonusRookie modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 71
modifiedAttributeID: 97
modifyingAttributeID: 1860
operator: 6
5209 - shipWebVelocityBonusRookie modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 65
modifiedAttributeID: 20
modifyingAttributeID: 1861
operator: 6
5212 - shipDroneMWDSpeedBonusRookie modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 1864
operator: 6
skillTypeID: 3436
5213 - shipRocketMaxVelocityBonusRookie modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 1863
operator: 6
skillTypeID: 3320
5214 - shipLightMissileMaxVelocityBonusRookie modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 1862
operator: 6
skillTypeID: 3321
5215 - shipSHTTrackingSpeedBonusRookie modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 1865
operator: 6
skillTypeID: 3301
5216 - shipSHTFalloffBonusRookie modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 1866
operator: 6
skillTypeID: 3301
5217 - shipSPTTrackingSpeedBonusRookie modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 1867
operator: 6
skillTypeID: 3302
5218 - shipSPTFalloffBonusRookie modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 1868
operator: 6
skillTypeID: 3302
5219 - shipSPTOptimalRangeBonusRookie modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 1869
operator: 6
skillTypeID: 3302
5220 - shipProjectileDmgPirateCruiser modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 793
operator: 6
skillTypeID: 3305
5221 - shipHeavyAssaultMissileEMDmgPirateCruiser modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 793
operator: 6
skillTypeID: 25719
5222 - shipHeavyAssaultMissileKinDmgPirateCruiser modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 793
operator: 6
skillTypeID: 25719
5223 - shipHeavyAssaultMissileThermDmgPirateCruiser modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 793
operator: 6
skillTypeID: 25719
5224 - shipHeavyAssaultMissileExpDmgPirateCruiser modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 793
operator: 6
skillTypeID: 25719
5225 - shipHeavyMissileEMDmgPirateCruiser modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 793
operator: 6
skillTypeID: 3324
5226 - shipHeavyMissileExpDmgPirateCruiser modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 793
operator: 6
skillTypeID: 3324
5227 - shipHeavyMissileKinDmgPirateCruiser modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 793
operator: 6
skillTypeID: 3324
5228 - shipHeavyMissileThermDmgPirateCruiser modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 793
operator: 6
skillTypeID: 3324
5230 - modifyActiveShieldResonancePostPercent modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 984
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 985
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 986
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 987
operator: 6
5231 - modifyActiveArmorResonancePostPercent modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 984
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 985
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 986
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 987
operator: 6
5234 - shipSmallMissileExpDmgCF2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 588
operator: 6
skillTypeID: 3320
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 588
operator: 6
skillTypeID: 3321
5237 - shipSmallMissileKinDmgCF2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 588
operator: 6
skillTypeID: 3320
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 588
operator: 6
skillTypeID: 3321
5240 - shipSmallMissileThermDmgCF2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 588
operator: 6
skillTypeID: 3321
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 588
operator: 6
skillTypeID: 3320
5243 - shipSmallMissileEMDmgCF2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 588
operator: 6
skillTypeID: 3320
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 588
operator: 6
skillTypeID: 3321
5260 - covertOpsCloakCpuPercentBonus1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 50
modifyingAttributeID: 569
operator: 6
skillTypeID: 11579
5261 - CovertCloakCPUAddition modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 50
modifyingAttributeID: 1870
operator: 2
5264 - warfareLinkCPUAddition modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 50
modifyingAttributeID: 1882
operator: 2
5265 - warfareLinkCpuPenalty modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1882
modifyingAttributeID: 1883
operator: 2
skillTypeID: 3348
5266 - blockadeRunnerCloakCpuPercentBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 50
modifyingAttributeID: 1361
operator: 6
skillTypeID: 11579
5267 - drawbackRepairSystemsPGNeed modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 30
modifyingAttributeID: 1138
operator: 6
skillTypeID: 3393
5268 - drawbackCapRepPGNeed modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 30
modifyingAttributeID: 1138
operator: 6
skillTypeID: 21803
5276 - destroyerSkillLevelPreMulShipBonusAD1Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1887
modifyingAttributeID: 280
operator: 0
5277 - destroyerSkillLevelPreMulShipBonusAD2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1888
modifyingAttributeID: 280
operator: 0
5278 - destroyerSkillLevelPreMulShipBonusCD1Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 734
modifyingAttributeID: 280
operator: 0
5279 - destroyerSkillLevelPreMulShipBonusCD2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 735
modifyingAttributeID: 280
operator: 0
5280 - destroyerSkillLevelPreMulShipBonusGD1Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 738
modifyingAttributeID: 280
operator: 0
5281 - destroyerSkillLevelPreMulShipBonusGD2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 739
modifyingAttributeID: 280
operator: 0
5282 - destroyerSkillLevelPreMulShipBonusMD1Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 729
modifyingAttributeID: 280
operator: 0
5283 - destroyerSkillLevelPreMulShipBonusMD2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 740
modifyingAttributeID: 280
operator: 0
5284 - battlecruiserSkillLevelPreMulShipBonusABC1Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 795
modifyingAttributeID: 280
operator: 0
5285 - battlecruiserSkillLevelPreMulShipBonusABC2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1889
modifyingAttributeID: 280
operator: 0
5286 - battlecruiserSkillLevelPreMulShipBonusCBC1Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 743
modifyingAttributeID: 280
operator: 0
5287 - battlecruiserSkillLevelPreMulShipBonusCBC2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 745
modifyingAttributeID: 280
operator: 0
5288 - battlecruiserSkillLevelPreMulShipBonusGBC1Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 747
modifyingAttributeID: 280
operator: 0
5289 - battlecruiserSkillLevelPreMulShipBonusGBC2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 746
modifyingAttributeID: 280
operator: 0
5290 - battlecruiserSkillLevelPreMulShipBonusMBC1Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 748
modifyingAttributeID: 280
operator: 0
5291 - battlecruiserSkillLevelPreMulShipBonusMBC2Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 749
modifyingAttributeID: 280
operator: 0
5293 - shipLaserCapNeed2AD1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 1887
operator: 6
skillTypeID: 3303
5294 - shipLaserTracking2AD2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 1888
operator: 6
skillTypeID: 3303
5295 - shipBonusDroneDamageMultiplierAD1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1887
operator: 6
skillTypeID: 3436
5300 - shipBonusDroneHitpointsAD1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 265
modifyingAttributeID: 1887
operator: 6
skillTypeID: 3436
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 9
modifyingAttributeID: 1887
operator: 6
skillTypeID: 3436
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 263
modifyingAttributeID: 1887
operator: 6
skillTypeID: 3436
5303 - shipHybridRange1CD1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 734
operator: 6
skillTypeID: 3301
5304 - shipHybridTrackingCD2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 735
operator: 6
skillTypeID: 3301
5305 - shipBonusFrigateSizedMissileKineticDamageCD1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 734
operator: 6
skillTypeID: 3321
5306 - shipRocketKineticDmgCD1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 734
operator: 6
skillTypeID: 3320
5307 - shipBonusAoeVelocityRocketsCD2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 653
modifyingAttributeID: 735
operator: 6
skillTypeID: 3320
5308 - shipBonusAoeVelocityStandardMissilesCD2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 653
modifyingAttributeID: 735
operator: 6
skillTypeID: 3321
5309 - shipHybridFallOff1GD1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 738
operator: 6
skillTypeID: 3301
5310 - shipHybridTracking1GD2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 739
operator: 6
skillTypeID: 3301
5311 - shipBonusDroneDamageMultiplierGD1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 738
operator: 6
skillTypeID: 3436
5316 - shipBonusDroneHitpointsGD1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 265
modifyingAttributeID: 738
operator: 6
skillTypeID: 3436
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 9
modifyingAttributeID: 738
operator: 6
skillTypeID: 3436
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 263
modifyingAttributeID: 738
operator: 6
skillTypeID: 3436
5317 - shipProjectileDamageMD1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 729
operator: 6
skillTypeID: 3302
5318 - shipProjectileTracking1MD2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 740
operator: 6
skillTypeID: 3302
5319 - shipBonusFrigateSizedLightMissileExplosiveDamageMD1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 729
operator: 6
skillTypeID: 3321
5320 - shipRocketExplosiveDmgMD1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 729
operator: 6
skillTypeID: 3320
5321 - shipBonusMWDSignatureRadiusMD2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 554
modifyingAttributeID: 740
operator: 6
skillTypeID: 3454
5322 - shipArmorEMResistance1ABC1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 795
operator: 6
5323 - shipArmorExplosiveResistance1ABC1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 795
operator: 6
5324 - shipArmorKineticResistance1ABC1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 795
operator: 6
5325 - shipArmorThermResistance1ABC1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 795
operator: 6
5326 - shipBonusDroneDamageMultiplierABC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1889
operator: 6
skillTypeID: 3436
5331 - shipBonusDroneHitpointsABC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 9
modifyingAttributeID: 1889
operator: 6
skillTypeID: 3436
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 265
modifyingAttributeID: 1889
operator: 6
skillTypeID: 3436
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 263
modifyingAttributeID: 1889
operator: 6
skillTypeID: 3436
5332 - shipLaserCapABC1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 795
operator: 6
skillTypeID: 3306
5333 - shipLaserDamageBonusABC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1889
operator: 6
skillTypeID: 3306
5334 - shipHybridOptimal1CBC1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 743
operator: 6
skillTypeID: 3304
5335 - shipShieldEmResistance1CBC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 745
operator: 6
5336 - shipShieldExplosiveResistance1CBC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 745
operator: 6
5337 - shipShieldKineticResistance1CBC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 745
operator: 6
5338 - shipShieldThermalResistance1CBC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 745
operator: 6
5339 - shipBonusHeavyAssaultMissileKineticDamageCBC1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 743
operator: 6
skillTypeID: 25719
5340 - shipBonusHeavyMissileKineticDamageCBC1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 743
operator: 6
skillTypeID: 3324
5341 - shipHybridDmg1GBC1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 747
operator: 6
skillTypeID: 3304
5342 - shipArmorRepairing1GBC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 84
modifyingAttributeID: 746
operator: 6
skillTypeID: 3393
5343 - shipBonusDroneDamageMultiplierGBC1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 747
operator: 6
skillTypeID: 3436
5348 - shipBonusDroneHitpointsGBC1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 9
modifyingAttributeID: 747
operator: 6
skillTypeID: 3436
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 265
modifyingAttributeID: 747
operator: 6
skillTypeID: 3436
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 263
modifyingAttributeID: 747
operator: 6
skillTypeID: 3436
5349 - shipBonusHeavyMissileLauncherRofMBC2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 510
modifiedAttributeID: 51
modifyingAttributeID: 749
operator: 6
5350 - shipBonusHeavyAssaultMissileLauncherRofMBC2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 771
modifiedAttributeID: 51
modifyingAttributeID: 749
operator: 6
5351 - shipShieldBoost1MBC1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 68
modifyingAttributeID: 748
operator: 6
skillTypeID: 3416
5352 - shipBonusProjectileDamageMBC1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 748
operator: 6
skillTypeID: 3305
5353 - shipProjectileRof1MBC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 749
operator: 6
skillTypeID: 3305
5354 - shipLargeLaserCapABC1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 795
operator: 6
skillTypeID: 3309
5355 - shipLargeLaserDamageBonusABC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1889
operator: 6
skillTypeID: 3309
5356 - shipHybridRangeBonusCBC1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 743
operator: 6
skillTypeID: 3307
5357 - shipHybridDamageBonusCBC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 745
operator: 6
skillTypeID: 3307
5358 - shipLargeHybridTrackingBonusGBC1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 747
operator: 6
skillTypeID: 3307
5359 - shipHybridDamageBonusGBC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 746
operator: 6
skillTypeID: 3307
5360 - shipProjectileRofBonusMBC1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 748
operator: 6
skillTypeID: 3308
5361 - shipProjectileFalloffBonusMBC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 749
operator: 6
skillTypeID: 3308
5365 - eliteBonusViolatorsRepairSystemsArmorDamageAmount2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 84
modifyingAttributeID: 1266
operator: 6
skillTypeID: 3393
5366 - shipBonusRepairSystemsBonusATC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 84
modifyingAttributeID: 1575
operator: 6
skillTypeID: 3393
5372 - damageCloudChanceReductionFixed modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 522
modifyingAttributeID: 543
operator: 6
5373 - deepCoreMiningSkillBoostDamageCloudChanceReductionMul modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 543
modifyingAttributeID: 280
operator: 0
5378 - shipHeavyMissileAOECloudSizeCBC1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 654
modifyingAttributeID: 743
operator: 6
skillTypeID: 3324
5379 - shipHeavyAssaultMissileAOECloudSizeCBC1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 654
modifyingAttributeID: 743
operator: 6
skillTypeID: 25719
5380 - shipHybridTrackingGBC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 746
operator: 6
skillTypeID: 3304
5381 - shipEnergyTrackingABC1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 795
operator: 6
skillTypeID: 3306
5382 - shipBonusMETOptimalAC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 656
operator: 6
skillTypeID: 3306
5383 - shipMissileEMDamageCC modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 487
operator: 6
skillTypeID: 3319
5384 - shipMissileThermDamageCC modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 487
operator: 6
skillTypeID: 3319
5385 - shipMissileExpDamageCC modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 487
operator: 6
skillTypeID: 3319
5386 - shipMissileKinDamageCC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 657
operator: 6
skillTypeID: 3319
5387 - shipHeavyAssaultMissileAOECloudSizeCC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 654
modifyingAttributeID: 657
operator: 6
skillTypeID: 25719
5388 - shipHeavyMissileAOECloudSizeCC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 654
modifyingAttributeID: 657
operator: 6
skillTypeID: 3324
5389 - shipBonusDroneTrackingGC modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 486
operator: 6
skillTypeID: 3436

5397 - baseMaxScanDeviationModifierModuleOnline2None modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 1372
modifyingAttributeID: 1905
operator: 6
skillTypeID: 3412
5398 - systemScanDurationModuleModifier modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 1906
operator: 6
skillTypeID: 3412
5399 - baseSensorStrengthModifierModule modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 1371
modifyingAttributeID: 1907
operator: 6
skillTypeID: 3412
5402 - shipMissileHeavyAssaultVelocityABC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 1889
operator: 6
skillTypeID: 25719
5403 - shipMissileHeavyVelocityABC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 1889
operator: 6
skillTypeID: 3324
5410 - shipLaserCap1ABC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 1889
operator: 6
skillTypeID: 3306
5411 - shipMissileVelocityCD1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 734
operator: 6
skillTypeID: 3319
5417 - shipBonusDroneDamageMultiplierAB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 492
operator: 6
skillTypeID: 3436
5418 - shipBonusDroneArmorHitPointsAB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 265
modifyingAttributeID: 492
operator: 6
skillTypeID: 3436
5419 - shipBonusDroneShieldHitPointsAB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 263
modifyingAttributeID: 492
operator: 6
skillTypeID: 3436
5420 - shipBonusDroneStructureHitPointsAB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 9
modifyingAttributeID: 492
operator: 6
skillTypeID: 3436
5421 - shipBonusEnergyNeutRangeAB2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 71
modifiedAttributeID: 98
modifyingAttributeID: 585
operator: 6
5422 - shipBonusEnergyVampireRangeAB2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 68
modifiedAttributeID: 91
modifyingAttributeID: 585
operator: 6
5424 - shipLargeHybridTurretRofGB modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 500
operator: 6
skillTypeID: 3307
5427 - shipBonusDroneTrackingGB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 500
operator: 6
skillTypeID: 3436
5428 - shipBonusDroneOptimalRangeGB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 500
operator: 6
skillTypeID: 3436
5429 - shipBonusMissileAoeVelocityMB2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 653
modifyingAttributeID: 518
operator: 6
skillTypeID: 3325
5430 - shipBonusAoeVelocityCruiseMissilesMB2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 653
modifyingAttributeID: 518
operator: 6
skillTypeID: 3326
5431 - shipBonusLargeEnergyTurretTrackingAB modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 492
operator: 6
skillTypeID: 3309
5433 - hackingSkillVirusBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1909
modifyingAttributeID: 1915
operator: 2
skillTypeID: 21718
5435 - dataMiningSkillLevelVirusCoherenceBonusModifier2 modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 1915
modifyingAttributeID: 280
operator: 0
5437 - archaeologySkillVirusBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1909
modifyingAttributeID: 1915
operator: 2
skillTypeID: 13278
5440 - systemStandardMissileKineticDamage modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 1493
operator: 4
skillTypeID: 3321
5444 - shipTorpedoAOECloudSize1CB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 654
modifyingAttributeID: 491
operator: 6
skillTypeID: 3325
5445 - shipCruiseMissileAOECloudSize1CB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 654
modifyingAttributeID: 491
operator: 6
skillTypeID: 3326
5456 - shipCruiseMissileROFCB modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 506
modifiedAttributeID: 51
modifyingAttributeID: 491
operator: 6
5457 - shipTorpedoROFCB modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 508
modifiedAttributeID: 51
modifyingAttributeID: 491
operator: 6
5459 - hackingVirusStrengthBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1910
modifyingAttributeID: 1918
operator: 2
skillTypeID: 21718
5461 - shieldOperationRechargeratebonusPostPercentOnline modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 479
modifyingAttributeID: 338
operator: 6
5468 - shipBonusAgilityCI2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 70
modifyingAttributeID: 811
operator: 6
5469 - shipBonusAgilityMI2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 70
modifyingAttributeID: 814
operator: 6
5470 - shipBonusAgilityGI2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 70
modifyingAttributeID: 813
operator: 6
5471 - shipBonusAgilityAI2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 70
modifyingAttributeID: 809
operator: 6
5476 - shipBonusOreCapacityGI2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1556
modifyingAttributeID: 813
operator: 6
5477 - shipBonusAmmoBayMI2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1573
modifyingAttributeID: 814
operator: 6
5478 - shipBonusPICommoditiesHoldGI2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1653
modifyingAttributeID: 813
operator: 6
5479 - shipBonusMineralBayGI2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1558
modifyingAttributeID: 813
operator: 6
5485 - shipSPTOptimalBonusMF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 460
operator: 6
skillTypeID: 3302
5486 - shipBonusProjectileDamageMBC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 749
operator: 6
skillTypeID: 3305
5496 - eliteBonusCommandShipHAMRoFCS1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 771
modifiedAttributeID: 51
modifyingAttributeID: 1000
operator: 6
5497 - eliteBonusCommandShipHMRoFCS1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 510
modifiedAttributeID: 51
modifyingAttributeID: 1000
operator: 6
5498 - eliteBonusCommandShipsHeavyAssaultMissileExplosionVelocityCS2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 653
modifyingAttributeID: 999
operator: 6
skillTypeID: 25719
5499 - eliteBonusCommandShipsHeavyAssaultMissileExplosionRadiusCS2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 654
modifyingAttributeID: 999
operator: 6
skillTypeID: 25719
5500 - eliteBonusCommandShipsHeavyMissileExplosionRadiusCS2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 654
modifyingAttributeID: 999
operator: 6
skillTypeID: 3324
5501 - eliteBonusCommandShipMediumHybridDamageCS2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 999
operator: 6
skillTypeID: 3304
5502 - eliteBonusCommandShipMediumHybridTrackingCS1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 1000
operator: 6
skillTypeID: 3304
5503 - eliteBonusCommandShipHeavyDroneTrackingCS2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 999
operator: 6
skillTypeID: 3441
5504 - eliteBonusCommandShipHeavyDroneVelocityCS2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 999
operator: 6
skillTypeID: 3441
5505 - eliteBonusCommandShipMediumHybridRoFCS1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 1000
operator: 6
skillTypeID: 3304
5514 - eliteBonusCommandShipHeavyAssaultMissileDamageCS2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 999
operator: 6
skillTypeID: 25719
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 999
operator: 6
skillTypeID: 25719
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 999
operator: 6
skillTypeID: 25719
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 999
operator: 6
skillTypeID: 25719
5521 - eliteBonusCommandShipHeavyMissileDamageCS2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 999
operator: 6
skillTypeID: 3324
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 999
operator: 6
skillTypeID: 3324
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 999
operator: 6
skillTypeID: 3324
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 999
operator: 6
skillTypeID: 3324
5527 - skillJumpCloneCooldownReduction modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 1921
modifyingAttributeID: 280
operator: 3
5539 - shipBonusHMLKineticDamageAC modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 478
operator: 6
skillTypeID: 3324
5540 - shipBonusHMLEMDamageAC modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 478
operator: 6
skillTypeID: 3324
5541 - shipBonusHMLThermDamageAC modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 478
operator: 6
skillTypeID: 3324
5542 - shipBonusHMLExploDamageAC modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 478
operator: 6
skillTypeID: 3324
5552 - shipBonusHMLVelocityEliteBonusHeavyGunship1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 692
operator: 6
skillTypeID: 3324
5553 - shipBonusHAMVelocityEliteBonusHeavyGunship1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 692
operator: 6
skillTypeID: 25719
5554 - shipBonusArmorRepAmountGC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 84
modifyingAttributeID: 658
operator: 6
skillTypeID: 3393

5555 - shipBonusHeavyDroneSpeedGC modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 486
operator: 6
skillTypeID: 3441
5556 - shipBonusHeavyDRoneTrackingGC modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 486
operator: 6
skillTypeID: 3441
5557 - shipBonusSentryDroneOptimalRangeEliteBonusHeavyGunship2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 693
operator: 6
skillTypeID: 23594
5558 - shipBonusSentryDroneTrackingEliteBonusHeavyGunship2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 693
operator: 6
skillTypeID: 23594
5559 - shipBonusShieldBoostAmountMC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 68
modifyingAttributeID: 659
operator: 6
skillTypeID: 3416
5560 - roleBonusMarauderMJDRReactivationDelayBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 1189
modifiedAttributeID: 669
modifyingAttributeID: 1923
operator: 6
5607 - capacitorEmissionSystemskill modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 317
operator: 6
skillTypeID: 3423
5610 - shipBonusLargeEnergyTurretMaxRangeAB modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 492
operator: 6
skillTypeID: 3309
5611 - shipBonusHTFalloffGB2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 561
operator: 6
skillTypeID: 3307
5614 - piCustomsOfficeTaxReduction modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 1926
modifyingAttributeID: 1925
operator: 6
5615 - piTaxReductionModifierSkillModifier modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 1925
modifyingAttributeID: 280
operator: 0
5619 - shipBonusRHMLROFCB modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 1245
modifiedAttributeID: 51
modifyingAttributeID: 491
operator: 6
5620 - shipBonusRHMLROFMB modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 1245
modifiedAttributeID: 51
modifyingAttributeID: 490
operator: 6
5621 - shipBonusCruiseROFMB modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 506
modifiedAttributeID: 51
modifyingAttributeID: 490
operator: 6
5622 - shipBonusTorpedoROFMB modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 508
modifiedAttributeID: 51
modifyingAttributeID: 490
operator: 6
5628 - shipBonusCruiseMissileEMDmgMB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 490
operator: 6
skillTypeID: 3326
5629 - shipBonusCruiseMissileThermDmgMB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 490
operator: 6
skillTypeID: 3326
5630 - shipBonusCruiseMissileKineticDmgMB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 490
operator: 6
skillTypeID: 3326
5631 - shipBonusCruiseMissileExploDmgMB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 490
operator: 6
skillTypeID: 3326
5632 - shipBonusTorpedoMissileExploDmgMB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 490
operator: 6
skillTypeID: 3325
5633 - shipBonusTorpedoMissileEMDmgMB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 490
operator: 6
skillTypeID: 3325
5634 - shipBonusTorpedoMissileThermDmgMB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 490
operator: 6
skillTypeID: 3325
5635 - shipBonusTorpedoMissileKineticDmgMB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 490
operator: 6
skillTypeID: 3325
5636 - shipBonusHeavyMissileEMDmgMB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 490
operator: 6
skillTypeID: 3324
5637 - shipBonusHeavyMissileThermDmgMB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 490
operator: 6
skillTypeID: 3324
5638 - shipBonusHeavyMissileKineticDmgMB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 490
operator: 6
skillTypeID: 3324
5639 - shipBonusHeavyMissileExploDmgMB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 490
operator: 6
skillTypeID: 3324
5644 - shipBonusMissileVelocityCC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 657
operator: 6
skillTypeID: 3319
5650 - shipArmorResistanceAF1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 464
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 464
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 464
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 464
operator: 6
5657 - Interceptor2ShieldResist modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 804
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 804
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 804
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 804
operator: 6
5673 - interceptor2ProjectileDamage modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 804
operator: 6
skillTypeID: 3302
5676 - shipBonusSmallMissileExplosionRadiusCD2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 654
modifyingAttributeID: 735
operator: 6
skillTypeID: 3321
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 654
modifyingAttributeID: 735
operator: 6
skillTypeID: 3320
5688 - shipBonusMissileVelocityAD2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 1888
operator: 6
skillTypeID: 3319
5695 - eliteBonusInterdictorsArmorResist1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 1012
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 1012
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 1012
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 1012
operator: 6
5715 - setWarpSpeedMultiplier modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 600
modifyingAttributeID: 601
operator: 7
5717 - implantSetWarpSpeed modifierInfo: None

=>

- domain: charID
func: LocationGroupModifier
groupID: 300
modifiedAttributeID: 624
modifyingAttributeID: 1932
operator: 0
5721 - shipBonusMETOptimalRangePirateFaction modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 793
operator: 6
skillTypeID: 3306
5722 - shipHybridOptimalGD1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 738
operator: 6
skillTypeID: 3301
5723 - eliteBonusInterdictorsMWDSigRadius2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 554
modifyingAttributeID: 1013
operator: 6
skillTypeID: 3454
5724 - shipSHTOptimalBonusGF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 462
operator: 6
skillTypeID: 3301
5725 - shipBonusRemoteRepairAmountPirateFaction modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 84
modifyingAttributeID: 793
operator: 6
skillTypeID: 16069
5726 - shipBonusLETOptimalRangePirateFaction modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 793
operator: 6
skillTypeID: 3309
5737 - shipScanProbeStrengthBonusPirateFaction modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 1371
modifyingAttributeID: 793
operator: 6
skillTypeID: 3412
5754 - overloadSelfTrackingModuleBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 351
modifyingAttributeID: 1935
operator: 6
- domain: itemID
func: ItemModifier
modifiedAttributeID: 349
modifyingAttributeID: 1935
operator: 6
- domain: itemID
func: ItemModifier
modifiedAttributeID: 767
modifyingAttributeID: 1935
operator: 6
5758 - overloadSelfPainterBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 554
modifyingAttributeID: 1937
operator: 6
5768 - EssWarpScramble modifierInfo: None

=>

- domain: targetID
func: ItemModifier
modifiedAttributeID: 104
modifyingAttributeID: 105
operator: 2
5769 - repairDroneHullBonusBonus modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 83
modifyingAttributeID: 39
operator: 6
skillTypeID: 3436
5778 - shipMissileRoFMF2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 587
operator: 6
skillTypeID: 3319
5789 - miningAmountBonusBonusActivation modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 434
modifyingAttributeID: 1938
operator: 0
5793 - ewSkillTrackingDisruptionRangeDisruptionBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 351
modifyingAttributeID: 828
operator: 6
skillTypeID: 3434
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 349
modifyingAttributeID: 828
operator: 6
skillTypeID: 3434
5802 - shipBonusAfterburnerSpeedFactor2CB modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 20
modifyingAttributeID: 501
operator: 6
skillTypeID: 3450
5803 - shipBonusSentryDroneDamageMultiplierPirateFaction modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 793
operator: 6
skillTypeID: 23594
5804 - shipBonusHeavyDroneDamageMultiplierPirateFaction modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 793
operator: 6
skillTypeID: 3441
5805 - shipBonusSentryDroneHPPirateFaction modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 9
modifyingAttributeID: 793
operator: 6
skillTypeID: 23594
5806 - shipBonusSentryDroneArmorHpPirateFaction modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 265
modifyingAttributeID: 793
operator: 6
skillTypeID: 23594
5807 - shipBonusSentryDroneShieldHpPirateFaction modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 263
modifyingAttributeID: 793
operator: 6
skillTypeID: 23594
5808 - shipBonusHeavyDroneShieldHpPirateFaction modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 263
modifyingAttributeID: 793
operator: 6
skillTypeID: 3441
5809 - shipBonusHeavyDroneArmorHpPirateFaction modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 265
modifyingAttributeID: 793
operator: 6
skillTypeID: 3441
5810 - shipBonusHeavyDroneHPPirateFaction modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 9
modifyingAttributeID: 793
operator: 6
skillTypeID: 3441
5811 - shipBonusKineticMissileDamageGB2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 561
operator: 6
skillTypeID: 3319
5812 - shipBonusThermalMissileDamageGB2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 561
operator: 6
skillTypeID: 3319
5813 - shipBonusAfterburnerSpeedFactorCF2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 20
modifyingAttributeID: 588
operator: 6
skillTypeID: 3450
5814 - shipBonusKineticMissileDamageGF modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 462
operator: 6
skillTypeID: 3319
5815 - shipBonusThermalMissileDamageGF modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 462
operator: 6
skillTypeID: 3319
5816 - shipBonusLightDroneDamageMultiplierPirateFaction modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 793
operator: 6
skillTypeID: 24241
5817 - shipBonusLightDroneHPPirateFaction modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 9
modifyingAttributeID: 793
operator: 6
skillTypeID: 24241
5818 - shipBonusLightDroneArmorHPPirateFaction modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 265
modifyingAttributeID: 793
operator: 6
skillTypeID: 24241
5819 - shipBonusLightDroneShieldHPPirateFaction modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 263
modifyingAttributeID: 793
operator: 6
skillTypeID: 24241
5820 - shipBonusAfterburnerSpeedFactorCC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 20
modifyingAttributeID: 657
operator: 6
skillTypeID: 3450
5821 - shipBonusMediumDroneDamageMultiplierPirateFaction modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 793
operator: 6
skillTypeID: 33699
5822 - shipBonusMediumDroneHPPirateFaction modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 9
modifyingAttributeID: 793
operator: 6
skillTypeID: 33699
5823 - shipBonusMediumDroneArmorHPPirateFaction modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 265
modifyingAttributeID: 793
operator: 6
skillTypeID: 33699
5824 - shipBonusMediumDroneShieldHPPirateFaction modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 263
modifyingAttributeID: 793
operator: 6
skillTypeID: 33699
5825 - shipBonusKineticMissileDamageGC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 658
operator: 6
skillTypeID: 3319
5826 - shipBonusThermalMissileDamageGC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 658
operator: 6
skillTypeID: 3319
5827 - shipBonusTDOptimalBonusAF1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 464
operator: 6
skillTypeID: 3434
5829 - shipBonusMiningDurationORE3 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 926
operator: 6
skillTypeID: 3386
5832 - shipBonusMiningIceHarvestingRangeORE2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 774
operator: 6
skillTypeID: 3386
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 774
operator: 6
skillTypeID: 16281
5839 - eliteBargeShieldResistance1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 924
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 924
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 924
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 924
operator: 6
5840 - eliteBargeBonusMiningDurationBarge2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 925
operator: 6
skillTypeID: 3386
5850 - expeditionFrigateSkillLevelPostMulEliteBonusExpedition1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1942
modifyingAttributeID: 280
operator: 4
5851 - expeditionFrigateSkillLevelPostMulEliteBonusExpedition2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1943
modifyingAttributeID: 280
operator: 4
5852 - eliteBonusExpeditionMining1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 77
modifyingAttributeID: 1942
operator: 6
skillTypeID: 3386
5853 - eliteBonusExpeditionSigRadius2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 552
modifyingAttributeID: 1943
operator: 6
5854 - shipBonusNosferatuOverride modifierInfo:

=>

- domain: shipID
func: LocationGroupModifier
groupID: 68
modifiedAttributeID: 1945
modifyingAttributeID: 1945
operator: 7
5862 - shipMissileEMDamageCB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 491
operator: 6
skillTypeID: 3319
5863 - shipMissileKinDamageCB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 491
operator: 6
skillTypeID: 3319
5864 - shipMissileThermDamageCB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 491
operator: 6
skillTypeID: 3319
5865 - shipMissileExploDamageCB modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 491
operator: 6
skillTypeID: 3319
5866 - shipBonusWarpScrambleMaxRangeGB modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 52
modifiedAttributeID: 54
modifyingAttributeID: 500
operator: 6
5867 - shipBonusMissileExplosionDelayPirateFaction2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 281
modifyingAttributeID: 1688
operator: 6
skillTypeID: 3319
5868 - drawbackCargoCapacity modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 38
modifyingAttributeID: 1138
operator: 6
5869 - eliteIndustrialWarpSpeedBonus1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 600
modifyingAttributeID: 807
operator: 6
5870 - shipBonusShieldBoostCI2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 68
modifyingAttributeID: 811
operator: 6
skillTypeID: 3416
5871 - shipBonusShieldBoostMI2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 68
modifyingAttributeID: 814
operator: 6
skillTypeID: 3416
5872 - shipBonusArmorRepairAI2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 84
modifyingAttributeID: 809
operator: 6
skillTypeID: 3393
5873 - shipBonusArmorRepairGI2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 84
modifyingAttributeID: 813
operator: 6
skillTypeID: 3393
5874 - eliteIndustrialFleetCapacity1 modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 912
modifyingAttributeID: 807
operator: 6
5881 - eliteIndustrialShieldResists2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 808
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 808
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 808
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 808
operator: 6
5888 - eliteIndustrialArmorResists2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 808
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 808
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 808
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 808
operator: 6
5889 - eliteIndustrialABHeatBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1223
modifyingAttributeID: 1949
operator: 6
skillTypeID: 3450
5890 - eliteIndustrialMWDHeatBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1223
modifyingAttributeID: 1949
operator: 6
skillTypeID: 3454
5891 - eliteIndustrialArmorHardenerHeatBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1208
modifyingAttributeID: 1949
operator: 6
skillTypeID: 3394
5892 - eliteIndustrialReactiveArmorHardenerHeatBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1206
modifyingAttributeID: 1949
operator: 6
skillTypeID: 3394
5893 - eliteIndustrialShieldHardenerHeatBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1208
modifyingAttributeID: 1949
operator: 6
skillTypeID: 3420
5896 - eliteIndustrialShieldBoosterHeatBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1231
modifyingAttributeID: 1949
operator: 6
skillTypeID: 3416
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1206
modifyingAttributeID: 1949
operator: 6
skillTypeID: 3416
5899 - eliteIndustrialArmorRepairHeatBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1230
modifyingAttributeID: 1949
operator: 6
skillTypeID: 3393
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1206
modifyingAttributeID: 1949
operator: 6
skillTypeID: 3393
5900 - warpSpeedAddition modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 600
modifyingAttributeID: 1950
operator: 2
5901 - roleBonusBulkheadCPU modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 78
modifiedAttributeID: 50
modifyingAttributeID: 310
operator: 6
5903 - advancedIndustryManufacturingTimeBonusPostPercent modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 219
modifyingAttributeID: 1961
operator: 6
5906 - advancedIndustryCopyTimeBonusPostPercent modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 387
modifyingAttributeID: 1961
operator: 6
5907 - advancedIndustryInventionTimeBonusPostPercent modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 1959
modifyingAttributeID: 1961
operator: 6
5908 - advancedIndustrySkillBoostAdvancedIndustrySkillIndustryJobTimeBonus modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 1961
modifyingAttributeID: 280
operator: 4
5909 - advancedIndustryManufactureTimeResearchTimeBonusPostPercent modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 385
modifyingAttributeID: 1961
operator: 6
5910 - advancedIndustryMaterialResearchTimeBonusPostPercent modifierInfo: None

=>

- domain: charID
func: ItemModifier
modifiedAttributeID: 398
modifyingAttributeID: 1961
operator: 6
5911 - onlineJumpDriveConsumptionAmountBonusPercentage modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 868
modifyingAttributeID: 1296
operator: 6
5912 - systemRemoteCapTransmitterAmount modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 67
modifiedAttributeID: 90
modifyingAttributeID: 1840
operator: 4
5913 - systemArmorHP modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 265
modifyingAttributeID: 148
operator: 4
5914 - systemEnergyNeutMultiplier modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 71
modifiedAttributeID: 97
modifyingAttributeID: 1966
operator: 4
5915 - systemEnergyVampireMultiplier modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 68
modifiedAttributeID: 90
modifyingAttributeID: 1966
operator: 4
5916 - systemDamageExplosiveBombs modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 1488
operator: 4
skillTypeID: 28073
5917 - systemDamageKineticBombs modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 1488
operator: 4
skillTypeID: 28073
5918 - systemDamageThermalBombs modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 1488
operator: 4
skillTypeID: 28073
5919 - systemDamageEMBombs modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 1488
operator: 4
skillTypeID: 28073
5920 - systemAoeCloudSize modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 654
modifyingAttributeID: 1967
operator: 4
skillTypeID: 3319
5921 - systemTargetPainterMultiplier modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 554
modifyingAttributeID: 1968
operator: 4
skillTypeID: 19921
5922 - systemWebifierStrengthMultiplier modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 65
modifiedAttributeID: 20
modifyingAttributeID: 1969
operator: 4
5923 - systemNeutBombs modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 97
modifyingAttributeID: 1488
operator: 4
skillTypeID: 28073
5924 - systemGravimetricECMBomb modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 238
modifyingAttributeID: 1488
operator: 4
skillTypeID: 28073
5925 - systemLadarECMBomb modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 239
modifyingAttributeID: 1488
operator: 4
skillTypeID: 28073
5926 - systemMagnetrometricECMBomb modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 240
modifyingAttributeID: 1488
operator: 4
skillTypeID: 28073
5927 - systemRadarECMBomb modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 241
modifyingAttributeID: 1488
operator: 4
skillTypeID: 28073
5929 - systemDroneTracking modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 244
operator: 4
skillTypeID: 3436
5931 - entitySelfVelocityMultiply modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 1470
operator: 4
5933 - entitySelfCruiseSpeedMultiply modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 508
modifyingAttributeID: 1470
operator: 4
5938 - shipBonusSmallMissileExplosionRadiusCF2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 654
modifyingAttributeID: 588
operator: 6
skillTypeID: 3321
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 654
modifyingAttributeID: 588
operator: 6
skillTypeID: 3320
5939 - shipRocketRoFBonusAF2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 507
modifiedAttributeID: 51
modifyingAttributeID: 485
operator: 6
5940 - eliteBonusInterdictorsSHTRoF1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 1012
operator: 6
skillTypeID: 3301
5944 - shipMissileLauncherRoFAD1Fixed modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 1887
operator: 6
skillTypeID: 3319
5945 - cloakingPrototype modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 306
operator: 4
5951 - drawbackWarpSpeed modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 600
modifyingAttributeID: 1138
operator: 6
5956 - shipMETDamageBonusAC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 656
operator: 6
skillTypeID: 3306
5957 - eliteBonusHeavyInterdictorsMETOptimal modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 1246
operator: 6
skillTypeID: 3306
5958 - shipHybridTrackingGC modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 486
operator: 6
skillTypeID: 3304

5959 - eliteBonusHeavyInterdictorsHybridOptimal1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 1246
operator: 6
skillTypeID: 3304
5983 - resistanceKillerShieldAll modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 1978
operator: 7
- domain: shipID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 1978
operator: 7
- domain: shipID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 1978
operator: 7
- domain: shipID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 1978
operator: 7
5986 - resistanceKillerArmorAll modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 1978
operator: 7
- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 1978
operator: 7
- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 1978
operator: 7
- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 1978
operator: 7
5994 - resistanceKillerHullAll modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 111
modifyingAttributeID: 1979
operator: 7
- domain: shipID
func: ItemModifier
modifiedAttributeID: 113
modifyingAttributeID: 1979
operator: 7
- domain: shipID
func: ItemModifier
modifiedAttributeID: 110
modifyingAttributeID: 1979
operator: 7
- domain: shipID
func: ItemModifier
modifiedAttributeID: 109
modifyingAttributeID: 1979
operator: 7
5995 - resistanceKillerShieldArmorAll modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 1978
operator: 7
- domain: shipID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 1978
operator: 7
- domain: shipID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 1978
operator: 7
- domain: shipID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 1978
operator: 7
- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 1978
operator: 7
- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 1978
operator: 7
- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 1978
operator: 7
- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 1978
operator: 7
5996 - freighterO1SkillLevel modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1983
modifyingAttributeID: 280
operator: 0
5997 - freighterO2SkillLevel modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1984
modifyingAttributeID: 280
operator: 0
5998 - freighterSMACapacityBonusO1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 908
modifyingAttributeID: 1983
operator: 6
6001 - freighterAgilityBonus2O2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 70
modifyingAttributeID: 1984
operator: 6
6003 - tacticalDestroyerAmarrSkillLevel1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1986
modifyingAttributeID: 280
operator: 0
6004 - tacticalDestroyerAmarrSkillLevel2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1987
modifyingAttributeID: 280
operator: 0
6005 - tacticalDestroyerAmarrSkillLevel3 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1988
modifyingAttributeID: 280
operator: 0
6006 - shipSETDamageAmarrTacticalDestroyer1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1986
operator: 6
skillTypeID: 3303
6007 - shipSETCapNeedAmarrTacticalDestroyer2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 1987
operator: 6
skillTypeID: 3303
6008 - shipHeatDamageAmarrTacticalDestroyer3 modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1211
modifyingAttributeID: 1988
operator: 6
6020 - shipBonusEnergyNeutOptimalRS3 modifierInfo:

=>

- domain: shipID
func: LocationGroupModifier
groupID: 71
modifiedAttributeID: 54
modifyingAttributeID: 1537
operator: 6
6021 - shipBonusEnergyNosOptimalRS3 modifierInfo:

=>

- domain: shipID
func: LocationGroupModifier
groupID: 68
modifiedAttributeID: 54
modifyingAttributeID: 1537
operator: 6
6022 - reconShipSkillMultiplier3 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1537
modifyingAttributeID: 280
operator: 0
6027 - eliteReconBonusMPTdamage1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 962
operator: 6
skillTypeID: 3305
6032 - remoteCapacitorTransmitterPowerNeedBonusEffect modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 67
modifiedAttributeID: 30
modifyingAttributeID: 1218
operator: 6
6033 - tacticalDestroyerMinmatarSkillLevel1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2004
modifyingAttributeID: 280
operator: 0
6034 - tacticalDestroyerMinmatarSkillLevel2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2005
modifyingAttributeID: 280
operator: 0
6035 - tacticalDestroyerMinmatarSkillLevel3 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2006
modifyingAttributeID: 280
operator: 0
6036 - shipHeatDamageMinmatarTacticalDestroyer3 modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1211
modifyingAttributeID: 2006
operator: 6
6037 - shipSPTDamageMinmatarTacticalDestroyer1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 2004
operator: 6
skillTypeID: 3302
6038 - shipSPTOptimalMinmatarTacticalDestroyer2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 2005
operator: 6
skillTypeID: 3302
6039 - shipModeSPTTrackingPostDiv modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 2008
operator: 5
skillTypeID: 3302
6040 - modeMWDSigRadiusPostDiv modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 554
modifyingAttributeID: 2007
operator: 5
skillTypeID: 3454
6043 - subsystemBonusCaldariDefensiveShieldRechargeRate modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 479
modifyingAttributeID: 1516
operator: 6
6044 - gallenteCruiserSkillLevelPreMulShipBonusGC3Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2014
modifyingAttributeID: 280
operator: 0
6045 - shipBonusSentryDamageMultiplierGC3 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 2014
operator: 6
skillTypeID: 23594
6046 - shipBonusSentryHPGC3 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 9
modifyingAttributeID: 2014
operator: 6
skillTypeID: 23594
6047 - shipBonusSentryArmorHPGC3 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 265
modifyingAttributeID: 2014
operator: 6
skillTypeID: 23594
6048 - shipBonusSentryShieldHPGC3 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 263
modifyingAttributeID: 2014
operator: 6
skillTypeID: 23594
6051 - shipBonusLightDroneDamageMultiplierGC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 658
operator: 6
skillTypeID: 24241
6052 - shipBonusMediumDroneDamageMultiplierGC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 658
operator: 6
skillTypeID: 33699
6053 - shipBonusHeavyDroneDamageMultiplierGC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 658
operator: 6
skillTypeID: 3441
6054 - shipBonusHeavyDroneHPGC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 9
modifyingAttributeID: 658
operator: 6
skillTypeID: 3441
6055 - shipBonusHeavyDroneArmorHPGC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 265
modifyingAttributeID: 658
operator: 6
skillTypeID: 3441
6056 - shipBonusHeavyDroneShieldHPGC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 263
modifyingAttributeID: 658
operator: 6
skillTypeID: 3441
6057 - shipBonusMediumDroneShieldHPGC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 263
modifyingAttributeID: 658
operator: 6
skillTypeID: 33699
6058 - shipBonusMediumDroneArmorHPGC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 265
modifyingAttributeID: 658
operator: 6
skillTypeID: 33699
6059 - shipBonusMediumDroneHPGC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 9
modifyingAttributeID: 658
operator: 6
skillTypeID: 33699
6060 - shipBonusLightDroneHPGC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 9
modifyingAttributeID: 658
operator: 6
skillTypeID: 24241
6061 - shipBonusLightDroneArmorHPGC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 265
modifyingAttributeID: 658
operator: 6
skillTypeID: 24241
6062 - shipBonusLightDroneShieldHPGC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 263
modifyingAttributeID: 658
operator: 6
skillTypeID: 24241
6076 - shipModeMissileVelocityPostDiv modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 1990
operator: 5
skillTypeID: 3319
6077 - shipHeatDamageCaldariTacticalDestroyer3 modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1211
modifyingAttributeID: 2017
operator: 6
6078 - tacticalDestroyerCaldariSkillLevel1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2015
modifyingAttributeID: 280
operator: 0
6079 - tacticalDestroyerCaldariSkillLevel2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2016
modifyingAttributeID: 280
operator: 0
6080 - tacticalDestroyerCaldariSkillLevel3 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2017
modifyingAttributeID: 280
operator: 0
6085 - shipMissileRoFCaldariTacticalDestroyer1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 2015
operator: 6
skillTypeID: 3319
6088 - shipBonusHeavyAssaultMissileAllDamageMC2 modifierInfo:

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 659
operator: 6
skillTypeID: 25719
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 659
operator: 6
skillTypeID: 25719
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 659
operator: 6
skillTypeID: 25719
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 659
operator: 6
skillTypeID: 25719
6093 - shipBonusHeavyMissileAllDamageMC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 659
operator: 6
skillTypeID: 3324
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 659
operator: 6
skillTypeID: 3324
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 659
operator: 6
skillTypeID: 3324
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 659
operator: 6
skillTypeID: 3324
6096 - shipBonusLightMissileAllDamageMC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 659
operator: 6
skillTypeID: 3321
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 659
operator: 6
skillTypeID: 3321
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 659
operator: 6
skillTypeID: 3321
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 659
operator: 6
skillTypeID: 3321
6098 - shipMissileReloadTimeCaldariTacticalDestroyer2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1795
modifyingAttributeID: 2016
operator: 6
skillTypeID: 3319
6110 - missileVelocityBonusOnline modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 547
operator: 6
skillTypeID: 3319
6111 - missileExplosionDelayBonusOnline modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 281
modifyingAttributeID: 596
operator: 6
skillTypeID: 3319
6112 - missileAOECloudSizeBonusOnline modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 654
modifyingAttributeID: 848
operator: 6
skillTypeID: 3319
6113 - missileAOEVelocityBonusOnline modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 653
modifyingAttributeID: 847
operator: 6
skillTypeID: 3319
6128 - scriptMissileGuidanceComputerAOECloudSizeBonusBonus modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 848
modifyingAttributeID: 2023
operator: 6
6129 - scriptMissileGuidanceComputerAOEVelocityBonusBonus modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 847
modifyingAttributeID: 2024
operator: 6
6130 - scriptMissileGuidanceComputerMissileVelocityBonusBonus modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 547
modifyingAttributeID: 2025
operator: 6
6131 - scriptMissileGuidanceComputerExplosionDelayBonusBonus modifierInfo: None

=>

- domain: otherID
func: ItemModifier
modifiedAttributeID: 596
modifyingAttributeID: 2026
operator: 6
6135 - missileGuidanceComputerBonus4 modifierInfo:

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 547
operator: 6
skillTypeID: 3319
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 281
modifyingAttributeID: 596
operator: 6
skillTypeID: 3319
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 653
modifyingAttributeID: 847
operator: 6
skillTypeID: 3319
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 654
modifyingAttributeID: 848
operator: 6
skillTypeID: 3319
6144 - overloadSelfMissileGuidanceBonus5 modifierInfo:

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 306
modifyingAttributeID: 1935
operator: 6
- domain: itemID
func: ItemModifier
modifiedAttributeID: 847
modifyingAttributeID: 1935
operator: 6
- domain: itemID
func: ItemModifier
modifiedAttributeID: 848
modifyingAttributeID: 1935
operator: 6
- domain: itemID
func: ItemModifier
modifiedAttributeID: 596
modifyingAttributeID: 1935
operator: 6
- domain: itemID
func: ItemModifier
modifiedAttributeID: 547
modifyingAttributeID: 1935
operator: 6
6145 - tacticalDestroyerGallenteSkillLevel1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2027
modifyingAttributeID: 280
operator: 0
6146 - tacticalDestroyerGallenteSkillLevel2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2028
modifyingAttributeID: 280
operator: 0
6147 - tacticalDestroyerGallenteSkillLevel3 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2029
modifyingAttributeID: 280
operator: 0
6148 - shipHeatDamageGallenteTacticalDestroyer3 modifierInfo: None

=>

- domain: shipID
func: LocationModifier
modifiedAttributeID: 1211
modifyingAttributeID: 2029
operator: 6
6149 - shipSHTRoFGallenteTacticalDestroyer1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 2027
operator: 6
skillTypeID: 3301
6150 - shipSHTTrackingGallenteTacticalDestroyer2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 2028
operator: 6
skillTypeID: 3301
6153 - modeMWDCapPostDiv modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 2032
operator: 5
skillTypeID: 3454
6155 - modeArmorRepDurationPostDiv modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 2030
operator: 5
skillTypeID: 3393
6163 - passiveSpeedLimit modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2033
modifyingAttributeID: 2033
operator: 7
6164 - systemMaxVelocityPercentage modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 20
operator: 6
6166 - shipBonusWDFGnullPenalties modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1131
modifyingAttributeID: 2020
operator: 6
skillTypeID: 3435
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1270
modifyingAttributeID: 2020
operator: 6
skillTypeID: 3435
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1164
modifyingAttributeID: 2020
operator: 6
skillTypeID: 3435
6170 - entosisCPUPenalty modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 2041
modifyingAttributeID: 2042
operator: 2
skillTypeID: 24242
6171 - entosisCPUAddition modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 50
modifyingAttributeID: 2041
operator: 2
6195 - expeditionFrigateShieldResistance1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 1942
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 1942
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 1942
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 1942
operator: 6
6209 - commandDestroyerSkillMultiplier1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2059
modifyingAttributeID: 280
operator: 0
6210 - commandDestroyerSkillMultiplier2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2060
modifyingAttributeID: 280
operator: 0
6211 - commandDestroyerSkillMultiplier3 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2061
modifyingAttributeID: 280
operator: 0
6214 - roleBonusCDLinksPGReduction modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 30
modifyingAttributeID: 2064
operator: 6
skillTypeID: 3348
6222 - structureWarpScrambleBlockMWDWithNPCEffect modifierInfo:

=>

- domain: targetID
func: ItemModifier
modifiedAttributeID: 104
modifyingAttributeID: 105
operator: 2
- domain: targetID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1349
modifyingAttributeID: 1350
operator: 2
skillTypeID: 3454
- domain: targetID
func: ItemModifier
modifiedAttributeID: 1470
modifyingAttributeID: 1470
operator: 7
6223 - structureTargetMaxTargetRangeAndScanResolutionBonusAssistance modifierInfo: None

=>

- domain: targetID
func: ItemModifier
modifiedAttributeID: 76
modifyingAttributeID: 309
operator: 6
- domain: targetID
func: ItemModifier
modifiedAttributeID: 564
modifyingAttributeID: 566
operator: 6
6225 - structureTargetGunneryMaxRangeFalloffTrackingSpeedBonusAssistance modifierInfo: None

=>

- domain: targetID
func: LocationRequiredSkillModifier
modifiedAttributeID: 158
modifyingAttributeID: 349
operator: 6
skillTypeID: 3300
- domain: targetID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 351
operator: 6
skillTypeID: 3300
- domain: targetID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 767
operator: 6
skillTypeID: 3300
6226 - structureMissileGuidanceComputerBonus4 modifierInfo:

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 547
operator: 6
skillTypeID: 3319
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 281
modifyingAttributeID: 596
operator: 6
skillTypeID: 3319
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 653
modifyingAttributeID: 847
operator: 6
skillTypeID: 3319
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 654
modifyingAttributeID: 848
operator: 6
skillTypeID: 3319
6230 - shipBonusEnergyNeutOptimalRS1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 71
modifiedAttributeID: 54
modifyingAttributeID: 962
operator: 6
6232 - shipBonusEnergyNeutFalloffRS2 modifierInfo:

=>

- domain: shipID
func: LocationGroupModifier
groupID: 71
modifiedAttributeID: 2044
modifyingAttributeID: 963
operator: 6
6233 - shipBonusEnergyNeutFalloffRS3 modifierInfo:

=>

- domain: shipID
func: LocationGroupModifier
groupID: 71
modifiedAttributeID: 2044
modifyingAttributeID: 1537
operator: 6
6234 - shipBonusEnergyNosOptimalRS1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 68
modifiedAttributeID: 54
modifyingAttributeID: 962
operator: 6
6237 - shipBonusEnergyNosFalloffRS2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 68
modifiedAttributeID: 2044
modifyingAttributeID: 963
operator: 6
6238 - shipBonusEnergyNosFalloffRS3 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 68
modifiedAttributeID: 2044
modifyingAttributeID: 1537
operator: 6
6239 - miningFrigateBonusIceHarvestingCycleTime2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 1843
operator: 6
skillTypeID: 16281
6241 - shipBonusEnergyNeutFalloffAD1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 71
modifiedAttributeID: 2044
modifyingAttributeID: 1887
operator: 6
6242 - shipBonusEnergyNeutOptimalAD2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 71
modifiedAttributeID: 54
modifyingAttributeID: 1888
operator: 6
6245 - shipBonusEnergyNosOptimalAD2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 68
modifiedAttributeID: 54
modifyingAttributeID: 1888
operator: 6
6246 - shipBonusEnergyNosFalloffAD1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 68
modifiedAttributeID: 2044
modifyingAttributeID: 1887
operator: 6
6253 - shipBonusEnergyNeutOptimalAB modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 71
modifiedAttributeID: 54
modifyingAttributeID: 492
operator: 6
6256 - shipBonusEnergyNeutFalloffAB2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 71
modifiedAttributeID: 2044
modifyingAttributeID: 585
operator: 6
6257 - shipBonusEnergyNosOptimalAB modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 68
modifiedAttributeID: 54
modifyingAttributeID: 492
operator: 6
6260 - shipBonusEnergyNosFalloffAB2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 68
modifiedAttributeID: 2044
modifyingAttributeID: 585
operator: 6
6267 - shipBonusEnergyNeutOptimalEAF1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 71
modifiedAttributeID: 54
modifyingAttributeID: 1249
operator: 6
6272 - shipBonusEnergyNeutFalloffEAF3 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 71
modifiedAttributeID: 2044
modifyingAttributeID: 2069
operator: 6
6273 - shipBonusEnergyNosOptimalEAF1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 68
modifiedAttributeID: 54
modifyingAttributeID: 1249
operator: 6
6278 - shipBonusEnergyNosFalloffEAF3 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 68
modifiedAttributeID: 2044
modifyingAttributeID: 2069
operator: 6
6279 - electronicAttackShipsSkillMultiplier3 modifierInfo:

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2069
modifyingAttributeID: 280
operator: 0
6281 - shipBonusEnergyNeutOptimalAF2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 71
modifiedAttributeID: 54
modifyingAttributeID: 485
operator: 6
6285 - shipBonusEnergyNeutFalloffAF3 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 71
modifiedAttributeID: 2044
modifyingAttributeID: 1623
operator: 6
6287 - shipBonusEnergyNosOptimalAF2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 68
modifiedAttributeID: 54
modifyingAttributeID: 485
operator: 6
6291 - shipBonusEnergyNosFalloffAF3 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 68
modifiedAttributeID: 2044
modifyingAttributeID: 1623
operator: 6
6293 - amarrCruiserSkillLevelPreMulShipBonusAC3Ship modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2070
modifyingAttributeID: 280
operator: 0
6294 - shipBonusEnergyNeutOptimalAC1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 71
modifiedAttributeID: 54
modifyingAttributeID: 478
operator: 6
6299 - shipBonusEnergyNeutFalloffAC3 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 71
modifiedAttributeID: 2044
modifyingAttributeID: 2070
operator: 6
6307 - shipBonusThermMissileDmgMD1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 729
operator: 6
skillTypeID: 3319
6308 - shipBonusEMMissileDmgMD1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 729
operator: 6
skillTypeID: 3319
6309 - shipBonusKineticMissileDmgMD1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 729
operator: 6
skillTypeID: 3319
6310 - shipBonusExplosiveMissileDmgMD1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 729
operator: 6
skillTypeID: 3319
6317 - eliteBonusCommandDestroyerMJFGspool2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 2060
operator: 6
skillTypeID: 4385
6318 - shipBonusEMShieldResistanceMD2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 740
operator: 6
6319 - shipBonusKineticShieldResistanceMD2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 740
operator: 6
6320 - shipBonusThermalShieldResistanceMD2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 740
operator: 6
6321 - shipBonusExplosiveShieldResistanceMD2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 740
operator: 6
6326 - shipBonusThermalMissileDamageCD1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 734
operator: 6
skillTypeID: 3319
6327 - shipBonusEMMissileDamageCD1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 734
operator: 6
skillTypeID: 3319
6328 - shipBonusKineticMissileDamageCD1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 734
operator: 6
skillTypeID: 3319
6329 - shipBonusExplosiveMissileDamageCD1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 734
operator: 6
skillTypeID: 3319
6330 - shipBonusShieldEMResistanceCD2 modifierInfo:

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 735
operator: 6
6331 - shipBonusShieldThermalResistanceCD2 modifierInfo:

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 735
operator: 6
6332 - shipBonusShieldKineticResistanceCD2 modifierInfo:

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 735
operator: 6
6333 - shipBonusShieldExplosiveResistanceCD2 modifierInfo:

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 735
operator: 6
6335 - shipBonusKineticArmorResistanceAD2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 1888
operator: 6
6336 - shipBonusThermalArmorResistanceAD2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 1888
operator: 6
6337 - shipBonusEMArmorResistanceAD2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 1888
operator: 6
6338 - shipBonusExplosiveArmorResistanceAD2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 1888
operator: 6
6340 - shipBonusKineticArmorResistanceGD2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 739
operator: 6
6341 - shipBonusEMArmorResistanceGD2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 739
operator: 6
6342 - shipBonusThermalArmorResistanceGD2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 739
operator: 6
6343 - shipBonusExplosiveArmorResistanceGD2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 739
operator: 6
7013 - eliteBonusGunshipKineticMissileDamage1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 673
operator: 6
skillTypeID: 3319
7014 - eliteBonusGunshipThermalMissileDamage1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 673
operator: 6
skillTypeID: 3319
7015 - eliteBonusGunshipEMMissileDamage1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 673
operator: 6
skillTypeID: 3319
7016 - eliteBonusGunshipExplosiveMissileDamage1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 673
operator: 6
skillTypeID: 3319
7017 - eliteBonusGunshipExplosionVelocity2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 653
modifyingAttributeID: 675
operator: 6
skillTypeID: 3319
7018 - shipSETROFAF modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 464
operator: 6
skillTypeID: 3303
7024 - shipBonusDroneTrackingEliteGunship2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 675
operator: 6
skillTypeID: 3436
7031 - shipBonusHeavyMissileKineticDamageCBC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 745
operator: 6
skillTypeID: 3324
7032 - shipBonusHeavyMissileThermalDamageCBC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 745
operator: 6
skillTypeID: 3324
7033 - shipBonusHeavyMissileEMDamageCBC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 745
operator: 6
skillTypeID: 3324
7034 - shipBonusHeavyMissileExplosiveDamageCBC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 745
operator: 6
skillTypeID: 3324
7035 - shipBonusHeavyAssaultMissileExplosiveDamageCBC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 745
operator: 6
skillTypeID: 25719
7036 - shipBonusHeavyAssaultMissileEMDamageCBC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 745
operator: 6
skillTypeID: 25719
7037 - shipBonusHeavyAssaultMissileThermalDamageCBC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 745
operator: 6
skillTypeID: 25719
7038 - shipBonusHeavyAssaultMissileKineticDamageCBC2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 745
operator: 6
skillTypeID: 25719
7065 - precursorFrigateSkillLevelPreMulShipBonusPF1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2762
modifyingAttributeID: 280
operator: 0
7066 - precursorFrigateSkillLevelPreMulShipBonusPF2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2763
modifyingAttributeID: 280
operator: 0
7067 - precursorCruiserSkillLevelPreMulShipBonusPC1 modifierInfo:

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2764
modifyingAttributeID: 280
operator: 0
7068 - precursorCruiserSkillLevelPreMulShipBonusPC2 modifierInfo:

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2765
modifyingAttributeID: 280
operator: 0
7069 - precursorBattleShipSkillLevelPreMulShipBonusPBS1 modifierInfo:

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2766
modifyingAttributeID: 280
operator: 0
7070 - precursorBattleshipSkillLevelPreMulShipBonusPBS2 modifierInfo:

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2767
modifyingAttributeID: 280
operator: 0
7071 - smallPrecursorTurretDmgBonusRequiredSkill modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 47870
7072 - mediumPrecursorTurretDmgBonusRequiredSkill modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 47871
7073 - largePrecursorTurretDmgBonusRequiredSkill modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 47872
7074 - smallDisintegratorSkillDmgBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 47873
7075 - mediumDisintegratorSkillDmgBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 47874
7076 - largeDisintegratorSkillDmgBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
skillTypeID: 47875
7077 - disintegratorWeaponDamageMultiply modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 1986
modifiedAttributeID: 64
modifyingAttributeID: 64
operator: 4
7078 - disintegratorWeaponSpeedMultiply modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 1986
modifiedAttributeID: 51
modifyingAttributeID: 204
operator: 4
7079 - shipPCBSSPeedBonusPCBS1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 2766
operator: 6
skillTypeID: 47872
7080 - shipPCBSDmgBonusPCBS2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 2767
operator: 6
skillTypeID: 47872
7085 - shipbonusPCTDamagePC1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 2764
operator: 6
skillTypeID: 47871
7086 - shipbonusPCTTrackingPC2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 2765
operator: 6
skillTypeID: 47871
7087 - shipbonusPCTOptimalPF2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 2763
operator: 6
skillTypeID: 47870
7088 - shipbonusPCTDamagePF1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 2762
operator: 6
skillTypeID: 47870
7091 - shipBonusNosNeutCapNeedRoleBonus2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 2299
operator: 6
skillTypeID: 3423
7092 - shipBonusRemoteRepCapNeedRoleBonus2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 2299
operator: 6
skillTypeID: 16069
7093 - shipBonusSmartbombCapNeedRoleBonus2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 2299
operator: 6
skillTypeID: 3421
7094 - shipBonusRemoteRepMaxRangeRoleBonus1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 2298
operator: 6
skillTypeID: 16069
7097 - surgicalStrikeDamageMultiplierBonusPostPercentDamageMultiplierLocationShipGroupPrecursorTurret modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 1986
modifiedAttributeID: 64
modifyingAttributeID: 292
operator: 6
7111 - systemSmallPrecursorTurretDamage modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1493
operator: 4
skillTypeID: 47870
7112 - shipBonusNeutCapNeedRoleBonus2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 71
modifiedAttributeID: 6
modifyingAttributeID: 2299
operator: 6
7116 - eliteBonusReconScanProbeStrength2 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 1371
modifyingAttributeID: 963
operator: 6
skillTypeID: 3412
7118 - eliteBonusCovertOps3PCTdamagePerCycle modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 2733
modifyingAttributeID: 1578
operator: 2
skillTypeID: 47870
7119 - eliteBonusReconShip3PCTdamagePerCycle modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 2733
modifyingAttributeID: 1537
operator: 2
skillTypeID: 47871
7142 - massEntanglerEffect5 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 4
modifyingAttributeID: 1131
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 2603
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 104
modifyingAttributeID: 105
operator: 2
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 1349
modifyingAttributeID: 1350
operator: 2
skillTypeID: 3454
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 20
modifyingAttributeID: 1164
operator: 6
skillTypeID: 3450
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 567
modifyingAttributeID: 1270
operator: 6
skillTypeID: 3450
7150 - precursorDestroyerSkillLevelPreMulShipBonusPD1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2799
modifyingAttributeID: 280
operator: 0
7151 - precursorDestroyerSkillLevelPreMulShipBonusPD2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2800
modifyingAttributeID: 280
operator: 0
7152 - precursorBattlecruiserSkillLevelPreMulShipBonusPBC1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2801
modifyingAttributeID: 280
operator: 0
7153 - precursorBattlecruiserSkillLevelPreMulShipBonusPBC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2802
modifyingAttributeID: 280
operator: 0
7154 - shipBonusPD1DisintegratorDamage modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 2799
operator: 6
skillTypeID: 47870
7155 - shipBonusPBC1DisintegratorDamage modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 2801
operator: 6
skillTypeID: 47871
7156 - smallDisintegratorMaxRangeBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 351
operator: 6
skillTypeID: 47870
7157 - shipBonusPD2DisintegratorMaxRange modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 2800
operator: 6
skillTypeID: 47870
7158 - shipArmorKineticResistancePBC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 2802
operator: 6
7159 - shipArmorThermalResistancePBC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 2802
operator: 6
7160 - shipArmorEMResistancePBC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 2802
operator: 6
7161 - shipArmorExplosiveResistancePBC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 2802
operator: 6
7162 - shipRoleDisintegratorMaxRangeCBC modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 2043
operator: 6
skillTypeID: 47871
7167 - shipBonusRemoteCapacitorTransferRangeRole1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 67
modifiedAttributeID: 54
modifyingAttributeID: 2298
operator: 6
7168 - shipBonusMutadaptiveRemoteRepairRangeRole3 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 2018
modifiedAttributeID: 54
modifyingAttributeID: 2300
operator: 6
7169 - shipBonusMutadaptiveRepAmountPC1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 2018
modifiedAttributeID: 84
modifyingAttributeID: 2764
operator: 6
7170 - shipBonusMutadaptiveRepCapNeedPC2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 2018
modifiedAttributeID: 6
modifyingAttributeID: 2765
operator: 6
7171 - shipBonusMutadaptiveRemoteRepRangePC1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 2018
modifiedAttributeID: 54
modifyingAttributeID: 2764
operator: 6
7172 - shipBonusMutadaptiveRemoteRepCapNeedeliteBonusLogisitics1 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 2018
modifiedAttributeID: 6
modifyingAttributeID: 678
operator: 6
7173 - shipBonusMutadaptiveRemoteRepAmounteliteBonusLogisitics2 modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 2018
modifiedAttributeID: 84
modifyingAttributeID: 679
operator: 6
7179 - stripMinerDurationMultiplier modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 464
modifiedAttributeID: 73
modifyingAttributeID: 203
operator: 4
7180 - miningDurationMultiplierOnline modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 54
modifiedAttributeID: 73
modifyingAttributeID: 203
operator: 4
7183 - implantWarpScrambleRangeBonus modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 52
modifiedAttributeID: 54
modifyingAttributeID: 1327
operator: 6
7184 - shipBonusMediumDroneHProle8 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 9
modifyingAttributeID: 1688
operator: 6
skillTypeID: 33699
7185 - shipBonusMediumDroneShieldHProle8 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 263
modifyingAttributeID: 1688
operator: 6
skillTypeID: 33699
7186 - shipBonusMediumDroneArmorHProle8 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 265
modifyingAttributeID: 1688
operator: 6
skillTypeID: 33699
7193 - systemMiningCycleTimeBonus modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 203
operator: 6
skillTypeID: 3386
7202 - systemDroneSpeedBonusPercent modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 591
operator: 6
skillTypeID: 3436
7203 - systemDroneDamageBonusPercent modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1255
operator: 6
skillTypeID: 3436
7204 - shipArmorEMResistancePF2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 2763
operator: 6
7205 - shipArmorKinResistancePF2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 2763
operator: 6
7206 - shipArmorThermResistancePF2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 2763
operator: 6
7207 - shipArmorExpResistancePF2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 2763
operator: 6
7209 - shipPCTOptimalBonusEliteGunship2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 675
operator: 6
skillTypeID: 47870
7211 - shipDmgMultiMaxEliteHeavyGunship1 modifierInfo:

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 2734
modifyingAttributeID: 692
operator: 6
skillTypeID: 47871
7216 - shipDmgMultiMaxEliteGunship1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 2734
modifyingAttributeID: 673
operator: 6
skillTypeID: 47870
7223 - systemAgilityBonusPercentItem modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 70
modifyingAttributeID: 151
operator: 6
7227 - systemHullHPBonusPercentItem modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 9
modifyingAttributeID: 327
operator: 6
7228 - shipMediumPrecursorWeaponOptimalEliteHeavyGunship2 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 54
modifyingAttributeID: 693
operator: 6
skillTypeID: 47871
7230 - shipBonusDroneTrackingGC2 disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7230
effectName: None => shipBonusDroneTrackingGC2
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 160
modifyingAttributeID: 658
operator: 6
skillTypeID: 3436

postExpression: None => 16971
preExpression: None => 16970
propulsionChance: None => False
published: None => False
rangeChance: None => False
resistanceID: None => 0
7231 - shipBonusArmorRepAmountGC3 descriptionID: None => 318119
disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7231
effectName: None => shipBonusArmorRepAmountGC3
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 84
modifyingAttributeID: 2014
operator: 6
skillTypeID: 3393

postExpression: None => 17383
preExpression: None => 17382
propulsionChance: None => False
published: None => False
rangeChance: None => False
resistanceID: None => 0
7232 - modifyDamageMultiplierBonusMax disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7232
effectName: None => modifyDamageMultiplierBonusMax
electronicChance: None => False
guid: None =>
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 1986
modifiedAttributeID: 2734
modifyingAttributeID: 2823
operator: 6

propulsionChance: None => False
published: None => False
rangeChance: None => False
7233 - modifyDamageMultiplierBonusPerCycle disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7233
effectName: None => modifyDamageMultiplierBonusPerCycle
electronicChance: None => False
guid: None =>
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 1986
modifiedAttributeID: 2733
modifyingAttributeID: 2824
operator: 6

propulsionChance: None => False
published: None => True
rangeChance: None => False
7234 - implantSetMimesis disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7234
effectName: None => implantSetMimesis
electronicChance: None => False
guid: None =>
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
modifierInfo: None

=>

- domain: charID
func: LocationGroupModifier
groupID: 300
modifiedAttributeID: 2823
modifyingAttributeID: 2825
operator: 0
- domain: charID
func: LocationGroupModifier
groupID: 300
modifiedAttributeID: 2824
modifyingAttributeID: 2825
operator: 0

propulsionChance: None => False
published: None => True
rangeChance: None => False
resistanceID: None => 0
Effect Changes per Type (33 Entries)
TypeID, Name, and Group Effects Changes
17843 - Vexor Navy Issue (Cruiser) Added Effects:
shipHTDmgBonusfixedGC
shipHybridTrackingGC
shipBonusDroneTrackingGC2
shipBonusArmorRepAmountGC3
Removed Effects:
shipBonusDroneMiningAmountGC2
shipBonusDroneTrackingGC
22428 - Redeemer (Black Ops) Added Effects:
cynosuralDurationBonus
22430 - Sin (Black Ops) Added Effects:
cynosuralDurationBonus
22436 - Widow (Black Ops) Added Effects:
cynosuralDurationBonus
22440 - Panther (Black Ops) Added Effects:
cynosuralDurationBonus
44996 - Marshal (Black Ops) Added Effects:
cynosuralDurationBonus
52473 - Zorya's Drekavac (Invading Precursor Entities) Added Effects:
npcBehaviorRemoteArmorRepairer
targetDisintegratorAttack
52474 - Zorya's Damavik (Invading Precursor Entities) Added Effects:
npcBehaviorRemoteArmorRepairer
targetDisintegratorAttack
52475 - Zorya's Leshak (Invading Precursor Entities) Added Effects:
npcBehaviorRemoteArmorRepairer
targetDisintegratorAttack
52523 - Expired Standard 'Canicule' Cerebral Accelerator (Booster) Added Effects:
empathyCharismaBonusModAddCharismaLocationChar
instantRecallMemoryBonusModAddMemoryLocationChar
analyticalMindIntelligenceBonusModAddIntelligenceLocationChar
ironWillWillpowerBonusModAddWillpowerLocationChar
spatialAwarenessPerceptionBonusModAddPerceptionLocationChar
52524 - Expired Extended 'Canicule' Cerebral Accelerator (Booster) Added Effects:
empathyCharismaBonusModAddCharismaLocationChar
instantRecallMemoryBonusModAddMemoryLocationChar
analyticalMindIntelligenceBonusModAddIntelligenceLocationChar
ironWillWillpowerBonusModAddWillpowerLocationChar
spatialAwarenessPerceptionBonusModAddPerceptionLocationChar
52645 - Raznaborg Damavik (Invading Precursor Entities) Added Effects:
missileLaunchingForEntity
npcBehaviorRemoteArmorRepairer
targetDisintegratorAttack
52646 - Starving Raznaborg Damavik (Invading Precursor Entities) Added Effects:
npcBehaviorRemoteArmorRepairer
npcBehaviorEnergyNeutralizer
targetDisintegratorAttack
52647 - Renewing Raznaborg Damavik (Invading Precursor Entities) Added Effects:
npcBehaviorRemoteArmorRepairer
targetDisintegratorAttack
52648 - Blinding Raznaborg Damavik (Invading Precursor Entities) Added Effects:
npcBehaviorRemoteArmorRepairer
behaviorSensorDampener
targetDisintegratorAttack
52649 - Raznaborg Kikimora (Invading Precursor Entities) Added Effects:
missileLaunchingForEntity
npcBehaviorRemoteArmorRepairer
targetDisintegratorAttack
52650 - Anchoring Raznaborg Damavik (Invading Precursor Entities) Added Effects:
npcBehaviorRemoteArmorRepairer
behaviorWarpScramble
targetDisintegratorAttack
52651 - Anchoring Raznaborg Kikimora (Invading Precursor Entities) Added Effects:
npcBehaviorRemoteArmorRepairer
behaviorWarpScramble
targetDisintegratorAttack
52652 - Ghosting Raznaborg Damavik (Invading Precursor Entities) Added Effects:
npcBehaviorRemoteArmorRepairer
npcBehaviorGuidanceDisruptor
npcBehaviorTrackingDisruptor
targetDisintegratorAttack
52653 - Blinding Raznaborg Kikimora (Invading Precursor Entities) Added Effects:
npcBehaviorRemoteArmorRepairer
behaviorSensorDampener
targetDisintegratorAttack
52654 - Tangling Raznaborg Damavik (Invading Precursor Entities) Added Effects:
npcBehaviorRemoteArmorRepairer
npcBehaviorWebifier
targetDisintegratorAttack
52655 - Tangling Raznaborg Kikimora (Invading Precursor Entities) Added Effects:
npcBehaviorRemoteArmorRepairer
npcBehaviorWebifier
targetDisintegratorAttack
52656 - Harrowing Raznaborg Damavik (Invading Precursor Entities) Added Effects:
npcBehaviorTrackingDisruptor
behaviorTargetPainter
targetDisintegratorAttack
52657 - Harrowing Raznaborg Kikimora (Invading Precursor Entities) Added Effects:
npcBehaviorRemoteArmorRepairer
behaviorTargetPainter
targetDisintegratorAttack
52658 - Zorya's Kikimora (Invading Precursor Entities) Added Effects:
missileLaunchingForEntity
npcBehaviorRemoteArmorRepairer
targetDisintegratorAttack
52659 - Zorya's Vedmak (Invading Precursor Entities) Added Effects:
missileLaunchingForEntity
npcBehaviorRemoteArmorRepairer
targetDisintegratorAttack
52674 - Low-Grade Mimesis Alpha (Cyberimplant) Added Effects:
spatialAwarenessPerceptionBonusModAddPerceptionLocationChar
modifyDamageMultiplierBonusMax
modifyDamageMultiplierBonusPerCycle
implantSetMimesis
52679 - Low-Grade Mimesis Beta (Cyberimplant) Added Effects:
instantRecallMemoryBonusModAddMemoryLocationChar
modifyDamageMultiplierBonusMax
modifyDamageMultiplierBonusPerCycle
implantSetMimesis
52680 - Low-Grade Mimesis Gamma (Cyberimplant) Added Effects:
ironWillWillpowerBonusModAddWillpowerLocationChar
modifyDamageMultiplierBonusMax
modifyDamageMultiplierBonusPerCycle
implantSetMimesis
52681 - Low-Grade Mimesis Delta (Cyberimplant) Added Effects:
analyticalMindIntelligenceBonusModAddIntelligenceLocationChar
modifyDamageMultiplierBonusMax
modifyDamageMultiplierBonusPerCycle
implantSetMimesis
52682 - Low-Grade Mimesis Epsilon (Cyberimplant) Added Effects:
empathyCharismaBonusModAddCharismaLocationChar
modifyDamageMultiplierBonusMax
modifyDamageMultiplierBonusPerCycle
implantSetMimesis
52683 - Low-Grade Mimesis Omega (Cyberimplant) Added Effects:
implantSetMimesis
52694 - Industrial Cynosural Field Generator (Cynosural Field Generator) Added Effects:
hiPower
online
cynosuralGeneration

Changed Clone State Access BETA (4 Entries)
Alpha Caldari (3 Skills & 9 Items Changed)
Changed Skill Access (3 Entries)
TypeID & Skill Name Old Level New Level
3441 - Heavy Drone Operation 4 3
3442 - Drone Interfacing 4 3
33699 - Medium Drone Operation 5 4
Changed Item Access (9 Entries)
0 added items
TypeID, Item Name, & Group
9 removed items
TypeID, Item Name, & Group
2175 - Infiltrator II (Combat Drone)
2185 - Hammerhead II (Combat Drone)
21638 - Vespa II (Combat Drone)
21640 - Valkyrie II (Combat Drone)
23594 - Sentry Drone Interfacing (Drones)
28272 - 'Augmented' Hammerhead (Combat Drone)
28284 - 'Augmented' Infiltrator (Combat Drone)
28296 - 'Augmented' Valkyrie (Combat Drone)
28300 - 'Augmented' Vespa (Combat Drone)
Alpha Minmatar (3 Skills & 9 Items Changed)
Changed Skill Access (3 Entries)
TypeID & Skill Name Old Level New Level
3441 - Heavy Drone Operation 4 3
3442 - Drone Interfacing 4 3
33699 - Medium Drone Operation 5 4
Changed Item Access (9 Entries)
0 added items
TypeID, Item Name, & Group
9 removed items
TypeID, Item Name, & Group
2175 - Infiltrator II (Combat Drone)
2185 - Hammerhead II (Combat Drone)
21638 - Vespa II (Combat Drone)
21640 - Valkyrie II (Combat Drone)
23594 - Sentry Drone Interfacing (Drones)
28272 - 'Augmented' Hammerhead (Combat Drone)
28284 - 'Augmented' Infiltrator (Combat Drone)
28296 - 'Augmented' Valkyrie (Combat Drone)
28300 - 'Augmented' Vespa (Combat Drone)
Alpha Amarr (3 Skills & 9 Items Changed)
Changed Skill Access (3 Entries)
TypeID & Skill Name Old Level New Level
3441 - Heavy Drone Operation 4 3
3442 - Drone Interfacing 4 3
33699 - Medium Drone Operation 5 4
Changed Item Access (9 Entries)
0 added items
TypeID, Item Name, & Group
9 removed items
TypeID, Item Name, & Group
2175 - Infiltrator II (Combat Drone)
2185 - Hammerhead II (Combat Drone)
21638 - Vespa II (Combat Drone)
21640 - Valkyrie II (Combat Drone)
23594 - Sentry Drone Interfacing (Drones)
28272 - 'Augmented' Hammerhead (Combat Drone)
28284 - 'Augmented' Infiltrator (Combat Drone)
28296 - 'Augmented' Valkyrie (Combat Drone)
28300 - 'Augmented' Vespa (Combat Drone)
Alpha Gallente (3 Skills & 9 Items Changed)
Changed Skill Access (3 Entries)
TypeID & Skill Name Old Level New Level
3441 - Heavy Drone Operation 4 3
3442 - Drone Interfacing 4 3
33699 - Medium Drone Operation 5 4
Changed Item Access (9 Entries)
0 added items
TypeID, Item Name, & Group
9 removed items
TypeID, Item Name, & Group
2175 - Infiltrator II (Combat Drone)
2185 - Hammerhead II (Combat Drone)
21638 - Vespa II (Combat Drone)
21640 - Valkyrie II (Combat Drone)
23594 - Sentry Drone Interfacing (Drones)
28272 - 'Augmented' Hammerhead (Combat Drone)
28284 - 'Augmented' Infiltrator (Combat Drone)
28296 - 'Augmented' Valkyrie (Combat Drone)
28300 - 'Augmented' Vespa (Combat Drone)

String Changes (957 Entries)
Key Duality_Previous Duality_Next Diff Usage
67200 <h2>EVE Online Development Team</h2>
<h3>Game Design & Content</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Game Design Director :</td><td>Kevin Millard</td></tr>
<tr VALIGN="top"><td width=325 align=right>Game Designers :</td><td>Ásgeir Viðar Árnason, Nick Bardsley, Joshua Bayer, Linzi Campbell, Steven Clark, Asimakis Reppas</td></tr>
<tr VALIGN="top"><td width=325 align=right>Content Designers :</td><td>Kevin Calvert, Gregor Chalmers, Kevin Clarke, Dylan Shad</td></tr>
<tr VALIGN="top"><td width=325 align=right>UI Designers :</td><td>Hjálmar Baldursson, Steinar Pálsson, Sergey Trubetskoy</td></tr>
<tr VALIGN="top"><td width=325 align=right>UX Designers :</td><td>Júlio Petrini</td></tr>
</table>

<h3>Software</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Technical Director :</td><td>Kristinn Þór Sigurbergsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Configuration Manager :</td><td>Stuart Webb</td></tr>
<tr VALIGN="top"><td width=325 align=right>Software Engineers :</td><td>Jamie Bannister, Norbert Barichard, Julia Boira Esteban, Einar Þór Einarsson, Hrafn Jökull Geirsson, Kristján Gerhardsson, Ólafur Gíslason, Bára Gunnarsdóttir, Ólafur Þór Gunnarsson, Hinrik Gylfason, Hafsteinn Halldórsson, Ingólfur Halldórsson, Ingþór Hjálmarsson, Arnar B. Jónsson, Patrick Kerr, Ævar Örn Kvaran, Hjalti Leifsson, Freyr Magnússon, Filipp Pavlov, Jonathan Pierce, Unnar Steinn Sigtryggsson, Íris Dögg Skarphéðinsdóttir, Tim Suthers, Carl Andreas Sveinsson, Adam Talsma, Rebecca Wise, Mark R. Wilkins, Lou Xun, Þorsteinn Már Þorsteinsson</td></tr>
</table>


<h3>Art</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Art Director :</td><td>Georg Hilmarsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Lead VFX Artist :</td><td>André Berg Bragason</td></tr>
<tr VALIGN="top"><td width=325 align=right>VFX Artist :</td><td>Chris Tinsley</td></tr>
<tr VALIGN="top"><td width=325 align=right>Lead Character Artist :</td><td>Andrei Cristea</td></tr>
<tr VALIGN="top"><td width=325 align=right>Concept Art :</td><td>Daníel Brynjólfsson, Lorenzo Massaro, Lúðvík K. Víðisson</td></tr>
<tr VALIGN="top"><td width=325 align=right>3D Art :</td><td>Stephan Gennermann, Kasper Ø. Hansen, Björn Jónsson, Ýmir Jónsson, Skúli Theodórs Ólafsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Character Art :</td><td>Jakob Falkenberg</td></tr>
<tr VALIGN="top"><td width=325 align=right>Technical Art :</td><td>Svanhvít Björnsdóttir</td></tr>
</table>

<h3>Sound</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Audio Director :</td><td>Baldur J. Baldursson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Audio Software Engineer :</td><td>Eric Nielsen</td></tr>
</table>


<h3>Production</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Executive Producer :</td><td>Sveinbjörn Magnússon</td></tr>
<tr VALIGN="top"><td width=325 align=right>Creative Director :</td><td>Bergur Finnbogason</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Creative Producer :</td><td>Ragnar Ágúst Eðvaldsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Director, EVE Technology :</td><td>Erlendur S. Þorsteinsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Development Managers :</td><td>Bergþór Hauksson, Nicholas Dean Herring, Ben Hunter</td></tr>
<tr VALIGN="top"><td width=325 align=right>Development Managers :</td><td>Þórður Arnarson, Scott Rhodes, Willem van Biljon, Shana Watermeyer, Iga Zinkiewicz</td></tr>
<tr VALIGN="top"><td width=325 align=right>Live Producer :</td><td>David Ecker</td></tr>
<tr VALIGN="top"><td width=325 align=right>Monetization Director :</td><td>Ilya Maryasov</td></tr>
<tr VALIGN="top"><td width=325 align=right>Store Manager :</td><td>Gan Jie</td></tr>


</table>

<h3>Quality Assurance</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>QA Director :</td><td>David Mitchell</td></tr>
<tr VALIGN="top"><td width=325 align=right>Quality Assurance Analysts :</td><td>Paulina Antillon, Olivia Conti, Benn Green, Edward Haines, Tormod MacLean, Joshua Manning, Chance Newman, Daniel Preineder, Evgeni Shevtsov, Nelle Stahl, Javier E Yepez Hualde</td></tr>
<tr VALIGN="top"><td width=325 align=right>Pole To Win Europe, Glasgow Studio :</td><td>Wiktoria Blecha, Stefan Brækkan, Chris Coughlan, Phil Godfrey, Scott Herdman, Lili Ho, Jordan Jessiman, Steff McMullan, Chris Rieley, Iain Stewart, Ian Walters, Monica Zamboni</td></tr>
</table>


<h3>Data Platform</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Senior Producer :</td><td>Sigrún Haraldsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Data Engineers :</td><td>Hlynur Bjarki Karlsson, Sigurrós Soffía Kristinsdóttir, Darri Ragnarsson, Sergei Smolianinov</td></tr>
</table>

<h3>EVE China</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Development Director/Senior Producer :</td><td>Bing Mikael Xi</td></tr>
<tr VALIGN="top"><td width=325 align=right>Producer :</td><td>Duoduo Ye</td></tr>
<tr VALIGN="top"><td width=325 align=right>Programming :</td><td>Yang Shi, Linlin Cao, He Shen, Henrich Tong, Zhenquan Bai</td></tr>
<tr VALIGN="top"><td width=325 align=right>QA Manager :</td><td>Jianwei Chen</td></tr>
<tr VALIGN="top"><td width=325 align=right>Quality Assurance Analysts :</td><td>Marshall Ao, Leo Cui</td></tr>
<tr VALIGN="top"><td width=325 align=right>Live Ops :</td><td>Mark Mao, Jolin Qiao</td></tr>
<tr VALIGN="top"><td width=325 align=right>Customer Support :</td><td>Tim Xu</td></tr>
</table>

<h3>Player Experience</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Director of Player Experience :</td><td>Rafn Herlufsen</td></tr>
<tr VALIGN="top"><td width=325 align=right>Player Experience Manager :</td><td>Reynir Ari Guðráðsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Player Experience Project Leads :</td><td>Davíð Einarsson, Michael Fitzsimmons, Sigurður Ingi Ævarsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Game Masters :</td><td>Ingiberg Steinar Bjarnason, Páll Grétar Bjarnason, Maksym Gryshchenko, Gergely Guttmann, Robert Hoerenz, Anna Kryukova, Daniel Ramotowski, Eiríkur Thorarensen</td></tr>
<tr VALIGN="top"><td width=325 align=right>Game Masters :</td><td>Peter Brewer, Filippa Guðmundsdóttir, Matthias Mueller</td></tr>
<tr VALIGN="top"><td width=325 align=right>Shanghai Game Masters :</td><td>Tim Xu</td></tr>
<tr VALIGN="top"><td width=325 align=right>Security Analysts :</td><td>Einar Sigurður Hreiðarsson, Sindre Lundberg</td></tr>
<tr VALIGN="top"><td width=325 align=right>5CA Managers :</td><td>Alejandro Becker, Gerardo Bono, Guðmundur Freyr Matthíasson</td></tr>
<tr VALIGN="top"><td width=325 align=right>5CA Game Masters :</td><td>Guido Amer, Bruno Borgna, Martin Bovis, Juan Fajardo, Ana Laura Fernandez, Nikita Gusev, Patrick Göbels, Luis Hernández, Iara Horrisberger, Ross Ireland, Julián Diaz Kipersain, Lija Kocergina, Sergiy Kovalchuk, Victoria Redfern, Micaela Savino, Gennady Shinkevich, Jorge Sikorsky, Oksana Talalina, Juan Valeiras, Adrian Wilkinson, Lukas Wulfmeier</td></tr>
</table>

<h3>Shared Services</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Senior Director, Shared Services :</td><td>Jón Viggó Gunnarsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Technical Director, Shared Services :</td><td>Högni Gylfason</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Producer, Shared Services :</td><td>David R. Johnston</td></tr>
<tr VALIGN="top"><td width=325 align=right>Producer, Shared Services :</td><td>Róbert Steinar Tómasson</td></tr>
<tr VALIGN="top"><td width=325 align=right>IT and Infosec Manager :</td><td>Ólafur Guðmundsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Development Manager :</td><td>Berglind Rós Guðmundsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Technical Lead :</td><td>Stefán J. Sigurðarson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior System Administrators :</td><td>Arnar D. Jónsson, Andrew McCormack, Sigurvin Breiðfjörð Pálsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Database Administrator :</td><td>Jeff Kelly</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior DevOps Engineers :</td><td>Christopher Busby, Eyþór Sigmundsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Network Administrators :</td><td>S. Stefán Sigurðsson, Pedro Ziviani</td></tr>
<tr VALIGN="top"><td width=325 align=right>System Administrators :</td><td>Aðalheiður Ísold Hoffman, Arnar Reyr Steinsson, Mark Mao</td></tr>
<tr VALIGN="top"><td width=325 align=right>Systems/DevOps Engineers :</td><td>Pétur Neisti Erlingsson, Phoebe Kotliar</td></tr>
<tr VALIGN="top"><td width=325 align=right>Database Administrator :</td><td>Jolin Qiao</td></tr>
<tr VALIGN="top"><td width=325 align=right>Software Engineers :</td><td>Óskar Aðalbjarnarson, Rósa Anna Björgvinsdóttir, Grétar Karl Guðmundsson, Kjartan Guðmundsson, Torfi Þór Gunnarsson, Hjalti Kolbeinsson, Þórður Matthíasson, Daniel Maxson, Þorsteinn Frímann Rafnsson, Kristján Sigurðsson, Guðni Páll Sæland, Baldvin Þorsteinsson</td></tr>
</table>

<h3>Growth</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>

<tr VALIGN="top"><td width=325 align=right>Senior Growth Producer :</td><td>Sigrún Erla Sigurðardóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Growth Marketing Specialist :</td><td>Alexandra Bjargardóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Digital Marketing Specialists :</td><td>Leifur Elíasson, Hannes Agnarsson Johnson, Guðný Lára Thorarensen</td></tr>
<tr VALIGN="top"><td width=325 align=right>Marketing Technologist :</td><td>Greg Heapy</td></tr>
<tr VALIGN="top"><td width=325 align=right>Software Engineers :</td><td>Bjarki Þór Elíasen, Aron Lloyd Green, Ingvi Rafn Hafþórsson, Alexandra Geirsdóttir Winther</td></tr>

</table>

<h3>Brand, Business Development and Communications</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Senior Brand Manager :</td><td>Sæmundur Hermannsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Brand Manager :</td><td>Sólveig Gunnarsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Manager of Business Development, Sales and Partnerships :</td><td>Anna Katrín Ólafsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Business Development Specialist :</td><td>Mikhail Margulev</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Manager, Communications :</td><td>George Kelion</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Community Manager :</td><td>Paul Elsy</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Community Development Lead :</td><td>Sveinn Jóhannesson Kjarval</td></tr>
<tr VALIGN="top"><td width=325 align=right>Community Developer :</td><td>Kamil Wojtas</td></tr>
<tr VALIGN="top"><td width=325 align=right>Social Media Specialist :</td><td>Eldar Ástþórsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>PR Lead :</td><td>Joe Bognar</td></tr>
</table>


<h3>Marketing Creatives and Publishing Processes</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>

<tr VALIGN="top"><td width=325 align=right>Marketing Creative Director :</td><td>Jóhann H. Jónsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Cinematic Director :</td><td>Ólafur Ágúst Haraldsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Publishing Operations Manager :</td><td>Ingibjörg Lilja Diðriksdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Event Lead :</td><td>Steinþór Helgi Arnsteinsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Project Management Specialist :</td><td>Camille Faivre D'Arcier</td></tr>
<tr VALIGN="top"><td width=325 align=right>Graphic Designers :</td><td>Þormóður Aðalbjörnsson, Birgir Páll Bjarnason, Sölvi Hrafn Ingimundarson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Web Designer :</td><td>Björn Salvador Kristinsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Video Production :</td><td>Greg Kruk, Robin Whitehead</td></tr>
<tr VALIGN="top"><td width=325 align=right>Creative Copywriter :</td><td>Maziar Shahsafdari</td></tr>
</table>

<h3>Analytics</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>

<tr VALIGN="top"><td width=325 align=right>Senior Strategist :</td><td>Tryggvi Hjaltason</td></tr>
<tr VALIGN="top"><td width=325 align=right>Analytics Manager :</td><td>Jürgen Popp</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Researcher :</td><td>Kjartan Þór Halldórsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Data Analyst :</td><td>Brenton Hooper</td></tr>
<tr VALIGN="top"><td width=325 align=right>Data Visualization Specialist :</td><td>Pernille Lindberg Bruhn</td></tr>
</table>

<h3>Volunteer Teams</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Interstellar Services Department :</td><td>Community Communication Liaisons [CCL], Equipment Certification and Anomaly Investigations Division [ECAID], Linguistic Outreach Committee [LOC], New Eden Correspondants [NEC], Support Team and Resources [STAR]</td></tr>
</table>




<h2>EVE Online Development Team</h2>
<h3>Game Design & Content</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Game Design Director :</td><td>Kevin Millard</td></tr>
<tr VALIGN="top"><td width=325 align=right>Game Designers :</td><td>Ásgeir Viðar Árnason, Nick Bardsley, Joshua Bayer, Linzi Campbell, Steven Clark, Kevin Clarke, Asimakis Reppas</td></tr>
<tr VALIGN="top"><td width=325 align=right>Content Designers :</td><td>Kevin Calvert, Gregor Chalmers, Dylan Shad</td></tr>
<tr VALIGN="top"><td width=325 align=right>UI Designers :</td><td>Hjálmar Baldursson, Steinar Pálsson, Sergey Trubetskoy</td></tr>
<tr VALIGN="top"><td width=325 align=right>UX Designers :</td><td>Júlio Petrini</td></tr>
</table>

<h3>Software</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Technical Director :</td><td>Kristinn Þór Sigurbergsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Configuration Manager :</td><td>Stuart Webb</td></tr>
<tr VALIGN="top"><td width=325 align=right>Software Engineers :</td><td>Jamie Bannister, Norbert Barichard, Julia Boira Esteban, Einar Þór Einarsson, Hrafn Jökull Geirsson, Kristján Gerhardsson, Ólafur Gíslason, Bára Gunnarsdóttir, Ólafur Þór Gunnarsson, Hinrik Gylfason, Hafsteinn Halldórsson, Ingólfur Halldórsson, Ingþór Hjálmarsson, Arnar B. Jónsson, Patrick Kerr, Ævar Örn Kvaran, Hjalti Leifsson, Freyr Magnússon, Filipp Pavlov, Jonathan Pierce, Unnar Steinn Sigtryggsson, Íris Dögg Skarphéðinsdóttir, Tim Suthers, Carl Andreas Sveinsson, Adam Talsma, Rebecca Wise, Mark R. Wilkins, Lou Xun, Þorsteinn Már Þorsteinsson</td></tr>
</table>


<h3>Art</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Art Director :</td><td>Georg Hilmarsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Lead VFX Artist :</td><td>André Berg Bragason</td></tr>
<tr VALIGN="top"><td width=325 align=right>VFX Artist :</td><td>Chris Tinsley</td></tr>
<tr VALIGN="top"><td width=325 align=right>Lead Character Artist :</td><td>Andrei Cristea</td></tr>
<tr VALIGN="top"><td width=325 align=right>Concept Art :</td><td>Daníel Brynjólfsson, Lorenzo Massaro, Lúðvík K. Víðisson</td></tr>
<tr VALIGN="top"><td width=325 align=right>3D Art :</td><td>Stephan Gennermann, Kasper Ø. Hansen, Björn Jónsson, Ýmir Jónsson, Skúli Theodórs Ólafsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Character Art :</td><td>Jakob Falkenberg</td></tr>
<tr VALIGN="top"><td width=325 align=right>Technical Art :</td><td>Svanhvít Björnsdóttir</td></tr>
</table>

<h3>Sound</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Audio Director :</td><td>Baldur J. Baldursson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Audio Software Engineer :</td><td>Eric Nielsen</td></tr>
<tr VALIGN="top"><td width=325 align=right>Audio Programmer/Composer :</td><td>Jón H. Haraldsson</td></tr>
</table>


<h3>Production</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Executive Producer :</td><td>Sveinbjörn Magnússon</td></tr>
<tr VALIGN="top"><td width=325 align=right>Creative Director :</td><td>Bergur Finnbogason</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Creative Producer :</td><td>Ragnar Ágúst Eðvaldsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Director, EVE Technology :</td><td>Erlendur S. Þorsteinsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Development Managers :</td><td>Bergþór Hauksson, Nicholas Dean Herring, Ben Hunter</td></tr>
<tr VALIGN="top"><td width=325 align=right>Development Managers :</td><td>Þórður Arnarson, Scott Rhodes, Willem van Biljon, Shana Watermeyer, Iga Zinkiewicz</td></tr>
<tr VALIGN="top"><td width=325 align=right>Live Producer :</td><td>David Ecker</td></tr>
<tr VALIGN="top"><td width=325 align=right>Monetization Director :</td><td>Ilya Maryasov</td></tr>
<tr VALIGN="top"><td width=325 align=right>Store Manager :</td><td>Gan Jie</td></tr>


</table>

<h3>Quality Assurance</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>QA Director :</td><td>David Mitchell</td></tr>
<tr VALIGN="top"><td width=325 align=right>Quality Assurance Analysts :</td><td>Paulina Antillon, Olivia Conti, Benn Green, Edward Haines, Tormod MacLean, Joshua Manning, Chance Newman, Daniel Preineder, Evgeni Shevtsov, Nelle Stahl, Javier E Yepez Hualde</td></tr>
<tr VALIGN="top"><td width=325 align=right>Pole To Win Europe, Glasgow Studio :</td><td>Wiktoria Blecha, Stefan Brækkan, Chris Coughlan, Phil Godfrey, Scott Herdman, Lili Ho, Jordan Jessiman, Steff McMullan, Chris Rieley, Iain Stewart, Ian Walters, Monica Zamboni</td></tr>
</table>


<h3>Data Platform</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Senior Producer :</td><td>Sigrún Haraldsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Data Engineers :</td><td>Hlynur Bjarki Karlsson, Sigurrós Soffía Kristinsdóttir, Darri Ragnarsson, Sergei Smolianinov</td></tr>
</table>

<h3>EVE China</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Development Director/Senior Producer :</td><td>Bing Mikael Xi</td></tr>
<tr VALIGN="top"><td width=325 align=right>Producer :</td><td>Duoduo Ye</td></tr>
<tr VALIGN="top"><td width=325 align=right>Programming :</td><td>Yang Shi, Linlin Cao, He Shen, Henrich Tong, Zhenquan Bai</td></tr>
<tr VALIGN="top"><td width=325 align=right>QA Manager :</td><td>Jianwei Chen</td></tr>
<tr VALIGN="top"><td width=325 align=right>Quality Assurance Analysts :</td><td>Marshall Ao, Leo Cui</td></tr>
<tr VALIGN="top"><td width=325 align=right>Live Ops :</td><td>Mark Mao, Jolin Qiao</td></tr>
<tr VALIGN="top"><td width=325 align=right>Customer Support :</td><td>Tim Xu</td></tr>
</table>

<h3>Player Experience</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Director of Player Experience :</td><td>Rafn Herlufsen</td></tr>
<tr VALIGN="top"><td width=325 align=right>Player Experience Manager :</td><td>Reynir Ari Guðráðsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Player Experience Project Leads :</td><td>Davíð Einarsson, Michael Fitzsimmons, Sigurður Ingi Ævarsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Game Masters :</td><td>Ingiberg Steinar Bjarnason, Páll Grétar Bjarnason, Maksym Gryshchenko, Gergely Guttmann, Robert Hoerenz, Anna Kryukova, Daniel Ramotowski, Eiríkur Thorarensen</td></tr>
<tr VALIGN="top"><td width=325 align=right>Game Masters :</td><td>Peter Brewer, Filippa Guðmundsdóttir, Matthias Mueller</td></tr>
<tr VALIGN="top"><td width=325 align=right>Shanghai Game Masters :</td><td>Julie Li, Tim Xu</td></tr>
<tr VALIGN="top"><td width=325 align=right>Security Analysts :</td><td>Einar Sigurður Hreiðarsson, Sindre Lundberg</td></tr>
<tr VALIGN="top"><td width=325 align=right>5CA Managers :</td><td>Alejandro Becker, Gerardo Bono, Guðmundur Freyr Matthíasson</td></tr>
<tr VALIGN="top"><td width=325 align=right>5CA Game Masters :</td><td>Adrian Wilkinson, Aleksandra Rudyak, Ana Fernandez, Carolina Lascano, Christian Kook, Daniel Mercado, Gennady Shinkevich, Guido Amer, Iara Horrisberger, Jorge Sikorsky, Juan Fajardo, Juan Valeiras, Julián Díaz Kipersain, Lija Kocergina, Luis Hernández, Lukas Wulfmeier, Manuel Trinidad, Martin Bovis, Micaela Savino, Mihail Munteanu, Mirza Olovčić, Nikita Gusev, Oksana Talalina, Patrick Göbels, Pavlo Khmelinin, Ross Ireland, Sergiy Kovalchuk</td></tr>
</table>

<h3>Shared Services</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Senior Director, Shared Services :</td><td>Jón Viggó Gunnarsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Technical Director, Shared Services :</td><td>Högni Gylfason</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Producer, Shared Services :</td><td>David R. Johnston</td></tr>
<tr VALIGN="top"><td width=325 align=right>Producer, Shared Services :</td><td>Róbert Steinar Tómasson</td></tr>
<tr VALIGN="top"><td width=325 align=right>IT and Infosec Manager :</td><td>Ólafur Guðmundsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Development Manager :</td><td>Berglind Rós Guðmundsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Technical Lead :</td><td>Stefán J. Sigurðarson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior System Administrators :</td><td>Arnar D. Jónsson, Andrew McCormack, Sigurvin Breiðfjörð Pálsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Database Administrator :</td><td>Jeff Kelly</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior DevOps Engineers :</td><td>Christopher Busby, Eyþór Sigmundsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Network Administrators :</td><td>S. Stefán Sigurðsson, Pedro Ziviani</td></tr>
<tr VALIGN="top"><td width=325 align=right>System Administrators :</td><td>Aðalheiður Ísold Hoffman, Arnar Reyr Steinsson, Mark Mao</td></tr>
<tr VALIGN="top"><td width=325 align=right>Systems/DevOps Engineers :</td><td>Pétur Neisti Erlingsson, Phoebe Kotliar</td></tr>
<tr VALIGN="top"><td width=325 align=right>Database Administrator :</td><td>Jolin Qiao</td></tr>
<tr VALIGN="top"><td width=325 align=right>Software Engineers :</td><td>Óskar Aðalbjarnarson, Rósa Anna Björgvinsdóttir, Grétar Karl Guðmundsson, Kjartan Guðmundsson, Torfi Þór Gunnarsson, Hjalti Kolbeinsson, Þórður Matthíasson, Daniel Maxson, Þorsteinn Frímann Rafnsson, Kristján Sigurðsson, Guðni Páll Sæland, Baldvin Þorsteinsson</td></tr>
</table>

<h3>Growth</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>

<tr VALIGN="top"><td width=325 align=right>Senior Growth Producer :</td><td>Sigrún Erla Sigurðardóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Growth Marketing Specialist :</td><td>Alexandra Bjargardóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Digital Marketing Specialists :</td><td>Leifur Elíasson, Hannes Agnarsson Johnson, Guðný Lára Thorarensen</td></tr>
<tr VALIGN="top"><td width=325 align=right>Marketing Technologist :</td><td>Greg Heapy</td></tr>
<tr VALIGN="top"><td width=325 align=right>Software Engineers :</td><td>Bjarki Þór Elíasen, Aron Lloyd Green, Ingvi Rafn Hafþórsson, Alexandra Geirsdóttir Winther</td></tr>

</table>

<h3>Brand, Business Development and Communications</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Senior Brand Manager :</td><td>Sæmundur Hermannsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Brand Manager :</td><td>Sólveig Gunnarsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Manager of Business Development, Sales and Partnerships :</td><td>Anna Katrín Ólafsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Business Development Specialist :</td><td>Mikhail Margulev</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Manager, Communications :</td><td>George Kelion</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Community Manager :</td><td>Paul Elsy</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Community Development Lead :</td><td>Sveinn Jóhannesson Kjarval</td></tr>
<tr VALIGN="top"><td width=325 align=right>Community Developer :</td><td>Kamil Wojtas</td></tr>
<tr VALIGN="top"><td width=325 align=right>Social Media Specialist :</td><td>Eldar Ástþórsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>PR Lead :</td><td>Joe Bognar</td></tr>
</table>


<h3>Marketing Creatives and Publishing Processes</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>

<tr VALIGN="top"><td width=325 align=right>Marketing Creative Director :</td><td>Jóhann H. Jónsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Cinematic Director :</td><td>Ólafur Ágúst Haraldsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Publishing Operations Manager :</td><td>Ingibjörg Lilja Diðriksdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Event Lead :</td><td>Steinþór Helgi Arnsteinsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Project Management Specialist :</td><td>Camille Faivre D'Arcier</td></tr>
<tr VALIGN="top"><td width=325 align=right>Graphic Designers :</td><td>Þormóður Aðalbjörnsson, Birgir Páll Bjarnason, Sölvi Hrafn Ingimundarson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Web Designer :</td><td>Björn Salvador Kristinsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Video Production :</td><td>Greg Kruk, Robin Whitehead</td></tr>
<tr VALIGN="top"><td width=325 align=right>Creative Copywriter :</td><td>Maziar Shahsafdari</td></tr>
</table>

<h3>Analytics</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>

<tr VALIGN="top"><td width=325 align=right>Senior Strategist :</td><td>Tryggvi Hjaltason</td></tr>
<tr VALIGN="top"><td width=325 align=right>Analytics Manager :</td><td>Jürgen Popp</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Researcher :</td><td>Kjartan Þór Halldórsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Data Analyst :</td><td>Brenton Hooper</td></tr>
<tr VALIGN="top"><td width=325 align=right>Data Visualization Specialist :</td><td>Pernille Lindberg Bruhn</td></tr>
</table>

<h3>Volunteer Teams</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Interstellar Services Department :</td><td>Community Communication Liaisons [CCL], Equipment Certification and Anomaly Investigations Division [ECAID], Linguistic Outreach Committee [LOC], New Eden Correspondants [NEC], Support Team and Resources [STAR]</td></tr>
</table>




<h2>EVE Online Development Team</h2>
<h3>Game Design & Content</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>Game Design Director :</b></td><td>Kevin Millard</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Game Designers :</b></td><td>Ásgeir Viðar Árnason, Nick Bardsley, Joshua Bayer, Linzi Campbell, Steven Clark,
Kevin Clarke, Asimakis Reppas</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Content Designers :</b></td><td>Kevin Calvert, Gregor Chalmers,
Kevin Clarke, Dylan Shad</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>UI Designers :</b></td><td>Hjálmar Baldursson, Steinar Pálsson, Sergey Trubetskoy</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>UX Designers :</b></td><td>Júlio Petrini</td></tr>
</table>

<h3>Software</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>Technical Director :</b></td><td>Kristinn Þór Sigurbergsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Configuration Manager :</b></td><td>Stuart Webb</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Software Engineers :</b></td><td>Jamie Bannister, Norbert Barichard, Julia Boira Esteban, Einar Þór Einarsson, Hrafn Jökull Geirsson, Kristján Gerhardsson, Ólafur Gíslason, Bára Gunnarsdóttir, Ólafur Þór Gunnarsson, Hinrik Gylfason, Hafsteinn Halldórsson, Ingólfur Halldórsson, Ingþór Hjálmarsson, Arnar B. Jónsson, Patrick Kerr, Ævar Örn Kvaran, Hjalti Leifsson, Freyr Magnússon, Filipp Pavlov, Jonathan Pierce, Unnar Steinn Sigtryggsson, Íris Dögg Skarphéðinsdóttir, Tim Suthers, Carl Andreas Sveinsson, Adam Talsma, Rebecca Wise, Mark R. Wilkins, Lou Xun, Þorsteinn Már Þorsteinsson</td></tr>
</table>


<h3>Art</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>Art Director :</b></td><td>Georg Hilmarsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Lead VFX Artist :</b></td><td>André Berg Bragason</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>VFX Artist :</b></td><td>Chris Tinsley</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Lead Character Artist :</b></td><td>Andrei Cristea</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Concept Art :</b></td><td>Daníel Brynjólfsson, Lorenzo Massaro, Lúðvík K. Víðisson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>3D Art :</b></td><td>Stephan Gennermann, Kasper Ø. Hansen, Björn Jónsson, Ýmir Jónsson, Skúli Theodórs Ólafsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Character Art :</b></td><td>Jakob Falkenberg</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Technical Art :</b></td><td>Svanhvít Björnsdóttir</td></tr>
</table>

<h3>Sound</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>Audio Director :</b></td><td>Baldur J. Baldursson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Audio Software Engineer :</b></td><td>Eric Nielsen</td></tr>
<
tr VALIGN="top"><td width=325 align=right><b>Audio Programmer/Composer :</b></td><td>Jón H. Haraldsson</td></tr>
<
/table>


<h3>Production</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>Executive Producer :</b></td><td>Sveinbjörn Magnússon</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Creative Director :</b></td><td>Bergur Finnbogason</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Creative Producer :</b></td><td>Ragnar Ágúst Eðvaldsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Director, EVE Technology :</b></td><td>Erlendur S. Þorsteinsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Development Managers :</b></td><td>Bergþór Hauksson, Nicholas Dean Herring, Ben Hunter</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Development Managers :</b></td><td>Þórður Arnarson, Scott Rhodes, Willem van Biljon, Shana Watermeyer, Iga Zinkiewicz</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Live Producer :</b></td><td>David Ecker</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Monetization Director :</b></td><td>Ilya Maryasov</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Store Manager :</b></td><td>Gan Jie</td></tr>


</table>

<h3>Quality Assurance</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>QA Director :</b></td><td>David Mitchell</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Quality Assurance Analysts :</b></td><td>Paulina Antillon, Olivia Conti, Benn Green, Edward Haines, Tormod MacLean, Joshua Manning, Chance Newman, Daniel Preineder, Evgeni Shevtsov, Nelle Stahl, Javier E Yepez Hualde</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Pole To Win Europe, Glasgow Studio :</b></td><td>Wiktoria Blecha, Stefan Brækkan, Chris Coughlan, Phil Godfrey, Scott Herdman, Lili Ho, Jordan Jessiman, Steff McMullan, Chris Rieley, Iain Stewart, Ian Walters, Monica Zamboni</td></tr>
</table>


<h3>Data Platform</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>Senior Producer :</b></td><td>Sigrún Haraldsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Data Engineers :</b></td><td>Hlynur Bjarki Karlsson, Sigurrós Soffía Kristinsdóttir, Darri Ragnarsson, Sergei Smolianinov</td></tr>
</table>

<h3>EVE China</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>Development Director/Senior Producer :</b></td><td>Bing Mikael Xi</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Producer :</b></td><td>Duoduo Ye</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Programming :</b></td><td>Yang Shi, Linlin Cao, He Shen, Henrich Tong, Zhenquan Bai</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>QA Manager :</b></td><td>Jianwei Chen</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Quality Assurance Analysts :</b></td><td>Marshall Ao, Leo Cui</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Live Ops :</b></td><td>Mark Mao, Jolin Qiao</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Customer Support :</b></td><td>Tim Xu</td></tr>
</table>

<h3>Player Experience</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>Director of Player Experience :</b></td><td>Rafn Herlufsen</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Player Experience Manager :</b></td><td>Reynir Ari Guðráðsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Player Experience Project Leads :</b></td><td>Davíð Einarsson, Michael Fitzsimmons, Sigurður Ingi Ævarsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Game Masters :</b></td><td>Ingiberg Steinar Bjarnason, Páll Grétar Bjarnason, Maksym Gryshchenko, Gergely Guttmann, Robert Hoerenz, Anna Kryukova, Daniel Ramotowski, Eiríkur Thorarensen</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Game Masters :</b></td><td>Peter Brewer, Filippa Guðmundsdóttir, Matthias Mueller</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Shanghai Game Masters :</b></td><td>
Julie Li, Tim Xu</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Security Analysts :</b></td><td>Einar Sigurður Hreiðarsson, Sindre Lundberg</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>5CA Managers :</b></td><td>Alejandro Becker, Gerardo Bono, Guðmundur Freyr Matthíasson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>5CA Game Masters :</b></td><td>
Guido Amer, Bruno BorgnaAdrian Wilkinson, Aleksandra Rudyak, Ana Fernandez, MCartin Bovis, Juan Fajardo, Ana Laura Fernandez, Nikita Gusev, Patrick Göbelsolina Lascano, Christian Kook, Daniel Mercado, Gennady Shinkevich, LGuis Hernándezdo Amer, Iara Horrisberger, Ross IrelandJorge Sikorsky, Juan Fajardo, Juan Valeiras, Julián Diíaz Kipersain, Lija Kocergina, Sergiy Kovalchuk, Victoria Redfern, Micaela Savino, Gennady Shinkevich, Jorge Sikorsky, Oksana Talalina, Juan Valeiras, Adrian Wilkinson, Lukas WulfmeierLuis Hernández, Lukas Wulfmeier, Manuel Trinidad, Martin Bovis, Micaela Savino, Mihail Munteanu, Mirza Olovčić, Nikita Gusev, Oksana Talalina, Patrick Göbels, Pavlo Khmelinin, Ross Ireland, Sergiy Kovalchuk</td></tr>
</table>

<h3>Shared Services</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>Senior Director, Shared Services :</b></td><td>Jón Viggó Gunnarsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Technical Director, Shared Services :</b></td><td>Högni Gylfason</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Producer, Shared Services :</b></td><td>David R. Johnston</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Producer, Shared Services :</b></td><td>Róbert Steinar Tómasson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>IT and Infosec Manager :</b></td><td>Ólafur Guðmundsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Development Manager :</b></td><td>Berglind Rós Guðmundsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Technical Lead :</b></td><td>Stefán J. Sigurðarson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior System Administrators :</b></td><td>Arnar D. Jónsson, Andrew McCormack, Sigurvin Breiðfjörð Pálsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Database Administrator :</b></td><td>Jeff Kelly</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior DevOps Engineers :</b></td><td>Christopher Busby, Eyþór Sigmundsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Network Administrators :</b></td><td>S. Stefán Sigurðsson, Pedro Ziviani</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>System Administrators :</b></td><td>Aðalheiður Ísold Hoffman, Arnar Reyr Steinsson, Mark Mao</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Systems/DevOps Engineers :</b></td><td>Pétur Neisti Erlingsson, Phoebe Kotliar</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Database Administrator :</b></td><td>Jolin Qiao</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Software Engineers :</b></td><td>Óskar Aðalbjarnarson, Rósa Anna Björgvinsdóttir, Grétar Karl Guðmundsson, Kjartan Guðmundsson, Torfi Þór Gunnarsson, Hjalti Kolbeinsson, Þórður Matthíasson, Daniel Maxson, Þorsteinn Frímann Rafnsson, Kristján Sigurðsson, Guðni Páll Sæland, Baldvin Þorsteinsson</td></tr>
</table>

<h3>Growth</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>

<tr VALIGN="top"><td width=325 align=right><b>Senior Growth Producer :</b></td><td>Sigrún Erla Sigurðardóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Growth Marketing Specialist :</b></td><td>Alexandra Bjargardóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Digital Marketing Specialists :</b></td><td>Leifur Elíasson, Hannes Agnarsson Johnson, Guðný Lára Thorarensen</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Marketing Technologist :</b></td><td>Greg Heapy</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Software Engineers :</b></td><td>Bjarki Þór Elíasen, Aron Lloyd Green, Ingvi Rafn Hafþórsson, Alexandra Geirsdóttir Winther</td></tr>

</table>

<h3>Brand, Business Development and Communications</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>Senior Brand Manager :</b></td><td>Sæmundur Hermannsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Brand Manager :</b></td><td>Sólveig Gunnarsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Manager of Business Development, Sales and Partnerships :</b></td><td>Anna Katrín Ólafsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Business Development Specialist :</b></td><td>Mikhail Margulev</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Manager, Communications :</b></td><td>George Kelion</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Community Manager :</b></td><td>Paul Elsy</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Community Development Lead :</b></td><td>Sveinn Jóhannesson Kjarval</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Community Developer :</b></td><td>Kamil Wojtas</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Social Media Specialist :</b></td><td>Eldar Ástþórsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>PR Lead :</b></td><td>Joe Bognar</td></tr>
</table>


<h3>Marketing Creatives and Publishing Processes</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>

<tr VALIGN="top"><td width=325 align=right><b>Marketing Creative Director :</b></td><td>Jóhann H. Jónsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Cinematic Director :</b></td><td>Ólafur Ágúst Haraldsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Publishing Operations Manager :</b></td><td>Ingibjörg Lilja Diðriksdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Event Lead :</b></td><td>Steinþór Helgi Arnsteinsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Project Management Specialist :</b></td><td>Camille Faivre D'Arcier</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Graphic Designers :</b></td><td>Þormóður Aðalbjörnsson, Birgir Páll Bjarnason, Sölvi Hrafn Ingimundarson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Web Designer :</b></td><td>Björn Salvador Kristinsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Video Production :</b></td><td>Greg Kruk, Robin Whitehead</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Creative Copywriter :</b></td><td>Maziar Shahsafdari</td></tr>
</table>

<h3>Analytics</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>

<tr VALIGN="top"><td width=325 align=right><b>Senior Strategist :</b></td><td>Tryggvi Hjaltason</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Analytics Manager :</b></td><td>Jürgen Popp</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Researcher :</b></td><td>Kjartan Þór Halldórsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Data Analyst :</b></td><td>Brenton Hooper</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Data Visualization Specialist :</b></td><td>Pernille Lindberg Bruhn</td></tr>
</table>

<h3>Volunteer Teams</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>Interstellar Services Department :</b></td><td>Community Communication Liaisons [CCL], Equipment Certification and Anomaly Investigations Division [ECAID], Linguistic Outreach Committee [LOC], New Eden Correspondants [NEC], Support Team and Resources [STAR]</td></tr>
</table>




UI/SystemMenu/AboutEve/EVECredits
78663 Changing shader quality might impact the performance of the game greatly. Changing shader quality might impact the performance of the game greatly Changing shader quality might impact the performance of the game greatly. UI/SystemMenu/DisplayAndGraphics/GraphicContentSettings/ShaderQualityTooltip
78712 Disabling depth effects may improve performance, especially when using anti-aliasing. Disabling depth effects may improve performance, especially when using anti-aliasing Disabling depth effects may improve performance, especially when using anti-aliasing. UI/SystemMenu/DisplayAndGraphics/GraphicContentSettings/DepthEffectsTooltip
80804 Gneiss is often the first major league ore that up and coming miners graduate to. Finding the more expensive variation of Gneiss, called Iridescent Gneiss, is a major coup for these miners due to its 5% greater mineral yield.

Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of mexallon as well as some pyerite and isogen.

Available primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.
Gneiss is often the first major league ore that up and coming miners graduate to. Finding the more expensive variation of Gneiss, called Iridescent Gneiss, is a major coup for these miners due to its 5% greater mineral yield.

Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of Mexallon as well as some Pyerite and Isogen.

Available primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.
Gneiss is often the first major league ore that up and coming miners graduate to. Finding the more expensive variation of Gneiss, called Iridescent Gneiss, is a major coup for these miners due to its 5% greater mineral yield.

Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of
m<a href=showinfo:36>Mexallon</a> as well as some p<a href=showinfo:35>Pyerite</a> and i<a href=showinfo:37>Isogen</a>.

Available primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.
Item description for "Iridescent Gneiss" (typeID 17865)
80805 Prismatic Gneiss has a fracturized molecule-structure, which explains its unique appearance. It is the most sought after member of the Gneiss family, as it yields 10% more than common Gneiss.

Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of mexallon as well as some pyerite and isogen.

Available primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.
Prismatic Gneiss has a fracturized molecule-structure, which explains its unique appearance. It is the most sought after member of the Gneiss family, as it yields 10% more than common Gneiss.

Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of Mexallon as well as some Pyerite and Isogen.

Available primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.
Prismatic Gneiss has a fracturized molecule-structure, which explains its unique appearance. It is the most sought after member of the Gneiss family, as it yields 10% more than common Gneiss.

Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of
m<a href=showinfo:36>Mexallon</a> as well as some p<a href=showinfo:35>Pyerite</a> and i<a href=showinfo:37>Isogen</a>.

Available primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.
Item description for "Prismatic Gneiss" (typeID 17866)
87136 Very flexible metallic mineral, dull to bright silvery green in color. Can be mixed with tritanium to make extremely hard alloys or it can be used by itself for various purposes. Fairly common in most regions.

May be obtained by reprocessing the following ores:

<color='0xFFFF0000'>0.0</color> security status solar system or lower:
Gneiss, Iridescent Gneiss, Prismatic Gneiss
Spodumain, Bright Spodumain, Gleaming Spodumain
Arkonor, Prime Arkonor, Crimson Arkonor

<color='0xFFE58000'>0.4</color> security status solar system or lower:
Jaspet, Pure Jaspet, Pristine Jaspet

<color='0xFF00FF00'>0.7</color> security status solar system or lower:
Kernite, Luminous Kernite, Fiery Kernite

<color='0xFF4DFFCC'>0.9</color> security status solar system or lower:
Plagioclase, Azure Plagioclase, Rich Plagioclase
Pyroxeres, Solid Pyroxeres, Viscous Pyroxeres
Very flexible metallic mineral, dull to bright silvery green in color. Can be mixed with Tritanium to make extremely hard alloys or it can be used by itself for various purposes. Fairly common in most regions.

May be obtained by reprocessing the following ores:

<color='0xFFFF0000'>0.0</color> security status solar system or lower:
Gneiss, Iridescent Gneiss, Prismatic Gneiss
Spodumain, Bright Spodumain, Gleaming Spodumain
Arkonor, Prime Arkonor, Crimson Arkonor

<color='0xFFE58000'>0.4</color> security status solar system or lower:
Jaspet, Pure Jaspet, Pristine Jaspet

<color='0xFF00FF00'>0.7</color> security status solar system or lower:
Kernite, Luminous Kernite, Fiery Kernite

<color='0xFF4DFFCC'>0.9</color> security status solar system or lower:
Plagioclase, Azure Plagioclase, Rich Plagioclase
Pyroxeres, Solid Pyroxeres, Viscous Pyroxeres
Very flexible metallic mineral, dull to bright silvery green in color. Can be mixed with t<a href=showinfo:34>Tritanium</a> to make extremely hard alloys or it can be used by itself for various purposes. Fairly common in most regions.

May be obtained by reprocessing the following ores:

<color='0xFFFF0000'>0.0</color> security status solar system or lower:
<a href=showinfo:1229>Gneiss</a>, <a href=showinfo:17865>Iridescent Gneiss</a>, <a href=showinfo:17866>Prismatic Gneiss</a>
<a href=showinfo:19>Spodumain</a>, <a href=showinfo:17466>Bright Spodumain</a>, <a href=showinfo:17467>Gleaming Spodumain</a>
<a href=showinfo:22>Arkonor</a>, <a href=showinfo:17426>Prime Arkonor</a>, <a href=showinfo:17425>Crimson Arkonor</a>

<color='0xFFE58000'>0.4</color> security status solar system or lower:
<a href=showinfo:1226>Jaspet</a>, <a href=showinfo:17448>Pure Jaspet</a>, <a href=showinfo:17449>Pristine Jaspet</a>

<color='0xFF00FF00'>0.7</color> security status solar system or lower:
<a href=showinfo:20>Kernite</a>, <a href=showinfo:17452>Luminous Kernite</a>, <a href=showinfo:17453>Fiery Kernite</a>

<color='0xFF4DFFCC'>0.9</color> security status solar system or lower:
<a href=showinfo:18>Plagioclase</a>, <a href=showinfo:17455>Azure Plagioclase</a>, <a href=showinfo:17456>Rich Plagioclase</a>
<a href=showinfo:1224>Pyroxeres</a>, <a href=showinfo:17459>Solid Pyroxeres</a>, <a href=showinfo:17460>Viscous Pyroxeres</a>
Item description for "Mexallon" (typeID 36)
87417 Proficiency at driving down market-related costs. Each level of skill subtracts a flat 0.1% from the costs associated with setting up a market order in a non-player station, which usually come to 3% of the order's total value. This can be further influenced by the player's standing towards the owner of the station where the order is entered. Proficiency at driving down market-related costs. Each level of skill subtracts a flat 0.3% from the costs associated with setting up a market order in a non-player station, which usually come to 5% of the order's total value. This can be further influenced by the player's standing towards the owner of the station where the order is entered. Proficiency at driving down market-related costs. Each level of skill subtracts a flat 0.13% from the costs associated with setting up a market order in a non-player station, which usually come to 35% of the order's total value. This can be further influenced by the player's standing towards the owner of the station where the order is entered. Item description for "Broker Relations" (typeID 3446)
88961 Proficiency at squaring away the odds and ends of business transactions, keeping the check books tight. Each level of skill reduces sales tax by 10%. Proficiency at squaring away the odds and ends of business transactions, keeping the checkbooks tight. Each level of skill reduces sales tax by 11%. Sales tax starts at 5%. Proficiency at squaring away the odds and ends of business transactions, keeping the check books tight. Each level of skill reduces sales tax by 101%. Sales tax starts at 5%. Item description for "Accounting" (typeID 16622)
89778 This cybernetic subprocessor has been modified by Sanshas scientists for use by their elite officers.

Primary Effect: +4 bonus to Intelligence

Secondary Effect: 4% bonus to armor HP

Set Effect: 15% bonus to the strength of all Slave implant secondary effects
This cybernetic subprocessor has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

Primary Effect: +4 bonus to Intelligence
Secondary Effect: 4% bonus to armor HP
Set Effect: 15% bonus to the strength of all Amulet implant secondary effects
This cybernetic subprocessor has been modified by Sanshasunderworld scientists for use by their elite officerselite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

</b>Primary Effect:</b> +4 bonus to Intelligence

</b>Secondary Effect:</b> 4% bonus to armor HP

</b>Set Effect:</b> 15% bonus to the strength of all SlaveAmulet implant secondary effects
Item description for "High-grade Amulet Delta" (typeID 20503)
89839 Generates a cynosural field for capital ship jump drives to lock on to. Generates a cynosural field for capital ship jump drives to lock on to.

note: Can only be fit by Force Recons and Black Ops Battleships
Generates a cynosural field for capital ship jump drives to lock on to.

note: Can only be fit by Force Recons and Black Ops Battleships
Item description for "Cynosural Field Generator I" (typeID 21096)
89996 This cybernetic subprocessor has been modified by Sanshas scientists for use by their elite officers.

Primary Effect: +3 bonus to Intelligence

Secondary Effect: 4% bonus to armor HP

Set Effect: 10% bonus to the strength of all Slave implant secondary effects
This cybernetic subprocessor has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

Primary Effect: +3 bonus to Intelligence
Secondary Effect: 4% bonus to armor HP
Set Effect: 10% bonus to the strength of all Amulet implant secondary effects
This cybernetic subprocessor has been modified by Sanshasunderworld scientists for use by their elielite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

<b>Primary Effect:</b> +3 bonus to Intelligence

<b>Secondary Effect:</b> 4% bonus to armor HP

<b>Set Effect:</b> 10% bonus to the strength of all SlaveAmulet implant secondary effects
Item description for "Mid-grade Amulet Delta" (typeID 22121)
91152 This ocular filter has been modified by Sanshas scientists for use by their elite officers.

Primary Effect: +3 bonus to Perception

Secondary Effect: 1% bonus to armor HP

Set Effect: 10% bonus to the strength of all Slave implant secondary effects
This ocular filter has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

Primary Effect: +3 bonus to Perception
Secondary Effect: 1% bonus to armor HP
Set Effect: 10% bonus to the strength of all Amulet implant secondary effects
This ocular filter has been modified by Sanshasunderworld scientists for use by their elielite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

<b>Primary Effect:</b> +3 bonus to Perception

<b>Secondary Effect:</b> 1% bonus to armor HP

<b>Set Effect:</b> 10% bonus to the strength of all SlaveAmulet implant secondary effects
Item description for "Mid-grade Amulet Alpha" (typeID 22119)
91153 This memory augmentation has been modified by Sansha scientists for use by their elite officers.

Primary Effect: +3 bonus to Memory

Secondary Effect: 2% bonus to armor HP

Set Effect: 10% bonus to the strength of all Slave implant secondary effects
This memory augmentation has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

Primary Effect: +3 bonus to Memory
Secondary Effect: 2% bonus to armor HP
Set Effect: 10% bonus to the strength of all Amulet implant secondary effects
This memory augmentation has been modified by Sanshaunderworld scientists for use by their elite officerselite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

<b>Primary Effect:</b> +3 bonus to Memory

<b>Secondary Effect:</b> 2% bonus to armor HP

<b>Set Effect:</b> 10% bonus to the strength of all SlaveAmulet implant secondary effects
Item description for "Mid-grade Amulet Beta" (typeID 22120)
91154 This social adaption chip has been modified by Sanshas scientists for use by their elite officers.

Primary Effect: +3 bonus to Charisma

Secondary Effect: 5% bonus to armor HP

Set Effect: 10% bonus to the strength of all Slave implant secondary effects
This social adaption chip has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

Primary Effect: +3 bonus to Charisma
Secondary Effect: 5% bonus to armor HP
Set Effect: 10% bonus to the strength of all Amulet implant secondary effects
This social adaption chip has been modified by Sanshasunderworld scientists for use by their elielite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

<b>Primary Effect:</b> +3 bonus to Charisma

<b>Secondary Effect:</b> 5% bonus to armor HP

<b>Set Effect:</b> 10% bonus to the strength of all SlaveAmulet implant secondary effects
Item description for "Mid-grade Amulet Epsilon" (typeID 22122)
91155 This neural boost has been modified by Sanshas scientists for use by their elite officers.

Primary Effect: +3 bonus to Willpower

Secondary Effect: 3% bonus to armor HP

Set Effect: 10% bonus to the strength of all Slave implant secondary effects
This neural boost has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

Primary Effect: +3 bonus to Willpower
Secondary Effect: 3% bonus to armor HP
Set Effect: 10% bonus to the strength of all Amulet implant secondary effects
This neural boost has been modified by Sanshasunderworld scientists for use by their elielite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

<b>Primary Effect:</b> +3 bonus to Willpower

<b>Secondary Effect:</b> 3% bonus to armor HP

<b>Set Effect:</b> 10% bonus to the strength of all SlaveAmulet implant secondary effects
Item description for "Mid-grade Amulet Gamma" (typeID 22123)
91156 This ocular filter has been modified by Sanshas scientists for use by their elite officers.

Primary Effect: +4 bonus to Perception

Secondary Effect: 1% bonus to armor HP

Set Effect: 15% bonus to the strength of all Slave implant secondary effects
This ocular filter has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

Primary Effect: +4 bonus to Perception
Secondary Effect: 1% bonus to armor HP
Set Effect: 15% bonus to the strength of all Amulet implant secondary effects
This ocular filter has been modified by Sanshasunderworld scientists for use by their elielite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

<b>Primary Effect:</b> +4 bonus to Perception

<b>Secondary Effect:</b> 1% bonus to armor HP

<b>Set Effect:</b> 15% bonus to the strength of all SlaveAmulet implant secondary effects
Item description for "High-grade Amulet Alpha" (typeID 20499)
91157 This memory augmentation has been modified by Sanshas scientists for use by their elite officers.

Primary Effect: +4 bonus to Memory

Secondary Effect: 2% bonus to armor HP

Set Effect: 15% bonus to the strength of all Slave implant secondary effects
This memory augmentation has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

Primary Effect: +4 bonus to Memory
Secondary Effect: 2% bonus to armor HP
Set Effect: 15% bonus to the strength of all Amulet implant secondary effects
This memory augmentation has been modified by Sanshasunderworld scientists for use by their elielite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

<b>Primary Effect:</b> +4 bonus to Memory

<b>Secondary Effect:</b> 2% bonus to armor HP

<b>Set Effect:</b> 15% bonus to the strength of all SlaveAmulet implant secondary effects
Item description for "High-grade Amulet Beta" (typeID 20501)
91158 This social adaptation chip has been modified by Sanshas scientists for use by their elite officers.

Primary Effect: +4 bonus to Charisma

Secondary Effect: 5% bonus to armor HP

Set Effect: 15% bonus to the strength of all Slave implant secondary effects
This social adaptation chip has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

Primary Effect: +4 bonus to Charisma
Secondary Effect: 5% bonus to armor HP
Set Effect: 15% bonus to the strength of all Amulet implant secondary effects
This social adaptation chip has been modified by Sanshasunderworld scientists for use by their elielite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

<b>Primary Effect:</b> +4 bonus to Charisma

<b>Secondary Effect:</b> 5% bonus to armor HP

<b>Set Effect:</b> 15% bonus to the strength of all SlaveAmulet implant secondary effects
Item description for "High-grade Amulet Epsilon" (typeID 20505)
91159 This neural boost has been modified by Sanshas scientists for use by their elite officers.

Primary Effect: +4 bonus to Willpower

Secondary Effect: 3% bonus to armor HP

Set Effect: 15% bonus to the strength of all Slave implant secondary effects
This neural boost has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

Primary Effect: +4 bonus to Willpower
Secondary Effect: 3% bonus to armor HP
Set Effect: 15% bonus to the strength of all Amulet implant secondary effects
This neural boost has been modified by Sanshasunderworld scientists for use by their elielite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

<b>Primary Effect:</b> +4 bonus to Willpower

<b>Secondary Effect:</b> 3% bonus to armor HP

<b>Set Effect:</b> 15% bonus to the strength of all SlaveAmulet implant secondary effects
Item description for "High-grade Amulet Gamma" (typeID 20507)
91462 This implant does nothing in and of itself, but when used in conjunction with other Slave implants it will boost their effect.

25% bonus to the strength of all Slave implant secondary effects.
This implant does nothing in and of itself, but when used in conjunction with other Amulet implants it will greatly boost their effect.

25% bonus to the strength of all Amulet implant secondary effects.
This implant does nothing in and of itself, but when used in conjunction with other SlaveAmulet implants it will greatly boost their effect.

25% bonus to the strength of all
SlaveAmulet implant secondary effects.
Item description for "Mid-grade Amulet Omega" (typeID 22124)
91466 This implant does nothing in and of itself, but when used in conjunction with other Slave implants it will boost their effect.

50% bonus to the strength of all Slave implant secondary effects.
This implant does nothing in and of itself, but when used in conjunction with other Amulet implants it will greatly boost their armor hitpoint bonuses.

50% bonus to the strength of all Amulet implant secondary effects.
This implant does nothing in and of itself, but when used in conjunction with other SlaveAmulet implants it will greatly boost their effectarmor hitpoint bonuses.

50% bonus to the strength of all
SlaveAmulet implant secondary effects.
Item description for "High-grade Amulet Omega" (typeID 20509)
93871 The Vexor Navy-Issued cruiser was originally designed to carry advanced on-board technologies requiring a great deal of skill to operate, but at the last moment the Federation Navy decided to scrap the more complex designs in favor of simple upgrades to the standard Vexor's armor, shields, hull and drone bandwidth. The result: a monster of a combat cruiser. The Navy Issue edition of the Vexor cruiser has been recently retooled by Federation Navy engineers to increase its armor repair and hybrid weapon capabilities. The result is a monster of a combat cruiser that is capable of trading blows with any enemies of freedom across the New Eden cluster. The Vexor Navy- Issued edition of the Vexor cruiser whas originally designed to carry advanced on-board technologies requiring a great deal of skill to operate, but at the last moment the Federation Navy decided to scrap the more complex designs in favor of simple upgrades to the standard Vexor's armor, shields, hull and drone bandwidth. The result: a monster of a combat cruisbeen recently retooled by Federation Navy engineers to increase its armor repair and hybrid weapon capabilities. The result is a monster of a combat cruiser that is capable of trading blows with any enemies of freedom across the New Eden cluster. Item description for "Vexor Navy Issue" (typeID 17843)
95422 The Pith Guristas collect and store cargo from various raids here. They liquidate their assets as fast as possible, so the actual amount being stored varies from day to day. The locales are relatively well defended."</P> The Pith Guristas collect and store cargo from various raids here. They liquidate their assets as fast as possible, so the actual amount being stored varies from day to day. The locales are relatively well defended.</P> The Pith <a href=showinfo:30//500010>Guristas</a> collect and store cargo from various raids here. They liquidate their assets as fast as possible, so the actual amount being stored varies from day to day. The locales are relatively well defended."</P>
99014 High-grade Slave Delta High-grade Amulet Delta High-grade SlaveAmulet Delta Item name for typeID 20503 (Cyberimplant)
99587 Mid-grade Slave Delta Mid-grade Amulet Delta Mid-grade SlaveAmulet Delta Item name for typeID 22121 (Cyberimplant)
100951 Mid-grade Slave Alpha Mid-grade Amulet Alpha Mid-grade SlaveAmulet Alpha Item name for typeID 22119 (Cyberimplant)
100952 Mid-grade Slave Beta Mid-grade Amulet Beta Mid-grade SlaveAmulet Beta Item name for typeID 22120 (Cyberimplant)
100953 Mid-grade Slave Epsilon Mid-grade Amulet Epsilon Mid-grade SlaveAmulet Epsilon Item name for typeID 22122 (Cyberimplant)
100954 Mid-grade Slave Gamma Mid-grade Amulet Gamma Mid-grade SlaveAmulet Gamma Item name for typeID 22123 (Cyberimplant)
100955 High-grade Slave Alpha High-grade Amulet Alpha High-grade SlaveAmulet Alpha Item name for typeID 20499 (Cyberimplant)
100956 High-grade Slave Beta High-grade Amulet Beta High-grade SlaveAmulet Beta Item name for typeID 20501 (Cyberimplant)
100957 High-grade Slave Epsilon High-grade Amulet Epsilon High-grade SlaveAmulet Epsilon Item name for typeID 20505 (Cyberimplant)
100958 High-grade Slave Gamma High-grade Amulet Gamma High-grade SlaveAmulet Gamma Item name for typeID 20507 (Cyberimplant)
101298 Mid-grade Slave Omega Mid-grade Amulet Omega Mid-grade SlaveAmulet Omega Item name for typeID 22124 (Cyberimplant)
101302 High-grade Slave Omega High-grade Amulet Omega High-grade SlaveAmulet Omega Item name for typeID 20509 (Cyberimplant)
138560 : Despite the frequent death of civilians in a war, it is nonetheless exceptionally rare for large-scale casualties to happen without even a shred of reason. Engineers, mechanics, scientists, these and other professions – when used directly to aid combatant forces – can be said to have justifiably draw the wrath of their enemies. There just enough shades of grey to allow it.

No empire, however, is foolish enough to outright murder citizens without any involvement in a conflict. Or as some might argue, they are not so foolish as to get caught in the act. The rise of the capsuleer has spawned a dark new age where culpability is little more than an elusive dream.
Despite the frequent death of civilians in a war, it is nonetheless exceptionally rare for large-scale casualties to happen without even a shred of reason. Engineers, mechanics, scientists, these and other professions – when used directly to aid combatant forces – can be said to have justifiably draw the wrath of their enemies. There just enough shades of grey to allow it.

No empire, however, is foolish enough to outright murder citizens without any involvement in a conflict. Or as some might argue, they are not so foolish as to get caught in the act. The rise of the capsuleer has spawned a dark new age where culpability is little more than an elusive dream.
: Despite the frequent death of civilians in a war, it is nonetheless exceptionally rare for large-scale casualties to happen without even a shred of reason. Engineers, mechanics, scientists, these and other professions – when used directly to aid combatant forces – can be said to have justifiably draw the wrath of their enemies. There just enough shades of grey to allow it.

No empire, however, is foolish enough to outright murder citizens without any involvement in a conflict. Or as some might argue, they are not so foolish as to get caught in the act. The rise of the capsuleer has spawned a dark new age where culpability is little more than an elusive dream.
238940 Medical Clone Location:
{[location]locationId.name}
Home Station:
{[location]locationId.name}
<b>Medical Clone LocHome Station:</b>
{[location]locationId.name}
UI/CharacterSheet/CharacterSheetWindow/CloneLocationHint
238965
<color=red>{[datetime]expires, date=short, time=none}</color>

<color=red>{[datetime]expires, date=short, time=short}</color>

<color=red>{[datetime]expires, date=short, time=
noneshort}</color>
UI/RedeemWindow/RedeemExpires
239348 {warpDestination}{distance} to warp bubble collapse {warpDestination}{distance} to warp tunnel destination {warpDestination}{distance} to warp bubble collapsetunnel destination UI/Inflight/Messages/WarpIndicatorWithDistanceAndBubble
251471 {[location]region.name} / {[location]constellation.name} / {[location]solarsystem.name} {[location]solarsystem.name} / {[location]constellation.name} / {[location]region.name} {[location]regionsolarsystem.name} / {[location]constellation.name} / {[location]solarsystemregion.name} UI/InfoWindow/SolarsystemLocation
251473 {[location]region.name} / {[location]constellation.name} {[location]constellation.name} / {[location]region.name} {[location]regconstellation.name} / {[location]constellatregion.name} UI/InfoWindow/ConstellationLocation
256590 This character is a CEO of his corporation and must resign before moving to another corporation. This character is the CEO of their corporation and must resign before moving to another corporation. This character is athe CEO of histheir corporation and must resign before moving to another corporation. UI/Messages/CrpCantQuitCEOBody
260000 A corporation cannot be created in player built stations. The station where the corporation is created will serve as its headquarters. Please try again when you are docked at a proper station. A new corporation must be created in a station that will then serve as the corporation's headquarters. You cannot create a corporation whilst in space or in an Upwell structure. Please try again when you are docked at a suitable station. A new corporation cannomust be created in player built stations. The station where the corporation is createda station that will then serve as the corporation's headquarters. You cannot create a corporation whill serve as its headquartersst in space or in an Upwell structure. Please try again when you are docked at a propersuitable station. UI/Messages/CanOnlyCreateCorpInStationBody
280706 Turns the background in the character creation and re-customization, as well as the character preview window, green in order to allow players to easily remove background from screenshots. Turns the background in the character creation and re-customization, as well as the character preview window, green in order to allow players to easily remove background from screenshots Turns the background in the character creation and re-customization, as well as the character preview window, green in order to allow players to easily remove background from screenshots. UI/SystemMenu/DisplayAndGraphics/Miscellaneous/EnableGreenscreenMenuTooltip
295627 Low-grade Slave Alpha Low-grade Amulet Alpha Low-grade SlaveAmulet Alpha Item name for typeID 33953 (Cyberimplant)
295628 This ocular filter has been modified by Sanshas scientists for use by their elite officers.

Primary Effect: +2 bonus to Perception

Secondary Effect: 1% bonus to armor HP

Set Effect: 2.5% bonus to the strength of all Slave implant secondary effects
This ocular filter has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

Primary Effect: +2 bonus to Perception
Secondary Effect: 1% bonus to armor HP
Set Effect: 2.5% bonus to the strength of all Amulet implant secondary effects
This ocular filter has been modified by Sanshasunderworld scientists for use by their elielite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

<b>Primary Effect:</b> +2 bonus to Perception

<b>Secondary Effect:</b> 1% bonus to armor HP

<b>Set Effect:</b> 2.5% bonus to the strength of all SlaveAmulet implant secondary effects
Item description for "Low-grade Amulet Alpha" (typeID 33953)
295629 Low-grade Slave Beta Low-grade Amulet Beta Low-grade SlaveAmulet Beta Item name for typeID 33954 (Cyberimplant)
295630 This memory augmentation has been modified by Sansha scientists for use by their elite officers.

Primary Effect: +2 bonus to Memory

Secondary Effect: 2% bonus to armor HP

Set Effect: 2.5% bonus to the strength of all Slave implant secondary effects
This memory augmentation has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

Primary Effect: +2 bonus to Memory
Secondary Effect: 2% bonus to armor HP
Set Effect: 2.5% bonus to the strength of all Amulet implant secondary effects
This memory augmentation has been modified by Sanshaunderworld scientists for use by their elite officerselite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

<b>Primary Effect:</b> +2 bonus to Memory

<b>Secondary Effect:</b> 2% bonus to armor HP

<b>Set Effect:</b> 2.5% bonus to the strength of all SlaveAmulet implant secondary effects
Item description for "Low-grade Amulet Beta" (typeID 33954)
295631 Low-grade Slave Delta Low-grade Amulet Delta Low-grade SlaveAmulet Delta Item name for typeID 33955 (Cyberimplant)
295632 This cybernetic subprocessor has been modified by Sanshas scientists for use by their elite officers.

Primary Effect: +2 bonus to Intelligence

Secondary Effect: 4% bonus to armor HP

Set Effect: 2.5% bonus to the strength of all Slave implant secondary effects
This cybernetic subprocessor has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

Primary Effect: +2 bonus to Intelligence
Secondary Effect: 4% bonus to armor HP
Set Effect: 2.5% bonus to the strength of all Amulet implant secondary effects
This cybernetic subprocessor has been modified by Sanshasunderworld scientists for use by their elielite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

<b>Primary Effect:</b> +2 bonus to Intelligence

<b>Secondary Effect:</b> 4% bonus to armor HP

<b>Set Effect:</b> 2.5% bonus to the strength of all SlaveAmulet implant secondary effects
Item description for "Low-grade Amulet Delta" (typeID 33955)
295633 Low-grade Slave Epsilon Low-grade Amulet Epsilon Low-grade SlaveAmulet Epsilon Item name for typeID 33956 (Cyberimplant)
295634 This social adaption chip has been modified by Sanshas scientists for use by their elite officers.

Primary Effect: +2 bonus to Charisma

Secondary Effect: 5% bonus to armor HP

Set Effect: 2.5% bonus to the strength of all Slave implant secondary effects
This social adaption chip has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

Primary Effect: +2 bonus to Charisma
Secondary Effect: 5% bonus to armor HP
Set Effect: 2.5% bonus to the strength of all Amulet implant secondary effects
This social adaption chip has been modified by Sanshasunderworld scientists for use by their elielite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

<b>Primary Effect:</b> +2 bonus to Charisma

<b>Secondary Effect:</b> 5% bonus to armor HP

<b>Set Effect:</b> 2.5% bonus to the strength of all SlaveAmulet implant secondary effects
Item description for "Low-grade Amulet Epsilon" (typeID 33956)
295635 Low-grade Slave Gamma Low-grade Amulet Gamma Low-grade SlaveAmulet Gamma Item name for typeID 33957 (Cyberimplant)
295636 This neural boost has been modified by Sanshas scientists for use by their elite officers.

Primary Effect: +2 bonus to Willpower

Secondary Effect: 3% bonus to armor HP

Set Effect: 2.5% bonus to the strength of all Slave implant secondary effects
This neural boost has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

Primary Effect: +2 bonus to Willpower
Secondary Effect: 3% bonus to armor HP
Set Effect: 2.5% bonus to the strength of all Amulet implant secondary effects
This neural boost has been modified by Sanshasunderworld scientists for use by their elielite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.

<b>Primary Effect:</b> +2 bonus to Willpower

<b>Secondary Effect:</b> 3% bonus to armor HP

<b>Set Effect:</b> 2.5% bonus to the strength of all SlaveAmulet implant secondary effects
Item description for "Low-grade Amulet Gamma" (typeID 33957)
295637 Low-grade Slave Omega Low-grade Amulet Omega Low-grade SlaveAmulet Omega Item name for typeID 33958 (Cyberimplant)
295638 This implant does nothing in and of itself, but when used in conjunction with other Slave implants it will boost their effect.

10% bonus to the strength of all Slave implant secondary effects.
This implant does nothing in and of itself, but when used in conjunction with other Amulet implants it will greatly boost their effect.

10% bonus to the strength of all Amulet implant secondary effects.
This implant does nothing in and of itself, but when used in conjunction with other SlaveAmulet implants it will greatly boost their effect.

10% bonus to the strength of all
SlaveAmulet implant secondary effects.
Item description for "Low-grade Amulet Omega" (typeID 33958)
318108 Bezdnacine Bezdnacine
318109 Bezdnacine Bezdnacine
318110 Rakovene Rakovene
318111 Rakovene Rakovene
318112 Talassonite Talassonite
318113 Talassonite Talassonite
318114 Triglavian Encryption Methods Triglavian Encryption Methods
318115 Triglavian Quantum Engineering Triglavian Quantum Engineering
318116 Datacore - Triglavian Quantum Engineering Datacore - Triglavian Quantum Engineering
318117 The Convocation of Triglav The Convocation of Triglav Name for NPC Corporation 1000298
318118 The Convocation of Triglav Outside the Struggle appears to be a central organizing body for the Triglavian Collective. Data recovered from Triglavian structures and wreckage indicates that the Perun, Svarog, and Veles Clades are all represented in the Convocation. The Convocation of Triglav Outside the Struggle appears to be a central organizing body for the Triglavian Collective. Data recovered from Triglavian structures and wreckage indicates that the Perun, Svarog, and Veles Clades are all represented in the Convocation. Description for Corporation "The Convocation of Triglav" (1000298)
318119 Automatically generated effect Automatically generated effect
318120 Agency 'Hardshell' TB5 Dose II Agency 'Hardshell' TB5 Dose II
318121 Agency 'Overclocker' SB5 Dose II Agency 'Overclocker' SB5 Dose II
318122 Agency 'Pyrolancea' DB5 Dose II Agency 'Pyrolancea' DB5 Dose II
318123 Maximum Damage Bonus Multiplier Modifier Maximum Damage Bonus Multiplier Modifier
318124 Damage Multiplier Bonus Per Cycle Modifier Damage Multiplier Bonus Per Cycle Modifier
318125 Implant Set Bonus Implant Set Bonus
318126 Low-Grade Mimesis Alpha Blueprint Low-Grade Mimesis Alpha Blueprint
318127 Low-Grade Mimesis Beta Blueprint Low-Grade Mimesis Beta Blueprint
318128 Low-Grade Mimesis Gamma Blueprint Low-Grade Mimesis Gamma Blueprint
318129 Low-Grade Mimesis Delta Blueprint Low-Grade Mimesis Delta Blueprint
318131 Low-Grade Mimesis Epsilon Blueprint Low-Grade Mimesis Epsilon Blueprint
318132 Low-Grade Mimesis Omega Blueprint Low-Grade Mimesis Omega Blueprint
318133 Uses Industrial Cynosural Field Technology Uses Industrial Cynosural Field Technology
318136 PKN Cryptographic PKN Cryptographic
318137 Encrypt/Decrypt Encrypt/Decrypt
318138 Amulet Set Bonus Amulet Set Bonus
501402 bonus to Drone tracking speed bonus to Medium Hybrid Turret damage and tracking speed bonus to <a href=showinfo:3436>Drone</a>304>Medium Hybrid Turret</a> damage and tracking speed
501403 bonus to Drone hitpoints, damage and mining yield bonus to Drone hitpoints, damage, and tracking speed bonus to <a href=showinfo:3436>Drone</a> hitpoints, damage, and mining yieltracking speed
505705 The following skill levels have already been trained ({numSkills}): Already been trained The following skill levels have aAlready been trained ({numSkills}): UI/SkillQueue/SkillsAlreadyTrained
505707 The following skill levels could not be added ({numSkills}): Could not be added to the Training Queue The following skill levels could not be added ({numSkills}):Could not be added to the Training Queue UI/SkillQueue/FailedToImportSkills
505709 The following entries in the import data could not be interpreted: Could not be interpreted The following entries in the import data cCould not be interpreted: UI/SkillQueue/CouldNotReadLines
505710 {[numeric]numSkills} {[numeric]numSkills -> "skill level", "skill levels"} added. {[numeric]numSkills} {[numeric]numSkills -> "skill level was", "skill levels were"} added to the Training Queue. {[numeric]numSkills} {[numeric]numSkills -> "skill level was", "skill levels were"} added to the Training Queue. UI/SkillQueue/SkillsImportedToQueue
513919 Show more tutorials Show more tutorials UI/Help/ShowMoreTutorials
515768 An electronic interface designed to augment and enhance a carrier's sensors. By redirecting power from offensive electronic warfare systems, the networked sensor array greatly enhances the resolution of ship's targeting arrays and the sensor strength of the ship and its fighter squadrons.

Note: This module can only be fit to Carriers and Supercarrier class ships.
An electronic interface designed to augment and enhance a carrier's sensors. By redirecting power from offensive electronic warfare systems and warp drive, the networked sensor array greatly enhances the resolution of ship's targeting arrays, and the sensor strength of the ship and its fighter squadrons.

Note: This module can only be fit to Carriers and Supercarrier class ships.
An electronic interface designed to augment and enhance a carrier's sensors. By redirecting power from offensive electronic warfare systems and warp drive, the networked sensor array greatly enhances the resolution of ship's targeting arrays, and the sensor strength of the ship and its fighter squadrons.

Note: This module can only be fit to Carriers and Supercarrier class ships.
Item description for "Networked Sensor Array" (typeID 41411)
519079 Simulate My {[item]typeID.name} Simulate My {[item]typeID.name} UI/Fitting/FittingWindow/SimulateMyShip
521930 Aura Tips Show Aura Aura TipsShow Aura UI/Operations/InfoPanel/AuraTipsButton
522393 Browse Modules and Charges Browse Ships, Modules and Charges Browse Ships, Modules and Charges Tooltips/FittingWindow/BrowserTab_description
523369 Introductions Tutorial IntroductionsTutorial UI/Operations/InfoPanel/InfoPanelTitle
523451 Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The Skill Points can be applied via your character sheet Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet. Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The Sskill Ppoints can be applied via your cCharacter sSheet. Item description for "250,000 Skill Points" (typeID 43680)
526164 Resulting UI hilite color palette Resulting UI highlight color palette Resulting UI hiliteghlight color palette UI/SystemMenu/GeneralSettings/ColorBlindResultingPalette
526558 {[character]agent.name} will only provide you missions if you have a standing of at least {requiredStanding} from {[character]agent.gender -> "him", "her"}, {[character]agent.gender -> "his", "her"} corp or faction towards you and none of them below {minStanding} {[character]agent.name} will only provide you missions if you have a standing of at least {requiredStanding} from {[character]agent.gender -> "his", "her"} corp or faction towards you and neither of them below {minStanding} {[character]agent.name} will only provide you missions if you have a standing of at least <b>{requiredStanding}</b> from {[character]agent.gender -> "him", "her"}, {[character]agent.gender -> "his", "her"} corp or faction towards you and noneeither of them below {minStanding} UI/Agents/UnavailableInsufficientStandings
530344 Filter: Community fittings Filter: Community fittings
Example ship fittings for new players submitted by fellow capsuleers
Filter: Community fittings
Example ship fittings for new players submitted by fellow capsuleers
UI/Fitting/FilterCommunityFittings
530589 This extremely rare and valuable variant of arkonor ore was recently discovered by ORE engineers during early field tests of new moon mining technology. This moon ore produces 15% more minerals than standard arkonor when reprocessed.

One of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of megacyte of any ore, and also contains some mexallon and tritanium.

Available primarily through moon mining.
This extremely rare and valuable variant of arkonor ore was recently discovered by ORE engineers during early field tests of new moon mining technology. This moon ore produces 15% more minerals than standard arkonor when reprocessed.

One of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of Megacyte of any ore, and also contains some Mexallon and Tritanium.

Available primarily through moon mining.
This extremely rare and valuable variant of arkonor ore was recently discovered by ORE engineers during early field tests of new moon mining technology. This moon ore produces 15% more minerals than standard arkonor when reprocessed.

One of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of
m<a href=showinfo:40>Megacyte</a> of any ore, and also contains some m<a href=showinfo:36>Mexallon</a> and t<a href=showinfo:34>Tritanium</a>.

Available primarily through moon mining.
Item description for "Flawless Arkonor" (typeID 46678)
530591 This extremely rare and valuable variant of bistot ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard bistot when reprocessed.

Bistot is a very valuable ore as it holds large portions of two of the rarest minerals in the universe, zydrine and megacyte. It also contains a decent amount of pyerite.

Available primarily through moon mining.
This extremely rare and valuable variant of bistot ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard bistot when reprocessed.

Bistot is a very valuable ore as it holds large portions of two of the rarest minerals in the universe, Zydrine and Megacyte. It also contains a decent amount of Pyerite.

Available primarily through moon mining.
This extremely rare and valuable variant of bistot ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard bistot when reprocessed.

Bistot is a very valuable ore as it holds large portions of two of the rarest minerals in the universe,
z<a href=showinfo:39>Zydrine</a> and m<a href=showinfo:40>Megacyte</a>. It also contains a decent amount of p<a href=showinfo:35>Pyerite</a>.

Available primarily through moon mining.
Item description for "Cubic Bistot" (typeID 46676)
530593 This extremely rare and valuable variant of crokite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard crokite when reprocessed.

Crokite is a very heavy ore that is always in high demand because it has the largest ratio of nocxium for any ore in the universe. Valuable deposits of zydrine and tritanium can also be found within this rare ore.

Available primarily through moon mining.
This extremely rare and valuable variant of crokite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard crokite when reprocessed.

Crokite is a very heavy ore that is always in high demand because it has the largest ratio of Nocxium for any ore in the universe. Valuable deposits of Zydrine and Tritanium can also be found within this rare ore.

Available primarily through moon mining.
This extremely rare and valuable variant of crokite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard crokite when reprocessed.

Crokite is a very heavy ore that is always in high demand because it has the largest ratio of
n <a href=showinfo:38>Nocxium</a> for any ore in the universe. Valuable deposits of z<a href=showinfo:39>Zydrine</a> and t<a href=showinfo:34>Tritanium</a> can also be found within this rare ore.

Available primarily through moon mining.
Item description for "Pellucid Crokite" (typeID 46677)
530595 This extremely rare and valuable variant of dark ochre ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard dark ochre when reprocessed.

Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of isogen inside it. Dark ochre also contains useful amounts of tritanium and nocxium.

Available primarily through moon mining.
This extremely rare and valuable variant of dark ochre ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard dark ochre when reprocessed.

Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of Isogen inside it. Dark ochre also contains useful amounts of Tritanium and Nocxium.

Available primarily through moon mining.
This extremely rare and valuable variant of dark ochre ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard dark ochre when reprocessed.

Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of
i<a href=showinfo:37>Isogen</a> inside it. Dark ochre also contains useful amounts of t<a href=showinfo:34>Tritanium</a> and n<a href=showinfo:38>Nocxium</a>.

Available primarily through moon mining.
Item description for "Jet Ochre" (typeID 46675)
530597 This extremely rare and valuable variant of gneiss ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard gneiss when reprocessed.

Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of mexallon as well as some pyerite and isogen.

Available primarily through moon mining.
This extremely rare and valuable variant of gneiss ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard gneiss when reprocessed.

Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of Mexallon as well as some Pyerite and Isogen.

Available primarily through moon mining.
This extremely rare and valuable variant of gneiss ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard gneiss when reprocessed.

Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of
m<a href=showinfo:36>Mexallon</a> as well as some p<a href=showinfo:35>Pyerite</a> and i<a href=showinfo:37>Isogen</a>.

Available primarily through moon mining.
Item description for "Brilliant Gneiss" (typeID 46679)
530599 This extremely rare and valuable variant of hedbergite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard hedbergite when reprocessed.

Hedbergite is sought after for its high concentration of nocxium and isogen. However hedbergite also yields some pyerite and zydrine.

Available primarily through moon mining.
This extremely rare and valuable variant of hedbergite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard hedbergite when reprocessed.

Hedbergite is sought after for its high concentration of Nocxium and Isogen. However hedbergite also yields some Pyerite and Zydrine.

Available primarily through moon mining.
This extremely rare and valuable variant of hedbergite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard hedbergite when reprocessed.

Hedbergite is sought after for its high concentration of
n<a href=showinfo:38>Nocxium</a> and i<a href=showinfo:37>Isogen</a>. However hedbergite also yields some p<a href=showinfo:35>Pyerite</a> and z<a href=showinfo:39>Zydrine</a>.

Available primarily through moon mining.
Item description for "Lustrous Hedbergite" (typeID 46680)
530601 This extremely rare and valuable variant of hemorphite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard hemorphite when reprocessed.


With a large portion of nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has a bit of tritanium, isogen and zydrine.

Available primarily through moon mining.
This extremely rare and valuable variant of hemorphite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard hemorphite when reprocessed.


With a large portion of Nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has a bit of Tritanium, Isogenand Zydrine.

Available primarily through moon mining.
This extremely rare and valuable variant of hemorphite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard hemorphite when reprocessed.


With a large portion of
n<a href=showinfo:38>Nocxium</a>, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has a bit of tritanium, isogen and z<a href=showinfo:34>Tritanium</a>, <a href=showinfo:37>Isogen</a>and <a href=showinfo:39>Zydrine</a>.

Available primarily through moon mining.
Item description for "Scintillating Hemorphite" (typeID 46681)
530603 This extremely rare and valuable variant of jaspet ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard jaspet when reprocessed.

Jaspet has three valuable mineral types, making it easy to sell. It has a large portion of mexallon plus some nocxium and zydrine.

Available primarily through moon mining.
This extremely rare and valuable variant of jaspet ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard jaspet when reprocessed.

Jaspet has three valuable mineral types, making it easy to sell. It has a large portion of Mexallon plus some Nocxium and Zydrine.

Available primarily through moon mining.
This extremely rare and valuable variant of jaspet ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard jaspet when reprocessed.

Jaspet has three valuable mineral types, making it easy to sell. It has a large portion of
m<a href=showinfo:36>Mexallon</a> plus some n<a href=showinfo:38>Nocxium</a> and z<a href=showinfo:39>Zydrine</a>.

Available primarily through moon mining.
Item description for "Immaculate Jaspet" (typeID 46682)
530605 This extremely rare and valuable variant of kernite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard kernite when reprocessed.

Kernite is a fairly common ore type that yields a large amount of mexallon. Besides mexallon the kernite also has a bit of tritanium and isogen.

Available primarily through moon mining.
This extremely rare and valuable variant of kernite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard kernite when reprocessed.

Kernite is a fairly common ore type that yields a large amount of Mexallon. Besides mexallon the kernite also has a bit of Tritanium and Isogen.

Available primarily through moon mining.
This extremely rare and valuable variant of kernite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard kernite when reprocessed.

Kernite is a fairly common ore type that yields a large amount of
m<a href=showinfo:36>Mexallon</a>. Besides mexallon the kernite also has a bit of t<a href=showinfo:34>Tritanium</a> and i<a href=showinfo:37>Isogen</a>.

Available primarily through moon mining.
Item description for "Resplendant Kernite" (typeID 46683)
530607 This extremely rare and valuable variant of omber ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard omber when reprocessed.

Omber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of isogen, as well as some tritanium and pyerite. A few trips of mining this and a novice is quick to rise in status.

Available primarily through moon mining.
This extremely rare and valuable variant of omber ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard omber when reprocessed.

Omber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of Isogen, as well as some Tritanium and Pyerite. A few trips of mining this and a novice is quick to rise in status.

Available primarily through moon mining.
This extremely rare and valuable variant of omber ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard omber when reprocessed.

Omber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of
i<a href=showinfo:37>Isogen</a>, as well as some t<a href=showinfo:34>Tritanium</a> and p<a href=showinfo:35>Pyerite</a>. A few trips of mining this and a novice is quick to rise in status.

Available primarily through moon mining.
Item description for "Platinoid Omber" (typeID 46684)
530609 This extremely rare and valuable variant of plagioclase ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard plagioclase when reprocessed.

Plagioclase is not amongst the most valuable ore types around, but it contains a large amount of pyerite and is thus always in constant demand. It also yields some tritanium and mexallon.

Available primarily through moon mining.
This extremely rare and valuable variant of plagioclase ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard plagioclase when reprocessed.

Plagioclase is not amongst the most valuable ore types around, but it contains a large amount of Pyerite and is thus always in constant demand. It also yields some Tritanium and Mexallon.

Available primarily through moon mining.
This extremely rare and valuable variant of plagioclase ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard plagioclase when reprocessed.

Plagioclase is not amongst the most valuable ore types around, but it contains a large amount of
p<a href=showinfo:35>Pyerite</a> and is thus always in constant demand. It also yields some t<a href=showinfo:34>Tritanium</a> and m<a href=showinfo:36>Mexallon</a>.

Available primarily through moon mining.
Item description for "Sparkling Plagioclase" (typeID 46685)
530611 This extremely rare and valuable variant of pyroxeres ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard pyroxeres when reprocessed.

Pyroxeres is an interesting ore type, as it is very plain in most respects except one - deep core reprocessing yields a little bit of nocxium, increasing its value considerably. It also has a large portion of tritanium and some pyerite and mexallon.

Available primarily through moon mining.
This extremely rare and valuable variant of pyroxeres ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard pyroxeres when reprocessed.

Pyroxeres is an interesting ore type, as it is very plain in most respects except one - deep core reprocessing yields a little bit of Nocxium, increasing its value considerably. It also has a large portion of Tritanium and some Pyerite and Mexallon.

Available primarily through moon mining.
This extremely rare and valuable variant of pyroxeres ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard pyroxeres when reprocessed.

Pyroxeres is an interesting ore type, as it is very plain in most respects except one - deep core reprocessing yields a little bit of
n<a href=showinfo:38>Nocxium</a>, increasing its value considerably. It also has a large portion of t<a href=showinfo:34>Tritanium</a> and some p<a href=showinfo:35>Pyerite</a> and m<a href=showinfo:36>Mexallon</a>.

Available primarily through moon mining.
Item description for "Opulent Pyroxeres" (typeID 46686)
530613 This extremely rare and valuable variant of scordite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard scordite when reprocessed.

Scordite is amongst the most common ore types in the known universe. It has a large portion of tritanium plus a fair bit of pyerite. Good choice for those starting their mining careers.

Available primarily through moon mining.
This extremely rare and valuable variant of scordite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard scordite when reprocessed.

Scordite is amongst the most common ore types in the known universe. It has a large portion of Tritanium plus a fair bit of Pyerite. Good choice for those starting their mining careers.

Available primarily through moon mining.
This extremely rare and valuable variant of scordite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard scordite when reprocessed.

Scordite is amongst the most common ore types in the known universe. It has a large portion of
t<a href=showinfo:34>Tritanium</a> plus a fair bit of p<a href=showinfo:35>Pyerite</a>. Good choice for those starting their mining careers.

Available primarily through moon mining.
Item description for "Glossy Scordite" (typeID 46687)
530615 This extremely rare and valuable variant of spodumain ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard spodumain when reprocessed.

Spodumain is amongst the most desirable ore types around, as it contains high volumes of the four most heavily demanded minerals. Huge volumes of tritanium and pyerite, as well as moderate amounts of mexallon and isogen can be obtained by refining these rocks.

Available primarily through moon mining.
This extremely rare and valuable variant of spodumain ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard spodumain when reprocessed.

Spodumain is amongst the most desirable ore types around, as it contains high volumes of the four most heavily demanded minerals. Huge volumes of Tritanium and Pyerite, as well as moderate amounts of Mexallon and Isogen can be obtained by refining these rocks.

Available primarily through moon mining.
This extremely rare and valuable variant of spodumain ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard spodumain when reprocessed.

Spodumain is amongst the most desirable ore types around, as it contains high volumes of the four most heavily demanded minerals. Huge volumes of
t<a href=showinfo:34>Tritanium</a> and p<a href=showinfo:35>Pyerite</a>, as well as moderate amounts of m<a href=showinfo:36>Mexallon</a> and i<a href=showinfo:37>Isogen</a> can be obtained by refining these rocks.

Available primarily through moon mining.
Item description for "Dazzling Spodumain" (typeID 46688)
530617 This extremely rare and valuable variant of veldspar ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard veldspar when reprocessed.


The most common ore type in the known universe, veldspar can be found almost everywhere. It is still in constant demand as it holds a large portion of the much-used tritanium mineral.

Available primarily through moon mining.
This extremely rare and valuable variant of veldspar ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard veldspar when reprocessed.


The most common ore type in the known universe, veldspar can be found almost everywhere. It is still in constant demand as it holds a large portion of the much-used Tritanium mineral.

Available primarily through moon mining.
This extremely rare and valuable variant of veldspar ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard veldspar when reprocessed.


The most common ore type in the known universe, veldspar can be found almost everywhere. It is still in constant demand as it holds a large portion of the much-used
t<a href=showinfo:34>Tritanium</a> mineral.

Available primarily through moon mining.
Item description for "Stable Veldspar" (typeID 46689)
534364 CONCORD, New Eden's police force, would like us to undertake some missions on their behalf.

Select 'Tutorials' in the agency, then 'Introductions' and click on the available mission to find out more information about it.

You can select 'Activate' to begin.

You will need to Undock when you wish to leave your home station and enter space.
In The Agency select the 'Tutorial' section. There you will see details of your next assignment from CONCORD.

When you are ready, select 'Activate' to begin the mission.
CONCORD, New Eden's police force, would like us to undertake some missions on their behalf.

Select
In <b>The Agency</b> select the <b>'Tutorials'</b> in the agency, then <b>'Introductions'</b> and click on the available mission to find out more information about it.

You can select <b>'Activate'</b> to begin.

You will need to <b>Undock</b> when you wish to leave your home station and enter space
section. There you will see details of your next assignment from CONCORD.

When you are ready, select <b>'Activate'</b> to begin the mission
.
Part of conversation "AS0302"
534996 Gravid 1MN Afterburner MutaPlasmid Gravid 1MN Afterburner Mutaplasmid Gravid 1MN Afterburner MutaPplasmid Item name for typeID 47748 (Mutaplasmids)
535009 NPE Tutorial NPETutorial
535010 Select the NPE Tab to view tasks Select the Tutorial card to view the tasks at hand. Select the NPE Tab to view tasksTutorial card to view the tasks at hand.
535747 Use Entropic Disintegrators. Heavily favor Armor. Use Entropic Disintegrators. Heavily favor armor. Use Entropic Disintegrators. Heavily favor Aarmor.
537073 This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. Built by Goonswarm, the station that once stood here was conquered by Atlas Alliance in YC111 as part of an attempt to push the Goons completely out of eastern space. When it was decommissioned the outpost had fallen under the control of Fraternity. The alliance managed to conquer the system despite being initially forced back by the previous owners Solar Fleet. This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed iBuilt by Goonswarm, the station that once stood here was conquered by Atlas Alliance in YC111 as part of an attempt to push the Goons completely out of eastern space. When it was decommissioned the outpost had fallen June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's historyder the control of Fraternity. The alliance managed to conquer the system despite being initially forced back by the previous owners Solar Fleet. Item description for "0-G8NO Station Monument" (typeID 48290)
537174 This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. This monument stands on the site of the first ever Amarr outpost.

RED.Overlord maintained control of the outpost until a fatal fueling error left many of their towers throughout the system vulnerable. The Goonswarm quickly took advantage, attacking towers and then finally taking the outpost in a swift siege. RED.Overlord rallied, however, taking back the outpost in early YC111.

After a tumultuous beginning stability returned to the system and RED.Overlord maintained control of the historic station until YC114 when they withdrew from the area. After this it passed through many hands, eventually coming under the control of Fraternity before being decommissioned.
This monument has been installed by the Upwell Consortium during theistands on the site of the first ever Amassiverr outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once.

RED.Overlord maintained control of the outpost until a fatal fueling error left many of their towers throughout the system vulnerable. The Goonswarm quickly took advantage, attacking towers and
then final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's historyly taking the outpost in a swift siege. RED.Overlord rallied, however, taking back the outpost in early YC111.

After a tumultuous beginning stability returned to the system and RED.Overlord maintained control of the historic station until YC114 when they withdrew from the area. After this it passed through many hands, eventually coming under the control of Fraternity before being decommissioned
.
Item description for "0OYZ-G Outpost Monument" (typeID 48340)
537186 This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. Here near the edge of the Providence region, the Curatores Veritatis Alliance (CVA) constructed their first outpost.

It was in this system that CVA stood its ground against 160 Triumvirate ships. The Providence Holding Coalition, a group of alliances dedicated to stability in the region, came to CVA's aide and rallied 190 ships to protect the system. After a hard fought battle with heavy losses on both sides, the Triumvirate was pushed back. CVA said that the victory proved an "undiminished resolve to build a safe, prosperous and civilized Providence."

Eventually, the outpost would fall to Agony Empire in YC102. The final owners were Test Alliance Please Ignore, having conquered it in YC120. When it was time for the old outposts to be decommissioned, Test seeded this monument to CVA in acknowledgment of its significance not just to the Curatores Veritatis Alliance, but to the history of Providence.
This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's historyHere near the edge of the Providence region, the Curatores Veritatis Alliance (CVA) constructed their first outpost.

It was in this system that CVA stood its ground against 160 Triumvirate ships. The Providence Holding Coalition, a group of alliances dedicated to stability in the region, came to CVA's aide and rallied 190 ships to protect the system. After a hard fought battle with heavy losses on both sides, the Triumvirate was pushed back. CVA said that the victory proved an "undiminished resolve to build a safe, prosperous and civilized Providence."

Eventually, the outpost would fall to Agony Empire in YC102. The final owners were Test Alliance Please Ignore, having conquered it in YC120. When it was time for the old outposts to be decommissioned, Test seeded this monument to CVA in acknowledgment of its significance not just to the Curatores Veritatis Alliance, but to the history of Providence
.
Item description for "X-R3NM Outpost Monument" (typeID 48346)
537210 This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. We mark this site so that all might remember that a single act can change the fate of thousands.

During the Second Great War, the KenZoku alliance defended the outpost that stood here against the Goonswarm. As the battle was ending a navigational error caused an Aeon mothership to warp to a stargate that it could not jump through. It was quickly surrounded by Goonswarm ships and the Aeon and its entire capital escort were destroyed.

The remaining Kenzoku pilots fled and were trapped in PR-8CA. Without their capital fleet the alliance was powerless, and by the summer of YC111 the region had fallen. The outpost at J-LPX7 passed through many hands throughout the years, but it would find itself under Goonswarm control again when it was decommissioned.
This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honorsWe mark this site so that all might remember that a single act can change the fate of thousands.

During the Second Great War, the KenZoku alliance defended the outpost that stood here against the Goonswarm. As the battle was ending a navigational error caused an Aeon mothership to warp to a stargate that it could not jump through. It was quickly surrounded by Goonswarm ships and
the lAeong and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer its entire capital escort were destroyed.

The remaining Kenzoku pilots fled and were trapped in PR-8CA. Without their capital fleet the alliance was p
owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's historyless, and by the summer of YC111 the region had fallen. The outpost at J-LPX7 passed through many hands throughout the years, but it would find itself under Goonswarm control again when it was decommissioned.
Item description for "J-LPX7 Outpost Monument" (typeID 48358)
537506 We've decided to reward you for your efforts so far. New ugraded weapons are being made available. We hope you will find them useful, particularly in the coming tasks! We've decided to reward you for your efforts so far. New upgraded weapons are being made available. We hope you will find them useful, particularly in the coming tasks! We've decided to reward you for your efforts so far. New upgraded weapons are being made available. We hope you will find them useful, particularly in the coming tasks!
538144 This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. The outpost that once stood here was built by IT Alliance in YC112 and held by The Initiative when it was decommissioned, but it was most famous for the part it played in the Fountain War.

Test Alliance Please Ignore had taken control of the outpost in YC113 as part of their expansion throughout Fountain region. In June of YC115, the CFC coalition invaded Fountain and for months two of the biggest war machines in EVE fought for control of the region. Eventually, CFC fought their way to 6VDT-H, Test's traditional home in the region.

Every available pilot allied to either side flocked to the system. During the siege 4000 pilots were counted in the system, making it the biggest battle New Eden had witnessed at that time. Test fought valiantly but CFC's bombers were savagely effective. With falling numbers and all their escape routes blocked, the remaining Test ships made one final doomed charge into the heart of their enemy's capital fleet. All were destroyed.

Following the battle, Test announced they would be pulling out of Fountain. There would be many future conflicts between Test and CFC, but it was on this spot that the Fountain war ended.
This monument has been installee outpost that once stood here was built by IT Alliance in YC112 and held by tThe Upwell Consortium during their massivInitiative when it was decommissioned, but it was most famous for the part it played in the Foutpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood inntain War.

Test Alliance Please Ignore had taken control of the outpost in YC113 as part of their expansion throughout Fountain region. In June of YC115, the CFC coalition invaded Fountain and for months two of the biggest war machines in EVE fought for control of the region. Eventually, CFC fought their way to 6VDT-H, Test's traditional home in the region.

Every available pilot allied to either side flocked to
thise system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short sumDuring the siege 4000 pilots were counted in the system, making it the biggest battle New Eden had witnessed at that time. Test fought valiantly but CFC's bombers were savagely effective. With falling numbers and all their escape routes blocked, the remaining Test ships made one final doomed charge into the heart of their enemy's capital fleet. All were destroyed.

Following the battle, Test announced they would be pulling out of Fountain. There would be
marny of this station's historyfuture conflicts between Test and CFC, but it was on this spot that the Fountain war ended.
Item description for "6VDT-H Outpost Monument" (typeID 48349)
538149 This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. On this spot once stood an outpost built by the French-speaking alliance, Tau Ceti Federation. Though they would disband by YC112 the alliance's goal was to unite all the French-speaking people of New Eden under a single banner. When they disbanded 4-EFLU the outpost passed from hand to hand until it was eventually conquered by STARCHASER Alliance before being decommissioned. This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's historyOn this spot once stood an outpost built by the French-speaking alliance, Tau Ceti Federation. Though they would disband by YC112 the alliance's goal was to unite all the French-speaking people of New Eden under a single banner. When they disbanded 4-EFLU the outpost passed from hand to hand until it was eventually conquered by STARCHASER Alliance before being decommissioned. Item description for "4-EFLU Station Monument" (typeID 48335)
538151 This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. This monument marks the location of the first outpost ever to be built by the capsuleers of New Eden, Prometheus Station.

Activated on the 20th of August YC107 the outpost was constructed by the alliance Ascendant Frontier, despite being at war with the Mercenary Coalition at the time. It is named for Prometheus Wrong, the capsuleer who oversaw the project. It cost 26 billion ISK and it took three days just to move the required components to the site.

Fierce isolationists by nature, Ascendant Frontier briefly suspended their policy of killing any non-friendlies on sight so that neutral pilots could visit the new outpost. Over the years many Alliances controlled the historic location, but it was Test Alliance Please Ignore who held control when it was decommissioned in YC120. The outpost may now be gone, but this monument stands as a reminder of a time when the pilots of New Eden came together to take control of their future.
This monument has been installed by the Upwell Consortium during their massivmarks the location of the first outpost ever to be built by the capsuleers of New Eden, Prometheus Station.

Activated on the 20th of August YC107 th
e outpost andwas conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's historystructed by the alliance Ascendant Frontier, despite being at war with the Mercenary Coalition at the time. It is named for Prometheus Wrong, the capsuleer who oversaw the project. It cost 26 billion ISK and it took three days just to move the required components to the site.

Fierce isolationists by nature, Ascendant Frontier briefly suspended their policy of killing any non-friendlies on sight so that neutral pilots could visit the new outpost. Over the years many Alliances controlled the historic location, but it was Test Alliance Please Ignore who held control when it was decommissioned in YC120. The outpost may now be gone, but this monument stands as a reminder of a time when the pilots of New Eden came together to take control of their future
.
Item description for "5P-AIP Outpost Monument" (typeID 48338)
538167 This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. This memorial was erected to remember the capsuleers from Pure alliance who worked tirelessly to build the outpost that once stood here, and those who fought to control it.

The outpost served as Pure's headquarters until they seeded it to Band of Brothers in YC111. Pure was disbanded, but some of its members went on to have illustrious careers in other alliances including becoming founders of the Initiative. The outpost was under the control of Circle-Of-Two when it was finally decommissioned in YC120.
This monument has been installed by the Upwell Consortiuemorial was erected to remember the capsuleers from dPuring their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display e alliance who worked tirelessly to build the outpost that once stood here, and those who fought to control it.

The outpost served as Pure's headquarters until they seeded it to Band of Brothers in YC111. Pure was disbanded, but some of its members went on to have illustrious careers in o
ther alliance logos of the final owners of the station and to list a short summary of this station's historys including becoming founders of the Initiative. The outpost was under the control of Circle-Of-Two when it was finally decommissioned in YC120.
Item description for "JZV-F4 Station Monument" (typeID 48334)
538168 This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. On this site on the 24th of October YC107 construction was completed on the ISS Marginis, the first ever Gallete outpost.

Built by the Interstellar Starbase Syndicate, Marginis was also the first outpost to be constructed for the purpose of public access. People from all over New Eden invested in ISS's vision of a new capsuleer controlled hub, a "Yulai of the south", where all who came in peace could trade free from empire control.

ISS would eventually disband and the final owner of ISS Marginis was the alliance, Tactical Supremacy. When the outposts of New Eden were replaced by new faction citadels it was only fitting that Marginis give its name to the Gallente variant. With Marginis citadels now placed throughout the cluster, the legacy of this legendary station has been secured.
This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. OnceOn this site on the 24th of October YC107 construction was completed on the ISS Marginis, the first ever Gallete outpost.

Built by the Interstellar Starbase Syndicate, Marginis was also the first outpost to be constructed for the purpose of public access. People from all over New Eden invested in ISS's vision of a new capsuleer controlled hub, a "Yulai of the south", where all who came in peace could trade free from empire control.

ISS would eventually disband and
the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's historyISS Marginis was the alliance, Tactical Supremacy. When the outposts of New Eden were replaced by new faction citadels it was only fitting that Marginis give its name to the Gallente variant. With Marginis citadels now placed throughout the cluster, the legacy of this legendary station has been secured.
Item description for "KDF-GY Outpost Monument" (typeID 48339)
538175 This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. This monument has been placed to remember the outpost that once stood here and the efforts of those who built and fought for it.

For over five years the alliance SOLAR FLEET maintained control of the outpost, until YC115 when they lost it to Red Alliance. This began a year of constant conflict, with the outpost being retaken by SOLAR FLEET only to be lost again to Pandemic Legion then finally taken by Legion of xXDEATHXx.

When it was decommissioned five years later skill urself alliance controlled the outpost.
This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stoodplaced to remember the outpost that once stood here and the efforts of those who built and fought for it.

For over five years the alliance SOLAR FLEET maintained control of the outpost, until YC115 when they lost
int this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos ofo Red Alliance. This began a year of constant conflict, with the outpost being retaken by SOLAR FLEET only to be lost again to Pandemic Legion then final owners of the station and to list a short summary of this station's historyly taken by Legion of xXDEATHXx.

When it was decommissioned five years later skill urself alliance controlled the outpost
.
Item description for "P7-45V Station Monument" (typeID 48275)
538184 This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history. On this spot once stood an outpost built by the Band of Brothers alliance. It passed through many hands during its life and was finally conquered by Red Alliance in YC118 before eventually being decommissioned by Upwell in YC120. This monument serves as a reminder of the efforts of those who worked to establish capsuleer beyond the bounds of Empire space. This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's historyOn this spot once stood an outpost built by the Band of Brothers alliance. It passed through many hands during its life and was finally conquered by Red Alliance in YC118 before eventually being decommissioned by Upwell in YC120. This monument serves as a reminder of the efforts of those who worked to establish capsuleer beyond the bounds of Empire space. Item description for "Y-CWQY Outpost Monument" (typeID 48353)
539713 Excellent, Captain! You're adapting quickly.

Open The Agency, select Tutorials and click on Introductions to select and activate the next mission.
Excellent, Captain! You're adapting quickly.

Open The Agency, select 'Tutorial' and click 'Activate' to start the next mission.
Excellent, Captain! You're adapting quickly.

Open
<b>The Agency</b>, select <b>'Tutorials'</b> and click on Introductions to select and activate<b>'Activate'</b> to start the next mission.
Part of conversation "Combat Aura 3.3"
540285 Once you have docked, open The Agency, select Tutorials and click on Introductions to select and activate the next mission. Once you have docked, open The Agency, select 'Tutorial' and click 'Activate' to start the next mission. Once you have docked, open <b>The Agency</b>, select <b>'Tutorials'</b> and click on Introductions to select and activate<b>'Activate'</b> to start the next mission. Part of conversation "Combat Aura 4.5"
540571 You can always bring Aura back by clicking Aura Tips under your active task in the information panel on the left. You can always bring Aura back by clicking Show Aura under your active task in the information panel on the left. You can always bring Aura back by clicking <b>Aura TipsShow Aura</b> under your active task in the information panel on the left.
541472 Captain, get as close to the wreck as you can. If you can do that, I will interface with the wreck's emergency transponder and transfer any data.

Right-click on the wreck and select the 'Approach' command.

When you reach the wreck you should stop your ship by selecting 'Stop The Ship'.
Captain, get as close to the wreck as you can. If you can do that, I will interface with the wreck's emergency transponder and transfer any data.

Right-click on the wreck and select the 'Approach' command.
Captain, get as close to the wreck as you can. If you can do that, I will interface with the wreck's emergency transponder and transfer any data.

Right-click on the wreck and select the <b>'Approach'</b> command.


When you reach the wreck you should stop your ship by selecting <b>'Stop The Ship'</b>.
Part of conversation "AS01B03"
541843 Click the undock button in your station services panel to begin. Your agent might be a few light years away in a different solar system. To begin our journey, let's undock from the station. Click the undock button Your <b>agent</b> might be a few light years away in a different solar system. To begin your station services panel to begijourney, let's <b>undock</b> from the station. Part of conversation "Handoff 4: Undock"
541844 Captain, the next stargate in your route will always have a yellow icon. The distance to the agent is too far for the warp drive on your ship. We will have to use stargates to jump between solar systems. Captain, the next stargate in your route will always have a yellow iconThe distance to the agent is too far for the warp drive on your ship. We will have to use <b>stargates</b> to jump between solar systems. Part of conversation "Handoff 5: Jump through Stargate"
541845 Once you have arrived in the Career Agent's home system, open the Agency and click 'Dock' on the Career Agent's card The career agents are stationed in our current solar system. Once you have arrived in the Career Agent's home system, open the Agency and click <b>'Dock'</b> on the Career Agent's cardThe <b>career agents</b> are stationed in our current solar system. Part of conversation "Handoff 7: Dock at a Career Agent Station"
541846 When you arrive in your chosen Career Agent's home station, open the Agency and select 'Start Conversation' on the Career Agent card. Congratulations, you have navigated to the agent successfully. Now you should make contact. When you arrive in your chosen Career Agent's home station, open the Agency and select <b>'Start Conversation'</b> on the Career Agent cardCongratulations, you have navigated to the <b>agent</b> successfully. Now you should make contact. Part of conversation "Handoff 8: Talk to Agent To Request Mission"
541847 Captain, you are now in the good hands of the Career Agents. I suggest exploring different careers with their guidance.

This Career Agent has offered you a mission. Accept it and you will begin your chosen career path.

It has been a pleasure interacting with you, Captain. I will now enter standard operations mode as your ship's AI.
Captain, you are now in the capable hands of the career agents. I suggest that you explore the different career paths that are available. Captain, you are now in the goodcapable hands of the Ccareer Aagents. I suggest exploring different careers with their guidance.

This Career Agent has offered you a mission. Accept it and you will begin your chosen career path.

It has been a pleasure interacting with you, Captain. I will now enter standard operations mode as your ship's AI
that you explore the different career paths that are available.
Part of conversation "Handoff 9: Accept Mission"
541946 Captain! I realize this is your first flight but I'm receiving a call for help from a nearby ship.

It appears to be a CONCORD research vessel under attack from Seeker drones. Their comms system is damaged but their emergency broadcast says they have data vital to fighting the Seeker threat.

We should attempt to rescue them, Captain!
Captain! I realize that this is your first flight but I'm receiving a distress signal in your vicinity.

It appears to be a CONCORD research vessel under attack from Seeker drones. The distress broadcast says they have data vital to fighting the Seeker threat.

We should investigate this, Captain.
Captain! I realize that this is your first flight but I'm receiving a call for help from a nearby shipdistress signal in your vicinity.

It appears to be a CONCORD research vessel under attack from Seeker drones. The
ir comms system is damaged but their emergency distress broadcast says they have data vital to fighting the Seeker threat.

We should
attempt to rescuinvestigate themis, Captain!.
Part of conversation "AS01B00"
541947 Too late, Captain! The ship has been destroyed but we may be able to recover the data they mentioned.

First, let's try finding the wreck in space.
The vessel has been destroyed but we may still be able to recover the data they mentioned.

First, let's try finding the wreck in space.
Too late, Captain! The shiphe vessel has been destroyed but we may still be able to recover the data they mentioned.

First, let's try finding the wreck in space.
Part of conversation "AS01B01"
541972 Career Agents help you prepare for the various paths available to you in New Eden.

To find the Career Agent you're looking for select Tutorials then Career Agents in The Agency.
It's time for you to spread your wings, Captain. There are many profitable career paths available in New Eden. To help you get started you should visit one of the career agents. Career Agents help you prepare for the variousIt's time for you to spread your wings, Captain. There are many profitable career paths available to you in New Eden.

To find the Career A
To help you gent you're looking for select <b>Tutorials</b>started you should visit one of then <b>Ccareer Aagents</b> in The Agency.
Part of conversation "Handoff 1: Agency filter"
541978 Now click on the chosen Career Agent's card to Set Destination to the location of the Career Agent. Now, choose which Career Agent you wish to speak to, click their card, and then click the Set Destination button. Now, click on the chosen Career Agent's card to Set Destination to the location of the Career Agenthoose which <b>Career Agent</b> you wish to speak to, click their card, and then click the <b>Set Destination</b> button. Part of conversation "Handoff 2: Select Career Agent (Military)"
543721 Click "Warp to Location" on the Info Panel under the Introductions tab. Click "Warp to Location" on the Info Panel under the Tutorial tab. Click "Warp to Location" on the Info Panel under the IntroductionsTutorial tab.
543727 Click on this icon in your NEOCOM to open The Agency, then select Tutorials and click on Introductions to select and activate the next mission. Click on this icon in your NEOCOM to open The Agency, select 'Tutorial' and 'Activate' the next mission. Click on this icon in your NEOCOM to open <b>The Agency, then</b>, select <b>'Tutorials and click on Introductions to select and a'</b> and <b>'Activate'</b> the next mission.
543745 Find this gate in the overview, right-click and select 'Jump' to begin travelling to your destination. The next stargate in the route to your destination will always appear yellow in the overview. Right-click the gate and select 'Jump'. FThe next <b>stargate</b> ind this gatee route to your destination will always appear yellow in the <b>overview, r</b>. Right-click the gate and select <b>'Jump'</b> to begin travelling to your destination.
543865 Please confirm your purchase of {[item]typeID.name} for a cost of {[numeric]cost.isk} Please confirm your purchase of {[item]typeID.name} for a cost of {[numeric]cost.isk}.
This skill will be automatically injected.
Please confirm your purchase of {[item]typeID.name} for a cost of <b>{[numeric]cost.isk}</b>.
This skill will be automatically injected.
543981 The agent may be many systems away, you can continue to jump through each stargate that has a yellow icon until you reach your destination. We're making good progress. Keep jumping through the stargates in your route until we reach our destination. The agent may be many systems away, you can continue toWe're making good progress. Keep <b>jumping</b> through each the <b>stargate that has a yellow icons</b> in your route until youwe reach your destination. Part of conversation "Handoff 6: Reach destination"
544790 After your new turrets are fitted, you will be ready to test run your new and improved ship fitting by opening the Agency, clicking on 'Introductions' and selecting and activating the next mission. After your new turrets are fitted, you will be ready to test run your new and improved ship fitting.

Open The Agency and 'Activate' the next mission.
After your new turrets are fitted, you will be ready to test run your new and improved ship fitting by opening the Agency, clicking on <b>'Introductions'</b> and selecting and activating.

Open <b>The Agency</b> and <b>'Activate'</b>
the next mission.
Part of conversation "Fitting 7: Select next"
545840 Tutorials Tutorial Tutorials UI/Agency/ContentGroups/ContentGroupTutorials
546012 Alien relics known Abyssal Filaments have been turning up in New Eden. These filaments can be activated creating a rift into a mysterious space-time dimension known as Abyssal Deadspace.

Abyssal Deadspace rifts are notoriously dangerous and unpredictable, containing harsh weather conditions and encounters with the enigmatic <url=showinfo:{ownerTypeID}//{[npcOrganization]ownerID}>{[npcOrganization]ownerID.name}</url>
Alien relics known as Abyssal Filaments have been turning up in New Eden. These filaments can be activated creating a rift into a mysterious space-time dimension known as Abyssal Deadspace.

Abyssal Deadspace rifts are notoriously dangerous and unpredictable, containing harsh weather conditions and encounters with the enigmatic <url=showinfo:{ownerTypeID}//{[npcOrganization]ownerID}>{[npcOrganization]ownerID.name}</url>
Alien relics known as Abyssal Filaments have been turning up in New Eden. These filaments can be activated creating a rift into a mysterious space-time dimension known as Abyssal Deadspace.

Abyssal Deadspace rifts are notoriously dangerous and unpredictable, containing harsh weather conditions and encounters with the enigmatic <url=showinfo:{ownerTypeID}//{[npcOrganization]ownerID}>{[npcOrganization]ownerID.name}</url>
UI/Agency/AbyssalDeadspace/abyssalSummary
546019 Please confirm your purchase of the following skills for a total cost of {[numeric]cost.isk}:
{skills}
Please confirm your purchase of the following skills for a total cost of {[numeric]cost.isk}.
These skill will be automatically injected:
{skills}
Please confirm your purchase of the following skills for a total cost of <b>{[numeric]cost.isk}</b>.
These skill will be automatically injected
:
{skills}
546024 Introductions Introductions
546025 A mysterious introduction to New Eden A mysterious introduction to New Eden
546427 Saved Fits Saved Fitttings Saved Fitttings
546507 Corporation Fits Filter Corporation Fittings Filter Corporation Fittings Filter
546536 Transport Field Effect Sublyon Transport Field Effect Subpylon Transport Field Effect Subpylyon Item name for typeID 50180 (Large Collidable Structure)
548701 {[character]notification_receiverID.name, linkify}



The defense of {[location]solarSystemID.name, linkify} and the surrounding systems has been a success! The area has been cleared of invading Triglavian forces. The Direct Enforcement Department of CONCORD and all system inhabitants are grateful for your efforts in defending New Eden from the attackers; you have been awarded loyalty points and ISK for your assistance.



In addition, we wish to honor the following pilots, whose individual contribution exceeded everyone else:



{topTenString}


CONCORD
{[character]notification_receiverID.name, linkify}



The defense of {[location]solarSystemID.name, linkify} and the surrounding systems has been a success! The area has been cleared of invading Triglavian forces. The Directive Enforcement Department of CONCORD and all system inhabitants are grateful for your efforts in defending New Eden from the attackers; you have been awarded loyalty points and ISK for your assistance.



In addition, we wish to honor the following pilots, whose individual contribution exceeded everyone else:



{topTenString}


CONCORD
{[character]notification_receiverID.name, linkify}



The defense of {[location]solarSystemID.name, linkify} and the surrounding systems has been a success! The area has been cleared of invading Triglavian forces. The Direct
ive Enforcement Department of CONCORD and all system inhabitants are grateful for your efforts in defending New Eden from the attackers; you have been awarded loyalty points and ISK for your assistance.



In addition, we wish to honor the following pilots, whose individual contribution exceeded everyone else:



{topTenString}


CONCORD
Notifications/bodyInvasionComplete
548706 Triglavian activity has been reported in your area. You will be awarded with ISK and loyalty points courtesy of the Direct Enforcement Department of CONCORD if you successfully join the fight and drive the invaders out! Should you be unprepared for battle, exercise caution in relocating.


CONCORD
Triglavian activity has been reported in your area. You will be awarded with ISK and loyalty points courtesy of the Directive Enforcement Department of CONCORD if you successfully join the fight and drive the invaders out! Should you be unprepared for battle, exercise caution in relocating.


CONCORD
Triglavian activity has been reported in your area. You will be awarded with ISK and loyalty points courtesy of the Directive Enforcement Department of CONCORD if you successfully join the fight and drive the invaders out! Should you be unprepared for battle, exercise caution in relocating.


CONCORD
Notifications/bodyInvasionSystemStart
548763 A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.

Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac
A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.

Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac
A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.

<i>Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure.</i> – partial translation of data included recovered design schematics of the Drekavac
Item description for "Liminal Drekavac" (typeID 52187)
548863 Scout Spawner (Do Not Translate) Scout Spawner (Do Not Translate)
548895 1 1
548896 2 2
548897 3 3
548898 Vanguard Spawner Vanguard Spawner
548992 Assault Spawner Assault Spawner
548993 Whale Spawner (Do Not Translate) Whale Spawner (Do Not Translate)
549006 Probe Scanning is impossible beyond the current solar system or if you're docked. Probe Scanning is not possible beyond the current solar system or when docked. Probe Scanning is imnot possible beyond the current solar system or if you'rewhen docked. UI/Agency/ProbeScannerDisabledHint
549114 Scout Spawner (DO NOT TRANSLATE) Scout Spawner (DO NOT TRANSLATE)
549115 VANGUARD SPAWNER (DO NOT TRANSLATE) VANGUARD SPAWNER (DO NOT TRANSLATE)
549116 ASSAULT SPAWNER (DO NOT TRANSLATE) ASSAULT SPAWNER (DO NOT TRANSLATE)
549117 WHALE SPAWNER (DO NOT TRANSLATE) WHALE SPAWNER (DO NOT TRANSLATE)
549209 Zorya's Damavik Zorya's Hospodar TTC-3 Zorya's DamavikHospodar TTC-3 Item name for typeID 52336 (Invading Precursor Entities)
549210 Zorya's Drekavac Zorya's Hospodar TTC-243 Zorya's DrekavacHospodar TTC-243 Item name for typeID 52337 (Invading Precursor Entities)
549211 Zorya's Leshak Zorya's Hospodar TTC-729 Zorya's LeshakHospodar TTC-729 Item name for typeID 52338 (Invading Precursor Entities)
549216 Under the 'Skills' tab click on a category and pick a skill you wish to train. I would recommend the category 'Spaceship Command' and the skill also called 'Spaceship Command'.

Move your mouse pointer over a skill to reveal more options and information. From here you can add skills to your queue and even purchase new skills. Click on the "Train to Level" button to add a skill to your training queue.
Under the 'Skills' tab click on a category and pick a skill you wish to train. I would recommend the category 'Gunnery' and the skill 'Surgical Strike'.

Move your mouse pointer over a skill to reveal more options and information. From here you can add skills to your queue and even purchase new skills. Click on the "Train to Level" button to add a skill to your training queue.
Under the 'Skills' tab click on a category and pick a skill you wish to train. I would recommend the category 'Spaceship Command' and the skill also called 'Spaceship CommandGunnery' and the skill 'Surgical Strike'.

Move your mouse pointer over a skill to reveal more options and information. From here you can add skills to your queue and even purchase new skills. Click on the "Train to Level" button to add a skill to your training queue.
Part of conversation "Combat Aura 2.5"
549223 Your skill is now training, I will notify you when the skill training has completed.

To proceed with the missions open The Agency, select Tutorials and click on Introductions to select and activate the next mission.
Your skill is now training, I will notify you when the skill training has completed.

Open The Agency, select 'Tutorial' and click 'Activate' to start the next mission.
Your skill is now training, I will notify you when the skill training has completed.

To proceed with the missions oOpen <b>The Agency</b>, select <b>'Tutorials'</b> and click on Introductions to select and activate<b>'Activate'</b> to start the next mission.
Part of conversation "Combat Aura 2.5"
549275 Test Test
549811 Enforced Peace Periods Enforced Peace Periods - {[numeric]numTreaties} {[numeric]numTreaties-> "treaty", "treaties"} with {[numeric]numUniqueOwners} {[numeric]numUniqueOwners-> "organization", "organizations"} Enforced Peace Periods - {[numeric]numTreaties} {[numeric]numTreaties-> "treaty", "treaties"} with {[numeric]numUniqueOwners} {[numeric]numUniqueOwners-> "organization", "organizations"} UI/Corporations/Wars/PeaceTreatiesGroup
549815 Currently unavailable Unavailable Currently uUnavailable UI/Agency/currentlyUnavailable
549866 Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Direct Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Item description for "Cormorant Triglavian Twilight SKIN (Permanent)" (typeID 52402)
549867 Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Direct Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Item description for "Coercer Triglavian Twilight SKIN (Permanent)" (typeID 52394)
549868 Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Direct Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Item description for "Caracal Triglavian Twilight SKIN (Permanent)" (typeID 52399)
549869 Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Direct Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Item description for "Brutix Triglavian Twilight SKIN (Permanent)" (typeID 52397)
549870 Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Direct Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Item description for "Arbitrator Triglavian Twilight SKIN (Permanent)" (typeID 52407)
549871 Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Direct Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Item description for "Apocalypse Triglavian Twilight SKIN (Permanent)" (typeID 52392)
549872 Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Direct Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Item description for "Algos Triglavian Twilight SKIN (Permanent)" (typeID 52398)
549873 Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Direct Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Item description for "Typhoon Triglavian Twilight SKIN (Permanent)" (typeID 52404)
549874 Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Direct Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Item description for "Thorax Triglavian Twilight SKIN (Permanent)" (typeID 52395)
549875 Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Direct Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Item description for "Talwar Triglavian Twilight SKIN (Permanent)" (typeID 52406)
549876 Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Direct Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Item description for "Stabber Triglavian Twilight SKIN (Permanent)" (typeID 52403)
549877 Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Direct Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Item description for "Scorpion Triglavian Twilight SKIN (Permanent)" (typeID 52400)
549878 Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Direct Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Item description for "Prophecy Triglavian Twilight SKIN (Permanent)" (typeID 52393)
549879 Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Direct Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Item description for "Megathron Triglavian Twilight SKIN (Permanent)" (typeID 52396)
549880 Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Direct Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Item description for "Hurricane Triglavian Twilight SKIN (Permanent)" (typeID 52405)
549881 Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Direct Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.

In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.

CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Item description for "Drake Triglavian Twilight SKIN (Permanent)" (typeID 52401)
549897 Special Offers Special Offers Notifications/NotificationNames/NewOfferAvailable
549962 Faction Warfare is fought on two fronts:
- Amarr vs Minmatar
- Caldari vs Gallente

There are two alliances:
- Amarr and Caldari
- Minmatar and Gallente.
Faction Warfare is fought on two fronts:
- Amarr vs Minmatar
- Caldari vs Gallente

There are two alliances:
- Amarr and Caldari
- Minmatar and Gallente
Faction Warfare is fought on two fronts:
- Amarr vs Minmatar
- Caldari vs Gallente

There are two alliances:
- Amarr and Caldari
- Minmatar and Gallente
.
UI/Agency/Tooltips/Encounters/FactionWarfare/Alliances
550192 A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards making use of Energy Neutralizer and Remote Repair modules.

Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac
A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards making use of Energy Neutralizer and Remote Repair modules.

Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac
A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards making use of Energy Neutralizer and Remote Repair modules.

<i>Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure.</i> – partial translation of data included recovered design schematics of the Drekavac
Item description for "Starving Drekavac" (typeID 52234)
550206 Advanced search through the entire directory of available agents.

<color={highlightColor}>Recommended for pilots that already know what they are looking for.</color>
Advanced search through the entire directory of available agents.

Recommended for pilots that already know what they are looking for.
Advanced search through the entire directory of available agents.

<
color={highlightColor}b>Recommended for pilots that already know what they are looking for.</colorb>
UI/Agency/Tooltips/NavigationCards/AgentFinder
550216 Planetary Production is the process of establishing colonies to extract resources from the surface of planets.

You must first establish a Command Center you are colonizing. Your colony can then be expanded with specialized structures that refine those resources into more advanced materials and byproducts.

Resources from the planetary surface can then be launched into orbit directly from the Command Center, or (for a tax) safely transferred to the nearby orbiting Planetary Customs Office (POCO).

Requirements:

- Command Center, suited to the type of planet you are colonizing.
Planetary Production is the process of extracting and refining resources from the surface of planets.

You must first acquire a Command Center and use it to colonize a planet. Your colony can then be expanded with specialized structures that extract and refine resources into more advanced materials and byproducts.

Resources from the planetary surface can then be launched into orbit directly from the Command Center, or (for a tax) safely transferred to the nearby orbiting Planetary Customs Office (POCO).

Requirements:

- Command Center, suited to the type of planet you are colonizing.
Planetary Production is the process of establishing colonies to extractxtracting and refining resources from the surface of planets.

You must first
establishacquire a Command Center you are colonizingand use it to colonize a planet. Your colony can then be expanded with specialized structures that refine thosextract and refine resources into more advanced materials and byproducts.

Resources from the planetary surface can then be launched into orbit directly from the Command Center, or (for a tax) safely transferred to the nearby orbiting Planetary Customs Office (POCO).

<b>Requirements:</b>

- Command Center, suited to the type of planet you are colonizing.
UI/Agency/Tooltips/NavigationCards/PlanetaryProduction
550226 Attention Capsuleers, this area has been invaded by the Triglavian Collective. The DED urges Capsuleers to investigate these systems and contend with any Triglavian forces present. Conduits from Abyssal Deadspace may be present and roaming Triglavian fleets have been reported.
The DED has authorized the creation of this channel for Capsuleers to coordinate their efforts against the Triglavian Menace.
Authorized by Kjersidur Elladall, CEO - CONCORD Direct Enforcement Department
CONCORD cannot guarantee the operational security of this channel. Attendants are advised to use caution when sharing intelligence.
Attention Capsuleers, this area has been invaded by the Triglavian Collective. The DED urges Capsuleers to investigate these systems and contend with any Triglavian forces present. Conduits from Abyssal Deadspace may be present and roaming Triglavian fleets have been reported.
The DED has authorized the creation of this channel for Capsuleers to coordinate their efforts against the Triglavian Menace.
Authorized by Kjersidur Elladall, CEO - CONCORD Directive Enforcement Department
CONCORD cannot guarantee the operational security of this channel. Participants are advised to use caution when sharing intelligence.
Attention Capsuleers, this area has been invaded by the Triglavian Collective. The DED urges Capsuleers to investigate these systems and contend with any Triglavian forces present. Conduits from Abyssal Deadspace may be present and roaming Triglavian fleets have been reported.
The DED has authorized the creation of this channel for Capsuleers to coordinate their efforts against the Triglavian Menace.
<i>Authorized by Kjersidur Elladall, CEO - CONCORD Direct
ive Enforcement Department </i>
<i>CONCORD cannot guarantee the operational security of this channel.
AttendParticipants are advised to use caution when sharing intelligence.</i>
UI/Invasion/Invasion Channel MOTD
550232 Activate {module} Activate {module} UI/Agents/MissionTracker/ActivateEffectNoTarget
550234 Activate {module} on {target} Activate {module} on {target} UI/Agents/MissionTracker/ActivateEffect
550248 Activate module:
{module}
Activate module:
{module}
UI/Agents/MissionTracker/ActivateEffectMultiModuleNoTarget
550249 Activate module on {target}:
{module}
Activate module on {target}:
{module}
UI/Agents/MissionTracker/ActivateEffectMultiModule
550371 Trig Beat 04 Red Forests Thunderbird Trig Beat 04Red Forests Thunderbird
550372 Damavik Trig Beat 04 SKIN (Permanent) Damavik Red Forests Thunderbird SKIN (Permanent) Damavik Trig Beat 04Red Forests Thunderbird SKIN (Permanent) Item name for typeID 52442 (Permanent SKIN)
550373 Rodiva Trig Beat 04 SKIN (Permanent) Rodiva Red Forests Thunderbird SKIN (Permanent) Rodiva Trig Beat 04Red Forests Thunderbird SKIN (Permanent) Item name for typeID 52443 (Permanent SKIN)
550374 Drekavac Trig Beat 04 SKIN (Permanent) Drekavac Red Forests Thunderbird SKIN (Permanent) Drekavac Trig Beat 04Red Forests Thunderbird SKIN (Permanent) Item name for typeID 52444 (Permanent SKIN)
550404 Foothold Strong FootholdStrong UI/Invasion/HUD/Strong
550405 Adjacent Medium AdjacentMedium UI/Invasion/HUD/Medium
550406 Perimeter Light PerimeterLight UI/Invasion/HUD/Light
550416 Expired Expired UI/ContextualOffers/Expired
550466 New Offer New Offer UI/ContextualOffers/OfferTitle
550467 Time limited offer available Time limited offer available UI/ContextualOffers/OfferSubcaption
550515 Liminal Damavik Sudenic Damavik LiminalSudenic Damavik Item name for typeID 52478 (Invading Precursor Entities)
550516 Liminal Kikimora Sudenic Kikimora LiminalSudenic Kikimora Item name for typeID 52479 (Invading Precursor Entities)
550519 Liminal Vedmak Sudenic Vedmak LiminalSudenic Vedmak Item name for typeID 52480 (Invading Precursor Entities)
550520 Liminal Rodiva Sudenic Rodiva LiminalSudenic Rodiva Item name for typeID 52481 (Invading Precursor Entities)
550521 Liminal Drekavak Sudenic Drekavac LiminalSudenic Drekavakc Item name for typeID 52482 (Invading Precursor Entities)
550522 Liminal Leshak Sudenic Leshak LiminalSudenic Leshak Item name for typeID 52483 (Invading Precursor Entities)
550523 Anchoring Damavik Anchoring Sudenic Damavik Anchoring Sudenic Damavik Item name for typeID 52484 (Invading Precursor Entities)
550524 Anchoring Kikimora Anchoring Sudenic Kikimora Anchoring Sudenic Kikimora Item name for typeID 52485 (Invading Precursor Entities)
550525 Ghosting Damavik Ghosting Sudenic Damavik Ghosting Sudenic Damavik Item name for typeID 52486 (Invading Precursor Entities)
550526 Ghosting Drekavac Ghosting Sudenic Drekavac Ghosting Sudenic Drekavac Item name for typeID 52487 (Invading Precursor Entities)
550527 Starving Damavik Starving Sudenic Damavik Starving Sudenic Damavik Item name for typeID 52488 (Invading Precursor Entities)
550528 Starving Drekavac Starving Sudenic Drekavac Starving Sudenic Drekavac Item name for typeID 52489 (Invading Precursor Entities)
550531 Renewing Damavik Renewing Sudenic Damavik Renewing Sudenic Damavik Item name for typeID 52490 (Invading Precursor Entities)
550532 Renewing Rodiva Renewing Sudenic Rodiva Renewing Sudenic Rodiva Item name for typeID 52491 (Invading Precursor Entities)
550533 Renewing Leshak Renewing Sudenic Leshak Renewing Sudenic Leshak Item name for typeID 52492 (Invading Precursor Entities)
550534 Blinding Damavik Blinding Sudenic Damavik Blinding Sudenic Damavik Item name for typeID 52493 (Invading Precursor Entities)
550535 Blinding Kikimora Blinding Sudenic Kikimora Blinding Sudenic Kikimora Item name for typeID 52497 (Invading Precursor Entities)
550536 Blinding Leshak Blinding Sudenic Leshak Blinding Sudenic Leshak Item name for typeID 52494 (Invading Precursor Entities)
550537 Tangling Damavik Tangling Sudenic Damavik Tangling Sudenic Damavik Item name for typeID 52495 (Invading Precursor Entities)
550538 Tangling Kikimora Tangling Sudenic Kikimora Tangling Sudenic Kikimora Item name for typeID 52496 (Invading Precursor Entities)
550539 Harrowing Damavik Harrowing Sudenic Damavik Harrowing Sudenic Damavik Item name for typeID 52498 (Invading Precursor Entities)
550540 Harrowing Kikimora Harrowing Sudenic Kikimora Harrowing Sudenic Kikimora Item name for typeID 52499 (Invading Precursor Entities)
550543 Harrowing Vedmak Harrowing Sudenic Vedmak Harrowing Sudenic Vedmak Item name for typeID 52500 (Invading Precursor Entities)
550545 Zorya's Damavik Zorya's Voivode TTC-3 Zorya's DamavikVoivode TTC-3 Item name for typeID 52502 (Invading Precursor Entities)
550546 Zorya's Drekavac Zorya's Voivode TTC-243 Zorya's DrekavacVoivode TTC-243 Item name for typeID 52501 (Invading Precursor Entities)
550549 Zorya's Leshak Zorya's Voivode TTC-729 Zorya's LeshakVoivode TTC-729 Item name for typeID 52503 (Invading Precursor Entities)
550574 A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.

Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac
A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.

Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac
A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.

<i>Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure.</i> – partial translation of data included recovered design schematics of the Drekavac
Item description for "Zorya's Drekavac" (typeID 52473)
550580 Retract Offer Retract Offer UI/Corporations/Wars/RetractAllyOffer
550581 {merc} has retracted its offer to serve in one of your wars {merc} has retracted its offer to serve in one of your wars Notifications/subjMercRetractedContract
550582 {merc} has retracted its offer to ally with {defender} in its war against {aggressor}. {merc} has retracted its offer to ally with {defender} in its war against {aggressor}. Notifications/bodyMercRetractedContract
550583 War Ally Offer Retracted War Ally Offer Retracted Notifications/NotificationNames/WarAllyOfferRetracted
550584 You have retracted your offer to ally with {defenderName} You have retracted your offer to ally with {defenderName} Notifications/subjRetractedAllyOffer
550585 {charName} has retracted the offer from {allyName} to ally with {defenderName} in their war against {enemyName}. {charName} has retracted the offer from {allyName} to ally with {defenderName} in their war against {enemyName}. Notifications/bodyRetractedAllyOffer
550586 You Retracted War Ally Offer You Retracted War Ally Offer Notifications/NotificationNames/YouRetractedAllyOffer
550605 Skilling Spree Skilling Spree
550606 Skill Points for killing NPCs Skill Points for killing NPCs
550608 SfK Test Challenge 1 NPC SfK Test Challenge 1 NPC
550609 NPCs Killed NPCs Killed
550610 Kill an NPC Kill an NPC
550623 SfK Test Challenge 1 NPC SfK Test Challenge 1 NPC
550626 SfK Test Challenge 1 NPC SfK Test Challenge 1 NPC
550627 NPCs Killed NPCs Killed
550628 Kill an NPC Kill an NPC
550629 SfK Test Challenge 1 NPC SfK Test Challenge 1 NPC
550632 SfK Test Challenge 1 NPC SfK Test Challenge 1 NPC
550635 SfK Test Challenge 1 NPC SfK Test Challenge 1 NPC
550638 Structure Faction Structure Faction
550639 Structure Tech II Structure Tech II
550640 Skills For Kills - 25,000 SP Skills For Kills - 25,000 SP
550641 Kill 5 NPCs - 25,000 Skill Points Kill 5 NPCs - 25,000 Skill Points
550642 Destroy NPCs Destroy NPCs
550644 Structure Tech I Structure Tech I
550651 TG construction phase 4 TG construction phase 4 Item name for typeID 52517 (Non-Interactable Object)
550652 Bonus Skill Point Weekend Bonus Skill Point Weekend
550653 Bonus Skill Point Week Bonus Skill Point Week
550670 {[numeric]numJumps} {[numeric]numJumps-> "jump", "jumps"} {[numeric]numJumps} {[numeric]numJumps-> "jump", "jumps"} UI/Common/numberOfJumps
550679 The nearest enlistment office to you is: The nearest enlistment office to you is: UI/Agency/FactionWarfare/nearestMilitiaOffice
550680 Cemetery Monument Cemetery Monument Item name for typeID 52518 (Large Collidable Object)
550683 You are already docked in this station. You are already docked in this station. UI/Common/YouAreDockedInThisStation
550687 Show In Agency Show In Agency UI/Agency/ShowInAgency
550688 The Agency can help you understand and locate content of this specific activity type. The Agency can help you understand and locate content of this specific activity type. UI/Agency/ShowInAgencyHint
550690 10,000 Skill Points 10,000 Skill Points Item name for typeID 52520 (Commodities)
550691 Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet. Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet. Item description for "10,000 Skill Points" (typeID 52520)
550692 Unallocated Skill Points Added Unallocated Skill Points Added UI/Seasons/SkillPointsAvailable
550693 A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.

Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac
A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.

<i>Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure.</i> – partial translation of data included recovered design schematics of the Drekavac
Item description for "Sudenic Drekavac" (typeID 52482)
550696 The specified items are in the trash. The specified items are in the trash.
550697 Items trashed Items trashed
550698 Trash Selected Items Trash Selected Items UI/RedeemWindow/TrashSelectedItems
550699 A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards damage application and remote repair capabilities.

Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards damage application and remote repair capabilities.

<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik
550700 A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards damage application and remote repair capabilities.

Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards damage application and remote repair capabilities.

<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik
Item description for "Sudenic Damavik" (typeID 52478)
550701 A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards damage application and remote repair capabilities.

Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.
A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards damage application and remote repair capabilities.

<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora.
Item description for "Sudenic Kikimora" (typeID 52479)
550702 A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards damage application and remote repair capabilities.

Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak
A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards damage application and remote repair capabilities.

<i>Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.</i> – partial translation of data included in recovered design schematics of the Vedmak
550703 A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards damage application and remote repair capabilities.

Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak
A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards damage application and remote repair capabilities.

<i>Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.</i> – partial translation of data included in recovered design schematics of the Vedmak
Item description for "Sudenic Vedmak" (typeID 52480)
550704 A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant has sacrificed some of its remote repair capability to allow for improved damage application.

By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Rodiva
A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant has sacrificed some of its remote repair capability to allow for improved damage application.

<i>By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle.</i> – partial translation of data included in recovered design schematics of the Rodiva
550705 A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant has sacrificed some of its remote repair capability to allow for improved damage application.

By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Rodiva
A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant has sacrificed some of its remote repair capability to allow for improved damage application.

<i>By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle.</i> – partial translation of data included in recovered design schematics of the Rodiva
Item description for "Sudenic Rodiva" (typeID 52481)
550706 A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.

Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac
A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.

<i>Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure.</i> – partial translation of data included recovered design schematics of the Drekavac
550707 A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered towards damage application and remote repair capabilities.

Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak
A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered towards damage application and remote repair capabilities.

<i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak
Item description for "Sudenic Leshak" (typeID 52483)
550708 A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Warp Scrambler and Remote Repair modules.

Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Warp Scrambler and Remote Repair modules.

<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik
Item description for "Anchoring Sudenic Damavik" (typeID 52484)
550709 A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Warp Scrambling and Remote Repair modules.

Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.
A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Warp Scrambling and Remote Repair modules.

<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora.
Item description for "Anchoring Sudenic Kikimora" (typeID 52485)
550710 A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Tracking/Guidance Disruptor and Remote Repair modules.

Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Tracking/Guidance Disruptor and Remote Repair modules.

<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik
Item description for "Ghosting Sudenic Damavik" (typeID 52486)
550711 A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Drekavac variant appears to be engineered towards making use of Tracking/Guidance Disruptor and Remote Repair modules.

Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac
A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Drekavac variant appears to be engineered towards making use of Tracking/Guidance Disruptor and Remote Repair modules.

<i>Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure.</i> – partial translation of data included recovered design schematics of the Drekavac
Item description for "Ghosting Sudenic Drekavac" (typeID 52487)
550712 A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards the use of Energy Neutralizer and Remote Repair modules.

Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards the use of Energy Neutralizer and Remote Repair modules.

<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik
Item description for "Starving Sudenic Damavik" (typeID 52488)
550713 A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards making use of Energy Neutralizer and Remote Repair modules.

Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac
A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards making use of Energy Neutralizer and Remote Repair modules.

<i>Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure.</i> – partial translation of data included recovered design schematics of the Drekavac
Item description for "Starving Sudenic Drekavac" (typeID 52489)
550714 A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered specifically towards remote repair capability.

Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered specifically towards remote repair capability.

<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik
Item description for "Renewing Sudenic Damavik" (typeID 52490)
550715 A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant appears to be engineered to make optimal use of it's remote repair capabilities.

By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Rodiva
A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant appears to be engineered to make optimal use of it's remote repair capabilities.

<i>By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle.</i> – partial translation of data included in recovered design schematics of the Rodiva
Item description for "Renewing Sudenic Rodiva" (typeID 52491)
550716 A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered specifically towards remote repair capabilities.

Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak
A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered specifically towards remote repair capabilities.

<i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak
Item description for "Renewing Sudenic Leshak" (typeID 52492)
550717 A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Sensor Dampener and Remote Repair modules.

Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Sensor Dampener and Remote Repair modules.

<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik
Item description for "Blinding Sudenic Damavik" (typeID 52493)
550718 A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered towards making use of Sensor Dampener and Remote Repair modules.

Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak
A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered towards making use of Sensor Dampener and Remote Repair modules.

<i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak
Item description for "Blinding Sudenic Leshak" (typeID 52494)
550719 A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.

Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.

<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik
Item description for "Tangling Sudenic Damavik" (typeID 52495)
550720 A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.

Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.
A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.

<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora.
Item description for "Tangling Sudenic Kikimora" (typeID 52496)
550721 A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Sensor Dampener and Remote Repair modules.

Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.
A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Sensor Dampener and Remote Repair modules.

<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora.
Item description for "Blinding Sudenic Kikimora" (typeID 52497)
550722 A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Target Painter and Remote Repair modules.

Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Target Painter and Remote Repair modules.

<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik
Item description for "Harrowing Sudenic Damavik" (typeID 52498)
550723 A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Target Painting and Remote Repair modules.

Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.
A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Target Painting and Remote Repair modules.

<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora.
Item description for "Harrowing Sudenic Kikimora" (typeID 52499)
550724 A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards the use of Target Painter and Remote Repair modules.

Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak.
A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards the use of Target Painter and Remote Repair modules.

<i>Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.</i> – partial translation of data included in recovered design schematics of the Vedmak.
Item description for "Harrowing Sudenic Vedmak" (typeID 52500)
550725 A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.

Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac
A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.

<i>Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure.</i> – partial translation of data included recovered design schematics of the Drekavac
Item description for "Zorya's Voivode TTC-243" (typeID 52501)
550726 A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards damage application and remote repair capabilities.

Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards damage application and remote repair capabilities.

<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik
Item description for "Zorya's Voivode TTC-3" (typeID 52502)
550727 A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered towards damage application and remote repair capabilities.

Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak
A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered towards damage application and remote repair capabilities.

<i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak
Item description for "Zorya's Voivode TTC-729" (typeID 52503)
550729 Staging site Staging site UI/Agency/Tooltips/Encounters/Incursions/StagingSite
550730 Vanguard site Vanguard site UI/Agency/Tooltips/Encounters/Incursions/VanguardSite
550731 Assault site Assault site UI/Agency/Tooltips/Encounters/Incursions/AssaultSite
550732 Headquarters site Headquarters site UI/Agency/Tooltips/Encounters/Incursions/HeadquartersSite
550733 Expired Standard 'Canicule' Cerebral Accelerator Expired Standard 'Canicule' Cerebral Accelerator Item name for typeID 52523 (Booster)
550734 Expired Extended 'Canicule' Cerebral Accelerator Expired Extended 'Canicule' Cerebral Accelerator Item name for typeID 52524 (Booster)
550736 Invasion Influence Invasion Influence UI/Invasion/HUD/InvasionInfluence
550737 Maximum ISK Maximum ISK UI/Agency/Tooltips/Encounters/Incursions/MaximumISK
550738 Maximum LP Maximum LP UI/Agency/Tooltips/Encounters/Incursions/MaximumLP
550739 Optimal # of pilots Optimal # of pilots UI/Agency/Tooltips/Encounters/Incursions/OptimalPilots
550740 A flurry of swirling snow, dappling an abstract pattern of red drops merging, or perhaps flowing from woods presided over by an ancient spirit. The Gallente artist responsible for this design hails from the deep woods of the mountainous Eastern archipelago of the Morthane continent on Luminaire. Now controlled by the Morthane Mountain Islands Commonwealth, also known as the Grognard Commonwealth, the area is well-known across the Gallente home planet for its tradition of opposing Federated Union rule.

The Grognard Commonwealth is also famed for producing many eccentric artists, some notable revolutionaries and a goodly harvest of the sweet, sticky syrup produced from the sap of the Red Coin Tree. Oddly enough, the area has also become a favorite home for significant numbers of Mannar retirees from the Federal military, adding to an atmosphere of considerable diversity and independent thinking.
A flurry of swirling snow, dappling an abstract pattern of red drops merging, or perhaps flowing from woods presided over by an ancient spirit. The Gallente artist responsible for this design hails from the deep woods of the mountainous Eastern archipelago of the Morthane continent on Luminaire. Now controlled by the Morthane Mountain Islands Commonwealth, also known as the Grognard Commonwealth, the area is well-known across the Gallente home planet for its tradition of opposing Federated Union rule.

The Grognard Commonwealth is also famed for producing many eccentric artists, some notable revolutionaries and a goodly harvest of the sweet, sticky syrup produced from the sap of the Red Coin Tree. Oddly enough, the area has also become a favorite home for significant numbers of Mannar retirees from the Federal military, adding to an atmosphere of considerable diversity and independent thinking.
Item description for "Drekavac Red Forests Thunderbird SKIN (Permanent)" (typeID 52444)
550741 A flurry of swirling snow, dappling an abstract pattern of red drops merging, or perhaps flowing from woods presided over by an ancient spirit. The Gallente artist responsible for this design hails from the deep woods of the mountainous Eastern archipelago of the Morthane continent on Luminaire. Now controlled by the Morthane Mountain Islands Commonwealth, also known as the Grognard Commonwealth, the area is well-known across the Gallente home planet for its tradition of opposing Federated Union rule.

The Grognard Commonwealth is also famed for producing many eccentric artists, some notable revolutionaries and a goodly harvest of the sweet, sticky syrup produced from the sap of the Red Coin Tree. Oddly enough, the area has also become a favorite home for significant numbers of Mannar retirees from the Federal military, adding to an atmosphere of considerable diversity and independent thinking.
A flurry of swirling snow, dappling an abstract pattern of red drops merging, or perhaps flowing from woods presided over by an ancient spirit. The Gallente artist responsible for this design hails from the deep woods of the mountainous Eastern archipelago of the Morthane continent on Luminaire. Now controlled by the Morthane Mountain Islands Commonwealth, also known as the Grognard Commonwealth, the area is well-known across the Gallente home planet for its tradition of opposing Federated Union rule.

The Grognard Commonwealth is also famed for producing many eccentric artists, some notable revolutionaries and a goodly harvest of the sweet, sticky syrup produced from the sap of the Red Coin Tree. Oddly enough, the area has also become a favorite home for significant numbers of Mannar retirees from the Federal military, adding to an atmosphere of considerable diversity and independent thinking.
Item description for "Rodiva Red Forests Thunderbird SKIN (Permanent)" (typeID 52443)
550742 A flurry of swirling snow, dappling an abstract pattern of red drops merging, or perhaps flowing from woods presided over by an ancient spirit. The Gallente artist responsible for this design hails from the deep woods of the mountainous Eastern archipelago of the Morthane continent on Luminaire. Now controlled by the Morthane Mountain Islands Commonwealth, also known as the Grognard Commonwealth, the area is well-known across the Gallente home planet for its tradition of opposing Federated Union rule.

The Grognard Commonwealth is also famed for producing many eccentric artists, some notable revolutionaries and a goodly harvest of the sweet, sticky syrup produced from the sap of the Red Coin Tree. Oddly enough, the area has also become a favorite home for significant numbers of Mannar retirees from the Federal military, adding to an atmosphere of considerable diversity and independent thinking.
A flurry of swirling snow, dappling an abstract pattern of red drops merging, or perhaps flowing from woods presided over by an ancient spirit. The Gallente artist responsible for this design hails from the deep woods of the mountainous Eastern archipelago of the Morthane continent on Luminaire. Now controlled by the Morthane Mountain Islands Commonwealth, also known as the Grognard Commonwealth, the area is well-known across the Gallente home planet for its tradition of opposing Federated Union rule.

The Grognard Commonwealth is also famed for producing many eccentric artists, some notable revolutionaries and a goodly harvest of the sweet, sticky syrup produced from the sap of the Red Coin Tree. Oddly enough, the area has also become a favorite home for significant numbers of Mannar retirees from the Federal military, adding to an atmosphere of considerable diversity and independent thinking.
Item description for "Damavik Red Forests Thunderbird SKIN (Permanent)" (typeID 52442)
550745 Routed World Ark Routed World Ark
550746 World Ark Proving Ground World Ark Proving Ground
550771 Our sensors detect an anomalous synthetic conduit, and report the nearby deployment of several Triglavian structures. Our sensors detect an anomalous synthetic conduit, and report the nearby deployment of several Triglavian structures.
550772 Synthetic conduit detected - expect Triglavian reinforcement vessels! Synthetic conduit detected - expect Triglavian reinforcement vessels!
550773 Synthetic conduit detected - expect Triglavian reinforcement vessels! Synthetic conduit detected - expect Triglavian reinforcement vessels!
550774 Subpylon deployment and synthetic conduit detected - expect Triglavian reinforcement vessels! Subpylon deployment and synthetic conduit detected - expect Triglavian reinforcement vessels!
550775 Subpylon deployment and synthetic conduit detected - expect Triglavian reinforcement vessels! Subpylon deployment and synthetic conduit detected - expect Triglavian reinforcement vessels!
550776 Subpylon deployment and synthetic conduit detected - expect Triglavian reinforcement vessels! Subpylon deployment and synthetic conduit detected - expect Triglavian reinforcement vessels!
550777 We have intercepted transmissions from Zorya's ship. They appear to be issuing a formal challenge. We have intercepted transmissions from Zorya's ship. They appear to be issuing a formal challenge.
550778 Congratulations, pilot. Here's your reward. Now, clean up the rabble and get out of there. Congratulations, pilot. Here's your reward. Now, clean up the rabble and get out of there.
550779 Token trashed by character Token trashed by character UI/Redeem/TokenTrashedByCharacter
550817 Vitalshift EGO Vitalshift EGO
550818 [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
[Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
550819 Manticore Vitalshift EGO SKIN (Permanent) Manticore Vitalshift EGO SKIN (Permanent) Item name for typeID 52552 (Permanent SKIN)
550820 [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
[Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Item description for "Manticore Vitalshift EGO SKIN (Permanent)" (typeID 52552)
550821 [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
[Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
550822 Cormorant Vitalshift EGO SKIN (Permanent) Cormorant Vitalshift EGO SKIN (Permanent) Item name for typeID 52553 (Permanent SKIN)
550823 [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
[Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Item description for "Cormorant Vitalshift EGO SKIN (Permanent)" (typeID 52553)
550825 Jackdaw Vitalshift EGO SKIN (Permanent) Jackdaw Vitalshift EGO SKIN (Permanent) Item name for typeID 52554 (Permanent SKIN)
550826 [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
[Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Item description for "Jackdaw Vitalshift EGO SKIN (Permanent)" (typeID 52554)
550828 Cerberus Vitalshift EGO SKIN (Permanent) Cerberus Vitalshift EGO SKIN (Permanent) Item name for typeID 52555 (Permanent SKIN)
550829 [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
[Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Item description for "Cerberus Vitalshift EGO SKIN (Permanent)" (typeID 52555)
550831 Osprey Navy Issue Vitalshift EGO SKIN (Permanent) Osprey Navy Issue Vitalshift EGO SKIN (Permanent) Item name for typeID 52556 (Permanent SKIN)
550832 [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
[Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Item description for "Osprey Navy Issue Vitalshift EGO SKIN (Permanent)" (typeID 52556)
550834 Basilisk Vitalshift EGO SKIN (Permanent) Basilisk Vitalshift EGO SKIN (Permanent) Item name for typeID 52557 (Permanent SKIN)
550835 [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
[Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Item description for "Basilisk Vitalshift EGO SKIN (Permanent)" (typeID 52557)
550836 [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
[Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
550837 Eagle Vitalshift EGO SKIN (Permanent) Eagle Vitalshift EGO SKIN (Permanent) Item name for typeID 52558 (Permanent SKIN)
550838 [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
[Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Item description for "Eagle Vitalshift EGO SKIN (Permanent)" (typeID 52558)
550839 [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
[Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
550840 Ferox Vitalshift EGO SKIN (Permanent) Ferox Vitalshift EGO SKIN (Permanent) Item name for typeID 52559 (Permanent SKIN)
550841 [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
[Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Item description for "Ferox Vitalshift EGO SKIN (Permanent)" (typeID 52559)
550842 [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
[Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
550843 Golem Vitalshift EGO SKIN (Permanent) Golem Vitalshift EGO SKIN (Permanent) Item name for typeID 52560 (Permanent SKIN)
550844 [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
[Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Item description for "Golem Vitalshift EGO SKIN (Permanent)" (typeID 52560)
550846 Bustard Vitalshift EGO SKIN (Permanent) Bustard Vitalshift EGO SKIN (Permanent) Item name for typeID 52561 (Permanent SKIN)
550847 [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
[Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Item description for "Bustard Vitalshift EGO SKIN (Permanent)" (typeID 52561)
550848 [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
[Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
550849 Charon Vitalshift EGO SKIN (Permanent) Charon Vitalshift EGO SKIN (Permanent) Item name for typeID 52562 (Permanent SKIN)
550850 [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
[Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Item description for "Charon Vitalshift EGO SKIN (Permanent)" (typeID 52562)
550851 [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
[Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
550852 Phoenix Vitalshift EGO SKIN (Permanent) Phoenix Vitalshift EGO SKIN (Permanent) Item name for typeID 52563 (Permanent SKIN)
550853 [Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
[Incoming commercial broadcast...]

Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.

EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.

The Vitalshift from Ishukone. Feel the pulse, see the future.
Item description for "Phoenix Vitalshift EGO SKIN (Permanent)" (typeID 52563)
550854 NOTE: Site completion rewards will vary depending on the site type, system security, and the number of participating pilots. NOTE: Site completion rewards will vary depending on the site type, system security, and the number of participating pilots. UI/Agency/Tooltips/Encounters/Incursions/SiteRewardWarning
550855 NOTE: Rewards are only given out to fleets within the minimum and maximum fleet sizes. A fleet size inside the optimal range is recommended. NOTE: Rewards are only given out to fleets within the minimum and maximum fleet sizes. A fleet size inside the optimal range is recommended. UI/Agency/Tooltips/Encounters/Incursions/FleetSizeWarning
550856 bonus to Armor Repairer amount bonus to <a href=showinfo:3393>Armor Repairer</a> amount
550857 Fleet size restrictions Fleet size restrictions UI/Agency/Tooltips/Encounters/Incursions/FleetSizeRestrictions
550858 Site rewards Site rewards UI/Agency/Tooltips/Encounters/Incursions/SiteRewards
550859 Minimum fleet size Minimum fleet size UI/Agency/Tooltips/Encounters/Incursions/MinimumFleetSize
550860 Maximum fleet size Maximum fleet size UI/Agency/Tooltips/Encounters/Incursions/MaximumFleetSize
550862 Incursion Rewards Incursion Rewards UI/Agency/Tooltips/Encounters/Incursions/IncursionRewards
550865 The following entries could not be added: The following entries could not be added: UI/SkillQueue/CouldNotBeAddedHeader
550866 Skills already in the Training Queue Skills already in the Training Queue UI/SkillQueue/SkillsAlreadyInQueue
550867 NPC Spawn Location NPC Spawn Location Item name for typeID 52566 (Cloud)
550868 Player Spawn Location Player Spawn Location Item name for typeID 52567 (Cloud)
550871 Skill Import Results Skill Import Results UI/SkillQueue/SkillImportHeader
550872 Missing pre-requisites Missing pre-requisites UI/SkillQueue/MissingPrereqs
550873 Skills For Kills - 10,000 SP Skills For Kills - 10,000 SP
550874 Kill 1 NPC - 10,000 Skill Points Kill 1 NPC - 10,000 Skill Points
550875 Destroy NPCs Destroy NPCs
550876 Skills For Kills - 50,000 SP Skills For Kills - 50,000 SP
550877 Kill 10 NPCs - 50,000 Skill Points Kill 10 NPCs - 50,000 Skill Points
550878 Destroy NPCs Destroy NPCs
550882 Crusader Star Captain SKIN (Permanent) Crusader Star Captain SKIN (Permanent) Item name for typeID 52569 (Permanent SKIN)
550883 Malediction Star Captain SKIN (Permanent) Malediction Star Captain SKIN (Permanent) Item name for typeID 52570 (Permanent SKIN)
550884 Retribution Star Captain SKIN (Permanent) Retribution Star Captain SKIN (Permanent) Item name for typeID 52571 (Permanent SKIN)
550885 Vengeance Star Captain SKIN (Permanent) Vengeance Star Captain SKIN (Permanent) Item name for typeID 52572 (Permanent SKIN)
550886 Anathema Star Captain SKIN (Permanent) Anathema Star Captain SKIN (Permanent) Item name for typeID 52573 (Permanent SKIN)
550887 Purifier Star Captain SKIN (Permanent) Purifier Star Captain SKIN (Permanent) Item name for typeID 52574 (Permanent SKIN)
550888 Pontifex Star Captain SKIN (Permanent) Pontifex Star Captain SKIN (Permanent) Item name for typeID 52575 (Permanent SKIN)
550889 Augoror Navy Issue Star Captain SKIN (Permanent) Augoror Navy Issue Star Captain SKIN (Permanent) Item name for typeID 52576 (Permanent SKIN)
550890 Omen Navy Issue Star Captain SKIN (Permanent) Omen Navy Issue Star Captain SKIN (Permanent) Item name for typeID 52577 (Permanent SKIN)
550891 Curse Star Captain SKIN (Permanent) Curse Star Captain SKIN (Permanent) Item name for typeID 52578 (Permanent SKIN)
550892 Pilgrim Star Captain SKIN (Permanent) Pilgrim Star Captain SKIN (Permanent) Item name for typeID 52579 (Permanent SKIN)
550893 Zealot Star Captain SKIN (Permanent) Zealot Star Captain SKIN (Permanent) Item name for typeID 52580 (Permanent SKIN)
550894 Sacrilege Star Captain SKIN (Permanent) Sacrilege Star Captain SKIN (Permanent) Item name for typeID 52581 (Permanent SKIN)
550895 Oracle Star Captain SKIN (Permanent) Oracle Star Captain SKIN (Permanent) Item name for typeID 52582 (Permanent SKIN)
550896 Apocalypse Navy Issue Star Captain SKIN (Permanent) Apocalypse Navy Issue Star Captain SKIN (Permanent) Item name for typeID 52583 (Permanent SKIN)
550897 Armageddon Navy Issue Star Captain SKIN (Permanent) Armageddon Navy Issue Star Captain SKIN (Permanent) Item name for typeID 52584 (Permanent SKIN)
550898 Redeemer Star Captain SKIN (Permanent) Redeemer Star Captain SKIN (Permanent) Item name for typeID 52585 (Permanent SKIN)
550899 Prorator Star Captain SKIN (Permanent) Prorator Star Captain SKIN (Permanent) Item name for typeID 52586 (Permanent SKIN)
550900 Impel Star Captain SKIN (Permanent) Impel Star Captain SKIN (Permanent) Item name for typeID 52587 (Permanent SKIN)
550901 Apostle Star Captain SKIN (Permanent) Apostle Star Captain SKIN (Permanent) Item name for typeID 52588 (Permanent SKIN)
550902 Archon Star Captain SKIN (Permanent) Archon Star Captain SKIN (Permanent) Item name for typeID 52589 (Permanent SKIN)
550904 C-J6 Monument C-J6 Monument
550905 C-J6MT A History of War Monument C-J6MT A History of War Monument Item name for typeID 52590 (Large Collidable Object)
550906 A History of War Memorial A History of War Memorial
550907 Landmark site honoring the notorious sieges and violent battles in C-J6MT and all those involved or impacted by these events. Landmark site honoring the notorious sieges and violent battles in C-J6MT and all those involved or impacted by these events.
550928 Redeem Items Redeem Items UI/Redeem/RedeemModalTitle
550929 The selected items will be moved to {[character]char.name}'s hangar at {[location]station.name, linkify}.




Do you wish to proceed?
The selected items will be moved to {[character]char.name}'s hangar at {[location]station.name, linkify}.




Do you wish to proceed?
UI/Redeem/RedeemModalText
550930 You have successfully redeemed your items to {[location]station.name}. You have successfully redeemed your items to {[location]station.name}. UI/Redeem/RedeemModalConfirmation
550931 Trash Items Trash Items UI/Redeem/TrashModalTitle
550932 You are about to permanently trash {[numeric]num} items from your Redemption Queue. This action cannot be undone.



Do you wish to proceed?
You are about to permanently trash {[numeric]num} items from your Redemption Queue. This action cannot be undone.



Do you wish to proceed?
UI/Redeem/TrashModalText
550933 Trash Items Trash Items UI/Redeem/TrashModalOkButton
550934 Redeem Items Redeem Items UI/Redeem/RedeemModalOkButton
550935 The items have been permanently trashed. The items have been permanently trashed. UI/Redeem/TrashModalConfirmation
550936 {[numeric]selected}/{[numeric]total} items selected {[numeric]selected}/{[numeric]total} items selected UI/Redeem/RedeemItemsSelected
550950 True Deliverance True Deliverance
550951 For too long have you been allowed to live in fear. For too long have you thought, "If the Nation comes, we will run, and we will hide, and we will be safe." Let it be known that there is no such thing as "safe." There is only deliverance, or annihilation.

– recording recovered from station wreckage. Speaker identified as former True Citizen, Cornelius Sedek, now leader of the Vimoksha Chorus.
For too long have you been allowed to live in fear. For too long have you thought, "If the Nation comes, we will run, and we will hide, and we will be safe." Let it be known that there is no such thing as "safe." There is only deliverance, or annihilation.

– recording recovered from station wreckage. Speaker identified as former True Citizen, Cornelius Sedek, now leader of the Vimoksha Chorus.
550952 Succubus True Deliverance SKIN (Permanent) Succubus True Deliverance SKIN (Permanent) Item name for typeID 52595 (Permanent SKIN)
550953 For too long have you been allowed to live in fear. For too long have you thought, "If the Nation comes, we will run, and we will hide, and we will be safe." Let it be known that there is no such thing as "safe." There is only deliverance, or annihilation.

– recording recovered from station wreckage. Speaker identified as former True Citizen, Cornelius Sedek, now leader of the Vimoksha Chorus.
For too long have you been allowed to live in fear. For too long have you thought, "If the Nation comes, we will run, and we will hide, and we will be safe." Let it be known that there is no such thing as "safe." There is only deliverance, or annihilation.

– recording recovered from station wreckage. Speaker identified as former True Citizen, Cornelius Sedek, now leader of the Vimoksha Chorus.
Item description for "Succubus True Deliverance SKIN (Permanent)" (typeID 52595)
550955 Nightmare True Deliverance SKIN (Permanent) Nightmare True Deliverance SKIN (Permanent) Item name for typeID 52596 (Permanent SKIN)
550956 For too long have you been allowed to live in fear. For too long have you thought, "If the Nation comes, we will run, and we will hide, and we will be safe." Let it be known that there is no such thing as "safe." There is only deliverance, or annihilation.

– recording recovered from station wreckage. Speaker identified as former True Citizen, Cornelius Sedek, now leader of the Vimoksha Chorus.
For too long have you been allowed to live in fear. For too long have you thought, "If the Nation comes, we will run, and we will hide, and we will be safe." Let it be known that there is no such thing as "safe." There is only deliverance, or annihilation.

– recording recovered from station wreckage. Speaker identified as former True Citizen, Cornelius Sedek, now leader of the Vimoksha Chorus.
Item description for "Nightmare True Deliverance SKIN (Permanent)" (typeID 52596)
550957 For too long have you been allowed to live in fear. For too long have you thought, "If the Nation comes, we will run, and we will hide, and we will be safe." Let it be known that there is no such thing as "safe." There is only deliverance, or annihilation.

– recording recovered from station wreckage. Speaker identified as former True Citizen, Cornelius Sedek, now leader of the Vimoksha Chorus.
For too long have you been allowed to live in fear. For too long have you thought, "If the Nation comes, we will run, and we will hide, and we will be safe." Let it be known that there is no such thing as "safe." There is only deliverance, or annihilation.

– recording recovered from station wreckage. Speaker identified as former True Citizen, Cornelius Sedek, now leader of the Vimoksha Chorus.
550958 Phantasm True Deliverance SKIN (Permanent) Phantasm True Deliverance SKIN (Permanent) Item name for typeID 52597 (Permanent SKIN)
550959 For too long have you been allowed to live in fear. For too long have you thought, "If the Nation comes, we will run, and we will hide, and we will be safe." Let it be known that there is no such thing as "safe." There is only deliverance, or annihilation.

– recording recovered from station wreckage. Speaker identified as former True Citizen, Cornelius Sedek, now leader of the Vimoksha Chorus.
For too long have you been allowed to live in fear. For too long have you thought, "If the Nation comes, we will run, and we will hide, and we will be safe." Let it be known that there is no such thing as "safe." There is only deliverance, or annihilation.

– recording recovered from station wreckage. Speaker identified as former True Citizen, Cornelius Sedek, now leader of the Vimoksha Chorus.
Item description for "Phantasm True Deliverance SKIN (Permanent)" (typeID 52597)
550961 Revenant True Deliverance SKIN (Permanent) Revenant True Deliverance SKIN (Permanent) Item name for typeID 52598 (Permanent SKIN)
550962 For too long have you been allowed to live in fear. For too long have you thought, "If the Nation comes, we will run, and we will hide, and we will be safe." Let it be known that there is no such thing as "safe." There is only deliverance, or annihilation.

– recording recovered from station wreckage. Speaker identified as former True Citizen, Cornelius Sedek, now leader of the Vimoksha Chorus.
For too long have you been allowed to live in fear. For too long have you thought, "If the Nation comes, we will run, and we will hide, and we will be safe." Let it be known that there is no such thing as "safe." There is only deliverance, or annihilation.

– recording recovered from station wreckage. Speaker identified as former True Citizen, Cornelius Sedek, now leader of the Vimoksha Chorus.
Item description for "Revenant True Deliverance SKIN (Permanent)" (typeID 52598)
550966 Delayed 15 Minutes Delayed 15 Minutes UI/Corporations/Common/UpdateDelay15Minutes
550971 Your Career Awaits Your Career Awaits
550972 Many challenges await you, leave the solar system and choose your own adventure. Many challenges await you, leave the solar system and choose your own adventure.
550973 Aura will guide you out of the solar system and to new opportunities as you begin your journey in New Eden. Aura will guide you out of the solar system and to new opportunities as you begin your journey in New Eden.
550974 Serenity 2nd Close Beta Daily Login Campaign 2019.7 Serenity 2nd Close Beta Daily Login Campaign 2019.7
550975 Agents & Missions Agents & Missions
550976 Select the Agents & Missions tab Select the Agents & Missions tab
550977 Career agents will offer you specialist missions in their chosen field, once you meet them in person. Career agents will offer you specialist missions in their chosen field, once you meet them in person. Part of conversation "Handoff 2: Select Career Agent (Any)"
550978 Select any Career Agent Select any Career Agent
550979 You should travel to their station. You should travel to their station.
550980 Career Agents Card Career Agents Card
550981 Click here to view available Career Agents Click here to view available <b>Career Agents</b>
550982 Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC121/08/01.
Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the <a href=showinfo:3405>Biology</a> skill it will cease to function after at least 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC121/08/01.
Item description for "Expired Extended 'Canicule' Cerebral Accelerator" (typeID 52524)
550983 Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC121/08/01.
Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the <a href=showinfo:3405>Biology</a> skill it will cease to function after at least 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC121/08/01.
Item description for "Expired Standard 'Canicule' Cerebral Accelerator" (typeID 52523)
550984 You can find the station in the overview or you can open The Agency, find your career agent and press the 'Dock' button. You can find the <b>station</b> in the overview or you can open <b>The Agency</b>, find your career agent and press the <b>'Dock'</b> button.
550985 It has been a pleasure interacting with you, Captain. I will now enter standard operations mode as your ship's AI.

Good luck out there.
It has been a pleasure interacting with you, Captain. I will now enter standard operations mode as your ship's AI.

Good luck out there.
Part of conversation "Handoff 10: Goodbye"
550986 Goodbye from Aura Goodbye from Aura
550988 Go to the Agents & Missions tab in The Agency, then select the Career Agents card. Go to the <b>Agents & Missions</b> tab in <b>The Agency</b>, then select the <b>Career Agents</b> card.
550989 Select the agent you are most interested in and press the Set Destination button. Select the <b>agent</b> you are most interested in and press the <b>Set Destination</b> button.
550990 To begin a conversation with the agent, double-click their portrait in the station's 'Agents' tab, or find them in The Agency and press 'Start Conversation'. To begin a conversation with the <b>agent</b>, double-click their portrait in the station's <b>'Agents'</b> tab, or find them in <b>The Agency</b> and press <b>'Start Conversation'</b>.
550991 This career agent has offered you a mission. Accept it and you will begin your chosen career path. This career agent has offered you a mission. <b>Accept</b> it and you will begin your chosen career path.
550992 Click the undock button in the station service panel. Click the <b>undock</b> button in the station service panel.
550999 Goodbye from Aura Goodbye from Aura
551000 A dialogue window that appears after having completed the handoff operation where Aura says goodbye to the player to provide closure to the tutorial. A dialogue window that appears after having completed the handoff operation where Aura says goodbye to the player to provide closure to the tutorial.
551002 Monument honoring the notorious sieges and violent battles in C-J6MT and all those involved or impacted by these events. Monument honoring the notorious sieges and violent battles in C-J6MT and all those involved or impacted by these events. Item description for "C-J6MT A History of War Monument" (typeID 52590)
551003 Open Agency Open Agency
551005 Excellent work, Captain. All enemy ships have been eliminated. Excellent work, Captain. All enemy ships have been eliminated. Part of conversation "Combat 6.2"
551006 Open The Agency and activate the next mission to continue. Open <b>The Agency</b> and activate the next mission to continue.
551009 Are you sure you want to reset all of your shortcuts to their default setting? Are you sure you want to reset all of your shortcuts to their default setting?
551010 Are you sure? Are you sure?
551110 Please try again later or check your offers by logging in at secure.eveonline.com. Please try again later or check your offers by logging in at <a href=https://secure.eveonline.com>secure.eveonline.com</a>.
551111 Unable to reach service Unable to reach service
551112 Triglavian Triglavian
551113 Advanced Components of Triglavian origin. Advanced Components of Triglavian origin.
551118 Please try again later or check your upgrade options by logging in at secure.eveonline.com. Please try again later or check your upgrade options by logging in at <a href=https://secure.eveonline.com>secure.eveonline.com</a>.
551119 Unable to reach service Unable to reach service
551120 Please try again later or check your PLEX offers by logging in at secure.eveonline.com. Please try again later or check your PLEX offers by logging in at <a href=https://secure.eveonline.com>secure.eveonline.com</a>.
551121 Unable to reach service Unable to reach service
551122 Please try again later or check your PLEX offers by logging in at secure.eveonline.com. Please try again later or check your PLEX offers by logging in at <a href=https://secure.eveonline.com>secure.eveonline.com</a>.
551123 Unable to reach service Unable to reach service
551124 Please try again later or manage your account by logging in at secure.eveonline.com. Please try again later or manage your account by logging in at <a href=https://secure.eveonline.com>secure.eveonline.com</a>.
551125 Unable to reach service Unable to reach service
551126 Please try again later or go to secure.eveonline.com for password recovery. Please try again later or go to <a href=https://secure.eveonline.com>secure.eveonline.com</a> for password recovery.
551127 Unable to reach service Unable to reach service
551128 No action available No action available UI/Agency/NoAction
551154 Bonus Skill Point Week Bonus Skill Point Week
551155 Get Bonus Skill Points! Get Bonus Skill Points!
551158 Claim your reward at the Character Select Screen Claim your reward at the Character Select Screen
551159 Drag the reward from your Redeem Queue to the character that you want to receive the Skill Points Drag the reward from your Redeem Queue to the character that you want to receive the Skill Points
551160 Redeem the reward to your desired Character. Redeem the reward to your desired Character.
551161 Scout Spawner (DO NOT TRANSLATE) Scout Spawner (DO NOT TRANSLATE)
551174 Skilling Spree - On Now! Skilling Spree - On Now!
551175 New Eden Needs You! Destroy NPCs - Get Skill Points! New Eden Needs You! Destroy NPCs - Get Skill Points!
551176 Complete daily challenges to earn up to 50,000 Skill Points! Complete daily challenges to earn up to 50,000 Skill Points!
551177 Train skills to fight the Invasion! Train skills to fight the Invasion!
551178 Ends 21st of August. Ends 21st of August.
551201 Community Fittings Filter Community Fittings Filter
551211 Personal: {[numeric]numFittings, decimalPlaces=0} Personal: {[numeric]numFittings, decimalPlaces=0} UI/Fitting/FittingWindow/PersonalFittingsNumShort
551212 Corporation: {[numeric]numFittings, decimalPlaces=0} Corporation: {[numeric]numFittings, decimalPlaces=0} UI/Fitting/FittingWindow/CorpFittingsNumShort
551213 Community: {[numeric]numFittings, decimalPlaces=0} Community: {[numeric]numFittings, decimalPlaces=0} UI/Fitting/FittingWindow/CommunityFittingsNumShort
551214 Community Saved Fittings: {[numeric]numFittings, decimalPlaces=0} Community Saved Fittings: {[numeric]numFittings, decimalPlaces=0} UI/Fitting/FittingWindow/CommunityFittingsNum
551215 Saved Corporation Fittings Saved Corporation Fittings UI/Fitting/FittingWindow/SavedCorpFittings
551217 Saved Personal Fittings Saved Personal Fittings UI/Fitting/FittingWindow/SavedPersonalFittings
551218 Saved Community Fittings Saved Community Fittings UI/Fitting/FittingWindow/SavedCommunityFittings
551219 No fittings saved for ship No fittings saved for ship UI/Fitting/FittingWindow/NoFittingsSaved
551233 Purchase Requires Confirmation Purchase Requires Confirmation UI/VirtualGoodsStore/Purchase/ConfirmationRequired
551236 Serenity 2nd Close Beta Daily Login Campaign 2019.8 Serenity 2nd Close Beta Daily Login Campaign 2019.8
551237 Please click the button below to open the payment confirmation page in your web browser. Please click the button below to open the payment confirmation page in your web browser. UI/VirtualGoodsStore/Purchase/ConfirmationInstructions
551238 Complete Purchase Complete Purchase UI/VirtualGoodsStore/Purchase/ConfirmationButtonLabel
551239 Opens a payment confirmation web page. Opens a payment confirmation web page. UI/VirtualGoodsStore/Purchase/ConfirmationButtonHint
551245 {locationName} - Route: {[numeric]numJump} {[numeric]numJump -> "jump", "jumps"} {locationName} - Route: {[numeric]numJump} {[numeric]numJump -> "jump", "jumps"} UI/InfoWindow/LocationAndRoute
551247 Establishing Warp Vector Establishing Warp Vector UI/Inflight/Messages/WarpDrivePreparing
551250 Kimotoro Eskeitan Kimotoro Eskeitan
551253 test test
551254 Harpy Kimotoro Eskeitan SKIN (Permanent) Harpy Kimotoro Eskeitan SKIN (Permanent) Item name for typeID 52629 (Permanent SKIN)
551255 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Item description for "Harpy Kimotoro Eskeitan SKIN (Permanent)" (typeID 52629)
551256 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
551257 Hawk Kimotoro Eskeitan SKIN (Permanent) Hawk Kimotoro Eskeitan SKIN (Permanent) Item name for typeID 52630 (Permanent SKIN)
551258 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Item description for "Hawk Kimotoro Eskeitan SKIN (Permanent)" (typeID 52630)
551259 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
551260 Cormorant Kimotoro Eskeitan SKIN (Permanent) Cormorant Kimotoro Eskeitan SKIN (Permanent) Item name for typeID 52631 (Permanent SKIN)
551261 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Item description for "Cormorant Kimotoro Eskeitan SKIN (Permanent)" (typeID 52631)
551262 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
551263 Flycatcher Kimotoro Eskeitan SKIN (Permanent) Flycatcher Kimotoro Eskeitan SKIN (Permanent) Item name for typeID 52632 (Permanent SKIN)
551264 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Item description for "Flycatcher Kimotoro Eskeitan SKIN (Permanent)" (typeID 52632)
551265 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
551266 Moa Kimotoro Eskeitan SKIN (Permanent) Moa Kimotoro Eskeitan SKIN (Permanent) Item name for typeID 52633 (Permanent SKIN)
551267 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Item description for "Moa Kimotoro Eskeitan SKIN (Permanent)" (typeID 52633)
551268 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
551269 Eagle Kimotoro Eskeitan SKIN (Permanent) Eagle Kimotoro Eskeitan SKIN (Permanent) Item name for typeID 52634 (Permanent SKIN)
551270 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Item description for "Eagle Kimotoro Eskeitan SKIN (Permanent)" (typeID 52634)
551271 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
551272 Onyx Kimotoro Eskeitan SKIN (Permanent) Onyx Kimotoro Eskeitan SKIN (Permanent) Item name for typeID 52635 (Permanent SKIN)
551273 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Item description for "Onyx Kimotoro Eskeitan SKIN (Permanent)" (typeID 52635)
551274 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
551275 Caracal Kimotoro Eskeitan SKIN (Permanent) Caracal Kimotoro Eskeitan SKIN (Permanent) Item name for typeID 52636 (Permanent SKIN)
551276 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Item description for "Caracal Kimotoro Eskeitan SKIN (Permanent)" (typeID 52636)
551277 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
551278 Osprey Kimotoro Eskeitan SKIN (Permanent) Osprey Kimotoro Eskeitan SKIN (Permanent) Item name for typeID 52637 (Permanent SKIN)
551279 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Item description for "Osprey Kimotoro Eskeitan SKIN (Permanent)" (typeID 52637)
551280 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
551281 Tayra Kimotoro Eskeitan SKIN (Permanent) Tayra Kimotoro Eskeitan SKIN (Permanent) Item name for typeID 52638 (Permanent SKIN)
551282 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Item description for "Tayra Kimotoro Eskeitan SKIN (Permanent)" (typeID 52638)
551283 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
551284 Crane Kimotoro Eskeitan SKIN (Permanent) Crane Kimotoro Eskeitan SKIN (Permanent) Item name for typeID 52639 (Permanent SKIN)
551285 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Item description for "Crane Kimotoro Eskeitan SKIN (Permanent)" (typeID 52639)
551286 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
551287 Bustard Kimotoro Eskeitan SKIN (Permanent) Bustard Kimotoro Eskeitan SKIN (Permanent) Item name for typeID 52640 (Permanent SKIN)
551288 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Item description for "Bustard Kimotoro Eskeitan SKIN (Permanent)" (typeID 52640)
551289 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
551290 Minokawa Kimotoro Eskeitan SKIN (Permanent) Minokawa Kimotoro Eskeitan SKIN (Permanent) Item name for typeID 52641 (Permanent SKIN)
551291 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Item description for "Minokawa Kimotoro Eskeitan SKIN (Permanent)" (typeID 52641)
551292 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
551293 Wyvern Kimotoro Eskeitan SKIN (Permanent) Wyvern Kimotoro Eskeitan SKIN (Permanent) Item name for typeID 52642 (Permanent SKIN)
551294 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Item description for "Wyvern Kimotoro Eskeitan SKIN (Permanent)" (typeID 52642)
551295 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
551296 Leviathan Kimotoro Eskeitan SKIN (Permanent) Leviathan Kimotoro Eskeitan SKIN (Permanent) Item name for typeID 52643 (Permanent SKIN)
551297 Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.

For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.
Item description for "Leviathan Kimotoro Eskeitan SKIN (Permanent)" (typeID 52643)
551299 Raznaborg Damavik Raznaborg Damavik Item name for typeID 52645 (Invading Precursor Entities)
551300 A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards damage application and remote repair capabilities.

Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards damage application and remote repair capabilities.

<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik
Item description for "Raznaborg Damavik" (typeID 52645)
551301 Starving Raznaborg Damavik Starving Raznaborg Damavik Item name for typeID 52646 (Invading Precursor Entities)
551302 A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards the use of Energy Neutralizer and Remote Repair modules.

Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards the use of Energy Neutralizer and Remote Repair modules.

<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik
Item description for "Starving Raznaborg Damavik" (typeID 52646)
551303 Renewing Raznaborg Damavik Renewing Raznaborg Damavik Item name for typeID 52647 (Invading Precursor Entities)
551304 A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered specifically towards remote repair capability.

Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered specifically towards remote repair capability.

<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik
Item description for "Renewing Raznaborg Damavik" (typeID 52647)
551305 Blinding Raznaborg Damavik Blinding Raznaborg Damavik Item name for typeID 52648 (Invading Precursor Entities)
551306 A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Sensor Dampener and Remote Repair modules.

Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik
A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Sensor Dampener and Remote Repair modules.

<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik
Item description for "Blinding Raznaborg Damavik" (typeID 52648)
551315 Mission Details Mission Details UI/Agency/MissionDetails
551316 Already trained Already trained UI/SkillQueue/AlreadyTrained
551317 Training queue is too long Training queue is too long UI/SkillQueue/QueueTooLong
551318 Copy Selected Without Formatting Copy Selected Without Formatting /Carbon/UI/Controls/Common/CopySelectedWithoutFormatting
551319 This Abyssal Trace will pull a cruiser-sized spaceship into a pocket of Abyssal Deadspace. Once the pocket is cleared the ship will return to the starting location in normal space. This Abyssal Trace will pull a <b>cruiser-sized spaceship</b> into a pocket of Abyssal Deadspace. Once the pocket is cleared the ship will return to the starting location in normal space. UI/Abyss/AbyssSoloEntranceShortDescription
551321 An incoming Conduit from Abyssal Deadspace has been detected. Destroy any Triglavian forces that emerge from the Conduit. An incoming Conduit from Abyssal Deadspace has been detected. Destroy any Triglavian forces that emerge from the Conduit.
551322 Sealed Minor Conduit Sealed Minor Conduit
551323 Minor Conduit Minor Conduit
551324 Incoming Transmission Incoming Transmission
551325 Conduit aperture detected, Triglavian vessels emerging! Conduit aperture detected, Triglavian vessels emerging!
551326 Conduit surge detected, incoming Triglavian vessels! Conduit surge detected, incoming Triglavian vessels!
551327 Conduit surge detected, incoming Triglavian vessels! Conduit surge detected, incoming Triglavian vessels!
551328 The Conduit is closing, DED authorisation of payment granted. The Conduit is closing, DED authorisation of payment granted.
551329 Emerging Conduit Emerging Conduit
551334 Raznaborg Kikimora Raznaborg Kikimora Item name for typeID 52649 (Invading Precursor Entities)
551335 Anchoring Raznaborg Damavik Anchoring Raznaborg Damavik Item name for typeID 52650 (Invading Precursor Entities)
551336 Anchoring Raznaborg Kikimora Anchoring Raznaborg Kikimora Item name for typeID 52651 (Invading Precursor Entities)
551337 Ghosting Raznaborg Damavik Ghosting Raznaborg Damavik Item name for typeID 52652 (Invading Precursor Entities)
551338 Blinding Raznaborg Kikimora Blinding Raznaborg Kikimora Item name for typeID 52653 (Invading Precursor Entities)
551339 Tangling Raznaborg Damavik Tangling Raznaborg Damavik Item name for typeID 52654 (Invading Precursor Entities)
551340 Tangling Raznaborg Kikimora Tangling Raznaborg Kikimora Item name for typeID 52655 (Invading Precursor Entities)
551341 Harrowing Raznaborg Damavik Harrowing Raznaborg Damavik Item name for typeID 52656 (Invading Precursor Entities)
551342 Harrowing Raznaborg Kikimora Harrowing Raznaborg Kikimora Item name for typeID 52657 (Invading Precursor Entities)
551343 Zorya's Kikimora Zorya's Kikimora Item name for typeID 52658 (Invading Precursor Entities)
551344 Zorya's Vedmak Zorya's Vedmak Item name for typeID 52659 (Invading Precursor Entities)
551345 Triglavian Minor Wreck Triglavian Minor Wreck Item name for typeID 52660 (Wreck)
551346 Triglavian Moderate Wreck Triglavian Moderate Wreck Item name for typeID 52661 (Wreck)
551347 The wreck of a small Triglavian vessel. The wreck of a small Triglavian vessel. Item description for "Triglavian Minor Wreck" (typeID 52660)
551348 Triglavian Major Wreck Triglavian Major Wreck Item name for typeID 52662 (Wreck)
551349 Triglavian Small Wreck Triglavian Small Wreck Item name for typeID 52663 (Wreck)
551350 Triglavian Medium Wreck Triglavian Medium Wreck Item name for typeID 52664 (Wreck)
551351 Triglavian Large Wreck Triglavian Large Wreck Item name for typeID 52665 (Wreck)
551353 Subsystems missing Subsystems missing UI/Fitting/FittingWindow/Warnings/SubsystemShort
551354 Strategic Cruisers need four subsystems in order to function. Strategic Cruisers need four subsystems in order to function. UI/Fitting/FittingWindow/Warnings/SubsystemHint
551355 CPU overloaded CPU overloaded UI/Fitting/FittingWindow/Warnings/CpuOverloadedShort
551356 CPU output can be improved by training the {cpuMgmtLink} skill.
The {weaponUpgradesLink} skill also reduces CPU consumption of common weapons.
<b>CPU output</b> can be improved by training the {cpuMgmtLink} skill.
The {weaponUpgradesLink} skill also reduces CPU consumption of common weapons.
UI/Fitting/FittingWindow/Warnings/CpuOverloadedHint
551357 Powergrid overloaded Powergrid overloaded UI/Fitting/FittingWindow/Warnings/PowergridOverloadedShort
551358 Powergrid output can be increased by training the {powerGridMgmtLink} skill.
The {advancedWeaponUpgradesLink} skill also reduces powergrid consumption of common weapons.
<b>Powergrid output</b> can be increased by training the {powerGridMgmtLink} skill.
The {advancedWeaponUpgradesLink} skill also reduces powergrid consumption of common weapons.
UI/Fitting/FittingWindow/Warnings/PowergridOverloadedHint
551359 Cargo overloaded Cargo overloaded UI/Fitting/FittingWindow/Warnings/CargoOverloadedShort
551360 When the cargo is overloaded you cannot warp, undock, or jump through stargates. This can be fixed by removing or jettisoning some of the items in your cargo hold. When the cargo is overloaded you cannot warp, undock, or jump through stargates. This can be fixed by removing or jettisoning some of the items in your cargo hold. UI/Fitting/FittingWindow/Warnings/CargoOverloadedHint
551361 This module is currently in an invalid fitting slot. It must be unfit or moved. This module is currently in an invalid fitting slot. It must be unfit or moved. UI/Fitting/FittingWindow/Warnings/ModulesInInvalidSlotsHint
551362 Modules in invalid slots Modules in invalid slots UI/Fitting/FittingWindow/Warnings/ModulesInInvalidSlotsShort
551363 Armor modules fit to a shield ship Armor modules fit to a shield ship UI/Fitting/FittingWindow/Warnings/ArmorTankingShieldShipShort
551364 {[item]shipTypeID.name} is usually fit with shield defenses and you have armor tanking modules fit to it.
Fitting armor modules to your {[item]shipTypeID.name} isn't necessarily a problem, but it is somewhat unusual.
{[item]shipTypeID.name} is usually fit with shield defenses and you have armor tanking modules fit to it.
Fitting armor modules to your {[item]shipTypeID.name} isn't necessarily a problem, but it is somewhat unusual.
UI/Fitting/FittingWindow/Warnings/ArmorTankingShieldShipHint
551365 Shield modules fit to an armor ship Shield modules fit to an armor ship UI/Fitting/FittingWindow/Warnings/ShieldTankingArmorShipShort
551366 {[item]shipTypeID.name} is usually fit with armor defenses and you have shield tanking modules fit to it.
Fitting shield modules to your {[item]shipTypeID.name} isn't necessarily a problem, but it is somewhat unusual.
{[item]shipTypeID.name} is usually fit with armor defenses and you have shield tanking modules fit to it.
Fitting shield modules to your {[item]shipTypeID.name} isn't necessarily a problem, but it is somewhat unusual.
UI/Fitting/FittingWindow/Warnings/ShieldTankingArmorShipHint
551367 Unusual tanking modules Unusual tanking modules UI/Fitting/FittingWindow/Warnings/IncorrectTankingShort
551368 Your ship is fit with an unusual set of defensive modules for its type.
You can see what kind of defenses are most commonly used for your ship in the Traits tab of your ship's info window.
Your ship is fit with an unusual set of defensive modules for its type.
You can see what kind of defenses are most commonly used for your ship in the Traits tab of your ship's info window.
UI/Fitting/FittingWindow/Warnings/IncorrectTankingHint
551369 Modules not providing bonus Modules not providing bonus UI/Fitting/FittingWindow/Warnings/NotProvidingBonusShort
551370 Some modules provide bonuses that increase the strength of other modules. Your current ship fitting includes some of these modules without the correct corresponding modules for them to assist.
Opening the Info window for the modules will tell you what other types of modules they affect.</br>
Some modules provide bonuses that increase the strength of other modules. Your current ship fitting includes some of these modules without the correct corresponding modules for them to assist.
Opening the Info window for the modules will tell you what other types of modules they affect.</br>
UI/Fitting/FittingWindow/Warnings/NotProvidingBonusHint
551371 Mixing turret groups Mixing turret groups UI/Fitting/FittingWindow/Warnings/MixingTurretGroupsShort
551372 It is usually suboptimal to mix turret groups. It is usually suboptimal to mix turret groups. UI/Fitting/FittingWindow/Warnings/MixingTurretGroupsHint
551373 Mixing launcher groups Mixing launcher groups UI/Fitting/FittingWindow/Warnings/MixingLauncherGroupsShort
551374 It is usually suboptimal to mix launcher groups. It is usually suboptimal to mix launcher groups. UI/Fitting/FittingWindow/Warnings/MixingLauncherGroupsHint
551375 Mixing turret sizes Mixing turret sizes UI/Fitting/FittingWindow/Warnings/MixingTurretSizesShort
551376 It is usually suboptimal to mix turret sizes. It is usually suboptimal to mix turret sizes. UI/Fitting/FittingWindow/Warnings/MixingTurretSizesHint
551377 Ship is fit with both armor and shield modules Ship is fit with both armor and shield modules UI/Fitting/FittingWindow/Warnings/ShipIsDualTankedShort
551380 It is usually optimal to focus on one type of defenses (such as armor or shields). You can see what kind of defenses are most commonly used for your ship in the Traits tab of your ship's info window. It is usually optimal to focus on one type of defenses (such as armor or shields). You can see what kind of defenses are most commonly used for your ship in the Traits tab of your ship's info window. UI/Fitting/FittingWindow/Warnings/ShipIsDualTankedHint
551381 Ship is multi tanked Ship is multi tanked UI/Fitting/FittingWindow/Warnings/ShipIsMultiTankedShort
551382 It is usually optimal to focus on one type of defenses (such as armor or shields). You can see what kind of defenses are most commonly used for your ship in the Traits tab of your ship's info window. It is usually optimal to focus on one type of defenses (such as armor or shields). You can see what kind of defenses are most commonly used for your ship in the Traits tab of your ship's info window. UI/Fitting/FittingWindow/Warnings/ShipIsMultiTankedHint
551383 CPU and Powergrid overloaded CPU and Powergrid overloaded UI/Fitting/FittingWindow/Warnings/CpuPowergridOverloadedShort
551384 CPU output can be improved by training the {cpuMgmtLink} skill.
The {weaponUpgradesLink} skill also reduces CPU consumption of common weapons.

Powergrid output can be increased by training the {powerGridMgmtLink} skill.
The {advancedWeaponUpgradesLink} skill also reduces powergrid consumption of common weapons.
<b>CPU output</b> can be improved by training the {cpuMgmtLink} skill.
The {weaponUpgradesLink} skill also reduces CPU consumption of common weapons.

<b>Powergrid output</b> can be increased by training the {powerGridMgmtLink} skill.
The {advancedWeaponUpgradesLink} skill also reduces powergrid consumption of common weapons.
UI/Fitting/FittingWindow/Warnings/CpuPowergridOverloadedHint
551385 Offline Modules Offline Modules UI/Fitting/FittingWindow/Warnings/OfflineModulesShort
551386 Modules don't provide their benefits while they are offline. They might have gone offline because the ship lacks CPU and/or Powergrid to support them. Modules don't provide their benefits while they are offline. They might have gone offline because the ship lacks CPU and/or Powergrid to support them. UI/Fitting/FittingWindow/Warnings/OfflineModulesHint
551387 Polorized weapons fitted Polorized weapons fitted UI/Fitting/FittingWindow/Warnings/PolarizedWeaponsFittedShort
551388 Polarized weapons deal extra damage, but they also reduce all your ship's damage resistances to 0% as a drawback. Polarized weapons deal extra damage, but they also reduce all your ship's damage resistances to 0% as a drawback. UI/Fitting/FittingWindow/Warnings/PolarizedWeaponsFittedHint
551391 Click warning for more information Click warning for more information UI/Fitting/FittingWindow/Warnings/ClickForMoreInfo
551392 World Ark Proving Ground World Ark Proving Ground
551393 World Ark Proving Ground World Ark Proving Ground
551394 Locked Locked UI/Agency/Locked
551395 Offered Offered UI/Agency/Offered
551399 World Ark Proving Ground World Ark Proving Ground
551400 Routed World Ark Routed World Ark
551401 Emerging Conduit Emerging Conduit
551403 Fitting Notice Fitting Notice UI/Fitting/FittingWindow/Warnings/HeaderLow
551404 Fitting Advisory Fitting Advisory UI/Fitting/FittingWindow/Warnings/HeaderMedium
551405 Fitting Alert Fitting Alert UI/Fitting/FittingWindow/Warnings/HeaderHigh
551406 Incomplete Skills Incomplete Skills UI/Fitting/FittingWindow/Warnings/HeaderSkills
551407 Drd State 1 Drd State 1 Item name for typeID 52667 (Non-Interactable Object)
551409 Drd State 2 Drd State 2 Item name for typeID 52668 (Non-Interactable Object)
551410 Drd State 3 Drd State 3 Item name for typeID 52669 (Non-Interactable Object)
551411 Active Subsystem Active Subsystem UI/Fitting/FittingWindow/ModuleModeOfflineSubsystem
551413 Cargo Hold Cargo Hold UI/Fitting/FittingWindow/Warnings/CargoHold
551414 Ship & Fit Ship & Fit UI/Fitting/FittingWindow/Warnings/ShipAndFit
551415 Xordazh Transfer Conduit Xordazh Transfer Conduit Item name for typeID 52670 (Warp Gate)
551416 Tri Construct 01 Tri Construct 01
551417 Tri Construct 02 Tri Construct 02
551418 Tri Construct 03 Tri Construct 03
551419 Caldari Coms Station Caldari Coms Station Item name for typeID 52671 (Non-Interactable Object)
551420 Caldari Elevator Hub Caldari Elevator Hub Item name for typeID 52672 (Non-Interactable Object)
551424 Stellar Fleet Deployment Site Stellar Fleet Deployment Site
551426 Low-Grade Mimesis Alpha Low-Grade Mimesis Alpha Item name for typeID 52674 (Cyberimplant)
551427 Caldari Connection 01 Caldari Connection 01 Item name for typeID 52675 (Non-Interactable Object)
551428 Caldari Connection 02 Caldari Connection 02 Item name for typeID 52676 (Non-Interactable Object)
551429 Caldari Connection 03 Caldari Connection 03 Item name for typeID 52677 (Non-Interactable Object)
551430 {[numeric]numBooks} {[numeric]numBooks-> "Required skill book", "Required skill books"} not injected {[numeric]numBooks} {[numeric]numBooks-> "Required skill book", "Required skill books"} not injected UI/SkillQueue/RequiredSkillBooksMissingWithNum
551433 Ships, Modules and Charges Browser Ships, Modules and Charges Browser
551436 Jita Trade Hub Jita Trade Hub Item name for typeID 52678 (Station)
551439 {numAvailable} Available / {numUnavailable} Unavailable {numAvailable} Available / {numUnavailable} Unavailable UI/SkillQueue/AvailableAndUnavailableSkillbooks
551440 These skills are not available for direct purchase. Please check the regional market. These skills are not available for direct purchase. Please check the regional market. UI/Skills/ErrorRareSkills
551441 Skill book not injected and is not available for direct purchase Skill book not injected and is not available for direct purchase UI/SkillQueue/RareSkillBookMissing
551442 Low-Grade Mimesis Beta Low-Grade Mimesis Beta Item name for typeID 52679 (Cyberimplant)
551443 Low-Grade Mimesis Gamma Low-Grade Mimesis Gamma Item name for typeID 52680 (Cyberimplant)
551444 Low-Grade Mimesis Delta Low-Grade Mimesis Delta Item name for typeID 52681 (Cyberimplant)
551445 Low-Grade Mimesis Epsilon Low-Grade Mimesis Epsilon Item name for typeID 52682 (Cyberimplant)
551446 Low-Grade Mimesis Omega Low-Grade Mimesis Omega Item name for typeID 52683 (Cyberimplant)
551447 Armor or Shields Armor or Shields
551448 Equally capable at using either armor or shield defenses. Equally capable at using either armor or shield defenses.
551449 One or more of the items you are repackaging are containers. Doing so will move all their contents into your hangar.
Are you sure you want to repackage containers?
One or more of the items you are repackaging are containers. Doing so will move all their contents into your hangar.
Are you sure you want to repackage containers?
551450 Repackage Containers? Repackage Containers?
551451 reduction in Cynosural Field Generator duration reduction in <a href=showinfo:21096>Cynosural Field Generator</a> duration
551452 reduction in Cynosural Field Generator duration reduction in <a href=showinfo:21096>Cynosural Field Generator</a> duration
551453 reduction in Cynosural Field Generator duration reduction in <a href=showinfo:21096>Cynosural Field Generator</a> duration
551454 reduction in Cynosural Field Generator duration reduction in <a href=showinfo:21096>Cynosural Field Generator</a> duration
551456 Low-Grade Mimesis Alpha Blueprint Low-Grade Mimesis Alpha Blueprint Item name for typeID 52684 (Implant Blueprints)
551458 Low-Grade Mimesis Beta Blueprint Low-Grade Mimesis Beta Blueprint Item name for typeID 52685 (Implant Blueprints)
551459 Low-Grade Mimesis Gamma Blueprint Low-Grade Mimesis Gamma Blueprint Item name for typeID 52686 (Implant Blueprints)
551460 Low-Grade Mimesis Delta Blueprint Low-Grade Mimesis Delta Blueprint Item name for typeID 52687 (Implant Blueprints)
551461 Low-Grade Mimesis Epsilon Blueprint Low-Grade Mimesis Epsilon Blueprint Item name for typeID 52688 (Implant Blueprints)
551462 Low-Grade Mimesis Omega Blueprint Low-Grade Mimesis Omega Blueprint Item name for typeID 52689 (Implant Blueprints)
551481 Industrial Cynosural Field Generator Industrial Cynosural Field Generator Item name for typeID 52694 (Cynosural Field Generator)
551482 Industrial Cynosural Field Generator Blueprint Industrial Cynosural Field Generator Blueprint Item name for typeID 52695 (Gang Coordinator Blueprint)
551483 Industrial Cynosural Field Industrial Cynosural Field Item name for typeID 52696 (Cynosural Fields)
551484 A precise frequency energy field, used as a target beacon for jump drives. Industrial Cynosural Fields are specifically attuned to support the jump drives of Jump Freighters. A precise frequency energy field, used as a target beacon for jump drives. Industrial Cynosural Fields are specifically attuned to support the jump drives of <b>Jump Freighters</b>. Item description for "Industrial Cynosural Field" (typeID 52696)
551485 Generates a cynosural field for jump drives to lock on to as their target destination. Industrial Cynosural Fields are specifically attuned to support the jump drives of Jump Freighters. Generates a cynosural field for jump drives to lock on to as their target destination. Industrial Cynosural Fields are specifically attuned to support the jump drives of <b>Jump Freighters</b>. Item description for "Industrial Cynosural Field Generator" (typeID 52694)
551491 Serenity 2nd Close Beta Daily Login Campaign 2019.9 Serenity 2nd Close Beta Daily Login Campaign 2019.9
551495 Niflhel Gildclaw Niflhel Gildclaw
551496 Niflhel Gildclaw Niflhel Gildclaw
551497 Niflhel Gildclaw Niflhel Gildclaw
551498 In certain very ancient Minmatar legends, mostly retained in fragmentary form by the Krusual, there appears a fearsome creature known as the "Gildclaw". This monster is always represented as highly intelligent, extremely avaricious and armed with huge black claws that are gilded with shining gold, even while they drip with the bright red blood of its victims. The beast is said to live in the deepest and blackest realms of Minmatar mythology, for which one name that has been passed down through the ages is "Niflhel".

The Niflhel Gildclaw may in reality represent memories of an extinct creature resembling a large cave bear that once lived in the mineral rich mountains of the Tronhadar Valley region of Matar. Perhaps ancient Minmatar miners encountered and fought with such a beast while retrieving gold and other glittering prizes from the depths of the endless cave systems of those perilous mountains. Whatever the case, the Niflhel Gildclaw legend is an appropriate analogy with the denizens of Abyssal Deadspace who make it very dangerous indeed to seek riches in the depths of that strange and dark space.
In certain very ancient Minmatar legends, mostly retained in fragmentary form by the Krusual, there appears a fearsome creature known as the "Gildclaw". This monster is always represented as highly intelligent, extremely avaricious and armed with huge black claws that are gilded with shining gold, even while they drip with the bright red blood of its victims. The beast is said to live in the deepest and blackest realms of Minmatar mythology, for which one name that has been passed down through the ages is "Niflhel".

The Niflhel Gildclaw may in reality represent memories of an extinct creature resembling a large cave bear that once lived in the mineral rich mountains of the Tronhadar Valley region of Matar. Perhaps ancient Minmatar miners encountered and fought with such a beast while retrieving gold and other glittering prizes from the depths of the endless cave systems of those perilous mountains. Whatever the case, the Niflhel Gildclaw legend is an appropriate analogy with the denizens of Abyssal Deadspace who make it very dangerous indeed to seek riches in the depths of that strange and dark space.
551499 Nergal Niflhel Gildclaw SKIN (Permanent) Nergal Niflhel Gildclaw SKIN (Permanent) Item name for typeID 52697 (Permanent SKIN)
551500 In certain very ancient Minmatar legends, mostly retained in fragmentary form by the Krusual, there appears a fearsome creature known as the "Gildclaw". This monster is always represented as highly intelligent, extremely avaricious and armed with huge black claws that are gilded with shining gold, even while they drip with the bright red blood of its victims. The beast is said to live in the deepest and blackest realms of Minmatar mythology, for which one name that has been passed down through the ages is "Niflhel".

The Niflhel Gildclaw may in reality represent memories of an extinct creature resembling a large cave bear that once lived in the mineral rich mountains of the Tronhadar Valley region of Matar. Perhaps ancient Minmatar miners encountered and fought with such a beast while retrieving gold and other glittering prizes from the depths of the endless cave systems of those perilous mountains. Whatever the case, the Niflhel Gildclaw legend is an appropriate analogy with the denizens of Abyssal Deadspace who make it very dangerous indeed to seek riches in the depths of that strange and dark space.
In certain very ancient Minmatar legends, mostly retained in fragmentary form by the Krusual, there appears a fearsome creature known as the "Gildclaw". This monster is always represented as highly intelligent, extremely avaricious and armed with huge black claws that are gilded with shining gold, even while they drip with the bright red blood of its victims. The beast is said to live in the deepest and blackest realms of Minmatar mythology, for which one name that has been passed down through the ages is "Niflhel".

The Niflhel Gildclaw may in reality represent memories of an extinct creature resembling a large cave bear that once lived in the mineral rich mountains of the Tronhadar Valley region of Matar. Perhaps ancient Minmatar miners encountered and fought with such a beast while retrieving gold and other glittering prizes from the depths of the endless cave systems of those perilous mountains. Whatever the case, the Niflhel Gildclaw legend is an appropriate analogy with the denizens of Abyssal Deadspace who make it very dangerous indeed to seek riches in the depths of that strange and dark space.
Item description for "Nergal Niflhel Gildclaw SKIN (Permanent)" (typeID 52697)
551501 In certain very ancient Minmatar legends, mostly retained in fragmentary form by the Krusual, there appears a fearsome creature known as the "Gildclaw". This monster is always represented as highly intelligent, extremely avaricious and armed with huge black claws that are gilded with shining gold, even while they drip with the bright red blood of its victims. The beast is said to live in the deepest and blackest realms of Minmatar mythology, for which one name that has been passed down through the ages is "Niflhel".

The Niflhel Gildclaw may in reality represent memories of an extinct creature resembling a large cave bear that once lived in the mineral rich mountains of the Tronhadar Valley region of Matar. Perhaps ancient Minmatar miners encountered and fought with such a beast while retrieving gold and other glittering prizes from the depths of the endless cave systems of those perilous mountains. Whatever the case, the Niflhel Gildclaw legend is an appropriate analogy with the denizens of Abyssal Deadspace who make it very dangerous indeed to seek riches in the depths of that strange and dark space.
In certain very ancient Minmatar legends, mostly retained in fragmentary form by the Krusual, there appears a fearsome creature known as the "Gildclaw". This monster is always represented as highly intelligent, extremely avaricious and armed with huge black claws that are gilded with shining gold, even while they drip with the bright red blood of its victims. The beast is said to live in the deepest and blackest realms of Minmatar mythology, for which one name that has been passed down through the ages is "Niflhel".

The Niflhel Gildclaw may in reality represent memories of an extinct creature resembling a large cave bear that once lived in the mineral rich mountains of the Tronhadar Valley region of Matar. Perhaps ancient Minmatar miners encountered and fought with such a beast while retrieving gold and other glittering prizes from the depths of the endless cave systems of those perilous mountains. Whatever the case, the Niflhel Gildclaw legend is an appropriate analogy with the denizens of Abyssal Deadspace who make it very dangerous indeed to seek riches in the depths of that strange and dark space.
551502 Draugur Niflhel Gildclaw SKIN (Permanent) Draugur Niflhel Gildclaw SKIN (Permanent) Item name for typeID 52698 (Permanent SKIN)
551503 In certain very ancient Minmatar legends, mostly retained in fragmentary form by the Krusual, there appears a fearsome creature known as the "Gildclaw". This monster is always represented as highly intelligent, extremely avaricious and armed with huge black claws that are gilded with shining gold, even while they drip with the bright red blood of its victims. The beast is said to live in the deepest and blackest realms of Minmatar mythology, for which one name that has been passed down through the ages is "Niflhel".

The Niflhel Gildclaw may in reality represent memories of an extinct creature resembling a large cave bear that once lived in the mineral rich mountains of the Tronhadar Valley region of Matar. Perhaps ancient Minmatar miners encountered and fought with such a beast while retrieving gold and other glittering prizes from the depths of the endless cave systems of those perilous mountains. Whatever the case, the Niflhel Gildclaw legend is an appropriate analogy with the denizens of Abyssal Deadspace who make it very dangerous indeed to seek riches in the depths of that strange and dark space.
In certain very ancient Minmatar legends, mostly retained in fragmentary form by the Krusual, there appears a fearsome creature known as the "Gildclaw". This monster is always represented as highly intelligent, extremely avaricious and armed with huge black claws that are gilded with shining gold, even while they drip with the bright red blood of its victims. The beast is said to live in the deepest and blackest realms of Minmatar mythology, for which one name that has been passed down through the ages is "Niflhel".

The Niflhel Gildclaw may in reality represent memories of an extinct creature resembling a large cave bear that once lived in the mineral rich mountains of the Tronhadar Valley region of Matar. Perhaps ancient Minmatar miners encountered and fought with such a beast while retrieving gold and other glittering prizes from the depths of the endless cave systems of those perilous mountains. Whatever the case, the Niflhel Gildclaw legend is an appropriate analogy with the denizens of Abyssal Deadspace who make it very dangerous indeed to seek riches in the depths of that strange and dark space.
Item description for "Draugur Niflhel Gildclaw SKIN (Permanent)" (typeID 52698)
551504 In certain very ancient Minmatar legends, mostly retained in fragmentary form by the Krusual, there appears a fearsome creature known as the "Gildclaw". This monster is always represented as highly intelligent, extremely avaricious and armed with huge black claws that are gilded with shining gold, even while they drip with the bright red blood of its victims. The beast is said to live in the deepest and blackest realms of Minmatar mythology, for which one name that has been passed down through the ages is "Niflhel".

The Niflhel Gildclaw may in reality represent memories of an extinct creature resembling a large cave bear that once lived in the mineral rich mountains of the Tronhadar Valley region of Matar. Perhaps ancient Minmatar miners encountered and fought with such a beast while retrieving gold and other glittering prizes from the depths of the endless cave systems of those perilous mountains. Whatever the case, the Niflhel Gildclaw legend is an appropriate analogy with the denizens of Abyssal Deadspace who make it very dangerous indeed to seek riches in the depths of that strange and dark space.
In certain very ancient Minmatar legends, mostly retained in fragmentary form by the Krusual, there appears a fearsome creature known as the "Gildclaw". This monster is always represented as highly intelligent, extremely avaricious and armed with huge black claws that are gilded with shining gold, even while they drip with the bright red blood of its victims. The beast is said to live in the deepest and blackest realms of Minmatar mythology, for which one name that has been passed down through the ages is "Niflhel".

The Niflhel Gildclaw may in reality represent memories of an extinct creature resembling a large cave bear that once lived in the mineral rich mountains of the Tronhadar Valley region of Matar. Perhaps ancient Minmatar miners encountered and fought with such a beast while retrieving gold and other glittering prizes from the depths of the endless cave systems of those perilous mountains. Whatever the case, the Niflhel Gildclaw legend is an appropriate analogy with the denizens of Abyssal Deadspace who make it very dangerous indeed to seek riches in the depths of that strange and dark space.
551505 Ikitursa Niflhel Gildclaw SKIN (Permanent) Ikitursa Niflhel Gildclaw SKIN (Permanent) Item name for typeID 52699 (Permanent SKIN)
551506 In certain very ancient Minmatar legends, mostly retained in fragmentary form by the Krusual, there appears a fearsome creature known as the "Gildclaw". This monster is always represented as highly intelligent, extremely avaricious and armed with huge black claws that are gilded with shining gold, even while they drip with the bright red blood of its victims. The beast is said to live in the deepest and blackest realms of Minmatar mythology, for which one name that has been passed down through the ages is "Niflhel".

The Niflhel Gildclaw may in reality represent memories of an extinct creature resembling a large cave bear that once lived in the mineral rich mountains of the Tronhadar Valley region of Matar. Perhaps ancient Minmatar miners encountered and fought with such a beast while retrieving gold and other glittering prizes from the depths of the endless cave systems of those perilous mountains. Whatever the case, the Niflhel Gildclaw legend is an appropriate analogy with the denizens of Abyssal Deadspace who make it very dangerous indeed to seek riches in the depths of that strange and dark space.
In certain very ancient Minmatar legends, mostly retained in fragmentary form by the Krusual, there appears a fearsome creature known as the "Gildclaw". This monster is always represented as highly intelligent, extremely avaricious and armed with huge black claws that are gilded with shining gold, even while they drip with the bright red blood of its victims. The beast is said to live in the deepest and blackest realms of Minmatar mythology, for which one name that has been passed down through the ages is "Niflhel".

The Niflhel Gildclaw may in reality represent memories of an extinct creature resembling a large cave bear that once lived in the mineral rich mountains of the Tronhadar Valley region of Matar. Perhaps ancient Minmatar miners encountered and fought with such a beast while retrieving gold and other glittering prizes from the depths of the endless cave systems of those perilous mountains. Whatever the case, the Niflhel Gildclaw legend is an appropriate analogy with the denizens of Abyssal Deadspace who make it very dangerous indeed to seek riches in the depths of that strange and dark space.
Item description for "Ikitursa Niflhel Gildclaw SKIN (Permanent)" (typeID 52699)
551542 Aetheric Raiders Aetheric Raiders
551543 Rumors of pirate groups infiltrating Abyssal Deadspace have grown in volume since the way to those strange regions of space was opened to New Eden's pilots. One persistent tale has the Guristas pirates raiding down from New Eden to fight extensive battles against Triglavian fleets deep in the very heart of the abyss.

Whether the tales of vast clashes in the dark depths of Abyssal Deadspace are true or impossible exaggerations of the kind often heard in the dives frequented by piratical scum remains to be seen.
Rumors of pirate groups infiltrating Abyssal Deadspace have grown in volume since the way to those strange regions of space was opened to New Eden's pilots. One persistent tale has the Guristas pirates raiding down from New Eden to fight extensive battles against Triglavian fleets deep in the very heart of the abyss.

Whether the tales of vast clashes in the dark depths of Abyssal Deadspace are true or impossible exaggerations of the kind often heard in the dives frequented by piratical scum remains to be seen.
551544 Worm Aetheric Raiders SKIN (Permanent) Worm Aetheric Raiders SKIN (Permanent) Item name for typeID 52703 (Permanent SKIN)
551545 Rumors of pirate groups infiltrating Abyssal Deadspace have grown in volume since the way to those strange regions of space was opened to New Eden's pilots. One persistent tale has the Guristas pirates raiding down from New Eden to fight extensive battles against Triglavian fleets deep in the very heart of the abyss.

Whether the tales of vast clashes in the dark depths of Abyssal Deadspace are true or impossible exaggerations of the kind often heard in the dives frequented by piratical scum remains to be seen.
Rumors of pirate groups infiltrating Abyssal Deadspace have grown in volume since the way to those strange regions of space was opened to New Eden's pilots. One persistent tale has the Guristas pirates raiding down from New Eden to fight extensive battles against Triglavian fleets deep in the very heart of the abyss.

Whether the tales of vast clashes in the dark depths of Abyssal Deadspace are true or impossible exaggerations of the kind often heard in the dives frequented by piratical scum remains to be seen.
Item description for "Worm Aetheric Raiders SKIN (Permanent)" (typeID 52703)
551546 Rumors of pirate groups infiltrating Abyssal Deadspace have grown in volume since the way to those strange regions of space was opened to New Eden's pilots. One persistent tale has the Guristas pirates raiding down from New Eden to fight extensive battles against Triglavian fleets deep in the very heart of the abyss.

Whether the tales of vast clashes in the dark depths of Abyssal Deadspace are true or impossible exaggerations of the kind often heard in the dives frequented by piratical scum remains to be seen.
Rumors of pirate groups infiltrating Abyssal Deadspace have grown in volume since the way to those strange regions of space was opened to New Eden's pilots. One persistent tale has the Guristas pirates raiding down from New Eden to fight extensive battles against Triglavian fleets deep in the very heart of the abyss.

Whether the tales of vast clashes in the dark depths of Abyssal Deadspace are true or impossible exaggerations of the kind often heard in the dives frequented by piratical scum remains to be seen.
551547 Gila Aetheric Raiders SKIN (Permanent) Gila Aetheric Raiders SKIN (Permanent) Item name for typeID 52704 (Permanent SKIN)
551548 Rumors of pirate groups infiltrating Abyssal Deadspace have grown in volume since the way to those strange regions of space was opened to New Eden's pilots. One persistent tale has the Guristas pirates raiding down from New Eden to fight extensive battles against Triglavian fleets deep in the very heart of the abyss.

Whether the tales of vast clashes in the dark depths of Abyssal Deadspace are true or impossible exaggerations of the kind often heard in the dives frequented by piratical scum remains to be seen.
Rumors of pirate groups infiltrating Abyssal Deadspace have grown in volume since the way to those strange regions of space was opened to New Eden's pilots. One persistent tale has the Guristas pirates raiding down from New Eden to fight extensive battles against Triglavian fleets deep in the very heart of the abyss.

Whether the tales of vast clashes in the dark depths of Abyssal Deadspace are true or impossible exaggerations of the kind often heard in the dives frequented by piratical scum remains to be seen.
Item description for "Gila Aetheric Raiders SKIN (Permanent)" (typeID 52704)
551549 Rumors of pirate groups infiltrating Abyssal Deadspace have grown in volume since the way to those strange regions of space was opened to New Eden's pilots. One persistent tale has the Guristas pirates raiding down from New Eden to fight extensive battles against Triglavian fleets deep in the very heart of the abyss.

Whether the tales of vast clashes in the dark depths of Abyssal Deadspace are true or impossible exaggerations of the kind often heard in the dives frequented by piratical scum remains to be seen.
Rumors of pirate groups infiltrating Abyssal Deadspace have grown in volume since the way to those strange regions of space was opened to New Eden's pilots. One persistent tale has the Guristas pirates raiding down from New Eden to fight extensive battles against Triglavian fleets deep in the very heart of the abyss.

Whether the tales of vast clashes in the dark depths of Abyssal Deadspace are true or impossible exaggerations of the kind often heard in the dives frequented by piratical scum remains to be seen.
551550 Rattlesnake Aetheric Raiders SKIN (Permanent) Rattlesnake Aetheric Raiders SKIN (Permanent) Item name for typeID 52705 (Permanent SKIN)
551551 Rumors of pirate groups infiltrating Abyssal Deadspace have grown in volume since the way to those strange regions of space was opened to New Eden's pilots. One persistent tale has the Guristas pirates raiding down from New Eden to fight extensive battles against Triglavian fleets deep in the very heart of the abyss.

Whether the tales of vast clashes in the dark depths of Abyssal Deadspace are true or impossible exaggerations of the kind often heard in the dives frequented by piratical scum remains to be seen.
Rumors of pirate groups infiltrating Abyssal Deadspace have grown in volume since the way to those strange regions of space was opened to New Eden's pilots. One persistent tale has the Guristas pirates raiding down from New Eden to fight extensive battles against Triglavian fleets deep in the very heart of the abyss.

Whether the tales of vast clashes in the dark depths of Abyssal Deadspace are true or impossible exaggerations of the kind often heard in the dives frequented by piratical scum remains to be seen.
Item description for "Rattlesnake Aetheric Raiders SKIN (Permanent)" (typeID 52705)
551553 Inner Zone Vanguard Inner Zone Vanguard
551554 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551555 Atron Inner Zone Vanguard SKIN (Permanent) Atron Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52706 (Permanent SKIN)
551556 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Atron Inner Zone Vanguard SKIN (Permanent)" (typeID 52706)
551557 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551558 Imicus Inner Zone Vanguard SKIN (Permanent) Imicus Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52707 (Permanent SKIN)
551559 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Imicus Inner Zone Vanguard SKIN (Permanent)" (typeID 52707)
551560 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551561 Incursus Inner Zone Vanguard SKIN (Permanent) Incursus Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52708 (Permanent SKIN)
551562 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Incursus Inner Zone Vanguard SKIN (Permanent)" (typeID 52708)
551563 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551564 Maulus Inner Zone Vanguard SKIN (Permanent) Maulus Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52709 (Permanent SKIN)
551565 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Maulus Inner Zone Vanguard SKIN (Permanent)" (typeID 52709)
551566 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551567 Navitas Inner Zone Vanguard SKIN (Permanent) Navitas Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52710 (Permanent SKIN)
551568 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Navitas Inner Zone Vanguard SKIN (Permanent)" (typeID 52710)
551569 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551570 Tristan Inner Zone Vanguard SKIN (Permanent) Tristan Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52711 (Permanent SKIN)
551571 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Tristan Inner Zone Vanguard SKIN (Permanent)" (typeID 52711)
551572 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551573 Enyo Inner Zone Vanguard SKIN (Permanent) Enyo Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52712 (Permanent SKIN)
551574 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Enyo Inner Zone Vanguard SKIN (Permanent)" (typeID 52712)
551575 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551576 Ishkur Inner Zone Vanguard SKIN (Permanent) Ishkur Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52713 (Permanent SKIN)
551577 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Ishkur Inner Zone Vanguard SKIN (Permanent)" (typeID 52713)
551578 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551579 Helios Inner Zone Vanguard SKIN (Permanent) Helios Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52714 (Permanent SKIN)
551580 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Helios Inner Zone Vanguard SKIN (Permanent)" (typeID 52714)
551581 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551582 Nemesis Inner Zone Vanguard SKIN (Permanent) Nemesis Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52715 (Permanent SKIN)
551583 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Nemesis Inner Zone Vanguard SKIN (Permanent)" (typeID 52715)
551584 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551585 Keres Inner Zone Vanguard SKIN (Permanent) Keres Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52716 (Permanent SKIN)
551586 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Keres Inner Zone Vanguard SKIN (Permanent)" (typeID 52716)
551587 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551588 Ares Inner Zone Vanguard SKIN (Permanent) Ares Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52717 (Permanent SKIN)
551589 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Ares Inner Zone Vanguard SKIN (Permanent)" (typeID 52717)
551590 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551591 Taranis Inner Zone Vanguard SKIN (Permanent) Taranis Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52718 (Permanent SKIN)
551592 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Taranis Inner Zone Vanguard SKIN (Permanent)" (typeID 52718)
551593 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551594 Thalia Inner Zone Vanguard SKIN (Permanent) Thalia Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52719 (Permanent SKIN)
551595 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Thalia Inner Zone Vanguard SKIN (Permanent)" (typeID 52719)
551596 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551597 Federation Navy Comet Inner Zone Vanguard SKIN (Permanent) Federation Navy Comet Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52720 (Permanent SKIN)
551598 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Federation Navy Comet Inner Zone Vanguard SKIN (Permanent)" (typeID 52720)
551599 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551600 Maulus Navy Issue Inner Zone Vanguard SKIN (Permanent) Maulus Navy Issue Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52721 (Permanent SKIN)
551601 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Maulus Navy Issue Inner Zone Vanguard SKIN (Permanent)" (typeID 52721)
551602 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551603 Algos Inner Zone Vanguard SKIN (Permanent) Algos Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52722 (Permanent SKIN)
551604 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Algos Inner Zone Vanguard SKIN (Permanent)" (typeID 52722)
551605 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551606 Catalyst Inner Zone Vanguard SKIN (Permanent) Catalyst Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52723 (Permanent SKIN)
551607 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Catalyst Inner Zone Vanguard SKIN (Permanent)" (typeID 52723)
551608 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551609 Magus Inner Zone Vanguard SKIN (Permanent) Magus Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52724 (Permanent SKIN)
551610 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Magus Inner Zone Vanguard SKIN (Permanent)" (typeID 52724)
551611 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551612 Eris Inner Zone Vanguard SKIN (Permanent) Eris Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52725 (Permanent SKIN)
551613 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Eris Inner Zone Vanguard SKIN (Permanent)" (typeID 52725)
551614 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551615 Hecate Inner Zone Vanguard SKIN (Permanent) Hecate Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52726 (Permanent SKIN)
551616 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Hecate Inner Zone Vanguard SKIN (Permanent)" (typeID 52726)
551617 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551618 Celestis Inner Zone Vanguard SKIN (Permanent) Celestis Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52727 (Permanent SKIN)
551619 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Celestis Inner Zone Vanguard SKIN (Permanent)" (typeID 52727)
551620 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551621 Exequror Inner Zone Vanguard SKIN (Permanent) Exequror Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52728 (Permanent SKIN)
551622 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Exequror Inner Zone Vanguard SKIN (Permanent)" (typeID 52728)
551623 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551624 Thorax Inner Zone Vanguard SKIN (Permanent) Thorax Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52729 (Permanent SKIN)
551625 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Thorax Inner Zone Vanguard SKIN (Permanent)" (typeID 52729)
551626 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551627 Vexor Inner Zone Vanguard SKIN (Permanent) Vexor Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52730 (Permanent SKIN)
551628 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Vexor Inner Zone Vanguard SKIN (Permanent)" (typeID 52730)
551629 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551630 Deimos Inner Zone Vanguard SKIN (Permanent) Deimos Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52731 (Permanent SKIN)
551631 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Deimos Inner Zone Vanguard SKIN (Permanent)" (typeID 52731)
551632 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551633 Ishtar Inner Zone Vanguard SKIN (Permanent) Ishtar Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52732 (Permanent SKIN)
551634 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Ishtar Inner Zone Vanguard SKIN (Permanent)" (typeID 52732)
551635 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551636 Phobos Inner Zone Vanguard SKIN (Permanent) Phobos Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52733 (Permanent SKIN)
551637 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Phobos Inner Zone Vanguard SKIN (Permanent)" (typeID 52733)
551638 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551639 Oneiros Inner Zone Vanguard SKIN (Permanent) Oneiros Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52734 (Permanent SKIN)
551640 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Oneiros Inner Zone Vanguard SKIN (Permanent)" (typeID 52734)
551641 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551642 Arazu Inner Zone Vanguard SKIN (Permanent) Arazu Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52735 (Permanent SKIN)
551643 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Arazu Inner Zone Vanguard SKIN (Permanent)" (typeID 52735)
551644 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551645 Lachesis Inner Zone Vanguard SKIN (Permanent) Lachesis Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52736 (Permanent SKIN)
551646 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Lachesis Inner Zone Vanguard SKIN (Permanent)" (typeID 52736)
551647 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551648 Proteus Inner Zone Vanguard SKIN (Permanent) Proteus Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52737 (Permanent SKIN)
551649 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Proteus Inner Zone Vanguard SKIN (Permanent)" (typeID 52737)
551650 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551651 Exequror Navy Issue Inner Zone Vanguard SKIN (Permanent) Exequror Navy Issue Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52738 (Permanent SKIN)
551652 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Exequror Navy Issue Inner Zone Vanguard SKIN (Permanent)" (typeID 52738)
551653 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551654 Vexor Navy Issue Inner Zone Vanguard SKIN (Permanent) Vexor Navy Issue Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52739 (Permanent SKIN)
551655 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Vexor Navy Issue Inner Zone Vanguard SKIN (Permanent)" (typeID 52739)
551656 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551657 Brutix Inner Zone Vanguard SKIN (Permanent) Brutix Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52740 (Permanent SKIN)
551658 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Brutix Inner Zone Vanguard SKIN (Permanent)" (typeID 52740)
551659 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551660 Myrmidon Inner Zone Vanguard SKIN (Permanent) Myrmidon Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52741 (Permanent SKIN)
551661 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Myrmidon Inner Zone Vanguard SKIN (Permanent)" (typeID 52741)
551662 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551663 Talos Inner Zone Vanguard SKIN (Permanent) Talos Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52742 (Permanent SKIN)
551664 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Talos Inner Zone Vanguard SKIN (Permanent)" (typeID 52742)
551665 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551666 Astarte Inner Zone Vanguard SKIN (Permanent) Astarte Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52743 (Permanent SKIN)
551667 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Astarte Inner Zone Vanguard SKIN (Permanent)" (typeID 52743)
551668 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551669 Eos Inner Zone Vanguard SKIN (Permanent) Eos Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52744 (Permanent SKIN)
551670 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Eos Inner Zone Vanguard SKIN (Permanent)" (typeID 52744)
551671 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551672 Brutix Navy Issue Inner Zone Vanguard SKIN (Permanent) Brutix Navy Issue Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52745 (Permanent SKIN)
551673 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Brutix Navy Issue Inner Zone Vanguard SKIN (Permanent)" (typeID 52745)
551674 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551675 Dominix Inner Zone Vanguard SKIN (Permanent) Dominix Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52746 (Permanent SKIN)
551676 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Dominix Inner Zone Vanguard SKIN (Permanent)" (typeID 52746)
551677 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551678 Hyperion Inner Zone Vanguard SKIN (Permanent) Hyperion Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52747 (Permanent SKIN)
551679 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Hyperion Inner Zone Vanguard SKIN (Permanent)" (typeID 52747)
551680 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551681 Megathron Inner Zone Vanguard SKIN (Permanent) Megathron Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52748 (Permanent SKIN)
551682 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Megathron Inner Zone Vanguard SKIN (Permanent)" (typeID 52748)
551683 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551684 Sin Inner Zone Vanguard SKIN (Permanent) Sin Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52749 (Permanent SKIN)
551685 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Sin Inner Zone Vanguard SKIN (Permanent)" (typeID 52749)
551686 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551687 Kronos Inner Zone Vanguard SKIN (Permanent) Kronos Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52750 (Permanent SKIN)
551688 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Kronos Inner Zone Vanguard SKIN (Permanent)" (typeID 52750)
551689 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551690 Dominix Navy Issue Inner Zone Vanguard SKIN (Permanent) Dominix Navy Issue Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52751 (Permanent SKIN)
551691 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Dominix Navy Issue Inner Zone Vanguard SKIN (Permanent)" (typeID 52751)
551692 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551693 Megathron Navy Issue Inner Zone Vanguard SKIN (Permanent) Megathron Navy Issue Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52752 (Permanent SKIN)
551694 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Megathron Navy Issue Inner Zone Vanguard SKIN (Permanent)" (typeID 52752)
551695 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551696 Moros Inner Zone Vanguard SKIN (Permanent) Moros Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52753 (Permanent SKIN)
551697 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Moros Inner Zone Vanguard SKIN (Permanent)" (typeID 52753)
551698 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551699 Thanatos Inner Zone Vanguard SKIN (Permanent) Thanatos Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52754 (Permanent SKIN)
551700 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Thanatos Inner Zone Vanguard SKIN (Permanent)" (typeID 52754)
551701 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551702 Nyx Inner Zone Vanguard SKIN (Permanent) Nyx Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52755 (Permanent SKIN)
551703 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Nyx Inner Zone Vanguard SKIN (Permanent)" (typeID 52755)
551704 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551705 Erebus Inner Zone Vanguard SKIN (Permanent) Erebus Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52756 (Permanent SKIN)
551706 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Erebus Inner Zone Vanguard SKIN (Permanent)" (typeID 52756)
551707 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551708 Epithal Inner Zone Vanguard SKIN (Permanent) Epithal Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52757 (Permanent SKIN)
551709 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Epithal Inner Zone Vanguard SKIN (Permanent)" (typeID 52757)
551710 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551711 Iteron Mark V Inner Zone Vanguard SKIN (Permanent) Iteron Mark V Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52758 (Permanent SKIN)
551712 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Iteron Mark V Inner Zone Vanguard SKIN (Permanent)" (typeID 52758)
551713 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551714 Kryos Inner Zone Vanguard SKIN (Permanent) Kryos Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52759 (Permanent SKIN)
551715 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Kryos Inner Zone Vanguard SKIN (Permanent)" (typeID 52759)
551716 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551717 Miasmos Inner Zone Vanguard SKIN (Permanent) Miasmos Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52760 (Permanent SKIN)
551718 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Miasmos Inner Zone Vanguard SKIN (Permanent)" (typeID 52760)
551719 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551720 Nereus Inner Zone Vanguard SKIN (Permanent) Nereus Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52761 (Permanent SKIN)
551721 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Nereus Inner Zone Vanguard SKIN (Permanent)" (typeID 52761)
551722 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551723 Viator Inner Zone Vanguard SKIN (Permanent) Viator Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52762 (Permanent SKIN)
551724 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Viator Inner Zone Vanguard SKIN (Permanent)" (typeID 52762)
551725 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551726 Occator Inner Zone Vanguard SKIN (Permanent) Occator Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52763 (Permanent SKIN)
551727 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Occator Inner Zone Vanguard SKIN (Permanent)" (typeID 52763)
551728 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551729 Obelisk Inner Zone Vanguard SKIN (Permanent) Obelisk Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52764 (Permanent SKIN)
551730 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Obelisk Inner Zone Vanguard SKIN (Permanent)" (typeID 52764)
551731 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551732 Anshar Inner Zone Vanguard SKIN (Permanent) Anshar Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52765 (Permanent SKIN)
551733 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Anshar Inner Zone Vanguard SKIN (Permanent)" (typeID 52765)
551734 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
551735 Ninazu Inner Zone Vanguard SKIN (Permanent) Ninazu Inner Zone Vanguard SKIN (Permanent) Item name for typeID 52766 (Permanent SKIN)
551736 Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.

The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Item description for "Ninazu Inner Zone Vanguard SKIN (Permanent)" (typeID 52766)
551739 Crown and Swords Crown and Swords
551740 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
551741 Imperial Navy Slicer Crown and Swords SKIN (Permanent) Imperial Navy Slicer Crown and Swords SKIN (Permanent) Item name for typeID 52767 (Permanent SKIN)
551742 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Item description for "Imperial Navy Slicer Crown and Swords SKIN (Permanent)" (typeID 52767)
551743 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
551744 Malediction Crown and Swords SKIN (Permanent) Malediction Crown and Swords SKIN (Permanent) Item name for typeID 52768 (Permanent SKIN)
551745 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Item description for "Malediction Crown and Swords SKIN (Permanent)" (typeID 52768)
551746 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
551747 Purifier Crown and Swords SKIN (Permanent) Purifier Crown and Swords SKIN (Permanent) Item name for typeID 52769 (Permanent SKIN)
551748 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Item description for "Purifier Crown and Swords SKIN (Permanent)" (typeID 52769)
551749 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
551750 Confessor Crown and Swords SKIN (Permanent) Confessor Crown and Swords SKIN (Permanent) Item name for typeID 52770 (Permanent SKIN)
551751 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Item description for "Confessor Crown and Swords SKIN (Permanent)" (typeID 52770)
551752 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
551753 Curse Crown and Swords SKIN (Permanent) Curse Crown and Swords SKIN (Permanent) Item name for typeID 52771 (Permanent SKIN)
551754 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Item description for "Curse Crown and Swords SKIN (Permanent)" (typeID 52771)
551755 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
551756 Devoter Crown and Swords SKIN (Permanent) Devoter Crown and Swords SKIN (Permanent) Item name for typeID 52772 (Permanent SKIN)
551757 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Item description for "Devoter Crown and Swords SKIN (Permanent)" (typeID 52772)
551758 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
551759 Prophecy Crown and Swords SKIN (Permanent) Prophecy Crown and Swords SKIN (Permanent) Item name for typeID 52773 (Permanent SKIN)
551760 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Item description for "Prophecy Crown and Swords SKIN (Permanent)" (typeID 52773)
551761 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
551762 Damnation Crown and Swords SKIN (Permanent) Damnation Crown and Swords SKIN (Permanent) Item name for typeID 52774 (Permanent SKIN)
551763 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Item description for "Damnation Crown and Swords SKIN (Permanent)" (typeID 52774)
551764 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
551765 Apocalypse Crown and Swords SKIN (Permanent) Apocalypse Crown and Swords SKIN (Permanent) Item name for typeID 52775 (Permanent SKIN)
551766 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Item description for "Apocalypse Crown and Swords SKIN (Permanent)" (typeID 52775)
551767 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
551768 Apocalypse Navy Issue Crown and Swords SKIN (Permanent) Apocalypse Navy Issue Crown and Swords SKIN (Permanent) Item name for typeID 52776 (Permanent SKIN)
551769 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Item description for "Apocalypse Navy Issue Crown and Swords SKIN (Permanent)" (typeID 52776)
551770 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
551771 Armageddon Crown and Swords SKIN (Permanent) Armageddon Crown and Swords SKIN (Permanent) Item name for typeID 52777 (Permanent SKIN)
551772 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Item description for "Armageddon Crown and Swords SKIN (Permanent)" (typeID 52777)
551773 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
551774 Armageddon Navy Issue Crown and Swords SKIN (Permanent) Armageddon Navy Issue Crown and Swords SKIN (Permanent) Item name for typeID 52778 (Permanent SKIN)
551775 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Item description for "Armageddon Navy Issue Crown and Swords SKIN (Permanent)" (typeID 52778)
551776 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
551777 Redeemer Crown and Swords SKIN (Permanent) Redeemer Crown and Swords SKIN (Permanent) Item name for typeID 52779 (Permanent SKIN)
551778 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Item description for "Redeemer Crown and Swords SKIN (Permanent)" (typeID 52779)
551779 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
551780 Revelation Crown and Swords SKIN (Permanent) Revelation Crown and Swords SKIN (Permanent) Item name for typeID 52780 (Permanent SKIN)
551781 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Item description for "Revelation Crown and Swords SKIN (Permanent)" (typeID 52780)
551782 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
551783 Avatar Crown and Swords SKIN (Permanent) Avatar Crown and Swords SKIN (Permanent) Item name for typeID 52781 (Permanent SKIN)
551784 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Item description for "Avatar Crown and Swords SKIN (Permanent)" (typeID 52781)
551785 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
551786 Providence Crown and Swords SKIN (Permanent) Providence Crown and Swords SKIN (Permanent) Item name for typeID 52782 (Permanent SKIN)
551787 "As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversary of Empress Catiz I's coronation.

This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled <i>Pax e Kilizhi Do</i>. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Item description for "Providence Crown and Swords SKIN (Permanent)" (typeID 52782)
551792 Pax e Kilizhi Do Pax e Kilizhi Do Item name for typeID 52783 (Special Edition Commodities)
551793 "As Holy Amarr begins the third year of the blessed reign of the Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the Pax e Kilizhi Do, or "Peace of the Two Swords", on the third anniversay of Empress Catiz I's coronation.

A new addition to Amarr Scripture, Pax e Kilizhi Do is a theological work by Empress Catiz I setting out her interpretation and application of the doctrine of the Peace of the Two Swords. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
"As Holy Amarr begins the third year of the blessed reign of the Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's <i>Pax e Kilizhi Do</i> and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite." – Theology Council notice of the publication of the <i>Pax e Kilizhi Do</i>, or "Peace of the Two Swords", on the third anniversay of Empress Catiz I's coronation.

A new addition to Amarr Scripture, <i>Pax e Kilizhi Do</i> is a theological work by Empress Catiz I setting out her interpretation and application of the doctrine of the Peace of the Two Swords. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.
Item description for "Pax e Kilizhi Do" (typeID 52783)
551794 Rig Calibration Overloaded Rig Calibration Overloaded UI/Fitting/FittingWindow/Warnings/CalibrationOverloadedShort
551795 Your ship contains rigs that collectively require more calibration than it has available. This can be corrected by removing some rigs or replacing them with different rigs that require less calibration. Your ship contains rigs that collectively require more calibration than it has available. This can be corrected by removing some rigs or replacing them with different rigs that require less calibration. UI/Fitting/FittingWindow/Warnings/CalibrationOverloadedHint
551815 This ocular filter is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.

However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called "restricted artificial intelligences". The possibility that these implants are based on RAI technology raises startling questions about the nature of the "mimesis" involved in these augmentations.

Primary Effect: +2 bonus to Perception

Secondary Effect: 1% bonus to maximum damage output of entropic distintegrators

Tertiary Effect: -33% penalty to damage multiplier increase per cycle of entropic disintegrators

Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects
This ocular filter is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.

However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called "restricted artificial intelligences". The possibility that these implants are based on RAI technology raises startling questions about the nature of the "mimesis" involved in these augmentations.

Primary Effect: +2 bonus to Perception

Secondary Effect: 1% bonus to maximum damage output of entropic distintegrators

Tertiary Effect: -33% penalty to damage multiplier increase per cycle of entropic disintegrators

Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects
Item description for "Low-Grade Mimesis Alpha" (typeID 52674)
551816 This memory augmentation is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.

However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called "restricted artificial intelligences". The possibility that these implants are based on RAI technology raises startling questions about the nature of the "mimesis" involved in these augmentations.

Primary Effect: +2 bonus to Memory

Secondary Effect: 1.5% bonus to maximum damage output of entropic distintegrators

Tertiary Effect: -33% penalty to damage multiplier increase per cycle of entropic disintegrators

Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects
This memory augmentation is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.

However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called "restricted artificial intelligences". The possibility that these implants are based on RAI technology raises startling questions about the nature of the "mimesis" involved in these augmentations.

Primary Effect: +2 bonus to Memory

Secondary Effect: 1.5% bonus to maximum damage output of entropic distintegrators

Tertiary Effect: -33% penalty to damage multiplier increase per cycle of entropic disintegrators

Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects
Item description for "Low-Grade Mimesis Beta" (typeID 52679)
551817 This cybernetic subprocessor is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.

However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called "restricted artificial intelligences". The possibility that these implants are based on RAI technology raises startling questions about the nature of the "mimesis" involved in these augmentations.

Primary Effect: +2 bonus to Intelligence

Secondary Effect: 2.5% bonus to maximum damage output of entropic distintegrators

Tertiary Effect: -33% penalty to damage multiplier increase per cycle of entropic disintegrators

Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects
This cybernetic subprocessor is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.

However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called "restricted artificial intelligences". The possibility that these implants are based on RAI technology raises startling questions about the nature of the "mimesis" involved in these augmentations.

Primary Effect: +2 bonus to Intelligence

Secondary Effect: 2.5% bonus to maximum damage output of entropic distintegrators

Tertiary Effect: -33% penalty to damage multiplier increase per cycle of entropic disintegrators

Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects
Item description for "Low-Grade Mimesis Delta" (typeID 52681)
551818 This neural boost is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.

However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called "restricted artificial intelligences". The possibility that these implants are based on RAI technology raises startling questions about the nature of the "mimesis" involved in these augmentations.

Primary Effect: +2 bonus to Willpower

Secondary Effect: 2% bonus to maximum damage output of entropic distintegrators

Tertiary Effect: -33% penalty to damage multiplier increase per cycle of entropic disintegrators

Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects
This neural boost is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.

However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called "restricted artificial intelligences". The possibility that these implants are based on RAI technology raises startling questions about the nature of the "mimesis" involved in these augmentations.

Primary Effect: +2 bonus to Willpower

Secondary Effect: 2% bonus to maximum damage output of entropic distintegrators

Tertiary Effect: -33% penalty to damage multiplier increase per cycle of entropic disintegrators

Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects
Item description for "Low-Grade Mimesis Gamma" (typeID 52680)
551819 This social adaptation chip is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.

However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called "restricted artificial intelligences". The possibility that these implants are based on RAI technology raises startling questions about the nature of the "mimesis" involved in these augmentations.

Primary Effect: +2 bonus to Charisma

Secondary Effect: 3% bonus to maximum damage output of entropic distintegrators

Tertiary Effect: -33% penalty to damage multiplier increase per cycle of entropic disintegrators

Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects
This social adaptation chip is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.

However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called "restricted artificial intelligences". The possibility that these implants are based on RAI technology raises startling questions about the nature of the "mimesis" involved in these augmentations.

Primary Effect: +2 bonus to Charisma

Secondary Effect: 3% bonus to maximum damage output of entropic distintegrators

Tertiary Effect: -33% penalty to damage multiplier increase per cycle of entropic disintegrators

Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects
Item description for "Low-Grade Mimesis Epsilon" (typeID 52682)
551820 This implant is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.

However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called "restricted artificial intelligences". The possibility that these implants are based on RAI technology raises startling questions about the nature of the "mimesis" involved in these augmentations.

As it based on a standard Omega control implant, this augmentation does nothing in and of itself, but when used in conjunction with other Mimesis implants it will boost their effect considerably.

Set Effect: 50% bonus to the strength of all Mimesis implant secondary effects
This implant is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.

However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called "restricted artificial intelligences". The possibility that these implants are based on RAI technology raises startling questions about the nature of the "mimesis" involved in these augmentations.

As it based on a standard Omega control implant, this augmentation does nothing in and of itself, but when used in conjunction with other Mimesis implants it will boost their effect considerably.

Set Effect: 50% bonus to the strength of all Mimesis implant secondary effects
Item description for "Low-Grade Mimesis Omega" (typeID 52683)
551841 An incoming Conduit from Abyssal Deadspace has been detected. Destroy any Triglavian forces that emerge from the Conduit. An incoming Conduit from Abyssal Deadspace has been detected. Destroy any Triglavian forces that emerge from the Conduit.
551842 An incoming Conduit from Abyssal Deadspace has been detected. Threat analysis of Triglavian vessels indicates that Raznaborg variants are present. DED Agents have assessed this conduit as less threatening than the Minor Conduits observed in Invasion systems. An incoming Conduit from Abyssal Deadspace has been detected. Threat analysis of Triglavian vessels indicates that Raznaborg variants are present. DED Agents have assessed this conduit as less threatening than the Minor Conduits observed in Invasion systems.
551843 An incoming Conduit from Abyssal Deadspace has been detected. Analysis of Triglavian vessels indicates that Raznaborg variants are present. DED Agents have assessed this conduit as less threatening than the Minor Conduits observed in Invasion systems. An incoming Conduit from Abyssal Deadspace has been detected. Analysis of Triglavian vessels indicates that Raznaborg variants are present. DED Agents have assessed this conduit as less threatening than the Minor Conduits observed in Invasion systems.
552162 Serenity 2nd Close Beta Daily Login Campaign 2019.10 Serenity 2nd Close Beta Daily Login Campaign 2019.10

New Files (2412 Entries)
File Name Size in kb (Decompressed)
animation/charactercreatorv2/female/granny/female_additive_breathing.gr2
2357
animation/charactercreatorv2/female/granny/female_additive_breathing_02.gr2
2390
animation/charactercreatorv2/female/granny/female_additive_breathinglight_02.gr2
2559
animation/charactercreatorv2/female/granny/female_additive_deepbreath.gr2
2361
animation/charactercreatorv2/female/granny/female_additive_deepbreath_02.gr2
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animation/charactercreatorv2/female/granny/female_additive_face_annoyed.gr2
1194
animation/charactercreatorv2/female/granny/female_additive_face_annoyed_02.gr2
2351
animation/charactercreatorv2/female/granny/female_additive_face_annoyed_03.gr2
2356
animation/charactercreatorv2/female/granny/female_additive_face_base.gr2
1199
animation/charactercreatorv2/female/granny/female_additive_face_bitelips.gr2
1195
animation/charactercreatorv2/female/granny/female_additive_face_closedfrown_02.gr2
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animation/charactercreatorv2/female/granny/female_additive_face_closedfrown_03.gr2
1214
animation/charactercreatorv2/female/granny/female_additive_face_closedsmile.gr2
1195
animation/charactercreatorv2/female/granny/female_additive_face_default_02.gr2
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animation/charactercreatorv2/female/granny/female_additive_face_default_03.gr2
2371
animation/charactercreatorv2/female/granny/female_additive_face_frontteeth.gr2
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animation/charactercreatorv2/female/granny/female_additive_face_frown.gr2
1195
animation/charactercreatorv2/female/granny/female_additive_face_frownleft.gr2
1195
animation/charactercreatorv2/female/granny/female_additive_face_neutral_02.gr2
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animation/charactercreatorv2/female/granny/female_additive_face_neutral_03.gr2
2355
animation/charactercreatorv2/female/granny/female_additive_face_opensmile.gr2
1195
animation/charactercreatorv2/female/granny/female_additive_face_pucker.gr2
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animation/charactercreatorv2/female/granny/female_additive_face_pucker_02.gr2
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animation/charactercreatorv2/female/granny/female_additive_face_pucker_03.gr2
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animation/charactercreatorv2/female/granny/female_additive_face_relaxed_02.gr2
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animation/charactercreatorv2/female/granny/female_additive_face_relaxed_03.gr2
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animation/charactercreatorv2/female/granny/female_additive_face_serious_02.gr2
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animation/charactercreatorv2/female/granny/female_additive_face_serious_03.gr2
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animation/charactercreatorv2/female/granny/female_additive_face_slightsmile_02.gr2
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animation/charactercreatorv2/female/granny/female_additive_face_slightsmile_03.gr2
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animation/charactercreatorv2/female/granny/female_additive_face_smirk_02.gr2
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animation/charactercreatorv2/female/granny/female_additive_face_smirk_03.gr2
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animation/charactercreatorv2/female/granny/female_additive_face_squint.gr2
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animation/charactercreatorv2/female/granny/female_additive_face_squint_02.gr2
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animation/charactercreatorv2/female/granny/female_additive_face_squint_03.gr2
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animation/charactercreatorv2/female/granny/female_additive_idlepose.gr2
1203
animation/charactercreatorv2/female/granny/female_additive_lefttostraight.gr2
1221
animation/charactercreatorv2/female/granny/female_additive_lefttostraight_02.gr2
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animation/charactercreatorv2/female/granny/female_additive_lookdown.gr2
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animation/charactercreatorv2/female/granny/female_additive_lookleft.gr2
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animation/charactercreatorv2/female/granny/female_additive_lookright.gr2
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animation/charactercreatorv2/female/granny/female_additive_lookup.gr2
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animation/charactercreatorv2/female/granny/female_additive_righttostraight.gr2
1220
animation/charactercreatorv2/female/granny/female_additive_righttostraight_02.gr2
1220
animation/charactercreatorv2/female/granny/female_additive_straighttoleft.gr2
2290
animation/charactercreatorv2/female/granny/female_additive_straighttoleft_02.gr2
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animation/charactercreatorv2/female/granny/female_additive_straighttoright.gr2
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animation/charactercreatorv2/female/granny/female_additive_straighttoright_02.gr2
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animation/charactercreatorv2/female/granny/female_face_idle_v01.gr2
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animation/charactercreatorv2/female/granny/female_face_idle_v01_02.gr2
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animation/charactercreatorv2/female/granny/female_face_idle_v01_03.gr2
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animation/charactercreatorv2/female/granny/female_face_idle_v02.gr2
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animation/charactercreatorv2/female/granny/female_face_idle_v02_02.gr2
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animation/charactercreatorv2/female/granny/female_face_idle_v02_03.gr2
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animation/charactercreatorv2/female/granny/female_face_idle_v03.gr2
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animation/charactercreatorv2/female/granny/female_face_idle_v03_02.gr2
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animation/charactercreatorv2/female/granny/female_face_idle_v03_03.gr2
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animation/charactercreatorv2/female/granny/female_fidget_leftright.gr2
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animation/charactercreatorv2/female/granny/female_fidget_leftright_02.gr2
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animation/charactercreatorv2/female/granny/female_fidget_scratchchin.gr2
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animation/charactercreatorv2/female/granny/female_fidget_scratchchin_02.gr2
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animation/charactercreatorv2/female/granny/female_fidget_shakehands_02.gr2
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animation/charactercreatorv2/female/granny/female_fidget_smallsteps_02.gr2
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animation/charactercreatorv2/female/granny/female_fidget_stretcharms.gr2
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animation/charactercreatorv2/female/granny/female_fidget_stretcharmsneck.gr2
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animation/charactercreatorv2/female/granny/female_fidget_stretchfingers.gr2
2649
animation/charactercreatorv2/female/granny/female_fidget_stretchneck_02.gr2
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animation/charactercreatorv2/female/granny/female_fidget_weightshift_02.gr2
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animation/charactercreatorv2/female/granny/female_idle_v01.gr2
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animation/charactercreatorv2/female/granny/female_idle_v01_02.gr2
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animation/charactercreatorv2/female/granny/female_idle_v01_03.gr2
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animation/charactercreatorv2/female/granny/female_idle_v02.gr2
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animation/charactercreatorv2/female/granny/female_idle_v02_02.gr2
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animation/charactercreatorv2/female/granny/female_idle_v02_03.gr2
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animation/charactercreatorv2/female/granny/female_idle_v03.gr2
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animation/charactercreatorv2/female/granny/female_idle_v03_02.gr2
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animation/charactercreatorv2/female/granny/female_idle_v03_03.gr2
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animation/charactercreatorv2/female/granny/female_pose_armscrossed.gr2
1204
animation/charactercreatorv2/female/granny/female_pose_handhip.gr2
1204
animation/charactercreatorv2/female/granny/female_pose_handsback.gr2
1194
animation/charactercreatorv2/female/granny/female_pose_handsfront.gr2
1194
animation/charactercreatorv2/female/granny/female_pose_legswide.gr2
1194
animation/charactercreatorv2/female/granny/female_pose_lookleft_02.gr2
2236
animation/charactercreatorv2/female/granny/female_pose_lookright_02.gr2
2225
animation/charactercreatorv2/female/granny/female_pose_sideways.gr2
1194
animation/charactercreatorv2/female/granny/female_pose_strong.gr2
1194
animation/charactercreatorv2/female/granny/female_pose_tilthead.gr2
1194
animation/charactercreatorv2/female/granny/female_pose_weightoneleg.gr2
1207
animation/charactercreatorv2/gstate/charactercreator_gstate_female_master.gsf
123
animation/charactercreatorv2/gstate/charactercreator_gstate_male_master.gsf
123
animation/charactercreatorv2/gstate/charactercreator_gstate_master.gsf
233
animation/charactercreatorv2/male/granny/male_additive_breathing.gr2
2457
animation/charactercreatorv2/male/granny/male_additive_breathing_02.gr2
2472
animation/charactercreatorv2/male/granny/male_additive_deepbreath.gr2
2459
animation/charactercreatorv2/male/granny/male_additive_deepbreath_02.gr2
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animation/charactercreatorv2/male/granny/male_additive_deepbreathing.gr2
2461
animation/charactercreatorv2/male/granny/male_additive_deepbreathing_02.gr2
2454
animation/charactercreatorv2/male/granny/male_additive_face_annoyed.gr2
1244
animation/charactercreatorv2/male/granny/male_additive_face_annoyed_02.gr2
2448
animation/charactercreatorv2/male/granny/male_additive_face_annoyed_03.gr2
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animation/charactercreatorv2/male/granny/male_additive_face_base.gr2
1247
animation/charactercreatorv2/male/granny/male_additive_face_bitelips.gr2
1245
animation/charactercreatorv2/male/granny/male_additive_face_closedfrown_02.gr2
2449
animation/charactercreatorv2/male/granny/male_additive_face_closedfrown_03.gr2
2450
animation/charactercreatorv2/male/granny/male_additive_face_closedsmile.gr2
1245
animation/charactercreatorv2/male/granny/male_additive_face_default_02.gr2
2437
animation/charactercreatorv2/male/granny/male_additive_face_default_03.gr2
2474
animation/charactercreatorv2/male/granny/male_additive_face_frontteeth.gr2
1245
animation/charactercreatorv2/male/granny/male_additive_face_frown.gr2
1245
animation/charactercreatorv2/male/granny/male_additive_face_frownleft.gr2
1255
animation/charactercreatorv2/male/granny/male_additive_face_neutral_02.gr2
2447
animation/charactercreatorv2/male/granny/male_additive_face_neutral_03.gr2
2452
animation/charactercreatorv2/male/granny/male_additive_face_opensmile.gr2
1245
animation/charactercreatorv2/male/granny/male_additive_face_pucker.gr2
1245
animation/charactercreatorv2/male/granny/male_additive_face_pucker_02.gr2
2452
animation/charactercreatorv2/male/granny/male_additive_face_pucker_03.gr2
2452
animation/charactercreatorv2/male/granny/male_additive_face_relaxed_02.gr2
2449
animation/charactercreatorv2/male/granny/male_additive_face_relaxed_03.gr2
2456
animation/charactercreatorv2/male/granny/male_additive_face_serious_02.gr2
2448
animation/charactercreatorv2/male/granny/male_additive_face_serious_03.gr2
2447
animation/charactercreatorv2/male/granny/male_additive_face_slightsmile_02.gr2
2448
animation/charactercreatorv2/male/granny/male_additive_face_slightsmile_03.gr2
2455
animation/charactercreatorv2/male/granny/male_additive_face_smirk_02.gr2
2447
animation/charactercreatorv2/male/granny/male_additive_face_smirk_03.gr2
2454
animation/charactercreatorv2/male/granny/male_additive_face_squint.gr2
1251
animation/charactercreatorv2/male/granny/male_additive_face_squint_02.gr2
2471
animation/charactercreatorv2/male/granny/male_additive_face_squint_03.gr2
2467
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graphics/effect.dx12/managed/interior/avatar/eyeshader_fast_dxt5n.sm_depth
11
graphics/effect.dx12/managed/interior/avatar/eyeshader_fast_dxt5n.sm_hi
11
graphics/effect.dx12/managed/interior/avatar/eyeshader_fast_dxt5n.sm_lo
11
graphics/effect.dx12/managed/interior/avatar/eyewetnessshader.sm_depth
14
graphics/effect.dx12/managed/interior/avatar/eyewetnessshader.sm_hi
14
graphics/effect.dx12/managed/interior/avatar/eyewetnessshader.sm_lo
14
graphics/effect.dx12/managed/interior/avatar/eyewetnessshader_dxt5n.sm_depth
14
graphics/effect.dx12/managed/interior/avatar/eyewetnessshader_dxt5n.sm_hi
14
graphics/effect.dx12/managed/interior/avatar/eyewetnessshader_dxt5n.sm_lo
14
graphics/effect.dx12/managed/interior/avatar/glassshader.sm_depth
24
graphics/effect.dx12/managed/interior/avatar/glassshader.sm_hi
24
graphics/effect.dx12/managed/interior/avatar/glassshader.sm_lo
24
graphics/effect.dx12/managed/interior/avatar/glassshader_dxt5n.sm_depth
24
graphics/effect.dx12/managed/interior/avatar/glassshader_dxt5n.sm_hi
24
graphics/effect.dx12/managed/interior/avatar/glassshader_dxt5n.sm_lo
24
graphics/effect.dx12/managed/interior/avatar/glassshader_fast.sm_depth
18
graphics/effect.dx12/managed/interior/avatar/glassshader_fast.sm_hi
18
graphics/effect.dx12/managed/interior/avatar/glassshader_fast.sm_lo
17
graphics/effect.dx12/managed/interior/avatar/glassshader_fast_dxt5n.sm_depth
18
graphics/effect.dx12/managed/interior/avatar/glassshader_fast_dxt5n.sm_hi
18
graphics/effect.dx12/managed/interior/avatar/glassshader_fast_dxt5n.sm_lo
17
graphics/effect.dx12/managed/interior/avatar/glassshadercellcube.sm_depth
25
graphics/effect.dx12/managed/interior/avatar/glassshadercellcube.sm_hi
25
graphics/effect.dx12/managed/interior/avatar/glassshadercellcube.sm_lo
25
graphics/effect.dx12/managed/interior/avatar/invisibleavatar.sm_depth
2
graphics/effect.dx12/managed/interior/avatar/invisibleavatar.sm_hi
2
graphics/effect.dx12/managed/interior/avatar/invisibleavatar.sm_lo
2
graphics/effect.dx12/managed/interior/avatar/lightmapscatter.sm_depth
2
graphics/effect.dx12/managed/interior/avatar/lightmapscatter.sm_hi
2
graphics/effect.dx12/managed/interior/avatar/lightmapscatter.sm_lo
2
graphics/effect.dx12/managed/interior/avatar/lightprepass.sm_depth
5
graphics/effect.dx12/managed/interior/avatar/lightprepass.sm_hi
5
graphics/effect.dx12/managed/interior/avatar/lightprepass.sm_lo
4
graphics/effect.dx12/managed/interior/avatar/lightprepasscloth.sm_depth
4
graphics/effect.dx12/managed/interior/avatar/lightprepasscloth.sm_hi
4
graphics/effect.dx12/managed/interior/avatar/lightprepasscloth.sm_lo
3
graphics/effect.dx12/managed/interior/avatar/lightprepassdecal.sm_depth
5
graphics/effect.dx12/managed/interior/avatar/lightprepassdecal.sm_hi
6
graphics/effect.dx12/managed/interior/avatar/lightprepassdecal.sm_lo
5
graphics/effect.dx12/managed/interior/avatar/lightprepassdouble.sm_depth
5
graphics/effect.dx12/managed/interior/avatar/lightprepassdouble.sm_hi
5
graphics/effect.dx12/managed/interior/avatar/lightprepassdouble.sm_lo
4
graphics/effect.dx12/managed/interior/avatar/materialcollapsed.sm_depth
7
graphics/effect.dx12/managed/interior/avatar/materialcollapsed.sm_hi
7
graphics/effect.dx12/managed/interior/avatar/materialcollapsed.sm_lo
7
graphics/effect.dx12/managed/interior/avatar/portraitbasic.sm_depth
17
graphics/effect.dx12/managed/interior/avatar/portraitbasic.sm_hi
17
graphics/effect.dx12/managed/interior/avatar/portraitbasic.sm_lo
17
graphics/effect.dx12/managed/interior/avatar/portraitbasic_dxt5n.sm_depth
17
graphics/effect.dx12/managed/interior/avatar/portraitbasic_dxt5n.sm_hi
17
graphics/effect.dx12/managed/interior/avatar/portraitbasic_dxt5n.sm_lo
17
graphics/effect.dx12/managed/interior/avatar/portraitbasicadditive.sm_depth
17
graphics/effect.dx12/managed/interior/avatar/portraitbasicadditive.sm_hi
17
graphics/effect.dx12/managed/interior/avatar/portraitbasicadditive.sm_lo
17
graphics/effect.dx12/managed/interior/avatar/portraitdropshadow.sm_depth
12
graphics/effect.dx12/managed/interior/avatar/portraitdropshadow.sm_hi
12
graphics/effect.dx12/managed/interior/avatar/portraitdropshadow.sm_lo
12
graphics/effect.dx12/managed/interior/avatar/portraitspotlightshadow.sm_depth
4
graphics/effect.dx12/managed/interior/avatar/portraitspotlightshadow.sm_hi
4
graphics/effect.dx12/managed/interior/avatar/portraitspotlightshadow.sm_lo
4
graphics/effect.dx12/managed/interior/avatar/portraitspotlightshadowcloth.sm_depth
2
graphics/effect.dx12/managed/interior/avatar/portraitspotlightshadowcloth.sm_hi
2
graphics/effect.dx12/managed/interior/avatar/portraitspotlightshadowcloth.sm_lo
2
graphics/effect.dx12/managed/interior/avatar/sculptingoverlay.sm_depth
6
graphics/effect.dx12/managed/interior/avatar/sculptingoverlay.sm_hi
6
graphics/effect.dx12/managed/interior/avatar/sculptingoverlay.sm_lo
6
graphics/effect.dx12/managed/interior/avatar/sculptingoverlay_noz.sm_depth
6
graphics/effect.dx12/managed/interior/avatar/sculptingoverlay_noz.sm_hi
6
graphics/effect.dx12/managed/interior/avatar/sculptingoverlay_noz.sm_lo
6
graphics/effect.dx12/managed/interior/avatar/shadow.sm_depth
3
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3
graphics/effect.dx12/managed/interior/avatar/shadow.sm_lo
3
graphics/effect.dx12/managed/interior/avatar/shadowalphatest.sm_depth
4
graphics/effect.dx12/managed/interior/avatar/shadowalphatest.sm_hi
4
graphics/effect.dx12/managed/interior/avatar/shadowalphatest.sm_lo
4
graphics/effect.dx12/managed/interior/avatar/shadowcloth.sm_depth
2
graphics/effect.dx12/managed/interior/avatar/shadowcloth.sm_hi
2
graphics/effect.dx12/managed/interior/avatar/shadowcloth.sm_lo
2
graphics/effect.dx12/managed/interior/avatar/shadowclothalphatest.sm_depth
2
graphics/effect.dx12/managed/interior/avatar/shadowclothalphatest.sm_hi
2
graphics/effect.dx12/managed/interior/avatar/shadowclothalphatest.sm_lo
2
graphics/effect.dx12/managed/interior/avatar/simple.sm_depth
8
graphics/effect.dx12/managed/interior/avatar/simple.sm_hi
8
graphics/effect.dx12/managed/interior/avatar/simple.sm_lo
8
graphics/effect.dx12/managed/interior/avatar/skinnedavatar.sm_depth
17
graphics/effect.dx12/managed/interior/avatar/skinnedavatar.sm_hi
17
graphics/effect.dx12/managed/interior/avatar/skinnedavatar.sm_lo
16
graphics/effect.dx12/managed/interior/avatar/skinnedavatar_prepass.sm_depth
8
graphics/effect.dx12/managed/interior/avatar/skinnedavatar_prepass.sm_hi
8
graphics/effect.dx12/managed/interior/avatar/skinnedavatar_prepass.sm_lo
8
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdf.sm_depth
17
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdf.sm_hi
17
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdf.sm_lo
15
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdf_detailed.sm_depth
20
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdf_detailed.sm_hi
20
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdf_detailed.sm_lo
18
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdf_prepass.sm_depth
7
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdf_prepass.sm_hi
7
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdf_prepass.sm_lo
7
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfbeckmannlookup.sm_depth
1
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfbeckmannlookup.sm_hi
1
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfbeckmannlookup.sm_lo
1
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfdouble.sm_depth
18
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfdouble.sm_hi
18
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfdouble.sm_lo
17
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfdouble_prepass.sm_depth
8
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfdouble_prepass.sm_hi
8
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfdouble_prepass.sm_lo
8
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfdoublelinear.sm_depth
22
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfdoublelinear.sm_hi
22
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfdoublelinear.sm_lo
22
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfdoublelinear_dxt5n.sm_depth
22
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfdoublelinear_dxt5n.sm_hi
22
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfdoublelinear_dxt5n.sm_lo
22
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfdoublelinear_fast.sm_depth
17
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfdoublelinear_fast.sm_hi
17
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfdoublelinear_fast.sm_lo
17
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfdoublelinear_fast_dxt5n.sm_depth
17
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfdoublelinear_fast_dxt5n.sm_hi
17
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfdoublelinear_fast_dxt5n.sm_lo
17
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflightmapapplication_double.sm_depth
26
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflightmapapplication_double.sm_hi
26
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflightmapapplication_double.sm_lo
26
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflightmapapplication_single.sm_depth
22
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflightmapapplication_single.sm_hi
22
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflightmapapplication_single.sm_lo
22
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflightmapunwrap_double.sm_depth
13
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflightmapunwrap_double.sm_hi
13
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflightmapunwrap_double.sm_lo
13
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflightmapunwrap_single.sm_depth
13
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflightmapunwrap_single.sm_hi
13
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflightmapunwrap_single.sm_lo
13
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflinear.sm_depth
24
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflinear.sm_hi
24
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflinear.sm_lo
24
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflinear_dxt5n.sm_depth
24
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflinear_dxt5n.sm_hi
24
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflinear_dxt5n.sm_lo
24
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflinear_fast.sm_depth
15
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflinear_fast.sm_hi
15
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflinear_fast.sm_lo
15
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflinear_fast_dxt5n.sm_depth
15
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflinear_fast_dxt5n.sm_hi
15
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdflinear_fast_dxt5n.sm_lo
15
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double.sm_depth
26
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double.sm_hi
26
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double.sm_lo
26
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_dxt5n.sm_depth
26
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_dxt5n.sm_hi
26
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_dxt5n.sm_lo
26
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_fast.sm_depth
20
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_fast.sm_hi
20
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_fast.sm_lo
20
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_fast_dxt5n.sm_depth
20
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_fast_dxt5n.sm_hi
20
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_fast_dxt5n.sm_lo
20
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single.sm_depth
22
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single.sm_hi
22
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single.sm_lo
22
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_dxt5n.sm_depth
22
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_dxt5n.sm_hi
22
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_dxt5n.sm_lo
22
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_fast.sm_depth
16
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_fast.sm_hi
16
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_fast.sm_lo
16
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_fast_dxt5n.sm_depth
16
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_fast_dxt5n.sm_hi
16
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_fast_dxt5n.sm_lo
16
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfstretchmap.sm_depth
2
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfstretchmap.sm_hi
2
graphics/effect.dx12/managed/interior/avatar/skinnedavatarbrdfstretchmap.sm_lo
2
graphics/effect.dx12/managed/interior/avatar/skinnedavatarfurshells.sm_depth
36
graphics/effect.dx12/managed/interior/avatar/skinnedavatarfurshells.sm_hi
36
graphics/effect.dx12/managed/interior/avatar/skinnedavatarfurshells.sm_lo
36
graphics/effect.dx12/managed/interior/avatar/skinnedavatarfurshells_fast.sm_depth
7
graphics/effect.dx12/managed/interior/avatar/skinnedavatarfurshells_fast.sm_hi
7
graphics/effect.dx12/managed/interior/avatar/skinnedavatarfurshells_fast.sm_lo
7
graphics/effect.dx12/managed/interior/avatar/skinnedavatarfurshells_fast_dxt5n.sm_depth
7
graphics/effect.dx12/managed/interior/avatar/skinnedavatarfurshells_fast_dxt5n.sm_hi
7
graphics/effect.dx12/managed/interior/avatar/skinnedavatarfurshells_fast_dxt5n.sm_lo
7
graphics/effect.dx12/managed/interior/avatar/skinnedavatarhair.sm_depth
18
graphics/effect.dx12/managed/interior/avatar/skinnedavatarhair.sm_hi
18
graphics/effect.dx12/managed/interior/avatar/skinnedavatarhair.sm_lo
17
graphics/effect.dx12/managed/interior/avatar/skinnedavatarhair_detailed.sm_depth
29
graphics/effect.dx12/managed/interior/avatar/skinnedavatarhair_detailed.sm_hi
29
graphics/effect.dx12/managed/interior/avatar/skinnedavatarhair_detailed.sm_lo
29
graphics/effect.dx12/managed/interior/avatar/skinnedavatarhair_detailed_dxt5n.sm_depth
29
graphics/effect.dx12/managed/interior/avatar/skinnedavatarhair_detailed_dxt5n.sm_hi
29
graphics/effect.dx12/managed/interior/avatar/skinnedavatarhair_detailed_dxt5n.sm_lo
29
graphics/effect.dx12/managed/interior/avatar/skinnedavatarhair_detailed_fast.sm_depth
14
graphics/effect.dx12/managed/interior/avatar/skinnedavatarhair_detailed_fast.sm_hi
14
graphics/effect.dx12/managed/interior/avatar/skinnedavatarhair_detailed_fast.sm_lo
14
graphics/effect.dx12/managed/interior/avatar/skinnedavatarhair_detailed_fast_dxt5n.sm_depth
14
graphics/effect.dx12/managed/interior/avatar/skinnedavatarhair_detailed_fast_dxt5n.sm_hi
14
graphics/effect.dx12/managed/interior/avatar/skinnedavatarhair_detailed_fast_dxt5n.sm_lo
14
graphics/effect.dx12/managed/interior/avatar/skinnedavatarhair_dxt5n.sm_depth
18
graphics/effect.dx12/managed/interior/avatar/skinnedavatarhair_dxt5n.sm_hi
18
graphics/effect.dx12/managed/interior/avatar/skinnedavatarhair_dxt5n.sm_lo
17
graphics/effect.dx12/managed/interior/avatar/skinnedavatarsh.sm_depth
10
graphics/effect.dx12/managed/interior/avatar/skinnedavatarsh.sm_hi
10
graphics/effect.dx12/managed/interior/avatar/skinnedavatarsh.sm_lo
10
graphics/effect.dx12/managed/interior/avatar/skinnedavatarskin.sm_depth
14
graphics/effect.dx12/managed/interior/avatar/skinnedavatarskin.sm_hi
14
graphics/effect.dx12/managed/interior/avatar/skinnedavatarskin.sm_lo
13
graphics/effect.dx12/managed/interior/avatar/skinnedavatartattoobaking.sm_depth
13
graphics/effect.dx12/managed/interior/avatar/skinnedavatartattoobaking.sm_hi
13
graphics/effect.dx12/managed/interior/avatar/skinnedavatartattoobaking.sm_lo
13
graphics/effect.dx12/managed/interior/avatar/skinnedavatartattoobrdf.sm_depth
13
graphics/effect.dx12/managed/interior/avatar/skinnedavatartattoobrdf.sm_hi
13
graphics/effect.dx12/managed/interior/avatar/skinnedavatartattoobrdf.sm_lo
13
graphics/effect.dx12/managed/interior/avatar/skinnedavatartattoomaskbaking.sm_depth
7
graphics/effect.dx12/managed/interior/avatar/skinnedavatartattoomaskbaking.sm_hi
7
graphics/effect.dx12/managed/interior/avatar/skinnedavatartattoomaskbaking.sm_lo
7
graphics/effect.dx12/managed/interior/avatar/skinnedavatartattoopickingddu.sm_depth
13
graphics/effect.dx12/managed/interior/avatar/skinnedavatartattoopickingddu.sm_hi
13
graphics/effect.dx12/managed/interior/avatar/skinnedavatartattoopickingddu.sm_lo
13
graphics/effect.dx12/managed/interior/avatar/skinnedavatartattoopickingddv.sm_depth
13
graphics/effect.dx12/managed/interior/avatar/skinnedavatartattoopickingddv.sm_hi
13
graphics/effect.dx12/managed/interior/avatar/skinnedavatartattoopickingddv.sm_lo
13
graphics/effect.dx12/managed/interior/avatar/skinnedsimple.sm_depth
8
graphics/effect.dx12/managed/interior/avatar/skinnedsimple.sm_hi
8
graphics/effect.dx12/managed/interior/avatar/skinnedsimple.sm_lo
8
graphics/effect.dx12/managed/interior/postprocess/colorlookupcube.sm_depth
1
graphics/effect.dx12/managed/interior/postprocess/colorlookupcube.sm_hi
1
graphics/effect.dx12/managed/interior/postprocess/colorlookupcube.sm_lo
1
graphics/effect.dx12/managed/interior/shadows/shadowfilter.sm_depth
2
graphics/effect.dx12/managed/interior/shadows/shadowfilter.sm_hi
2
graphics/effect.dx12/managed/interior/shadows/shadowfilter.sm_lo
2
graphics/effect.dx12/managed/interior/shadows/shadowfilterlow.sm_depth
1
graphics/effect.dx12/managed/interior/shadows/shadowfilterlow.sm_hi
1
graphics/effect.dx12/managed/interior/shadows/shadowfilterlow.sm_lo
1
graphics/effect.dx12/managed/interior/system/picking.sm_depth
2
graphics/effect.dx12/managed/interior/system/picking.sm_hi
2
graphics/effect.dx12/managed/interior/system/picking.sm_lo
2
graphics/effect.dx12/managed/space/booster/boosterglowanimated.sm_depth
6
graphics/effect.dx12/managed/space/booster/boosterglowanimated.sm_hi
3
graphics/effect.dx12/managed/space/booster/boosterglowanimated.sm_lo
2
graphics/effect.dx12/managed/space/booster/boostervolumetric.sm_depth
19
graphics/effect.dx12/managed/space/booster/boostervolumetric.sm_hi
15
graphics/effect.dx12/managed/space/booster/boostervolumetric.sm_lo
5
graphics/effect.dx12/managed/space/booster/volumetrictrails.sm_depth
14
graphics/effect.dx12/managed/space/booster/volumetrictrails.sm_hi
14
graphics/effect.dx12/managed/space/booster/volumetrictrails.sm_lo
1
graphics/effect.dx12/managed/space/decals/v5/decalcounterv5.sm_depth
11
graphics/effect.dx12/managed/space/decals/v5/decalcounterv5.sm_hi
11
graphics/effect.dx12/managed/space/decals/v5/decalcounterv5.sm_lo
2
graphics/effect.dx12/managed/space/decals/v5/decalcylindricv5.sm_depth
36
graphics/effect.dx12/managed/space/decals/v5/decalcylindricv5.sm_hi
22
graphics/effect.dx12/managed/space/decals/v5/decalcylindricv5.sm_lo
2
graphics/effect.dx12/managed/space/decals/v5/decalglowcylindricv5.sm_depth
12
graphics/effect.dx12/managed/space/decals/v5/decalglowcylindricv5.sm_hi
12
graphics/effect.dx12/managed/space/decals/v5/decalglowcylindricv5.sm_lo
2
graphics/effect.dx12/managed/space/decals/v5/decalglowv5.sm_depth
11
graphics/effect.dx12/managed/space/decals/v5/decalglowv5.sm_hi
11
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graphics/generic/unitsphere/unitsphere_4k_01a_lowdetail.gr2
10
graphics/generic/unitsphere/unitsphere_4k_01a_mediumdetail.gr2
29
graphics/generic/unitsphere/unitsphereinverted_lowdetail.gr2
9
graphics/generic/unitsphere/unitsphereinverted_mediumdetail.gr2
13
graphics/generic/vortex/cone2_fixeduvs_highdetail_offset_01a_z_lowdetail.gr2
11
graphics/generic/vortex/cone2_fixeduvs_highdetail_offset_01a_z_mediumdetail.gr2
19
graphics/generic/vortex/cone2_fixeduvs_highdetail_z_lowdetail.gr2
12
graphics/generic/vortex/cone2_fixeduvs_highdetail_z_mediumdetail.gr2
21
graphics/generic/vortex/cone_halo_highdetail_z.gr2
27
graphics/generic/vortex/wormhole_lowquality_01a.gr2
30
localizationfsd/localization_fsd_ko.pickle
20643
staticdata/dogmaattributecategories.fsdbinary
3
staticdata/dogmaattributes.fsdbinary
351
staticdata/dogmaeffects.fsdbinary
659
staticdata/dogmaunits.fsdbinary
3
staticdata/marketgroups.fsdbinary
52
staticdata/metagroups.fsdbinary
0
staticdata/seasonalcampaignsloginrewards.fsdbinary
20
staticdata/typedogma.fsdbinary
5118
texture/fx/3d/3dfx_boxedge_01a.dds
299
texture/fx/caustics/caustic_01f.dds
349
texture/fx/caustics/caustic_06b.dds
349
texture/fx/caustics/caustic_11f.dds
699
texture/fx/caustics/caustic_13c2.dds
349
texture/fx/caustics/caustic_26b.dds
87
texture/fx/cloud/cc_cloud_01g.dds
87
texture/fx/gradients/aurora_wide_01a.dds
349
texture/fx/gradients/aurora_wide_01b.dds
43
texture/fx/gradients/floatingpoint/h_leftgapped_01a.dds
16
texture/fx/gradients/lasergradient_01c.dds
22
texture/fx/gradients/middlepointfade_04.dds
32
texture/fx/gradients/normal/h_grad_01b.dds
22
texture/fx/gradients/solarflare_particleramp_01a.dds
11
texture/fx/gradients/squaremask_x8_02c.dds
43
texture/fx/gradients/squaremask_x8_02d.dds
22
texture/fx/gradients/wormholegrad_01c.dds
11
texture/fx/gradients/wormholegrad_m_01a.dds
11
texture/fx/gradients/wormholegrad_s_01a.dds
11
texture/fx/gradients/wormholegrad_shipmassl_01a.dds
3
texture/fx/gradients/wormholegrad_shipmassm_01a.dds
3
texture/fx/gradients/wormholegrad_shipmasss_01a.dds
3
texture/fx/gradients/wormholegrad_shipmassxl_01a.dds
3
texture/fx/gradients/wormholegrad_sleeper_01a.dds
11
texture/fx/gradients/wormholegrad_xl_01a.dds
11
texture/fx/gradients/wormholemask_01a.dds
2
texture/global/bluenoise32.png
2
texture/projection/gradient_triangles.dds
174
texture/projection/hexagon_02.dds
174
texture/projection/hexagon_03.dds
174
texture/projection/powdersplash_01.dds
131
texture/projection/powdersplash_02.dds
131
texture/projection/wedge_11.dds
11
texture/sprite/construction_structure_holo_atlas_01.dds
699
texture/sprite/construction_structure_holo_atlas_02.dds
699
texture/sprite/glow_banner_07_g.dds
11
texture/sprite/intaki_structure_holo_atlas.dds
699
ui/texture/classes/agency/lineruleequals.png
0
ui/texture/classes/agency/lineruleplus.png
0
ui/texture/classes/agency/mutaslotequals.png
0
ui/texture/classes/agency/mutaslotplus.png
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ui/texture/classes/agency/npe/iconnodeactive.png
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ui/texture/classes/agency/npe/iconnodeavailable.png
0
ui/texture/classes/agency/npe/iconnodefinished.png
0
ui/texture/classes/agency/npe/iconnodelocked.png
0
ui/texture/classes/agency/npe/nodeanimgradient.png
10
ui/texture/classes/agency/npe/nodeanimmask.png
8
ui/texture/classes/agency/npe/nodelocked.png
0
ui/texture/classes/contextualoffers/omegaoffer/confirmation_bg.png
368
ui/texture/classes/contextualoffers/omegaoffer/purchase_bg.png
487
ui/texture/classes/fitting/large.png
1
ui/texture/classes/fitting/medium.png
1
ui/texture/classes/fitting/modulewarningframe.png
3
ui/texture/classes/fitting/slotwarningicon.png
1
ui/texture/classes/fitting/small.png
1
ui/texture/classes/fitting/warninggroup.png
0
ui/texture/classes/fitting/warningskills.png
0
ui/texture/classes/fitting/xlarge.png
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ui/texture/classes/infopanels/objective.png
0
ui/texture/classes/skills/rareskillbooknotinjected.png
0
ui/texture/classes/skins/icons/2385.png
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ui/texture/classes/skins/icons/2387.png
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ui/texture/classes/skins/icons/2389.png
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ui/texture/classes/skins/icons/2390.png
3
ui/texture/classes/skins/icons/2391.png
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ui/texture/classes/skins/icons/2392.png
3
ui/texture/classes/skins/icons/2394.png
3
ui/texture/classes/skins/icons/2395.png
4
ui/texture/classes/skins/icons/2396.png
4
ui/texture/icons/notifications/notificationicon_newoffericon.png
5
ui/texture/icons/skillpoints/100k.png
7
ui/texture/icons/skillpoints/150k.png
9
ui/texture/icons/skillpoints/250k.png
9
ui/texture/icons/skillpoints/25k.png
5
ui/texture/icons/skillpoints/500k.png
8
ui/texture/icons/skillpoints/50k.png
6
ui/texture/icons/x_close14.png
0
ui/texture/logincampaigns/bsp_weekend.png
268
ui/texture/logincampaigns/bsp_weekend_news.png
572
ui/texture/redeempanel/trashcan_icon.png
0
ui/texture/seasons/skillingspree.png
753
ui/texture/shared/actions/activate.png
1
ui/texture/shared/actions/destinationset.png
0
ui/texture/shared/actions/setdestination.png
0
ui/texture/shared/actions/startconversation.png
0
ui/texture/shared/actions/undock.png
0
ui/texture/shared/bracketborderwindow/brackethead_window.png
1
ui/texture/shared/bracketborderwindow/brackettails_window.png
1
ui/texture/shared/bracketborderwindow/button180.png
0
ui/texture/shared/bracketborderwindow/button180blink.png
0
ui/texture/shared/bracketborderwindow/button180yellow.png
1
ui/texture/shared/bracketborderwindow/clock_icon.png
0
ui/texture/shared/bracketborderwindow/frame_window.png
2
ui/texture/shared/bracketborderwindow/mask_window.png
4
ui/texture/shared/bracketborderwindow/mask_window770.png
4
ui/texture/shared/bracketborderwindow/offer_neocom_icon.png
7
ui/texture/shared/bracketborderwindow/soft_frame.png
0
ui/texture/shared/darkstyle/buttoniconplus.png
0
ui/texture/shared/darkstyle/buttoniconquestion.png
0
ui/texture/shared/darkstyle/buttoninprogressarrow.png
0
video/billboards/common/s_3861_vitalshift.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2934
video/test/eveprobe_test.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3133
Changed Files (5720 Entries)
File Name Size in kb (Decompressed)
audio/274477807.wem
37 -> 50
audio/444063400.wem
154 -> 161
audio/883427159.wem
142 -> 35
audio/908602920.wem
161 -> 154
audio/atmos.bnk
22906 -> 22899
audio/effects.bnk
12553 -> 14526
audio/hangar.bnk
10183 -> 10183
audio/init.bnk
12 -> 13
audio/interface.bnk
9570 -> 9847
audio/modules.bnk
8852 -> 9048
audio/music.bnk
84464 -> 232902
audio/placeables.bnk
39448 -> 41475
audio/shipeffects.bnk
14374 -> 14374
audio/soundbanksinfo.xml
1414 -> 1447
audio/turrets.bnk
64825 -> 66769
bin/_PlanetResources.dll
180 -> 182
bin/_audio2.dll
1970 -> 1978
bin/_ctypes.pyd
84 -> 85
bin/_destiny.dll
566 -> 572
bin/_elementtree.pyd
76 -> 77
bin/_evelocalization.dll
262 -> 264
bin/_ime.dll
69 -> 70
bin/_ssl.pyd
994 -> 1093
bin/_trinity_dx11_deploy.dll
14446 -> 15033
bin/_trinity_dx9_deploy.dll
14370 -> 14955
bin/_videoplayer.dll
1762 -> 1764
bin/_yaml.pyd
206 -> 207
bin/activityNodesLoader.pyd
82 -> 83
bin/blue.dll
3942 -> 3943
bin/character_colorLocationsLoader.pyd
64 -> 65
bin/character_colorNamesLoader.pyd
64 -> 65
bin/character_modifierLocationsLoader.pyd
64 -> 65
bin/character_resourcesLoader.pyd
65 -> 66
bin/character_sculptingLocationsLoader.pyd
64 -> 65
bin/d3dinfo.pyd
667 -> 669
bin/db.dll
261 -> 252
bin/dynamicItemAttributesLoader.pyd
90 -> 92
bin/effectSequencesLoader.pyd
94 -> 96
bin/effectsLoader.pyd
76 -> 77
bin/exefile.exe
551 -> 555
bin/explosionBucketIDsLoader.pyd
88 -> 89
bin/explosionIDsLoader.pyd
64 -> 65
bin/geo2.dll
194 -> 196
bin/graphicIDsLoader.pyd
89 -> 91
bin/graphicLocationsLoader.pyd
80 -> 81
bin/graphicMaterialSetsLoader.pyd
69 -> 70
bin/groupGraphicsLoader.pyd
85 -> 86
bin/groupRewardsLoader.pyd
79 -> 80
bin/iconIDsLoader.pyd
70 -> 71
bin/newFeaturesLoader.pyd
70 -> 72
bin/nvapi.pyd
724 -> 725
bin/packages/eveProto/generated/client.pyd
1165 -> 1165
bin/packages/monolithgeoip2/data/GeoLite2-ASN.mmdb
6473 -> 6622
bin/packages/monolithgeoip2/data/GeoLite2-Country.mmdb
3775 -> 3875
bin/pyEvePathfinder.dll
670 -> 671
bin/pyFSD.dll
783 -> 784
bin/pyexpat.pyd
132 -> 133
bin/python27.dll
3882 -> 3981
bin/soundIDsLoader.pyd
64 -> 65
bin/spacemouse.pyd
61 -> 62
bin/staticdata/mapObjects.db
33759 -> 34688
bin/unicodedata.pyd
691 -> 693
bin64/_PlanetResources.dll
231 -> 232
bin64/_audio2.dll
2628 -> 2638
bin64/_ctypes.pyd
108 -> 109
bin64/_destiny.dll
751 -> 757
bin64/_elementtree.pyd
92 -> 93
bin64/_evelocalization.dll
327 -> 329
bin64/_ime.dll
88 -> 89
bin64/_ssl.pyd
1406 -> 1780
bin64/_trinity_dx11_deploy.dll
20262 -> 21115
bin64/_trinity_dx9_deploy.dll
20160 -> 21010
bin64/_videoplayer.dll
1837 -> 1839
bin64/_yaml.pyd
219 -> 221
bin64/activityNodesLoader.pyd
97 -> 98
bin64/blue.dll
5330 -> 5332
bin64/character_colorLocationsLoader.pyd
74 -> 75
bin64/character_colorNamesLoader.pyd
73 -> 75
bin64/character_modifierLocationsLoader.pyd
73 -> 75
bin64/character_resourcesLoader.pyd
75 -> 77
bin64/character_sculptingLocationsLoader.pyd
73 -> 75
bin64/d3dinfo.pyd
887 -> 888
bin64/db.dll
336 -> 331
bin64/dynamicItemAttributesLoader.pyd
110 -> 111
bin64/effectSequencesLoader.pyd
114 -> 115
bin64/effectsLoader.pyd
90 -> 91
bin64/exefile.exe
579 -> 585
bin64/explosionBucketIDsLoader.pyd
107 -> 108
bin64/explosionIDsLoader.pyd
75 -> 76
bin64/geo2.dll
225 -> 227
bin64/graphicIDsLoader.pyd
106 -> 107
bin64/graphicLocationsLoader.pyd
96 -> 98
bin64/graphicMaterialSetsLoader.pyd
80 -> 81
bin64/groupGraphicsLoader.pyd
102 -> 103
bin64/groupRewardsLoader.pyd
94 -> 95
bin64/iconIDsLoader.pyd
82 -> 83
bin64/newFeaturesLoader.pyd
83 -> 84
bin64/nvapi.pyd
936 -> 937
bin64/packages/eveProto/generated/client.pyd
1165 -> 1165
bin64/packages/eveProto/generated/vc_redist.x64.exe
15354 -> 15311
bin64/packages/monolithgeoip2/data/GeoLite2-ASN.mmdb
6473 -> 6622
bin64/packages/monolithgeoip2/data/GeoLite2-Country.mmdb
3775 -> 3875
bin64/pyEvePathfinder.dll
902 -> 903
bin64/pyFSD.dll
1039 -> 1040
bin64/pyexpat.pyd
168 -> 169
bin64/python27.dll
4995 -> 5369
bin64/soundIDsLoader.pyd
74 -> 75
bin64/spacemouse.pyd
78 -> 80
bin64/staticdata/mapObjects.db
33759 -> 34688
bin64/unicodedata.pyd
696 -> 697
bulkdata/2209987.cache2
464 -> 464
bulkdata/2800006.cache2
36 -> 36
bulkdata/2809992.cache2
4 -> 4
bulkdata/600005.cache2
513 -> 513
bulkdata/800004.cache2
210 -> 210
bulkdata/800005.cache2
585 -> 735
bulkdata/800006.cache2
7192 -> 7211
bulkdata/800007.cache2
424 -> 425
bulkdata/mapbulk.db
454 -> 331
bulkdata/version
0 -> 0
code.ccp
20321 -> 20244
dx9/model/artifact/colony/battleship/colb1/effects/colb1_fx.black
4 -> 4
dx9/model/artifact/universal/ballandpillar/ubp01/effects/ubp01_fx.black
21 -> 21
dx9/model/celestial/asteroid/rock_04/effects/rock_04_cv1_effect.black
6 -> 6
dx9/model/celestial/asteroid/rock_04/effects/rock_04_cv2_effect.black
8 -> 8
dx9/model/celestial/asteroid/rock_04/effects/rock_04_cv3_effect.black
9 -> 9
dx9/model/celestial/environment/rock/asteroidset_01/large/as1_l_03/as1_l_03_cloud.black
0 -> 0
dx9/model/celestial/environment/surface/generic/gas_blue_01a.black
6 -> 6
dx9/model/celestial/rock/rockformation/rf6/icons/2006_128.png ->
0 -> 19
dx9/model/celestial/rock/rockformation/rf6/icons/2006_512.jpg ->
4 -> 28
dx9/model/celestial/rock/rockformation/rf6/icons/2006_64.png ->
0 -> 6
dx9/model/celestial/sun/icons/21456_128.png ->
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dx9/model/celestial/sun/icons/21456_512.jpg ->
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dx9/model/celestial/sun/icons/21456_64.png ->
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dx9/model/celestial/sun/icons/21457_512.jpg ->
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dx9/model/celestial/sun/icons/21457_64.png ->
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dx9/model/celestial/sun/icons/21458_64.png ->
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dx9/model/celestial/sun/icons/21459_512.jpg ->
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dx9/model/celestial/sun/icons/21459_64.png ->
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27 -> 26
dx9/model/celestial/sun/icons/21460_512.jpg ->
102 -> 96
dx9/model/celestial/sun/icons/21460_64.png ->
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dx9/model/celestial/sun/icons/21461_128.png ->
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dx9/model/celestial/sun/icons/21461_512.jpg ->
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dx9/model/celestial/sun/icons/21461_64.png ->
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dx9/model/celestial/sun/icons/21462_128.png ->
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dx9/model/celestial/sun/icons/21462_512.jpg ->
103 -> 94
dx9/model/celestial/sun/icons/21462_64.png ->
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dx9/model/celestial/sun/icons/21463_128.png ->
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dx9/model/celestial/sun/icons/21463_512.jpg ->
115 -> 110
dx9/model/celestial/sun/icons/21463_64.png ->
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dx9/model/celestial/sun/icons/21464_128.png ->
31 -> 31
dx9/model/celestial/sun/icons/21464_512.jpg ->
104 -> 98
dx9/model/celestial/sun/icons/21464_64.png ->
8 -> 8
dx9/model/celestial/sun/icons/21465_128.png ->
30 -> 30
dx9/model/celestial/sun/icons/21465_512.jpg ->
92 -> 86
dx9/model/celestial/sun/icons/21465_64.png ->
8 -> 8
dx9/model/celestial/sun/icons/21466_128.png ->
23 -> 24
dx9/model/celestial/sun/icons/21466_512.jpg ->
48 -> 51
dx9/model/celestial/sun/icons/21466_64.png ->
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dx9/model/celestial/sun/icons/21467_128.png ->
23 -> 25
dx9/model/celestial/sun/icons/21467_512.jpg ->
51 -> 56
dx9/model/celestial/sun/icons/21467_64.png ->
6 -> 7
dx9/model/celestial/sun/icons/21468_128.png ->
32 -> 31
dx9/model/celestial/sun/icons/21468_512.jpg ->
108 -> 97
dx9/model/celestial/sun/icons/21468_64.png ->
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dx9/model/celestial/sun/icons/21469_128.png ->
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dx9/model/celestial/sun/icons/21469_512.jpg ->
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dx9/model/celestial/sun/icons/21469_64.png ->
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dx9/model/celestial/sun/icons/21470_128.png ->
29 -> 29
dx9/model/celestial/sun/icons/21470_512.jpg ->
81 -> 80
dx9/model/celestial/sun/icons/21470_64.png ->
7 -> 8
dx9/model/celestial/sun/icons/21471_128.png ->
24 -> 24
dx9/model/celestial/sun/icons/21471_512.jpg ->
92 -> 84
dx9/model/celestial/sun/icons/21471_64.png ->
6 -> 6
dx9/model/celestial/sun/icons/21472_128.png ->
22 -> 24
dx9/model/celestial/sun/icons/21472_512.jpg ->
70 -> 64
dx9/model/celestial/sun/icons/21472_64.png ->
6 -> 6
dx9/model/celestial/sun/icons/21473_128.png ->
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dx9/model/celestial/sun/icons/21473_512.jpg ->
34 -> 34
dx9/model/celestial/sun/icons/21473_64.png ->
6 -> 6
dx9/model/celestial/sun/icons/21474_128.png ->
23 -> 23
dx9/model/celestial/sun/icons/21474_512.jpg ->
29 -> 30
dx9/model/celestial/sun/icons/21474_64.png ->
6 -> 6
dx9/model/celestial/sun/icons/21475_128.png ->
26 -> 26
dx9/model/celestial/sun/icons/21475_512.jpg ->
86 -> 84
dx9/model/celestial/sun/icons/21475_64.png ->
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dx9/model/celestial/sun/icons/21476_128.png ->
32 -> 32
dx9/model/celestial/sun/icons/21476_512.jpg ->
125 -> 118
dx9/model/celestial/sun/icons/21476_64.png ->
8 -> 8
dx9/model/celestial/sun/icons/21477_128.png ->
25 -> 25
dx9/model/celestial/sun/icons/21477_512.jpg ->
70 -> 66
dx9/model/celestial/sun/icons/21477_64.png ->
6 -> 6
dx9/model/celestial/sun/icons/21478_128.png ->
24 -> 25
dx9/model/celestial/sun/icons/21478_512.jpg ->
42 -> 41
dx9/model/celestial/sun/icons/21478_64.png ->
6 -> 7
dx9/model/celestial/sun/icons/21479_128.png ->
22 -> 23
dx9/model/celestial/sun/icons/21479_512.jpg ->
33 -> 34
dx9/model/celestial/sun/icons/21479_64.png ->
6 -> 6
dx9/model/celestial/sun/icons/21480_128.png ->
22 -> 22
dx9/model/celestial/sun/icons/21480_512.jpg ->
38 -> 40
dx9/model/celestial/sun/icons/21480_64.png ->
6 -> 6
dx9/model/celestial/sun/icons/21481_128.png ->
17 -> 17
dx9/model/celestial/sun/icons/21481_512.jpg ->
25 -> 24
dx9/model/celestial/sun/icons/21481_64.png ->
5 -> 4
dx9/model/celestial/sun/icons/21482_128.png ->
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dx9/model/celestial/sun/icons/21482_512.jpg ->
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dx9/model/celestial/sun/icons/21482_64.png ->
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dx9/model/celestial/sun/icons/21483_128.png ->
34 -> 33
dx9/model/celestial/sun/icons/21483_512.jpg ->
133 -> 123
dx9/model/celestial/sun/icons/21483_64.png ->
9 -> 8
dx9/model/celestial/sun/icons/21484_128.png ->
34 -> 32
dx9/model/celestial/sun/icons/21484_512.jpg ->
100 -> 83
dx9/model/celestial/sun/icons/21484_64.png ->
9 -> 9
dx9/model/celestial/sun/sun_blue_01a.black
16 -> 18
dx9/model/celestial/sun/sun_blue_01b.black
16 -> 18
dx9/model/celestial/sun/sun_blue_01c.black
16 -> 18
dx9/model/celestial/sun/sun_blue_small_01a.black
16 -> 18
dx9/model/celestial/sun/sun_blue_sun_01a.black
16 -> 18
dx9/model/celestial/sun/sun_orange_01a.black
16 -> 18
dx9/model/celestial/sun/sun_orange_01b.black
16 -> 18
dx9/model/celestial/sun/sun_orange_01c.black
16 -> 18
dx9/model/celestial/sun/sun_orange_radiating_01a.black
16 -> 18
dx9/model/celestial/sun/sun_orange_radiating_01b.black
16 -> 18
dx9/model/celestial/sun/sun_orange_radiating_01c.black
16 -> 18
dx9/model/celestial/sun/sun_orange_sun_01a.black
16 -> 18
dx9/model/celestial/sun/sun_orange_sun_01b.black
16 -> 18
dx9/model/celestial/sun/sun_pink_hazy_01a.black
16 -> 18
dx9/model/celestial/sun/sun_pink_hazy_01b.black
16 -> 18
dx9/model/celestial/sun/sun_pink_sun_small_01a.black
16 -> 18
dx9/model/celestial/sun/sun_pink_sun_small_01b.black
16 -> 18
dx9/model/celestial/sun/sun_purple_sun_01a.black
16 -> 18
dx9/model/celestial/sun/sun_red_01a.black
16 -> 18
dx9/model/celestial/sun/sun_red_01b.black
16 -> 18
dx9/model/celestial/sun/sun_white_01a.black
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dx9/model/celestial/sun/sun_white_01b.black
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dx9/model/celestial/sun/sun_white_tiny_01a.black
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dx9/model/celestial/sun/sun_white_tiny_01b.black
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dx9/model/celestial/sun/sun_yellow_01a.black
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dx9/model/celestial/sun/sun_yellow_01b.black
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dx9/model/celestial/sun/sun_yellow_01c.black
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dx9/model/celestial/sun/sun_yellow_small_01a.black
16 -> 18
dx9/model/celestial/sun/sun_yellow_small_01b.black
16 -> 18
dx9/model/celestial/sun/sunramp_blue_01a.dds
8 -> 11
dx9/model/celestial/sun/sunramp_blue_01b.dds
8 -> 11
dx9/model/celestial/sun/sunramp_blue_01c.dds
8 -> 11
dx9/model/celestial/sun/sunramp_orange_01a.dds
8 -> 11
dx9/model/celestial/sun/sunramp_orange_01b.dds
8 -> 11
dx9/model/celestial/sun/sunramp_orange_01c.dds
8 -> 11
dx9/model/celestial/sun/sunramp_pink_01a.dds
8 -> 11
dx9/model/celestial/sun/sunramp_pink_01b.dds
8 -> 11
dx9/model/celestial/sun/sunramp_purple_01a.dds
8 -> 11
dx9/model/celestial/sun/sunramp_red_01a.dds
8 -> 11
dx9/model/celestial/sun/sunramp_white_01a.dds
8 -> 11
dx9/model/celestial/sun/sunramp_white_01b.dds
8 -> 11
dx9/model/celestial/sun/sunramp_yellow_01a.dds
8 -> 11
dx9/model/celestial/sun/sunrampcorona_blue_01a.dds
8 -> 11
dx9/model/celestial/sun/sunrampcorona_blue_01b.dds
8 -> 11
dx9/model/celestial/sun/sunrampcorona_blue_01c.dds
8 -> 11
dx9/model/celestial/sun/sunrampcorona_orange_01a.dds
8 -> 11
dx9/model/celestial/sun/sunrampcorona_orange_01b.dds
8 -> 11
dx9/model/celestial/sun/sunrampcorona_orange_01c.dds
8 -> 11
dx9/model/celestial/sun/sunrampcorona_pink_01a.dds
8 -> 11
dx9/model/celestial/sun/sunrampcorona_pink_01b.dds
8 -> 11
dx9/model/celestial/sun/sunrampcorona_purple_01a.dds
8 -> 11
dx9/model/celestial/sun/sunrampcorona_red_01a.dds
8 -> 11
dx9/model/celestial/sun/sunrampcorona_white_01a.dds
8 -> 11
dx9/model/celestial/sun/sunrampcorona_white_01b.dds
8 -> 11
dx9/model/celestial/sun/sunrampcorona_yellow_01a.dds
8 -> 11
dx9/model/celestial/sun/sunrampcorona_yellow_01c.dds
8 -> 11
dx9/model/celestial/sun/sunsurface_01a.dds
11184 -> 11184
dx9/model/celestial/sun/sunsurface_01b.dds
11184 -> 11184
dx9/model/celestial/sun/sunsurface_01c.dds
11184 -> 11184
dx9/model/celestial/sun/sunsurfacepole_01a.dds
699 -> 1398
dx9/model/celestial/sun/sunsurfacepole_01b.dds
1398 -> 1398
dx9/model/celestial/sun/sunsurfacepole_01c.dds
1398 -> 1398
dx9/model/celestial/wormhole/wormhole.black
19 -> 27
dx9/model/celestial/wormhole/wormhole_sleeper.black
10 -> 33
dx9/model/celestial/wormhole/wormhole_violent.black
11 -> 33
dx9/model/decal/amarr/logo_amarr_01_at.dds
22 -> 22
dx9/model/decal/amarr/logo_amarr_01_f.dds
11 -> 11
dx9/model/decal/amarr/logo_amarr_01_nr.dds
11 -> 11
dx9/model/decal/amarr/marking_a01_01_at.dds
11 -> 11
dx9/model/decal/amarr/marking_a01_01_f.dds
5 -> 5
dx9/model/decal/amarr/marking_a01_01_nr.dds
5 -> 5
dx9/model/decal/amarr/marking_a02_01_at.dds
11 -> 11
dx9/model/decal/amarr/marking_a02_01_f.dds
5 -> 5
dx9/model/decal/amarr/marking_a02_01_nr.dds
5 -> 5
dx9/model/decal/amarr/marking_afr-0170_01_at.dds
22 -> 22
dx9/model/decal/amarr/marking_afr-0170_01_f.dds
11 -> 11
dx9/model/decal/amarr/marking_afr-0170_01_nr.dds
11 -> 11
dx9/model/decal/caldari/code_bl4-cbrd_01_at.dds
11 -> 11
dx9/model/decal/caldari/code_bl4-cbrd_01_f.dds
5 -> 5
dx9/model/decal/caldari/code_bl4-cbrd_01_nr.dds
5 -> 5
dx9/model/decal/caldari/code_f4-lcn_01_at.dds
11 -> 11
dx9/model/decal/caldari/code_f4-lcn_01_f.dds
5 -> 5
dx9/model/decal/caldari/code_f4-lcn_01_nr.dds
5 -> 5
dx9/model/decal/caldari/code_r-00c_01_at.dds
11 -> 11
dx9/model/decal/caldari/code_r-00c_01_f.dds
5 -> 5
dx9/model/decal/caldari/code_r-00c_01_nr.dds
5 -> 5
dx9/model/decal/caldari/glow_killmarks_01_t.dds
16 -> 16
dx9/model/decal/caldari/marking_arrowtype03_01_at.dds
22 -> 22
dx9/model/decal/caldari/marking_arrowtype03_01_f.dds
11 -> 11
dx9/model/decal/caldari/marking_arrowtype03_01_nr.dds
11 -> 11
dx9/model/decal/caldari/marking_crn-146solid_01_at.dds
11 -> 43
dx9/model/decal/caldari/marking_crn-146solid_01_f.dds
5 -> 5
dx9/model/decal/caldari/marking_crn-146solid_01_nr.dds
5 -> 5
dx9/model/decal/caldari/marking_crn-146stroked_01_at.dds
43 -> 43
dx9/model/decal/caldari/marking_crn-146stroked_01_f.dds
5 -> 5
dx9/model/decal/caldari/marking_crn-146stroked_01_nr.dds
5 -> 5
dx9/model/decal/caldari/marking_info01_01_at.dds
11 -> 11
dx9/model/decal/caldari/marking_info01_01_f.dds
5 -> 5
dx9/model/decal/caldari/marking_info01_01_nr.dds
5 -> 5
dx9/model/decal/gallente/logo_gallente_01_nr.dds
11 -> 11
dx9/model/decal/glow_array_04_at.dds
21 -> 22
dx9/model/decal/glow_array_09_at.dds
22 -> 22
dx9/model/decal/glow_array_13_at.dds
22 -> 22
dx9/model/decal/glow_array_14_at.dds
22 -> 22
dx9/model/decal/glow_curve_01_at.dds
22 -> 22
dx9/model/decal/glow_fire_01_at.dds
87 -> 87
dx9/model/decal/glow_fire_02_at.dds
87 -> 87
dx9/model/decal/glow_landingstrip_04_at.dds
22 -> 22
dx9/model/decal/glow_landingstrip_09_at.dds
22 -> 22
dx9/model/decal/glow_landingstrip_16_at.dds
22 -> 22
dx9/model/decal/glow_strip_03_at.dds
22 -> 22
dx9/model/decal/glow_strip_22_at.dds
22 -> 22
dx9/model/decal/permaband/flywithus_01_at.dds
22 -> 174
dx9/model/decal/permaband/killing_01_at.dds
22 -> 174
dx9/model/decal/permaband/wrecking_01_at.dds
22 -> 174
dx9/model/deployables/generic/harvester/gh01/effects/gh01_fx.black
4 -> 4
dx9/model/deployables/generic/navigation/cynobeacon/effects/cyb01_fx.black
64 -> 64
dx9/model/deployables/generic/navigation/cynojammer/effects/cyj01_fx_01a.black
37 -> 37
dx9/model/deployables/generic/navigation/jumpbridge/effects/jub01_fx.black
83 -> 83
dx9/model/deployables/generic/publicity/monument/pks/effects/pks_fx_01a.black
8 -> 8
dx9/model/deployables/generic/publicity/monument/sa1/effects/sa1_fx_01a.black
13 -> 13
dx9/model/deployables/generic/publicity/monument/sf1/effects/sf1_fx_01a.black
13 -> 13
dx9/model/deployables/generic/publicity/monument/shared/effects/lightset_fx_01a.black
11 -> 11
dx9/model/deployables/generic/publicity/monument/sm1/effects/sm1_fx_01a.black
13 -> 13
dx9/model/gates/warpgates/wgl01/effects/wgl01_fx.black
57 -> 57
dx9/model/gates/warpgates/wgs01/effects/wgs01_fx.black
37 -> 37
dx9/model/hangar/amarr/ah1/ah1.black
104 -> 105
dx9/model/hangar/amarr/ah1/ah1_scene.black
0 -> 1
dx9/model/hangar/amarr/ah1/effects/ah1_controller.black
0 -> 0
dx9/model/hangar/amarr/ah1/effects/ah1_shiptraffic.black
24 -> 24
dx9/model/hangar/amarr/ah1/effects/ah1_smoke.black
2 -> 2
dx9/model/hangar/amarr/ah1/effects/ah1_undock_fx_01a.black
24 -> 24
dx9/model/hangar/caldari/ch1/ch1.black
129 -> 130
dx9/model/hangar/caldari/ch1/ch1_scene.black
0 -> 1
dx9/model/hangar/caldari/ch1/effects/ch1_controller.black
1 -> 1
dx9/model/hangar/caldari/ch1/effects/ch1_shiptraffic.black
24 -> 24
dx9/model/hangar/caldari/ch1/effects/ch1_smoke.black
4 -> 4
dx9/model/hangar/caldari/ch1/effects/ch1_undock_fx_01a.black
20 -> 20
dx9/model/hangar/gallente/gh1/effects/gh1_controller.black
0 -> 0
dx9/model/hangar/gallente/gh1/effects/gh1_shiptraffic.black
24 -> 24
dx9/model/hangar/gallente/gh1/effects/gh1_undock_fx_01a.black
23 -> 23
dx9/model/hangar/gallente/gh1/gh1.black
98 -> 99
dx9/model/hangar/gallente/gh1/gh1_scene.black
0 -> 1
dx9/model/hangar/generic/capital/gench1/effects/gench1_controller.black
1 -> 1
dx9/model/hangar/generic/capital/gench1/effects/gench1_shiptraffic.black
17 -> 17
dx9/model/hangar/generic/capital/gench1/effects/gench1_undock_fx_01a.black
24 -> 24
dx9/model/hangar/generic/capital/gench1/gench1_scene.black
0 -> 1
dx9/model/hangar/generic/capital/gench1/gench1_t1a.black
74 -> 74
dx9/model/hangar/generic/standard/gensh1/effects/gensh1_controller.black
0 -> 0
dx9/model/hangar/generic/standard/gensh1/effects/gensh1_shiptraffic.black
24 -> 24
dx9/model/hangar/generic/standard/gensh1/effects/gensh1_smoke.black
4 -> 4
dx9/model/hangar/generic/standard/gensh1/effects/gensh1_undock_fx_01a.black
20 -> 20
dx9/model/hangar/generic/standard/gensh1/gensh1_scene.black
0 -> 1
dx9/model/hangar/generic/standard/gensh1/gensh1_t1a.black
129 -> 130
dx9/model/hangar/minmatar/mh1/effects/mh1_controller.black
0 -> 0
dx9/model/hangar/minmatar/mh1/effects/mh1_fire.black
3 -> 3
dx9/model/hangar/minmatar/mh1/effects/mh1_shiptraffic.black
24 -> 24
dx9/model/hangar/minmatar/mh1/effects/mh1_soldering_sparks.black
49 -> 49
dx9/model/hangar/minmatar/mh1/effects/mh1_undock_fx_01a.black
23 -> 23
dx9/model/hangar/minmatar/mh1/mh1.black
107 -> 108
dx9/model/hangar/minmatar/mh1/mh1_scene.black
0 -> 1
dx9/model/jumpgate/amarr/abg/effect/abg_fx.black
79 -> 79
dx9/model/jumpgate/amarr/ahg/effect/ahg_fx.black
72 -> 72
dx9/model/jumpgate/amarr/asg/effect/asg_fx_01a.black
57 -> 57
dx9/model/jumpgate/amarr/asmg/effect/asmg_fx_01a.black
64 -> 64
dx9/model/jumpgate/caldari/cbg/effect/cbg_fx.black
94 -> 94
dx9/model/jumpgate/caldari/chg/effect/chg_fx.black
65 -> 65
dx9/model/jumpgate/caldari/csg/effect/csg_fx.black
66 -> 67
dx9/model/jumpgate/caldari/csmg/effect/csmg_fx.black
67 -> 67
dx9/model/jumpgate/gallente/gbg/effect/gbg_fx.black
77 -> 77
dx9/model/jumpgate/gallente/ghg/effect/ghg_fx.black
66 -> 66
dx9/model/jumpgate/gallente/gsg/effect/gsg_fx_01a.black
66 -> 66
dx9/model/jumpgate/gallente/gsmg/effect/gsmg_fx_01a.black
65 -> 65
dx9/model/jumpgate/minmatar/mbg/effect/mbg_fx.black
128 -> 128
dx9/model/jumpgate/minmatar/mhg/effect/mhg_fx.black
91 -> 91
dx9/model/jumpgate/minmatar/msg/effect/msg_fx.black
67 -> 67
dx9/model/jumpgate/minmatar/msmg/effect/msmg_fx_01a.black
70 -> 71
dx9/model/jumpgate/smuggler/ssg/effect/ssg_fx_01a.black
66 -> 66
dx9/model/jumpgate/triglavian/tgg1/effects/tgg01_fx.black
79 -> 79
dx9/model/jumpgate/triglavian/tgg2/effects/tgg02_fx.black
80 -> 80
dx9/model/jumpgate/triglavian/tgg3/effects/tgg03_fx.black
78 -> 78
dx9/model/shared/construction/construction_ar.dds
2796 -> 2796
dx9/model/shared/construction/construction_ar_lowdetail.dds
2796 -> 2
dx9/model/shared/construction/construction_ar_mediumdetail.dds
2796 -> 43
dx9/model/shared/construction/construction_no.dds
2796 -> 2796
dx9/model/shared/construction/construction_no_lowdetail.dds
2796 -> 2
dx9/model/shared/construction/construction_no_mediumdetail.dds
2796 -> 43
dx9/model/shared/construction/construction_pmdg.dds
2796 -> 2796
dx9/model/shared/construction/construction_pmdg_lowdetail.dds
2796 -> 2
dx9/model/shared/construction/construction_pmdg_mediumdetail.dds
2796 -> 43
dx9/model/shared/construction/crosssection_construction_ar.dds
1398 -> 1398
dx9/model/shared/construction/crosssection_construction_ar_lowdetail.dds
1398 -> 1
dx9/model/shared/construction/crosssection_construction_ar_mediumdetail.dds
1398 -> 22
dx9/model/shared/construction/crosssection_construction_no.dds
1398 -> 1398
dx9/model/shared/construction/crosssection_construction_no_lowdetail.dds
1398 -> 1
dx9/model/shared/construction/crosssection_construction_no_mediumdetail.dds
1398 -> 22
dx9/model/shared/rock_detail_03.dds
349 -> 349
dx9/model/shared/wreck/debris_cloud_01_ama_d.dds
87 -> 87
dx9/model/shared/wreck/debris_cloud_01_ama_g.dds
43 -> 43
dx9/model/ship/amarr/battlecruiser/abc1/abc1_t1_ar.dds
1398 -> 1398
dx9/model/ship/amarr/battlecruiser/abc1/abc1_t1_ar_lowdetail.dds
1 -> 1
dx9/model/ship/amarr/battlecruiser/abc1/abc1_t1_ar_mediumdetail.dds
22 -> 22
dx9/model/ship/amarr/battlecruiser/abc1/abc1_t1_lowdetail.gr2
35 -> 35
dx9/model/ship/amarr/battlecruiser/abc1/abc1_t1_mediumdetail.gr2
72 -> 72
dx9/model/ship/amarr/battlecruiser/abc1/abc1_t1_no.dds
1398 -> 1398
dx9/model/ship/amarr/battlecruiser/abc1/abc1_t1_no_lowdetail.dds
1 -> 1
dx9/model/ship/amarr/battlecruiser/abc1/abc1_t1_no_mediumdetail.dds
22 -> 22
dx9/model/ship/amarr/battlecruiser/abc1/abc1_t1_pmdg.dds
1398 -> 1398
dx9/model/ship/amarr/battlecruiser/abc1/abc1_t1_pmdg_lowdetail.dds
1 -> 1
dx9/model/ship/amarr/battlecruiser/abc1/abc1_t1_pmdg_mediumdetail.dds
22 -> 22
dx9/model/ship/amarr/battlecruiser/abc1/abc1_t2a.gr2
99 -> 99
dx9/model/ship/amarr/battlecruiser/abc1/abc1_t2a_lowdetail.gr2
35 -> 35
dx9/model/ship/amarr/battlecruiser/abc1/abc1_t2a_mediumdetail.gr2
72 -> 72
dx9/model/ship/amarr/battlecruiser/abc1/bloodraider/abc1_t1_bloodraider_pmdg.dds
1398 -> 1398
dx9/model/ship/amarr/battlecruiser/abc1/bloodraider/abc1_t1_bloodraider_pmdg_lowdetail.dds
1 -> 1
dx9/model/ship/amarr/battlecruiser/abc1/bloodraider/abc1_t1_bloodraider_pmdg_mediumdetail.dds
22 -> 22
dx9/model/ship/amarr/battlecruiser/abc1/effects/abc1_darkness_fx.black
4 -> 4
dx9/model/ship/amarr/battlecruiser/abc1/icons/21158_128.png ->
22 -> 22
dx9/model/ship/amarr/battlecruiser/abc1/icons/21158_512.jpg ->
37 -> 39
dx9/model/ship/amarr/battlecruiser/abc1/icons/21158_64.png ->
6 -> 7
dx9/model/ship/amarr/battlecruiser/abc1/icons/21769_128.png ->
24 -> 24
dx9/model/ship/amarr/battlecruiser/abc1/icons/21769_512.jpg ->
45 -> 45
dx9/model/ship/amarr/battlecruiser/abc1/icons/21769_64.png ->
7 -> 7
dx9/model/ship/amarr/battlecruiser/abc1/icons/2385_128.png ->
23 -> 24
dx9/model/ship/amarr/battlecruiser/abc1/icons/2385_512.jpg ->
41 -> 44
dx9/model/ship/amarr/battlecruiser/abc1/icons/2385_64.png ->
7 -> 7
dx9/model/ship/amarr/battlecruiser/abc1/icons/2385_64_bp.png ->
7 -> 7
dx9/model/ship/amarr/battlecruiser/abc1/icons/2385_64_bpc.png ->
7 -> 7
dx9/model/ship/amarr/battlecruiser/abc1/icons/2795_128.png ->
22 -> 22
dx9/model/ship/amarr/battlecruiser/abc1/icons/2795_128.zh.png ->
23 -> 22
dx9/model/ship/amarr/battlecruiser/abc1/icons/2795_512.jpg ->
39 -> 40
dx9/model/ship/amarr/battlecruiser/abc1/icons/2795_512.zh.jpg ->
41 -> 40
dx9/model/ship/amarr/battlecruiser/abc1/icons/2795_64.png ->
6 -> 7
dx9/model/ship/amarr/battlecruiser/abc1/icons/2795_64.zh.png ->
7 -> 7
dx9/model/ship/amarr/battlecruiser/abc1/icons/2795_64_bp.png ->
7 -> 7
dx9/model/ship/amarr/battlecruiser/abc1/icons/2795_64_bp.zh.png ->
7 -> 7
dx9/model/ship/amarr/battlecruiser/abc1/icons/2795_64_bpc.png ->
7 -> 7
dx9/model/ship/amarr/battlecruiser/abc1/icons/2795_64_bpc.zh.png ->
7 -> 7
dx9/model/ship/amarr/battlecruiser/abc1/icons/2804_128.png ->
22 -> 23
dx9/model/ship/amarr/battlecruiser/abc1/icons/2804_512.jpg ->
39 -> 41
dx9/model/ship/amarr/battlecruiser/abc1/icons/2804_64.png ->
6 -> 7
dx9/model/ship/amarr/battlecruiser/abc1/icons/2804_64_bp.png ->
7 -> 7
dx9/model/ship/amarr/battlecruiser/abc1/icons/2804_64_bpc.png ->
7 -> 7
dx9/model/ship/amarr/battlecruiser/abc1/icons/abc1_t1_isis.png ->
6 -> 6
dx9/model/ship/amarr/battlecruiser/abc1/icons/abc1_t2a_isis.png ->
6 -> 6
dx9/model/ship/amarr/battleship/ab1/ab1_t1.gr2
164 -> 166
dx9/model/ship/amarr/battleship/ab1/ab1_t1_ar.dds
2796 -> 2796
dx9/model/ship/amarr/battleship/ab1/ab1_t1_ar_lowdetail.dds
2 -> 2
dx9/model/ship/amarr/battleship/ab1/ab1_t1_ar_mediumdetail.dds
43 -> 43
dx9/model/ship/amarr/battleship/ab1/ab1_t1_lowdetail.gr2
47 -> 48
dx9/model/ship/amarr/battleship/ab1/ab1_t1_mediumdetail.gr2
123 -> 125
dx9/model/ship/amarr/battleship/ab1/ab1_t1_no.dds
2796 -> 2796
dx9/model/ship/amarr/battleship/ab1/ab1_t1_no_lowdetail.dds
2 -> 2
dx9/model/ship/amarr/battleship/ab1/ab1_t1_no_mediumdetail.dds
43 -> 43
dx9/model/ship/amarr/battleship/ab1/ab1_t1_pmdg.dds
2796 -> 2796
dx9/model/ship/amarr/battleship/ab1/ab1_t1_pmdg_lowdetail.dds
2 -> 2
dx9/model/ship/amarr/battleship/ab1/ab1_t1_pmdg_mediumdetail.dds
43 -> 43
dx9/model/ship/amarr/battleship/ab1/bloodraider/ab1_t1_bloodraider_pmdg.dds
2796 -> 2796
dx9/model/ship/amarr/battleship/ab1/bloodraider/ab1_t1_bloodraider_pmdg_lowdetail.dds
2 -> 2
dx9/model/ship/amarr/battleship/ab1/bloodraider/ab1_t1_bloodraider_pmdg_mediumdetail.dds
43 -> 43
dx9/model/ship/amarr/battleship/ab1/effects/ab1_darkness_fx.black
5 -> 5
dx9/model/ship/amarr/battleship/ab1/effects/ab1_lavatiger_effect.black
3 -> 3
dx9/model/ship/amarr/battleship/ab1/icons/20312_128.png ->
22 -> 22
dx9/model/ship/amarr/battleship/ab1/icons/20312_512.jpg ->
36 -> 37
dx9/model/ship/amarr/battleship/ab1/icons/20312_64.png ->
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dx9/model/ship/amarr/battleship/ab1/icons/20312_64_bp.png ->
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dx9/model/ship/amarr/battleship/ab1/icons/20312_64_bpc.png ->
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dx9/model/ship/amarr/battleship/ab1/icons/20313_128.png ->
21 -> 22
dx9/model/ship/amarr/battleship/ab1/icons/20313_512.jpg ->
36 -> 34
dx9/model/ship/amarr/battleship/ab1/icons/20313_64.png ->
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dx9/model/ship/amarr/battleship/ab1/icons/20316_128.png ->
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dx9/model/ship/amarr/battleship/ab1/icons/20316_512.jpg ->
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dx9/model/ship/amarr/battleship/ab1/icons/20316_64.png ->
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dx9/model/ship/amarr/battleship/ab1/icons/20316_64_bp.png ->
6 -> 7
dx9/model/ship/amarr/battleship/ab1/icons/20316_64_bpc.png ->
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dx9/model/ship/amarr/battleship/ab1/icons/20987_128.png ->
24 -> 25
dx9/model/ship/amarr/battleship/ab1/icons/20987_512.jpg ->
46 -> 46
dx9/model/ship/amarr/battleship/ab1/icons/20987_64.png ->
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dx9/model/ship/amarr/battleship/ab1/icons/20987_64_bp.png ->
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dx9/model/ship/amarr/battleship/ab1/icons/20987_64_bpc.png ->
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dx9/model/ship/amarr/battleship/ab1/icons/2121_128.png ->
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dx9/model/ship/amarr/battleship/ab1/icons/2121_128.zh.png ->
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dx9/model/ship/amarr/battleship/ab1/icons/2121_512.jpg ->
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0 -> 0
graphics/character/global/paperdollsettings/lightsettings/assetrenderer/normal.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/assetrenderer/shoes.black
47 -> 46
graphics/character/global/paperdollsettings/lightsettings/assetrenderer/softcenterrimsides.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/assetrenderer/softleft.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/assetrenderer/softright.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/bloodlineamarr.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/bloodlinecaldari.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/bloodlinegallente.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/bloodlineminmatar.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/bloodlineselection.black
1 -> 0
graphics/character/global/paperdollsettings/lightsettings/bluefrontdimsides.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/bluefrontwhitesides.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/blueleftredright.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/blueleftwhiteright.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/bluesidesbluefront.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/coolrightyellowleft.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/greenleftcoolfront.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/greenrightcoolfront.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/greenrightwhiteleft.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/highkeyright.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/mainleftrimright.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/normal.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/paparazzicrowd.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/redfrontredleft.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/salmonrightcoolleft.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/softcenterrimsides.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/texture.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/topfrontrimsides.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/topleftsoftright.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/toprightrimsides.black
0 -> 0
graphics/character/global/paperdollsettings/lightsettings/warmfrontwhitesides.black
0 -> 0
graphics/effect.dx11/managed/interior/avatar/apexlodskinningvsonly.sm_depth
6 -> 6
graphics/effect.dx11/managed/interior/avatar/apexlodskinningvsonly.sm_hi
6 -> 6
graphics/effect.dx11/managed/interior/avatar/apexlodskinningvsonly.sm_lo
6 -> 6
graphics/effect.dx11/managed/interior/avatar/auraavatar.sm_depth
8 -> 8
graphics/effect.dx11/managed/interior/avatar/auraavatar.sm_hi
8 -> 8
graphics/effect.dx11/managed/interior/avatar/auraavatar.sm_lo
8 -> 8
graphics/effect.dx11/managed/interior/avatar/auraavatar2.sm_depth
9 -> 9
graphics/effect.dx11/managed/interior/avatar/auraavatar2.sm_hi
9 -> 9
graphics/effect.dx11/managed/interior/avatar/auraavatar2.sm_lo
9 -> 9
graphics/effect.dx11/managed/interior/avatar/avatar.sm_depth
19 -> 19
graphics/effect.dx11/managed/interior/avatar/avatar.sm_hi
19 -> 19
graphics/effect.dx11/managed/interior/avatar/avatar.sm_lo
17 -> 18
graphics/effect.dx11/managed/interior/avatar/avatarbrdfcombined.sm_depth
22 -> 20
graphics/effect.dx11/managed/interior/avatar/avatarbrdfcombined.sm_hi
22 -> 20
graphics/effect.dx11/managed/interior/avatar/avatarbrdfcombined.sm_lo
19 -> 18
graphics/effect.dx11/managed/interior/avatar/avatarbrdfcombined_detailed.sm_depth
23 -> 21
graphics/effect.dx11/managed/interior/avatar/avatarbrdfcombined_detailed.sm_hi
23 -> 21
graphics/effect.dx11/managed/interior/avatar/avatarbrdfcombined_detailed.sm_lo
23 -> 21
graphics/effect.dx11/managed/interior/avatar/avatarcombined.sm_depth
20 -> 20
graphics/effect.dx11/managed/interior/avatar/avatarcombined.sm_hi
20 -> 20
graphics/effect.dx11/managed/interior/avatar/avatarcombined.sm_lo
19 -> 19
graphics/effect.dx11/managed/interior/avatar/clothavatar.sm_depth
23 -> 21
graphics/effect.dx11/managed/interior/avatar/clothavatar.sm_hi
23 -> 21
graphics/effect.dx11/managed/interior/avatar/clothavatar.sm_lo
20 -> 19
graphics/effect.dx11/managed/interior/avatar/clothavatar_detailed.sm_depth
23 -> 21
graphics/effect.dx11/managed/interior/avatar/clothavatar_detailed.sm_hi
23 -> 21
graphics/effect.dx11/managed/interior/avatar/clothavatar_detailed.sm_lo
20 -> 19
graphics/effect.dx11/managed/interior/avatar/clothavatar_prepass.sm_depth
15 -> 13
graphics/effect.dx11/managed/interior/avatar/clothavatar_prepass.sm_hi
15 -> 13
graphics/effect.dx11/managed/interior/avatar/clothavatar_prepass.sm_lo
15 -> 13
graphics/effect.dx11/managed/interior/avatar/clothavatarhair.sm_depth
28 -> 25
graphics/effect.dx11/managed/interior/avatar/clothavatarhair.sm_hi
28 -> 25
graphics/effect.dx11/managed/interior/avatar/clothavatarhair.sm_lo
25 -> 22
graphics/effect.dx11/managed/interior/avatar/clothavatarhair_detailed.sm_depth
37 -> 37
graphics/effect.dx11/managed/interior/avatar/clothavatarhair_detailed.sm_hi
37 -> 37
graphics/effect.dx11/managed/interior/avatar/clothavatarhair_detailed.sm_lo
37 -> 37
graphics/effect.dx11/managed/interior/avatar/clothavatarhair_detailed_dxt5n.sm_depth
37 -> 37
graphics/effect.dx11/managed/interior/avatar/clothavatarhair_detailed_dxt5n.sm_hi
37 -> 37
graphics/effect.dx11/managed/interior/avatar/clothavatarhair_detailed_dxt5n.sm_lo
37 -> 37
graphics/effect.dx11/managed/interior/avatar/clothavatarlinear.sm_depth
24 -> 22
graphics/effect.dx11/managed/interior/avatar/clothavatarlinear.sm_hi
24 -> 22
graphics/effect.dx11/managed/interior/avatar/clothavatarlinear.sm_lo
21 -> 19
graphics/effect.dx11/managed/interior/avatar/clothavatarlinear_dxt5n.sm_depth
24 -> 22
graphics/effect.dx11/managed/interior/avatar/clothavatarlinear_dxt5n.sm_hi
24 -> 22
graphics/effect.dx11/managed/interior/avatar/clothavatarlinear_dxt5n.sm_lo
21 -> 19
graphics/effect.dx11/managed/interior/avatar/clothavatartrans.sm_depth
21 -> 20
graphics/effect.dx11/managed/interior/avatar/clothavatartrans.sm_hi
21 -> 20
graphics/effect.dx11/managed/interior/avatar/clothavatartrans.sm_lo
18 -> 17
graphics/effect.dx11/managed/interior/avatar/eyeshader.sm_depth
34 -> 31
graphics/effect.dx11/managed/interior/avatar/eyeshader.sm_hi
34 -> 31
graphics/effect.dx11/managed/interior/avatar/eyeshader.sm_lo
34 -> 31
graphics/effect.dx11/managed/interior/avatar/eyeshader_dxt5n.sm_depth
34 -> 31
graphics/effect.dx11/managed/interior/avatar/eyeshader_dxt5n.sm_hi
34 -> 31
graphics/effect.dx11/managed/interior/avatar/eyeshader_dxt5n.sm_lo
34 -> 31
graphics/effect.dx11/managed/interior/avatar/eyeshader_fast.sm_depth
18 -> 18
graphics/effect.dx11/managed/interior/avatar/eyeshader_fast.sm_hi
18 -> 18
graphics/effect.dx11/managed/interior/avatar/eyeshader_fast.sm_lo
18 -> 18
graphics/effect.dx11/managed/interior/avatar/eyeshader_fast_dxt5n.sm_depth
18 -> 18
graphics/effect.dx11/managed/interior/avatar/eyeshader_fast_dxt5n.sm_hi
18 -> 18
graphics/effect.dx11/managed/interior/avatar/eyeshader_fast_dxt5n.sm_lo
18 -> 18
graphics/effect.dx11/managed/interior/avatar/eyewetnessshader.sm_depth
28 -> 25
graphics/effect.dx11/managed/interior/avatar/eyewetnessshader.sm_hi
28 -> 25
graphics/effect.dx11/managed/interior/avatar/eyewetnessshader.sm_lo
28 -> 25
graphics/effect.dx11/managed/interior/avatar/eyewetnessshader_dxt5n.sm_depth
28 -> 25
graphics/effect.dx11/managed/interior/avatar/eyewetnessshader_dxt5n.sm_hi
28 -> 25
graphics/effect.dx11/managed/interior/avatar/eyewetnessshader_dxt5n.sm_lo
28 -> 25
graphics/effect.dx11/managed/interior/avatar/glassshader.sm_depth
36 -> 41
graphics/effect.dx11/managed/interior/avatar/glassshader.sm_hi
36 -> 41
graphics/effect.dx11/managed/interior/avatar/glassshader.sm_lo
36 -> 41
graphics/effect.dx11/managed/interior/avatar/glassshader_dxt5n.sm_depth
36 -> 41
graphics/effect.dx11/managed/interior/avatar/glassshader_dxt5n.sm_hi
36 -> 41
graphics/effect.dx11/managed/interior/avatar/glassshader_dxt5n.sm_lo
36 -> 41
graphics/effect.dx11/managed/interior/avatar/glassshader_fast.sm_depth
23 -> 31
graphics/effect.dx11/managed/interior/avatar/glassshader_fast.sm_hi
23 -> 31
graphics/effect.dx11/managed/interior/avatar/glassshader_fast.sm_lo
20 -> 28
graphics/effect.dx11/managed/interior/avatar/glassshader_fast_dxt5n.sm_depth
23 -> 31
graphics/effect.dx11/managed/interior/avatar/glassshader_fast_dxt5n.sm_hi
23 -> 31
graphics/effect.dx11/managed/interior/avatar/glassshader_fast_dxt5n.sm_lo
20 -> 28
graphics/effect.dx11/managed/interior/avatar/glassshadercellcube.sm_depth
37 -> 42
graphics/effect.dx11/managed/interior/avatar/glassshadercellcube.sm_hi
37 -> 42
graphics/effect.dx11/managed/interior/avatar/glassshadercellcube.sm_lo
37 -> 42
graphics/effect.dx11/managed/interior/avatar/invisibleavatar.sm_depth
5 -> 5
graphics/effect.dx11/managed/interior/avatar/invisibleavatar.sm_hi
5 -> 5
graphics/effect.dx11/managed/interior/avatar/invisibleavatar.sm_lo
5 -> 5
graphics/effect.dx11/managed/interior/avatar/lightmapscatter.sm_depth
4 -> 4
graphics/effect.dx11/managed/interior/avatar/lightmapscatter.sm_hi
4 -> 4
graphics/effect.dx11/managed/interior/avatar/lightmapscatter.sm_lo
4 -> 4
graphics/effect.dx11/managed/interior/avatar/lightprepass.sm_depth
9 -> 9
graphics/effect.dx11/managed/interior/avatar/lightprepass.sm_hi
10 -> 10
graphics/effect.dx11/managed/interior/avatar/lightprepass.sm_lo
9 -> 9
graphics/effect.dx11/managed/interior/avatar/lightprepasscloth.sm_depth
7 -> 7
graphics/effect.dx11/managed/interior/avatar/lightprepasscloth.sm_hi
7 -> 7
graphics/effect.dx11/managed/interior/avatar/lightprepasscloth.sm_lo
6 -> 6
graphics/effect.dx11/managed/interior/avatar/lightprepassdecal.sm_depth
10 -> 10
graphics/effect.dx11/managed/interior/avatar/lightprepassdecal.sm_hi
11 -> 11
graphics/effect.dx11/managed/interior/avatar/lightprepassdecal.sm_lo
10 -> 10
graphics/effect.dx11/managed/interior/avatar/lightprepassdouble.sm_depth
9 -> 9
graphics/effect.dx11/managed/interior/avatar/lightprepassdouble.sm_hi
10 -> 10
graphics/effect.dx11/managed/interior/avatar/lightprepassdouble.sm_lo
9 -> 9
graphics/effect.dx11/managed/interior/avatar/materialcollapsed.sm_depth
13 -> 13
graphics/effect.dx11/managed/interior/avatar/materialcollapsed.sm_hi
13 -> 13
graphics/effect.dx11/managed/interior/avatar/materialcollapsed.sm_lo
13 -> 13
graphics/effect.dx11/managed/interior/avatar/portraitbasic.sm_depth
31 -> 29
graphics/effect.dx11/managed/interior/avatar/portraitbasic.sm_hi
31 -> 29
graphics/effect.dx11/managed/interior/avatar/portraitbasic.sm_lo
31 -> 29
graphics/effect.dx11/managed/interior/avatar/portraitbasic_dxt5n.sm_depth
31 -> 29
graphics/effect.dx11/managed/interior/avatar/portraitbasic_dxt5n.sm_hi
31 -> 29
graphics/effect.dx11/managed/interior/avatar/portraitbasic_dxt5n.sm_lo
31 -> 29
graphics/effect.dx11/managed/interior/avatar/portraitbasicadditive.sm_depth
32 -> 29
graphics/effect.dx11/managed/interior/avatar/portraitbasicadditive.sm_hi
32 -> 29
graphics/effect.dx11/managed/interior/avatar/portraitbasicadditive.sm_lo
32 -> 29
graphics/effect.dx11/managed/interior/avatar/portraitdropshadow.sm_depth
20 -> 17
graphics/effect.dx11/managed/interior/avatar/portraitdropshadow.sm_hi
20 -> 17
graphics/effect.dx11/managed/interior/avatar/portraitdropshadow.sm_lo
20 -> 17
graphics/effect.dx11/managed/interior/avatar/portraitspotlightshadow.sm_depth
9 -> 7
graphics/effect.dx11/managed/interior/avatar/portraitspotlightshadow.sm_hi
9 -> 7
graphics/effect.dx11/managed/interior/avatar/portraitspotlightshadow.sm_lo
9 -> 7
graphics/effect.dx11/managed/interior/avatar/portraitspotlightshadowcloth.sm_depth
6 -> 4
graphics/effect.dx11/managed/interior/avatar/portraitspotlightshadowcloth.sm_hi
6 -> 4
graphics/effect.dx11/managed/interior/avatar/portraitspotlightshadowcloth.sm_lo
6 -> 4
graphics/effect.dx11/managed/interior/avatar/sculptingoverlay.sm_depth
11 -> 11
graphics/effect.dx11/managed/interior/avatar/sculptingoverlay.sm_hi
11 -> 11
graphics/effect.dx11/managed/interior/avatar/sculptingoverlay.sm_lo
11 -> 11
graphics/effect.dx11/managed/interior/avatar/sculptingoverlay_noz.sm_depth
11 -> 11
graphics/effect.dx11/managed/interior/avatar/sculptingoverlay_noz.sm_hi
11 -> 11
graphics/effect.dx11/managed/interior/avatar/sculptingoverlay_noz.sm_lo
11 -> 11
graphics/effect.dx11/managed/interior/avatar/shadow.sm_depth
6 -> 6
graphics/effect.dx11/managed/interior/avatar/shadow.sm_hi
6 -> 6
graphics/effect.dx11/managed/interior/avatar/shadow.sm_lo
6 -> 6
graphics/effect.dx11/managed/interior/avatar/shadowalphatest.sm_depth
8 -> 8
graphics/effect.dx11/managed/interior/avatar/shadowalphatest.sm_hi
8 -> 8
graphics/effect.dx11/managed/interior/avatar/shadowalphatest.sm_lo
8 -> 8
graphics/effect.dx11/managed/interior/avatar/shadowcloth.sm_depth
4 -> 4
graphics/effect.dx11/managed/interior/avatar/shadowcloth.sm_hi
4 -> 4
graphics/effect.dx11/managed/interior/avatar/shadowcloth.sm_lo
4 -> 4
graphics/effect.dx11/managed/interior/avatar/shadowclothalphatest.sm_depth
5 -> 5
graphics/effect.dx11/managed/interior/avatar/shadowclothalphatest.sm_hi
5 -> 5
graphics/effect.dx11/managed/interior/avatar/shadowclothalphatest.sm_lo
5 -> 5
graphics/effect.dx11/managed/interior/avatar/simple.sm_depth
10 -> 10
graphics/effect.dx11/managed/interior/avatar/simple.sm_hi
10 -> 10
graphics/effect.dx11/managed/interior/avatar/simple.sm_lo
10 -> 10
graphics/effect.dx11/managed/interior/avatar/skinnedavatar.sm_depth
23 -> 31
graphics/effect.dx11/managed/interior/avatar/skinnedavatar.sm_hi
23 -> 31
graphics/effect.dx11/managed/interior/avatar/skinnedavatar.sm_lo
22 -> 29
graphics/effect.dx11/managed/interior/avatar/skinnedavatar_prepass.sm_depth
14 -> 14
graphics/effect.dx11/managed/interior/avatar/skinnedavatar_prepass.sm_hi
14 -> 14
graphics/effect.dx11/managed/interior/avatar/skinnedavatar_prepass.sm_lo
14 -> 14
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdf.sm_depth
28 -> 28
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdf.sm_hi
28 -> 28
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdf.sm_lo
25 -> 26
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdf_detailed.sm_depth
29 -> 34
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdf_detailed.sm_hi
29 -> 34
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdf_detailed.sm_lo
26 -> 32
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdf_prepass.sm_depth
15 -> 13
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdf_prepass.sm_hi
15 -> 13
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdf_prepass.sm_lo
15 -> 13
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfbeckmannlookup.sm_depth
3 -> 3
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfbeckmannlookup.sm_hi
3 -> 3
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfbeckmannlookup.sm_lo
3 -> 3
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfdouble.sm_depth
30 -> 30
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfdouble.sm_hi
30 -> 30
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfdouble.sm_lo
27 -> 28
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfdouble_prepass.sm_depth
16 -> 14
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfdouble_prepass.sm_hi
16 -> 14
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfdouble_prepass.sm_lo
16 -> 14
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfdoublelinear.sm_depth
41 -> 38
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfdoublelinear.sm_hi
41 -> 38
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfdoublelinear.sm_lo
41 -> 38
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfdoublelinear_dxt5n.sm_depth
41 -> 38
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfdoublelinear_dxt5n.sm_hi
41 -> 38
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfdoublelinear_dxt5n.sm_lo
41 -> 38
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfdoublelinear_fast.sm_depth
27 -> 27
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfdoublelinear_fast.sm_hi
27 -> 27
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfdoublelinear_fast.sm_lo
27 -> 27
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfdoublelinear_fast_dxt5n.sm_depth
27 -> 27
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfdoublelinear_fast_dxt5n.sm_hi
27 -> 27
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfdoublelinear_fast_dxt5n.sm_lo
27 -> 27
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflightmapapplication_double.sm_depth
44 -> 44
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflightmapapplication_double.sm_hi
44 -> 44
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflightmapapplication_double.sm_lo
44 -> 44
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflightmapapplication_single.sm_depth
39 -> 38
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflightmapapplication_single.sm_hi
39 -> 38
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflightmapapplication_single.sm_lo
39 -> 38
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflightmapunwrap_double.sm_depth
27 -> 24
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflightmapunwrap_double.sm_hi
27 -> 24
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflightmapunwrap_double.sm_lo
27 -> 24
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflightmapunwrap_single.sm_depth
27 -> 24
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflightmapunwrap_single.sm_hi
27 -> 24
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflightmapunwrap_single.sm_lo
27 -> 24
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflinear.sm_depth
39 -> 36
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflinear.sm_hi
39 -> 36
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflinear.sm_lo
39 -> 36
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflinear_dxt5n.sm_depth
39 -> 36
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflinear_dxt5n.sm_hi
39 -> 36
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflinear_dxt5n.sm_lo
39 -> 36
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflinear_fast.sm_depth
25 -> 25
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflinear_fast.sm_hi
25 -> 25
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflinear_fast.sm_lo
25 -> 25
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflinear_fast_dxt5n.sm_depth
25 -> 25
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflinear_fast_dxt5n.sm_hi
25 -> 25
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdflinear_fast_dxt5n.sm_lo
25 -> 25
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double.sm_depth
43 -> 43
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double.sm_hi
43 -> 43
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double.sm_lo
43 -> 43
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_dxt5n.sm_depth
43 -> 43
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_dxt5n.sm_hi
43 -> 43
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_dxt5n.sm_lo
43 -> 43
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_fast.sm_depth
29 -> 32
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_fast.sm_hi
29 -> 32
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_fast.sm_lo
29 -> 32
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_fast_dxt5n.sm_depth
29 -> 32
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_fast_dxt5n.sm_hi
29 -> 32
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_fast_dxt5n.sm_lo
29 -> 32
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single.sm_depth
38 -> 37
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single.sm_hi
38 -> 37
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single.sm_lo
38 -> 37
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_dxt5n.sm_depth
38 -> 37
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_dxt5n.sm_hi
38 -> 37
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_dxt5n.sm_lo
38 -> 37
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_fast.sm_depth
25 -> 27
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_fast.sm_hi
25 -> 27
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_fast.sm_lo
25 -> 27
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_fast_dxt5n.sm_depth
25 -> 27
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_fast_dxt5n.sm_hi
25 -> 27
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_fast_dxt5n.sm_lo
25 -> 27
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfstretchmap.sm_depth
5 -> 5
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfstretchmap.sm_hi
5 -> 5
graphics/effect.dx11/managed/interior/avatar/skinnedavatarbrdfstretchmap.sm_lo
5 -> 5
graphics/effect.dx11/managed/interior/avatar/skinnedavatarfurshells.sm_depth
66 -> 67
graphics/effect.dx11/managed/interior/avatar/skinnedavatarfurshells.sm_hi
66 -> 67
graphics/effect.dx11/managed/interior/avatar/skinnedavatarfurshells.sm_lo
66 -> 67
graphics/effect.dx11/managed/interior/avatar/skinnedavatarfurshells_fast.sm_depth
12 -> 12
graphics/effect.dx11/managed/interior/avatar/skinnedavatarfurshells_fast.sm_hi
12 -> 12
graphics/effect.dx11/managed/interior/avatar/skinnedavatarfurshells_fast.sm_lo
12 -> 12
graphics/effect.dx11/managed/interior/avatar/skinnedavatarfurshells_fast_dxt5n.sm_depth
12 -> 12
graphics/effect.dx11/managed/interior/avatar/skinnedavatarfurshells_fast_dxt5n.sm_hi
12 -> 12
graphics/effect.dx11/managed/interior/avatar/skinnedavatarfurshells_fast_dxt5n.sm_lo
12 -> 12
graphics/effect.dx11/managed/interior/avatar/skinnedavatarhair.sm_depth
33 -> 32
graphics/effect.dx11/managed/interior/avatar/skinnedavatarhair.sm_hi
33 -> 32
graphics/effect.dx11/managed/interior/avatar/skinnedavatarhair.sm_lo
30 -> 30
graphics/effect.dx11/managed/interior/avatar/skinnedavatarhair_detailed.sm_depth
41 -> 45
graphics/effect.dx11/managed/interior/avatar/skinnedavatarhair_detailed.sm_hi
41 -> 45
graphics/effect.dx11/managed/interior/avatar/skinnedavatarhair_detailed.sm_lo
41 -> 45
graphics/effect.dx11/managed/interior/avatar/skinnedavatarhair_detailed_dxt5n.sm_depth
41 -> 45
graphics/effect.dx11/managed/interior/avatar/skinnedavatarhair_detailed_dxt5n.sm_hi
41 -> 45
graphics/effect.dx11/managed/interior/avatar/skinnedavatarhair_detailed_dxt5n.sm_lo
41 -> 45
graphics/effect.dx11/managed/interior/avatar/skinnedavatarhair_detailed_fast.sm_depth
20 -> 24
graphics/effect.dx11/managed/interior/avatar/skinnedavatarhair_detailed_fast.sm_hi
20 -> 24
graphics/effect.dx11/managed/interior/avatar/skinnedavatarhair_detailed_fast.sm_lo
20 -> 24
graphics/effect.dx11/managed/interior/avatar/skinnedavatarhair_detailed_fast_dxt5n.sm_depth
20 -> 24
graphics/effect.dx11/managed/interior/avatar/skinnedavatarhair_detailed_fast_dxt5n.sm_hi
20 -> 24
graphics/effect.dx11/managed/interior/avatar/skinnedavatarhair_detailed_fast_dxt5n.sm_lo
20 -> 24
graphics/effect.dx11/managed/interior/avatar/skinnedavatarhair_dxt5n.sm_depth
33 -> 32
graphics/effect.dx11/managed/interior/avatar/skinnedavatarhair_dxt5n.sm_hi
33 -> 32
graphics/effect.dx11/managed/interior/avatar/skinnedavatarhair_dxt5n.sm_lo
30 -> 30
graphics/effect.dx11/managed/interior/avatar/skinnedavatarsh.sm_depth
18 -> 18
graphics/effect.dx11/managed/interior/avatar/skinnedavatarsh.sm_hi
18 -> 18
graphics/effect.dx11/managed/interior/avatar/skinnedavatarsh.sm_lo
18 -> 18
graphics/effect.dx11/managed/interior/avatar/skinnedavatarskin.sm_depth
23 -> 23
graphics/effect.dx11/managed/interior/avatar/skinnedavatarskin.sm_hi
23 -> 23
graphics/effect.dx11/managed/interior/avatar/skinnedavatarskin.sm_lo
22 -> 22
graphics/effect.dx11/managed/interior/avatar/skinnedavatartattoobaking.sm_depth
22 -> 21
graphics/effect.dx11/managed/interior/avatar/skinnedavatartattoobaking.sm_hi
22 -> 21
graphics/effect.dx11/managed/interior/avatar/skinnedavatartattoobaking.sm_lo
22 -> 21
graphics/effect.dx11/managed/interior/avatar/skinnedavatartattoobrdf.sm_depth
22 -> 21
graphics/effect.dx11/managed/interior/avatar/skinnedavatartattoobrdf.sm_hi
22 -> 21
graphics/effect.dx11/managed/interior/avatar/skinnedavatartattoobrdf.sm_lo
22 -> 21
graphics/effect.dx11/managed/interior/avatar/skinnedavatartattoomaskbaking.sm_depth
12 -> 12
graphics/effect.dx11/managed/interior/avatar/skinnedavatartattoomaskbaking.sm_hi
12 -> 12
graphics/effect.dx11/managed/interior/avatar/skinnedavatartattoomaskbaking.sm_lo
12 -> 12
graphics/effect.dx11/managed/interior/avatar/skinnedavatartattoopickingddu.sm_depth
22 -> 22
graphics/effect.dx11/managed/interior/avatar/skinnedavatartattoopickingddu.sm_hi
22 -> 22
graphics/effect.dx11/managed/interior/avatar/skinnedavatartattoopickingddu.sm_lo
22 -> 22
graphics/effect.dx11/managed/interior/avatar/skinnedavatartattoopickingddv.sm_depth
22 -> 22
graphics/effect.dx11/managed/interior/avatar/skinnedavatartattoopickingddv.sm_hi
22 -> 22
graphics/effect.dx11/managed/interior/avatar/skinnedavatartattoopickingddv.sm_lo
22 -> 22
graphics/effect.dx11/managed/interior/avatar/skinnedsimple.sm_depth
14 -> 14
graphics/effect.dx11/managed/interior/avatar/skinnedsimple.sm_hi
14 -> 14
graphics/effect.dx11/managed/interior/avatar/skinnedsimple.sm_lo
14 -> 14
graphics/effect.dx11/managed/interior/postprocess/colorlookupcube.sm_depth
2 -> 2
graphics/effect.dx11/managed/interior/postprocess/colorlookupcube.sm_hi
2 -> 2
graphics/effect.dx11/managed/interior/postprocess/colorlookupcube.sm_lo
2 -> 2
graphics/effect.dx11/managed/interior/shadows/shadowfilter.sm_depth
4 -> 4
graphics/effect.dx11/managed/interior/shadows/shadowfilter.sm_hi
4 -> 4
graphics/effect.dx11/managed/interior/shadows/shadowfilter.sm_lo
4 -> 4
graphics/effect.dx11/managed/interior/shadows/shadowfilterlow.sm_depth
3 -> 3
graphics/effect.dx11/managed/interior/shadows/shadowfilterlow.sm_hi
3 -> 3
graphics/effect.dx11/managed/interior/shadows/shadowfilterlow.sm_lo
3 -> 3
graphics/effect.dx11/managed/interior/system/picking.sm_depth
4 -> 4
graphics/effect.dx11/managed/interior/system/picking.sm_hi
4 -> 4
graphics/effect.dx11/managed/interior/system/picking.sm_lo
4 -> 4
graphics/effect.dx11/managed/space/booster/boosterglowanimated.sm_depth
12 -> 12
graphics/effect.dx11/managed/space/booster/boosterglowanimated.sm_hi
5 -> 6
graphics/effect.dx11/managed/space/booster/boosterglowanimated.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/booster/boostervolumetric.sm_depth
28 -> 28
graphics/effect.dx11/managed/space/booster/boostervolumetric.sm_hi
22 -> 22
graphics/effect.dx11/managed/space/booster/boostervolumetric.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/booster/volumetrictrails.sm_depth
28 -> 28
graphics/effect.dx11/managed/space/booster/volumetrictrails.sm_hi
28 -> 28
graphics/effect.dx11/managed/space/booster/volumetrictrails.sm_lo
3 -> 3
graphics/effect.dx11/managed/space/decals/v5/decalcounterv5.sm_depth
19 -> 19
graphics/effect.dx11/managed/space/decals/v5/decalcounterv5.sm_hi
19 -> 19
graphics/effect.dx11/managed/space/decals/v5/decalcounterv5.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/decals/v5/decalcylindricv5.sm_depth
68 -> 68
graphics/effect.dx11/managed/space/decals/v5/decalcylindricv5.sm_hi
40 -> 40
graphics/effect.dx11/managed/space/decals/v5/decalcylindricv5.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/decals/v5/decalglowcylindricv5.sm_depth
21 -> 22
graphics/effect.dx11/managed/space/decals/v5/decalglowcylindricv5.sm_hi
21 -> 21
graphics/effect.dx11/managed/space/decals/v5/decalglowcylindricv5.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/decals/v5/decalglowv5.sm_depth
18 -> 19
graphics/effect.dx11/managed/space/decals/v5/decalglowv5.sm_hi
18 -> 18
graphics/effect.dx11/managed/space/decals/v5/decalglowv5.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/decals/v5/decalholev5.sm_depth
16 -> 17
graphics/effect.dx11/managed/space/decals/v5/decalholev5.sm_hi
16 -> 17
graphics/effect.dx11/managed/space/decals/v5/decalholev5.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/decals/v5/decalv5.sm_depth
64 -> 64
graphics/effect.dx11/managed/space/decals/v5/decalv5.sm_hi
36 -> 36
graphics/effect.dx11/managed/space/decals/v5/decalv5.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/decals/v5/unpacked_decalcounterv5.sm_depth
19 -> 19
graphics/effect.dx11/managed/space/decals/v5/unpacked_decalcounterv5.sm_hi
18 -> 19
graphics/effect.dx11/managed/space/decals/v5/unpacked_decalcounterv5.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/decals/v5/unpacked_decalcylindricv5.sm_depth
68 -> 68
graphics/effect.dx11/managed/space/decals/v5/unpacked_decalcylindricv5.sm_hi
40 -> 40
graphics/effect.dx11/managed/space/decals/v5/unpacked_decalcylindricv5.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/decals/v5/unpacked_decalglowcylindricv5.sm_depth
21 -> 21
graphics/effect.dx11/managed/space/decals/v5/unpacked_decalglowcylindricv5.sm_hi
21 -> 21
graphics/effect.dx11/managed/space/decals/v5/unpacked_decalglowcylindricv5.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/decals/v5/unpacked_decalglowv5.sm_depth
18 -> 18
graphics/effect.dx11/managed/space/decals/v5/unpacked_decalglowv5.sm_hi
18 -> 18
graphics/effect.dx11/managed/space/decals/v5/unpacked_decalglowv5.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/decals/v5/unpacked_decalholev5.sm_depth
16 -> 16
graphics/effect.dx11/managed/space/decals/v5/unpacked_decalholev5.sm_hi
16 -> 16
graphics/effect.dx11/managed/space/decals/v5/unpacked_decalholev5.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/decals/v5/unpacked_decalv5.sm_depth
64 -> 64
graphics/effect.dx11/managed/space/decals/v5/unpacked_decalv5.sm_hi
36 -> 36
graphics/effect.dx11/managed/space/decals/v5/unpacked_decalv5.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/planet/atmosphere.sm_depth
19 -> 19
graphics/effect.dx11/managed/space/planet/atmosphere.sm_hi
19 -> 19
graphics/effect.dx11/managed/space/planet/atmosphere.sm_lo
3 -> 3
graphics/effect.dx11/managed/space/planet/aurora.sm_depth
14 -> 14
graphics/effect.dx11/managed/space/planet/aurora.sm_hi
14 -> 14
graphics/effect.dx11/managed/space/planet/aurora.sm_lo
13 -> 13
graphics/effect.dx11/managed/space/planet/blitgroundscattering.sm_depth
6 -> 6
graphics/effect.dx11/managed/space/planet/blitgroundscattering.sm_hi
6 -> 6
graphics/effect.dx11/managed/space/planet/blitgroundscattering.sm_lo
1 -> 1
graphics/effect.dx11/managed/space/planet/earthlikeclouds.sm_depth
10 -> 10
graphics/effect.dx11/managed/space/planet/earthlikeclouds.sm_hi
10 -> 10
graphics/effect.dx11/managed/space/planet/earthlikeclouds.sm_lo
6 -> 6
graphics/effect.dx11/managed/space/planet/earthlikeplanet.sm_depth
26 -> 27
graphics/effect.dx11/managed/space/planet/earthlikeplanet.sm_hi
26 -> 27
graphics/effect.dx11/managed/space/planet/earthlikeplanet.sm_lo
20 -> 20
graphics/effect.dx11/managed/space/planet/gasgiant.sm_depth
19 -> 19
graphics/effect.dx11/managed/space/planet/gasgiant.sm_hi
19 -> 19
graphics/effect.dx11/managed/space/planet/gasgiant.sm_lo
14 -> 14
graphics/effect.dx11/managed/space/planet/gasgiantdecal.sm_depth
9 -> 9
graphics/effect.dx11/managed/space/planet/gasgiantdecal.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/planet/gasgiantdecal.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/planet/iceplanet.sm_depth
27 -> 27
graphics/effect.dx11/managed/space/planet/iceplanet.sm_hi
27 -> 27
graphics/effect.dx11/managed/space/planet/iceplanet.sm_lo
16 -> 16
graphics/effect.dx11/managed/space/planet/lavaplanet.sm_depth
29 -> 29
graphics/effect.dx11/managed/space/planet/lavaplanet.sm_hi
29 -> 29
graphics/effect.dx11/managed/space/planet/lavaplanet.sm_lo
20 -> 20
graphics/effect.dx11/managed/space/planet/oceanplanet.sm_depth
17 -> 17
graphics/effect.dx11/managed/space/planet/oceanplanet.sm_hi
17 -> 17
graphics/effect.dx11/managed/space/planet/oceanplanet.sm_lo
16 -> 16
graphics/effect.dx11/managed/space/planet/planetpicking.sm_depth
2 -> 2
graphics/effect.dx11/managed/space/planet/planetpicking.sm_hi
2 -> 2
graphics/effect.dx11/managed/space/planet/planetpicking.sm_lo
2 -> 2
graphics/effect.dx11/managed/space/planet/planetzonly.sm_depth
1 -> 2
graphics/effect.dx11/managed/space/planet/planetzonly.sm_hi
1 -> 2
graphics/effect.dx11/managed/space/planet/planetzonly.sm_lo
1 -> 2
graphics/effect.dx11/managed/space/planet/rings.sm_depth
14 -> 15
graphics/effect.dx11/managed/space/planet/rings.sm_hi
14 -> 15
graphics/effect.dx11/managed/space/planet/rings.sm_lo
10 -> 11
graphics/effect.dx11/managed/space/planet/sandstormplanet.sm_depth
25 -> 25
graphics/effect.dx11/managed/space/planet/sandstormplanet.sm_hi
25 -> 25
graphics/effect.dx11/managed/space/planet/sandstormplanet.sm_lo
24 -> 24
graphics/effect.dx11/managed/space/planet/shatteredplanetrocks.sm_depth
15 -> 15
graphics/effect.dx11/managed/space/planet/shatteredplanetrocks.sm_hi
15 -> 15
graphics/effect.dx11/managed/space/planet/shatteredplanetrocks.sm_lo
10 -> 10
graphics/effect.dx11/managed/space/planet/simplemoon.sm_depth
24 -> 24
graphics/effect.dx11/managed/space/planet/simplemoon.sm_hi
24 -> 24
graphics/effect.dx11/managed/space/planet/simplemoon.sm_lo
16 -> 16
graphics/effect.dx11/managed/space/planet/solarflare.sm_depth
14 -> 14
graphics/effect.dx11/managed/space/planet/solarflare.sm_hi
6 -> 6
graphics/effect.dx11/managed/space/planet/solarflare.sm_lo
5 -> 6
graphics/effect.dx11/managed/space/planet/solarflareanimated.sm_depth
16 -> 16
graphics/effect.dx11/managed/space/planet/solarflareanimated.sm_hi
8 -> 8
graphics/effect.dx11/managed/space/planet/solarflareanimated.sm_lo
4 -> 4
graphics/effect.dx11/managed/space/planet/suncorona.sm_depth
17 -> 17
graphics/effect.dx11/managed/space/planet/suncorona.sm_hi
17 -> 17
graphics/effect.dx11/managed/space/planet/suncorona.sm_lo
10 -> 10
graphics/effect.dx11/managed/space/planet/sunflare.sm_depth
7 -> 7
graphics/effect.dx11/managed/space/planet/sunflare.sm_hi
7 -> 7
graphics/effect.dx11/managed/space/planet/sunflare.sm_lo
3 -> 3
graphics/effect.dx11/managed/space/planet/sunsurface.sm_depth
16 -> 16
graphics/effect.dx11/managed/space/planet/sunsurface.sm_hi
14 -> 14
graphics/effect.dx11/managed/space/planet/sunsurface.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/planet/suntexturedflare.sm_depth
9 -> 9
graphics/effect.dx11/managed/space/planet/suntexturedflare.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/planet/suntexturedflare.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/planet/sunwhisps.sm_depth
8 -> 8
graphics/effect.dx11/managed/space/planet/sunwhisps.sm_hi
5 -> 8
graphics/effect.dx11/managed/space/planet/sunwhisps.sm_lo
5 -> 7
graphics/effect.dx11/managed/space/planet/thunderstormplanet.sm_depth
22 -> 23
graphics/effect.dx11/managed/space/planet/thunderstormplanet.sm_hi
22 -> 23
graphics/effect.dx11/managed/space/planet/thunderstormplanet.sm_lo
13 -> 13
graphics/effect.dx11/managed/space/planet/ui/resourcemap.sm_depth
7 -> 7
graphics/effect.dx11/managed/space/planet/ui/resourcemap.sm_hi
7 -> 7
graphics/effect.dx11/managed/space/planet/ui/resourcemap.sm_lo
6 -> 6
graphics/effect.dx11/managed/space/postprocess/blurbig.sm_depth
3 -> 3
graphics/effect.dx11/managed/space/postprocess/blurbig.sm_hi
3 -> 3
graphics/effect.dx11/managed/space/postprocess/blurbig.sm_lo
3 -> 3
graphics/effect.dx11/managed/space/postprocess/blursmall.sm_depth
3 -> 3
graphics/effect.dx11/managed/space/postprocess/blursmall.sm_hi
3 -> 3
graphics/effect.dx11/managed/space/postprocess/blursmall.sm_lo
3 -> 3
graphics/effect.dx11/managed/space/postprocess/colordiffdetect.sm_depth
8 -> 8
graphics/effect.dx11/managed/space/postprocess/colordiffdetect.sm_hi
8 -> 8
graphics/effect.dx11/managed/space/postprocess/colordiffdetect.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/postprocess/colordownfilter4.sm_depth
7 -> 7
graphics/effect.dx11/managed/space/postprocess/colordownfilter4.sm_hi
7 -> 7
graphics/effect.dx11/managed/space/postprocess/colordownfilter4.sm_lo
7 -> 7
graphics/effect.dx11/managed/space/postprocess/colorexpblurhorizontal.sm_depth
6 -> 6
graphics/effect.dx11/managed/space/postprocess/colorexpblurhorizontal.sm_hi
6 -> 6
graphics/effect.dx11/managed/space/postprocess/colorexpblurhorizontal.sm_lo
6 -> 6
graphics/effect.dx11/managed/space/postprocess/colorexpblurhorizontalbig.sm_depth
3 -> 3
graphics/effect.dx11/managed/space/postprocess/colorexpblurhorizontalbig.sm_hi
3 -> 3
graphics/effect.dx11/managed/space/postprocess/colorexpblurhorizontalbig.sm_lo
3 -> 3
graphics/effect.dx11/managed/space/postprocess/colorexpblurvertical.sm_depth
6 -> 6
graphics/effect.dx11/managed/space/postprocess/colorexpblurvertical.sm_hi
6 -> 6
graphics/effect.dx11/managed/space/postprocess/colorexpblurvertical.sm_lo
6 -> 6
graphics/effect.dx11/managed/space/postprocess/colorexpblurverticalbig.sm_depth
3 -> 3
graphics/effect.dx11/managed/space/postprocess/colorexpblurverticalbig.sm_hi
3 -> 3
graphics/effect.dx11/managed/space/postprocess/colorexpblurverticalbig.sm_lo
2 -> 2
graphics/effect.dx11/managed/space/postprocess/colorfade.sm_depth
2 -> 2
graphics/effect.dx11/managed/space/postprocess/colorfade.sm_hi
2 -> 2
graphics/effect.dx11/managed/space/postprocess/colorfade.sm_lo
2 -> 2
graphics/effect.dx11/managed/space/postprocess/colorgaussianblurhorizontal.sm_depth
6 -> 6
graphics/effect.dx11/managed/space/postprocess/colorgaussianblurhorizontal.sm_hi
6 -> 6
graphics/effect.dx11/managed/space/postprocess/colorgaussianblurhorizontal.sm_lo
6 -> 6
graphics/effect.dx11/managed/space/postprocess/colorgaussianblurvertical.sm_depth
6 -> 6
graphics/effect.dx11/managed/space/postprocess/colorgaussianblurvertical.sm_hi
6 -> 6
graphics/effect.dx11/managed/space/postprocess/colorgaussianblurvertical.sm_lo
6 -> 6
graphics/effect.dx11/managed/space/postprocess/colorhighpassfilter.sm_depth
2 -> 3
graphics/effect.dx11/managed/space/postprocess/colorhighpassfilter.sm_hi
2 -> 3
graphics/effect.dx11/managed/space/postprocess/colorhighpassfilter.sm_lo
2 -> 3
graphics/effect.dx11/managed/space/postprocess/colorlut.sm_depth
2 -> 2
graphics/effect.dx11/managed/space/postprocess/colorlut.sm_hi
2 -> 2
graphics/effect.dx11/managed/space/postprocess/colorlut.sm_lo
2 -> 2
graphics/effect.dx11/managed/space/postprocess/colorupfilter4.sm_depth
2 -> 2
graphics/effect.dx11/managed/space/postprocess/colorupfilter4.sm_hi
2 -> 2
graphics/effect.dx11/managed/space/postprocess/colorupfilter4.sm_lo
2 -> 2
graphics/effect.dx11/managed/space/postprocess/colorupfilter4_add.sm_depth
2 -> 2
graphics/effect.dx11/managed/space/postprocess/colorupfilter4_add.sm_hi
2 -> 2
graphics/effect.dx11/managed/space/postprocess/colorupfilter4_add.sm_lo
2 -> 2
graphics/effect.dx11/managed/space/postprocess/createhistograms.sm_depth
1 -> 2
graphics/effect.dx11/managed/space/postprocess/createhistograms.sm_hi
1 -> 2
graphics/effect.dx11/managed/space/postprocess/createhistograms.sm_lo
1 -> 1
graphics/effect.dx11/managed/space/postprocess/desaturate.sm_depth
2 -> 2
graphics/effect.dx11/managed/space/postprocess/desaturate.sm_hi
2 -> 2
graphics/effect.dx11/managed/space/postprocess/desaturate.sm_lo
2 -> 2
graphics/effect.dx11/managed/space/postprocess/displayhud.sm_depth
3 -> 3
graphics/effect.dx11/managed/space/postprocess/displayhud.sm_hi
3 -> 3
graphics/effect.dx11/managed/space/postprocess/displayhud.sm_lo
3 -> 3
graphics/effect.dx11/managed/space/postprocess/distortion.sm_depth
3 -> 4
graphics/effect.dx11/managed/space/postprocess/distortion.sm_hi
3 -> 4
graphics/effect.dx11/managed/space/postprocess/distortion.sm_lo
3 -> 4
graphics/effect.dx11/managed/space/postprocess/downsampledepth.sm_depth
4 -> 4
graphics/effect.dx11/managed/space/postprocess/downsampledepth.sm_hi
4 -> 4
graphics/effect.dx11/managed/space/postprocess/downsampledepth.sm_lo
4 -> 4
graphics/effect.dx11/managed/space/postprocess/environmentfogcolor.sm_depth
6 -> 6
graphics/effect.dx11/managed/space/postprocess/environmentfogcolor.sm_hi
6 -> 6
graphics/effect.dx11/managed/space/postprocess/environmentfogcolor.sm_lo
6 -> 6
graphics/effect.dx11/managed/space/postprocess/environmentfogcomposit.sm_depth
9 -> 9
graphics/effect.dx11/managed/space/postprocess/environmentfogcomposit.sm_hi
3 -> 3
graphics/effect.dx11/managed/space/postprocess/environmentfogcomposit.sm_lo
3 -> 3
graphics/effect.dx11/managed/space/postprocess/godrays.sm_depth
6 -> 6
graphics/effect.dx11/managed/space/postprocess/godrays.sm_hi
2 -> 2
graphics/effect.dx11/managed/space/postprocess/godrays.sm_lo
2 -> 2
graphics/effect.dx11/managed/space/postprocess/highpassfilter.sm_depth
5 -> 5
graphics/effect.dx11/managed/space/postprocess/highpassfilter.sm_hi
5 -> 5
graphics/effect.dx11/managed/space/postprocess/highpassfilter.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/postprocess/measureexposure.sm_depth
4 -> 4
graphics/effect.dx11/managed/space/postprocess/measureexposure.sm_hi
4 -> 4
graphics/effect.dx11/managed/space/postprocess/measureexposure.sm_lo
4 -> 4
graphics/effect.dx11/managed/space/postprocess/mergehistograms.sm_depth
1 -> 1
graphics/effect.dx11/managed/space/postprocess/mergehistograms.sm_hi
1 -> 1
graphics/effect.dx11/managed/space/postprocess/mergehistograms.sm_lo
1 -> 1
graphics/effect.dx11/managed/space/postprocess/signalloss.sm_depth
4 -> 4
graphics/effect.dx11/managed/space/postprocess/signalloss.sm_hi
4 -> 4
graphics/effect.dx11/managed/space/postprocess/signalloss.sm_lo
4 -> 4
graphics/effect.dx11/managed/space/postprocess/taa.sm_depth
19 -> 19
graphics/effect.dx11/managed/space/postprocess/taa.sm_hi
2 -> 2
graphics/effect.dx11/managed/space/postprocess/taa.sm_lo
2 -> 2
graphics/effect.dx11/managed/space/postprocess/tonemapping.sm_depth
30 -> 2785
graphics/effect.dx11/managed/space/postprocess/tonemapping.sm_hi
30 -> 2785
graphics/effect.dx11/managed/space/postprocess/tonemapping.sm_lo
29 -> 2600
graphics/effect.dx11/managed/space/spaceobject/fx/banner.sm_depth
13 -> 13
graphics/effect.dx11/managed/space/spaceobject/fx/banner.sm_hi
13 -> 13
graphics/effect.dx11/managed/space/spaceobject/fx/banner.sm_lo
13 -> 13
graphics/effect.dx11/managed/space/spaceobject/fx/blinkinglightspool.sm_depth
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/fx/blinkinglightspool.sm_hi
6 -> 6
graphics/effect.dx11/managed/space/spaceobject/fx/blinkinglightspool.sm_lo
6 -> 6
graphics/effect.dx11/managed/space/spaceobject/fx/bubble/aoebubble.sm_depth
11 -> 12
graphics/effect.dx11/managed/space/spaceobject/fx/bubble/aoebubble.sm_hi
11 -> 12
graphics/effect.dx11/managed/space/spaceobject/fx/bubble/aoebubble.sm_lo
9 -> 10
graphics/effect.dx11/managed/space/spaceobject/fx/bubble/boundarybubble.sm_depth
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/fx/bubble/boundarybubble.sm_hi
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/fx/bubble/boundarybubble.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/spaceobject/fx/bubble/warpdisruptionbubble.sm_depth
13 -> 13
graphics/effect.dx11/managed/space/spaceobject/fx/bubble/warpdisruptionbubble.sm_hi
13 -> 13
graphics/effect.dx11/managed/space/spaceobject/fx/bubble/warpdisruptionbubble.sm_lo
7 -> 7
graphics/effect.dx11/managed/space/spaceobject/fx/hazehalfspherical.sm_depth
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/fx/hazehalfspherical.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/fx/hazehalfspherical.sm_lo
3 -> 3
graphics/effect.dx11/managed/space/spaceobject/fx/hazespherical.sm_depth
13 -> 13
graphics/effect.dx11/managed/space/spaceobject/fx/hazespherical.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/fx/hazespherical.sm_lo
3 -> 3
graphics/effect.dx11/managed/space/spaceobject/fx/missile/lights.sm_depth
5 -> 5
graphics/effect.dx11/managed/space/spaceobject/fx/missile/lights.sm_hi
5 -> 5
graphics/effect.dx11/managed/space/spaceobject/fx/missile/lights.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/spaceobject/fx/missile/missile.sm_depth
14 -> 14
graphics/effect.dx11/managed/space/spaceobject/fx/missile/missile.sm_hi
14 -> 14
graphics/effect.dx11/managed/space/spaceobject/fx/missile/missile.sm_lo
14 -> 14
graphics/effect.dx11/managed/space/spaceobject/fx/planeglow.sm_depth
8 -> 8
graphics/effect.dx11/managed/space/spaceobject/fx/planeglow.sm_hi
8 -> 8
graphics/effect.dx11/managed/space/spaceobject/fx/planeglow.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/spaceobject/fx/planehologram.sm_depth
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/fx/planehologram.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/fx/planehologram.sm_lo
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/fx/planepicking.sm_depth
5 -> 5
graphics/effect.dx11/managed/space/spaceobject/fx/planepicking.sm_hi
5 -> 5
graphics/effect.dx11/managed/space/spaceobject/fx/planepicking.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/spaceobject/fx/skinned_hazespherical.sm_depth
13 -> 13
graphics/effect.dx11/managed/space/spaceobject/fx/skinned_hazespherical.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/fx/skinned_hazespherical.sm_lo
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/fx/skinned_planeglow.sm_depth
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/fx/skinned_planeglow.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/fx/skinned_planeglow.sm_lo
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/fx/skinned_planehologram.sm_depth
10 -> 10
graphics/effect.dx11/managed/space/spaceobject/fx/skinned_planehologram.sm_hi
10 -> 10
graphics/effect.dx11/managed/space/spaceobject/fx/skinned_planehologram.sm_lo
10 -> 10
graphics/effect.dx11/managed/space/spaceobject/fx/spotlightconepool.sm_depth
5 -> 5
graphics/effect.dx11/managed/space/spaceobject/fx/spotlightconepool.sm_hi
5 -> 5
graphics/effect.dx11/managed/space/spaceobject/fx/spotlightconepool.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/spaceobject/fx/spotlightglowpool.sm_depth
12 -> 12
graphics/effect.dx11/managed/space/spaceobject/fx/spotlightglowpool.sm_hi
5 -> 5
graphics/effect.dx11/managed/space/spaceobject/fx/spotlightglowpool.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/spaceobject/fx/traffic/traffic.sm_depth
12 -> 12
graphics/effect.dx11/managed/space/spaceobject/fx/traffic/traffic.sm_hi
12 -> 12
graphics/effect.dx11/managed/space/spaceobject/fx/traffic/traffic.sm_lo
12 -> 12
graphics/effect.dx11/managed/space/spaceobject/shadow/shadow.sm_depth
6 -> 6
graphics/effect.dx11/managed/space/spaceobject/shadow/shadow.sm_hi
6 -> 6
graphics/effect.dx11/managed/space/spaceobject/shadow/shadow.sm_lo
6 -> 6
graphics/effect.dx11/managed/space/spaceobject/shadow/skinned_shadow.sm_depth
8 -> 8
graphics/effect.dx11/managed/space/spaceobject/shadow/skinned_shadow.sm_hi
8 -> 8
graphics/effect.dx11/managed/space/spaceobject/shadow/skinned_shadow.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/spaceobject/v3/fx/fxdistortionv3.sm_depth
16 -> 16
graphics/effect.dx11/managed/space/spaceobject/v3/fx/fxdistortionv3.sm_hi
15 -> 16
graphics/effect.dx11/managed/space/spaceobject/v3/fx/fxdistortionv3.sm_lo
15 -> 15
graphics/effect.dx11/managed/space/spaceobject/v3/fx/skinned_fxdistortionv3.sm_depth
18 -> 18
graphics/effect.dx11/managed/space/spaceobject/v3/fx/skinned_fxdistortionv3.sm_hi
18 -> 18
graphics/effect.dx11/managed/space/spaceobject/v3/fx/skinned_fxdistortionv3.sm_lo
17 -> 17
graphics/effect.dx11/managed/space/spaceobject/v3/fx/unpacked_fxdistortionv3.sm_depth
16 -> 16
graphics/effect.dx11/managed/space/spaceobject/v3/fx/unpacked_fxdistortionv3.sm_hi
15 -> 16
graphics/effect.dx11/managed/space/spaceobject/v3/fx/unpacked_fxdistortionv3.sm_lo
15 -> 15
graphics/effect.dx11/managed/space/spaceobject/v3/fx/unpackedskinned_fxdistortionv3.sm_depth
18 -> 18
graphics/effect.dx11/managed/space/spaceobject/v3/fx/unpackedskinned_fxdistortionv3.sm_hi
18 -> 18
graphics/effect.dx11/managed/space/spaceobject/v3/fx/unpackedskinned_fxdistortionv3.sm_lo
17 -> 17
graphics/effect.dx11/managed/space/spaceobject/v3/fxhologramv3.sm_depth
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/v3/fxhologramv3.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/v3/fxhologramv3.sm_lo
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/v3/fxisishologramv3.sm_depth
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/v3/fxisishologramv3.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/v3/fxisishologramv3.sm_lo
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/v3/fxv3.sm_depth
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/v3/fxv3.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/v3/fxv3.sm_lo
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/v3/skinned_fxdirectionalv3.sm_depth
13 -> 13
graphics/effect.dx11/managed/space/spaceobject/v3/skinned_fxdirectionalv3.sm_hi
12 -> 12
graphics/effect.dx11/managed/space/spaceobject/v3/skinned_fxdirectionalv3.sm_lo
13 -> 13
graphics/effect.dx11/managed/space/spaceobject/v3/skinned_fxhologramv3.sm_depth
12 -> 12
graphics/effect.dx11/managed/space/spaceobject/v3/skinned_fxhologramv3.sm_hi
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v3/skinned_fxhologramv3.sm_lo
12 -> 12
graphics/effect.dx11/managed/space/spaceobject/v3/skinned_fxisishologramv3.sm_depth
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v3/skinned_fxisishologramv3.sm_hi
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v3/skinned_fxisishologramv3.sm_lo
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v3/skinned_fxv3.sm_depth
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v3/skinned_fxv3.sm_hi
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v3/skinned_fxv3.sm_lo
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v3/unpacked_fxdirectionalv3.sm_depth
10 -> 10
graphics/effect.dx11/managed/space/spaceobject/v3/unpacked_fxdirectionalv3.sm_hi
10 -> 10
graphics/effect.dx11/managed/space/spaceobject/v3/unpacked_fxdirectionalv3.sm_lo
10 -> 10
graphics/effect.dx11/managed/space/spaceobject/v3/unpacked_fxhologramv3.sm_depth
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/v3/unpacked_fxhologramv3.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/v3/unpacked_fxhologramv3.sm_lo
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/v3/unpacked_fxv3.sm_depth
8 -> 8
graphics/effect.dx11/managed/space/spaceobject/v3/unpacked_fxv3.sm_hi
8 -> 8
graphics/effect.dx11/managed/space/spaceobject/v3/unpacked_fxv3.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/spaceobject/v3/unpackedskinned_fxdirectionalv3.sm_depth
12 -> 12
graphics/effect.dx11/managed/space/spaceobject/v3/unpackedskinned_fxdirectionalv3.sm_hi
12 -> 12
graphics/effect.dx11/managed/space/spaceobject/v3/unpackedskinned_fxdirectionalv3.sm_lo
12 -> 12
graphics/effect.dx11/managed/space/spaceobject/v3/unpackedskinned_fxhologramv3.sm_depth
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v3/unpackedskinned_fxhologramv3.sm_hi
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v3/unpackedskinned_fxhologramv3.sm_lo
12 -> 12
graphics/effect.dx11/managed/space/spaceobject/v3/unpackedskinned_fxv3.sm_depth
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v3/unpackedskinned_fxv3.sm_hi
10 -> 10
graphics/effect.dx11/managed/space/spaceobject/v3/unpackedskinned_fxv3.sm_lo
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v5/depthonlyv5.sm_depth
6 -> 6
graphics/effect.dx11/managed/space/spaceobject/v5/depthonlyv5.sm_hi
6 -> 6
graphics/effect.dx11/managed/space/spaceobject/v5/depthonlyv5.sm_lo
6 -> 6
graphics/effect.dx11/managed/space/spaceobject/v5/fx/banner/unpacked_fxbannerv5.sm_depth
8 -> 8
graphics/effect.dx11/managed/space/spaceobject/v5/fx/banner/unpacked_fxbannerv5.sm_hi
8 -> 8
graphics/effect.dx11/managed/space/spaceobject/v5/fx/banner/unpacked_fxbannerv5.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/spaceobject/v5/fx/cloak/fxcloakdistortionv5.sm_depth
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v5/fx/cloak/fxcloakdistortionv5.sm_hi
10 -> 10
graphics/effect.dx11/managed/space/spaceobject/v5/fx/cloak/fxcloakdistortionv5.sm_lo
10 -> 10
graphics/effect.dx11/managed/space/spaceobject/v5/fx/cloak/fxcloakv5.sm_depth
15 -> 15
graphics/effect.dx11/managed/space/spaceobject/v5/fx/cloak/fxcloakv5.sm_hi
17 -> 17
graphics/effect.dx11/managed/space/spaceobject/v5/fx/cloak/fxcloakv5.sm_lo
16 -> 16
graphics/effect.dx11/managed/space/spaceobject/v5/fx/cloak/fxtransitionv5.sm_depth
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/v5/fx/cloak/fxtransitionv5.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/v5/fx/cloak/fxtransitionv5.sm_lo
9 -> 9
graphics/effect.dx11/managed/space/spaceobject/v5/fx/cloak/skinned_fxcloakdistortionv5.sm_depth
13 -> 13
graphics/effect.dx11/managed/space/spaceobject/v5/fx/cloak/skinned_fxcloakdistortionv5.sm_hi
12 -> 13
graphics/effect.dx11/managed/space/spaceobject/v5/fx/cloak/skinned_fxcloakdistortionv5.sm_lo
12 -> 12
graphics/effect.dx11/managed/space/spaceobject/v5/fx/cloak/skinned_fxcloakv5.sm_depth
19 -> 19
graphics/effect.dx11/managed/space/spaceobject/v5/fx/cloak/skinned_fxcloakv5.sm_hi
21 -> 21
graphics/effect.dx11/managed/space/spaceobject/v5/fx/cloak/skinned_fxcloakv5.sm_lo
20 -> 20
graphics/effect.dx11/managed/space/spaceobject/v5/fx/cloak/skinned_fxtransitionv5.sm_depth
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v5/fx/cloak/skinned_fxtransitionv5.sm_hi
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v5/fx/cloak/skinned_fxtransitionv5.sm_lo
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fx3dv5.sm_depth
28 -> 28
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fx3dv5.sm_hi
28 -> 28
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fx3dv5.sm_lo
27 -> 27
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fxdirectionalv5.sm_depth
21 -> 21
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fxdirectionalv5.sm_hi
20 -> 21
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fxdirectionalv5.sm_lo
21 -> 21
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fxdistortionv5.sm_depth
16 -> 16
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fxdistortionv5.sm_hi
16 -> 16
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fxdistortionv5.sm_lo
15 -> 15
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fxv5.sm_depth
19 -> 19
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fxv5.sm_hi
19 -> 19
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fxv5.sm_lo
19 -> 19
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/fxarmorimpactv5.sm_depth
35 -> 35
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/fxarmorimpactv5.sm_hi
27 -> 27
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/fxarmorimpactv5.sm_lo
6 -> 6
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/fxshieldhullimpactv5.sm_depth
13 -> 13
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/fxshieldhullimpactv5.sm_hi
12 -> 12
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/fxshieldhullimpactv5.sm_lo
6 -> 6
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/fxshieldimpactv5.sm_depth
13 -> 13
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/fxshieldimpactv5.sm_hi
12 -> 12
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/fxshieldimpactv5.sm_lo
6 -> 6
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/skinned_fxarmorimpactv5.sm_depth
37 -> 37
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/skinned_fxarmorimpactv5.sm_hi
30 -> 29
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/skinned_fxarmorimpactv5.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/unpacked_fxarmorimpactv5.sm_depth
34 -> 34
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/unpacked_fxarmorimpactv5.sm_hi
26 -> 26
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/unpacked_fxarmorimpactv5.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/unpackedskinned_fxarmorimpactv5.sm_depth
37 -> 37
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/unpackedskinned_fxarmorimpactv5.sm_hi
29 -> 29
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/unpackedskinned_fxarmorimpactv5.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/spaceobject/v5/fx/link/fxlinkv5.sm_depth
10 -> 10
graphics/effect.dx11/managed/space/spaceobject/v5/fx/link/fxlinkv5.sm_hi
10 -> 10
graphics/effect.dx11/managed/space/spaceobject/v5/fx/link/fxlinkv5.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/spaceobject/v5/fx/link/unpacked_fxlinkv5.sm_depth
10 -> 10
graphics/effect.dx11/managed/space/spaceobject/v5/fx/link/unpacked_fxlinkv5.sm_hi
10 -> 10
graphics/effect.dx11/managed/space/spaceobject/v5/fx/link/unpacked_fxlinkv5.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/spaceobject/v5/fx/motionfx.sm_depth
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v5/fx/motionfx.sm_hi
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v5/fx/motionfx.sm_lo
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v5/fx/nanobuilder/fxbuildv5.sm_depth
23 -> 24
graphics/effect.dx11/managed/space/spaceobject/v5/fx/nanobuilder/fxbuildv5.sm_hi
23 -> 24
graphics/effect.dx11/managed/space/spaceobject/v5/fx/nanobuilder/fxbuildv5.sm_lo
22 -> 23
graphics/effect.dx11/managed/space/spaceobject/v5/fx/nanobuilder/fxholecapperv5.sm_depth
12 -> 12
graphics/effect.dx11/managed/space/spaceobject/v5/fx/nanobuilder/fxholecapperv5.sm_hi
12 -> 12
graphics/effect.dx11/managed/space/spaceobject/v5/fx/nanobuilder/fxholecapperv5.sm_lo
13 -> 13
graphics/effect.dx11/managed/space/spaceobject/v5/fx/nanobuilder/skinned_fxbuildv5.sm_depth
26 -> 27
graphics/effect.dx11/managed/space/spaceobject/v5/fx/nanobuilder/skinned_fxbuildv5.sm_hi
26 -> 27
graphics/effect.dx11/managed/space/spaceobject/v5/fx/nanobuilder/skinned_fxbuildv5.sm_lo
25 -> 26
graphics/effect.dx11/managed/space/spaceobject/v5/fx/nanobuilder/skinned_fxholecapperv5.sm_depth
16 -> 17
graphics/effect.dx11/managed/space/spaceobject/v5/fx/nanobuilder/skinned_fxholecapperv5.sm_hi
16 -> 17
graphics/effect.dx11/managed/space/spaceobject/v5/fx/nanobuilder/skinned_fxholecapperv5.sm_lo
17 -> 18
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fx3dv5.sm_depth
37 -> 37
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fx3dv5.sm_hi
37 -> 37
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fx3dv5.sm_lo
36 -> 36
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fxdirectionalv5.sm_depth
27 -> 28
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fxdirectionalv5.sm_hi
27 -> 27
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fxdirectionalv5.sm_lo
28 -> 28
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fxdistortionv5.sm_depth
18 -> 19
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fxdistortionv5.sm_hi
18 -> 18
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fxdistortionv5.sm_lo
18 -> 18
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fxv5.sm_depth
26 -> 26
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fxv5.sm_hi
26 -> 26
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fxv5.sm_lo
26 -> 26
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fx3dv5.sm_depth
27 -> 27
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fx3dv5.sm_hi
26 -> 27
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fx3dv5.sm_lo
25 -> 26
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fxdirectionalv5.sm_depth
20 -> 20
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fxdirectionalv5.sm_hi
20 -> 20
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fxdirectionalv5.sm_lo
20 -> 20
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fxdistortionv5.sm_depth
16 -> 16
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fxdistortionv5.sm_hi
15 -> 16
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fxdistortionv5.sm_lo
15 -> 15
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fxv5.sm_depth
18 -> 19
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fxv5.sm_hi
18 -> 18
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fxv5.sm_lo
19 -> 19
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fx3dv5.sm_depth
36 -> 36
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fx3dv5.sm_hi
35 -> 36
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fx3dv5.sm_lo
35 -> 35
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fxdirectionalv5.sm_depth
27 -> 27
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fxdirectionalv5.sm_hi
27 -> 27
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fxdirectionalv5.sm_lo
27 -> 27
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fxdistortionv5.sm_depth
18 -> 18
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fxdistortionv5.sm_hi
18 -> 18
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fxdistortionv5.sm_lo
17 -> 17
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fxv5.sm_depth
25 -> 25
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fxv5.sm_hi
25 -> 25
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fxv5.sm_lo
25 -> 26
graphics/effect.dx11/managed/space/spaceobject/v5/organic/asteroidv5.sm_depth
615 -> 612
graphics/effect.dx11/managed/space/spaceobject/v5/organic/asteroidv5.sm_hi
369 -> 369
graphics/effect.dx11/managed/space/spaceobject/v5/organic/asteroidv5.sm_lo
59 -> 60
graphics/effect.dx11/managed/space/spaceobject/v5/organic/rockv5.sm_depth
284 -> 282
graphics/effect.dx11/managed/space/spaceobject/v5/organic/rockv5.sm_hi
161 -> 161
graphics/effect.dx11/managed/space/spaceobject/v5/organic/rockv5.sm_lo
42 -> 43
graphics/effect.dx11/managed/space/spaceobject/v5/organic/skinned_asteroidv5.sm_depth
644 -> 641
graphics/effect.dx11/managed/space/spaceobject/v5/organic/skinned_asteroidv5.sm_hi
392 -> 392
graphics/effect.dx11/managed/space/spaceobject/v5/organic/skinned_asteroidv5.sm_lo
71 -> 71
graphics/effect.dx11/managed/space/spaceobject/v5/organic/skinned_rockv5.sm_depth
302 -> 300
graphics/effect.dx11/managed/space/spaceobject/v5/organic/skinned_rockv5.sm_hi
175 -> 175
graphics/effect.dx11/managed/space/spaceobject/v5/organic/skinned_rockv5.sm_lo
54 -> 54
graphics/effect.dx11/managed/space/spaceobject/v5/organic/unpacked_asteroidv5.sm_depth
626 -> 624
graphics/effect.dx11/managed/space/spaceobject/v5/organic/unpacked_asteroidv5.sm_hi
378 -> 379
graphics/effect.dx11/managed/space/spaceobject/v5/organic/unpacked_asteroidv5.sm_lo
61 -> 62
graphics/effect.dx11/managed/space/spaceobject/v5/organic/unpacked_rockv5.sm_depth
289 -> 287
graphics/effect.dx11/managed/space/spaceobject/v5/organic/unpacked_rockv5.sm_hi
165 -> 165
graphics/effect.dx11/managed/space/spaceobject/v5/organic/unpacked_rockv5.sm_lo
44 -> 44
graphics/effect.dx11/managed/space/spaceobject/v5/organic/unpackedskinned_asteroidv5.sm_depth
654 -> 652
graphics/effect.dx11/managed/space/spaceobject/v5/organic/unpackedskinned_asteroidv5.sm_hi
400 -> 401
graphics/effect.dx11/managed/space/spaceobject/v5/organic/unpackedskinned_asteroidv5.sm_lo
72 -> 73
graphics/effect.dx11/managed/space/spaceobject/v5/organic/unpackedskinned_rockv5.sm_depth
307 -> 305
graphics/effect.dx11/managed/space/spaceobject/v5/organic/unpackedskinned_rockv5.sm_hi
179 -> 179
graphics/effect.dx11/managed/space/spaceobject/v5/organic/unpackedskinned_rockv5.sm_lo
55 -> 56
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quaddetailv5.sm_depth
323 -> 322
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quaddetailv5.sm_hi
201 -> 201
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quaddetailv5.sm_lo
42 -> 43
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadenvironmentv5.sm_depth
292 -> 290
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadenvironmentv5.sm_hi
170 -> 170
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadenvironmentv5.sm_lo
42 -> 43
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadglassv5.sm_depth
175 -> 177
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadglassv5.sm_hi
107 -> 110
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadglassv5.sm_lo
54 -> 55
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadheatv5.sm_depth
316 -> 314
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadheatv5.sm_hi
193 -> 193
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadheatv5.sm_lo
41 -> 42
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadinstancedv5.sm_depth
298 -> 296
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadinstancedv5.sm_hi
176 -> 175
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadinstancedv5.sm_lo
45 -> 46
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadoilv5.sm_depth
286 -> 284
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadoilv5.sm_hi
163 -> 163
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadoilv5.sm_lo
42 -> 43
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadsailsv5.sm_depth
144 -> 144
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadsailsv5.sm_hi
83 -> 82
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadsailsv5.sm_lo
25 -> 25
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadv5.sm_depth
435 -> 433
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadv5.sm_hi
253 -> 252
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadv5.sm_lo
51 -> 52
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadwreckv5.sm_depth
288 -> 286
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadwreckv5.sm_hi
166 -> 165
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadwreckv5.sm_lo
43 -> 43
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quaddetailv5.sm_depth
341 -> 340
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quaddetailv5.sm_hi
215 -> 215
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quaddetailv5.sm_lo
54 -> 54
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadenvironmentv5.sm_depth
310 -> 308
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadenvironmentv5.sm_hi
184 -> 183
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadenvironmentv5.sm_lo
54 -> 54
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadglassv5.sm_depth
193 -> 195
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadglassv5.sm_hi
121 -> 124
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadglassv5.sm_lo
66 -> 67
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadheatv5.sm_depth
334 -> 332
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadheatv5.sm_hi
207 -> 207
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadheatv5.sm_lo
53 -> 53
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadinstancedv5.sm_depth
298 -> 296
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadinstancedv5.sm_hi
176 -> 175
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadinstancedv5.sm_lo
45 -> 46
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadoilv5.sm_depth
304 -> 302
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadoilv5.sm_hi
177 -> 177
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadoilv5.sm_lo
54 -> 54
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadsailsv5.sm_depth
158 -> 157
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadsailsv5.sm_hi
92 -> 92
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadsailsv5.sm_lo
32 -> 32
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadv5.sm_depth
453 -> 450
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadv5.sm_hi
267 -> 266
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadv5.sm_lo
63 -> 64
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadwreckv5.sm_depth
297 -> 295
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadwreckv5.sm_hi
175 -> 175
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadwreckv5.sm_lo
52 -> 52
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quaddetailv5.sm_depth
329 -> 327
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quaddetailv5.sm_hi
205 -> 205
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quaddetailv5.sm_lo
44 -> 44
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadenvironmentv5.sm_depth
296 -> 295
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadenvironmentv5.sm_hi
172 -> 172
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadenvironmentv5.sm_lo
44 -> 44
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadglassv5.sm_depth
183 -> 186
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadglassv5.sm_hi
111 -> 115
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadglassv5.sm_lo
57 -> 58
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadheatv5.sm_depth
320 -> 319
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadheatv5.sm_hi
197 -> 197
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadheatv5.sm_lo
41 -> 42
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadinstancedv5.sm_depth
302 -> 300
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadinstancedv5.sm_hi
178 -> 178
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadinstancedv5.sm_lo
46 -> 47
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadoilv5.sm_depth
292 -> 291
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadoilv5.sm_hi
167 -> 167
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadoilv5.sm_lo
44 -> 44
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadsailsv5.sm_depth
147 -> 146
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadsailsv5.sm_hi
84 -> 84
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadsailsv5.sm_lo
25 -> 26
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadv5.sm_depth
444 -> 442
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadv5.sm_hi
259 -> 259
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadv5.sm_lo
54 -> 54
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadwreckv5.sm_depth
294 -> 292
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadwreckv5.sm_hi
170 -> 170
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadwreckv5.sm_lo
44 -> 44
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quaddetailv5.sm_depth
346 -> 345
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quaddetailv5.sm_hi
219 -> 219
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quaddetailv5.sm_lo
55 -> 56
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadenvironmentv5.sm_depth
314 -> 313
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadenvironmentv5.sm_hi
186 -> 186
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadenvironmentv5.sm_lo
55 -> 56
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadglassv5.sm_depth
201 -> 204
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadglassv5.sm_hi
125 -> 128
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadglassv5.sm_lo
68 -> 69
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadheatv5.sm_depth
338 -> 337
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadheatv5.sm_hi
210 -> 211
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadheatv5.sm_lo
53 -> 53
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadinstancedv5.sm_depth
302 -> 300
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadinstancedv5.sm_hi
178 -> 178
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadinstancedv5.sm_lo
46 -> 47
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadoilv5.sm_depth
310 -> 308
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadoilv5.sm_hi
181 -> 181
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadoilv5.sm_lo
55 -> 56
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadsailsv5.sm_depth
151 -> 151
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadsailsv5.sm_hi
85 -> 84
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadsailsv5.sm_lo
24 -> 24
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadv5.sm_depth
462 -> 460
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadv5.sm_hi
273 -> 273
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadv5.sm_lo
65 -> 66
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadwreckv5.sm_depth
303 -> 301
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadwreckv5.sm_hi
180 -> 180
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadwreckv5.sm_lo
53 -> 53
graphics/effect.dx11/managed/space/spaceobject/v5/skinned_depthonlyv5.sm_depth
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v5/skinned_depthonlyv5.sm_hi
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v5/skinned_depthonlyv5.sm_lo
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v5/unpacked_compositingv5.sm_depth
5 -> 5
graphics/effect.dx11/managed/space/spaceobject/v5/unpacked_compositingv5.sm_hi
5 -> 5
graphics/effect.dx11/managed/space/spaceobject/v5/unpacked_compositingv5.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/spaceobject/v5/unpacked_depthonlyv5.sm_depth
6 -> 6
graphics/effect.dx11/managed/space/spaceobject/v5/unpacked_depthonlyv5.sm_hi
6 -> 6
graphics/effect.dx11/managed/space/spaceobject/v5/unpacked_depthonlyv5.sm_lo
6 -> 6
graphics/effect.dx11/managed/space/spaceobject/v5/unpackedskinned_compositingv5.sm_depth
7 -> 7
graphics/effect.dx11/managed/space/spaceobject/v5/unpackedskinned_compositingv5.sm_hi
7 -> 7
graphics/effect.dx11/managed/space/spaceobject/v5/unpackedskinned_compositingv5.sm_lo
7 -> 7
graphics/effect.dx11/managed/space/spaceobject/v5/unpackedskinned_depthonlyv5.sm_depth
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v5/unpackedskinned_depthonlyv5.sm_hi
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v5/unpackedskinned_depthonlyv5.sm_lo
11 -> 11
graphics/effect.dx11/managed/space/specialfx/atmospheresimple.sm_depth
9 -> 9
graphics/effect.dx11/managed/space/specialfx/atmospheresimple.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/specialfx/atmospheresimple.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/specialfx/background.sm_depth
16 -> 16
graphics/effect.dx11/managed/space/specialfx/background.sm_hi
16 -> 16
graphics/effect.dx11/managed/space/specialfx/background.sm_lo
13 -> 13
graphics/effect.dx11/managed/space/specialfx/beaconfx.sm_depth
6 -> 6
graphics/effect.dx11/managed/space/specialfx/beaconfx.sm_hi
6 -> 6
graphics/effect.dx11/managed/space/specialfx/beaconfx.sm_lo
6 -> 6
graphics/effect.dx11/managed/space/specialfx/child/bulletstorm/bulletstorm.sm_depth
16 -> 16
graphics/effect.dx11/managed/space/specialfx/child/bulletstorm/bulletstorm.sm_hi
16 -> 16
graphics/effect.dx11/managed/space/specialfx/child/bulletstorm/bulletstorm.sm_lo
16 -> 16
graphics/effect.dx11/managed/space/specialfx/cloud.sm_depth
18 -> 18
graphics/effect.dx11/managed/space/specialfx/cloud.sm_hi
18 -> 18
graphics/effect.dx11/managed/space/specialfx/cloud.sm_lo
2 -> 2
graphics/effect.dx11/managed/space/specialfx/cloudsimple.sm_depth
19 -> 19
graphics/effect.dx11/managed/space/specialfx/cloudsimple.sm_hi
19 -> 19
graphics/effect.dx11/managed/space/specialfx/cloudsimple.sm_lo
3 -> 3
graphics/effect.dx11/managed/space/specialfx/cloudtemperature.sm_depth
18 -> 18
graphics/effect.dx11/managed/space/specialfx/cloudtemperature.sm_hi
2 -> 2
graphics/effect.dx11/managed/space/specialfx/cloudtemperature.sm_lo
2 -> 2
graphics/effect.dx11/managed/space/specialfx/cubemapcolor.sm_depth
4 -> 4
graphics/effect.dx11/managed/space/specialfx/cubemapcolor.sm_hi
4 -> 4
graphics/effect.dx11/managed/space/specialfx/cubemapcolor.sm_lo
4 -> 4
graphics/effect.dx11/managed/space/specialfx/distortionfx.sm_depth
12 -> 12
graphics/effect.dx11/managed/space/specialfx/distortionfx.sm_hi
11 -> 11
graphics/effect.dx11/managed/space/specialfx/distortionfx.sm_lo
7 -> 7
graphics/effect.dx11/managed/space/specialfx/environment/cloudcover.sm_depth
16 -> 16
graphics/effect.dx11/managed/space/specialfx/environment/cloudcover.sm_hi
15 -> 15
graphics/effect.dx11/managed/space/specialfx/environment/cloudcover.sm_lo
6 -> 6
graphics/effect.dx11/managed/space/specialfx/flarequad.sm_depth
10 -> 10
graphics/effect.dx11/managed/space/specialfx/flarequad.sm_hi
7 -> 7
graphics/effect.dx11/managed/space/specialfx/flarequad.sm_lo
7 -> 7
graphics/effect.dx11/managed/space/specialfx/flarequadsoft.sm_depth
10 -> 10
graphics/effect.dx11/managed/space/specialfx/flarequadsoft.sm_hi
7 -> 7
graphics/effect.dx11/managed/space/specialfx/flarequadsoft.sm_lo
7 -> 7
graphics/effect.dx11/managed/space/specialfx/fx3dv5.sm_depth
10 -> 10
graphics/effect.dx11/managed/space/specialfx/fx3dv5.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/specialfx/fx3dv5.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/specialfx/gradientcircle.sm_depth
6 -> 6
graphics/effect.dx11/managed/space/specialfx/gradientcircle.sm_hi
5 -> 5
graphics/effect.dx11/managed/space/specialfx/gradientcircle.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/specialfx/hexmaptile.sm_depth
5 -> 5
graphics/effect.dx11/managed/space/specialfx/hexmaptile.sm_hi
5 -> 5
graphics/effect.dx11/managed/space/specialfx/hexmaptile.sm_lo
4 -> 4
graphics/effect.dx11/managed/space/specialfx/hologram.sm_depth
13 -> 13
graphics/effect.dx11/managed/space/specialfx/hologram.sm_hi
13 -> 13
graphics/effect.dx11/managed/space/specialfx/hologram.sm_lo
13 -> 13
graphics/effect.dx11/managed/space/specialfx/jumptransition/jumptunneldistortion.sm_depth
11 -> 11
graphics/effect.dx11/managed/space/specialfx/jumptransition/jumptunneldistortion.sm_hi
11 -> 11
graphics/effect.dx11/managed/space/specialfx/jumptransition/jumptunneldistortion.sm_lo
11 -> 11
graphics/effect.dx11/managed/space/specialfx/jumptransition/jumptunneltransparent.sm_depth
15 -> 15
graphics/effect.dx11/managed/space/specialfx/jumptransition/jumptunneltransparent.sm_hi
15 -> 15
graphics/effect.dx11/managed/space/specialfx/jumptransition/jumptunneltransparent.sm_lo
15 -> 15
graphics/effect.dx11/managed/space/specialfx/jumptransition/jumptunneluber.sm_depth
26 -> 27
graphics/effect.dx11/managed/space/specialfx/jumptransition/jumptunneluber.sm_hi
26 -> 27
graphics/effect.dx11/managed/space/specialfx/jumptransition/jumptunneluber.sm_lo
26 -> 27
graphics/effect.dx11/managed/space/specialfx/jumptransition/wormholetransition.sm_depth
9 -> 9
graphics/effect.dx11/managed/space/specialfx/jumptransition/wormholetransition.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/specialfx/jumptransition/wormholetransition.sm_lo
7 -> 7
graphics/effect.dx11/managed/space/specialfx/lensflares/flare.sm_depth
7 -> 7
graphics/effect.dx11/managed/space/specialfx/lensflares/flare.sm_hi
4 -> 4
graphics/effect.dx11/managed/space/specialfx/lensflares/flare.sm_lo
4 -> 4
graphics/effect.dx11/managed/space/specialfx/lensflares/lensflare.sm_depth
10 -> 10
graphics/effect.dx11/managed/space/specialfx/lensflares/lensflare.sm_hi
10 -> 10
graphics/effect.dx11/managed/space/specialfx/lensflares/lensflare.sm_lo
10 -> 10
graphics/effect.dx11/managed/space/specialfx/lensflares/lensflareoccludert.sm_depth
5 -> 5
graphics/effect.dx11/managed/space/specialfx/lensflares/lensflareoccludert.sm_hi
5 -> 5
graphics/effect.dx11/managed/space/specialfx/lensflares/lensflareoccludert.sm_lo
4 -> 4
graphics/effect.dx11/managed/space/specialfx/lensflares/lensflarescreen.sm_depth
10 -> 10
graphics/effect.dx11/managed/space/specialfx/lensflares/lensflarescreen.sm_hi
10 -> 10
graphics/effect.dx11/managed/space/specialfx/lensflares/lensflarescreen.sm_lo
10 -> 10
graphics/effect.dx11/managed/space/specialfx/lensflares/lensgrime.sm_depth
6 -> 6
graphics/effect.dx11/managed/space/specialfx/lensflares/lensgrime.sm_hi
4 -> 4
graphics/effect.dx11/managed/space/specialfx/lensflares/lensgrime.sm_lo
4 -> 4
graphics/effect.dx11/managed/space/specialfx/lines.sm_depth
2 -> 2
graphics/effect.dx11/managed/space/specialfx/lines.sm_hi
2 -> 2
graphics/effect.dx11/managed/space/specialfx/lines.sm_lo
2 -> 2
graphics/effect.dx11/managed/space/specialfx/lines/lines3dplanar.sm_depth
9 -> 9
graphics/effect.dx11/managed/space/specialfx/lines/lines3dplanar.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/specialfx/lines/lines3dplanar.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/specialfx/lines/lines3dplanarpicking.sm_depth
5 -> 5
graphics/effect.dx11/managed/space/specialfx/lines/lines3dplanarpicking.sm_hi
5 -> 5
graphics/effect.dx11/managed/space/specialfx/lines/lines3dplanarpicking.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/specialfx/lines/lines3dsizeclamped.sm_depth
12 -> 12
graphics/effect.dx11/managed/space/specialfx/lines/lines3dsizeclamped.sm_hi
12 -> 12
graphics/effect.dx11/managed/space/specialfx/lines/lines3dsizeclamped.sm_lo
12 -> 12
graphics/effect.dx11/managed/space/specialfx/lines/lines3dsmooth.sm_depth
12 -> 12
graphics/effect.dx11/managed/space/specialfx/lines/lines3dsmooth.sm_hi
12 -> 12
graphics/effect.dx11/managed/space/specialfx/lines/lines3dsmooth.sm_lo
12 -> 12
graphics/effect.dx11/managed/space/specialfx/lines/lines3dsmoothpicking.sm_depth
8 -> 8
graphics/effect.dx11/managed/space/specialfx/lines/lines3dsmoothpicking.sm_hi
8 -> 8
graphics/effect.dx11/managed/space/specialfx/lines/lines3dsmoothpicking.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/specialfx/lines3d.sm_depth
8 -> 8
graphics/effect.dx11/managed/space/specialfx/lines3d.sm_hi
8 -> 8
graphics/effect.dx11/managed/space/specialfx/lines3d.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/specialfx/lines3dpicking.sm_depth
5 -> 5
graphics/effect.dx11/managed/space/specialfx/lines3dpicking.sm_hi
5 -> 5
graphics/effect.dx11/managed/space/specialfx/lines3dpicking.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/specialfx/lines3dstarmap.sm_depth
9 -> 9
graphics/effect.dx11/managed/space/specialfx/lines3dstarmap.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/specialfx/lines3dstarmap.sm_lo
9 -> 9
graphics/effect.dx11/managed/space/specialfx/lines3dstarmapnew.sm_depth
9 -> 9
graphics/effect.dx11/managed/space/specialfx/lines3dstarmapnew.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/specialfx/lines3dstarmapnew.sm_lo
9 -> 9
graphics/effect.dx11/managed/space/specialfx/linesadditive.sm_depth
2 -> 2
graphics/effect.dx11/managed/space/specialfx/linesadditive.sm_hi
2 -> 2
graphics/effect.dx11/managed/space/specialfx/linesadditive.sm_lo
2 -> 2
graphics/effect.dx11/managed/space/specialfx/linesfx.sm_depth
7 -> 7
graphics/effect.dx11/managed/space/specialfx/linesfx.sm_hi
7 -> 7
graphics/effect.dx11/managed/space/specialfx/linesfx.sm_lo
3 -> 3
graphics/effect.dx11/managed/space/specialfx/motionvector.sm_depth
37 -> 38
graphics/effect.dx11/managed/space/specialfx/motionvector.sm_hi
31 -> 32
graphics/effect.dx11/managed/space/specialfx/motionvector.sm_lo
23 -> 23
graphics/effect.dx11/managed/space/specialfx/motionvectorramp.sm_depth
12 -> 12
graphics/effect.dx11/managed/space/specialfx/motionvectorramp.sm_hi
10 -> 10
graphics/effect.dx11/managed/space/specialfx/motionvectorramp.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/specialfx/nebulareflection.sm_depth
13 -> 13
graphics/effect.dx11/managed/space/specialfx/nebulareflection.sm_hi
13 -> 13
graphics/effect.dx11/managed/space/specialfx/nebulareflection.sm_lo
9 -> 9
graphics/effect.dx11/managed/space/specialfx/particles/2layermask.sm_depth
138 -> 139
graphics/effect.dx11/managed/space/specialfx/particles/2layermask.sm_hi
123 -> 123
graphics/effect.dx11/managed/space/specialfx/particles/2layermask.sm_lo
123 -> 123
graphics/effect.dx11/managed/space/specialfx/particles/cloudfield.sm_depth
15 -> 15
graphics/effect.dx11/managed/space/specialfx/particles/cloudfield.sm_hi
13 -> 13
graphics/effect.dx11/managed/space/specialfx/particles/cloudfield.sm_lo
13 -> 13
graphics/effect.dx11/managed/space/specialfx/particles/dustfield.sm_depth
11 -> 11
graphics/effect.dx11/managed/space/specialfx/particles/dustfield.sm_hi
11 -> 11
graphics/effect.dx11/managed/space/specialfx/particles/dustfield.sm_lo
10 -> 10
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/1layerdynanimv2.sm_depth
14 -> 14
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/1layerdynanimv2.sm_hi
12 -> 12
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/1layerdynanimv2.sm_lo
12 -> 12
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/1layerdyndecalv2.sm_depth
16 -> 16
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/1layerdyndecalv2.sm_hi
15 -> 15
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/1layerdyndecalv2.sm_lo
15 -> 15
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/1layerdyndistortionv2.sm_depth
21 -> 21
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/1layerdyndistortionv2.sm_hi
12 -> 12
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/1layerdyndistortionv2.sm_lo
12 -> 12
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/1layerdynv2.sm_depth
15 -> 15
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/1layerdynv2.sm_hi
13 -> 13
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/1layerdynv2.sm_lo
12 -> 12
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/1layerdynwithnebula.sm_depth
16 -> 16
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/1layerdynwithnebula.sm_hi
14 -> 14
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/1layerdynwithnebula.sm_lo
14 -> 14
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/2layerdynmaskv2.sm_depth
16 -> 16
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/2layerdynmaskv2.sm_hi
14 -> 14
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/2layerdynmaskv2.sm_lo
14 -> 14
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/3ddyndecalv2.sm_depth
12 -> 12
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/3ddyndecalv2.sm_hi
12 -> 12
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/3ddyndecalv2.sm_lo
12 -> 12
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/motionvector.sm_depth
16 -> 16
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/motionvector.sm_hi
16 -> 16
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/motionvector.sm_lo
11 -> 11
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/motionvectorramp.sm_depth
15 -> 16
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/motionvectorramp.sm_hi
14 -> 14
graphics/effect.dx11/managed/space/specialfx/particles/dynamic/motionvectorramp.sm_lo
12 -> 12
graphics/effect.dx11/managed/space/specialfx/particles/gateparticles.sm_depth
45 -> 46
graphics/effect.dx11/managed/space/specialfx/particles/gateparticles.sm_hi
45 -> 46
graphics/effect.dx11/managed/space/specialfx/particles/gateparticles.sm_lo
45 -> 46
graphics/effect.dx11/managed/space/specialfx/particles/gpu/clear.sm_depth
1 -> 1
graphics/effect.dx11/managed/space/specialfx/particles/gpu/clear.sm_hi
1 -> 1
graphics/effect.dx11/managed/space/specialfx/particles/gpu/clear.sm_lo
1 -> 1
graphics/effect.dx11/managed/space/specialfx/particles/gpu/emit.sm_depth
4 -> 4
graphics/effect.dx11/managed/space/specialfx/particles/gpu/emit.sm_hi
4 -> 4
graphics/effect.dx11/managed/space/specialfx/particles/gpu/emit.sm_lo
4 -> 4
graphics/effect.dx11/managed/space/specialfx/particles/gpu/quads.sm_depth
10 -> 10
graphics/effect.dx11/managed/space/specialfx/particles/gpu/quads.sm_hi
10 -> 10
graphics/effect.dx11/managed/space/specialfx/particles/gpu/quads.sm_lo
10 -> 10
graphics/effect.dx11/managed/space/specialfx/particles/gpu/setdrawparameters.sm_depth
0 -> 0
graphics/effect.dx11/managed/space/specialfx/particles/gpu/setdrawparameters.sm_hi
0 -> 0
graphics/effect.dx11/managed/space/specialfx/particles/gpu/setdrawparameters.sm_lo
0 -> 0
graphics/effect.dx11/managed/space/specialfx/particles/gpu/setsortargs.sm_depth
0 -> 0
graphics/effect.dx11/managed/space/specialfx/particles/gpu/setsortargs.sm_hi
0 -> 0
graphics/effect.dx11/managed/space/specialfx/particles/gpu/setsortargs.sm_lo
0 -> 0
graphics/effect.dx11/managed/space/specialfx/particles/gpu/sort.sm_depth
1 -> 1
graphics/effect.dx11/managed/space/specialfx/particles/gpu/sort.sm_hi
1 -> 1
graphics/effect.dx11/managed/space/specialfx/particles/gpu/sort.sm_lo
1 -> 1
graphics/effect.dx11/managed/space/specialfx/particles/gpu/sortinner.sm_depth
1 -> 1
graphics/effect.dx11/managed/space/specialfx/particles/gpu/sortinner.sm_hi
1 -> 1
graphics/effect.dx11/managed/space/specialfx/particles/gpu/sortinner.sm_lo
1 -> 1
graphics/effect.dx11/managed/space/specialfx/particles/gpu/sortstep.sm_depth
0 -> 0
graphics/effect.dx11/managed/space/specialfx/particles/gpu/sortstep.sm_hi
0 -> 0
graphics/effect.dx11/managed/space/specialfx/particles/gpu/sortstep.sm_lo
0 -> 0
graphics/effect.dx11/managed/space/specialfx/particles/gpu/update.sm_depth
5 -> 4
graphics/effect.dx11/managed/space/specialfx/particles/gpu/update.sm_hi
5 -> 4
graphics/effect.dx11/managed/space/specialfx/particles/gpu/update.sm_lo
5 -> 4
graphics/effect.dx11/managed/space/specialfx/particles/motionvector.sm_depth
261 -> 262
graphics/effect.dx11/managed/space/specialfx/particles/motionvector.sm_hi
226 -> 227
graphics/effect.dx11/managed/space/specialfx/particles/motionvector.sm_lo
174 -> 174
graphics/effect.dx11/managed/space/specialfx/particles/particlev2.sm_depth
11 -> 11
graphics/effect.dx11/managed/space/specialfx/particles/particlev2.sm_hi
11 -> 11
graphics/effect.dx11/managed/space/specialfx/particles/particlev2.sm_lo
11 -> 11
graphics/effect.dx11/managed/space/specialfx/particles/starmap.sm_depth
11 -> 11
graphics/effect.dx11/managed/space/specialfx/particles/starmap.sm_hi
11 -> 11
graphics/effect.dx11/managed/space/specialfx/particles/starmap.sm_lo
11 -> 11
graphics/effect.dx11/managed/space/specialfx/particles/starmapnew.sm_depth
9 -> 9
graphics/effect.dx11/managed/space/specialfx/particles/starmapnew.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/specialfx/particles/starmapnew.sm_lo
9 -> 9
graphics/effect.dx11/managed/space/specialfx/particles/stars.sm_depth
7 -> 7
graphics/effect.dx11/managed/space/specialfx/particles/stars.sm_hi
7 -> 7
graphics/effect.dx11/managed/space/specialfx/particles/stars.sm_lo
7 -> 7
graphics/effect.dx11/managed/space/specialfx/particles/static/1layerdecalv2.sm_depth
12 -> 12
graphics/effect.dx11/managed/space/specialfx/particles/static/1layerdecalv2.sm_hi
12 -> 12
graphics/effect.dx11/managed/space/specialfx/particles/static/1layerdecalv2.sm_lo
12 -> 12
graphics/effect.dx11/managed/space/specialfx/particles/static/1layernoatlasv2.sm_depth
10 -> 10
graphics/effect.dx11/managed/space/specialfx/particles/static/1layernoatlasv2.sm_hi
8 -> 8
graphics/effect.dx11/managed/space/specialfx/particles/static/1layernoatlasv2.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/specialfx/particles/static/1layerv2.sm_depth
11 -> 11
graphics/effect.dx11/managed/space/specialfx/particles/static/1layerv2.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/specialfx/particles/static/1layerv2.sm_lo
9 -> 9
graphics/effect.dx11/managed/space/specialfx/particles/static/2layermodulatenoatlasv2.sm_depth
11 -> 11
graphics/effect.dx11/managed/space/specialfx/particles/static/2layermodulatenoatlasv2.sm_hi
8 -> 9
graphics/effect.dx11/managed/space/specialfx/particles/static/2layermodulatenoatlasv2.sm_lo
8 -> 9
graphics/effect.dx11/managed/space/specialfx/particles/static/2layermodulatev2.sm_depth
12 -> 12
graphics/effect.dx11/managed/space/specialfx/particles/static/2layermodulatev2.sm_hi
10 -> 10
graphics/effect.dx11/managed/space/specialfx/particles/static/2layermodulatev2.sm_lo
10 -> 10
graphics/effect.dx11/managed/space/specialfx/particles/static/rocks.sm_depth
35 -> 35
graphics/effect.dx11/managed/space/specialfx/particles/static/rocks.sm_hi
35 -> 35
graphics/effect.dx11/managed/space/specialfx/particles/static/rocks.sm_lo
33 -> 33
graphics/effect.dx11/managed/space/specialfx/particles/static/simplecircularfalloff.sm_depth
9 -> 9
graphics/effect.dx11/managed/space/specialfx/particles/static/simplecircularfalloff.sm_hi
7 -> 7
graphics/effect.dx11/managed/space/specialfx/particles/static/simplecircularfalloff.sm_lo
7 -> 7
graphics/effect.dx11/managed/space/specialfx/scanner/scannerbackground.sm_depth
14 -> 14
graphics/effect.dx11/managed/space/specialfx/scanner/scannerbackground.sm_hi
14 -> 14
graphics/effect.dx11/managed/space/specialfx/scanner/scannerbackground.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/specialfx/scanner/scannerlines.sm_depth
7 -> 7
graphics/effect.dx11/managed/space/specialfx/scanner/scannerlines.sm_hi
7 -> 7
graphics/effect.dx11/managed/space/specialfx/scanner/scannerlines.sm_lo
7 -> 7
graphics/effect.dx11/managed/space/specialfx/singlefresnelreflection.sm_depth
16 -> 16
graphics/effect.dx11/managed/space/specialfx/singlefresnelreflection.sm_hi
16 -> 16
graphics/effect.dx11/managed/space/specialfx/singlefresnelreflection.sm_lo
10 -> 10
graphics/effect.dx11/managed/space/specialfx/singlefresnelreflectionwithglow.sm_depth
16 -> 16
graphics/effect.dx11/managed/space/specialfx/singlefresnelreflectionwithglow.sm_hi
16 -> 16
graphics/effect.dx11/managed/space/specialfx/singlefresnelreflectionwithglow.sm_lo
10 -> 10
graphics/effect.dx11/managed/space/specialfx/starsprites.sm_depth
5 -> 5
graphics/effect.dx11/managed/space/specialfx/starsprites.sm_hi
5 -> 5
graphics/effect.dx11/managed/space/specialfx/starsprites.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/specialfx/stretch/artillery.sm_depth
31 -> 31
graphics/effect.dx11/managed/space/specialfx/stretch/artillery.sm_hi
26 -> 26
graphics/effect.dx11/managed/space/specialfx/stretch/artillery.sm_lo
9 -> 9
graphics/effect.dx11/managed/space/specialfx/stretch/atomic.sm_depth
34 -> 34
graphics/effect.dx11/managed/space/specialfx/stretch/atomic.sm_hi
27 -> 27
graphics/effect.dx11/managed/space/specialfx/stretch/atomic.sm_lo
9 -> 9
graphics/effect.dx11/managed/space/specialfx/stretch/blast.sm_depth
33 -> 34
graphics/effect.dx11/managed/space/specialfx/stretch/blast.sm_hi
29 -> 29
graphics/effect.dx11/managed/space/specialfx/stretch/blast.sm_lo
10 -> 10
graphics/effect.dx11/managed/space/specialfx/stretch/laser.sm_depth
22 -> 22
graphics/effect.dx11/managed/space/specialfx/stretch/laser.sm_hi
19 -> 19
graphics/effect.dx11/managed/space/specialfx/stretch/laser.sm_lo
9 -> 9
graphics/effect.dx11/managed/space/specialfx/stretch/projectile.sm_depth
27 -> 27
graphics/effect.dx11/managed/space/specialfx/stretch/projectile.sm_hi
22 -> 22
graphics/effect.dx11/managed/space/specialfx/stretch/projectile.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/specialfx/sunray.sm_depth
10 -> 10
graphics/effect.dx11/managed/space/specialfx/sunray.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/specialfx/sunray.sm_lo
6 -> 6
graphics/effect.dx11/managed/space/specialfx/tacticaloverlay/tacticaloverlayanchor.sm_depth
5 -> 5
graphics/effect.dx11/managed/space/specialfx/tacticaloverlay/tacticaloverlayanchor.sm_hi
5 -> 5
graphics/effect.dx11/managed/space/specialfx/tacticaloverlay/tacticaloverlayanchor.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/specialfx/tacticaloverlay/tacticaloverlayconnector.sm_depth
9 -> 9
graphics/effect.dx11/managed/space/specialfx/tacticaloverlay/tacticaloverlayconnector.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/specialfx/tacticaloverlay/tacticaloverlayconnector.sm_lo
9 -> 9
graphics/effect.dx11/managed/space/specialfx/tacticaloverlay/tacticaloverlayvelocity.sm_depth
10 -> 10
graphics/effect.dx11/managed/space/specialfx/tacticaloverlay/tacticaloverlayvelocity.sm_hi
10 -> 10
graphics/effect.dx11/managed/space/specialfx/tacticaloverlay/tacticaloverlayvelocity.sm_lo
10 -> 10
graphics/effect.dx11/managed/space/specialfx/texturecolor.sm_depth
8 -> 8
graphics/effect.dx11/managed/space/specialfx/texturecolor.sm_hi
8 -> 8
graphics/effect.dx11/managed/space/specialfx/texturecolor.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/specialfx/texturecolorfog.sm_depth
5 -> 5
graphics/effect.dx11/managed/space/specialfx/texturecolorfog.sm_hi
5 -> 5
graphics/effect.dx11/managed/space/specialfx/texturecolorfog.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/specialfx/texturecolorscroll.sm_depth
4 -> 4
graphics/effect.dx11/managed/space/specialfx/texturecolorscroll.sm_hi
4 -> 4
graphics/effect.dx11/managed/space/specialfx/texturecolorscroll.sm_lo
4 -> 4
graphics/effect.dx11/managed/space/specialfx/twocolorflare.sm_depth
6 -> 6
graphics/effect.dx11/managed/space/specialfx/twocolorflare.sm_hi
5 -> 5
graphics/effect.dx11/managed/space/specialfx/twocolorflare.sm_lo
4 -> 4
graphics/effect.dx11/managed/space/specialfx/ubershader.sm_depth
13 -> 13
graphics/effect.dx11/managed/space/specialfx/ubershader.sm_hi
13 -> 13
graphics/effect.dx11/managed/space/specialfx/ubershader.sm_lo
12 -> 12
graphics/effect.dx11/managed/space/specialfx/ubershader4layer.sm_depth
10 -> 11
graphics/effect.dx11/managed/space/specialfx/ubershader4layer.sm_hi
10 -> 11
graphics/effect.dx11/managed/space/specialfx/ubershader4layer.sm_lo
9 -> 9
graphics/effect.dx11/managed/space/specialfx/ubershadercube.sm_depth
11 -> 11
graphics/effect.dx11/managed/space/specialfx/ubershadercube.sm_hi
11 -> 11
graphics/effect.dx11/managed/space/specialfx/ubershadercube.sm_lo
11 -> 11
graphics/effect.dx11/managed/space/specialfx/ubershaderdistortion.sm_depth
16 -> 16
graphics/effect.dx11/managed/space/specialfx/ubershaderdistortion.sm_hi
15 -> 15
graphics/effect.dx11/managed/space/specialfx/ubershaderdistortion.sm_lo
15 -> 15
graphics/effect.dx11/managed/space/specialfx/ubershaderquad.sm_depth
8 -> 8
graphics/effect.dx11/managed/space/specialfx/ubershaderquad.sm_hi
8 -> 8
graphics/effect.dx11/managed/space/specialfx/ubershaderquad.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/specialfx/ubershadertwosided.sm_depth
8 -> 8
graphics/effect.dx11/managed/space/specialfx/ubershadertwosided.sm_hi
8 -> 8
graphics/effect.dx11/managed/space/specialfx/ubershadertwosided.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/specialfx/ubershaderwithz.sm_depth
13 -> 14
graphics/effect.dx11/managed/space/specialfx/ubershaderwithz.sm_hi
13 -> 13
graphics/effect.dx11/managed/space/specialfx/ubershaderwithz.sm_lo
13 -> 13
graphics/effect.dx11/managed/space/specialfx/volumebox.sm_depth
13 -> 13
graphics/effect.dx11/managed/space/specialfx/volumebox.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/specialfx/volumebox.sm_lo
9 -> 9
graphics/effect.dx11/managed/space/specialfx/volumesphere.sm_depth
10 -> 10
graphics/effect.dx11/managed/space/specialfx/volumesphere.sm_hi
4 -> 4
graphics/effect.dx11/managed/space/specialfx/volumesphere.sm_lo
4 -> 4
graphics/effect.dx11/managed/space/specialfx/volumetrichalfsphereglow.sm_depth
12 -> 12
graphics/effect.dx11/managed/space/specialfx/volumetrichalfsphereglow.sm_hi
12 -> 12
graphics/effect.dx11/managed/space/specialfx/volumetrichalfsphereglow.sm_lo
12 -> 12
graphics/effect.dx11/managed/space/specialfx/warptunneladditive.sm_depth
10 -> 10
graphics/effect.dx11/managed/space/specialfx/warptunneladditive.sm_hi
10 -> 10
graphics/effect.dx11/managed/space/specialfx/warptunneladditive.sm_lo
9 -> 9
graphics/effect.dx11/managed/space/specialfx/warptunneldistortion.sm_depth
10 -> 10
graphics/effect.dx11/managed/space/specialfx/warptunneldistortion.sm_hi
10 -> 10
graphics/effect.dx11/managed/space/specialfx/warptunneldistortion.sm_lo
9 -> 10
graphics/effect.dx11/managed/space/specialfx/warptunneltransparent.sm_depth
9 -> 9
graphics/effect.dx11/managed/space/specialfx/warptunneltransparent.sm_hi
11 -> 11
graphics/effect.dx11/managed/space/specialfx/warptunneltransparent.sm_lo
9 -> 9
graphics/effect.dx11/managed/space/specialfx/wormholefx.sm_depth
9 -> 9
graphics/effect.dx11/managed/space/specialfx/wormholefx.sm_hi
9 -> 9
graphics/effect.dx11/managed/space/specialfx/wormholefx.sm_lo
6 -> 6
graphics/effect.dx11/managed/space/system/blit.sm_depth
2 -> 2
graphics/effect.dx11/managed/space/system/blit.sm_hi
2 -> 2
graphics/effect.dx11/managed/space/system/blit.sm_lo
2 -> 2
graphics/effect.dx11/managed/space/system/blitcube.sm_depth
2 -> 3
graphics/effect.dx11/managed/space/system/blitcube.sm_hi
2 -> 3
graphics/effect.dx11/managed/space/system/blitcube.sm_lo
2 -> 3
graphics/effect.dx11/managed/space/system/blitfiltered.sm_depth
2 -> 2
graphics/effect.dx11/managed/space/system/blitfiltered.sm_hi
2 -> 2
graphics/effect.dx11/managed/space/system/blitfiltered.sm_lo
2 -> 2
graphics/effect.dx11/managed/space/system/blitmodulatedcombine.sm_depth
2 -> 2
graphics/effect.dx11/managed/space/system/blitmodulatedcombine.sm_hi
2 -> 2
graphics/effect.dx11/managed/space/system/blitmodulatedcombine.sm_lo
2 -> 2
graphics/effect.dx11/managed/space/system/blitnormal.sm_depth
3 -> 3
graphics/effect.dx11/managed/space/system/blitnormal.sm_hi
3 -> 3
graphics/effect.dx11/managed/space/system/blitnormal.sm_lo
3 -> 3
graphics/effect.dx11/managed/space/system/blitstencil.sm_depth
2 -> 2
graphics/effect.dx11/managed/space/system/blitstencil.sm_hi
2 -> 2
graphics/effect.dx11/managed/space/system/blitstencil.sm_lo
2 -> 2
graphics/effect.dx11/managed/space/system/bluescreenmatting.sm_depth
3 -> 3
graphics/effect.dx11/managed/space/system/bluescreenmatting.sm_hi
3 -> 3
graphics/effect.dx11/managed/space/system/bluescreenmatting.sm_lo
3 -> 3
graphics/effect.dx11/managed/space/system/coloredblit.sm_depth
2 -> 2
graphics/effect.dx11/managed/space/system/coloredblit.sm_hi
2 -> 2
graphics/effect.dx11/managed/space/system/coloredblit.sm_lo
2 -> 2
graphics/effect.dx11/managed/space/system/coloredblitcube.sm_depth
3 -> 3
graphics/effect.dx11/managed/space/system/coloredblitcube.sm_hi
3 -> 3
graphics/effect.dx11/managed/space/system/coloredblitcube.sm_lo
3 -> 3
graphics/effect.dx11/managed/space/system/computelightlists.sm_depth
24 -> 24
graphics/effect.dx11/managed/space/system/computelightlists.sm_hi
24 -> 24
graphics/effect.dx11/managed/space/system/computelightlists.sm_lo
24 -> 24
graphics/effect.dx11/managed/space/system/crash.sm_depth
0 -> 0
graphics/effect.dx11/managed/space/system/crash.sm_hi
0 -> 0
graphics/effect.dx11/managed/space/system/crash.sm_lo
0 -> 0
graphics/effect.dx11/managed/space/system/decodeycucv.sm_depth
3 -> 3
graphics/effect.dx11/managed/space/system/decodeycucv.sm_hi
3 -> 3
graphics/effect.dx11/managed/space/system/decodeycucv.sm_lo
3 -> 3
graphics/effect.dx11/managed/space/system/impostor.sm_depth
6 -> 6
graphics/effect.dx11/managed/space/system/impostor.sm_hi
6 -> 6
graphics/effect.dx11/managed/space/system/impostor.sm_lo
6 -> 6
graphics/effect.dx11/managed/space/system/picking.sm_depth
3 -> 3
graphics/effect.dx11/managed/space/system/picking.sm_hi
3 -> 3
graphics/effect.dx11/managed/space/system/picking.sm_lo
3 -> 3
graphics/effect.dx11/managed/space/system/reflection/reflectionfilteractivision128.sm_depth
46 -> 46
graphics/effect.dx11/managed/space/system/reflection/reflectionfilteractivision128.sm_hi
46 -> 46
graphics/effect.dx11/managed/space/system/reflection/reflectionfilteractivision128.sm_lo
46 -> 46
graphics/effect.dx11/managed/space/system/reflection/reflectionfilteractivisionpre.sm_depth
3 -> 3
graphics/effect.dx11/managed/space/system/reflection/reflectionfilteractivisionpre.sm_hi
3 -> 3
graphics/effect.dx11/managed/space/system/reflection/reflectionfilteractivisionpre.sm_lo
3 -> 3
graphics/effect.dx11/managed/space/system/shadowblur.sm_depth
3 -> 3
graphics/effect.dx11/managed/space/system/shadowblur.sm_hi
3 -> 3
graphics/effect.dx11/managed/space/system/shadowblur.sm_lo
3 -> 3
graphics/effect.dx11/managed/space/turret/shadow.sm_depth
11 -> 11
graphics/effect.dx11/managed/space/turret/shadow.sm_hi
11 -> 11
graphics/effect.dx11/managed/space/turret/shadow.sm_lo
11 -> 11
graphics/effect.dx11/managed/space/turret/v5/quadv5.sm_depth
81 -> 80
graphics/effect.dx11/managed/space/turret/v5/quadv5.sm_hi
51 -> 51
graphics/effect.dx11/managed/space/turret/v5/quadv5.sm_lo
31 -> 31
graphics/effect.dx11/managed/space/turret/v5/unpacked_quadv5.sm_depth
82 -> 82
graphics/effect.dx11/managed/space/turret/v5/unpacked_quadv5.sm_hi
52 -> 52
graphics/effect.dx11/managed/space/turret/v5/unpacked_quadv5.sm_lo
31 -> 32
graphics/effect.dx11/managed/space/ui/mooncrater.sm_depth
14 -> 14
graphics/effect.dx11/managed/space/ui/mooncrater.sm_hi
14 -> 14
graphics/effect.dx11/managed/space/ui/mooncrater.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/ui/spherepin1.sm_depth
7 -> 7
graphics/effect.dx11/managed/space/ui/spherepin1.sm_hi
7 -> 7
graphics/effect.dx11/managed/space/ui/spherepin1.sm_lo
6 -> 6
graphics/effect.dx11/managed/space/ui/spherepinfx1.sm_depth
14 -> 14
graphics/effect.dx11/managed/space/ui/spherepinfx1.sm_hi
14 -> 14
graphics/effect.dx11/managed/space/ui/spherepinfx1.sm_lo
10 -> 10
graphics/effect.dx11/managed/space/ui/spherepinpicking.sm_depth
7 -> 7
graphics/effect.dx11/managed/space/ui/spherepinpicking.sm_hi
7 -> 7
graphics/effect.dx11/managed/space/ui/spherepinpicking.sm_lo
6 -> 6
graphics/effect.dx11/managed/space/ui/spherepinthreshold.sm_depth
7 -> 7
graphics/effect.dx11/managed/space/ui/spherepinthreshold.sm_hi
7 -> 7
graphics/effect.dx11/managed/space/ui/spherepinthreshold.sm_lo
6 -> 6
graphics/effect.dx11/managed/space/ui/spherepintile.sm_depth
7 -> 7
graphics/effect.dx11/managed/space/ui/spherepintile.sm_hi
7 -> 7
graphics/effect.dx11/managed/space/ui/spherepintile.sm_lo
7 -> 7
graphics/effect.dx11/managed/space/visualizer/lightcount.sm_depth
2 -> 2
graphics/effect.dx11/managed/space/visualizer/lightcount.sm_hi
2 -> 2
graphics/effect.dx11/managed/space/visualizer/lightcount.sm_lo
2 -> 2
graphics/effect.dx11/managed/space/visualizer/overdraw.sm_depth
4 -> 4
graphics/effect.dx11/managed/space/visualizer/overdraw.sm_hi
4 -> 4
graphics/effect.dx11/managed/space/visualizer/overdraw.sm_lo
4 -> 4
graphics/effect.dx11/managed/space/visualizer/texcoord0.sm_depth
5 -> 5
graphics/effect.dx11/managed/space/visualizer/texcoord0.sm_hi
4 -> 4
graphics/effect.dx11/managed/space/visualizer/texcoord0.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/visualizer/texcoord1.sm_depth
5 -> 5
graphics/effect.dx11/managed/space/visualizer/texcoord1.sm_hi
4 -> 4
graphics/effect.dx11/managed/space/visualizer/texcoord1.sm_lo
5 -> 5
graphics/effect.dx11/managed/space/visualizer/white.sm_depth
4 -> 4
graphics/effect.dx11/managed/space/visualizer/white.sm_hi
4 -> 4
graphics/effect.dx11/managed/space/visualizer/white.sm_lo
4 -> 4
graphics/effect.dx11/managed/space/visualizer/wireframe.sm_depth
5 -> 5
graphics/effect.dx11/managed/space/visualizer/wireframe.sm_hi
5 -> 5
graphics/effect.dx11/managed/space/visualizer/wireframe.sm_lo
5 -> 5
graphics/effect.dx11/managed/utility/debug.sm_depth
1 -> 2
graphics/effect.dx11/managed/utility/debug.sm_hi
1 -> 2
graphics/effect.dx11/managed/utility/debug.sm_lo
1 -> 2
graphics/effect.dx11/managed/utility/debugline.sm_depth
1 -> 2
graphics/effect.dx11/managed/utility/debugline.sm_hi
1 -> 2
graphics/effect.dx11/managed/utility/debugline.sm_lo
1 -> 2
graphics/effect.dx11/managed/utility/debugprimitive.sm_depth
5 -> 5
graphics/effect.dx11/managed/utility/debugprimitive.sm_hi
5 -> 5
graphics/effect.dx11/managed/utility/debugprimitive.sm_lo
5 -> 5
graphics/effect.dx11/managed/utility/debugprimitivepicking.sm_depth
2 -> 2
graphics/effect.dx11/managed/utility/debugprimitivepicking.sm_hi
2 -> 2
graphics/effect.dx11/managed/utility/debugprimitivepicking.sm_lo
2 -> 2
graphics/effect.dx11/ui/ubershader.sm_depth
26 -> 26
graphics/effect.dx11/ui/ubershader.sm_hi
26 -> 26
graphics/effect.dx11/ui/ubershader.sm_lo
26 -> 26
graphics/effect.dx11/ui/ubershader3d.sm_depth
26 -> 26
graphics/effect.dx11/ui/ubershader3d.sm_hi
26 -> 26
graphics/effect.dx11/ui/ubershader3d.sm_lo
26 -> 26
graphics/effect.dx11/utility/compositing/alphafill.sm_depth
2 -> 2
graphics/effect.dx11/utility/compositing/alphafill.sm_hi
2 -> 2
graphics/effect.dx11/utility/compositing/alphafill.sm_lo
2 -> 2
graphics/effect.dx11/utility/compositing/blitintoalpha1.sm_depth
3 -> 3
graphics/effect.dx11/utility/compositing/blitintoalpha1.sm_hi
3 -> 3
graphics/effect.dx11/utility/compositing/blitintoalpha1.sm_lo
3 -> 3
graphics/effect.dx11/utility/compositing/blitintoalpha2.sm_depth
3 -> 3
graphics/effect.dx11/utility/compositing/blitintoalpha2.sm_hi
3 -> 3
graphics/effect.dx11/utility/compositing/blitintoalpha2.sm_lo
3 -> 3
graphics/effect.dx11/utility/compositing/blitintoalphawithzones.sm_depth
6 -> 6
graphics/effect.dx11/utility/compositing/blitintoalphawithzones.sm_hi
6 -> 6
graphics/effect.dx11/utility/compositing/blitintoalphawithzones.sm_lo
6 -> 6
graphics/effect.dx11/utility/compositing/blituvoffset.sm_depth
3 -> 3
graphics/effect.dx11/utility/compositing/blituvoffset.sm_hi
3 -> 3
graphics/effect.dx11/utility/compositing/blituvoffset.sm_lo
3 -> 3
graphics/effect.dx11/utility/compositing/colorcopyblit.sm_depth
2 -> 2
graphics/effect.dx11/utility/compositing/colorcopyblit.sm_hi
2 -> 2
graphics/effect.dx11/utility/compositing/colorcopyblit.sm_lo
2 -> 2
graphics/effect.dx11/utility/compositing/colorcopyblittogamma.sm_depth
5 -> 5
graphics/effect.dx11/utility/compositing/colorcopyblittogamma.sm_hi
5 -> 5
graphics/effect.dx11/utility/compositing/colorcopyblittogamma.sm_lo
5 -> 5
graphics/effect.dx11/utility/compositing/colorfill.sm_depth
2 -> 2
graphics/effect.dx11/utility/compositing/colorfill.sm_hi
2 -> 2
graphics/effect.dx11/utility/compositing/colorfill.sm_lo
2 -> 2
graphics/effect.dx11/utility/compositing/colorizedblit.sm_depth
8 -> 8
graphics/effect.dx11/utility/compositing/colorizedblit.sm_hi
8 -> 8
graphics/effect.dx11/utility/compositing/colorizedblit.sm_lo
8 -> 8
graphics/effect.dx11/utility/compositing/colorizedblit_alphatest.sm_depth
8 -> 8
graphics/effect.dx11/utility/compositing/colorizedblit_alphatest.sm_hi
8 -> 8
graphics/effect.dx11/utility/compositing/colorizedblit_alphatest.sm_lo
8 -> 8
graphics/effect.dx11/utility/compositing/colorizedcopyblit.sm_depth
7 -> 7
graphics/effect.dx11/utility/compositing/colorizedcopyblit.sm_hi
7 -> 7
graphics/effect.dx11/utility/compositing/colorizedcopyblit.sm_lo
7 -> 7
graphics/effect.dx11/utility/compositing/copyblit.sm_depth
4 -> 4
graphics/effect.dx11/utility/compositing/copyblit.sm_hi
4 -> 4
graphics/effect.dx11/utility/compositing/copyblit.sm_lo
4 -> 4
graphics/effect.dx11/utility/compositing/expandopaque.sm_depth
6 -> 7
graphics/effect.dx11/utility/compositing/expandopaque.sm_hi
6 -> 7
graphics/effect.dx11/utility/compositing/expandopaque.sm_lo
6 -> 7
graphics/effect.dx11/utility/compositing/expandopaquenomask.sm_depth
3 -> 3
graphics/effect.dx11/utility/compositing/expandopaquenomask.sm_hi
3 -> 3
graphics/effect.dx11/utility/compositing/expandopaquenomask.sm_lo
3 -> 3
graphics/effect.dx11/utility/compositing/maskednormalblit.sm_depth
3 -> 3
graphics/effect.dx11/utility/compositing/maskednormalblit.sm_hi
3 -> 3
graphics/effect.dx11/utility/compositing/maskednormalblit.sm_lo
3 -> 3
graphics/effect.dx11/utility/compositing/patternblit.sm_depth
8 -> 8
graphics/effect.dx11/utility/compositing/patternblit.sm_hi
8 -> 8
graphics/effect.dx11/utility/compositing/patternblit.sm_lo
8 -> 8
graphics/effect.dx11/utility/compositing/simpleblit.sm_depth
6 -> 6
graphics/effect.dx11/utility/compositing/simpleblit.sm_hi
6 -> 6
graphics/effect.dx11/utility/compositing/simpleblit.sm_lo
6 -> 6
graphics/effect.dx11/utility/compositing/sphericalcircleblit.sm_depth
4 -> 4
graphics/effect.dx11/utility/compositing/sphericalcircleblit.sm_hi
4 -> 4
graphics/effect.dx11/utility/compositing/sphericalcircleblit.sm_lo
4 -> 4
graphics/effect.dx11/utility/compositing/twistnormalblit.sm_depth
5 -> 6
graphics/effect.dx11/utility/compositing/twistnormalblit.sm_hi
5 -> 6
graphics/effect.dx11/utility/compositing/twistnormalblit.sm_lo
5 -> 6
graphics/effect.dx11/utility/cubetextureviewer.sm_depth
3 -> 3
graphics/effect.dx11/utility/cubetextureviewer.sm_hi
3 -> 3
graphics/effect.dx11/utility/cubetextureviewer.sm_lo
3 -> 3
graphics/effect.dx11/utility/geometryviewer.sm_depth
83 -> 85
graphics/effect.dx11/utility/geometryviewer.sm_hi
83 -> 85
graphics/effect.dx11/utility/geometryviewer.sm_lo
83 -> 85
graphics/effect.dx11/utility/textureviewer.sm_depth
24 -> 24
graphics/effect.dx11/utility/textureviewer.sm_hi
24 -> 24
graphics/effect.dx11/utility/textureviewer.sm_lo
24 -> 24
graphics/effect.dx9/managed/interior/avatar/apexlodskinningvsonly.sm_depth
1 -> 1
graphics/effect.dx9/managed/interior/avatar/apexlodskinningvsonly.sm_hi
1 -> 1
graphics/effect.dx9/managed/interior/avatar/apexlodskinningvsonly.sm_lo
1 -> 1
graphics/effect.dx9/managed/interior/avatar/auraavatar.sm_depth
2 -> 2
graphics/effect.dx9/managed/interior/avatar/auraavatar.sm_hi
2 -> 2
graphics/effect.dx9/managed/interior/avatar/auraavatar.sm_lo
2 -> 2
graphics/effect.dx9/managed/interior/avatar/auraavatar2.sm_depth
2 -> 2
graphics/effect.dx9/managed/interior/avatar/auraavatar2.sm_hi
2 -> 2
graphics/effect.dx9/managed/interior/avatar/auraavatar2.sm_lo
2 -> 2
graphics/effect.dx9/managed/interior/avatar/avatar.sm_depth
6 -> 6
graphics/effect.dx9/managed/interior/avatar/avatar.sm_hi
6 -> 6
graphics/effect.dx9/managed/interior/avatar/avatar.sm_lo
6 -> 6
graphics/effect.dx9/managed/interior/avatar/avatarbrdfcombined.sm_depth
10 -> 10
graphics/effect.dx9/managed/interior/avatar/avatarbrdfcombined.sm_hi
10 -> 10
graphics/effect.dx9/managed/interior/avatar/avatarbrdfcombined.sm_lo
9 -> 9
graphics/effect.dx9/managed/interior/avatar/avatarbrdfcombined_detailed.sm_depth
11 -> 10
graphics/effect.dx9/managed/interior/avatar/avatarbrdfcombined_detailed.sm_hi
11 -> 10
graphics/effect.dx9/managed/interior/avatar/avatarbrdfcombined_detailed.sm_lo
11 -> 10
graphics/effect.dx9/managed/interior/avatar/avatarcombined.sm_depth
9 -> 9
graphics/effect.dx9/managed/interior/avatar/avatarcombined.sm_hi
9 -> 9
graphics/effect.dx9/managed/interior/avatar/avatarcombined.sm_lo
9 -> 9
graphics/effect.dx9/managed/interior/avatar/clothavatar.sm_depth
8 -> 8
graphics/effect.dx9/managed/interior/avatar/clothavatar.sm_hi
8 -> 8
graphics/effect.dx9/managed/interior/avatar/clothavatar.sm_lo
7 -> 7
graphics/effect.dx9/managed/interior/avatar/clothavatar_detailed.sm_depth
8 -> 8
graphics/effect.dx9/managed/interior/avatar/clothavatar_detailed.sm_hi
8 -> 8
graphics/effect.dx9/managed/interior/avatar/clothavatar_detailed.sm_lo
8 -> 7
graphics/effect.dx9/managed/interior/avatar/clothavatar_prepass.sm_depth
4 -> 3
graphics/effect.dx9/managed/interior/avatar/clothavatar_prepass.sm_hi
4 -> 3
graphics/effect.dx9/managed/interior/avatar/clothavatar_prepass.sm_lo
4 -> 3
graphics/effect.dx9/managed/interior/avatar/clothavatarhair.sm_depth
9 -> 8
graphics/effect.dx9/managed/interior/avatar/clothavatarhair.sm_hi
9 -> 8
graphics/effect.dx9/managed/interior/avatar/clothavatarhair.sm_lo
8 -> 7
graphics/effect.dx9/managed/interior/avatar/clothavatarhair_detailed.sm_depth
13 -> 13
graphics/effect.dx9/managed/interior/avatar/clothavatarhair_detailed.sm_hi
13 -> 13
graphics/effect.dx9/managed/interior/avatar/clothavatarhair_detailed.sm_lo
13 -> 13
graphics/effect.dx9/managed/interior/avatar/clothavatarhair_detailed_dxt5n.sm_depth
13 -> 13
graphics/effect.dx9/managed/interior/avatar/clothavatarhair_detailed_dxt5n.sm_hi
13 -> 13
graphics/effect.dx9/managed/interior/avatar/clothavatarhair_detailed_dxt5n.sm_lo
13 -> 13
graphics/effect.dx9/managed/interior/avatar/clothavatarlinear.sm_depth
9 -> 8
graphics/effect.dx9/managed/interior/avatar/clothavatarlinear.sm_hi
9 -> 8
graphics/effect.dx9/managed/interior/avatar/clothavatarlinear.sm_lo
8 -> 7
graphics/effect.dx9/managed/interior/avatar/clothavatarlinear_dxt5n.sm_depth
9 -> 8
graphics/effect.dx9/managed/interior/avatar/clothavatarlinear_dxt5n.sm_hi
9 -> 8
graphics/effect.dx9/managed/interior/avatar/clothavatarlinear_dxt5n.sm_lo
8 -> 7
graphics/effect.dx9/managed/interior/avatar/clothavatartrans.sm_depth
8 -> 7
graphics/effect.dx9/managed/interior/avatar/clothavatartrans.sm_hi
8 -> 7
graphics/effect.dx9/managed/interior/avatar/clothavatartrans.sm_lo
7 -> 6
graphics/effect.dx9/managed/interior/avatar/eyeshader.sm_depth
11 -> 10
graphics/effect.dx9/managed/interior/avatar/eyeshader.sm_hi
11 -> 10
graphics/effect.dx9/managed/interior/avatar/eyeshader.sm_lo
11 -> 10
graphics/effect.dx9/managed/interior/avatar/eyeshader_dxt5n.sm_depth
11 -> 10
graphics/effect.dx9/managed/interior/avatar/eyeshader_dxt5n.sm_hi
11 -> 10
graphics/effect.dx9/managed/interior/avatar/eyeshader_dxt5n.sm_lo
11 -> 10
graphics/effect.dx9/managed/interior/avatar/eyeshader_fast.sm_depth
5 -> 5
graphics/effect.dx9/managed/interior/avatar/eyeshader_fast.sm_hi
5 -> 5
graphics/effect.dx9/managed/interior/avatar/eyeshader_fast.sm_lo
5 -> 5
graphics/effect.dx9/managed/interior/avatar/eyeshader_fast_dxt5n.sm_depth
5 -> 5
graphics/effect.dx9/managed/interior/avatar/eyeshader_fast_dxt5n.sm_hi
5 -> 5
graphics/effect.dx9/managed/interior/avatar/eyeshader_fast_dxt5n.sm_lo
5 -> 5
graphics/effect.dx9/managed/interior/avatar/eyewetnessshader.sm_depth
9 -> 8
graphics/effect.dx9/managed/interior/avatar/eyewetnessshader.sm_hi
9 -> 8
graphics/effect.dx9/managed/interior/avatar/eyewetnessshader.sm_lo
9 -> 8
graphics/effect.dx9/managed/interior/avatar/eyewetnessshader_dxt5n.sm_depth
9 -> 8
graphics/effect.dx9/managed/interior/avatar/eyewetnessshader_dxt5n.sm_hi
9 -> 8
graphics/effect.dx9/managed/interior/avatar/eyewetnessshader_dxt5n.sm_lo
9 -> 8
graphics/effect.dx9/managed/interior/avatar/glassshader.sm_depth
12 -> 13
graphics/effect.dx9/managed/interior/avatar/glassshader.sm_hi
12 -> 13
graphics/effect.dx9/managed/interior/avatar/glassshader.sm_lo
12 -> 13
graphics/effect.dx9/managed/interior/avatar/glassshader_dxt5n.sm_depth
12 -> 13
graphics/effect.dx9/managed/interior/avatar/glassshader_dxt5n.sm_hi
12 -> 13
graphics/effect.dx9/managed/interior/avatar/glassshader_dxt5n.sm_lo
12 -> 13
graphics/effect.dx9/managed/interior/avatar/glassshader_fast.sm_depth
7 -> 9
graphics/effect.dx9/managed/interior/avatar/glassshader_fast.sm_hi
7 -> 9
graphics/effect.dx9/managed/interior/avatar/glassshader_fast.sm_lo
6 -> 8
graphics/effect.dx9/managed/interior/avatar/glassshader_fast_dxt5n.sm_depth
7 -> 9
graphics/effect.dx9/managed/interior/avatar/glassshader_fast_dxt5n.sm_hi
7 -> 9
graphics/effect.dx9/managed/interior/avatar/glassshader_fast_dxt5n.sm_lo
6 -> 8
graphics/effect.dx9/managed/interior/avatar/glassshadercellcube.sm_depth
13 -> 14
graphics/effect.dx9/managed/interior/avatar/glassshadercellcube.sm_hi
13 -> 14
graphics/effect.dx9/managed/interior/avatar/glassshadercellcube.sm_lo
13 -> 14
graphics/effect.dx9/managed/interior/avatar/invisibleavatar.sm_depth
0 -> 0
graphics/effect.dx9/managed/interior/avatar/invisibleavatar.sm_hi
0 -> 0
graphics/effect.dx9/managed/interior/avatar/invisibleavatar.sm_lo
0 -> 0
graphics/effect.dx9/managed/interior/avatar/lightmapscatter.sm_depth
2 -> 2
graphics/effect.dx9/managed/interior/avatar/lightmapscatter.sm_hi
2 -> 2
graphics/effect.dx9/managed/interior/avatar/lightmapscatter.sm_lo
2 -> 2
graphics/effect.dx9/managed/interior/avatar/lightprepass.sm_depth
2 -> 2
graphics/effect.dx9/managed/interior/avatar/lightprepass.sm_hi
2 -> 2
graphics/effect.dx9/managed/interior/avatar/lightprepass.sm_lo
2 -> 2
graphics/effect.dx9/managed/interior/avatar/lightprepasscloth.sm_depth
1 -> 1
graphics/effect.dx9/managed/interior/avatar/lightprepasscloth.sm_hi
2 -> 2
graphics/effect.dx9/managed/interior/avatar/lightprepasscloth.sm_lo
1 -> 1
graphics/effect.dx9/managed/interior/avatar/lightprepassdecal.sm_depth
2 -> 2
graphics/effect.dx9/managed/interior/avatar/lightprepassdecal.sm_hi
3 -> 3
graphics/effect.dx9/managed/interior/avatar/lightprepassdecal.sm_lo
2 -> 2
graphics/effect.dx9/managed/interior/avatar/lightprepassdouble.sm_depth
2 -> 2
graphics/effect.dx9/managed/interior/avatar/lightprepassdouble.sm_hi
2 -> 2
graphics/effect.dx9/managed/interior/avatar/lightprepassdouble.sm_lo
2 -> 2
graphics/effect.dx9/managed/interior/avatar/materialcollapsed.sm_depth
8 -> 8
graphics/effect.dx9/managed/interior/avatar/materialcollapsed.sm_hi
8 -> 8
graphics/effect.dx9/managed/interior/avatar/materialcollapsed.sm_lo
8 -> 8
graphics/effect.dx9/managed/interior/avatar/portraitbasic.sm_depth
11 -> 9
graphics/effect.dx9/managed/interior/avatar/portraitbasic.sm_hi
11 -> 9
graphics/effect.dx9/managed/interior/avatar/portraitbasic.sm_lo
11 -> 9
graphics/effect.dx9/managed/interior/avatar/portraitbasic_dxt5n.sm_depth
11 -> 9
graphics/effect.dx9/managed/interior/avatar/portraitbasic_dxt5n.sm_hi
11 -> 9
graphics/effect.dx9/managed/interior/avatar/portraitbasic_dxt5n.sm_lo
11 -> 9
graphics/effect.dx9/managed/interior/avatar/portraitbasicadditive.sm_depth
11 -> 10
graphics/effect.dx9/managed/interior/avatar/portraitbasicadditive.sm_hi
11 -> 10
graphics/effect.dx9/managed/interior/avatar/portraitbasicadditive.sm_lo
11 -> 10
graphics/effect.dx9/managed/interior/avatar/portraitdropshadow.sm_depth
6 -> 5
graphics/effect.dx9/managed/interior/avatar/portraitdropshadow.sm_hi
6 -> 5
graphics/effect.dx9/managed/interior/avatar/portraitdropshadow.sm_lo
6 -> 5
graphics/effect.dx9/managed/interior/avatar/portraitspotlightshadow.sm_depth
2 -> 1
graphics/effect.dx9/managed/interior/avatar/portraitspotlightshadow.sm_hi
2 -> 1
graphics/effect.dx9/managed/interior/avatar/portraitspotlightshadow.sm_lo
2 -> 1
graphics/effect.dx9/managed/interior/avatar/portraitspotlightshadowcloth.sm_depth
1 -> 1
graphics/effect.dx9/managed/interior/avatar/portraitspotlightshadowcloth.sm_hi
1 -> 1
graphics/effect.dx9/managed/interior/avatar/portraitspotlightshadowcloth.sm_lo
1 -> 1
graphics/effect.dx9/managed/interior/avatar/sculptingoverlay.sm_depth
3 -> 3
graphics/effect.dx9/managed/interior/avatar/sculptingoverlay.sm_hi
3 -> 3
graphics/effect.dx9/managed/interior/avatar/sculptingoverlay.sm_lo
3 -> 3
graphics/effect.dx9/managed/interior/avatar/sculptingoverlay_noz.sm_depth
3 -> 3
graphics/effect.dx9/managed/interior/avatar/sculptingoverlay_noz.sm_hi
3 -> 3
graphics/effect.dx9/managed/interior/avatar/sculptingoverlay_noz.sm_lo
3 -> 3
graphics/effect.dx9/managed/interior/avatar/shadow.sm_depth
1 -> 1
graphics/effect.dx9/managed/interior/avatar/shadow.sm_hi
1 -> 1
graphics/effect.dx9/managed/interior/avatar/shadow.sm_lo
1 -> 1
graphics/effect.dx9/managed/interior/avatar/shadowalphatest.sm_depth
2 -> 2
graphics/effect.dx9/managed/interior/avatar/shadowalphatest.sm_hi
2 -> 2
graphics/effect.dx9/managed/interior/avatar/shadowalphatest.sm_lo
2 -> 2
graphics/effect.dx9/managed/interior/avatar/shadowcloth.sm_depth
1 -> 1
graphics/effect.dx9/managed/interior/avatar/shadowcloth.sm_hi
1 -> 1
graphics/effect.dx9/managed/interior/avatar/shadowcloth.sm_lo
1 -> 1
graphics/effect.dx9/managed/interior/avatar/shadowclothalphatest.sm_depth
1 -> 1
graphics/effect.dx9/managed/interior/avatar/shadowclothalphatest.sm_hi
1 -> 1
graphics/effect.dx9/managed/interior/avatar/shadowclothalphatest.sm_lo
1 -> 1
graphics/effect.dx9/managed/interior/avatar/simple.sm_depth
2 -> 2
graphics/effect.dx9/managed/interior/avatar/simple.sm_hi
2 -> 2
graphics/effect.dx9/managed/interior/avatar/simple.sm_lo
2 -> 2
graphics/effect.dx9/managed/interior/avatar/skinnedavatar.sm_depth
7 -> 9
graphics/effect.dx9/managed/interior/avatar/skinnedavatar.sm_hi
7 -> 9
graphics/effect.dx9/managed/interior/avatar/skinnedavatar.sm_lo
7 -> 9
graphics/effect.dx9/managed/interior/avatar/skinnedavatar_prepass.sm_depth
4 -> 4
graphics/effect.dx9/managed/interior/avatar/skinnedavatar_prepass.sm_hi
5 -> 5
graphics/effect.dx9/managed/interior/avatar/skinnedavatar_prepass.sm_lo
4 -> 4
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdf.sm_depth
10 -> 10
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdf.sm_hi
10 -> 10
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdf.sm_lo
9 -> 9
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdf_detailed.sm_depth
10 -> 11
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdf_detailed.sm_hi
10 -> 11
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdf_detailed.sm_lo
9 -> 10
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdf_prepass.sm_depth
4 -> 4
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdf_prepass.sm_hi
4 -> 4
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdf_prepass.sm_lo
4 -> 4
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfbeckmannlookup.sm_depth
0 -> 0
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfbeckmannlookup.sm_hi
0 -> 0
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfbeckmannlookup.sm_lo
0 -> 0
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfdouble.sm_depth
11 -> 11
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfdouble.sm_hi
11 -> 11
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfdouble.sm_lo
10 -> 11
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfdouble_prepass.sm_depth
5 -> 4
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfdouble_prepass.sm_hi
5 -> 4
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfdouble_prepass.sm_lo
5 -> 4
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfdoublelinear.sm_depth
15 -> 14
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfdoublelinear.sm_hi
15 -> 14
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfdoublelinear.sm_lo
15 -> 14
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfdoublelinear_dxt5n.sm_depth
15 -> 14
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfdoublelinear_dxt5n.sm_hi
15 -> 14
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfdoublelinear_dxt5n.sm_lo
15 -> 14
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfdoublelinear_fast.sm_depth
10 -> 10
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfdoublelinear_fast.sm_hi
10 -> 10
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfdoublelinear_fast.sm_lo
10 -> 10
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfdoublelinear_fast_dxt5n.sm_depth
10 -> 10
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfdoublelinear_fast_dxt5n.sm_hi
10 -> 10
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfdoublelinear_fast_dxt5n.sm_lo
10 -> 10
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflightmapapplication_double.sm_depth
15 -> 15
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflightmapapplication_double.sm_hi
15 -> 15
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflightmapapplication_double.sm_lo
15 -> 15
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflightmapapplication_single.sm_depth
13 -> 13
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflightmapapplication_single.sm_hi
13 -> 13
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflightmapapplication_single.sm_lo
13 -> 13
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflightmapunwrap_double.sm_depth
9 -> 8
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflightmapunwrap_double.sm_hi
9 -> 8
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflightmapunwrap_double.sm_lo
9 -> 8
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflightmapunwrap_single.sm_depth
9 -> 8
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflightmapunwrap_single.sm_hi
9 -> 8
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflightmapunwrap_single.sm_lo
9 -> 8
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflinear.sm_depth
13 -> 12
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflinear.sm_hi
13 -> 12
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflinear.sm_lo
13 -> 12
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflinear_dxt5n.sm_depth
13 -> 12
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflinear_dxt5n.sm_hi
13 -> 12
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflinear_dxt5n.sm_lo
13 -> 12
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflinear_fast.sm_depth
8 -> 8
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflinear_fast.sm_hi
8 -> 8
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflinear_fast.sm_lo
8 -> 8
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflinear_fast_dxt5n.sm_depth
8 -> 8
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflinear_fast_dxt5n.sm_hi
8 -> 8
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdflinear_fast_dxt5n.sm_lo
8 -> 8
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double.sm_depth
15 -> 15
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double.sm_hi
15 -> 15
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double.sm_lo
15 -> 15
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_dxt5n.sm_depth
15 -> 15
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_dxt5n.sm_hi
15 -> 15
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_dxt5n.sm_lo
15 -> 15
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_fast.sm_depth
10 -> 11
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_fast.sm_hi
10 -> 11
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_fast.sm_lo
10 -> 11
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_fast_dxt5n.sm_depth
10 -> 11
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_fast_dxt5n.sm_hi
10 -> 11
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_double_fast_dxt5n.sm_lo
10 -> 11
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single.sm_depth
13 -> 12
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single.sm_hi
13 -> 12
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single.sm_lo
13 -> 12
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_dxt5n.sm_depth
13 -> 12
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_dxt5n.sm_hi
13 -> 12
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_dxt5n.sm_lo
13 -> 12
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_fast.sm_depth
7 -> 8
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_fast.sm_hi
7 -> 8
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_fast.sm_lo
7 -> 8
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_fast_dxt5n.sm_depth
7 -> 8
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_fast_dxt5n.sm_hi
7 -> 8
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfsinglepassskin_single_fast_dxt5n.sm_lo
7 -> 8
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfstretchmap.sm_depth
1 -> 1
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfstretchmap.sm_hi
1 -> 1
graphics/effect.dx9/managed/interior/avatar/skinnedavatarbrdfstretchmap.sm_lo
1 -> 1
graphics/effect.dx9/managed/interior/avatar/skinnedavatarfurshells.sm_depth
21 -> 21
graphics/effect.dx9/managed/interior/avatar/skinnedavatarfurshells.sm_hi
21 -> 21
graphics/effect.dx9/managed/interior/avatar/skinnedavatarfurshells.sm_lo
21 -> 21
graphics/effect.dx9/managed/interior/avatar/skinnedavatarfurshells_fast.sm_depth
4 -> 4
graphics/effect.dx9/managed/interior/avatar/skinnedavatarfurshells_fast.sm_hi
4 -> 4
graphics/effect.dx9/managed/interior/avatar/skinnedavatarfurshells_fast.sm_lo
4 -> 4
graphics/effect.dx9/managed/interior/avatar/skinnedavatarfurshells_fast_dxt5n.sm_depth
4 -> 4
graphics/effect.dx9/managed/interior/avatar/skinnedavatarfurshells_fast_dxt5n.sm_hi
4 -> 4
graphics/effect.dx9/managed/interior/avatar/skinnedavatarfurshells_fast_dxt5n.sm_lo
4 -> 4
graphics/effect.dx9/managed/interior/avatar/skinnedavatarhair.sm_depth
10 -> 10
graphics/effect.dx9/managed/interior/avatar/skinnedavatarhair.sm_hi
10 -> 10
graphics/effect.dx9/managed/interior/avatar/skinnedavatarhair.sm_lo
9 -> 9
graphics/effect.dx9/managed/interior/avatar/skinnedavatarhair_detailed.sm_depth
14 -> 15
graphics/effect.dx9/managed/interior/avatar/skinnedavatarhair_detailed.sm_hi
14 -> 15
graphics/effect.dx9/managed/interior/avatar/skinnedavatarhair_detailed.sm_lo
14 -> 15
graphics/effect.dx9/managed/interior/avatar/skinnedavatarhair_detailed_dxt5n.sm_depth
14 -> 15
graphics/effect.dx9/managed/interior/avatar/skinnedavatarhair_detailed_dxt5n.sm_hi
14 -> 15
graphics/effect.dx9/managed/interior/avatar/skinnedavatarhair_detailed_dxt5n.sm_lo
14 -> 15
graphics/effect.dx9/managed/interior/avatar/skinnedavatarhair_detailed_fast.sm_depth
6 -> 7
graphics/effect.dx9/managed/interior/avatar/skinnedavatarhair_detailed_fast.sm_hi
6 -> 7
graphics/effect.dx9/managed/interior/avatar/skinnedavatarhair_detailed_fast.sm_lo
6 -> 7
graphics/effect.dx9/managed/interior/avatar/skinnedavatarhair_detailed_fast_dxt5n.sm_depth
6 -> 7
graphics/effect.dx9/managed/interior/avatar/skinnedavatarhair_detailed_fast_dxt5n.sm_hi
6 -> 7
graphics/effect.dx9/managed/interior/avatar/skinnedavatarhair_detailed_fast_dxt5n.sm_lo
6 -> 7
graphics/effect.dx9/managed/interior/avatar/skinnedavatarhair_dxt5n.sm_depth
10 -> 10
graphics/effect.dx9/managed/interior/avatar/skinnedavatarhair_dxt5n.sm_hi
10 -> 10
graphics/effect.dx9/managed/interior/avatar/skinnedavatarhair_dxt5n.sm_lo
9 -> 9
graphics/effect.dx9/managed/interior/avatar/skinnedavatarsh.sm_depth
5 -> 5
graphics/effect.dx9/managed/interior/avatar/skinnedavatarsh.sm_hi
5 -> 5
graphics/effect.dx9/managed/interior/avatar/skinnedavatarsh.sm_lo
5 -> 5
graphics/effect.dx9/managed/interior/avatar/skinnedavatarskin.sm_depth
8 -> 8
graphics/effect.dx9/managed/interior/avatar/skinnedavatarskin.sm_hi
8 -> 8
graphics/effect.dx9/managed/interior/avatar/skinnedavatarskin.sm_lo
7 -> 7
graphics/effect.dx9/managed/interior/avatar/skinnedavatartattoobaking.sm_depth
6 -> 6
graphics/effect.dx9/managed/interior/avatar/skinnedavatartattoobaking.sm_hi
6 -> 6
graphics/effect.dx9/managed/interior/avatar/skinnedavatartattoobaking.sm_lo
6 -> 6
graphics/effect.dx9/managed/interior/avatar/skinnedavatartattoobrdf.sm_depth
6 -> 6
graphics/effect.dx9/managed/interior/avatar/skinnedavatartattoobrdf.sm_hi
6 -> 6
graphics/effect.dx9/managed/interior/avatar/skinnedavatartattoobrdf.sm_lo
6 -> 6
graphics/effect.dx9/managed/interior/avatar/skinnedavatartattoomaskbaking.sm_depth
3 -> 3
graphics/effect.dx9/managed/interior/avatar/skinnedavatartattoomaskbaking.sm_hi
3 -> 3
graphics/effect.dx9/managed/interior/avatar/skinnedavatartattoomaskbaking.sm_lo
3 -> 3
graphics/effect.dx9/managed/interior/avatar/skinnedavatartattoopickingddu.sm_depth
6 -> 6
graphics/effect.dx9/managed/interior/avatar/skinnedavatartattoopickingddu.sm_hi
6 -> 6
graphics/effect.dx9/managed/interior/avatar/skinnedavatartattoopickingddu.sm_lo
6 -> 6
graphics/effect.dx9/managed/interior/avatar/skinnedavatartattoopickingddv.sm_depth
6 -> 6
graphics/effect.dx9/managed/interior/avatar/skinnedavatartattoopickingddv.sm_hi
6 -> 6
graphics/effect.dx9/managed/interior/avatar/skinnedavatartattoopickingddv.sm_lo
6 -> 6
graphics/effect.dx9/managed/interior/avatar/skinnedsimple.sm_depth
3 -> 3
graphics/effect.dx9/managed/interior/avatar/skinnedsimple.sm_hi
3 -> 3
graphics/effect.dx9/managed/interior/avatar/skinnedsimple.sm_lo
3 -> 3
graphics/effect.dx9/managed/interior/postprocess/colorlookupcube.sm_depth
0 -> 0
graphics/effect.dx9/managed/interior/postprocess/colorlookupcube.sm_hi
0 -> 0
graphics/effect.dx9/managed/interior/postprocess/colorlookupcube.sm_lo
0 -> 0
graphics/effect.dx9/managed/interior/shadows/shadowfilter.sm_depth
1 -> 1
graphics/effect.dx9/managed/interior/shadows/shadowfilter.sm_hi
1 -> 1
graphics/effect.dx9/managed/interior/shadows/shadowfilter.sm_lo
1 -> 1
graphics/effect.dx9/managed/interior/shadows/shadowfilterlow.sm_depth
0 -> 0
graphics/effect.dx9/managed/interior/shadows/shadowfilterlow.sm_hi
0 -> 0
graphics/effect.dx9/managed/interior/shadows/shadowfilterlow.sm_lo
0 -> 0
graphics/effect.dx9/managed/interior/system/picking.sm_depth
1 -> 1
graphics/effect.dx9/managed/interior/system/picking.sm_hi
1 -> 1
graphics/effect.dx9/managed/interior/system/picking.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/booster/boosterglowanimated.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/booster/boosterglowanimated.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/booster/boosterglowanimated.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/booster/boostervolumetric.sm_depth
9 -> 9
graphics/effect.dx9/managed/space/booster/boostervolumetric.sm_hi
7 -> 7
graphics/effect.dx9/managed/space/booster/boostervolumetric.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/booster/volumetrictrails.sm_depth
7 -> 7
graphics/effect.dx9/managed/space/booster/volumetrictrails.sm_hi
7 -> 7
graphics/effect.dx9/managed/space/booster/volumetrictrails.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/decals/v5/decalcounterv5.sm_depth
6 -> 6
graphics/effect.dx9/managed/space/decals/v5/decalcounterv5.sm_hi
6 -> 6
graphics/effect.dx9/managed/space/decals/v5/decalcounterv5.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/decals/v5/decalcylindricv5.sm_depth
16 -> 15
graphics/effect.dx9/managed/space/decals/v5/decalcylindricv5.sm_hi
12 -> 12
graphics/effect.dx9/managed/space/decals/v5/decalcylindricv5.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/decals/v5/decalglowcylindricv5.sm_depth
6 -> 6
graphics/effect.dx9/managed/space/decals/v5/decalglowcylindricv5.sm_hi
6 -> 6
graphics/effect.dx9/managed/space/decals/v5/decalglowcylindricv5.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/decals/v5/decalglowv5.sm_depth
6 -> 6
graphics/effect.dx9/managed/space/decals/v5/decalglowv5.sm_hi
6 -> 6
graphics/effect.dx9/managed/space/decals/v5/decalglowv5.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/decals/v5/decalholev5.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/decals/v5/decalholev5.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/decals/v5/decalholev5.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/decals/v5/decalv5.sm_depth
14 -> 14
graphics/effect.dx9/managed/space/decals/v5/decalv5.sm_hi
10 -> 10
graphics/effect.dx9/managed/space/decals/v5/decalv5.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/decals/v5/unpacked_decalcounterv5.sm_depth
5 -> 6
graphics/effect.dx9/managed/space/decals/v5/unpacked_decalcounterv5.sm_hi
5 -> 6
graphics/effect.dx9/managed/space/decals/v5/unpacked_decalcounterv5.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/decals/v5/unpacked_decalcylindricv5.sm_depth
15 -> 15
graphics/effect.dx9/managed/space/decals/v5/unpacked_decalcylindricv5.sm_hi
12 -> 12
graphics/effect.dx9/managed/space/decals/v5/unpacked_decalcylindricv5.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/decals/v5/unpacked_decalglowcylindricv5.sm_depth
6 -> 6
graphics/effect.dx9/managed/space/decals/v5/unpacked_decalglowcylindricv5.sm_hi
6 -> 6
graphics/effect.dx9/managed/space/decals/v5/unpacked_decalglowcylindricv5.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/decals/v5/unpacked_decalglowv5.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/decals/v5/unpacked_decalglowv5.sm_hi
5 -> 5
graphics/effect.dx9/managed/space/decals/v5/unpacked_decalglowv5.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/decals/v5/unpacked_decalholev5.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/decals/v5/unpacked_decalholev5.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/decals/v5/unpacked_decalholev5.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/decals/v5/unpacked_decalv5.sm_depth
14 -> 14
graphics/effect.dx9/managed/space/decals/v5/unpacked_decalv5.sm_hi
10 -> 10
graphics/effect.dx9/managed/space/decals/v5/unpacked_decalv5.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/planet/atmosphere.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/planet/atmosphere.sm_hi
5 -> 5
graphics/effect.dx9/managed/space/planet/atmosphere.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/planet/aurora.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/planet/aurora.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/planet/aurora.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/planet/blitgroundscattering.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/planet/blitgroundscattering.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/planet/blitgroundscattering.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/planet/earthlikeclouds.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/planet/earthlikeclouds.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/planet/earthlikeclouds.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/planet/earthlikeplanet.sm_depth
8 -> 9
graphics/effect.dx9/managed/space/planet/earthlikeplanet.sm_hi
8 -> 9
graphics/effect.dx9/managed/space/planet/earthlikeplanet.sm_lo
7 -> 7
graphics/effect.dx9/managed/space/planet/gasgiant.sm_depth
5 -> 6
graphics/effect.dx9/managed/space/planet/gasgiant.sm_hi
5 -> 6
graphics/effect.dx9/managed/space/planet/gasgiant.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/planet/gasgiantdecal.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/planet/gasgiantdecal.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/planet/gasgiantdecal.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/planet/iceplanet.sm_depth
7 -> 7
graphics/effect.dx9/managed/space/planet/iceplanet.sm_hi
7 -> 7
graphics/effect.dx9/managed/space/planet/iceplanet.sm_lo
5 -> 5
graphics/effect.dx9/managed/space/planet/lavaplanet.sm_depth
8 -> 8
graphics/effect.dx9/managed/space/planet/lavaplanet.sm_hi
8 -> 8
graphics/effect.dx9/managed/space/planet/lavaplanet.sm_lo
6 -> 6
graphics/effect.dx9/managed/space/planet/oceanplanet.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/planet/oceanplanet.sm_hi
5 -> 5
graphics/effect.dx9/managed/space/planet/oceanplanet.sm_lo
5 -> 5
graphics/effect.dx9/managed/space/planet/planetpicking.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/planet/planetpicking.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/planet/planetpicking.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/planet/planetzonly.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/planet/planetzonly.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/planet/planetzonly.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/planet/rings.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/planet/rings.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/planet/rings.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/planet/sandstormplanet.sm_depth
8 -> 8
graphics/effect.dx9/managed/space/planet/sandstormplanet.sm_hi
8 -> 8
graphics/effect.dx9/managed/space/planet/sandstormplanet.sm_lo
7 -> 7
graphics/effect.dx9/managed/space/planet/shatteredplanetrocks.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/planet/shatteredplanetrocks.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/planet/shatteredplanetrocks.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/planet/simplemoon.sm_depth
7 -> 7
graphics/effect.dx9/managed/space/planet/simplemoon.sm_hi
7 -> 7
graphics/effect.dx9/managed/space/planet/simplemoon.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/planet/solarflare.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/planet/solarflare.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/planet/solarflare.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/planet/solarflareanimated.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/planet/solarflareanimated.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/planet/solarflareanimated.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/planet/suncorona.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/planet/suncorona.sm_hi
5 -> 5
graphics/effect.dx9/managed/space/planet/suncorona.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/planet/sunflare.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/planet/sunflare.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/planet/sunflare.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/planet/sunsurface.sm_depth
4 -> 5
graphics/effect.dx9/managed/space/planet/sunsurface.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/planet/sunsurface.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/planet/suntexturedflare.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/planet/suntexturedflare.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/planet/suntexturedflare.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/planet/sunwhisps.sm_depth
2 -> 3
graphics/effect.dx9/managed/space/planet/sunwhisps.sm_hi
1 -> 3
graphics/effect.dx9/managed/space/planet/sunwhisps.sm_lo
1 -> 2
graphics/effect.dx9/managed/space/planet/thunderstormplanet.sm_depth
7 -> 7
graphics/effect.dx9/managed/space/planet/thunderstormplanet.sm_hi
7 -> 7
graphics/effect.dx9/managed/space/planet/thunderstormplanet.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/planet/ui/resourcemap.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/planet/ui/resourcemap.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/planet/ui/resourcemap.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/postprocess/blurbig.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/postprocess/blurbig.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/postprocess/blurbig.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/postprocess/blursmall.sm_depth
0 -> 1
graphics/effect.dx9/managed/space/postprocess/blursmall.sm_hi
0 -> 1
graphics/effect.dx9/managed/space/postprocess/blursmall.sm_lo
0 -> 1
graphics/effect.dx9/managed/space/postprocess/colordiffdetect.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/postprocess/colordiffdetect.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/postprocess/colordiffdetect.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/postprocess/colordownfilter4.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/postprocess/colordownfilter4.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/postprocess/colordownfilter4.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/postprocess/colorexpblurhorizontal.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/postprocess/colorexpblurhorizontal.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/postprocess/colorexpblurhorizontal.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/postprocess/colorexpblurhorizontalbig.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/postprocess/colorexpblurhorizontalbig.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/postprocess/colorexpblurhorizontalbig.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/postprocess/colorexpblurvertical.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/postprocess/colorexpblurvertical.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/postprocess/colorexpblurvertical.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/postprocess/colorexpblurverticalbig.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/postprocess/colorexpblurverticalbig.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/postprocess/colorexpblurverticalbig.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/postprocess/colorfade.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/postprocess/colorfade.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/postprocess/colorfade.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/postprocess/colorgaussianblurhorizontal.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/postprocess/colorgaussianblurhorizontal.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/postprocess/colorgaussianblurhorizontal.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/postprocess/colorgaussianblurvertical.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/postprocess/colorgaussianblurvertical.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/postprocess/colorgaussianblurvertical.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/postprocess/colorhighpassfilter.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/postprocess/colorhighpassfilter.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/postprocess/colorhighpassfilter.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/postprocess/colorlut.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/postprocess/colorlut.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/postprocess/colorlut.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/postprocess/colorupfilter4.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/postprocess/colorupfilter4.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/postprocess/colorupfilter4.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/postprocess/colorupfilter4_add.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/postprocess/colorupfilter4_add.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/postprocess/colorupfilter4_add.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/postprocess/createhistograms.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/postprocess/createhistograms.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/postprocess/createhistograms.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/postprocess/desaturate.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/postprocess/desaturate.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/postprocess/desaturate.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/postprocess/displayhud.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/postprocess/displayhud.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/postprocess/displayhud.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/postprocess/distortion.sm_depth
0 -> 1
graphics/effect.dx9/managed/space/postprocess/distortion.sm_hi
0 -> 1
graphics/effect.dx9/managed/space/postprocess/distortion.sm_lo
0 -> 1
graphics/effect.dx9/managed/space/postprocess/downsampledepth.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/postprocess/downsampledepth.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/postprocess/downsampledepth.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/postprocess/environmentfogcolor.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/postprocess/environmentfogcolor.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/postprocess/environmentfogcolor.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/postprocess/environmentfogcomposit.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/postprocess/environmentfogcomposit.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/postprocess/environmentfogcomposit.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/postprocess/godrays.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/postprocess/godrays.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/postprocess/godrays.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/postprocess/highpassfilter.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/postprocess/highpassfilter.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/postprocess/highpassfilter.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/postprocess/measureexposure.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/postprocess/measureexposure.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/postprocess/measureexposure.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/postprocess/mergehistograms.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/postprocess/mergehistograms.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/postprocess/mergehistograms.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/postprocess/signalloss.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/postprocess/signalloss.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/postprocess/signalloss.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/postprocess/taa.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/postprocess/taa.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/postprocess/taa.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/postprocess/tonemapping.sm_depth
11 -> 250
graphics/effect.dx9/managed/space/postprocess/tonemapping.sm_hi
11 -> 250
graphics/effect.dx9/managed/space/postprocess/tonemapping.sm_lo
10 -> 235
graphics/effect.dx9/managed/space/spaceobject/fx/banner.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/fx/banner.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/fx/banner.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/fx/blinkinglightspool.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/fx/blinkinglightspool.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/fx/blinkinglightspool.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/fx/bubble/aoebubble.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/fx/bubble/aoebubble.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/fx/bubble/aoebubble.sm_lo
2 -> 3
graphics/effect.dx9/managed/space/spaceobject/fx/bubble/boundarybubble.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/fx/bubble/boundarybubble.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/fx/bubble/boundarybubble.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/fx/bubble/warpdisruptionbubble.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/fx/bubble/warpdisruptionbubble.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/fx/bubble/warpdisruptionbubble.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/fx/hazehalfspherical.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/fx/hazehalfspherical.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/fx/hazehalfspherical.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/spaceobject/fx/hazespherical.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/fx/hazespherical.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/fx/hazespherical.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/spaceobject/fx/missile/lights.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/fx/missile/lights.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/fx/missile/lights.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/fx/missile/missile.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/fx/missile/missile.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/fx/missile/missile.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/fx/planeglow.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/fx/planeglow.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/fx/planeglow.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/fx/planehologram.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/fx/planehologram.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/fx/planehologram.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/fx/planepicking.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/fx/planepicking.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/fx/planepicking.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/fx/skinned_hazespherical.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/fx/skinned_hazespherical.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/fx/skinned_hazespherical.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/fx/skinned_planeglow.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/fx/skinned_planeglow.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/fx/skinned_planeglow.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/fx/skinned_planehologram.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/fx/skinned_planehologram.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/fx/skinned_planehologram.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/fx/spotlightconepool.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/fx/spotlightconepool.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/fx/spotlightconepool.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/fx/spotlightglowpool.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/fx/spotlightglowpool.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/fx/spotlightglowpool.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/fx/traffic/traffic.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/spaceobject/fx/traffic/traffic.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/spaceobject/fx/traffic/traffic.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/spaceobject/shadow/shadow.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/shadow/shadow.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/shadow/shadow.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/shadow/skinned_shadow.sm_depth
1 -> 2
graphics/effect.dx9/managed/space/spaceobject/shadow/skinned_shadow.sm_hi
1 -> 2
graphics/effect.dx9/managed/space/spaceobject/shadow/skinned_shadow.sm_lo
1 -> 2
graphics/effect.dx9/managed/space/spaceobject/v3/fx/fxdistortionv3.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/fx/fxdistortionv3.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/fx/fxdistortionv3.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/fx/skinned_fxdistortionv3.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/spaceobject/v3/fx/skinned_fxdistortionv3.sm_hi
5 -> 5
graphics/effect.dx9/managed/space/spaceobject/v3/fx/skinned_fxdistortionv3.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/fx/unpacked_fxdistortionv3.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/fx/unpacked_fxdistortionv3.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/fx/unpacked_fxdistortionv3.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/fx/unpackedskinned_fxdistortionv3.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/spaceobject/v3/fx/unpackedskinned_fxdistortionv3.sm_hi
5 -> 5
graphics/effect.dx9/managed/space/spaceobject/v3/fx/unpackedskinned_fxdistortionv3.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/fxhologramv3.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/fxhologramv3.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/fxhologramv3.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/fxisishologramv3.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/v3/fxisishologramv3.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/v3/fxisishologramv3.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/v3/fxv3.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/fxv3.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/fxv3.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxdirectionalv3.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxdirectionalv3.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxdirectionalv3.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxhologramv3.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxhologramv3.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxhologramv3.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxisishologramv3.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxisishologramv3.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxisishologramv3.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxv3.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxv3.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxv3.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpacked_fxdirectionalv3.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpacked_fxdirectionalv3.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpacked_fxdirectionalv3.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpacked_fxhologramv3.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpacked_fxhologramv3.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpacked_fxhologramv3.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpacked_fxv3.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpacked_fxv3.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpacked_fxv3.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpackedskinned_fxdirectionalv3.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/unpackedskinned_fxdirectionalv3.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/unpackedskinned_fxdirectionalv3.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/unpackedskinned_fxhologramv3.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/unpackedskinned_fxhologramv3.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/unpackedskinned_fxhologramv3.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/unpackedskinned_fxv3.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpackedskinned_fxv3.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpackedskinned_fxv3.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v5/depthonlyv5.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/v5/depthonlyv5.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/v5/depthonlyv5.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/v5/fx/banner/unpacked_fxbannerv5.sm_depth
2 -> 3
graphics/effect.dx9/managed/space/spaceobject/v5/fx/banner/unpacked_fxbannerv5.sm_hi
2 -> 3
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graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadenvironmentv5.sm_lo
16 -> 16
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadglassv5.sm_depth
62 -> 64
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadglassv5.sm_hi
50 -> 52
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadglassv5.sm_lo
24 -> 24
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadheatv5.sm_depth
86 -> 86
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadheatv5.sm_hi
68 -> 69
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadheatv5.sm_lo
15 -> 15
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadinstancedv5.sm_depth
75 -> 75
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadinstancedv5.sm_hi
57 -> 57
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadinstancedv5.sm_lo
14 -> 15
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadoilv5.sm_depth
53 -> 53
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadoilv5.sm_hi
42 -> 43
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadoilv5.sm_lo
16 -> 16
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadsailsv5.sm_depth
26 -> 26
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadsailsv5.sm_hi
20 -> 21
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadsailsv5.sm_lo
7 -> 7
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadv5.sm_depth
114 -> 114
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadv5.sm_hi
87 -> 87
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadv5.sm_lo
20 -> 21
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadwreckv5.sm_depth
53 -> 53
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadwreckv5.sm_hi
42 -> 43
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadwreckv5.sm_lo
16 -> 16
graphics/effect.dx9/managed/space/spaceobject/v5/skinned_depthonlyv5.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/v5/skinned_depthonlyv5.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/v5/skinned_depthonlyv5.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/v5/unpacked_compositingv5.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/v5/unpacked_compositingv5.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/v5/unpacked_compositingv5.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/spaceobject/v5/unpacked_depthonlyv5.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/v5/unpacked_depthonlyv5.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/v5/unpacked_depthonlyv5.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/v5/unpackedskinned_compositingv5.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/v5/unpackedskinned_compositingv5.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/v5/unpackedskinned_compositingv5.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/spaceobject/v5/unpackedskinned_depthonlyv5.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/v5/unpackedskinned_depthonlyv5.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/v5/unpackedskinned_depthonlyv5.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/atmospheresimple.sm_depth
6 -> 6
graphics/effect.dx9/managed/space/specialfx/atmospheresimple.sm_hi
6 -> 6
graphics/effect.dx9/managed/space/specialfx/atmospheresimple.sm_lo
6 -> 6
graphics/effect.dx9/managed/space/specialfx/background.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/specialfx/background.sm_hi
5 -> 5
graphics/effect.dx9/managed/space/specialfx/background.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/specialfx/beaconfx.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/specialfx/beaconfx.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/specialfx/beaconfx.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/specialfx/child/bulletstorm/bulletstorm.sm_depth
6 -> 6
graphics/effect.dx9/managed/space/specialfx/child/bulletstorm/bulletstorm.sm_hi
6 -> 6
graphics/effect.dx9/managed/space/specialfx/child/bulletstorm/bulletstorm.sm_lo
6 -> 6
graphics/effect.dx9/managed/space/specialfx/cloud.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/specialfx/cloud.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/specialfx/cloud.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/specialfx/cloudsimple.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/specialfx/cloudsimple.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/specialfx/cloudsimple.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/specialfx/cloudtemperature.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/specialfx/cloudtemperature.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/specialfx/cloudtemperature.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/specialfx/cubemapcolor.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/specialfx/cubemapcolor.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/specialfx/cubemapcolor.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/specialfx/distortionfx.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/specialfx/distortionfx.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/specialfx/distortionfx.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/environment/cloudcover.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/specialfx/environment/cloudcover.sm_hi
5 -> 5
graphics/effect.dx9/managed/space/specialfx/environment/cloudcover.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/flarequad.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/specialfx/flarequad.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/specialfx/flarequad.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/specialfx/flarequadsoft.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/specialfx/flarequadsoft.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/specialfx/flarequadsoft.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/specialfx/fx3dv5.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/fx3dv5.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/specialfx/fx3dv5.sm_lo
5 -> 5
graphics/effect.dx9/managed/space/specialfx/gradientcircle.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/specialfx/gradientcircle.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/specialfx/gradientcircle.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/specialfx/hexmaptile.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/specialfx/hexmaptile.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/specialfx/hexmaptile.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/specialfx/hologram.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/specialfx/hologram.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/specialfx/hologram.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/specialfx/jumptransition/jumptunneldistortion.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/jumptransition/jumptunneldistortion.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/specialfx/jumptransition/jumptunneldistortion.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/jumptransition/jumptunneltransparent.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/specialfx/jumptransition/jumptunneltransparent.sm_hi
5 -> 5
graphics/effect.dx9/managed/space/specialfx/jumptransition/jumptunneltransparent.sm_lo
5 -> 5
graphics/effect.dx9/managed/space/specialfx/jumptransition/jumptunneluber.sm_depth
7 -> 7
graphics/effect.dx9/managed/space/specialfx/jumptransition/jumptunneluber.sm_hi
7 -> 7
graphics/effect.dx9/managed/space/specialfx/jumptransition/jumptunneluber.sm_lo
7 -> 7
graphics/effect.dx9/managed/space/specialfx/jumptransition/wormholetransition.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/jumptransition/wormholetransition.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/specialfx/jumptransition/wormholetransition.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/lensflares/flare.sm_depth
1 -> 2
graphics/effect.dx9/managed/space/specialfx/lensflares/flare.sm_hi
0 -> 1
graphics/effect.dx9/managed/space/specialfx/lensflares/flare.sm_lo
0 -> 1
graphics/effect.dx9/managed/space/specialfx/lensflares/lensflare.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/specialfx/lensflares/lensflare.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/specialfx/lensflares/lensflare.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/specialfx/lensflares/lensflareoccludert.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/specialfx/lensflares/lensflareoccludert.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/specialfx/lensflares/lensflareoccludert.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/specialfx/lensflares/lensflarescreen.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/specialfx/lensflares/lensflarescreen.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/specialfx/lensflares/lensflarescreen.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/specialfx/lensflares/lensgrime.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/specialfx/lensflares/lensgrime.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/specialfx/lensflares/lensgrime.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/specialfx/lines.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/specialfx/lines.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/specialfx/lines.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/specialfx/lines/lines3dplanar.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/specialfx/lines/lines3dplanar.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/specialfx/lines/lines3dplanar.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/lines/lines3dplanarpicking.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/specialfx/lines/lines3dplanarpicking.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/specialfx/lines/lines3dplanarpicking.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/specialfx/lines/lines3dsizeclamped.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/lines/lines3dsizeclamped.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/specialfx/lines/lines3dsizeclamped.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/lines/lines3dsmooth.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/lines/lines3dsmooth.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/specialfx/lines/lines3dsmooth.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/lines/lines3dsmoothpicking.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/specialfx/lines/lines3dsmoothpicking.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/specialfx/lines/lines3dsmoothpicking.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/lines3d.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/specialfx/lines3d.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/specialfx/lines3d.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/lines3dpicking.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/specialfx/lines3dpicking.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/specialfx/lines3dpicking.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/specialfx/lines3dstarmap.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/specialfx/lines3dstarmap.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/specialfx/lines3dstarmap.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/lines3dstarmapnew.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/specialfx/lines3dstarmapnew.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/specialfx/lines3dstarmapnew.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/linesadditive.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/specialfx/linesadditive.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/specialfx/linesadditive.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/specialfx/linesfx.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/specialfx/linesfx.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/specialfx/linesfx.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/specialfx/motionvector.sm_depth
10 -> 10
graphics/effect.dx9/managed/space/specialfx/motionvector.sm_hi
8 -> 8
graphics/effect.dx9/managed/space/specialfx/motionvector.sm_lo
7 -> 8
graphics/effect.dx9/managed/space/specialfx/motionvectorramp.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/motionvectorramp.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/specialfx/motionvectorramp.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/nebulareflection.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/specialfx/nebulareflection.sm_hi
5 -> 5
graphics/effect.dx9/managed/space/specialfx/nebulareflection.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/2layermask.sm_depth
60 -> 61
graphics/effect.dx9/managed/space/specialfx/particles/2layermask.sm_hi
55 -> 54
graphics/effect.dx9/managed/space/specialfx/particles/2layermask.sm_lo
55 -> 54
graphics/effect.dx9/managed/space/specialfx/particles/cloudfield.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/specialfx/particles/cloudfield.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/specialfx/particles/cloudfield.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/specialfx/particles/dustfield.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/dustfield.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/dustfield.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/1layerdynanimv2.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/1layerdynanimv2.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/1layerdynanimv2.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/1layerdyndecalv2.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/1layerdyndecalv2.sm_hi
5 -> 5
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/1layerdyndecalv2.sm_lo
5 -> 5
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/1layerdyndistortionv2.sm_depth
7 -> 7
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/1layerdyndistortionv2.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/1layerdyndistortionv2.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/1layerdynv2.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/1layerdynv2.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/1layerdynv2.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/1layerdynwithnebula.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/1layerdynwithnebula.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/1layerdynwithnebula.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/2layerdynmaskv2.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/2layerdynmaskv2.sm_hi
5 -> 5
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/2layerdynmaskv2.sm_lo
5 -> 5
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/3ddyndecalv2.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/3ddyndecalv2.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/3ddyndecalv2.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/motionvector.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/motionvector.sm_hi
5 -> 5
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/motionvector.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/motionvectorramp.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/motionvectorramp.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/specialfx/particles/dynamic/motionvectorramp.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/specialfx/particles/gateparticles.sm_depth
12 -> 12
graphics/effect.dx9/managed/space/specialfx/particles/gateparticles.sm_hi
12 -> 12
graphics/effect.dx9/managed/space/specialfx/particles/gateparticles.sm_lo
12 -> 12
graphics/effect.dx9/managed/space/specialfx/particles/gpu/clear.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/specialfx/particles/gpu/clear.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/specialfx/particles/gpu/clear.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/specialfx/particles/gpu/emit.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/specialfx/particles/gpu/emit.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/specialfx/particles/gpu/emit.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/specialfx/particles/gpu/quads.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/gpu/quads.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/gpu/quads.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/gpu/setdrawparameters.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/specialfx/particles/gpu/setdrawparameters.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/specialfx/particles/gpu/setdrawparameters.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/specialfx/particles/gpu/setsortargs.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/specialfx/particles/gpu/setsortargs.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/specialfx/particles/gpu/setsortargs.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/specialfx/particles/gpu/sort.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/specialfx/particles/gpu/sort.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/specialfx/particles/gpu/sort.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/specialfx/particles/gpu/sortinner.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/specialfx/particles/gpu/sortinner.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/specialfx/particles/gpu/sortinner.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/specialfx/particles/gpu/sortstep.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/specialfx/particles/gpu/sortstep.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/specialfx/particles/gpu/sortstep.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/specialfx/particles/gpu/update.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/specialfx/particles/gpu/update.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/specialfx/particles/gpu/update.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/specialfx/particles/motionvector.sm_depth
79 -> 80
graphics/effect.dx9/managed/space/specialfx/particles/motionvector.sm_hi
68 -> 69
graphics/effect.dx9/managed/space/specialfx/particles/motionvector.sm_lo
66 -> 67
graphics/effect.dx9/managed/space/specialfx/particles/particlev2.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/particlev2.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/particlev2.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/starmap.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/specialfx/particles/starmap.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/specialfx/particles/starmap.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/particles/starmapnew.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/specialfx/particles/starmapnew.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/specialfx/particles/starmapnew.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/particles/stars.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/specialfx/particles/stars.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/specialfx/particles/stars.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/particles/static/1layerdecalv2.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/static/1layerdecalv2.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/static/1layerdecalv2.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/static/1layernoatlasv2.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/static/1layernoatlasv2.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/specialfx/particles/static/1layernoatlasv2.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/particles/static/1layerv2.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/static/1layerv2.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/specialfx/particles/static/1layerv2.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/particles/static/2layermodulatenoatlasv2.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/static/2layermodulatenoatlasv2.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/static/2layermodulatenoatlasv2.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/static/2layermodulatev2.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/specialfx/particles/static/2layermodulatev2.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/static/2layermodulatev2.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/particles/static/rocks.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/specialfx/particles/static/rocks.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/specialfx/particles/static/rocks.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/specialfx/particles/static/simplecircularfalloff.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/specialfx/particles/static/simplecircularfalloff.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/specialfx/particles/static/simplecircularfalloff.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/scanner/scannerbackground.sm_depth
4 -> 5
graphics/effect.dx9/managed/space/specialfx/scanner/scannerbackground.sm_hi
4 -> 5
graphics/effect.dx9/managed/space/specialfx/scanner/scannerbackground.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/scanner/scannerlines.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/specialfx/scanner/scannerlines.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/specialfx/scanner/scannerlines.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/singlefresnelreflection.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/specialfx/singlefresnelreflection.sm_hi
5 -> 5
graphics/effect.dx9/managed/space/specialfx/singlefresnelreflection.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/singlefresnelreflectionwithglow.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/specialfx/singlefresnelreflectionwithglow.sm_hi
5 -> 5
graphics/effect.dx9/managed/space/specialfx/singlefresnelreflectionwithglow.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/starsprites.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/specialfx/starsprites.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/specialfx/starsprites.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/specialfx/stretch/artillery.sm_depth
9 -> 9
graphics/effect.dx9/managed/space/specialfx/stretch/artillery.sm_hi
8 -> 8
graphics/effect.dx9/managed/space/specialfx/stretch/artillery.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/stretch/atomic.sm_depth
10 -> 10
graphics/effect.dx9/managed/space/specialfx/stretch/atomic.sm_hi
8 -> 8
graphics/effect.dx9/managed/space/specialfx/stretch/atomic.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/stretch/blast.sm_depth
10 -> 10
graphics/effect.dx9/managed/space/specialfx/stretch/blast.sm_hi
9 -> 9
graphics/effect.dx9/managed/space/specialfx/stretch/blast.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/stretch/laser.sm_depth
7 -> 7
graphics/effect.dx9/managed/space/specialfx/stretch/laser.sm_hi
6 -> 6
graphics/effect.dx9/managed/space/specialfx/stretch/laser.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/stretch/projectile.sm_depth
7 -> 8
graphics/effect.dx9/managed/space/specialfx/stretch/projectile.sm_hi
7 -> 7
graphics/effect.dx9/managed/space/specialfx/stretch/projectile.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/sunray.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/specialfx/sunray.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/specialfx/sunray.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/tacticaloverlay/tacticaloverlayanchor.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/specialfx/tacticaloverlay/tacticaloverlayanchor.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/specialfx/tacticaloverlay/tacticaloverlayanchor.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/specialfx/tacticaloverlay/tacticaloverlayconnector.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/specialfx/tacticaloverlay/tacticaloverlayconnector.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/specialfx/tacticaloverlay/tacticaloverlayconnector.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/tacticaloverlay/tacticaloverlayvelocity.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/tacticaloverlay/tacticaloverlayvelocity.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/specialfx/tacticaloverlay/tacticaloverlayvelocity.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/texturecolor.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/specialfx/texturecolor.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/specialfx/texturecolor.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/texturecolorfog.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/specialfx/texturecolorfog.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/specialfx/texturecolorfog.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/specialfx/texturecolorscroll.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/specialfx/texturecolorscroll.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/specialfx/texturecolorscroll.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/specialfx/twocolorflare.sm_depth
1 -> 2
graphics/effect.dx9/managed/space/specialfx/twocolorflare.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/specialfx/twocolorflare.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/specialfx/ubershader.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/specialfx/ubershader.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/specialfx/ubershader.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/specialfx/ubershader4layer.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/specialfx/ubershader4layer.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/specialfx/ubershader4layer.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/ubershadercube.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/ubershadercube.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/specialfx/ubershadercube.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/ubershaderdistortion.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/specialfx/ubershaderdistortion.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/specialfx/ubershaderdistortion.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/specialfx/ubershaderquad.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/ubershaderquad.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/specialfx/ubershaderquad.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/ubershadertwosided.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/ubershadertwosided.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/specialfx/ubershadertwosided.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/ubershaderwithz.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/specialfx/ubershaderwithz.sm_hi
5 -> 5
graphics/effect.dx9/managed/space/specialfx/ubershaderwithz.sm_lo
5 -> 5
graphics/effect.dx9/managed/space/specialfx/volumebox.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/volumebox.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/specialfx/volumebox.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/volumesphere.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/specialfx/volumesphere.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/specialfx/volumesphere.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/specialfx/volumetrichalfsphereglow.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/volumetrichalfsphereglow.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/specialfx/volumetrichalfsphereglow.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/warptunneladditive.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/warptunneladditive.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/specialfx/warptunneladditive.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/warptunneldistortion.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/specialfx/warptunneldistortion.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/specialfx/warptunneldistortion.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/specialfx/warptunneltransparent.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/warptunneltransparent.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/specialfx/warptunneltransparent.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/specialfx/wormholefx.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/wormholefx.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/specialfx/wormholefx.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/system/blit.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/system/blit.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/system/blit.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/system/blitcube.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/system/blitcube.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/system/blitcube.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/system/blitfiltered.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/system/blitfiltered.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/system/blitfiltered.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/system/blitmodulatedcombine.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/system/blitmodulatedcombine.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/system/blitmodulatedcombine.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/system/blitnormal.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/system/blitnormal.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/system/blitnormal.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/system/blitstencil.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/system/blitstencil.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/system/blitstencil.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/system/bluescreenmatting.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/system/bluescreenmatting.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/system/bluescreenmatting.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/system/coloredblit.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/system/coloredblit.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/system/coloredblit.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/system/coloredblitcube.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/system/coloredblitcube.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/system/coloredblitcube.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/system/crash.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/system/crash.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/system/crash.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/system/decodeycucv.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/system/decodeycucv.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/system/decodeycucv.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/system/impostor.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/system/impostor.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/system/impostor.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/system/picking.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/system/picking.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/system/picking.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/system/reflection/reflectionfilteractivision128.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/system/reflection/reflectionfilteractivision128.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/system/reflection/reflectionfilteractivision128.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/system/reflection/reflectionfilteractivisionpre.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/system/reflection/reflectionfilteractivisionpre.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/system/reflection/reflectionfilteractivisionpre.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/system/shadowblur.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/system/shadowblur.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/system/shadowblur.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/turret/shadow.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/turret/shadow.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/turret/shadow.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/turret/v5/quadv5.sm_depth
21 -> 21
graphics/effect.dx9/managed/space/turret/v5/quadv5.sm_hi
16 -> 16
graphics/effect.dx9/managed/space/turret/v5/quadv5.sm_lo
9 -> 9
graphics/effect.dx9/managed/space/turret/v5/unpacked_quadv5.sm_depth
21 -> 21
graphics/effect.dx9/managed/space/turret/v5/unpacked_quadv5.sm_hi
17 -> 17
graphics/effect.dx9/managed/space/turret/v5/unpacked_quadv5.sm_lo
10 -> 10
graphics/effect.dx9/managed/space/ui/mooncrater.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/ui/mooncrater.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/ui/mooncrater.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/ui/spherepin1.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/ui/spherepin1.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/ui/spherepin1.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/ui/spherepinfx1.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/ui/spherepinfx1.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/ui/spherepinfx1.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/ui/spherepinpicking.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/ui/spherepinpicking.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/ui/spherepinpicking.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/ui/spherepinthreshold.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/ui/spherepinthreshold.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/ui/spherepinthreshold.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/ui/spherepintile.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/ui/spherepintile.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/ui/spherepintile.sm_lo
1 -> 1
graphics/effect.dx9/managed/space/visualizer/overdraw.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/visualizer/overdraw.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/visualizer/overdraw.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/visualizer/texcoord0.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/visualizer/texcoord0.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/visualizer/texcoord0.sm_lo
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graphics/effect.dx9/managed/space/visualizer/texcoord1.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/visualizer/texcoord1.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/visualizer/texcoord1.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/visualizer/white.sm_depth
0 -> 0
graphics/effect.dx9/managed/space/visualizer/white.sm_hi
0 -> 0
graphics/effect.dx9/managed/space/visualizer/white.sm_lo
0 -> 0
graphics/effect.dx9/managed/space/visualizer/wireframe.sm_depth
1 -> 1
graphics/effect.dx9/managed/space/visualizer/wireframe.sm_hi
1 -> 1
graphics/effect.dx9/managed/space/visualizer/wireframe.sm_lo
1 -> 1
graphics/effect.dx9/managed/utility/debug.sm_depth
0 -> 0
graphics/effect.dx9/managed/utility/debug.sm_hi
0 -> 0
graphics/effect.dx9/managed/utility/debug.sm_lo
0 -> 0
graphics/effect.dx9/managed/utility/debugline.sm_depth
0 -> 0
graphics/effect.dx9/managed/utility/debugline.sm_hi
0 -> 0
graphics/effect.dx9/managed/utility/debugline.sm_lo
0 -> 0
graphics/effect.dx9/managed/utility/debugprimitive.sm_depth
1 -> 1
graphics/effect.dx9/managed/utility/debugprimitive.sm_hi
1 -> 1
graphics/effect.dx9/managed/utility/debugprimitive.sm_lo
1 -> 1
graphics/effect.dx9/managed/utility/debugprimitivepicking.sm_depth
0 -> 0
graphics/effect.dx9/managed/utility/debugprimitivepicking.sm_hi
0 -> 0
graphics/effect.dx9/managed/utility/debugprimitivepicking.sm_lo
0 -> 0
graphics/effect.dx9/ui/ubershader.sm_depth
9 -> 9
graphics/effect.dx9/ui/ubershader.sm_hi
9 -> 9
graphics/effect.dx9/ui/ubershader.sm_lo
9 -> 9
graphics/effect.dx9/ui/ubershader3d.sm_depth
11 -> 11
graphics/effect.dx9/ui/ubershader3d.sm_hi
11 -> 11
graphics/effect.dx9/ui/ubershader3d.sm_lo
11 -> 11
graphics/effect.dx9/utility/compositing/alphafill.sm_depth
0 -> 0
graphics/effect.dx9/utility/compositing/alphafill.sm_hi
0 -> 0
graphics/effect.dx9/utility/compositing/alphafill.sm_lo
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graphics/effect.dx9/utility/compositing/blitintoalpha1.sm_depth
0 -> 0
graphics/effect.dx9/utility/compositing/blitintoalpha1.sm_hi
0 -> 0
graphics/effect.dx9/utility/compositing/blitintoalpha1.sm_lo
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graphics/effect.dx9/utility/compositing/blitintoalpha2.sm_depth
1 -> 1
graphics/effect.dx9/utility/compositing/blitintoalpha2.sm_hi
1 -> 1
graphics/effect.dx9/utility/compositing/blitintoalpha2.sm_lo
1 -> 1
graphics/effect.dx9/utility/compositing/blitintoalphawithzones.sm_depth
1 -> 1
graphics/effect.dx9/utility/compositing/blitintoalphawithzones.sm_hi
1 -> 1
graphics/effect.dx9/utility/compositing/blitintoalphawithzones.sm_lo
1 -> 1
graphics/effect.dx9/utility/compositing/blituvoffset.sm_depth
0 -> 0
graphics/effect.dx9/utility/compositing/blituvoffset.sm_hi
0 -> 0
graphics/effect.dx9/utility/compositing/blituvoffset.sm_lo
0 -> 0
graphics/effect.dx9/utility/compositing/colorcopyblit.sm_depth
0 -> 0
graphics/effect.dx9/utility/compositing/colorcopyblit.sm_hi
0 -> 0
graphics/effect.dx9/utility/compositing/colorcopyblit.sm_lo
0 -> 0
graphics/effect.dx9/utility/compositing/colorcopyblittogamma.sm_depth
1 -> 1
graphics/effect.dx9/utility/compositing/colorcopyblittogamma.sm_hi
1 -> 1
graphics/effect.dx9/utility/compositing/colorcopyblittogamma.sm_lo
1 -> 1
graphics/effect.dx9/utility/compositing/colorfill.sm_depth
0 -> 0
graphics/effect.dx9/utility/compositing/colorfill.sm_hi
0 -> 0
graphics/effect.dx9/utility/compositing/colorfill.sm_lo
0 -> 0
graphics/effect.dx9/utility/compositing/colorizedblit.sm_depth
2 -> 2
graphics/effect.dx9/utility/compositing/colorizedblit.sm_hi
2 -> 2
graphics/effect.dx9/utility/compositing/colorizedblit.sm_lo
2 -> 2
graphics/effect.dx9/utility/compositing/colorizedblit_alphatest.sm_depth
2 -> 2
graphics/effect.dx9/utility/compositing/colorizedblit_alphatest.sm_hi
2 -> 2
graphics/effect.dx9/utility/compositing/colorizedblit_alphatest.sm_lo
2 -> 2
graphics/effect.dx9/utility/compositing/colorizedcopyblit.sm_depth
2 -> 2
graphics/effect.dx9/utility/compositing/colorizedcopyblit.sm_hi
2 -> 2
graphics/effect.dx9/utility/compositing/colorizedcopyblit.sm_lo
2 -> 2
graphics/effect.dx9/utility/compositing/copyblit.sm_depth
1 -> 1
graphics/effect.dx9/utility/compositing/copyblit.sm_hi
1 -> 1
graphics/effect.dx9/utility/compositing/copyblit.sm_lo
1 -> 1
graphics/effect.dx9/utility/compositing/expandopaque.sm_depth
1 -> 1
graphics/effect.dx9/utility/compositing/expandopaque.sm_hi
1 -> 1
graphics/effect.dx9/utility/compositing/expandopaque.sm_lo
1 -> 1
graphics/effect.dx9/utility/compositing/expandopaquenomask.sm_depth
0 -> 0
graphics/effect.dx9/utility/compositing/expandopaquenomask.sm_hi
0 -> 0
graphics/effect.dx9/utility/compositing/expandopaquenomask.sm_lo
0 -> 0
graphics/effect.dx9/utility/compositing/maskednormalblit.sm_depth
0 -> 0
graphics/effect.dx9/utility/compositing/maskednormalblit.sm_hi
0 -> 0
graphics/effect.dx9/utility/compositing/maskednormalblit.sm_lo
0 -> 0
graphics/effect.dx9/utility/compositing/patternblit.sm_depth
2 -> 2
graphics/effect.dx9/utility/compositing/patternblit.sm_hi
2 -> 2
graphics/effect.dx9/utility/compositing/patternblit.sm_lo
2 -> 2
graphics/effect.dx9/utility/compositing/simpleblit.sm_depth
1 -> 1
graphics/effect.dx9/utility/compositing/simpleblit.sm_hi
1 -> 1
graphics/effect.dx9/utility/compositing/simpleblit.sm_lo
1 -> 1
graphics/effect.dx9/utility/compositing/sphericalcircleblit.sm_depth
1 -> 1
graphics/effect.dx9/utility/compositing/sphericalcircleblit.sm_hi
1 -> 1
graphics/effect.dx9/utility/compositing/sphericalcircleblit.sm_lo
1 -> 1
graphics/effect.dx9/utility/compositing/twistnormalblit.sm_depth
1 -> 1
graphics/effect.dx9/utility/compositing/twistnormalblit.sm_hi
1 -> 1
graphics/effect.dx9/utility/compositing/twistnormalblit.sm_lo
1 -> 1
graphics/effect.dx9/utility/cubetextureviewer.sm_depth
1 -> 1
graphics/effect.dx9/utility/cubetextureviewer.sm_hi
1 -> 1
graphics/effect.dx9/utility/cubetextureviewer.sm_lo
1 -> 1
graphics/effect.dx9/utility/geometryviewer.sm_depth
8 -> 8
graphics/effect.dx9/utility/geometryviewer.sm_hi
8 -> 8
graphics/effect.dx9/utility/geometryviewer.sm_lo
8 -> 8
graphics/effect.dx9/utility/textureviewer.sm_depth
3 -> 3
graphics/effect.dx9/utility/textureviewer.sm_hi
3 -> 3
graphics/effect.dx9/utility/textureviewer.sm_lo
3 -> 3
graphics/generic/custom/halo_01_wide.gr2
42 -> 9
graphics/generic/custom/halo_01b.gr2
21 -> 11
graphics/generic/custom/solar_coneset_01a.gr2
37 -> 31
graphics/generic/custom/solar_whispset_01a.gr2
324 -> 319
graphics/generic/custom/solar_whispset_02a.gr2
907 -> 900
graphics/generic/custom/solar_whispset_03a.gr2
223 -> 217
graphics/generic/custom/solar_whispset_04a.gr2
76 -> 70
graphics/generic/custom/solar_whispset_05a.gr2
484 -> 477
graphics/generic/custom/solar_whispset_06a.gr2
521 -> 515
graphics/generic/unitcone/unitcone_01b.gr2
21 -> 10
graphics/generic/unitplane/unitplane.gr2
6 -> 7
graphics/generic/unitsphere/unitsphere_shieldgeo_doublesided_01a.gr2
65 -> 55
graphics/generic/unitsphere/unitsphereinverted.gr2
20 -> 14
graphics/generic/vortex/cone2_fixeduvs_highdetail_offset_01a_z.gr2
41 -> 32
graphics/generic/vortex/cone2_fixeduvs_lowdetail_z.gr2
20 -> 12
graphics/generic/vortex/wormhole.gr2
37 -> 24
graphics/generic/vortex/wormhole_02_outer_01a.gr2
18 -> 12
graphics/generic/vortex/wormhole_doublesidedfixeduvs.gr2
123 -> 28
graphics/interior/charactercreation/customization.black
0 -> 0
graphics/interior/charactercreation/preview.black
0 -> 0
localization/localization_de.pickle
6299 -> 6308
localization/localization_en-us.pickle
5980 -> 5991
localization/localization_es.pickle
451 -> 460
localization/localization_fr.pickle
6942 -> 6952
localization/localization_it.pickle
439 -> 448
localization/localization_ja.pickle
7602 -> 7613
localization/localization_main.pickle
433 -> 439
localization/localization_ru.pickle
8802 -> 8815
localization/localization_zh.pickle
5425 -> 5427
localizationfsd/localization_fsd_de.pickle
20814 -> 21349
localizationfsd/localization_fsd_en-us.pickle
19117 -> 19626
localizationfsd/localization_fsd_es.pickle
1584 -> 1610
localizationfsd/localization_fsd_fr.pickle
20997 -> 21565
localizationfsd/localization_fsd_it.pickle
1567 -> 1592
localizationfsd/localization_fsd_ja.pickle
33103 -> 33588
localizationfsd/localization_fsd_main.pickle
2321 -> 2375
localizationfsd/localization_fsd_ru.pickle
68320 -> 70401
localizationfsd/localization_fsd_zh.pickle
26245 -> 26974
manifest.dat
15 -> 16
resfiledependencies.yaml
3495 -> 3639
resfileindex.txt
12431 -> 12837
resfileindex_prefetch.txt
691 -> 4035
start.ini
0 -> 0
staticdata/activitynodes.fsdbinary
61 -> 61
staticdata/asteroidtypesbysolarsystemid.pickle
273 -> 273
staticdata/blueprints.static
4128 -> 4128
staticdata/blueprintsbymaterialtypeids.pickle
109 -> 109
staticdata/bracketsbytype.static
10 -> 10
staticdata/certificates.static
141 -> 141
staticdata/clonegrades.static
26 -> 26
staticdata/conversations.static
23 -> 24
staticdata/crates.static
72 -> 72
staticdata/dbuffcollections.static
46 -> 46
staticdata/dialogs.static
282 -> 283
staticdata/environmenttemplates.static
46 -> 33
staticdata/evecategories.static
24 -> 24
staticdata/evegroups.static
421 -> 421
staticdata/evetypelists.static
45 -> 45
staticdata/evetypes.static
13348 -> 13627
staticdata/explosionbucketids.fsdbinary
10 -> 10
staticdata/fighterabilities.static
32 -> 32
staticdata/fighterabilitiesbytype.static
40 -> 40
staticdata/graphicids.fsdbinary
898 -> 902
staticdata/graphiclocations.fsdbinary
11 -> 11
staticdata/graphicmaterialsets.fsdbinary
89 -> 92
staticdata/grouprewards.fsdbinary
19 -> 24
staticdata/iconids.fsdbinary
362 -> 365
staticdata/industry_activities.static
24 -> 24
staticdata/industry_activity_modifier_sources.static
77 -> 77
staticdata/industry_activity_target_filters.static
24 -> 24
staticdata/industry_assembly_lines.static
368 -> 368
staticdata/industry_installation_types.static
40 -> 40
staticdata/infobubbles.static
268 -> 286
staticdata/newfeatures.fsdbinary
0 -> 1
staticdata/operationcategories.static
2 -> 2
staticdata/operations.static
13 -> 14
staticdata/operationtasks.static
29 -> 30
staticdata/operationtreestructures.static
5 -> 5
staticdata/oretypesbydungeonid.static
27 -> 27
staticdata/skinlicenses.static
1398 -> 1380
staticdata/skinmaterials.static
61 -> 73
staticdata/skins.static
2271 -> 2232
staticdata/solarsystemcontent.static
85258 -> 85258
staticdata/soundids.fsdbinary
53 -> 53
staticdata/spacecomponents.static
253 -> 254
staticdata/starmapcache.pickle
2129 -> 2129
staticdata/uihighlights.static
11 -> 12
texture/fx/caustics/caustic_01b.dds
349 -> 349
texture/fx/caustics/caustic_05d.dds
21 -> 22
texture/fx/caustics/caustic_08.dds
349 -> 349
texture/fx/caustics/caustic_11b.dds
174 -> 174
texture/fx/caustics/caustic_13a.dds
349 -> 349
texture/fx/caustics/caustic_13b.dds
174 -> 174
texture/fx/caustics/caustic_17c.dds
699 -> 699
texture/fx/caustics/caustic_27a.dds
349 -> 349
texture/fx/gradients/aurora_01.dds
87 -> 87
texture/fx/gradients/squaremask_x8_01a.dds
22 -> 22
texture/fx/gradients/squaremask_x8_01b.dds
43 -> 43
texture/fx/gradients/squaremask_x8_01c.dds
43 -> 43
texture/fx/gradients/squaremask_x8_01d.dds
43 -> 43
texture/fx/gradients/squaremask_x8_01e.dds
43 -> 43
texture/fx/gradients/sunparticleramp_01a.dds
11 -> 11
texture/fx/gradients/sunparticleramp_01b.dds
11 -> 11
texture/fx/gradients/sunparticleramp_01c.dds
11 -> 11
texture/fx/gradients/sunwaveramp_01a.dds
87 -> 87
texture/fx/gradients/sunwaveramp_01b.dds
87 -> 87
texture/fx/gradients/sunwaveramp_01c.dds
87 -> 87
texture/fx/gradients/vertical_01a.dds
3 -> 3
texture/fx/gradients/vertical_energydrain_01d.dds
5 -> 5
texture/fx/grids/grid_01a.dds
174 -> 174
texture/fx/misc/rgb_01a.dds
2 -> 2
texture/fx/motionparticles/mpramp_smoke_02a.dds
1398 -> 5592
texture/fx/smoke/smoke_caustic_01.dds
349 -> 349
texture/fx/vent/furnacevent_01b.dds
87 -> 87
texture/fx/vent/furnacevent_02b.dds
349 -> 349
texture/global/noise.dds
87 -> 87
texture/particle/starsprite.dds
21 -> 21
texture/particle/whitesharp.dds
87 -> 349
texture/particle/whitesharpnverse.dds
87 -> 87
texture/projection/halfcut_stripes_14.dds
43 -> 43
texture/sprite/gradient_02.dds
22 -> 22
texture/sprite/shapedsoftwhite.dds
5 -> 5
texture/sprite/sphere_capmask.dds
21 -> 22
texture/sprite/warptunnel3_n.dds
87 -> 87
texture/sprite/wormhole2.dds
1398 -> 1398
texture/sprite/wormhole4_uncompr.dds
87 -> 87
ui/texture/classes/agency/navbuttontitlebar.png ->
0 -> 0
ui/texture/classes/agency/npe/activeframe.png ->
163 -> 12
ui/texture/classes/agency/npe/linedashed.png ->
2 -> 1
ui/texture/classes/agency/npe/linesolid.png ->
17 -> 1
ui/texture/classes/agency/npe/nodeactive.png ->
2 -> 9
ui/texture/classes/agency/npe/nodeavailable.png ->
2 -> 9
ui/texture/classes/agency/npe/nodefinished.png ->
4 -> 1
ui/texture/classes/characterselection/background.png ->
3413 -> 2284
ui/texture/classes/fitting/slotactive.png ->
2 -> 1
ui/texture/classes/fitting/slotoverheated.png ->
2 -> 2
ui/texture/classes/fitting/slotpassive.png ->
1 -> 1
ui/texture/classes/industry/centerbar/arrows.png ->
18 -> 2

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